Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.11 @ 02:49:24 Player: g-man Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (59) 295 Value Destroyed (1498) 1498 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1161) 1161 TOTAL SCORE: 9694 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 348 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -363 Cogmind --------- Core Integrity 0/1300 Matter 154/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Impulse Thruster Array Medium Storage Unit Stasis Canceller Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Field Propulsion Drive Impulse Thruster > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Improved Reaction Control System Improved Phase Shifter Improved Propulsion Shielding Centrium Medium Armor Plating Graphene Brace Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Improved VTOL Module Xenon Bombardment Thruster Field Propulsion Drive Medium Storage Unit Energy Well Large Matter Pod Stasis Canceller Improved Reaction Control System Improved Utility Shielding Centrium Medium Armor Plating Advanced Component Analysis Suite Long-range Missile Launcher Power Sword Power Sword Power Sword [Rating: 110] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Potential Leg Leg Potential Leg Flight Unit Improved VTOL Module Utility Signal Interpreter Device Improved Reaction Control System Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Slots Evolved 14 | . . . . . 4 2 . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 1 . 1 . . . . . 1 . Utility 9 | . . . . . 3 1 . 1 . . . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 94 | 6 4 1 7 . 15 . 3 14 2 . . . 13 3 26 Power 9 | 1 1 . . . . . 1 1 . . . . 1 . 4 Engine 5 | 1 1 . . . . . 1 . . . . . . . 2 Core 2 | . . . . . . . . 1 . . . . 1 . . Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 21 | 2 . . 2 . 2 . 1 6 . . . . 3 1 4 Treads . | . . . . . . . . . . . . . . . . Leg 9 | 2 . . 2 . 2 . 1 1 . . . . 1 . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . 5 . . . . 2 1 4 Utility 37 | 1 2 . 2 . 7 . . 6 . . . . 7 2 10 Device 13 | . . . . . 3 . . 2 . . . . 2 1 5 Storage 8 | 1 . . 2 . 1 . . 1 . . . . 1 . 2 Processor 7 | . 2 . . . 1 . . 2 . . . . 1 . 1 Hackware 3 | . . . . . 1 . . . . . . . 1 . 1 Protection 6 | . . . . . 1 . . 1 . . . . 2 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 27 | 2 1 1 3 . 6 . 1 1 2 . . . 2 . 8 Energy Gun 4 | 1 . . 1 . 2 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 5 | 1 1 . . . 2 . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 12 | . . 1 2 . 2 . . . 2 . . . 2 . 3 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 1 . . . . . . 5 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . 1 . . 1 . . . . . . 3 Parts Lost 30 | . 1 . . . 1 . 4 . . . . . 4 . 20 Power 3 | . 1 . . . . . . . . . . . 1 . 1 Propulsion 10 | . . . . . . . 1 . . . . . 1 . 8 Utility 11 | . . . . . 1 . 1 . . . . . 1 . 8 Weapon 6 | . . . . . . . 2 . . . . . 1 . 3 Highest Loss Streak 17 | . 1 . . . 1 . 3 . . . . . 2 . 17 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 96 100 97 100 98 84 82 80 94 100 100 100 91 84 67 Engine 7 | . 14 14 14 14 9 7 7 2 . . . . . . 1 Core 2 | . . . . . . . . 4 6 6 6 6 5 5 2 Leg 17 | . 28 28 27 28 27 23 24 10 6 6 6 6 3 . . Flight 10 | . . . . . . . . 17 26 26 26 26 24 31 20 Device 4 | . . . . . 8 7 6 5 6 6 6 6 6 14 12 Storage 9 | . 14 14 14 14 9 7 7 6 6 6 6 6 6 5 3 Processor 14 | . 10 14 14 14 16 15 15 17 20 20 20 20 17 13 7 Hackware 3 | . . . . . 8 7 7 6 6 6 6 6 5 5 5 Protection 3 | . . . . . 1 . . 3 6 6 6 6 14 6 6 Ballistic Gun 6 | . 27 18 4 . 7 . 4 . . . . . . . . Launcher 6 | . . 9 21 28 4 7 . . 1 6 6 6 . . . Slashing Weapon 1 | . . . . . . . . 3 6 6 6 6 3 . 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 53 | 12 12 13 50 50 52 51 53 46 21 21 21 21 35 35 51 Greatest Support 87 | 20 20 20 60 60 75 75 87 72 22 22 22 22 38 42 47 Greatest Overweight (x) 3 | 3 . . . . . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 8 8 8 8 15 15 15 Average Capacity 11 | 6 8 8 9 20 20 20 20 12 8 8 8 8 9 15 12 Most Carried 20 | 4 8 8 9 12 18 18 20 20 8 8 8 8 8 9 15 Average Carried 9 | 2 7 7 8 10 13 18 19 12 7 8 8 8 7 8 11 Final Capacity 20 | 8 8 8 20 20 20 20 20 8 8 8 8 8 15 15 5 Final Carried 20 | 4 8 8 9 12 18 18 20 8 8 8 8 8 8 9 5 Class Distribution -------------------- 80% | Mutant 9% | Sprinter 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Sprinter | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Matter Collected 1558 | 255 258 122 70 42 229 . 45 . 123 92 . 33 41 . 248 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1388 | . 346 . . 36 213 . 31 . 61 37 . 74 95 . 495 Parts 105 | . 36 . . 1 19 . 3 . 2 6 . 7 5 . 26 Haulers Intercepted 4 | . 2 . . . 1 . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 3 5 . 8 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Combat Hostiles Destroyed 48 | . 9 . . 1 7 . 1 . 4 3 . 5 6 . 12 Melee 1 | . . . . . . . . . . . . . 1 . . Guns 13 | . 9 . . . 3 . 1 . . . . . . . . AOE 34 | . . . . 1 4 . . . 4 3 . 5 5 . 12 Classes Destroyed 9 | . 5 . . . . . 1 . 1 . . . . . 2 Builder 2 | . 1 . . . . . . . . . . . . . 1 Tunneler 1 | . . . . . . . . . . . . . . . 1 Hauler 4 | . 2 . . . 1 . . . . . . . . . 1 Recycler 1 | . . . . . . . . . . . . . . . 1 Watcher 1 | . 1 . . . . . . . . . . . . . . Swarmer 40 | . 6 . . . 6 . . . 3 3 . 5 5 . 12 Grunt 7 | . 3 . . 1 2 . . . . . . . 1 . . Specialist 1 | . . . . . . . 1 . . . . . . . . Hunter 1 | . . . . . . . . . 1 . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . Best Kill Streak 10 | . 3 . . 1 5 . 1 . 4 3 . 5 5 . 10 Combat Bots Only 9 | . 3 . . 1 4 . 1 . 4 3 . 5 5 . 9 Max Kills in Single Turn 3 | . 1 . . 1 3 . 1 . 2 3 . 3 3 . 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 3 . . . 2 3 . 3 3 . 3 Melee 1 | . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Damage Taken 4812 | . 354 . . . 366 . 616 61 80 17 . 80 444 . 2794 Core 1634 | . 44 . . . 34 . 135 . 14 . . 41 61 . 1305 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 305 | . . . . . . . . 24 8 11 . . 154 . 108 Core Remaining (%) 91 | 100 . . . 82 93 . 80 . . . . 93 93 100 . Volleys Fired 81 | . 37 4 . 2 17 . 5 . 4 1 . 3 2 . 6 Largest 2 | . 2 1 . 2 2 . 2 . 1 1 . 1 1 . 1 Hottest 93 | . 40 20 . 63 93 . 83 . 33 33 . 33 43 . 43 Shots Fired 132 | . 74 4 . 3 25 . 10 . 4 1 . 3 2 . 6 Gun 107 | . 74 4 . . 19 . 10 . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 25 | . . . . 3 6 . . . 4 1 . 3 2 . 6 Special . | . . . . . . . . . . . . . . . . Kinetic 90 | . 74 4 . . 7 . 5 . . . . . . . . Thermal 17 | . . . . . 12 . 5 . . . . . . . . Explosive 25 | . . . . 3 6 . . . 4 1 . 3 2 . 6 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 7 2 . . 6 . 12 . 2 . . 1 . . 5 Robot Miss Streak 5 | . 5 1 . 3 4 . . . 2 1 . 1 2 . 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 86 | . 41 2 . . 14 . 10 . 2 . . 2 2 . 13 Core Hits 91 | . 19 1 . 3 16 . 2 . 7 4 . 6 7 . 26 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks 53 | . . . . . . . . 3 . 5 . . 16 . 29 Impact . | . . . . . . . . . . . . . . . . Slashing 53 | . . . . . . . . 3 . 5 . . 16 . 29 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4995 | . 524 25 . 115 639 . 150 . 404 137 . 288 480 . 2233 Guns 896 | . 519 25 . . 202 . 150 . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 3516 | . . . . 115 437 . . . 404 137 . 288 398 . 1737 Melee 578 | . . . . . . . . . . . . . 82 . 496 Ramming 5 | . 5 . . . . . . . . . . . . . . Kinetic 658 | . 519 25 . . 50 . 64 . . . . . . . . Thermal 238 | . . . . . 152 . 86 . . . . . . . . Explosive 3516 | . . . . 115 437 . . . 404 137 . 288 398 . 1737 Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 578 | . . . . . . . . . . . . . 82 . 496 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . . . . . . 13 Average Corruption 8 | . . . . . . . . . . . . . . . 8 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . . . . 4 Message Errors 1 | . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 151 | . . . . . . . . . . . . . . . 151 Projectiles . | . . . . . . . . . . . . . . . . Explosions 104 | . . . . . . . . . . . . . . . 104 Melee 47 | . . . . . . . . . . . . . . . 47 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 116 | . . . . . 57 . . . . . . . . . 59 Shots 4 | . . . . . 3 . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 105 | . 5 . . 19 38 . 5 . . . . . 4 3 105 Average Temperature 9 | . 5 . . 9 11 . 5 . . . . . 4 3 13 Received Heat Transfer 321 | . 126 . . . 63 . . . . . . 9 63 . 60 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 518 | . . . . . 333 . 185 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Peak Influence 598 | . 238 58 . 170 383 173 143 166 . . . . 476 338 598 Initial 233 | . . 58 . . . 173 123 58 . . . . 97 233 177 Average 147 | . 126 51 . 57 102 173 123 87 . . . . 212 258 360 Maximum Alert Level 2 | . 1 . . . 1 . . . . . . . 2 1 2 Low Security (%) 72 | 100 79 100 . 100 89 100 100 100 . . . . 52 . 17 Level 1 20 | . 20 . . . 10 . . . . . . . 38 100 31 Level 2 6 | . . . . . . . . . . . . . 8 . 50 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 . . . 1 . 1 3 . . . . 5 1 1 Investigation 4 | . 1 . . . . . . . . . . . 3 . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 10 | . 1 . . . 1 . 1 3 . . . . 2 1 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Distress Signals 3 | . . . . . 1 . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 131 | . 17 . . 4 14 . 5 6 5 5 . 12 25 5 33 Peak Tracking Total 13 | . 4 . . 3 6 . 3 4 4 3 . 5 8 5 13 Tactical Retreats 20 | . 1 . . . 1 . 2 1 . 3 . 2 5 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Traps Triggered 9 | . 1 . . . . . 2 1 . . . . 2 . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . 4 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Machines Disabled 1 | . . . . . 1 . . . . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Machines Accessed 22 | . 4 . . . 1 1 . 2 . . 3 . 8 3 . Terminals 15 | . 4 . . . 1 1 . 1 . . . . 5 3 . Fabricators 3 | . . . . . . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 45 | . 6 . . . 1 2 . 4 . . 13 . 15 4 . Successful 31 | . 5 . . . 1 1 . 1 . . 13 . 10 . . Failed 14 | . 1 . . . . 1 . 3 . . . . 5 4 . Catastrophic 1 | . . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 15 | . 5 . 1 . 1 . . . . . . . 5 3 . Terminals 22 | . 6 . . . 1 2 . 3 . . . . 6 4 . Fabricators 9 | . . . . . . . . . . . . . 9 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 17 | . 1 . . . . 1 . 1 . . 13 . 1 . . Record 2 | . 1 . . . . . . . . . 1 . . . . Part Schematic 7 | . . . . . . . . . . . 6 . 1 . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . Open DSF 2 | . . . . . . 1 . 1 . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . 6 . . Network Status 1 | . . . . . . . . . . . . . 1 . . Load Schematic 3 | . . . . . . . . . . . . . 3 . . Build 2 | . . . . . . . . . . . . . 2 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 4 . . . 1 . . . . . . . 3 . . Terminals 8 | . 4 . . . 1 . . . . . . . 3 . . Track 1 | . . . . . . . . . . . . . 1 . . Assimilate 5 | . 4 . . . . . . . . . . . 1 . . Botnet 2 | . . . . . 1 . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 17 | . 3 . . . 1 1 . 1 . . . . 8 3 . Full Trace Events 2 | . . . . . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . Robots Built 4 | . . . . . . . . . . . . . 4 . . Authchips . | . . . . . . . . . . . . . . . . Time 253 | . . . . . . . . . . . . . 253 . . Total Robot Build Rating 24 | . . . . . . . . . . . . . 24 . . Part Schematics Acquired 7 | . . . . . . . . . . . 6 . 1 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Total Allies 10 | . . . . 5 . . . . . . . 1 4 . . Largest Group 5 | . . . . 5 5 1 1 . . . . 1 3 . . Highest-Rated Group 125 | . . . . 94 94 16 16 . . . . 96 125 . . Highest-Rated Ally 96 | . . . . 31 31 16 16 . . . . 96 65 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 66 | . . . . 13 34 . . . . . . 3 16 . . Total Damage 944 | . . . . 137 309 . . . . . . 92 406 . . Kills 12 | . . . . 4 5 . . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 1 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . 2 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Turns Passed 5000 | 72 679 452 492 524 363 36 148 387 217 244 29 90 567 272 428 Spaces Moved 6869 | 51 440 362 481 552 292 37 122 693 535 549 76 222 1297 474 686 Core 189 | 29 . . . . . . . . . . . . . . 160 Treads . | . . . . . . . . . . . . . . . . Legs 2443 | 22 440 362 481 552 292 37 122 135 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4237 | . . . . . . . . 558 535 549 76 222 1297 474 526 Fastest Speed 23 | 50 120 120 90 90 100 100 90 28 38 38 38 38 27 23 23 Average Speed 59 | 112 120 120 98 90 100 100 93 48 38 38 38 38 34 23 30 Slowest Speed 200 | 200 120 120 120 90 100 100 100 90 38 38 38 38 38 99 106 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . 3 . . . . 15 4 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 66 78 91 95 25 2 92 20 79 63 72 48 33 11 31 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched 10 | . . 1 . 1 . . . . 4 3 . 1 . . . Spaces Dug 40 | . . . . . . . . 3 . 5 . . 13 . 19 Terrain Destroyed 186 | . . . . 20 38 . . 3 27 11 . 9 30 . 48 Melee 40 | . . . . . . . . 3 . 5 . . 13 . 19 Projectile . | . . . . . . . . . . . . . . . . AOE 146 | . . . . 20 38 . . . 27 6 . 9 17 . 29 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Total 7579 | 62 520 376 502 576 335 36 147 744 544 577 75 224 1375 632 854 Wait 350 | 2 19 4 . 20 . . . 15 2 23 . . 52 152 61 Move 6804 | 50 439 361 480 551 291 36 121 687 534 548 75 221 1268 466 676 Hop 22 | . . . . . . . . 2 . . . . 13 3 4 Pick Up 77 | 4 13 3 7 3 7 . 8 5 1 . . . 5 5 16 Fast Attach 35 | 6 1 . 5 . 4 . 1 6 . . . . 2 . 10 Attach 36 | . 1 . 1 . 5 . . 4 2 . . . 6 2 15 Detach 21 | . . . . . 4 . . 2 1 . . . 3 1 10 Swap 24 | . 2 1 1 . 6 . 2 4 . . . . 5 1 2 Drop 59 | . 7 3 8 . 1 . 6 16 . . . . 3 2 13 Fire 81 | . 37 4 . 2 17 . 5 . 4 1 . 3 2 . 6 Melee 53 | . . . . . . . . 3 . 5 . . 16 . 29 Ram . | . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . 2 . . . . . . . 12 Rewire 2 | . . . . . . . 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Ext x2) -4/Factory -3/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 15) 73 | -11/Junkyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 11) 270 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 620 | -10/Materials | Discovered new exit (range 16) 637 | -10/Materials | Identified exit to Materials 729 | -10/Materials | Discovered new exit (range 14) 743 | -10/Materials | Identified exit to Mines 752 | -10/Materials | Entered Mines 872 | -10/Mines | Assembled infested the area 888 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1007 | -10/Mines | Discovered exit to Materials (range 7) 1040 | -10/Mines | Discovered exit to Materials (range 12) 1045 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1105 | -10/Mines | Learned location of Zion (-7) 1118 | -10/Mines | Learned Materials terminal intel 1199 | -10/Mines | Discovered new exit (range 5) 1202 | -10/Mines | Identified exit to Exiles 1204 | -10/Mines | Entered Exiles 1234 | -10/Exiles | Met 8R-AWN 1254 | -10/Exiles | Met EX-HEX 1291 | -10/Exiles | Met EX-BIN 1309 | -10/Exiles | Aligned with FarCom system 1310 | -10/Exiles | Given EX-Vault access code 1338 | -10/Exiles | Opened EX-Vault 1361 | -10/Exiles | Found Prototype Energy Gun 1361 | -10/Exiles | Identified AWS/Thermal 1368 | -10/Exiles | Found Prototype Leg 1368 | -10/Exiles | Identified Potential Leg 1371 | -10/Exiles | Found Potential Leg 1413 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1443 | -10/Exiles | Met EX-DEC 1521 | -10/Exiles | Visited The Gauntlet 1688 | -10/Exiles | Discovered new exit (range 11) 1696 | -10/Exiles | Identified exit to Mines 1696 | -10/Exiles | Left Exiles lab with Potential Leg 1696 | -10/Exiles | Entered Mines 1717 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1780 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1782 | -9/Mines | Found Prototype Device 1812 | -9/Mines | Discovered new exit (range 8) 1817 | -9/Mines | Identified exit to Materials 2057 | -9/Mines | Discovered exit to Materials (range 5) 2220 | -9/Mines | Entered Materials 2220 | -8/Materials | Accompanied by 5 allies 2220 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2221 | -8/Materials | Loaded intel: 12 terminal locations 2225 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2225 | -8/Materials | Identified Exp. Sensor Array 2510 | -8/Materials | Build established: Skirmisher 2549 | -8/Materials | Discovered new exit (range 9) 2582 | -8/Materials | Identified exit to Factory 2583 | -8/Materials | Entered Factory 2583 | -7/Factory | Accompanied by 1 ally 2583 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2619 | -7/Factory | Identified exit to DSF 2619 | -7/Factory | Entered DSF 2619 | -7/DSF | Accompanied by 1 ally 2671 | -7/DSF | Discovered new exit (range 12) 2686 | -7/DSF | Additional patrols routed to DSF 2766 | -7/DSF | Identified exit to Factory 2767 | -7/DSF | Entered Factory 2767 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2773 | -6/Factory | Lost 3 parts (1u2w) 3003 | -6/Factory | Build established: Mutant 3076 | -6/Factory | Discovered new exit (range 9) 3079 | -6/Factory | Identified exit to Factory 3150 | -6/Factory | Discovered new exit (range 12) 3154 | -6/Factory | Identified exit to Lower Caves 3154 | -6/Factory | Entered Lower Caves 3155 | -6/Lower Caves | Encountered a Warlord checkpoint 3219 | -6/Lower Caves | Learned Factory interactive machine intel 3318 | -6/Lower Caves | Identified exit to Lower Caves 3371 | -6/Lower Caves | Entered another Lower Caves area 3403 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 3613 | -6/Lower Caves | Discovered new exit (range 5) 3614 | -6/Lower Caves | Identified exit to Data Miner 3615 | -6/Lower Caves | Entered Data Miner 3615 | -6/Data Miner | Discovered new exit (range 6) 3618 | -6/Data Miner | Identified exit to Proximity Caves 3621 | -6/Data Miner | Met Data Miner 3636 | -6/Data Miner | Received God Mode back door access code from Data Miner 3644 | -6/Data Miner | Entered Proximity Caves 3646 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3652 | -5/Proximity Caves | Escorted by Enhanced Grunt 3661 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 3734 | -5/Proximity Caves | Entered Factory 3734 | -5/Factory | Evolved 2 slots: Utility x2 3735 | -5/Factory | Loaded intel: 53 interactive machine locations 3850 | -5/Factory | Fabricated B-60 Warrior (x3) 3922 | -5/Factory | Fabricated I-47 Archangel? 3935 | -5/Factory | Discovered new exit (range 12) 3940 | -5/Factory | Identified exit to Extension 4167 | -5/Factory | Incoming investigation squad redirected 4240 | -5/Factory | Discovered exit to Extension (range 22) 4293 | -5/Factory | Discovered new exit (range 22) 4300 | -5/Factory | Identified exit to Factory 4301 | -5/Factory | Entered another Factory area 4301 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4462 | -4/Factory | Build established: Sprinter 4464 | -4/Factory | Found Prototype Processor 4568 | -4/Factory | Discovered new exit (range 8) 4573 | -4/Factory | Identified exit to Research 4573 | -4/Factory | Entered Research 4573 | -3/Research | Evolved 2 slots: Utility x2 4661 | -3/Research | Identified Exp. Melee Analysis Suite 4766 | -3/Research | Spotted B-86 Titan 4811 | -3/Research | Destroyed 9 combat bots 4822 | -3/Research | Discovered new exit (range 5) 4823 | -3/Research | Identified exit to Testing 4854 | -3/Research | Spotted B-86 Titan 4896 | -3/Research | Released all parts (6) 4919 | -3/Research | Core integrity fell below 50% 4946 | -3/Research | Lost 17 parts (8n7u2w) 4959 | -3/Research | System corruption reached 10% 4976 | -3/Research | Core integrity fell below 20% 5001 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04930_ System corrupted: Heat flow error (+151). 04952_ Acquired Prototype Device. 04952_ Identified Stealth Drone Bay. 04954_ Dropped Stealth Drone Bay. 04961_ System corrupted: Power Sword rejected. 04961_ Acquired Power Sword. 04963_ Triggered Tesla Bomb Trap. 04963_ A bubble of electromagnetic force engulfs the area. 04966_ Dropped Adv. Component Analysis Suite. 04966_ Acquired Corrupted Impulse Thruster Array. 04977_ Penetrated by Slug. 04983_ :IGCONJ7>TODC5 INLMK 04993_ U-05 Engineer destroyed. 04995_ Acquired 17 matter. 04995_ Penetrated by Slug. 04997_ Power Sword destroyed. 04998_ Penetrated by Slug. 04998_ Slug penetrates U-05 Engineer. 04998_ U-05 Engineer destroyed. 04999_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????########??????????? | | ????????????????????############ #??????????? | | ???????????????????? = ? ## #??????????? | | ?????????????????#?? ## #??????????? | | ???????########### """ """ ## #??????????? | | ???????# ! ## """ """ ## #??????????? | | ???????# ## """ """ !## ] #??????????? | | ???????# ##= ## #??????????? | | ???????# !!! ## ## #??????????? | | ???????# !!! ## """ """ ##! #???####???? | | ???????# ! ## """ """ # !#### ## ##?? | | ???????# ## """ """ !#/ #""####"### | | ???????# ## o !#!% %=%=# " # | | ???????# ##/ !!#![! % ##" ! # | | ???????########+#####;##+######### +#### # | | ???????# |%= @ u !/* # """" # | | ???????# ==!* # """" !# | | ??????## u %* + """" # | | ??????# p s w BB # """" # | | ??????# p##################+#####BB # # | | ??????## #??? ?????????????????# # = # | | ######?# #?? ?????????????????# ##"""#"### | | ! ?# #? """?????????????????# | | # # """?????????????????+ | | ! # # """ #?????????????# | | | !]! + + #?????????????# | | !]! # # #?????????????####!!! | | ]]! # # !#????????????????#!! ! " | | ?# #? / #????????????????#!! ! | | ! ?# #?########????????????????# | | ####??# #?????????????????????????# | | ???????# #?????????????????????????# | | ???????# #?????????????????????????##### ##### | | ???????# #?????????????????????????????# ##### | | ???????# ###########???????????????????##### | | ???????# # ????????????????????????# !% | | ???????# # ????????????????????????#" | | ???????# # """"?????????????????????????#" | | ???????# # """" ????????????????????????## | | ???????# + """" ?????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 29 Energy Capacity 500 Matter Stores 430 Matter Capacity 450 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 6 Offensive Hacking 12 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Recoil Nullifier | -5/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ B-60 Warrior | x3 | -5/Factory I-47 Archangel | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructVariableSink Manual? 0 Play Time 01:36:02 Cumulative 31.3 hours Start 2024.02.11 @ 01:08:22 End 2024.02.11 @ 02:49:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 12 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 39 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf72a6af-5437-4d12-a3b2-472d39765a55