Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.03 @ 14:10:52 // Halloween2020/ForbiddenLore Player: dark Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (32) 160 Value Destroyed (1107) 1107 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (922) 922 TOTAL SCORE: 5889 Bonus ------- Follower Combat Kills 475 Met Imprinter 300 Was Imprinted 300 Friendly Fire -153 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 102/125 System Corruption 2% Temperature Cool (4) Movement Core (100) Ox1 Location -6/Extension Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- VTOL Module > --- UTILITY (7) ------ Advanced Weight Redist. System Targeting Computer Experimental Melee Analysis Suite Armor Integrity Analyzer Force Booster Zionite Weapon Casing > --- WEAPON (3) ------- Flak Gun CL-ANK's Mallet > --- INVENTORY (4) ---- Improved Cryofiber Web Coolant Injector Great Axe Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Medium Treads Spiked Medium Treads Spiked Medium Treads > --- UTILITY ---------- Advanced Heat Sink Cooling System High-capacity Storage Unit Experimental Sensor Array Targeting Computer Bomb Factory No. 2 > --- WEAPON ----------- Riot Gun Heavy Plasma Cannon Gauss Rifle > --- INVENTORY -------- Small Storage Unit Advanced Weight Redist. System Armor Integrity Analyzer Energy Filter Particle Charger Core Shielding Shock Rifle Arc Projector Dirty Bomb Trap Dirty Bomb Trap Self-destruct Interrupter Self-destruct Interrupter [Rating: 67] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Spiked Medium Treads Treads Spiked Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Targeting Computer Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Slots Evolved 8 | . . . 2 . . . 6 . Power 1 | . . . . . . . 1 . Propulsion 1 | . . . 1 . . . . . Utility 5 | . . . 1 . . . 4 . Weapon 1 | . . . . . . . 1 . Parts Attached 79 | 7 1 9 6 7 7 3 31 8 Power 8 | 1 . 2 . 1 1 . 2 1 Engine 4 | 1 . 2 . . . . . 1 Core 4 | . . . . 1 1 . 2 . Reactor . | . . . . . . . . . Propulsion 26 | 3 . 4 4 3 4 1 6 1 Treads 8 | . . . . 1 4 1 1 1 Leg 6 | 1 . 3 . 1 . . 1 . Wheel 5 | 2 . 1 1 1 . . . . Hover 1 | . . . . . . . 1 . Flight 6 | . . . 3 . . . 3 . Utility 20 | 1 1 . 1 1 1 . 13 2 Device 11 | . . . . 1 . . 9 1 Storage 2 | 1 . . . . 1 . . . Processor 4 | . . . 1 . . . 3 . Hackware . | . . . . . . . . . Protection 3 | . 1 . . . . . 1 1 Artifact . | . . . . . . . . . Weapon 25 | 2 . 3 1 2 1 2 10 4 Energy Gun 11 | 1 . 2 1 2 . . 5 . Energy Cannon 3 | . . . . . . 1 1 1 Ballistic Gun 5 | 1 . . . . . 1 2 1 Ballistic Cannon 2 | . . 1 . . . . 1 . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . 1 . 1 1 Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . 3 1 Parts Lost 37 | . . 8 8 1 . . 14 6 Power 4 | . . 2 1 . . . . 1 Propulsion 11 | . . 3 3 . . . 2 3 Utility 9 | . . . 1 . . . 6 2 Weapon 13 | . . 3 3 1 . . 6 . Highest Loss Streak 12 | . . 6 7 1 . . 12 3 Average Slot Usage (%) 91 | . 98 80 92 68 97 100 75 80 Engine 3 | . 14 10 11 . . . . . Core 7 | . . . . 11 11 11 7 5 Treads 18 | . . . . 6 29 33 10 1 Leg 3 | . . 13 9 10 1 . 1 . Wheel 3 | . 28 4 5 2 1 . . . Flight 1 | . . . 14 . . . 1 14 Device 9 | . . . . 6 11 11 20 18 Storage 10 | . 14 14 11 11 11 11 4 . Processor 8 | . . . 11 11 11 11 10 25 Protection 3 | . 12 14 8 . . . 1 . Energy Gun 8 | . 14 14 10 9 11 3 5 . Energy Cannon 2 | . . . . . . 7 3 . Ballistic Gun 3 | . 14 1 . . . 7 3 . Ballistic Cannon 1 | . . 7 10 . . . . 3 Impact Weapon 3 | . . . . . 8 3 . 3 Naked Turns . | . . . . . . . . . Heaviest Build 102 | 13 14 16 14 12 47 56 102 29 Greatest Support 84 | 26 26 26 12 20 76 84 84 29 Greatest Overweight (x) 15 | 4 4 5 2 3 1 . 15 4 Average Overweight (x) . | 2 1 . 1 . . . . . Largest Inventory Capacity 12 | 6 6 6 6 6 12 12 12 4 Average Capacity 8 | 5 6 6 6 6 9 12 9 4 Most Carried 12 | 4 6 6 6 4 10 12 12 4 Average Carried 6 | 2 4 4 4 1 5 11 7 3 Final Capacity 12 | 6 6 6 6 6 12 12 4 4 Final Carried 12 | 3 5 5 5 1 10 12 4 3 Class Distribution -------------------- 42% | Scavenger-Mutant 32% | Mutant 15% | Derelict-Mutant 5% | Scavenger-Gunner 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gladiator | -6/Extension Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Matter Collected 1154 | 202 . 193 79 60 70 62 381 107 Remotely . | . . . . . . . . . Salvage Created 1402 | . . 368 34 92 . 290 497 121 Parts 70 | . . 16 7 3 . 15 22 7 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 21 | . . . . . 5 16 . . Prevented 7 | . . . . . . 7 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Combat Hostiles Destroyed 28 | . . 8 4 2 . 5 7 2 Melee 3 | . . . . 1 . . . 2 Guns 13 | . . 8 1 1 . 1 2 . Cannons 10 | . . . 3 . . 4 3 . AOE 1 | . . . . . . . 1 . Classes Destroyed 9 | . . 1 1 1 . 2 3 1 Worker 2 | . . . . . . . 2 . Recycler 1 | . . . . . . . 1 . Swarmer 9 | . . . 4 . . 2 3 . Grunt 11 | . . 8 . 1 . 1 1 . Brawler 2 | . . . . 1 . 1 . . Sentry 3 | . . . . . . 1 1 1 Hunter 1 | . . . . . . . . 1 Programmer 2 | . . . . . . . 2 . Mutant 1 | . . . . . . 1 . . Best Kill Streak 5 | . . 2 3 1 . 2 5 1 Combat Bots Only 4 | . . 2 3 1 . 2 4 1 Max Kills in Single Turn 2 | . . 1 1 1 . 1 2 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . 1 . Melee 1 | . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Damage Taken 4367 | . . 891 433 193 . 116 1711 1023 Core 1269 | . . 212 126 67 . . 570 294 Absorbed by Shields 26 | . . . . . . . . 26 Core Remaining (%) 55 | 100 . 15 . . . 51 . . Volleys Fired 80 | . . 31 10 8 . 8 19 4 Largest 3 | . . 2 1 1 . 2 3 2 Hottest 168 | . . 112 65 65 . 118 168 119 Shots Fired 128 | . . 59 10 8 . 16 30 5 Gun 93 | . . 51 4 8 . 8 20 2 Cannon 35 | . . 8 6 . . 8 10 3 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 50 | . . 22 6 . . 8 10 4 Thermal 68 | . . 37 4 8 . 8 10 1 Explosive . | . . . . . . . . . Electromagnetic 10 | . . . . . . . 10 . Robot Hit Streak 15 | . . 10 6 10 . 5 15 4 Robot Miss Streak 4 | . . 3 3 1 . 1 1 4 Penetration Max 1 | . . . . . . . 1 . Secondary Targets . | . . . . . . . . . Shots Hit Robots 102 | . . 41 6 7 . 12 23 13 Core Hits 55 | . . 20 5 4 . 7 17 2 Critical Hits 9 | . . . . . . 1 . 8 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 8 | . . . . . . 1 . 7 Melee Attacks 11 | . . . . . . . . 11 Kinetic 11 | . . . . . . . . 11 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2595 | . . 627 116 111 . 332 599 810 Guns 1117 | . . 537 42 106 . 134 286 12 Cannons 581 | . . 71 71 . . 198 241 . Explosions 68 | . . . . . . . 68 . Melee 798 | . . . . . . . . 798 Ramming 31 | . . 19 3 5 . . 4 . Kinetic 1410 | . . 191 71 . . 134 204 810 Thermal 1072 | . . 417 42 106 . 198 309 . Explosive . | . . . . . . . . . Electromagnetic 82 | . . . . . . . 82 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . 2 . . . . 2 2 Average Corruption 1 | . . 2 . . . . 1 2 Corruption Purged . | . . . . . . . . . Effects 14 | . . 8 . . . . 3 3 Message Errors 4 | . . 1 . . . . 1 2 Heat Flow Errors 1 | . . 1 . . . . . . Energy Discharges 3 | . . 3 . . . . . . Data Loss (minor) 5 | . . 3 . . . . 1 1 Targeting Errors 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 2 | . . . . . . . 2 . Projectiles 2 | . . . . . . . 2 . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 4 | . . 4 . . . . . . Impact . | . . . . . . . . . Kinetic 3 | . . 3 . . . . . . Secondary 1 | . . 1 . . . . . . Self-Inflicted Damage 7 | . . 6 1 . . . . . Shots . | . . . . . . . . . Rammed 11 | . 1 6 2 2 . . . . Targets Rammed 13 | . 1 7 2 2 . . 1 . Kicked 2 | . . 1 . . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 288 | . . 288 95 150 . 188 194 42 Average Temperature 75 | . . 88 54 61 . 58 80 12 Received Heat Transfer 765 | . . 423 66 96 . 27 24 129 Effects 1 | . . 1 . . . . . . Energy Bleed 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 2 | . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . 1 . . . . 3 . Heat Transferred 2180 | . . 1110 111 259 . 300 400 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Peak Influence 240 | . 6 145 240 119 . . 133 151 Initial 79 | . . . 2 79 . . . 17 Average 35 | . 3 40 128 105 . . 23 59 Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 98 | 100 100 100 61 100 . . 100 100 Level 1 1 | . . . 38 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 . 1 . . . 5 2 Investigation 2 | . . . . . . . 2 . Extermination 2 | . . . . . . . 2 . Reinforcement 5 | . 1 . 1 . . . 1 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Distress Signals 5 | . 1 . 2 . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 94 | . 6 13 27 2 . 15 13 18 Peak Tracking Total 15 | . 5 4 15 2 . 4 4 6 Tactical Retreats 10 | . . 3 . . . 2 . 5 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Traps Triggered 7 | . . . . . . . 4 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . . . 1 . Traps Extracted . | . . . . . . . . . Installed 1 | . . . . . . . 1 . Triggered 1 | . . . . . . . 1 . Fabricated Traps 2 | . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Machines Disabled 3 | . . . 2 . . . 1 . Max in Single Turn 1 | . . . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Machines Accessed 7 | . 3 2 1 . . . 1 . Terminals 6 | . 3 2 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 18 | . 12 3 2 . . . 1 . Successful 12 | . 8 2 1 . . . 1 . Failed 6 | . 4 1 1 . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 33 | . 9 1 2 . 1 . 5 15 Terminals 17 | . 12 3 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . 3 2 . . . . . . Record 1 | . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . Unreport Threat 2 | . 1 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . 5 . 1 . . . 1 . Terminals 6 | . 5 . 1 . . . . . Assimilate 1 | . 1 . . . . . . . Botnet 4 | . 3 . 1 . . . . . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Tunnel 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 3 1 1 . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Total Allies 13 | . 1 3 . . 4 . 3 2 Largest Group 4 | . 1 3 3 . 4 4 2 3 Highest-Rated Group 243 | . 10 40 40 . 154 154 170 243 Highest-Rated Ally 113 | . 10 16 16 . 41 41 113 85 Zionite Dispatches 4 | . . . . . . . 2 2 Heavy 2 | . . . . . . . 1 1 Recon 1 | . . . . . . . . 1 Hero 1 | . . . . . . . 1 . Total Orders 3 | . . . . . . . . 3 EXPLORE 3 | . . . . . . . . 3 Ally Attacks 85 | . . . 26 . . 43 5 11 Total Damage 2123 | . . . 273 . . 1072 277 501 Kills 18 | . . . 6 . . 6 3 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 2 3 . . Drone Launches 3 | . . . . . . . . 3 Drone Recoveries 2 | . . . . . . . . 2 Zionite Intel Received 2 | . . . . . . . . 2 Emergency Access 1 | . . . . . . . . 1 Guard Positions 1 | . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Turns Passed 7600 | 181 682 1183 161 144 2242 1744 907 356 Spaces Moved 4695 | 88 206 941 117 91 1524 1027 444 257 Core 389 | 75 59 208 6 2 . . 36 3 Treads 2558 | . . . . 27 1197 1027 276 31 Legs 538 | . . 452 . 22 . . 64 . Wheels 865 | 13 147 281 57 40 327 . . . Hover . | . . . . . . . . . Flight 345 | . . . 54 . . . 68 223 Fastest Speed 34 | 50 90 80 90 90 90 160 34 34 Average Speed 137 | 183 135 108 103 126 144 160 162 69 Slowest Speed 800 | 250 250 300 150 200 160 160 800 360 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 4 24 95 23 17 87 87 9 37 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 4 | . . . . . 3 . 1 . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . 1 . . 3 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 5 | . . . . . . 2 3 . Melee . | . . . . . . . . . Projectile 5 | . . . . . . 2 3 . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Total 5710 | 109 608 1047 146 110 1563 1114 600 413 Wait 681 | 5 396 49 5 . 1 67 79 79 Move 4684 | 87 205 940 116 90 1523 1026 443 254 Hop 1 | . . . . . . . . 1 Pick Up 79 | 9 4 9 4 3 19 6 17 8 Fast Attach 12 | . . . . . . . 10 2 Attach 67 | 7 1 9 6 7 7 3 21 6 Detach 11 | 1 . 1 2 . 3 . . 4 Swap . | . . . . . . . . . Drop 34 | . 1 1 1 . 10 4 9 8 Fire 80 | . . 31 10 8 . 8 19 4 Melee 11 | . . . . . . . . 11 Ram 4 | . 1 1 2 . . . . . Kick 7 | . . 6 . . . . 1 . Crush 2 | . . . . 2 . . . . Escape Stasis 36 | . . . . . . . . 36 Rewire . | . . . . . . . . . Trap 1 | . . . . . . . 1 . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Extension History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 182 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 766 | -10/Materials | Discovered new exit (range 11) 864 | -10/Materials | Entered Mines 864 | -10/Mines | Accompanied by 1 ally 972 | -10/Mines | Core integrity fell below 50% 1010 | -10/Mines | Lost 6 parts (1p3n2w) 1051 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1055 | -10/Mines | Found Prototype Device 1345 | -10/Mines | Core integrity fell below 20% 1546 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1983 | -10/Mines | Discovered new exit (range 9) 1995 | -10/Mines | Discovered new exit (range 10) 2047 | -10/Mines | Entered Materials 2047 | -9/Materials | Accompanied by 3 allies 2047 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2200 | -9/Materials | Discovered new exit (range 7) 2208 | -9/Materials | Entered Mines 2236 | -9/Mines | Lost 7 parts (1p3n1u2w) 2241 | -9/Mines | Met a Derelict bent on vengeance 2260 | -9/Mines | Identified Exp. Sensor Array 2342 | -9/Mines | Learned Materials security intel 2348 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2352 | -9/Mines | Entered Zion 2565 | -7/Zion | Build established: Scavenger-Mutant 3046 | -7/Zion | Learned location of Quarantine (-2) 3994 | -7/Zion | Imprinted 3996 | -7/Zion | Declared Zion's savior 4545 | -7/Zion | Found Prototype Device 4569 | -7/Zion | Discovered new exit (range 11) 4594 | -7/Zion | Entered Proximity Caves 4594 | -6/Proximity Caves | Accompanied by 4 allies 4662 | -6/Proximity Caves | Learned Factory terminal intel 4817 | -6/Proximity Caves | Learned Factory emergency access door positions 5310 | -6/Proximity Caves | Learned Factory machine intel 5453 | -6/Proximity Caves | Build established: Derelict-Mutant 5603 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6311 | -6/Proximity Caves | Discovered new exit (range 16) 6338 | -6/Proximity Caves | Entered Factory 6338 | -6/Factory | Evolved 6 slots: Power x1, Utility x4, Weapon x1 6339 | -6/Factory | Identified exit to Extension 6340 | -6/Factory | Identified Bomb Factory No. 2 6341 | -6/Factory | Loaded intel: 273 machine locations 6342 | -6/Factory | Loaded intel: 22 terminal locations 6633 | -6/Factory | Build established: Scavenger-Gunner 6978 | -6/Factory | Core integrity fell below 50% 6983 | -6/Factory | Zion hero teleported in (CL-ANK) 7007 | -6/Factory | Lost 12 parts (2n5u5w) 7127 | -6/Factory | Found Prototype Processor 7127 | -6/Factory | Identified Exp. Melee Analysis Suite 7140 | -6/Factory | Found Prototype Impact Weapon 7143 | -6/Factory | Identified CL-ANK's Mallet 7188 | -6/Factory | Zion Heavy squad teleported in 7245 | -6/Factory | Entered Extension 7245 | -6/Extension | Accompanied by 1 ally 7334 | -6/Extension | Zion Recon squad teleported in 7393 | -6/Extension | Zion Heavy squad teleported in 7402 | -6/Extension | Retrieved Zion intel report: Guard Positions 7411 | -6/Extension | Retrieved Zion intel report: Emergency Access 7527 | -6/Extension | Core integrity fell below 20% 7564 | -6/Extension | Found Prototype Protection 7565 | -6/Extension | Identified Zio. Weapon Casing 7601 | -6/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Field strength at 70. Penetrated by Slug. Field strength at 25. Stasis field depleted. Penetrated by Slug. Acquired Prototype Protection. Identified Zio. Weapon Casing. U-05 Engineer lays Concrete. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Acquired 16 matter. Slug penetrates Wall. Penetrated by Slug. Targeting Computer destroyed. Penetrated by Slug. Lgt. Treads destroyed. Penetrated by Slug. Lgt. Fission Core destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#######???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ?### #####???????????????????????????????????? | | ?" #???????????????????????????????????? | | ?# # ### #???????????????????????????????????? | | ?### #?# #???????????????????????????????????? | | ???## ##?# #????????????##"#???????????????????? | | ????# #??# #????????????#T ###?????????????????? | | ????# #??# ############### ###?????????????????? | | ##### #??# w #?????????????????? | | #??# #?????????????????? | | ######+#####+## #?????????????????? | | """"" = ## @h #?????????????????? | | ""T"" ############# #?????????????????? | | % != / !#????????????# #?????????????????? | | ! ! #????????????#% #?????????????????? | | ! #????????????# #?????????????????? | | ] #??????####### #?????????????????? | | ###""T""######??????# !#% #?????????????????? | | ??#"""""#????????#### " # %^ #?????????????????? | | ??#######????????#""" T # ^#?????????????????? | | ?????????????????#"T " + ! #?????????????????? | | ?????????????????#""" # ! #?????????????????? | | ?????????????????#### # #?????????????????? | | ????????????????????#] ] !# ![#?????????????????? | | ????????????????????##########%#?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ????????????????????????????"" "????????????????? | | ???????????????????????????# ??????????????? | | ???????????????????????????# ????????????? | | ???????????????????????????# ??????????? | | ???????????????????????????# ????????? | | ??????????????????????????? ??????? | | ??????????????????????????? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Additional Mass Support 9 Core Shielding 20 Weapon Shielding 100 Evasion (%) 63 Targeting Accuracy 10 Melee Accuracy 12 Armor Integrity Analysis 33 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Force Boost 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force Heroic Deeds Challenges ------------ None Game ------ Seed WardroneDisposableCarapace Manual? 0 Play Time 01:14:22 Cumulative 74.8 hours Start 2020.11.03 @ 12:25:29 End 2020.11.03 @ 14:10:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 109 Rogue 75 Adventurer 11 Explorer 23 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 59 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bbc616e1-cd5b-4e0a-8f44-325a8b66f986