Cogmind - Beta 12 *** ADVENTURER MODE // 2024.02.25 @ 05:24:01 Player: Kekkers Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (100) 500 Value Destroyed (4061) 4061 Prototype IDs (20) 400 Alien Tech Used (1) 200 Bonus (4717) 4717 TOTAL SCORE: 16578 Bonus ------- High Alert Combat Kills 161 Follower Combat Kills 684 Entered Garrisons 200 Entered DSFs 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -328 Cogmind --------- Core Integrity 0/1300 Matter 250/300 Energy 100/100 System Corruption 11% Temperature Cool (11) Movement Flying (40) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Q-thruster > --- UTILITY (10) ----- Advanced Heat Sink Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Graphene Brace Experimental Thermal Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Power Amplifier Precision Energy Filter Gamma Bomb Array Enhanced Force Lance Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Structural Scanner Visual Processing Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Active Sensor Suite Improved Transmission Jammer > --- WEAPON ----------- Gamma Rifle Coil Gun Linear Accelerator Enhanced Force Lance > --- INVENTORY -------- Advanced Signal Interpreter Improved Field Recycling Unit [Rating: 131] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Visual Processing Unit Device Seismic Detector Processor Visual Processing Unit Protection Improved Propulsion Shielding Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Mining Claw Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Fac Fac DSF Gar Fac Res Qua Slots Evolved 14 | . . . 2 2 2 . . . . 2 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . 1 . . . . . . 1 1 . . . . . Utility 8 | . . . 1 1 2 . . . . 1 . . . 1 2 . Weapon 2 | . . . . 1 . . . . . . 1 . . . . . Parts Attached 224 | 6 4 3 35 16 14 6 7 4 . 10 11 12 6 2 70 18 Power 17 | 2 1 1 1 1 3 . . . . . 1 1 1 . 5 . Engine 9 | 2 1 1 1 1 1 . . . . . 1 1 . . . . Core 4 | . . . . . 2 . . . . . . . 1 . 1 . Reactor 4 | . . . . . . . . . . . . . . . 4 . Propulsion 60 | 2 2 1 5 4 . 1 . 1 . . 6 8 2 1 24 3 Treads 8 | . . . 2 . . . . . . . . 4 . . 2 . Leg . | . . . . . . . . . . . . . . . . . Wheel 4 | 2 . 1 . . . . . . . . . . . . 1 . Hover 12 | . 2 . 3 . . . . . . . . . . 1 6 . Flight 36 | . . . . 4 . 1 . 1 . . 6 4 2 . 15 3 Utility 69 | . 1 1 9 3 9 3 1 2 . 3 2 2 1 . 22 10 Device 46 | . 1 . 3 . 8 2 1 2 . 2 1 1 1 . 15 9 Storage . | . . . . . . . . . . . . . . . . . Processor 13 | . . 1 1 2 1 . . . . 1 . . . . 6 1 Hackware . | . . . . . . . . . . . . . . . . . Protection 10 | . . . 5 1 . 1 . . . . 1 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 78 | 2 . . 20 8 2 2 6 1 . 7 2 1 2 1 19 5 Energy Gun 20 | 2 . . 7 2 . . 4 . . 1 1 1 . . 2 . Energy Cannon 15 | . . . 4 1 . 1 1 1 . . 1 . . . 6 . Ballistic Gun 12 | . . . . . 1 1 . . . 2 . . . 1 6 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . . 2 . Launcher 22 | . . . 7 5 1 . 1 . . 4 . . 2 . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . 3 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 . 1 . . . . . 1 . . 3 4 Parts Lost 64 | . . . 3 . 2 1 1 1 . . . 7 9 2 28 10 Power 5 | . . . . . . . . . . . . . 2 . 2 1 Propulsion 29 | . . . 3 . . . . 1 . . . 3 4 1 12 5 Utility 22 | . . . . . 1 1 . . . . . 2 3 . 11 4 Weapon 8 | . . . . . 1 . 1 . . . . 2 . 1 3 . Highest Loss Streak 8 | . . . 1 . 2 1 1 1 . . . 7 7 2 8 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 75 100 88 92 94 95 93 91 92 86 97 79 37 24 56 71 Engine 4 | . 14 14 11 9 2 . . . . . 4 4 1 . . . Core 2 | . . . . . 4 7 7 7 7 6 . . . . . . Treads 1 | . . . 2 6 . . . . . . . 8 . . . . Wheel 3 | . 26 27 5 . . . . . . . . . . . . . Hover 3 | . 1 . 15 . . . . . . . . . . 4 3 . Flight 12 | . . . . 16 21 22 23 22 23 20 27 12 8 . 9 16 Device 9 | . 4 14 6 . 14 8 7 7 7 10 5 7 1 . 14 14 Processor 22 | . . 14 14 29 30 30 30 30 30 28 29 28 21 15 16 29 Protection 3 | . . . 10 3 . 4 7 7 7 6 5 2 3 . . . Energy Gun 5 | . 28 28 6 . . 6 4 . . 1 4 3 . . . . Energy Cannon 2 | . . . 5 8 1 . 2 7 7 2 4 2 . . . . Ballistic Gun 1 | . . . . . 4 5 1 . . 2 5 1 . 3 2 . Launcher 5 | . . . 8 17 13 7 6 7 7 6 5 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 83 | 9 10 10 15 29 21 16 19 22 16 21 27 34 12 3 83 30 Greatest Support 120 | 20 20 20 40 40 21 16 16 16 16 16 29 120 12 10 60 40 Greatest Overweight (x) 6 | . 1 1 4 2 1 . 1 1 . 1 . 2 1 . 6 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 3 5 5 5 4 5 5 5 Average Carried 4 | 1 4 4 4 4 4 4 4 4 3 3 4 4 . 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 5 5 3 3 5 5 2 1 5 3 5 Class Distribution -------------------- 63% | Mutant 16% | Sprinter 5% | Scavenger-Mutant 4% | Scout 3% | Scavenger-Sprinter 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Mutant | -7/Lower Caves Sprinter | -7/Lower Caves Scout | -6/Factory Scout | -5/Factory Scout | -5/DSF Mutant | -5/Garrison Mutant | -4/Factory Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Fac Fac DSF Gar Fac Res Qua Matter Collected 3274 | 247 25 53 479 414 . 424 92 172 8 . 83 . 6 . 1166 105 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3840 | . 25 . 581 736 245 . 12 334 . . . 27 54 . 1396 430 Parts 247 | . 4 . 40 48 9 . 2 10 . . . 2 4 . 101 27 Haulers Intercepted 2 | . . . 1 1 . . . . . . . . . . . . Recyclers Shooed 3 | . . . . 1 . . . . . . . . . . 2 . Parts Field Recycled 6 | . . . . . . . . . . . . . . . 6 . Retrieved Matter 40 | . . . . . . . . . . . . . . . 40 . Parts Self-Destructed 9 | . . . . . . . . 9 . . . . . . . . Prevented 3 | . . . . . . . . 3 . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Fac Fac DSF Gar Fac Res Qua Combat Hostiles Destroyed 73 | . . . 17 16 5 . . 7 . . . 1 2 . 20 5 Melee 12 | . . . . . . . . . . . . . . . 7 5 Guns 11 | . . . 2 2 3 . . . . . . 1 . . 3 . Cannons 14 | . . . 2 1 . . . 1 . . . . . . 10 . AOE 35 | . . . 13 13 2 . . 5 . . . . 2 . . . Classes Destroyed 17 | . 1 . 7 3 . . . 1 . . . 1 . . 3 1 Worker 5 | . . . . 1 . . . . . . . . . . 4 . Builder 5 | . . . 2 2 . . . . . . . . . . 1 . Tunneler 2 | . . . 1 . . . . . . . . . . . 1 . Hauler 2 | . . . 1 1 . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . 1 . Watcher 9 | . 1 . 2 2 . . 1 . . . . . . . 2 1 Swarmer 14 | . . . 3 3 . . . . . . . . 2 . 6 . Cutter 1 | . . . . . . . . . . . . 1 . . . . Grunt 31 | . . . 10 8 4 . . 5 . . . . . . 2 2 Brawler 2 | . . . 1 . . . . 1 . . . . . . . . Duelist 2 | . . . . 1 . . . 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . 1 Sentry 6 | . . . 3 3 . . . . . . . . . . . . Hunter 5 | . . . . 1 1 . . . . . . . . . 3 . Programmer 11 | . . . . . . . . . . . . . . . 8 3 Heavy 1 | . . . . . . . . . . . . . . . 1 . Surgeon 1 | . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 11 | . 1 . 5 11 2 . 1 3 . . . 1 2 . 7 3 Combat Bots Only 7 | . . . 3 7 2 . . 3 . . . 1 2 . 7 2 Max Kills in Single Turn 6 | . 1 . 3 6 1 . 1 2 . . . 1 2 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 3 1 . . 1 . . . . 2 . . . Melee 1 | . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Fac Fac DSF Gar Fac Res Qua Damage Taken 7760 | . 21 . 544 276 280 183 137 208 13 . . 712 780 271 3550 785 Core 2499 | . 13 . 159 52 58 . 54 42 . . . 203 492 117 984 325 Absorbed by Shields 235 | . . . . . 10 . 31 108 . . . 53 33 . . . Redirected to Shielding 108 | . . . 8 . . . 10 37 . . . . 53 . . . Regen/Repaired (Parts) 128 | . . . 93 . . 19 5 11 . . . . . . . . Core Remaining (%) 80 | 100 . 94 60 90 . . . . 78 100 . . 30 89 . . Volleys Fired 157 | . 1 . 30 21 21 12 9 18 . 1 . 3 1 . 39 1 Largest 4 | . 2 . 2 3 3 3 2 1 . 1 . 2 1 . 4 1 Hottest 201 | . 100 . 118 161 94 95 149 63 . 30 . 132 . . 201 80 Shots Fired 269 | . 2 . 48 37 33 21 13 20 . 1 . 5 1 . 87 1 Gun 108 | . 2 . 13 4 20 14 7 . . . . 3 . . 45 . Cannon 76 | . . . 10 10 . . 4 9 . . . 1 . . 42 . Launcher 85 | . . . 25 23 13 7 2 11 . 1 . 1 1 . . 1 Special . | . . . . . . . . . . . . . . . . . Kinetic 93 | . . . . . 20 8 . . . . . . . . 65 . Thermal 66 | . 2 . 23 14 . 6 7 . . . . 3 . . 11 . Explosive 62 | . . . 25 10 4 7 2 11 . 1 . 1 1 . . . Electromagnetic 48 | . . . . 13 9 . 4 9 . . . 1 . . 11 1 Robot Hit Streak 26 | . 1 . 17 26 11 9 13 5 . . . 7 . . 8 . Robot Miss Streak 3 | . . . 2 1 2 2 2 1 . . . . . . 3 . Penetration Max 2 | . . . . . . . . . . . . . . . 2 . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 202 | . 1 . 33 18 23 14 13 7 . . . 5 . . 68 20 Core Hits 189 | . 1 . 36 43 14 4 7 22 . . . 2 5 . 48 7 Critical Kills 2 | . . . . . . . . . . . . . . . 2 . Critical Parts Destroyed 4 | . . . . . 1 1 . . . . . . . . 2 . Critical Strikes 24 | . . . . . 1 2 . 1 . . . . . . 10 10 Destroy 7 | . . . . . 1 2 . . . . . . . . 4 . Blast 3 | . . . . . . . . . . . . . . . 3 . Corrupt 1 | . . . . . . . . 1 . . . . . . . . Impale 13 | . . . . . . . . . . . . . . . 3 10 Melee Attacks 34 | . . . 1 . . . . . . . . . . . 13 20 Impact . | . . . . . . . . . . . . . . . . . Slashing 1 | . . . 1 . . . . . . . . . . . . . Piercing 33 | . . . . . . . . . . . . . . . 13 20 Sneak Attacks 2 | . . . . . . . . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10577 | . 12 . 1438 1532 905 934 382 1131 . . . 181 145 . 2908 1009 Guns 1461 | . 12 . 105 51 281 169 153 . . . . 58 . . 632 . Cannons 1971 | . . . 205 121 . . 82 161 . . . 21 . . 1381 . Explosions 5230 | . . . 1093 1359 624 765 141 970 . . . 102 145 . . 31 Melee 1781 | . . . 24 . . . . . . . . . . . 779 978 Ramming 134 | . . . 11 1 . . 6 . . . . . . . 116 . Kinetic 1886 | . . . . . 281 114 . . . . . . . . 1491 . Thermal 1203 | . 12 . 310 172 . 55 196 122 . . . 58 . . 278 . Explosive 4087 | . . . 1093 687 373 765 98 824 . . . 102 145 . . . Electromagnetic 1486 | . . . . 672 251 . 82 185 . . . 21 . . 244 31 Impact . | . . . . . . . . . . . . . . . . . Slashing 24 | . . . 24 . . . . . . . . . . . . . Piercing 1757 | . . . . . . . . . . . . . . . 779 978 Highest Corruption 21 | . . . . . . . 4 4 4 . . . . . 21 21 Average Corruption 9 | . . . . . . . 4 4 4 . . . . . 14 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . 15 Effects 88 | . . . . . . . 8 23 . . . . . . 56 1 Message Errors 14 | . . . . . . . . 6 . . . . . . 8 . Matter Fused 17 | . . . . . . . 2 4 . . . . . . 11 . Heat Flow Errors 16 | . . . . . . . 2 6 . . . . . . 8 . Energy Discharges 11 | . . . . . . . 1 3 . . . . . . 6 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . . . . . . . 2 . Data Loss (minor) 14 | . . . . . . . 2 1 . . . . . . 11 . Data Loss (major) 5 | . . . . . . . 1 1 . . . . . . 3 . Misfires 4 | . . . . . . . . 2 . . . . . . 2 . Misdirections 3 | . . . . . . . . . . . . . . . 3 . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 451 | . . . 6 73 . . . . . . . . . . 290 82 Projectiles 40 | . . . . . . . . . . . . . . . 40 . Explosions 79 | . . . 6 73 . . . . . . . . . . . . Melee 332 | . . . . . . . . . . . . . . . 250 82 Knockbacks 3 | . . . . . . . . . . . . . . . 3 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 302 | . . . 53 35 54 . 3 47 . . . 32 . . 50 28 Shots 17 | . . . 2 3 5 . . 2 . . . 1 . . . 4 Rammed 44 | . . . 1 2 . . 1 . . . . . . . 40 . Targets Rammed 44 | . . . 1 2 . . 1 . . . . . . . 40 . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 464 | . 39 . 217 214 72 48 226 301 . . . . . . 464 177 Average Temperature 96 | . 24 . 57 92 32 16 111 95 . . . . . . 135 103 Received Heat Transfer 970 | . 15 . 297 99 81 . 20 89 9 . . 9 141 27 135 48 Effects 3 | . . . . . . . . . . . . . . . 3 . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Parts Fried 3 | . . . . 2 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . Heat Transferred 2103 | . 37 . 666 333 . 148 399 150 . . . 111 . . 259 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Fac Fac DSF Gar Fac Res Qua Peak Influence 762 | . 26 8 425 762 318 139 281 . . 65 27 64 223 235 646 293 Initial 224 | . . 8 . . 224 91 . . . 5 27 19 12 87 102 176 Average 152 | . 11 5 150 335 242 107 116 . . 9 27 34 118 119 209 220 Maximum Alert Level 3 | . . . 2 3 1 . 1 . . . . . 1 1 2 1 Low Security (%) 66 | 100 100 100 75 26 18 100 66 . . 100 100 100 80 89 47 43 Level 1 28 | . . . 20 29 81 . 33 . . . . . 19 10 44 56 Level 2 4 | . . . 3 35 . . . . . . . . . . 8 . Level 3 . | . . . . 7 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . 2 4 7 . 2 . . . . 2 . . 5 2 Investigation 8 | . . . 1 2 3 . 1 . . . . . . . 1 . Extermination 4 | . . . . . 1 . . . . . . . . . 3 . Reinforcement 11 | . . . 1 2 2 . 1 . . . . 2 . . 1 2 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Fac Fac DSF Gar Fac Res Qua Distress Signals 12 | . 1 . . 4 . . 1 . . . . . . . 4 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 212 | . 3 . 23 26 15 4 10 17 4 1 . 8 20 9 58 14 Peak Tracking Total 13 | . 3 . 7 7 4 2 4 9 4 1 . 6 13 7 12 7 Tactical Retreats 29 | . . . 2 6 4 . . 2 . . . 1 2 1 11 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Fac Fac DSF Gar Fac Res Qua Traps Triggered 11 | . . . 1 1 4 . 1 . . . . 1 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . 1 . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Fac Fac DSF Gar Fac Res Qua Machines Disabled 12 | . . . 1 1 3 . 6 . . 1 . . . . . . Max in Single Turn 2 | . . . 1 1 2 . . . . 1 . . . . . . Garrison Relay 1 | . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Fac Fac DSF Gar Fac Res Qua Machines Accessed 39 | . 3 . 6 5 8 . 2 3 . . 3 . . 2 4 3 Terminals 27 | . 3 . 5 4 4 . 2 . . . 3 . . 2 2 2 Fabricators 2 | . . . . . . . . . . . . . . . 2 . Repair Stations 4 | . . . 1 . 2 . . . . . . . . . . 1 Recycling Units 3 | . . . . 1 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 89 | . 9 . 23 11 14 . 6 6 . . 5 . . 5 7 3 Successful 62 | . 8 . 18 7 7 . 3 6 . . 3 . . 4 4 2 Failed 27 | . 1 . 5 4 7 . 3 . . . 2 . . 1 3 1 Catastrophic 2 | . . . . . . . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . . . . Terminals 66 | . 9 . 19 10 5 . 6 . . . 5 . . 5 5 2 Fabricators 2 | . . . . . . . . . . . . . . . 2 . Repair Stations 10 | . . . 4 . 5 . . . . . . . . . . 1 Recycling Units 5 | . . . . 1 4 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 51 | . 8 . 14 6 3 . 3 6 . . 3 . . 4 3 1 Record 19 | . 5 . 5 3 . . . 4 . . 1 . . . . 1 Prototype ID Bank 5 | . 1 . 1 1 . . . . . . . . . 2 . . Open Door 2 | . . . . . . . . 2 . . . . . . . . Open DSF 3 | . . . . . 2 . . . . . 1 . . . . . Alert Level 8 | . 1 . 3 2 . . 1 . . . . . . 1 . . Unreport Threat 4 | . . . 1 . . . 1 . . . . . . . 2 . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . 1 . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 6 | . . . 3 . . . 1 . . . 1 . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . 1 . Repair Station Hacks 8 | . . . 4 . 3 . . . . . . . . . . 1 Scan Component 4 | . . . 2 . 2 . . . . . . . . . . . Repair 3 | . . . 2 . 1 . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . 1 1 . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . 5 4 2 . 2 . . . 1 . . . 2 2 Full Trace Events 8 | . . . 2 2 2 . 1 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . 2 Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . Time 90 | . . . 52 . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Fac Fac DSF Gar Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . 5 . . . Machine Destruction 5 | . . . . . . . . . . . . . 5 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Fac Fac DSF Gar Fac Res Qua Total Allies 21 | . . . . . . 19 . 2 . . . . . . . . Largest Group 19 | . . . . . . 19 15 4 . . . . . . . . Highest-Rated Group 475 | . . . . . . 475 410 109 . . . . . . . . Highest-Rated Ally 35 | . . . . . . 35 35 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 190 | . . . . . . 111 59 20 . . . . . . . . Total Damage 5159 | . . . . . . 3270 1505 384 . . . . . . . . Kills 32 | . . . . . . 10 17 5 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Fac Fac DSF Gar Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . 2 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Fac Fac DSF Gar Fac Res Qua Turns Passed 7439 | 48 169 624 1232 428 687 480 286 1037 27 244 169 108 155 144 1390 211 Spaces Moved 8500 | 45 162 710 920 466 964 215 372 912 78 407 370 110 298 334 1870 267 Core 179 | 9 . . 14 . . . . . . . . . 53 15 88 . Treads 219 | . . . 87 80 . . . . . . . 20 . . 32 . Legs . | . . . . . . . . . . . . . . . . . Wheels 1161 | 36 144 708 239 . . . . . . . . . . . 34 . Hover 1059 | . 18 2 580 . . . . . . . . . . 319 140 . Flight 5882 | . . . . 386 964 215 372 912 78 407 370 90 245 . 1576 267 Fastest Speed 26 | 50 80 80 56 29 29 30 30 30 30 30 26 27 32 40 28 28 Average Speed 58 | 74 85 80 88 68 31 30 57 101 30 39 26 55 42 40 50 31 Slowest Speed 520 | 80 125 125 250 215 107 32 106 109 30 106 30 200 115 50 520 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 48 | . . . . 5 2 . 1 . . 3 6 . 5 . 22 4 Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 37 | 3 28 100 63 47 25 81 12 90 14 6 8 58 42 6 29 32 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . . . . . . Known Exits Taken 5 | . . . 1 . . . . . . 1 1 . . 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 . . 1 1 1 . . . . . . . Scrap Searched 3 | . . 1 . . . . . 2 . . . . . . . . Spaces Dug 28 | . . . . . . . . 21 . 7 . . . . . . Terrain Destroyed 319 | . . . 108 58 14 24 13 68 . 7 . 10 3 . 14 . Melee . | . . . . . . . . . . . . . . . . . Projectile 15 | . . . . 1 1 . . . . . . . . . 13 . AOE 303 | . . . 108 57 13 24 13 68 . 7 . 10 3 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Fac Fac DSF Gar Fac Res Qua Total 10528 | 58 192 763 1284 537 1316 610 432 1000 80 488 430 151 320 342 2185 340 Wait 1351 | . 18 50 265 17 288 372 36 64 3 62 48 15 4 1 97 11 Move 8390 | 44 161 709 919 456 960 214 369 911 77 400 357 109 286 333 1825 260 Hop 46 | . . . . 4 2 . 1 . . 3 6 . 5 . 22 3 Pick Up 132 | 8 5 1 15 8 8 4 3 . . 5 5 3 4 6 44 13 Fast Attach 53 | . . . 6 9 1 . 1 2 . 2 2 8 . . 20 2 Attach 101 | 5 1 1 3 4 4 4 6 2 . 6 2 3 6 2 43 9 Detach 23 | . . . 1 1 . . 3 . . 3 . . 1 . 9 5 Swap 72 | 1 3 2 26 3 9 2 . . . 2 7 1 . . 8 8 Drop 96 | . 3 . 17 12 7 2 3 3 . 4 3 9 . . 25 8 Fire 157 | . 1 . 30 21 21 12 9 18 . 1 . 3 1 . 39 1 Melee 34 | . . . 1 . . . . . . . . . . . 13 20 Ram 44 | . . . 1 2 . . 1 . . . . . . . 40 . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . 16 . . . . . . . 13 . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Sto]) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 16) 49 | -11/Junkyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 6) 218 | -10/Materials | Entered Mines 223 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 223 | -10/Mines | Met a Derelict bent on vengeance 243 | -10/Mines | Learned 2 Materials zone layouts 305 | -10/Mines | Build established: Mutant 315 | -10/Mines | Discovered new exit (range 7) 437 | -10/Mines | Discovered new exit (range 12) 842 | -10/Mines | Entered Materials 842 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 843 | -9/Materials | Identified exit to Materials 1248 | -9/Materials | Discovered new exit (range 16) 1380 | -9/Materials | Repaired Grenade Launcher 1407 | -9/Materials | Repaired Power Shielding 2055 | -9/Materials | Discovered exit to Materials (range 10) 2074 | -9/Materials | Entered another Materials area 2074 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2461 | -8/Materials | Destroyed 7 combat bots 2487 | -8/Materials | Discovered new exit (range 15) 2502 | -8/Materials | Entered Factory 2502 | -7/Factory | Evolved 2 slots: Utility x2 2520 | -7/Factory | Discovered new exit (range 5) 2536 | -7/Factory | Identified exit to DSF 2709 | -7/Factory | Discovered new exit (range 11) 2825 | -7/Factory | Build established: Sprinter 2991 | -7/Factory | Garrison activated, responded to threat 3189 | -7/Factory | Sucked down chute 3189 | -7/Factory | Entered Waste 3196 | -7/Waste | Warlord forces began an assault 3219 | -7/Waste | Spotted C-40 Crusher 3222 | -7/Waste | Allies destroyed C-40 Crusher 3253 | -7/Waste | Spotted C-40 Crusher 3255 | -7/Waste | Spotted C-40 Crusher 3256 | -7/Waste | Allies destroyed C-40 Crusher 3259 | -7/Waste | Spotted C-40 Crusher 3264 | -7/Waste | Allies destroyed C-40 Crusher 3264 | -7/Waste | Allies destroyed C-40 Crusher 3269 | -7/Waste | Spotted C-40 Crusher 3275 | -7/Waste | Allies destroyed C-40 Crusher 3276 | -7/Waste | Crushed by falling debris 3348 | -7/Waste | Spotted C-40 Crusher 3361 | -7/Waste | Allies destroyed C-40 Crusher 3376 | -7/Waste | Discovered new exit (range 20) 3669 | -7/Waste | Entered Factory 3669 | -7/Factory | Accompanied by 15 allies 3791 | -7/Factory | Discovered new exit (range 19) 3955 | -7/Factory | Entered Lower Caves 3955 | -7/Lower Caves | Accompanied by 2 allies 3994 | -7/Lower Caves | Learned location of Extension (-4) 4150 | -7/Lower Caves | Build established: Mutant 4182 | -7/Lower Caves | A Commander dispatched an escort 4202 | -7/Lower Caves | Learned Research emergency access door positions 4202 | -7/Lower Caves | Learned Research stockpile data 4202 | -7/Lower Caves | Learned Factory garrison access intel 4656 | -7/Lower Caves | Learned location of 1 exit from Factory 4715 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4990 | -7/Lower Caves | Discovered new exit (range 5) 4992 | -7/Lower Caves | Entered another Lower Caves area 4993 | -7/Lower Caves | Learned location of Zion (-7) 5002 | -7/Lower Caves | Discovered new exit (range 5) 5005 | -7/Lower Caves | Encountered a Warlord checkpoint 5019 | -7/Lower Caves | Entered Factory 5019 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5020 | -6/Factory | Identified exit to Lower Caves 5021 | -6/Factory | Loaded intel: 4 garrison access locations 5253 | -6/Factory | Discovered new exit (range 13) 5256 | -6/Factory | Identified exit to Factory 5263 | -6/Factory | Entered another Factory area 5263 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5264 | -5/Factory | Identified exit to Upper Caves 5432 | -5/Factory | Identified exit to DSF 5432 | -5/Factory | Entered DSF 5443 | -5/DSF | Build established: Scout 5450 | -5/DSF | Additional patrols routed to DSF 5525 | -5/DSF | Discovered new exit (range 19) 5540 | -5/DSF | Identified exit to Garrison 5540 | -5/DSF | Entered Garrison 5540 | -5/Garrison | Spotted B-86 Titan 5569 | -5/Garrison | Lost 7 parts (3n2u2w) 5572 | -5/Garrison | Triggered checkpoint 5584 | -5/Garrison | Triggered checkpoint 5584 | -5/Garrison | Spotted B-75 Beast 5588 | -5/Garrison | Triggered checkpoint 5604 | -5/Garrison | Discovered new exit (range 14) 5608 | -5/Garrison | Identified exit to Factory 5609 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5618 | -5/Garrison | Triggered checkpoint 5640 | -5/Garrison | Core integrity fell below 50% 5676 | -5/Garrison | Triggered checkpoint 5690 | -5/Garrison | Discovered exit to Factory (range 11) 5695 | -5/Garrison | Entered Factory 5695 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5706 | -4/Factory | Lost 7 parts (1p4n2u) 5742 | -4/Factory | Discovered new exit (range 15) 5744 | -4/Factory | Build established: Mutant 5839 | -4/Factory | Identified exit to Research 5839 | -4/Factory | Entered Research 5839 | -3/Research | Evolved 2 slots: Utility x2 5990 | -3/Research | Spotted B-86 Titan 6159 | -3/Research | Found Enh. Force Lance 6207 | -3/Research | Found Prototype Device 6207 | -3/Research | Identified Adv. Kinecellerator 6275 | -3/Research | System corruption reached 10% 6529 | -3/Research | Lost 6 parts (1p3n1u1w) 6561 | -3/Research | Destroyed 7 combat bots 6654 | -3/Research | Found Prototype Device 6663 | -3/Research | Identified Active Sensor Suite 6693 | -3/Research | Core integrity fell below 50% 6866 | -3/Research | Lost 8 parts (1p4n2u1w) 7029 | -3/Research | Lost 6 parts (3n3u) 7222 | -3/Research | Discovered new exit (range 7) 7229 | -3/Research | Identified exit to Quarantine 7229 | -3/Research | Entered Quarantine 7231 | -3/Quarantine | Found Alien Artifact 7232 | -3/Quarantine | Identified Core Reset Matrix 7232 | -3/Quarantine | Used Core Reset Matrix 7236 | -3/Quarantine | Detected hypermatrix surge 7236 | -3/Quarantine | Sensed 12 artifacts in vicinity 7258 | -3/Quarantine | Lost 4 parts (2n2u) 7272 | -3/Quarantine | Found Prototype Device 7273 | -3/Quarantine | Identified Exp. Thermal Shield 7365 | -3/Quarantine | Core integrity fell below 20% 7416 | -3/Quarantine | Found Unknown Launcher 7416 | -3/Quarantine | Identified Gamma Bomb Array 7430 | -3/Quarantine | Scanned by Researcher 7433 | -3/Quarantine | Lost 7 parts (1p4n2u) 7440 | -3/Quarantine | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- ALERT: Hostile activity reported, dispatching reinforcements to area. C-55 Analyst IFF system glitched. C-55 Analyst suffers critical hit (Impale). Destroyed Unknown Hover Unit. Held in stasis. C-55 Analyst is analyzing... ALERT: Encountered unknown unique technology, formulating response. Destroyed Unknown Power Core. C-55 Analyst destroyed. Extracted schematic archive: Hvy. Antimatter Reactor. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. Adv. Weight Redist. System destroyed. Adv. Melee Analysis Suite destroyed. System corrupted by crushing effect (+1). System corrupted by crushing effect (+3). K-01 Serf collects debris. U-05 Engineer repairs door. Extracted schematic archive: Imp. Diametric Drive. Map ----- +----------------------------------------------------+ | ???????# #????????????????????????????????????? | | ######## #????????????????????????????????????? | | # # #????????????????????????????????????? | | # """ # #????????????????????????????????????? | | # """ # #????????????????????????????????????? | | # [R" # #????????????????????????????????????? | | # """ # #????????????????????????????????????? | | + "" # #????????????????????????????????????? | | # # ###??????????????????????????????????? | | # # T#??????????????????????????????????? | | # # ""#??????????????????????????????????? | | # """ / ###???##?????????????????????????????? | | # """ # #???? ?????????????????????????????? | | # """ # #????"" #????????????????????????????? | | # # #??? "" ###########??????????????????? | | # !# #?? "" # #??????????????????? | | ######## #?? S # #??????????????????? | | ???????# #? "" # """" #??????????????????? | | ???????#! # "" # """" #??????????????????? | | ????####!* # "" # """" #??????????????????? | | ????#=*!=%! / ! # """" !#??????????????????? | | ????#=!%[! #???????# """" #??????????????????? | | ????# [!| #???????# $$Y #??????#???????????? | | ????####[ #############u####### ####????????? | | ???????# k uu%Y=u #????????? | | ???????# g bk @Yw k #????????? | | ???????# k #????????? | | ???????# u + ?????? | | ???????############################# # "S ????? | | ??????????????????????????????????????? #????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 37 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 45 Resistance: TH 50 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 72 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 10 Item Schematics ----------------- Hvy. Antimatter Reactor | -3/Quarantine | Archive Imp. Diametric Drive | -3/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- Alien Roots Alien Tech Backstab Remodeling Challenges ------------ None Game ------ Seed ScanMakeshiftBay Manual? 0 Play Time 04:16:46 Cumulative 29.3 hours Start 2024.02.25 @ 00:54:16 End 2024.02.25 @ 05:24:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 4 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c3c01a77-c186-405b-8fe6-a1ea5e73a8ca