Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 00:57:42 // Winter2019/RPGLIKE Player: Fellun Result: Destroyed by V928-q with Enhanced Gamma Bomb Array Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (707) 3535 Value Destroyed (36933) 36933 Prototype IDs (92) 1840 Alien Tech Used (4) 800 Bonus (15978) 15978 TOTAL SCORE: 67986 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 12761 Follower Combat Kills 170 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 988 Friendly Fire -41 Cogmind --------- Core Integrity 0/1200 Matter 229/400 Energy 255/613 System Corruption 3% Temperature Danger (457) Movement Hovering (36) Location -3/Protoforge Parts ------- > --- POWER (3) -------- Quantum-Particle Reactor > --- PROPULSION (5) --- Hovering Aerolev-Antigrav Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Experimental Active Sensor Suite Improved Armor Integrity Analyzer Heavy Servo Lattice Advanced Weapon Cycler (fused) Improved Transmission Jammer Concept Phase Shift Module Concept RG22 Armor Concept RG22 Armor Graphene Brace > --- WEAPON (6) ------- Hpw. EM Gamma Construct/C Hpw. Electro Projector Construct/C EM Gamma Construct/G Hpw. EM Quantum Construct/G Hpw. Kinetic Linear Construct/C > --- INVENTORY (5) ---- High-powered Transdimensional Reconstructor Subatomic Replicator Sigix Terminator (1) Peak State ------------ > --- POWER ------------ Quantum-Particle Reactor > --- PROPULSION ------- Hovering Aerolev-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Active Sensor Suite Improved Armor Integrity Analyzer Heavy Servo Lattice Advanced Weapon Cycler Improved Transmission Jammer Concept Phase Shift Module Concept RG22 Armor Concept RG22 Armor Graphene Brace > --- WEAPON ----------- Hpw. EM Gamma Construct/C Hpw. Electro Projector Construct/C EM Gamma Construct/G Hpw. EM Quantum Construct/G Hpw. Kinetic Linear Construct/C > --- INVENTORY -------- High-powered Transdimensional Reconstructor Subatomic Replicator Sigix Terminator [Rating: 212] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Wheel Compact Wheel Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Layered Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Sigix Terminator Special Weapon Molecular Deconstructor Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Slots Evolved 22 | 5 . 2 1 1 4 . . . 1 1 . . . . 2 . . . . 1 1 1 . . 1 1 . Power 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . Utility 11 | 1 . 2 . 1 3 . . . . 1 . . . . 1 . . . . 1 1 . . . . . . Weapon 5 | 2 . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . Parts Attached 91 | 7 6 7 3 1 9 . 1 . 3 10 . . 1 2 4 1 3 3 . 8 1 . . 1 8 4 8 Power 5 | 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . Engine 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 13 | 2 2 . 3 . 4 . . . . 2 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . 3 . 4 . . . . 2 . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 59 | . 2 4 . 1 5 . . . 2 4 . . 1 2 3 1 3 3 . 8 1 . . 1 8 3 7 Device 37 | . 2 1 . 1 2 . . . 2 3 . . 1 1 3 . 2 2 . 5 . . . . 6 2 4 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 7 | . . 1 . . . . . . . 1 . . . . . 1 . . . 2 1 . . . . 1 . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Protection 13 | . . 2 . . 3 . . . . . . . . 1 . . 1 1 . 1 . . . 1 . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 14 | 3 2 3 . . . . 1 . 1 3 . . . . . . . . . . . . . . . . 1 Energy Gun 4 | 2 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 1 2 2 . . . . 1 . . 2 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 . 1 1 . . . 1 . . . . . . . . 3 . . 1 . . . 1 2 4 Parts Lost 10 | . . . . . 2 . 1 . 2 1 . . . . 2 . . . . 1 . . . . . 1 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . . . . . . . 2 1 . . . . 1 . . . . 1 . . . . . 1 . Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . 1 . 1 . 2 1 . . . . 1 . . . . 1 . . . . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 1 | . . . 1 1 2 2 2 2 1 1 2 2 2 2 2 1 1 2 2 1 2 2 2 2 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . 1 1 2 2 2 2 1 1 1 1 1 1 1 . . 1 1 . 1 1 1 1 2 1 . Weapon . | . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 3 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Average Slot Usage (%) 75 | . 80 99 100 96 87 70 69 70 67 81 84 84 84 83 75 70 65 71 71 71 72 70 70 70 69 65 64 Engine 3 | . 22 19 17 15 8 5 5 5 4 . . . . 2 1 . . . . . . . . . . . . Core 2 | . . . . . 2 . . . . 4 5 5 5 5 6 4 . . . 3 3 4 4 4 1 . . Reactor 1 | . . . . . . . . . . 5 5 5 5 2 . 1 4 4 4 . . . . . 2 3 3 Wheel 1 | . 22 19 11 . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . 9 24 17 . 4 5 5 8 10 10 10 10 4 4 4 4 4 4 4 4 4 4 3 3 3 Device 27 | . 3 20 17 15 24 29 29 29 27 33 36 36 36 34 35 33 27 33 33 29 30 29 29 26 20 26 26 Processor 9 | . . 4 8 7 6 5 5 5 5 5 5 5 5 5 4 5 9 9 9 12 14 16 16 16 15 14 12 Protection 2 | . . 6 8 7 6 5 5 5 4 2 . . . 1 1 . . . . 1 . . . 2 4 1 . Energy Gun 6 | . 6 1 8 7 8 6 5 5 5 10 15 15 15 11 9 7 4 4 4 . . 4 4 4 5 6 3 Energy Cannon 1 | . . . . . . 4 5 5 . 4 5 5 5 3 . . . . . 1 . . . . 2 7 6 Ballistic Gun 7 | . 27 26 17 15 12 5 4 5 2 3 . . . 3 4 5 9 9 9 12 10 4 4 4 2 . 3 Ballistic Cannon 2 | . . . . . . . . . 4 . . . . 1 4 4 4 4 4 2 5 8 8 8 5 . 1 Peak Build Rating 212 | 7 13 21 25 42 65 68 68 66 85 95 95 95 95 99 120 124 122 121 121 149 158 159 159 159 171 189 212 Average Rating 112 | 4 9 16 22 31 57 67 67 66 73 89 95 95 95 97 114 115 115 119 121 137 153 158 159 157 165 180 194 On Entrance 95 | . 7 13 21 25 42 64 68 66 66 85 95 95 95 95 99 114 122 118 121 121 149 158 159 159 157 160 187 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 13 18 26 26 26 33 31 31 31 34 44 42 42 42 48 53 65 73 59 59 59 57 57 57 63 94 101 106 Greatest Support 108 | 32 32 31 31 26 41 33 32 32 32 48 48 48 48 48 71 71 71 71 71 85 64 64 64 64 67 99 108 Greatest Overweight (x) 2 | . . 1 2 . 1 1 1 . 1 1 . . . . 1 . 1 . . . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . . 1 1 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 5 Average Capacity 2 | . . . 1 1 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 Most Carried 4 | . . 1 1 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 Average Carried 2 | . . . 1 1 1 2 2 2 1 2 3 3 3 3 3 2 2 3 3 2 2 3 3 3 2 2 3 Final Capacity 5 | . . 1 1 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 5 Final Carried 4 | . . 1 1 2 2 2 2 2 . 3 3 3 3 3 3 2 3 3 3 3 3 3 3 3 2 4 4 Scrap Engine Consumption 305 | . . . . 16 81 5 2 . 7 30 . 3 . 8 28 5 2 . 2 37 4 . . 3 37 15 20 Constructs Created 10 | . . . . . 5 . . . . 1 . . . 1 . 1 . . . . . . . . . . 2 Constructs Modified 105 | . . . . . 18 4 1 . 3 7 . . . 3 8 9 . . . 17 5 1 . . 17 5 7 Class Distribution -------------------- 53% | Construct 11% | Scavenger-Construct 10% | Hacker-Construct 8% | Scavenger-Tank 7% | Tank 7% | Gunner Dominant Class ---------------- Gunner | -10/Materials Scavenger-Tank | -9/Materials Tank | -9/Storage Tank | -9/Recycling Scavenger-Tank | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Data Miner Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Scavenger-Construct | -5/Factory Scavenger-Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Hacker-Construct | -3/Research Construct | -3/Quarantine Construct | -3/Protoforge Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Matter Collected 12670 | 123 302 494 272 208 1216 198 237 . 713 1252 53 118 10 630 1749 94 272 106 78 1805 156 194 97 287 773 492 741 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 34408 | . 155 402 714 631 2302 380 456 . 1176 2333 141 114 . 1440 4416 282 602 616 281 6702 527 839 344 1357 3534 1261 3403 Parts 1694 | . 6 51 44 43 173 13 25 . 41 113 3 7 . 60 225 9 9 2 22 392 37 31 17 36 174 42 119 Haulers Intercepted 4 | . . 1 . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Recyclers Shooed 5 | . . . . 2 . . . . . . . . . . 1 . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 249 | . . . . . . 12 23 . 32 . 3 2 . 36 . 8 8 2 21 . 35 31 . 36 . . . Prevented 52 | . . . . . . 2 2 . 16 . 1 5 . 26 . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Combat Hostiles Destroyed 599 | . 5 14 13 13 54 8 15 . 19 40 4 4 . 25 70 4 5 . 6 121 12 14 7 18 54 20 54 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Guns 294 | . 5 14 13 13 52 4 5 . 8 10 1 2 . 11 42 3 4 . 4 66 5 6 1 8 10 1 6 Cannons 248 | . . . . . . 3 9 . 10 12 3 1 . 12 28 1 1 . 2 54 7 8 6 10 38 11 32 AOE 15 | . . . . . 2 1 1 . . 9 . . . 1 . . . . . 1 . . . . . . . Classes Destroyed 26 | . 2 5 1 5 6 . . . 1 . . . . 2 . . . . . 1 . . . 1 . . 2 Worker 27 | . . . . . 9 . . . . 5 . . . . 7 . . . . 4 . . . . 1 1 . Builder 20 | . . . . 1 6 . . . . 3 . . . . 3 . . . . 5 . . . . 1 1 . Tunneler 4 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . Hauler 4 | . . 1 . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Recycler 7 | . . . 1 . 1 . . . . 1 . . . . 3 . . . . 1 . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Operator 16 | . . 2 . . 2 . . . . 5 . . . . 3 . . . . 1 . . . . 1 1 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 26 | . . 3 1 . 2 . . . . 2 . . . . 3 . . . . 5 . . . . 3 3 4 Swarmer 113 | . 3 3 . . 6 3 5 . 1 4 4 . . 6 13 . 1 . 4 19 1 6 . 3 13 5 13 Cutter 7 | . . . . . 2 . . . . . . . . . 3 . . . . 2 . . . . . . . Saboteur 7 | . . . . . . . . . . . . . . 1 . . . . . 5 . . . . 1 . . Grunt 204 | . 2 6 9 1 25 3 5 . 9 21 . . . 5 30 4 3 . 1 38 5 4 4 3 12 2 12 Brawler 25 | . . 1 . 1 1 . . . 1 2 . . . 5 5 . . . . 5 1 . . 1 1 . 1 Duelist 20 | . . . . 1 . . . . 2 1 . . . 4 2 . . . . 6 2 . . 2 . . . Protector 8 | . . . . 3 . . . . . . . . . . 2 . . . . 2 . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 67 | . . 4 4 4 8 1 2 . 2 4 . 1 . 2 6 . 1 . . 7 2 2 . 2 5 6 4 Specialist 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hunter 38 | . . . . . 3 . 2 . 2 4 . 2 . . 1 . . . . 8 . 2 . 4 8 2 . Programmer 75 | . . . . . 7 1 1 . . 3 . 1 . 1 8 . . . . 24 . . 3 2 13 5 6 Heavy 7 | . . . . . 2 . . . . 1 . . . . . . . . . 3 . . . . 1 . . Behemoth 6 | . . . . . . . . . . . . . . 1 . . . . 1 2 1 . . . . . 1 Hotshot 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Decapitator 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Immortal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 V-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Scientist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 24 | . 5 5 4 6 8 3 7 . 4 11 4 2 . 8 14 3 3 . 4 24 6 11 7 9 8 8 23 Combat Bots Only 23 | . 5 4 4 5 8 3 7 . 4 5 4 2 . 8 13 3 3 . 4 23 6 11 7 9 8 7 10 Max Kills in Single Turn 6 | . 1 2 2 2 6 1 2 . 1 3 2 1 . 2 2 1 1 . 1 4 2 1 2 1 2 2 3 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 2 | . . . . . 1 1 1 . . 2 . . . 1 . . . . . 1 . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Hostile Shots Fired 2715 | . 22 67 34 30 634 51 88 . 132 122 12 25 14 66 266 10 25 . 12 459 20 40 22 56 222 59 227 Missed 1136 | . 2 19 10 12 263 24 32 . 52 48 6 16 7 29 95 2 10 . 4 215 12 22 12 30 91 31 92 Hits 1579 | . 20 48 24 18 371 27 56 . 80 74 6 9 7 37 171 8 15 . 8 244 8 18 10 26 131 28 135 Melee 33 | . . . . . 4 . . . 2 . . . . 2 23 . . . . 2 . . . . . . . Projectile 1546 | . 20 48 24 18 367 27 56 . 78 74 6 9 7 35 148 8 15 . 8 242 8 18 10 26 131 28 135 AOE 27 | . . . . . 4 . . . . . . . . . 2 . . . . . . . . . . . 21 Critical Strikes 68 | . . 2 . 1 11 . . . 5 2 . . . 4 15 1 1 . . 11 . . 1 . 7 1 6 Actively Blocked 48 | . . . . . . . . . 5 2 . . . 4 15 1 1 . . 8 . . 1 . 5 . 6 Damage Taken 25510 | . 191 371 247 252 3847 239 571 . 1062 1409 99 117 . 806 3418 143 259 . 187 4814 147 312 268 544 2695 581 2931 Core 19359 | . 157 249 173 199 2768 165 424 . 800 1114 77 91 . 649 2598 116 204 . 146 3722 116 243 215 407 1925 456 2345 Absorbed by Shields 1856 | . . 192 96 72 1000 88 204 . 204 . . . . . . . . . . . . . . . . . . Redirected to Core 17152 | . 114 218 142 179 2463 129 342 . 724 947 77 91 . 555 2277 95 189 . 146 3381 105 243 192 366 1729 419 2029 Ignored by Resistances 1161 | . . . . . 4 22 57 . 87 96 7 6 . 48 163 11 18 . 12 283 13 24 6 37 133 32 102 Regen/Repaired (Parts) 1885 | . . . . . 242 60 21 . 119 89 . . . 103 101 154 . . . 556 . 4 . . 145 86 205 Core Remaining (%) 86 | 100 81 . . 100 . . . . 37 . . . . 100 . . . . 100 . . . . 85 . . . Volleys Fired 1233 | . 11 49 28 33 187 17 28 . 59 92 6 9 . 52 139 8 14 4 10 193 17 21 10 30 79 37 100 Largest 5 | . 3 3 3 3 4 3 3 . 3 4 4 4 . 4 4 4 4 4 4 4 4 4 4 4 4 4 5 Hottest 335 | . 66 102 102 102 180 159 159 . 162 263 263 263 . 263 218 242 242 242 242 242 152 152 152 152 279 279 335 Shots Fired 4338 | . 29 140 84 99 574 49 74 . 160 286 14 30 . 179 532 32 56 16 40 767 66 80 40 120 315 148 408 Gun 3131 | . 29 140 84 99 574 38 46 . 93 194 10 21 . 128 393 24 42 12 30 577 45 41 20 60 157 74 200 Cannon 1198 | . . . . . . 11 28 . 59 91 4 9 . 51 139 8 14 4 10 190 21 39 20 60 158 74 208 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 9 | . . . . . . . . . 8 1 . . . . . . . . . . . . . . . . . Kinetic 2142 | . 29 135 56 66 342 28 48 . 93 55 . . . 11 366 24 42 12 30 577 48 22 10 30 85 . 33 Thermal 1094 | . . 5 28 33 219 5 . . 4 57 8 15 . 78 126 8 14 4 10 190 18 58 30 90 94 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1093 | . . . . . 13 16 26 . 55 173 6 15 . 90 40 . . . . . . . . . 136 148 375 Robot Hit Streak 54 | . 7 10 9 31 20 10 17 . 18 16 6 18 . 22 21 26 27 18 19 29 19 36 54 23 28 33 33 Robot Miss Streak 8 | . 4 5 3 3 5 2 3 . 5 3 1 2 . 4 8 . 2 . 3 4 1 2 2 3 2 4 2 Penetration Max 2 | . . . . . 1 . 1 . 1 1 . . . 1 1 1 1 1 . 2 1 . . 1 . . . Secondary Targets 41 | . 1 6 3 1 16 1 . . . . . . . . . . . . . . . . . . 1 1 11 Max Gunslinging Chain 2 | . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 1 2 Shots Hit Robots 2858 | . 15 76 47 71 354 32 47 . 119 172 10 23 . 122 316 22 35 9 20 531 47 53 23 87 224 103 300 Core Hits 1366 | . 9 36 21 33 140 14 20 . 40 88 5 8 . 55 160 10 12 8 10 315 30 23 13 37 108 50 121 Critical Kills 22 | . . . . . . . . . . . . . . . 2 . . . 1 6 . 2 . 2 7 1 1 Critical Parts Destroyed 40 | . 1 . 1 1 . . . . 1 . . . . . 3 3 1 1 1 7 . 2 1 4 12 1 . Critical Strikes 104 | . 1 . 6 4 2 . . . 2 . . . . 2 5 3 1 1 2 13 . 4 1 6 24 7 20 Burn 12 | . . . 5 3 2 . . . 1 . . . . 1 . . . . . . . . . . . . . Destroy 63 | . 1 . 1 1 . . . . 1 . . . . . 5 3 1 1 2 13 . 4 1 6 20 2 1 Corrupt 29 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 5 19 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 102430 | . 221 1109 756 1231 8040 900 1473 . 2938 7118 304 624 . 3383 11952 782 1187 427 701 25977 2029 1908 1182 3437 10583 3953 10215 Guns 53957 | . 221 1109 756 1231 7201 550 623 . 1351 2547 152 325 . 1850 7344 570 763 427 489 15726 1121 813 526 1458 3266 991 2547 Cannons 43639 | . . . . . . 316 796 . 1587 2435 152 233 . 1442 4383 212 424 . 212 8862 908 1095 656 1979 7317 2962 7668 Explosions 4785 | . . . . . 790 34 54 . . 2136 . 66 . 91 225 . . . . 1389 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 49 | . . . . . 49 . . . . . . . . . . . . . . . . . . . . . . Kinetic 45415 | . 221 1075 447 690 3889 539 1005 . 1905 623 . . . 658 8951 623 884 302 571 15726 1181 331 174 603 4058 . 959 Thermal 30994 | . . 34 309 541 3887 121 54 . 125 2083 112 337 . 1292 2380 159 303 125 130 9871 848 1577 1008 2834 2864 . . Explosive 1125 | . . . . . 63 . . . . 1000 . . . . . . . . . 62 . . . . . . . Electromagnetic 24847 | . . . . . 152 240 414 . 908 3412 192 287 . 1433 621 . . . . 318 . . . . 3661 3953 9256 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . 9 10 11 11 13 . . 1 1 1 3 3 3 3 . 10 10 10 11 2 8 2 2 Average Corruption 5 | . . . . . 5 9 10 11 11 . . 1 1 1 2 3 3 2 . 4 10 10 3 1 5 1 1 Corruption Purged 12 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 7 2 . Corruption Blocked 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 13 Effects 302 | . . . . . 41 16 18 1 34 . . . . 5 24 12 14 1 . 46 20 19 . 5 41 5 . Message Errors 95 | . . . . . 14 3 6 . 9 . . . . 1 8 4 3 1 . 16 5 6 . 1 18 . . Matter Fused 50 | . . . . . 7 1 3 1 8 . . . . 1 4 1 4 . . 7 . 3 . 1 7 2 . Heat Flow Errors 38 | . . . . . 7 2 2 . 4 . . . . . . 2 4 . . 6 4 1 . 1 5 . . Energy Discharges 40 | . . . . . 5 4 2 . 4 . . . . 1 5 . 1 . . 7 3 2 . 1 5 . . Parts Rejected 3 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . Parts Fused 4 | . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . 1 . . Data Loss (minor) 23 | . . . . . 2 3 2 . 2 . . . . 1 . 2 1 . . 2 3 . . 1 3 1 . Data Loss (major) 19 | . . . . . 3 2 . . 1 . . . . . 2 2 . . . 2 2 3 . . 1 1 . Misfires 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alerts 7 | . . . . . 1 . . . 1 . . . . 1 1 1 . . . 1 . . . . . 1 . Misdirections 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Weapon Failures 21 | . . . . . 2 . 2 . 2 . . . . . 3 . . . . 5 2 4 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3227 | . . . . . 130 6 59 . 10 401 14 44 . 12 388 27 10 . 35 681 . 21 52 77 322 252 686 Projectiles 2542 | . . . . . . 6 59 . 10 126 14 . . 12 352 27 10 . 35 481 . 21 52 77 322 252 686 Explosions 685 | . . . . . 130 . . . . 275 . 44 . . 36 . . . . 200 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 73 | . . . . . . 1 4 . 8 . . . . . 27 3 . . . . . . . . 15 . 15 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 66 | . . . . . . 1 4 . 8 . . . . . 26 3 . . . . . . . . 13 . 11 Secondary 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 4 Self-Inflicted Damage 541 | . . . . . 228 . 40 . . 171 . . . . 85 . . . . 17 . . . . . . . Shots 10 | . . . . . 4 . 1 . . 3 . . . . 1 . . . . 1 . . . . . . . Rammed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 562 | . 78 42 164 223 343 329 135 . 253 450 114 195 . 394 181 176 196 . 4 271 250 180 . 136 562 129 468 Average Temperature 70 | . 34 14 49 73 67 86 26 . 54 87 70 95 . 105 23 65 76 . 4 123 117 180 . 101 102 53 93 Received Heat Transfer 4353 | . 30 131 104 107 868 51 123 . 227 315 12 12 . 114 603 39 45 . 18 777 42 36 9 39 384 39 228 Effects 7 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 5 . . Shutdowns 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Robots Corrupted 42 | . . . . . . . . . . 9 . 1 . . . . . . . . . . . . 7 8 17 Combat Hostiles 41 | . . . . . . . . . . 9 . 1 . . . . . . . . . . . . 6 8 17 Parts Fried 238 | . . . . . . . 1 . 1 21 . 5 . 4 . . . . . . . . . . 40 53 113 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 46 | . . . . 5 5 . . . . 1 . 2 . 1 4 . . . . 5 1 5 3 11 3 . . Heat Transferred 32302 | . . 74 1036 1312 4188 125 . . 185 2156 185 494 . 2165 3124 222 407 120 185 7481 777 1628 925 2812 2701 . . Parts Sabotaged 5 | . . . . . . . . . . . . . . 2 3 . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . 2 1 1 . . 4 . 1 . 1 1 . . . . 1 . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Maximum Alert Level 5 | . . 1 1 . 4 . . . . 4 . . . . 5 . . . . 5 . . . . 4 3 5 Low Security (%) 30 | 100 100 51 79 100 44 . . . . 13 . . . . 9 . . . . 21 . . . . 37 . . Level 1 12 | . . 48 20 . 5 . . . . 36 . . . . 7 . . . . 5 . . . . 25 . . Level 2 15 | . . . . . 8 . . . . 25 . . . . 30 . . . . 14 . . . . 17 30 6 Level 3 17 | . . . . . 25 . . . . 18 . . . . 20 . . . . 4 . . . . 15 69 10 Level 4 13 | . . . . . 16 . . . . 5 . . . . 15 . . . . 7 . . . . 4 . 72 Level 5 2 | . . . . . . . . . . . . . . . 5 . . . . 9 . . . . . . 9 High Security 7 | . . . . . . . . . . . . . . . 11 . . . . 37 . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 4259 | . 190 254 267 176 1462 . . . . 1364 . . . . 1867 . . . . 4259 . . . . 1201 1054 1762 Initial 674 | . . 63 . 96 . . . . . 182 . . . . 154 . . . . . . . . . 151 674 560 Average 759 | . 66 149 132 35 513 . . . . 514 . . . . 924 . . . . 1621 . . . . 403 863 1373 Influence Increases 20479 | . 241 400 387 199 2284 190 325 . 642 2014 90 100 . 560 2766 95 105 15 155 4673 265 360 140 385 1698 718 1672 Destroy 0b10 Robot/C 11860 | . 100 280 260 140 1100 160 300 . 460 800 80 80 . 500 1360 80 100 . 120 2380 240 280 140 340 1080 400 1080 Destroy 0b10 Robot/NC 660 | . . 30 10 40 105 . . . . 85 . . . 10 110 5 5 15 15 115 5 . . 5 35 30 40 Destroy Leader 1980 | . 20 78 72 . 264 30 10 . 30 204 10 20 . 50 248 10 . . 20 454 20 20 . 40 216 46 118 Allied During Kill 47 | . . . . . . . . . 47 . . . . . . . . . . . . . . . . . . Successful Hack 188 | . 30 10 12 4 58 . . . . 10 . . . . 24 . . . . 11 . . . . 24 5 . Disable Machine 2205 | . . . 15 15 360 . . . . 570 . . . . 255 . . . . 600 . . . . 135 105 150 Anti-Garrison Action 300 | . . . . . . . . . . . . . . . . . . . . 150 . . . . . . 150 Destroy Structure 1594 | . 1 2 3 . 127 . . . . 225 . . . . 394 . . . . 618 . . . . 148 72 4 Partial Spotted 135 | . . . 15 . 15 . . . . . . . . . . . . . . 45 . . . . 15 30 15 Lose Combat Pursuer 1410 | . 90 . . . 255 . 15 . 105 120 . . . . 375 . . . . 300 . 60 . . 45 30 15 Active Sensor Use 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Influence Decreases 18721 | . 91 550 140 446 826 754 419 800 352 948 572 317 657 314 1145 946 416 720 155 414 1791 710 2415 268 724 921 910 Entered New Map 10489 | . . 87 . 151 . 540 171 800 . 108 502 167 657 . 92 692 194 705 . . 1577 520 2383 108 74 525 436 Time Decay 6784 | . 91 251 140 125 610 214 238 . 312 530 70 150 . 314 583 254 222 15 155 404 214 190 32 160 650 386 474 Lost Part 100 | . . . . . 20 . 10 . 20 10 . . . . 20 . . . . 10 . . . . . 10 . Lost Ally 40 | . . . . . 20 . . . 20 . . . . . . . . . . . . . . . . . . Purge Threat 1308 | . . 212 . 170 176 . . . . 300 . . . . 450 . . . . . . . . . . . . Squads Dispatched 134 | . 1 1 3 . 26 . . . 1 14 . . . 1 22 . . . . 45 . . . . 10 4 6 Investigation 16 | . 1 1 . . 5 . . . . 4 . . . . 3 . . . . 1 . . . . . . 1 Extermination 28 | . . . . . 7 . . . . 3 . . . . 4 . . . . 5 . . . . 5 2 2 Reinforcement 16 | . . . . . 6 . . . . 5 . . . . 1 . . . . 2 . . . . 2 . . Assault 64 | . . . . . 2 . . . 1 2 . . . 1 14 . . . . 37 . . . . 3 2 2 Garrison 10 | . . . 3 . 6 . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Distress Signals 16 | . 1 1 1 . 5 . . . . . . . . . . . . . . 4 . . . . 1 1 2 Communications Jammed 84 | . . . . . . . . . . . . . . . 29 . . . . 33 . . . 1 2 . 19 Distress Signals 75 | . . . . . . . . . . . . . . . 26 . . . . 28 . . . . 2 . 19 Times Spotted 752 | . 12 23 14 8 86 8 16 . 23 54 5 3 2 28 106 4 5 . 4 158 9 14 6 14 62 28 60 Peak Tracking Total 14 | . 7 4 3 3 11 3 7 . 8 6 3 1 2 8 14 2 2 . 2 10 1 4 3 3 6 4 9 Tactical Retreats 52 | . 2 . . . 9 . 1 . 6 6 . . . . 11 . . . . 9 . 2 . . 3 2 1 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Traps Triggered 19 | . . 2 . . 5 . . . . . . . . . 2 . . . . . . . 1 . 1 4 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Machines Disabled 165 | . . . 1 2 24 . 1 . 2 38 . . . . 17 . . . . 41 2 3 . 1 9 7 17 Max in Single Turn 8 | . . . 1 1 8 . 1 . 1 6 . . . . 3 . . . . 7 1 2 . 1 3 2 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Machines Accessed 96 | . 5 4 3 10 16 . 1 4 . 9 . . . . 7 1 1 9 . 11 2 2 . . 6 4 1 Terminals 56 | . 5 4 2 3 12 . 1 . . 8 . . . . 6 . . . . 7 . 1 . . 2 4 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 16 | . . . . 5 3 . . . . 1 . . . . . . . . . 4 . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Total Hacks 321 | . 17 19 4 50 40 . 8 29 . 29 . . . . 27 1 1 48 . 16 2 5 . . 14 10 1 Successful 196 | . 15 5 2 34 15 . 8 29 . 8 . . . . 8 1 1 48 . 5 2 5 . . 5 4 1 Failed 125 | . 2 14 2 16 25 . . . . 21 . . . . 19 . . . . 11 . . . . 9 6 . Catastrophic 32 | . . 7 1 2 7 . . . . 5 . . . . 6 . . . . 4 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 102 | . 8 19 3 7 20 . . . 1 20 . . . . 13 . . . . 5 . . . . 2 4 . Terminals 172 | . 17 19 2 15 32 . 8 . . 28 . . . . 21 . . . . 11 . 4 . . 4 10 1 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Repair Stations 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Recycling Units 28 | . . . . 9 6 . . . . 1 . . . . . . . . . 5 . . . . 7 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 174 | . 15 4 2 29 11 . 8 29 . 6 . . . . 6 1 1 48 . 3 2 5 . . . 3 1 Record 100 | . 5 . . 24 5 . 8 11 . 1 . . . . 1 1 . 36 . 2 1 4 . . . 1 . Part Schematic 14 | . . . . . 1 . . 9 . . . . . . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . . . 1 . . . . . . . . . 1 . . 4 . . . . . . . . . Prototype ID Bank 10 | . 1 . . . . . . 3 . 1 . . . . . . . 4 . 1 . . . . . . . Open Door 6 | . . . 2 . . . . . . . . . . . . . 1 . . . 1 1 . . . 1 . Branch Access Points 5 | . 1 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Unreport Threat 11 | . . 2 . 2 2 . . . . 2 . . . . 3 . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Release Object 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 12 | . . . . 4 2 . . . . 1 . . . . . . . . . 2 . . . . 3 . . Retrieve Components 12 | . . . . 4 2 . . . . 1 . . . . . . . . . 2 . . . . 3 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . 1 . 1 2 . . . . 1 . . . . 1 . . . . . . . . . 1 1 . Terminals 7 | . . 1 . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 1 1 . Botnet 7 | . . 1 . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . 2 . . 1 . . . . . . . . . 2 . . . . 1 . . . . . 1 . Used 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hacking Detections 66 | . 4 4 1 7 14 . . . . 8 . . . . 6 . . . . 11 . 1 . . 6 4 . Full Trace Events 13 | . 1 2 . . 2 . . . . 4 . . . . 3 . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 1 . . 9 . . . . . . . . . 4 . . . . . . . . 3 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . . . . 5 5 . . . . 2 . . . . . . . . . 4 . . . . 13 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Total Allies 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Largest Group 1 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Highest-Rated Group 96 | . . . . . 16 . . . 96 . . . . . . . . . . . . . . . . . . Highest-Rated Ally 96 | . . . . . 16 . . . 96 . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 30 | . . . . . 8 . . . 22 . . . . . . . . . . . . . . . . . . Total Damage 883 | . . . . . 122 . . . 761 . . . . . . . . . . . . . . . . . . Kills 5 | . . . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Active Infowar (turns) 15161 | . 17 167 . . . . . . . 1361 145 316 75 753 2038 547 471 165 513 2256 457 396 667 321 2395 911 1190 Sensors 14285 | . . . . . . . . . . 1361 145 316 75 753 2038 547 471 165 513 2256 457 396 667 321 2394 910 500 A.S.S. 689 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 689 Terrain 184 | . 17 167 . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 12290 | . . . . . . . . . . . . . . . 2034 518 471 163 513 2256 457 396 667 321 2395 909 1190 ECM 120 | . . . . . . . . . . . . . . . . . 113 7 . . . . . . . . . Robot Analysis Total 8 | . 2 . . . 1 . . . . . . . . . 1 . . 4 . . . . . . . . . Derelict Logs Recovered 22 | . . . . . . 1 2 . 3 . 1 1 . 2 . 2 2 . 2 . 3 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Turns Passed 21447 | 37 314 610 291 621 2627 440 504 42 831 1491 145 316 75 755 2038 547 471 165 513 2256 457 396 667 321 2395 911 1211 Spaces Moved 20728 | 28 253 411 213 896 2663 619 729 93 819 1261 225 473 127 820 1602 604 508 166 546 2426 685 631 249 451 1275 1074 881 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 794 | 27 253 411 103 . . . . . . . . . . . . . . . . . . . . . . . . Hover 19054 | . . . 110 896 2525 . 692 93 819 1261 225 473 127 820 1602 604 508 166 546 2426 685 631 249 451 1201 1063 881 Flight 879 | . . . . . 138 619 37 . . . . . . . . . . . . . . . . . 74 11 . Fastest Speed 36 | 50 90 90 52 52 40 45 45 45 45 45 58 58 58 58 58 76 76 76 76 45 45 45 45 45 45 36 36 Average Speed 63 | 98 99 90 71 52 55 52 48 45 59 76 58 58 58 58 76 76 79 76 76 49 45 45 45 45 135 38 36 Slowest Speed 190 | 100 100 95 190 52 112 105 105 45 105 125 58 58 58 58 113 76 163 76 76 76 45 45 45 45 176 94 36 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 53 42 35 95 79 85 86 75 86 32 48 65 10 82 44 76 74 62 82 58 86 82 19 62 41 87 23 Regions Visited 27 Branch Regions 20 Pre-discovered Areas 13 | . . . 1 . . 1 1 1 1 . . . 1 . . . . 3 2 . 1 1 . . . . . Known Exits Taken 25 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 33 | . . . . . . 8 2 . 2 . 1 2 2 1 . 1 5 . 1 . 3 3 . 2 . . . Spaces Dug 37 | . . . . . . . . . . 3 . . . . 18 . . . . 4 . . 11 . . 1 . Terrain Destroyed 1461 | . . . . . 190 11 30 . 32 293 . 5 . 15 206 13 23 1 23 383 22 26 19 40 79 48 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 611 | . . . . . 12 8 22 . 32 7 . . . 8 105 13 23 1 23 202 22 26 19 40 42 4 2 AOE 849 | . . . . . 178 3 8 . . 285 . 5 . 7 101 . . . . 181 . . . . 37 44 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Total 26522 | 34 293 539 287 977 3386 697 820 92 1035 1619 230 498 128 1015 2177 673 541 190 619 3019 791 692 779 496 1768 1505 1622 Wait 3374 | . 18 40 27 28 393 55 28 . 130 182 . 3 . 88 324 43 5 11 34 227 46 32 504 5 299 336 516 Move 20699 | 27 252 410 212 895 2662 616 728 92 818 1260 224 472 126 819 1601 603 507 165 545 2425 684 630 248 450 1274 1073 881 Hop 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Pick Up 25 | . . 1 . 3 3 . . . . 1 . . . . . . 1 . . 2 1 . . . 3 4 6 Fast Attach 72 | 7 4 8 1 . 4 . 2 . 2 10 . . . 3 8 . 3 1 . 2 2 . . . 4 8 3 Attach 11 | . . . . 1 2 . . . 2 . . . . . . 1 1 . . 1 . . . . 1 1 1 Detach 4 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 Swap 53 | . 2 4 2 . 7 . . . . 2 . . 1 1 1 . . 9 . 6 1 . . 1 5 2 9 Drop 68 | . 4 4 . 2 16 . . . 1 5 . . 1 3 1 2 2 . . 4 1 . . . 7 3 12 Fire 1233 | . 11 49 28 33 187 17 28 . 59 92 6 9 . 52 139 8 14 4 10 193 17 21 10 30 79 37 100 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . 13 . . . . . . . . . . . . . . . . . . . . . 26 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 940 | . 2 23 17 15 96 8 34 . 23 65 . 14 . 49 103 16 7 . 30 159 39 9 17 10 96 41 67 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 6 exits: *Mat x2 / Min x2 / *Sto x2) -9/Storage -9/Recycling -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 3 exits: *Res / [*Sec] / *Frg) -3/Protoforge History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Power slot (x1) 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x1) 2 | -11/Scrapyard | Upgraded with Weapon slot (x2) 27 | -11/Scrapyard | Discovered new exit (range 12) 38 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Identified exit to Mines 122 | -10/Materials | Discovered new exit (range 16) 286 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Gunner 352 | -10/Materials | Entered another Materials area 354 | -9/Materials | Reached level 2 431 | -9/Materials | Upgraded with Utility slot (x1) 533 | -9/Materials | Discovered new exit (range 16) 545 | -9/Materials | Reached level 3 637 | -9/Materials | Upgraded with Utility slot (x1) 650 | -9/Materials | Identified exit to Materials 740 | -9/Materials | Identified exit to Mines 740 | -9/Materials | Identified exit to Storage 873 | -9/Materials | Build established: Scavenger-Tank 917 | -9/Materials | Discovered exit to Materials (range 16) 962 | -9/Materials | Entered Storage 964 | -9/Storage | Reached level 4 996 | -9/Storage | Garrison activated, responded to threat 1109 | -9/Storage | Reached level 5 1140 | -9/Storage | Upgraded with Propulsion slot (x1) 1205 | -9/Storage | Build established: Tank 1243 | -9/Storage | Used back door to open Recycling access 1243 | -9/Storage | Discovered new exit (range 5) 1247 | -9/Storage | Learned location of Armory (-3) 1252 | -9/Storage | Identified exit to Recycling 1253 | -9/Storage | Entered Recycling 1255 | -9/Recycling | Reached level 6 1442 | -9/Recycling | Discovered new exit (range 16) 1550 | -9/Recycling | Scanned before Scraplab entrance 1557 | -9/Recycling | Entered Scraplab 1558 | -9/Recycling | Angered Scraplab inhabitants 1579 | -9/Recycling | Found Prototype Device 1613 | -9/Recycling | Upgraded with Utility slot (x1) 1613 | -9/Recycling | Identified Scrap Engine 1873 | -9/Recycling | Identified exit to Factory 1874 | -9/Recycling | Entered Factory 1876 | -7/Factory | Reached level 7 1900 | -7/Factory | Build established: Gunner 1942 | -7/Factory | Upgraded with Utility slot (x1) 2090 | -7/Factory | Reached level 8 2226 | -7/Factory | Allied Derelicts emerged from ambush trap array 2245 | -7/Factory | Discovered new exit (range 16) 2252 | -7/Factory | Identified exit to Factory 2269 | -7/Factory | Upgraded with Utility slot (x1) 2322 | -7/Factory | Garrison activated, responded to threat 2421 | -7/Factory | Identified exit to Lower Caves 2494 | -7/Factory | Reached level 9 2644 | -7/Factory | Build established: Scavenger-Tank 2680 | -7/Factory | Core integrity fell below 50% 2967 | -7/Factory | Cargo convoy interrupted 3061 | -7/Factory | Reached level 10 3094 | -7/Factory | Destroyed 8 combat bots 3170 | -7/Factory | Core integrity fell below 20% 3333 | -7/Factory | Discovered exit to Factory (range 3) 3358 | -7/Factory | Reached level 11 3375 | -7/Factory | Garrison activated, responded to threat 3416 | -7/Factory | Destroyed 7 combat bots 3511 | -7/Factory | Upgraded with Weapon slot (x1) 3696 | -7/Factory | Noticed a derelict Sapper rigging charges 3721 | -7/Factory | Reached level 12 4043 | -7/Factory | Build established: Tank 4239 | -7/Factory | Reached level 13 4274 | -7/Factory | First assault squad dispatched 4431 | -7/Factory | Discovered exit to Factory (range 13) 4486 | -7/Factory | Upgraded with Utility slot (x1) 4501 | -7/Factory | Entered Lower Caves 4503 | -7/Lower Caves | Reached level 14 4605 | -7/Lower Caves | Encountered a Warlord checkpoint 4678 | -7/Lower Caves | Build established: Construct 4734 | -7/Lower Caves | Learned location of Zion (-6) 4783 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4897 | -7/Lower Caves | Discovered new exit (range 15) 4912 | -7/Lower Caves | System corruption reached 10% 4940 | -7/Lower Caves | Identified exit to Lower Caves 4941 | -7/Lower Caves | Entered another Lower Caves area 4996 | -7/Lower Caves | Discovered exit to Factory (range 13) 5057 | -7/Lower Caves | Learned Factory trap positions 5111 | -7/Lower Caves | Attracted the attention of an 0b10 base 5151 | -7/Lower Caves | Reached level 15 5188 | -7/Lower Caves | Destroyed 7 combat bots 5199 | -7/Lower Caves | Learned Research emergency access door positions 5199 | -7/Lower Caves | Learned Extension stockpile data 5199 | -7/Lower Caves | Learned Research security intel 5199 | -7/Lower Caves | Learned Factory garrison access intel 5245 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5262 | -7/Lower Caves | Spotted B-75 Beast 5327 | -7/Lower Caves | Ambushed by research squad 5396 | -7/Lower Caves | Discovered new exit (range 6) 5405 | -7/Lower Caves | Learned 4 Factory zone layouts 5445 | -7/Lower Caves | Identified exit to Data Miner 5445 | -7/Lower Caves | Entered Data Miner 5445 | -7/Data Miner | Discovered new exit (range 6) 5454 | -7/Data Miner | Met Data Miner 5466 | -7/Data Miner | Learned location of Section 7 (-3) 5466 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5470 | -7/Data Miner | Received God Mode back door access code from Data Miner 5486 | -7/Data Miner | Identified exit to Proximity Caves 5487 | -7/Data Miner | Entered Proximity Caves 5489 | -6/Proximity Caves | Reached level 16 5554 | -6/Proximity Caves | Spotted B-75 Beast 5666 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5706 | -6/Proximity Caves | Escorted by Enhanced Grunt 5755 | -6/Proximity Caves | Reached level 17 5906 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 5915 | -6/Proximity Caves | Upgraded with Weapon slot (x1) 5916 | -6/Proximity Caves | Found Prototype Special Weapon 5916 | -6/Proximity Caves | Identified Molecular Deconstructor 6125 | -6/Proximity Caves | Discovered exit to Factory (range 14) 6143 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6180 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 6207 | -6/Proximity Caves | Learned location of 1 exit from Factory 6318 | -6/Proximity Caves | Entered Factory 6319 | -6/Factory | Identified exit to Lower Caves 6319 | -6/Factory | Core integrity fell below 50% 6320 | -6/Factory | Reached level 18 6321 | -6/Factory | Loaded intel: 96 trap records 6322 | -6/Factory | Loaded intel: 4 garrison access locations 6334 | -6/Factory | Build established: Gunner 6411 | -6/Factory | Upgraded with Utility slot (x1) 6427 | -6/Factory | Discovered new exit (range 10) 6431 | -6/Factory | Identified exit to Extension 6487 | -6/Factory | Core integrity fell below 20% 6907 | -6/Factory | Build established: Construct 6988 | -6/Factory | Reached level 19 7368 | -6/Factory | First assault squad dispatched 7499 | -6/Factory | Discovered new exit (range 7) 7521 | -6/Factory | Identified exit to Factory 7710 | -6/Factory | Reached level 20 7809 | -6/Factory | Entered Lower Caves 7810 | -6/Lower Caves | Identified exit to Lower Caves 7851 | -6/Lower Caves | Encountered a Warlord checkpoint 7945 | -6/Lower Caves | Spotted B-75 Beast 7947 | -6/Lower Caves | Learned Factory terminal intel 7954 | -6/Lower Caves | Entered another Lower Caves area 7959 | -6/Lower Caves | Encountered a Warlord checkpoint 8070 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8262 | -6/Lower Caves | Discovered new exit (range 8) 8265 | -6/Lower Caves | Identified exit to Zion 8270 | -6/Lower Caves | Entered Zion 8294 | -6/Zion | Discovered new exit (range 10) 8306 | -6/Zion | Learned location of Warlord (-4) 8321 | -6/Zion | System corruption cleaned by Quarantine Array 8324 | -6/Zion | Attacked by Zionites 8324 | -6/Zion | Spotted MT-3FY(B) 8324 | -6/Zion | Spotted AZ-LD3(B) 8344 | -6/Zion | Identified exit to Proximity Caves 8345 | -6/Zion | Entered Proximity Caves 8345 | -5/Proximity Caves | Learned Factory security intel 8347 | -5/Proximity Caves | Reached level 21 8351 | -5/Proximity Caves | Found DCF Scrap (13 items) 8454 | -5/Proximity Caves | Learned 4 Factory zone layouts 8698 | -5/Proximity Caves | Spotted B-75 Beast 8731 | -5/Proximity Caves | Destroyed B-75 Beast 8759 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8759 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8819 | -5/Proximity Caves | Destroyed 8 combat bots 9096 | -5/Proximity Caves | Discovered exit to Factory (range 7) 9100 | -5/Proximity Caves | Entered Factory 9102 | -5/Factory | Reached level 22 9103 | -5/Factory | Loaded intel: 25 terminal locations 9104 | -5/Factory | Upgraded with Utility slot (x1) 9196 | -5/Factory | Discovered new exit (range 6) 9200 | -5/Factory | Identified exit to Factory 9201 | -5/Factory | Build established: Scavenger-Construct 9206 | -5/Factory | Upgraded with Propulsion slot (x1) 9486 | -5/Factory | Discovered exit to Factory (range 11) 9589 | -5/Factory | Reached level 23 9698 | -5/Factory | Spotted B-75 Beast 9700 | -5/Factory | First assault squad dispatched 9783 | -5/Factory | Identified exit to Upper Caves 9948 | -5/Factory | Core integrity fell below 50% 10010 | -5/Factory | Incoming assault squad redirected 10026 | -5/Factory | Core integrity fell below 20% 10188 | -5/Factory | Destroyed 13 combat bots 10622 | -5/Factory | Incoming assault squad redirected 10628 | -5/Factory | Incoming assault squad redirected 10790 | -5/Factory | Reached level 24 10900 | -5/Factory | High security lockdown imminent 10980 | -5/Factory | High security lockdown engaged 11138 | -5/Factory | Entered Upper Caves 11414 | -5/Upper Caves | Learned 12 Factory zone layouts 11580 | -5/Upper Caves | Identified exit to Upper Caves 11685 | -5/Upper Caves | Entered another Upper Caves area 11692 | -5/Upper Caves | Discovered exit to Factory (range 10) 11721 | -5/Upper Caves | Build established: Construct 11860 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11922 | -5/Upper Caves | Learned Factory trap positions 12017 | -5/Upper Caves | Learned 8 Factory zone layouts 12129 | -5/Upper Caves | Discovered new exit (range 13) 12155 | -5/Upper Caves | Identified exit to Zhirov 12156 | -5/Upper Caves | Entered Zhirov 12156 | -5/Zhirov | Discovered new exit (range 3) 12183 | -5/Zhirov | Met Zhirov 12202 | -5/Zhirov | Found Alien Artifact 12202 | -5/Zhirov | Identified Integrated Dissipator 12202 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12287 | -5/Zhirov | Learned location of Testing (-2) 12287 | -5/Zhirov | Learned location of Command (-1) 12287 | -5/Zhirov | Learned location of Quarantine (-3) 12300 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12321 | -5/Zhirov | Identified exit to Proximity Caves 12321 | -5/Zhirov | Entered Proximity Caves 12364 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 12612 | -4/Proximity Caves | Spotted B-86 Titan 12617 | -4/Proximity Caves | Destroyed B-86 Titan 12668 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12736 | -4/Proximity Caves | Discovered exit to Factory (range 4) 12834 | -4/Proximity Caves | Entered Factory 12835 | -4/Factory | Identified exit to Research 12836 | -4/Factory | Loaded intel: 80 trap records 12836 | -4/Factory | Reached level 25 13143 | -4/Factory | Spotted B-86 Titan 13177 | -4/Factory | Destroyed B-86 Titan 13178 | -4/Factory | Spotted B-86 Titan 13230 | -4/Factory | Destroyed B-86 Titan 13412 | -4/Factory | Discovered exit to Research (range 5) 13475 | -4/Factory | Reached level 26 13584 | -4/Factory | First assault squad dispatched 13589 | -4/Factory | Upgraded with Utility slot (x1) 13936 | -4/Factory | Core integrity fell below 50% 13964 | -4/Factory | Destroyed 8 combat bots 14128 | -4/Factory | Reached level 27 14251 | -4/Factory | High security lockdown imminent 14331 | -4/Factory | High security lockdown engaged 14379 | -4/Factory | Discovered new exit (range 11) 14386 | -4/Factory | Identified exit to Upper Caves 14426 | -4/Factory | Discovered exit to Upper Caves (range 4) 14630 | -4/Factory | Destroyed 23 combat bots 14811 | -4/Factory | Destroyed 10 combat bots 14971 | -4/Factory | Reached level 28 15085 | -4/Factory | System corruption reached 10% 15090 | -4/Factory | Entered Upper Caves 15112 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15289 | -4/Upper Caves | Learned Research garrison access intel 15323 | -4/Upper Caves | Learned Research emergency access door positions 15338 | -4/Upper Caves | Upgraded with Utility slot (x1) 15350 | -4/Upper Caves | Encountered a Warlord checkpoint 15407 | -4/Upper Caves | Found Alien Artifact 15407 | -4/Upper Caves | Identified Dimensional Node Initializer 15407 | -4/Upper Caves | Initialized slip node 15460 | -4/Upper Caves | Spotted B-86 Titan 15466 | -4/Upper Caves | Destroyed B-86 Titan 15523 | -4/Upper Caves | Discovered new exit (range 16) 15529 | -4/Upper Caves | Identified exit to Upper Caves 15547 | -4/Upper Caves | Entered another Upper Caves area 15598 | -4/Upper Caves | Upgraded with Weapon slot (x1) 15637 | -4/Upper Caves | Identified exit to Warlord 15755 | -4/Upper Caves | Learned 6 Lower Caves zone layouts 15755 | -4/Upper Caves | Learned Factory emergency access door positions 15755 | -4/Upper Caves | Learned Extension terminal intel 15760 | -4/Upper Caves | Destroyed 11 combat bots 15764 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15827 | -4/Upper Caves | Learned Research stockpile data 15943 | -4/Upper Caves | Entered Warlord 15959 | -4/Warlord | System corruption cleaned by Quarantine Array 15966 | -4/Warlord | Attacked by Warlord forces 15976 | -4/Warlord | Discovered new exit (range 14) 16010 | -4/Warlord | Warlord's base attacked by MAIN.C 16045 | -4/Warlord | Identified exit to Proximity Caves 16360 | -4/Warlord | Warlord forces counterattacked 16586 | -4/Warlord | Destroyed 7 combat bots 16610 | -4/Warlord | Entered Proximity Caves 16624 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 16692 | -3/Proximity Caves | Destroyed 9 combat bots 16716 | -3/Proximity Caves | Reached level 29 16857 | -3/Proximity Caves | Discovered exit to Research (range 9) 16931 | -3/Proximity Caves | Entered Research 16935 | -3/Research | Loaded intel: 4 garrison access locations 17081 | -3/Research | Found Heavy Servo Lattice 17254 | -3/Research | Build established: Hacker-Construct 18431 | -3/Research | First assault squad dispatched 18566 | -3/Research | Reached level 30 18690 | -3/Research | Discovered new exit (range 11) 18705 | -3/Research | Identified exit to Research 18823 | -3/Research | Spotted B-86 Titan 18989 | -3/Research | Upgraded with Propulsion slot (x1) 19025 | -3/Research | Destroyed 8 combat bots 19303 | -3/Research | Discovered new exit (range 5) 19307 | -3/Research | Identified exit to Quarantine 19326 | -3/Research | Entered Quarantine 19425 | -3/Quarantine | Found Prototype Device 19425 | -3/Quarantine | Identified Exp. Thermal Defense Suite 19462 | -3/Quarantine | Found Alien Artifact 19462 | -3/Quarantine | Identified Subatomic Replicator 19485 | -3/Quarantine | Build established: Construct 19576 | -3/Quarantine | First assault squad dispatched 19793 | -3/Quarantine | Upgraded with Power slot (x1) 19798 | -3/Quarantine | Destroyed 7 combat bots 20039 | -3/Quarantine | Discovered exit to Research (range 13) 20057 | -3/Quarantine | Spotted Alpha 7 20065 | -3/Quarantine | Found Alien Launcher 20180 | -3/Quarantine | Found Alien Artifact 20198 | -3/Quarantine | Found Alien Artifact 20210 | -3/Quarantine | Spotted Fortress 20234 | -3/Quarantine | Discovered new exit (range 6) 20234 | -3/Quarantine | Discovered new exit (range 6) 20236 | -3/Quarantine | Identified exit to Protoforge 20237 | -3/Quarantine | Entered Protoforge 20239 | -3/Protoforge | Reached level 31 20312 | -3/Protoforge | Superfortress began startup sequence 20345 | -3/Protoforge | Spotted Hotshot 20346 | -3/Protoforge | Spotted Hotshot 20347 | -3/Protoforge | Destroyed 8 combat bots 20350 | -3/Protoforge | Spotted Hotshot 20352 | -3/Protoforge | Spotted Hotshot 20353 | -3/Protoforge | Destroyed Hotshot 20357 | -3/Protoforge | Destroyed Hotshot 20358 | -3/Protoforge | Destroyed Hotshot 20360 | -3/Protoforge | Destroyed Hotshot 20375 | -3/Protoforge | Spotted B-86 Titan 20379 | -3/Protoforge | Destroyed B-86 Titan 20400 | -3/Protoforge | Destroyed 10 combat bots 20459 | -3/Protoforge | Spotted Hotshot 20459 | -3/Protoforge | Garrison activated, responded to threat 20462 | -3/Protoforge | Destroyed Hotshot 20465 | -3/Protoforge | Spotted Hotshot 20466 | -3/Protoforge | Destroyed Hotshot 20469 | -3/Protoforge | Spotted Hotshot 20470 | -3/Protoforge | Destroyed Hotshot 20471 | -3/Protoforge | Spotted Hotshot 20475 | -3/Protoforge | Destroyed Hotshot 20505 | -3/Protoforge | Destroyed 8 combat bots 20516 | -3/Protoforge | Found Prototype Device 20516 | -3/Protoforge | Identified Crosscalibrator 20522 | -3/Protoforge | Spotted Immortal 20522 | -3/Protoforge | Spotted Immortal 20523 | -3/Protoforge | Spotted Decapitator 20523 | -3/Protoforge | Spotted Decapitator 20523 | -3/Protoforge | Spotted Decapitator 20523 | -3/Protoforge | Spotted Decapitator 20526 | -3/Protoforge | Destroyed Immortal 20528 | -3/Protoforge | Destroyed Immortal 20560 | -3/Protoforge | Destroyed Decapitator 20560 | -3/Protoforge | Destroyed Decapitator 20565 | -3/Protoforge | Destroyed Decapitator 20621 | -3/Protoforge | Spotted V622-r 20628 | -3/Protoforge | Destroyed V622-r 20642 | -3/Protoforge | Identified Sigix Terminator 20691 | -3/Protoforge | Found Faulty Exp. Active Sensor Suite 20695 | -3/Protoforge | Found Faulty Exp. Active Sensor Suite 20827 | -3/Protoforge | Core integrity fell below 50% 21235 | -3/Protoforge | Spotted V869-k 21235 | -3/Protoforge | Spotted V800-l 21235 | -3/Protoforge | Spotted V449-p 21290 | -3/Protoforge | Destroyed 8 combat bots 21359 | -3/Protoforge | Spotted Decapitator 21359 | -3/Protoforge | Spotted V928-q 21359 | -3/Protoforge | Spotted V309-q 21359 | -3/Protoforge | Spotted Decapitator 21364 | -3/Protoforge | Destroyed Decapitator 21388 | -3/Protoforge | Found Cep. RG22 Armor 21391 | -3/Protoforge | Found Prototype Device 21391 | -3/Protoforge | Identified Exp. Remote Shield 21406 | -3/Protoforge | Found Cep. RG22 Armor 21409 | -3/Protoforge | Found Cep. Phase Shift Module 21426 | -3/Protoforge | Destroyed V309-q 21443 | -3/Protoforge | Core integrity fell below 20% 21448 | -3/Protoforge | Destroyed by V928-q with Enhanced Gamma Bomb Array Last Messages --------------- 21405_ ALERT: Active scanning activity reported from Zone 1S, dispatching Investigation squad. 21406_ Discarded Adv. Corruption Screen. 21406_ Acquired Cep. RG22 Armor. 21409_ Dropped Imp. Phase Shifter. 21411_ Upgraded: Inventory Capacity (+1) 21416_ V928-q springs to life. 21422_ V309-q knocked back. 21426_ V309-q system terminally corrupted. 21426_ Adv. Force Field fried. 21426_ Prototype Processor fried. 21426_ Cep. Gyrokinetic System fried. 21427_ N-04 Retriever collects Corrupted Cep. Gyrokinetic System. 21428_ V928-q knocked back. 21429_ N-04 Retriever collects Corrupted Cep. Gyrokinetic System. 21430_ Arm. Scrap Engine reinforces its armored shell (+100). 21432_ N-04 Retriever destroyed. 21441_ V928-q knocked back. 21444_ Machine disabled. 21444_ V928-q knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##############????????????????? | | ####???????????????#"""" """""""#????????????????? | | #??????????????#" !! !"#????????????????? | | ??????????#####" !! !!! "#????????????????? | | ??????????#"""###" """"""###????????????????? | | """"#???##?????#" # "#?????????????????? | | "??"""#????#" # ""#?????????????????? | | ""#!!"#????#"!!" """"#?????????????????? | | " "#????# !" " ""#?????????????????? | | " "#????# ! " ""#?????????????????? | | "!%"#????# ! " "#?????????????????? | | "! "#????#" !" c "#?????????????????? | | "!!"#????#" !" % ##?????????????????? | | "! "#????### " V ""??????????????????? | | " "#?????# % ""#?????????????????? | | #! "#?????# %= #?????????????????? | | " ####?????????### ### ####+##????????????????? | | " #????????????#" # @#?? "#????????????????? | | " #????????????#" # #"" "#????????????????? | | " #????????????#" " " ##?????????????????? | | " #????????????#/ " " #?????????????????? | | " #????????????#%%= " " #?????????????????? | | " #????????????# "= " ##?????????????????? | | " #????????????#" / "# =# " "#????????????????? | | " #????????????#"="#""#= #"""""#????????????????? | | " #????????????#####??# #######????????????????? | | # #???????????????????# #??????????????????????? | | # #???????????????????# #??????????????????????? | | # !#???????????????????# #??????????????????????? | | # %#???????????????????# #??????????????????????? | | # #???????????????????# #??????????????????????? | | # =#???????????????????# #??????????????????????? | | #^=#???????????????????# #??????????????????????? | | #%%##################### #??????????????????????? | | =%=% % % % %##?????????????????????? | | % ! % %%% % #?????????????????????? | | | %% % #?????????????????????? | | #########+++######## #####?????????????????????? | | ?????# #???# #?????????????????????????? | | ?????# #???# #?????????????????????????? | | ?????# " " #???# #?????????????????????????? | | ?????# "!" #???# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 62 Energy Capacity 928 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Power Amplification 20 Additional Mass Support 9 Corruption Block 20 Armor Coverage 600 Resistance: KI 5 Resistance: TH 5 Resistance: EX 5 Weapon Cycling 25 Phase Shifting 25 Evasion (%) 67 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 15 Defensive Hacking 19 Item Schematics ----------------- Imp. Particle Charger | -7/Factory | Hacked Cld. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Prc. Energy Filter | -3/Protoforge | Archive Adv. KE Penetrator | -3/Protoforge | Archive Hds. Centrium Wheel | -3/Protoforge | Archive Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-27 Freighter | -3/Protoforge | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Subatomic Replicator Sigix Terminator Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Levels Raised 30 | . . 2 2 1 7 1 1 . 2 3 . . . 1 3 . . . . 4 . . . 1 1 . 1 XP Earned 49003 | 3000 665 3280 2785 1775 10653 1154 1197 316 3139 3886 221 232 118 2014 3232 153 162 105 823 4736 197 219 208 902 1914 698 1219 XP Spent 46960 | 2800 . 3050 1100 1900 11030 . . . 2375 4590 . . . . 4000 . . . . 5775 3500 1700 . . 2090 1800 1250 Upgrades 73 | 5 . 7 2 2 28 . . . 4 7 . . . . 2 . . . . 7 1 1 . . 4 2 1 Power Slot 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion Slot 4 | 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . Utility Slot 11 | 1 . 2 . 1 3 . . . . 1 . . . . 1 . . . . 1 1 . . . . . . Weapon Slot 5 | 2 . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . Core Integrity 12 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . Heat Dissipation 11 | . . . . . 4 . . . . 4 . . . . . . . . . . . . . . 3 . . Energy Generation 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Storage 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . Matter Storage 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Mass Support 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Inventory Capacity 5 | . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 1 Ranged Accuracy 6 | . . 1 . . 3 . . . . . . . . . . . . . . 2 . . . . . . . Hack Attack % 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . EX Resistance % 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . KI Damage % 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . TH Damage % 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . EX Damage % 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Protomatter Created 10761 | . 16 294 122 363 983 60 289 . 193 568 . 106 . 425 1091 120 54 . 228 2394 449 105 165 177 958 477 1124 Integrity Restored 20704 | . 48 476 349 279 2085 180 747 . 519 1473 . 318 . 1117 2278 360 162 . 634 3530 873 213 363 237 2164 900 1399 Core 18154 | . 48 303 228 199 1960 180 747 . 519 1473 . 318 . 891 2181 360 162 . 361 3427 411 213 245 237 1753 798 1140 Parts 2550 | . . 173 121 80 125 . . . . . . . . 226 97 . . . 273 103 462 . 118 . 411 102 259 Protomatter Decayed 3204 | . . 118 1 264 318 . 40 . 84 . 17 . . 51 214 . 48 . 11 418 153 34 603 69 182 39 540 Game ------ Seed PotentialDispersalBoomstick Manual? 0 Play Time 03:36:16 Cumulative 719.3 hours Start 2025.07.12 @ 02:13:22 End 2025.07.13 @ 00:57:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 56 Rogue 44 Adventurer 9 Explorer 3 Win Type - Total 7 Types 4/0/0/2/0/0/0/0/0/1 Lore% 54 Gallery% 57 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1feb25e6-0723-4d2d-aa7e-f8b84c0003c2