Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.04 @ 22:27:16 Player: Azken Zutik Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (1183) 1183 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-148) -148 TOTAL SCORE: 2505 Bonus ------- Friendly Fire -148 Cogmind --------- Core Integrity 93/400 Matter 300/300 Energy 26/100 System Corruption 0% Temperature Cool (0) Movement Treading (200) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Small Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Light EM Pulse Cannon > --- INVENTORY (24) --- Light Treads Medium Matter Pod (100) Shield Generator Shield Generator Shield Generator Heavy EM Pulse Gun Improved EM Shotgun Mini Grenade Launcher Heavy Hammer Signal Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit Light Armor Plating Shield Generator > --- WEAPON ----------- Spread Laser Improved Medium Laser > --- INVENTORY -------- Light Treads Medium Matter Pod Shield Generator Shield Generator Shield Generator Heavy EM Pulse Gun Light EM Pulse Cannon Light EM Pulse Cannon Light Assault Rifle Mini Grenade Launcher Mining Laser Signal Generator [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 45 | 7 8 6 24 Power 7 | 1 2 1 3 Engine 7 | 1 2 1 3 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 1 1 6 Treads 7 | 2 1 1 3 Leg 3 | . . . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 2 . 6 Device 1 | . . . 1 Storage 8 | 2 2 . 4 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 18 | 2 3 4 9 Energy Gun 8 | 2 3 . 3 Energy Cannon 2 | . . . 2 Ballistic Gun 4 | . . 2 2 Ballistic Cannon 1 | . . 1 . Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 16 | . 4 7 5 Power 3 | . 1 1 1 Propulsion 3 | . . 2 1 Utility 2 | . . . 2 Weapon 8 | . 3 4 1 Highest Loss Streak 7 | . 1 7 3 Average Slot Usage (%) 87 | . 99 49 71 Engine 11 | . 13 6 7 Treads 19 | . 28 14 6 Leg 4 | . . . 12 Device 1 | . . . 4 Storage 23 | . 27 15 18 Protection 1 | . . . 3 Energy Gun 19 | . 27 7 7 Ballistic Gun 1 | . . 3 3 Launcher 1 | . . 1 4 Naked Turns 31 | . . 26 5 Heaviest Build 60 | 15 55 57 60 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | 1 1 2 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 24 | 8 18 18 24 Average Capacity 14 | 7 17 11 10 Most Carried 18 | 4 18 18 12 Average Carried 10 | 2 13 11 8 Final Capacity 24 | 8 18 4 24 Final Carried 18 | 4 18 4 10 Class Distribution -------------------- 53% | Mutant 41% | Scavenger-Mutant 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1041 | 301 275 5 460 Remotely . | . . . . Salvage Created 1746 | 235 573 . 938 Parts 116 | 14 37 . 65 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 35 | . 11 . 24 Guns 16 | . 11 . 5 Cannons 3 | . . . 3 AOE 16 | . . . 16 Classes Destroyed 9 | 3 4 . 2 Worker 7 | 4 2 . 1 Tunneler 2 | 2 . . . Hauler 4 | . 2 . 2 Recycler 3 | 1 . . 2 Watcher 2 | . 2 . . Swarmer 10 | . 3 . 7 Grunt 22 | . 8 . 14 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Thug 1 | . . . 1 Best Kill Streak 8 | 3 2 . 8 Combat Bots Only 7 | . 2 . 7 Max Kills in Single Turn 3 | 1 1 . 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2518 | 24 496 743 1255 Core 519 | 12 75 125 307 Absorbed by Shields 66 | . . . 66 Core Remaining (%) 55 | 95 . 15 . Volleys Fired 112 | 13 48 4 47 Largest 2 | 2 2 2 2 Hottest 121 | 80 90 40 121 Shots Fired 186 | 26 89 7 64 Gun 160 | 26 89 7 38 Cannon 9 | . . . 9 Launcher 17 | . . . 17 Special . | . . . . Kinetic 7 | . . 7 . Thermal 111 | . 73 . 38 Explosive 17 | . . . 17 Electromagnetic 51 | 26 16 . 9 Robot Hit Streak 14 | 5 13 5 14 Robot Miss Streak 3 | 2 3 1 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 125 | 17 60 5 43 Core Hits 80 | 8 29 2 41 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2777 | 317 692 45 1723 Guns 1425 | 258 685 45 437 Cannons 212 | . . . 212 Explosions 1133 | 59 . . 1074 Melee . | . . . . Ramming 7 | . 7 . . Kinetic 45 | . . 45 . Thermal 1210 | 59 568 . 583 Explosive 928 | . . . 928 Electromagnetic 587 | 258 117 . 212 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 . Average Corruption 2 | . 2 3 . Corruption Purged . | . . . . Effects 20 | . 18 2 . Message Errors 3 | . 3 . . Matter Fused 1 | . 1 . . Heat Flow Errors 3 | . 2 1 . Energy Discharges 4 | . 4 . . Data Loss (minor) 5 | . 4 1 . Targeting Errors 4 | . 4 . . Overload Shots . | . . . . Overflow Damage 78 | . . . 78 Projectiles . | . . . . Explosions 78 | . . . 78 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 296 | 25 . . 271 Shots 8 | 1 . . 7 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 551 | 72 253 252 551 Average Temperature 110 | 35 78 127 192 Received Heat Transfer 525 | . 249 . 276 Effects 10 | . 1 . 9 Shutdowns 3 | . . . 3 Energy Bleed 1 | . 1 . . Interference 3 | . . . 3 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | 3 1 . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 5 . . Heat Transferred 2563 | 50 1452 . 1061 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | 2 . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 365 | 35 259 28 365 Initial 28 | . 22 28 5 Average 75 | 19 77 12 95 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 93 | 100 95 100 88 Level 1 6 | . 4 . 11 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 4 1 4 Investigation 4 | . 3 . 1 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 23 4 33 Peak Tracking Total 8 | . 3 2 8 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 8 | . . . 8 Max in Single Turn 4 | . . . 4 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 9 | . 5 . 4 Terminals 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 31 | . 17 . 14 Successful 16 | . 8 . 8 Failed 15 | . 9 . 6 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 10 | . 6 . 4 Terminals 24 | . 17 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 7 | . . . 7 Garrison Access . | . . . . Terminal Hacks 9 | . 8 . 1 Part Schematic 2 | . 2 . . Robot Schematic 2 | . 2 . . Prototype ID Bank 3 | . 3 . . Unreport Threat 1 | . . . 1 Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . . 6 Insert Component 4 | . . . 4 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 5 . 4 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 2 | . 2 . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . 2 . 2 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 10 | . . . 10 Total Damage 86 | . . . 86 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2969 | 333 1554 87 995 Spaces Moved 1304 | 58 702 73 471 Core 65 | 7 . 49 9 Treads 951 | 51 702 24 174 Legs 288 | . . . 288 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 50 50 Average Speed 162 | 150 179 91 148 Slowest Speed 200 | 160 180 200 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 6 90 17 46 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 116 | 7 . . 109 Melee . | . . . . Projectile . | . . . . AOE 116 | 7 . . 109 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1969 | 275 906 87 701 Wait 440 | 194 121 . 125 Move 1301 | 57 701 72 471 Hop . | . . . . Pick Up 43 | 4 20 2 17 Fast Attach 27 | 7 3 2 15 Attach 10 | . 3 3 4 Detach . | . . . . Swap 8 | . 2 1 5 Drop 27 | . 7 3 17 Fire 112 | 13 48 4 47 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 14) 334 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 6) 772 | -10/Materials | Discovered new exit (range 6) 1243 | -10/Materials | Discovered new exit (range 15) 1586 | -10/Materials | Build established: Scavenger-Mutant 1612 | -10/Materials | Discovered new exit (range 5) 1888 | -10/Materials | Entered Mines 1889 | -10/Mines | Assembled infested the area 1894 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1895 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1920 | -10/Mines | Core integrity fell below 50% 1929 | -10/Mines | Core integrity fell below 20% 1935 | -10/Mines | Released all parts (4) 1961 | -10/Mines | Lost 7 parts (1p2n4w) 1964 | -10/Mines | Discovered new exit (range 5) 1965 | -10/Mines | Met a Derelict testing a Signal Generator 1968 | -10/Mines | Found Signal Generator 1975 | -10/Mines | Entered Materials 1975 | -9/Materials | Accompanied by 1 ally 1975 | -9/Materials | Evolved 2 slots: Utility x2 2390 | -9/Materials | Discovered new exit (range 15) 2503 | -9/Materials | Discovered new exit (range 16) 2812 | -9/Materials | Core integrity fell below 50% 2847 | -9/Materials | Destroyed 7 combat bots 2854 | -9/Materials | Lost 3 parts (1p2u) 2970 | -9/Materials | Self-destructed Last Messages --------------- 02910_ U-05 Engineer lays Concrete. 02911_ R-06 Scavenger collects Sml. Storage Unit. 02914_ U-05 Engineer builds a Wall. 02914_ R-06 Scavenger collects Aluminum Leg. 02924_ R-06 Scavenger collects Mni. Grenade Launcher. 02928_ R-06 Scavenger collects Spread Laser. 02931_ R-06 Scavenger collects Transport Network Coupler. 02956_ G-47 Trooper destroyed. 02964_ Chain reaction triggered in Ion Engine. 02964_ G-34 Mercenary destroyed. 02964_ Fusion Modulator explodes. 02964_ G-34 Mercenary destroyed. 02964_ Fusion Modulator explodes. 02964_ Atomic Centrifuge disabled. 02964_ Destroyed Wheel. 02964_ Fusion Modulator explodes. 02964_ Lgt. EM Pulse Cannon destroyed. 02964_ Destroyed Lgt. EM Pulse Cannon. 02967_ U-05 Engineer lays Concrete. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | # = ######??############??# #????# | | #### ==%!* ######??# ##########+###??# | | #??# [ ! +* ![#??# < # = #??# """ | | #??###### =#####=#??# # = """ #??# """ | | ##### # # ## # #??# + """ #??# """ | | # #############??# # [[ """ #??# | | # """ #??????# ?# # #??###+## | | # """ #??????# ?# ##############????# #? | | # """ #??????# """ # #????# #? | | # #??????# """ # #????# #? | | # ######## """ + #????# #? | | # "" # # # #????# #? | | # """# # """ # """" #????# #? | | # S"# # """ ?#! """" ####### #? | | + """# # """ ?#!! 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Storage Unit | -10/Materials | Hacked Datajack | -10/Materials | Hacked Grenade Launcher | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked A-02 Transporter | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed RocketGammaAutocannon Manual? 0 Play Time 00:26:28 Cumulative 104.4 hours Start 2021.12.04 @ 22:01:39 End 2021.12.04 @ 22:27:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/0/1/0/0/0/0 Lore% 36 Gallery% 59 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed6835c1-17a5-4e71-b9c0-f369988f3d64