Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.22 @ 22:57:48 Player: Shadow Pussy wanter Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (40) 200 Value Destroyed (1464) 1464 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5644 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 231/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Armored Huge Wheel Armored Huge Wheel Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Hardened Medium Armor Plating > --- WEAPON ----------- Improved Arc Projector Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion I Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Kinecellerator Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Shotgun Energy Gun Backup Laser I Energy Cannon Improved EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Magnetic Acceleration Cannon Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Slots Evolved 10 | . . 2 2 2 2 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . 2 . . . . . Utility 5 | . . . 2 . 1 2 . Weapon 2 | . . . . 2 . . . Parts Attached 62 | 8 4 9 18 1 19 2 1 Power 9 | 1 . 2 2 . 4 . . Engine 7 | 1 . 2 1 . 3 . . Core 2 | . . . 1 . 1 . . Reactor . | . . . . . . . . Propulsion 19 | 2 . 5 7 . 4 . 1 Treads . | . . . . . . . . Leg 15 | 2 . 5 7 . 1 . . Wheel 3 | . . . . . 2 . 1 Hover . | . . . . . . . . Flight 1 | . . . . . 1 . . Utility 11 | 2 2 . 4 . 2 1 . Device 3 | 1 . . 2 . . . . Storage 3 | 1 2 . . . . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 4 | . . . 2 . 1 1 . Artifact . | . . . . . . . . Weapon 23 | 3 2 2 5 1 9 1 . Energy Gun 5 | 1 . . 2 . 1 1 . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 10 | 2 2 2 3 . 1 . . Ballistic Cannon 5 | . . . . . 5 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . 1 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 28 | . . 7 16 . 2 1 2 Power 3 | . . 1 1 . . . 1 Propulsion 12 | . . 4 5 . 2 . 1 Utility 3 | . . . 3 . . . . Weapon 10 | . . 2 7 . . 1 . Highest Loss Streak 10 | . . 3 10 . 2 1 2 Average Slot Usage (%) 67 | . 100 98 88 . 38 35 15 Engine 7 | . 14 10 7 . 4 5 2 Leg 21 | . 28 42 32 . . . . Wheel 1 | . . . . . 1 11 5 Hover 1 | . . . . . 5 . . Device 1 | . 1 . 5 . . . . Storage 12 | . 26 22 16 . . . . Protection 2 | . . . 7 . 1 3 2 Energy Gun 2 | . . . 2 . 7 2 . Ballistic Gun 12 | . 28 22 13 . 3 . . Ballistic Cannon 1 | . . . . . 1 10 2 Naked Turns 441 | . . . 35 76 158 . 172 Heaviest Build 39 | 13 23 26 34 . 39 39 26 Greatest Support 72 | 20 20 40 72 3 56 56 56 Greatest Overweight (x) 3 | 1 1 . . . 3 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 4 4 4 4 Average Capacity 7 | 5 8 10 9 4 4 4 4 Most Carried 10 | 2 10 10 10 4 4 4 4 Average Carried 6 | 1 7 9 8 3 3 4 3 Final Capacity 10 | 6 10 10 4 4 4 4 4 Final Carried 10 | 2 10 10 4 4 4 4 4 Class Distribution -------------------- 84% | Mutant 10% | Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Tank | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Matter Collected 1521 | 300 49 482 451 . 50 62 127 Remotely . | . . . . . . . . Salvage Created 1564 | 108 69 580 653 . 50 104 . Parts 76 | 4 4 34 30 . 1 3 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Combat Hostiles Destroyed 36 | . 2 18 13 . 1 2 . Guns 34 | . 2 18 12 . 1 1 . Cannons 1 | . . . . . . 1 . Classes Destroyed 10 | 2 1 2 3 . 1 1 . Worker 1 | . . . 1 . . . . Builder 1 | . . . 1 . . . . Tunneler 1 | 1 . . . . . . . Recycler 1 | 1 . . . . . . . Swarmer 4 | . . 4 . . . . . Grunt 23 | . 2 10 10 . . 1 . Brawler 1 | . . . . . . 1 . Sentry 6 | . . 4 2 . . . . Hunter 1 | . . . 1 . . . . Programmer 1 | . . . . . 1 . . Best Kill Streak 8 | 1 1 8 4 . 1 1 . Combat Bots Only 8 | . 1 8 4 . 1 1 . Max Kills in Single Turn 2 | 1 1 1 2 . 1 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Damage Taken 5642 | . 34 1085 1925 17 454 862 1265 Core 1473 | . 12 67 220 17 137 71 949 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 86 | 100 95 83 60 97 83 . . Volleys Fired 147 | 5 3 55 67 . 8 8 1 Largest 4 | 2 2 2 2 . 4 3 1 Hottest 171 | 40 46 46 88 . 159 171 53 Shots Fired 297 | 10 6 109 124 . 23 24 1 Gun 272 | 10 6 109 124 . 15 8 . Cannon 25 | . . . . . 8 16 1 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 238 | 10 6 109 93 . 3 16 1 Thermal 43 | . . . 31 . 12 . . Explosive . | . . . . . . . . Electromagnetic 16 | . . . . . 8 8 . Robot Hit Streak 19 | 4 7 19 11 . 3 6 . Robot Miss Streak 4 | 2 1 4 4 . 3 3 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 2 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 217 | 7 5 91 89 . 11 14 . Core Hits 91 | 3 4 40 33 . 4 7 . Critical Hits 1 | . . . 1 . . . . Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3348 | 85 55 1257 1385 . 96 470 . Guns 2903 | 85 55 1213 1379 . 84 87 . Cannons 351 | . . . . . 12 339 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 94 | . . 44 6 . . 44 . Kinetic 2782 | 85 55 1213 1062 . 28 339 . Thermal 373 | . . . 317 . 56 . . Explosive . | . . . . . . . . Electromagnetic 99 | . . . . . 12 87 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 4 . . Average Corruption 3 | . . . . . 3 . . Corruption Purged . | . . . . . . . . Effects 7 | . . . . . 7 . . Message Errors 2 | . . . . . 2 . . Matter Fused 2 | . . . . . 2 . . Energy Discharges 1 | . . . . . 1 . . Data Loss (minor) 1 | . . . . . 1 . . Targeting Errors 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 19 | . . . . . . 19 . Projectiles 19 | . . . . . . 19 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . 1 . Impact . | . . . . . . . . Kinetic 1 | . . . . . . 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 25 | . . 4 . . . 21 . Shots . | . . . . . . . . Rammed 9 | . . 2 . . . 7 . Targets Rammed 19 | . . 10 2 . . 7 . Kicked 10 | . . 8 2 . . . . Crushed . | . . . . . . . . Highest Temperature 531 | . . 2 426 . 481 531 . Average Temperature 184 | . . 2 162 . 266 240 . Received Heat Transfer 1587 | . 18 375 837 . 33 261 63 Effects 18 | . . . 5 . 11 2 . Shutdowns 6 | . . . 1 . 4 1 . Energy Bleed 1 | . . . 1 . . . . Interference 4 | . . . . . 3 1 . Matter Decay 1 | . . . 1 . . . . Short Circuit 1 | . . . 1 . . . . Damage (minor) 1 | . . . 1 . . . . Damage (major) 4 | . . . . . 4 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 5 | . . . 3 . 2 . . Heat Transferred 962 | . . . 777 . 185 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Peak Influence 397 | 10 131 345 397 171 125 185 . Initial 142 | . 6 55 130 142 83 60 . Average 157 | 5 68 221 251 151 75 100 . Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 65 | 100 100 37 25 100 100 100 . Level 1 34 | . . 62 74 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 2 . 2 . 2 1 . Investigation 3 | . 1 . . . 1 1 . Extermination 1 | . . . . . 1 . . Reinforcement 3 | . 1 . 2 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Distress Signals 5 | . . 4 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 108 | . 6 37 31 3 11 11 9 Peak Tracking Total 7 | . 2 7 7 3 5 6 4 Tactical Retreats 20 | . . 2 8 . 4 2 4 Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Traps Triggered 3 | . . 1 . 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Machines Accessed 19 | . 3 5 . 2 7 2 . Terminals 13 | . 3 3 . 1 5 1 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . 1 . . Recycling Units 3 | . . 2 . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 48 | . 11 14 . 4 15 4 . Successful 24 | . 8 7 . 1 6 2 . Failed 24 | . 3 7 . 3 9 2 . Catastrophic 6 | . . . . . 5 1 . Database Lockouts . | . . . . . . . . Manual 19 | . 3 6 . 1 9 . . Terminals 37 | . 11 9 . 3 12 2 . Fabricators 2 | . . . . . . 2 . Repair Stations 1 | . . . . . 1 . . Recycling Units 7 | . . 5 . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 17 | . 8 3 . 1 4 1 . Record 3 | . . . . . 2 1 . Robot Analysis 2 | . 1 1 . . . . . Prototype ID Bank 2 | . 1 1 . . . . . Level Access Points 1 | . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . Locate Traps 2 | . 1 . . . 1 . . Maintenance Status 1 | . 1 . . . . . . Investigation Status 1 | . . . . 1 . . . Reinforcement Status 1 | . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 1 | . . . . . 1 . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 1 | . . . . . 1 . . Refit 1 | . . . . . 1 . . Recycling Unit Hacks 5 | . . 4 . . 1 . . Recycle Component 1 | . . 1 . . . . . Process 1 | . . 1 . . . . . Report Inventory 2 | . . 1 . . 1 . . Retrieve Components 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 3 3 . 2 5 2 . Full Trace Events 4 | . 1 1 . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . . 1 . . . . . Recycled Matter 22 | . . 22 . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Robot Analysis Total 2 | . 1 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Turns Passed 3386 | 110 310 1032 533 77 715 242 367 Spaces Moved 2700 | 71 202 587 246 148 718 193 535 Core 881 | 4 . . 69 148 315 . 345 Treads . | . . . . . . . . Legs 1053 | 67 202 587 177 . 20 . . Wheels 446 | . . . . . 63 193 190 Hover 137 | . . . . . 137 . . Flight 183 | . . . . . 183 . . Fastest Speed 40 | 50 120 120 50 50 40 100 50 Average Speed 93 | 116 132 120 100 50 83 100 67 Slowest Speed 236 | 120 150 120 125 50 236 100 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 4 30 43 26 6 27 8 58 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 2 | . . . . . . . 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 6 | . . . . . . 5 1 Melee . | . . . . . . . . Projectile 6 | . . . . . . 5 1 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Total 3279 | 85 244 806 412 151 819 223 539 Wait 271 | . 22 124 58 . 54 13 . Move 2690 | 70 201 586 245 147 713 193 535 Hop 2 | . . . . . 2 . . Pick Up 44 | 2 9 14 13 1 5 . . Fast Attach 19 | 7 . 2 1 . 7 2 . Attach 33 | . 1 7 14 1 9 . 1 Detach 12 | . 1 1 . 1 8 . 1 Swap 10 | 1 3 . 3 . 3 . . Drop 33 | . 4 7 9 1 10 1 1 Fire 147 | 5 3 55 67 . 8 8 1 Melee . | . . . . . . . . Ram 6 | . . . . . . 6 . Kick 12 | . . 10 2 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 3) 421 | -10/Materials | Entered another Materials area 421 | -9/Materials | Evolved 2 slots: Propulsion x2 900 | -9/Materials | Lost 3 parts (1n2w) 902 | -9/Materials | Destroyed 8 combat bots 1354 | -9/Materials | Identified exit to Materials 1453 | -9/Materials | Entered another Materials area 1453 | -8/Materials | Evolved 2 slots: Utility x2 1749 | -8/Materials | Lost 3 parts (2u1w) 1951 | -8/Materials | Released all parts (6) 1973 | -8/Materials | Discovered new exit (range 11) 1979 | -8/Materials | Lost 10 parts (1p5n1u3w) 1986 | -8/Materials | Entered Factory 1986 | -7/Factory | Evolved 2 slots: Weapon x2 2060 | -7/Factory | Discovered new exit (range 6) 2063 | -7/Factory | Entered another Factory area 2063 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2486 | -6/Factory | Spotted B-75 Beast 2491 | -6/Factory | Released all parts (5) 2738 | -6/Factory | Discovered new exit (range 16) 2778 | -6/Factory | Entered another Factory area 2778 | -5/Factory | Evolved 2 slots: Utility x2 3017 | -5/Factory | Discovered new exit (range 2) 3020 | -5/Factory | Entered Upper Caves 3034 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3049 | -5/Upper Caves | Encountered a Warlord checkpoint 3215 | -5/Upper Caves | Released all parts (2) 3262 | -5/Upper Caves | Core integrity fell below 50% 3365 | -5/Upper Caves | Core integrity fell below 20% 3387 | -5/Upper Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 03276_ Found Terrain Scan Processor. 03276_ Found 18 Matter. 03279_ 9I-74H(k) destroyed. 03282_ Acquired 3 matter. 03283_ Acquired 5 matter. 03284_ Acquired 1 matter. 03285_ Acquired 5 matter. 03285_ W6-0VD(k) breaks down the debris. 03295_ Y3-GLD(S) destroyed. 03319_ S-27 Virus destroyed. 03339_ Acquired 1 matter. 03339_ Acquired 25 matter. 03342_ Acquired 5 matter. 03343_ Acquired 7 matter. 03344_ Acquired 5 matter. 03344_ Acquired 4 matter. 03344_ Penetrated by Slug. 03369_ Slug penetrates Wall. 03387_ Penetrated by Slug. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# ##????????????????????? | | #??????????????????????# ###??????????????????? | | #??????????????????????## ##?????????????????? | | #???????????????????????# #?????????????????? | | #?????###??????????????## #?????????????????? | | ####### ###???????????## #???####??????????? | | ## ## ##??????????# ##?? ##?????????? | | # # #??????????# ##?? ##????????? | | #??##??????# ;#??# ##???????? | | #####?## #####?# ## ##??# #???????? | | ##????## ### ### #### ##??????? | | ## ##?????# ########Y #??????? | | ## ##??????# ##??## #??????? | | ## #???###### #### ## #??????? | | ## #??## ###### ## # #??????? | | ## #?## % !%= # #??????? | | ## ### @ # #??????? | | ## ######## ## #??????? | | ## #### %#??????## ### ## #??????? | | ## #??## ####### #?## ######??????? | | ## #???## % ##?# #???????????? | | ## ####?# =% ###########???????????? | | #### % %##### #????????????????????? | | #########???# #####?????????????????? | | ##?????????# ## ##????????????????? | | #?????????## ##???????????????? | | ## ##?????????## ##??????????????? | | ## ####???????## ##?????????????? | | ##???????## ##????????????? | | ## #????##### #????????????? | | #?# ##???# #### ###??????????? | | ## ### ##### #######??## ###????????? | | ### #### #?????????## #????????? | | ??###??### #??????????# #????????? | | ?????????# ####??????????# ##????????? | | ?????????## ########?????????????### ##?????????? | | ??????????###??????????????????????####??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 62 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed LongswordCompactRigger Manual? 0 Play Time 00:45:12 Cumulative 13.3 hours Start 2020.12.22 @ 22:13:13 End 2020.12.22 @ 22:57:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4c25198-428a-4a13-ae64-4729970cef3c