Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.19 @ 18:56:25 Player: OBLIQUE Result: Destroyed by as-96558 with Assembled Shotgun Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (263) 1315 Value Destroyed (9249) 9249 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (4576) 4576 TOTAL SCORE: 20820 Bonus ------- High Alert Combat Kills 960 Follower Combat Kills 343 Entered Garrisons 400 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Friendly Fire -27 Cogmind --------- Core Integrity 0/850 Matter 155/500 Energy 40/100 System Corruption 1% Temperature Cool (61) Movement Core (1100) Ox21 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Matter Pod Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler Weapon Cycler > --- WEAPON (2) ------- Heavy Mass Driver > --- INVENTORY (20) --- Improved Deuterium Engine Micro Nuclear Core High-capacity Storage Unit Encrypted Comm Array Reflective Plating EM Shield Hacking Drone Bay (1/1) KE Penetrator KE Penetrator KE Penetrator Heavy Mass Driver Improved Proton Missile Launcher Improved Datajack Power Maul Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Wheel Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler Weapon Cycler Layered Light Armor Plating Hacking Drone Bay > --- WEAPON ----------- Heavy Mass Driver > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core High-capacity Storage Unit Compact Battery High-capacity Matter Pod Encrypted Comm Array Improved Light Armor Plating Reflective Plating EM Shield KE Penetrator KE Penetrator KE Penetrator KE Penetrator Heavy Mass Driver Heavy Mass Driver Improved Proton Missile Launcher Improved Datajack Power Maul [Rating: 64] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Precision Shock Rifle Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Mass Driver Launcher Improved Proton Missile Launcher Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Low Low Zio Dee Slots Evolved 8 | . . 2 . . . 2 . . 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . . . . Utility 6 | . . 1 . . . 1 . . 2 . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 130 | 6 11 13 . . 3 9 4 11 16 21 4 15 6 3 4 4 Power 14 | 1 3 2 . . . 1 . 1 2 1 1 . 1 . 1 . Engine 11 | 1 3 2 . . . 1 . 1 2 1 . . . . . . Core 3 | . . . . . . . . . . . 1 . 1 . 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 34 | 2 3 2 . . . 6 . 4 3 4 2 2 2 2 2 . Treads 18 | 2 3 2 . . . 6 . . 1 4 . . . . . . Leg 2 | . . . . . . . . . . . . . 2 . . . Wheel 9 | . . . . . . . . . 2 . 2 2 . 2 1 . Hover . | . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . 4 . . . . . . 1 . Utility 49 | 1 4 5 . . 1 2 1 5 6 7 1 10 2 1 1 2 Device 13 | . 2 2 . . . . . . 2 2 . 3 1 . 1 . Storage 8 | 1 2 1 . . . . . 2 . 1 . . . . . 1 Processor 12 | . . 1 . . . . 1 1 2 2 1 3 1 . . . Hackware 2 | . . . . . . . . 1 1 . . . . . . . Protection 14 | . . 1 . . 1 2 . 1 1 2 . 4 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 33 | 2 1 4 . . 2 . 3 1 5 9 . 3 1 . . 2 Energy Gun 5 | 1 . . . . . . . . 2 2 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 1 . 3 . . 1 . . . 1 . . 2 1 . . 1 Ballistic Cannon 8 | . 1 . . . . . . . 2 4 . . . . . 1 Launcher 7 | . . 1 . . 1 . 2 . . 2 . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 6 | . 1 . . . . . . . 2 . 1 . . . 1 1 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . System Corruption 2 | . . . . . . . . . . . . . 2 . . . Parts Lost 35 | . . . . . . . . 1 4 9 1 6 3 2 . 9 Power 5 | . . . . . . . . 1 1 1 . 1 . . . 1 Propulsion 14 | . . . . . . . . . 1 2 1 3 2 1 . 4 Utility 12 | . . . . . . . . . 1 5 . 1 1 1 . 3 Weapon 4 | . . . . . . . . . 1 1 . 1 . . . 1 Highest Loss Streak 7 | . . . . . . . . 1 1 6 1 3 2 2 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 16 | 1 9 17 19 17 18 18 19 18 19 15 15 16 13 14 17 17 Power 1 | . 1 2 2 2 2 1 1 . 1 . . 1 . 1 2 2 Propulsion 2 | . 3 3 3 3 3 4 5 5 3 1 . . . 1 . . Utility 5 | . 2 4 5 4 5 5 7 7 7 4 4 5 3 3 5 5 Weapon 6 | . 1 6 6 6 6 5 5 4 6 9 9 9 7 7 8 7 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 51 | . 3 11 2 . 1 11 . 5 5 5 . 2 . . 1 5 Power 7 | . 2 2 . . . 1 . . . . . . . . 1 1 Propulsion 11 | . 1 4 . . 1 3 . 1 . 1 . . . . . . Utility 16 | . . 2 1 . . . . 4 4 1 . 1 . . . 3 Weapon 14 | . . 3 1 . . 5 . . 1 3 . 1 . . . . Tool/Special 3 | . . . . . . 2 . . . . . . . . . 1 Average Slot Usage (%) 94 | . 98 98 100 100 100 99 100 98 92 85 87 88 81 85 90 90 Engine 7 | . 14 11 11 11 11 9 9 9 6 6 4 . . . . . Core 1 | . . . . . . . . . . . 2 5 5 6 6 6 Treads 22 | . 28 32 33 33 33 35 36 32 17 15 25 9 3 . . . Leg 1 | . . . . . . . . . . . . . 4 11 6 5 Wheel 3 | . . . . . . . . . 6 6 . 15 4 1 17 18 Device 15 | . 12 15 22 22 11 18 9 6 11 19 23 23 24 18 13 13 Storage 8 | . 14 11 11 11 11 9 9 9 7 9 7 6 6 6 6 6 Processor 9 | . . . . . . . 8 17 18 14 15 12 14 20 20 20 Protection 4 | . . 5 . . 11 9 9 1 3 . . 5 6 7 13 11 Ballistic Gun 11 | . 14 21 22 22 21 17 13 16 8 . . . 2 4 . . Ballistic Cannon 2 | . 11 . . . . . . . 5 4 7 5 3 1 5 5 Peak Build Rating 64 | 6 15 24 24 23 24 35 36 41 51 61 56 62 55 56 64 61 Average Rating 37 | 4 10 22 23 23 23 30 35 34 43 52 54 58 54 55 56 58 On Entrance 34 | . 6 15 24 23 23 24 35 36 34 51 56 52 43 55 56 59 Avg Prop Armor Cover (%) 8 | . . . . . . . . 5 10 18 15 7 7 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 96 | 13 33 60 60 60 66 68 66 62 73 84 73 96 78 75 79 79 Greatest Support 96 | 40 46 69 69 69 69 91 88 88 88 96 96 36 30 30 36 36 Greatest Overweight (x) 7 | . . . . . . . . 1 2 2 3 5 4 7 3 2 Average Overweight (x) . | . . . . . . . . . 1 1 . 2 3 2 2 2 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 10 18 20 20 20 20 20 18 20 20 20 20 20 20 20 20 Most Carried 20 | 3 15 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 Average Carried 18 | 1 9 17 19 19 20 19 20 18 19 18 18 19 15 17 19 19 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 15 20 20 20 20 20 20 20 19 18 20 17 17 19 20 15 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Low Low Zio Dee Matter Collected 7760 | 199 533 924 98 . 100 775 40 1206 1164 1198 189 409 472 185 78 190 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8243 | . 533 1457 176 . 128 877 40 1067 1416 923 30 455 400 164 . 577 Parts 460 | . 23 114 10 . 15 72 2 53 67 60 1 24 11 1 . 7 Haulers Intercepted 18 | . 2 5 . . . 4 . 5 2 . . . . . . . Recyclers Shooed 8 | . . 1 . . . 1 . 1 4 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . . 13 . 3 . Prevented 3 | . . . . . . . . . . . . . 3 . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 214 | . 12 39 5 . 7 25 1 23 28 37 1 7 5 1 . 23 Guns 99 | . 6 37 5 . 3 18 . 12 10 2 . . 3 . . 3 Cannons 48 | . 6 . . . . . . . 12 12 1 4 2 1 . 10 AOE 62 | . . 2 . . 4 7 1 11 5 19 . 3 . . . 10 Classes Destroyed 20 | . 2 8 . . . 1 1 1 2 3 . . . . . 2 Worker 16 | . . 1 . . . 2 . 8 4 . . 1 . . . . Builder 5 | . . 1 . . . 1 . 2 1 . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . Hauler 18 | . 2 5 . . . 4 . 5 2 . . . . . . . Recycler 14 | . . 3 . . . 2 . 2 5 . . 2 . . . . Operator 2 | . . . . . . . . 1 1 . . . . . . . Watcher 14 | . . 4 . . . 4 . 4 2 . . . . . . . Swarmer 61 | . . 16 . . 4 15 . 6 4 11 . 4 1 . . . Cutter 3 | . . . . . . . . . . 3 . . . . . . Saboteur 3 | . . . . . . . . . . 3 . . . . . . Grunt 68 | . 12 12 5 . 2 3 . 10 10 10 1 . 3 . . . Brawler 2 | . . 1 . . 1 . . . . . . . . . . . Duelist 2 | . . . . . . . . . 2 . . . . . . . Sentry 29 | . . 10 . . . 5 . 6 4 3 . . 1 . . . Specialist 3 | . . . . . . 2 . . . 1 . . . . . . Hunter 6 | . . . . . . . 1 1 1 2 . 1 . . . . Programmer 12 | . . . . . . . . . 7 3 . 2 . . . . Behemoth 2 | . . . . . . . . . . 1 . . . 1 . . Z-Technician 5 | . . . . . . . . . . . . . . . . 5 Z-Light 2 | . . . . . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . . . . . . . 1 . . Packrat 4 | . . . . . . . . . . . . . 3 1 . . Assembled 21 | . . . . . . . . . . . . . . . . 21 Best Kill Streak 13 | . 5 5 5 . 4 9 1 13 6 10 1 5 3 1 . 13 Combat Bots Only 13 | . 5 4 5 . 4 6 1 8 5 10 1 4 3 1 . 13 Max Kills in Single Turn 5 | . 1 2 1 . 3 2 1 3 4 3 1 3 1 1 . 5 Gunslinging 1 | . . 1 . . . 1 . . . . . . . . . . Exploded 5 | . . 2 . . 3 2 1 2 2 3 . 3 . . . 5 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Low Low Zio Dee Hostile Shots Fired 1160 | . 47 103 13 . 14 100 4 76 215 246 3 161 61 15 . 102 Missed 365 | . 17 27 5 . 5 16 2 25 74 73 2 54 28 5 . 32 Hits 795 | . 30 76 8 . 9 84 2 51 141 173 1 107 33 10 . 70 Melee 14 | . . . . . 1 . . . 8 3 . . . . . 2 Projectile 781 | . 30 76 8 . 8 84 2 51 133 170 1 107 33 10 . 68 AOE 3 | . . . . . . . . . . 3 . . . . . . Critical Strikes 18 | . . . . . 1 4 . 2 2 3 . 5 . . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 Damage Taken 11036 | . 436 729 87 . 107 819 66 646 1610 2801 63 1507 278 219 . 1668 Core 1840 | . 70 71 21 . 11 96 . 102 144 475 . 183 44 . . 623 Absorbed by Shields 665 | . . 68 32 . 32 248 8 24 237 . . . 4 12 . . Redirected to Shielding 139 | . . . . . . . . . . . . . . . . 139 Ignored by Resistances 111 | . . . . . . . . . . 111 . . . . . . Regen/Repaired (Parts) 587 | . . 94 . . . 273 . 182 . . . 38 . . . . Core Remaining (%) 64 | 100 72 . . . 74 . . 64 . . 11 . . . . . Volleys Fired 629 | . 53 94 11 . 8 74 14 68 95 80 8 35 24 15 1 49 Largest 2 | . 2 2 2 . 2 2 2 2 2 2 1 2 2 1 1 2 Hottest 110 | . 70 50 50 . 50 50 61 50 65 110 65 76 76 65 65 76 Shots Fired 1037 | . 108 187 22 . 14 140 19 109 181 104 9 43 25 18 1 57 Gun 707 | . 74 186 22 . 12 132 10 90 101 30 . 15 13 11 . 11 Cannon 242 | . 34 . . . . . . . 71 47 9 26 10 6 1 38 Launcher 88 | . . 1 . . 2 8 9 19 9 27 . 2 2 1 . 8 Special . | . . . . . . . . . . . . . . . . . Kinetic 902 | . 88 186 22 . 12 132 10 90 172 50 9 41 23 17 1 49 Thermal 20 | . 20 . . . . . . . . . . . . . . . Explosive 47 | . . 1 . . 2 8 1 15 6 14 . . . . . . Electromagnetic 68 | . . . . . . . 8 4 3 40 . 2 2 1 . 8 Robot Hit Streak 29 | . 7 9 8 . 6 8 5 18 26 29 4 10 9 10 . 18 Robot Miss Streak 7 | . 6 7 3 . 3 6 1 4 4 4 3 3 1 1 . 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . Secondary Targets 12 | . . 5 . . 2 3 . . 1 . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 1 . . 1 . . . . . . 1 Shots Hit Robots 740 | . 60 131 17 . 10 107 4 90 138 74 4 28 20 14 . 43 Core Hits 460 | . 30 78 12 . 13 63 3 78 75 49 1 11 8 6 . 33 Critical Kills 4 | . 1 1 . . . 1 . 1 . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . . 4 3 . . . 1 . . . Critical Strikes 26 | . 4 1 . . . 1 . 5 8 1 1 . 1 . . 4 Burn 2 | . 2 . . . . . . . . . . . . . . . Destroy 12 | . 1 1 . . . 1 . 4 3 . . . 1 . . 1 Blast 10 | . 1 . . . . . . . 5 . 1 . . . . 3 Corrupt 1 | . . . . . . . . . . 1 . . . . . . Smash 1 | . . . . . . . . 1 . . . . . . . . Melee Attacks 21 | . . . . . . . 11 5 1 4 . . . . . . Impact 17 | . . . . . . . 11 5 1 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 1 . 4 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 27960 | . 760 2744 333 . 349 2613 186 3935 4530 4035 380 1531 950 616 . 4998 Guns 10439 | . 390 2542 302 . 174 2024 30 1747 1908 476 . 227 248 177 . 194 Cannons 7775 | . 359 . . . . . . . 1257 1784 377 1174 559 439 . 1826 Explosions 9184 | . . 126 . . 175 548 156 1905 1267 1767 . 119 143 . . 2978 Melee 218 | . . . . . . . . 218 . . . . . . . . Ramming 344 | . 11 76 31 . . 41 . 65 98 8 3 11 . . . . Kinetic 17589 | . 600 2542 302 . 174 2024 30 1747 3165 1784 377 1401 807 616 . 2020 Thermal 2666 | . 149 . . . . . . 191 . 49 . . . . . 2277 Explosive 5100 | . . 126 . . 175 548 . 1577 1176 1498 . . . . . . Electromagnetic 2043 | . . . . . . . 156 137 91 696 . 119 143 . . 701 Impact 218 | . . . . . . . . 218 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 7 . . . . . . . 6 8 8 2 4 4 4 1 Average Corruption 4 | . 2 . . . . . . . 3 7 8 1 2 4 4 1 Corruption Purged 1 | . . . . . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 132 | . 12 . . . . . . . 27 36 14 2 12 27 2 . Message Errors 35 | . 5 . . . . . . . 4 8 6 1 1 9 1 . Matter Fused 25 | . 2 . . . . . . . 5 8 1 . 5 3 1 . Heat Flow Errors 18 | . . . . . . . . . 7 5 1 . 4 1 . . Energy Discharges 16 | . . . . . . . . . 1 8 1 . 1 5 . . Parts Rejected 3 | . . . . . . . . . 1 1 . . . 1 . . Data Loss (minor) 9 | . 1 . . . . . . . 2 . 2 1 . 3 . . Data Loss (major) 5 | . 1 . . . . . . . 1 1 2 . . . . . Misfires 10 | . 2 . . . . . . . 2 2 1 . . 3 . . Alerts 6 | . 1 . . . . . . . 1 1 . . 1 2 . . Weapon Failures 5 | . . . . . . . . . 3 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1276 | . . 10 . . . 2 . 231 50 128 52 99 125 . . 579 Projectiles 592 | . . . . . . . . . 14 115 52 99 125 . . 187 Explosions 540 | . . 10 . . . 2 . 87 36 13 . . . . . 392 Melee 144 | . . . . . . . . 144 . . . . . . . . Knockbacks 32 | . 4 2 1 . . . . 1 9 5 2 3 3 . . 2 Impact 5 | . . 2 1 . . . . 1 1 . . . . . . . Kinetic 24 | . 3 . . . . . . . 8 3 2 3 3 . . 2 Secondary 3 | . 1 . . . . . . . . 2 . . . . . . Self-Inflicted Damage 354 | . . . . . . 24 40 . 6 190 . 22 . . . 72 Shots 14 | . . . . . . 1 2 . . 6 . 1 . . . 4 Rammed 36 | . 2 8 2 . . 4 . 8 9 1 1 1 . . . . Targets Rammed 45 | . 2 11 2 . . 6 . 11 10 1 1 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 9 | . . 3 . . . 2 . 3 1 . . . . . . . Highest Temperature 318 | . 162 28 . . 15 11 . 48 260 318 163 134 262 122 43 255 Average Temperature 71 | . 47 11 . . 6 6 . 18 67 109 46 53 71 43 32 88 Received Heat Transfer 2447 | . 207 169 47 . 58 238 . 244 254 887 9 36 87 20 . 191 Effects 9 | . . . . . . . . . . 6 . . 3 . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . Interference 8 | . . . . . . . . . . 5 . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 1 1 4 . . . . . . Combat Hostiles 5 | . . . . . . . . . 1 4 . . . . . . Parts Fried 18 | . . . . . . . 1 4 1 12 . . . . . . Impact Corruptions 2 | . . . . . . . . 1 . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . . . . . . . . Heat Transferred 892 | . 592 . . . . . . 200 . 50 . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . 2 . 2 . . . 2 Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Low Low Zio Dee Maximum Alert Level 4 | . . 2 1 . . 1 2 2 2 4 3 2 . . . . Low Security (%) 51 | 100 100 37 97 . 100 64 13 49 67 . . 5 . . . . Level 1 26 | . . 44 2 . . 35 76 23 10 5 . 93 . . . . Level 2 12 | . . 18 . . . . 9 26 22 14 1 . . . . . Level 3 5 | . . . . . . . . . . 26 98 . . . . . Level 4 4 | . . . . . . . . . . 52 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1416 | . 142 525 203 . 162 276 461 627 482 1416 895 416 . . . . Initial 743 | . . . 203 . . 39 178 224 84 327 743 396 . . . . Average 292 | . 46 266 106 . 111 163 300 252 213 1047 819 290 . . . . Influence Increases 7046 | . 339 1133 120 . 182 806 283 1023 1039 1199 356 401 130 35 . . Destroy 0b10 Robot/C 4000 | . 240 780 100 . 140 500 20 460 560 740 200 140 100 20 . . Destroy 0b10 Robot/NC 375 | . 10 75 . . . 65 . 110 75 . 10 25 . 5 . . Destroy Leader 868 | . 54 188 20 . 20 126 10 138 158 40 62 42 . 10 . . Allied During Kill 71 | . . . . . . . . . . . 65 6 . . . . Trap Triggered on 0b10 10 | . . . . . . . . 10 . . . . . . . . Successful Hack 133 | . 5 10 . . . 23 14 37 21 7 . 16 . . . . Disable Machine 480 | . 15 . . . . 30 15 105 165 . 15 135 . . . . Anti-Garrison Action 400 | . . . . . . . 150 . . 250 . . . . . . Destroy Structure 499 | . . 20 . . 22 47 74 133 45 117 4 37 . . . . Partial Spotted 15 | . . . . . . . . 15 . . . . . . . . Lose Combat Pursuer 195 | . 15 60 . . . 15 . 15 15 45 . . 30 . . . Influence Decreases 7046 | . 339 610 630 13 80 634 96 1298 757 251 961 859 481 37 . . Entered New Map 2193 | . . . 320 13 . 63 96 237 102 141 673 415 131 2 . . Time Decay 4021 | . 339 610 310 . 80 561 . 583 605 . 238 334 326 35 . . Lost Part 234 | . . . . . . . . 10 40 90 10 60 24 . . . Lost Ally 148 | . . . . . . 10 . 18 10 20 40 50 . . . . Purge Threat 450 | . . . . . . . . 450 . . . . . . . . Squads Dispatched 26 | . 2 2 . . . 2 . 2 10 . 5 3 . . . . Investigation 3 | . . . . . . . . . 1 . 1 1 . . . . Extermination 6 | . . . . . . . . . 4 . 1 1 . . . . Reinforcement 11 | . 2 2 . . . 2 . 2 2 . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . 3 . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Low Low Zio Dee Distress Signals 13 | . 3 3 1 . . 1 . 3 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 300 | . 30 60 5 . 4 33 1 34 33 36 10 10 8 1 . 35 Peak Tracking Total 14 | . 4 5 4 . 3 5 1 5 5 5 4 5 4 1 . 14 Tactical Retreats 12 | . 2 3 . . . 1 . 1 1 3 . . 1 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Low Low Zio Dee Traps Triggered 15 | . 5 . . . . . 2 . 4 3 1 . . . . . Indirectly 2 | . . . . . . . 2 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . Most Traps Carried 3 | . . . 3 3 2 2 1 1 . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Low Low Zio Dee Machines Disabled 46 | . 1 . . . . 2 5 7 11 5 1 9 . . . 5 Max in Single Turn 9 | . 1 . . . . 1 1 4 9 2 1 8 . . . 2 Garrison Relay 5 | . . . . . . . 2 . . 3 . . . . . . Phase Generator 2 | . . . . . . . 1 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Low Low Zio Dee Machines Accessed 64 | . 3 11 1 1 . 14 1 14 11 2 2 3 . . 1 . Terminals 39 | . 3 8 1 . . 8 1 9 5 2 1 1 . . . . Fabricators 4 | . . . . . . . . . 3 . 1 . . . . . Repair Stations 6 | . . 1 . . . 2 . 2 . . . 1 . . . . Recycling Units 4 | . . . . . . 1 . 2 1 . . . . . . . Scanalyzers 7 | . . 2 . . . 2 . 1 1 . . 1 . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . . . . . . Total Hacks 184 | . 7 29 1 1 . 52 2 48 19 4 7 9 . . 5 . Successful 106 | . 3 19 . 1 . 30 1 33 7 1 1 5 . . 5 . Failed 77 | . 4 10 1 . . 22 1 14 12 3 6 4 . . . . Catastrophic 8 | . 1 3 . . . 1 . . 3 . . . . . . . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . Manual 91 | . 5 13 2 . . 28 . 33 5 . . . . . 5 . Terminals 118 | . 7 21 1 . . 29 2 37 10 4 5 2 . . . . Fabricators 7 | . . . . . . . . . 5 . 2 . . . . . Repair Stations 20 | . . 2 . . . 9 . 4 . . . 5 . . . . Recycling Units 8 | . . . . . . 2 . 5 1 . . . . . . . Scanalyzers 22 | . . 6 . . . 10 . 2 2 . . 2 . . . . Garrison Access 3 | . . . . . . 2 . . 1 . . . . . . . Terminal Hacks 40 | . 2 8 . 1 . 4 1 15 2 1 1 . . . 5 . Record 1 | . . . . 1 . . . . . . . . . . . . Part Schematic 6 | . . 1 . . . . . . . . . . . . 5 . Robot Analysis 3 | . . 2 . . . . . 1 . . . . . . . . Prototype ID Bank 9 | . 1 5 . . . . . 3 . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . Terminal Index 3 | . . . . . . 1 . 1 1 . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . Alert Level 5 | . . . . . . . . 3 1 . 1 . . . . . Unreport Threat 3 | . . . . . . . . 3 . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 6 | . 1 . . . . 1 . 4 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . . 2 . . . . . . . Repair Station Hacks 17 | . . 2 . . . 7 . 4 . . . 4 . . . . Scan Component 9 | . . 1 . . . 4 . 2 . . . 2 . . . . Repair 8 | . . 1 . . . 3 . 2 . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . 6 . . . 9 . 1 1 . . 1 . . . . Insert Component 5 | . . . . . . 3 . 1 1 . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . . . . Retrieve Study 11 | . . 6 . . . 4 . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . . . . . . . Unlock Access 2 | . . . . . . 1 . . 1 . . . . . . . Unauthorized Hacks 26 | . 1 3 . . . 9 . 13 . . . . . . . . Terminals 20 | . 1 3 . . . 7 . 9 . . . . . . . . Track 3 | . . . . . . 1 . 2 . . . . . . . . Assimilate 4 | . . . . . . 1 . 3 . . . . . . . . Botnet 11 | . 1 3 . . . 4 . 3 . . . . . . . . Operators 2 | . . . . . . 1 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 2 . 4 . . . . . . . . Reject 3 | . . . . . . 1 . 2 . . . . . . . . Mask 3 | . . . . . . 1 . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 3 10 1 . . 14 1 11 9 2 2 3 . . . . Full Trace Events 3 | . . . . . . 1 . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . 3 . Robots Built 2 | . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . 81 . . . . . . . Total Robot Build Rating 2 | . . . . . . . . . 2 . . . . . . . Part Schematics Acquired 23 | . . 1 . . . 1 . . . . . . . . 21 . Parts Built 1 | . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . 134 . . . . . . . Total Part Build Rating 4 | . . . . . . . . . 4 . . . . . . . Part Studies Acquired 11 | . . 6 . . . 4 . . . . . 1 . . . . Parts Repaired 8 | . . 1 . . . 3 . 2 . . . 2 . . . . Time 332 | . . 32 . . . 142 . 76 . . . 82 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . . . . 6 . 3 9 . . . . . . Machine Destruction 15 | . . . . . . . 6 . . 9 . . . . . . Programmers 3 | . . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Low Low Zio Dee Total Allies 16 | . . . . . . 1 . 3 2 4 . . . . 6 . Largest Group 6 | . . . . . . 1 . 2 2 4 4 2 . . 6 3 Highest-Rated Group 355 | . . . . . . 10 . 26 20 160 160 81 . . 355 233 Highest-Rated Ally 96 | . . . . . . 10 . 26 10 43 43 43 . . 96 96 Initial Warlord ECA Mod 6 | . . . . . . . . 3 2 2 6 5 5 5 5 . Total Orders 6 | . . . . . . . . 2 2 . . 2 . . . . STAY 2 | . . . . . . . . 1 1 . . . . . . . FOLLOW 2 | . . . . . . . . 1 1 . . . . . . . EXPLORE 2 | . . . . . . . . . . . . 2 . . . . Ally Attacks 94 | . . . . . . . . . . . 58 2 . . . 34 Total Damage 2764 | . . . . . . . . . . . 1546 72 . . . 1146 Kills 15 | . . . . . . . . . . . 11 2 . . . 2 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Low Low Zio Dee Active Infowar (turns) 13488 | . . 2387 690 448 . 2106 3 1852 2177 386 . 232 690 1119 1003 395 Optics 6197 | . . . . . . . . 1662 1096 . . 232 690 1119 1003 395 Structural 9231 | . . 2387 690 448 . 2106 3 1034 2177 386 . . . . . . Robot Analysis Total 3 | . . 2 . . . . . 1 . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . . . . . . . . . 2 1 1 . Drone Launches 2 | . . . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Low Low Zio Dee Turns Passed 17176 | 85 1195 2388 690 448 162 2106 514 1858 2177 1041 511 748 736 1119 1003 395 Spaces Moved 9556 | 50 592 1141 402 280 85 1052 284 1185 1293 579 290 362 364 481 859 257 Core 5 | 5 . . . . . . . . . . . . . . . . Treads 5749 | 45 592 1141 402 280 85 1052 284 947 536 113 272 . . . . . Legs 430 | . . . . . . . . . . . . . 78 352 . . Wheels 3134 | . . . . . . . . . 757 466 18 362 286 129 859 257 Hover . | . . . . . . . . . . . . . . . . . Flight 238 | . . . . . . . . 238 . . . . . . . . Fastest Speed 26 | 50 160 160 160 160 160 145 145 26 115 115 125 100 160 115 100 110 Average Speed 146 | 149 160 160 160 160 160 154 145 122 137 134 158 113 181 224 109 110 Slowest Speed 400 | 160 160 160 160 160 160 160 145 145 185 163 220 175 260 400 115 115 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 97 97 94 69 25 68 48 88 34 54 9 13 56 67 84 68 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . . . . . 1 . 1 . Known Exits Taken 7 | . . 1 . . 1 1 . . 1 . 1 1 1 . . . Unknown Exits Taken 7 | 1 1 . 1 1 . . . 1 . . . . . 1 1 . Scrap Searched 8 | . . . 2 . . . . . . . . . 3 1 2 . Spaces Dug 11 | . . . . . . . 4 3 1 . . 3 . . . . Terrain Destroyed 647 | . . 7 . . 24 74 75 161 48 186 4 50 4 2 . 12 Melee 8 | . . . . . . . 4 3 1 . . . . . . . Projectile 52 | . . . . . . . . . 10 11 4 9 4 2 . 12 AOE 587 | . . 7 . . 24 74 71 158 37 175 . 41 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Low Low Zio Dee Total 11869 | 58 750 1523 428 281 97 1398 346 1475 1536 777 333 673 428 512 921 333 Wait 1082 | . 66 220 5 . . 209 25 114 63 37 22 232 20 5 50 14 Move 9541 | 49 591 1140 401 279 84 1051 283 1184 1293 578 289 361 363 480 858 257 Hop . | . . . . . . . . . . . . . . . . . Pick Up 159 | 3 15 22 4 1 1 18 . 25 24 18 5 9 5 5 3 1 Fast Attach 44 | 6 2 4 . . . . . 5 7 4 2 7 2 3 1 1 Attach 60 | . . 2 . . . 2 . 7 4 19 . 8 8 2 2 6 Detach 26 | . . 1 . . . . . 7 . 8 . 4 4 . . 2 Swap 102 | . 9 9 1 . 3 16 10 20 16 6 3 5 1 . 3 . Drop 148 | . 12 20 4 1 1 22 . 28 23 14 3 11 1 2 3 3 Fire 629 | . 53 94 11 . 8 74 14 68 95 80 8 35 24 15 1 49 Melee 21 | . . . . . . . 11 5 1 4 . . . . . . Ram 2 | . . . . . . . . . 1 . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 43 | . 2 11 2 . . 6 . 11 9 1 1 . . . . . Escape Stasis 11 | . . . . . . . 3 . . 8 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 621 | -10/Materials | Discovered new exit (range 7) 776 | -10/Materials | Discovered new exit (range 7) 986 | -10/Materials | Derelicts attacked the area 1114 | -10/Materials | Discovered new exit (range 8) 1276 | -10/Materials | Discovered new exit (range 4) 1281 | -10/Materials | Entered another Materials area 1281 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1584 | -9/Materials | Discovered new exit (range 6) 1772 | -9/Materials | Discovered new exit (range 5) 2120 | -9/Materials | Identified exit to Mines 2339 | -9/Materials | Discovered new exit (range 16) 2983 | -9/Materials | Discovered new exit (range 9) 3074 | -9/Materials | Repaired Imp. Treads+ 3203 | -9/Materials | Discovered new exit (range 4) 3669 | -9/Materials | Entered Mines 3857 | -9/Mines | Identified exit to Materials 3958 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4149 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4149 | -9/Mines | Discovered new exit (range 5) 4268 | -9/Mines | Found a hidden stash of uninstalled traps 4359 | -9/Mines | Entered Exiles 4359 | -9/Exiles | Found Exiles lab abandoned 4791 | -9/Exiles | Discovered new exit (range 11) 4807 | -9/Exiles | Entered Mines 4879 | -8/Mines | Discovered exit to Materials (range 15) 4969 | -8/Mines | Entered Materials 4969 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5828 | -8/Materials | Discovered new exit (range 10) 5918 | -8/Materials | Repaired Hpw. Shotgun+ 6657 | -8/Materials | Discovered new exit (range 8) 6728 | -8/Materials | Repaired Cld. Ion Engine 6782 | -8/Materials | Repaired Broken Hpw. Shotgun+ 7064 | -8/Materials | Identified exit to Garrison 7075 | -8/Materials | Entered Garrison 7129 | -8/Garrison | Triggered checkpoint 7145 | -8/Garrison | Garrison Relay disabled 7376 | -8/Garrison | Phase Generator disabled 7397 | -8/Garrison | Triggered checkpoint 7482 | -8/Garrison | Triggered checkpoint 7540 | -8/Garrison | Garrison Relay disabled 7566 | -8/Garrison | Discovered new exit (range 14) 7589 | -8/Garrison | Entered Materials 7738 | -8/Materials | Repaired Hpw. Shotgun+? 7763 | -8/Materials | Destroyed 8 combat bots 8378 | -8/Materials | Discovered new exit (range 17) 8598 | -8/Materials | Discovered new exit (range 13) 8789 | -8/Materials | Central database locked down 9069 | -8/Materials | Discovered new exit (range 18) 9104 | -8/Materials | Repaired Adv. Treads+ 9447 | -8/Materials | Entered Factory 9447 | -7/Factory | Accompanied by 1 ally 9447 | -7/Factory | Evolved 2 slots: Utility x2 9680 | -7/Factory | Garrison activated, responded to threat 9751 | -7/Factory | Fabricated Hvy. Deuterium Engine? 11338 | -7/Factory | Fabricated T-07 Excavator? 11620 | -7/Factory | Identified exit to Garrison 11624 | -7/Factory | Entered Garrison 11624 | -7/Garrison | Accompanied by 2 allies 11684 | -7/Garrison | Phase Generator disabled 11684 | -7/Garrison | Spotted B-75 Beast 11720 | -7/Garrison | Triggered checkpoint 11750 | -7/Garrison | Core integrity fell below 50% 11762 | -7/Garrison | Destroyed B-75 Beast 11783 | -7/Garrison | Destroyed 10 combat bots 11785 | -7/Garrison | Lost 6 parts (1p1n3u1w) 11837 | -7/Garrison | Garrison Relay disabled 11848 | -7/Garrison | Garrison Relay disabled 12228 | -7/Garrison | Triggered checkpoint 12382 | -7/Garrison | Triggered checkpoint 12405 | -7/Garrison | Discovered new exit (range 12) 12430 | -7/Garrison | Core integrity fell below 20% 12476 | -7/Garrison | Triggered checkpoint 12496 | -7/Garrison | Destroyed 8 combat bots 12524 | -7/Garrison | Triggered checkpoint 12540 | -7/Garrison | Garrison Relay disabled 12570 | -7/Garrison | Rescued a captive Derelict 12650 | -7/Garrison | Discovered new exit (range 3) 12665 | -7/Garrison | Entered Factory 12665 | -7/Factory | Accompanied by 4 allies 12747 | -7/Factory | Garrison activated, responded to threat 12869 | -7/Factory | Discovered new exit (range 15) 12921 | -7/Factory | Identified exit to Factory 13176 | -7/Factory | Entered another Factory area 13176 | -6/Factory | Accompanied by 2 allies 13176 | -6/Factory | Evolved 2 slots: Utility x2 13327 | -6/Factory | Discovered new exit (range 28) 13439 | -6/Factory | Watched by a mysterious "MATRIX" hacker 13457 | -6/Factory | Repaired Hvy. Mass Driver 13478 | -6/Factory | Build established: Scavenger-Mutant 13483 | -6/Factory | Repaired Hcp. Matter Pod 13691 | -6/Factory | Identified exit to Lower Caves 13788 | -6/Factory | Spotted B-75 Beast 13904 | -6/Factory | Lost 3 parts (2n1w) 13924 | -6/Factory | Entered Lower Caves 13933 | -6/Lower Caves | Met a Warlord Commander 13934 | -6/Lower Caves | Learned location of Warlord (-5) 13935 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13938 | -6/Lower Caves | Found Encrypted Comm Array 14144 | -6/Lower Caves | Encountered a Warlord checkpoint 14161 | -6/Lower Caves | Identified exit to Lower Caves 14175 | -6/Lower Caves | Build established: Mutant 14377 | -6/Lower Caves | Lost 3 allies 14400 | -6/Lower Caves | Learned Factory stockpile data 14425 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14660 | -6/Lower Caves | Entered another Lower Caves area 14761 | -6/Lower Caves | Encountered a Warlord checkpoint 15565 | -6/Lower Caves | Spotted B-75 Beast 15581 | -6/Lower Caves | Destroyed B-75 Beast 15740 | -6/Lower Caves | Learned Factory terminal intel 15756 | -6/Lower Caves | Discovered new exit (range 7) 15779 | -6/Lower Caves | Entered Zion 15790 | -6/Zion | Given A8's code to call for help 15828 | -6/Zion | System corruption cleaned by Quarantine Array 15842 | -6/Zion | Learned Factory repair station intel 15925 | -6/Zion | Build established: Scavenger-Mutant 15933 | -6/Zion | Given the Hacking Drone Bay 15936 | -6/Zion | Found Prototype Device 16155 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 16428 | -6/Zion | Identified Hacking Drone Bay 16476 | -6/Zion | Met Imprinter 16497 | -6/Zion | Imprinted 16499 | -6/Zion | Declared Zion's savior 16731 | -6/Zion | Enhanced Grunt warped into view, answering call for help 16732 | -6/Zion | Enhanced Grunt warped into view, answering call for help 16734 | -6/Zion | Opened final containment barrier to the Deep Caves 16754 | -6/Zion | Discovered new exit (range 3) 16754 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16782 | -6/Zion | Entered Deep Caves 16782 | -6/Deep Caves | Accompanied by 6 allies 16847 | -6/Deep Caves | Z-Facility disabled 16866 | -6/Deep Caves | Attacked by Z-Imprinter 16877 | -6/Deep Caves | Allies destroyed Z-Imprinter 16899 | -6/Deep Caves | Found Prototype Protection 16899 | -6/Deep Caves | Identified Zio. Weapon Casing 17109 | -6/Deep Caves | Spotted Golem 17131 | -6/Deep Caves | Exposed GOLEM chamber 17132 | -6/Deep Caves | Triggered Deep Caves wall 17154 | -6/Deep Caves | Core integrity fell below 50% 17170 | -6/Deep Caves | Core integrity fell below 20% 17177 | -6/Deep Caves | Destroyed by as-96558 with Assembled Shotgun Last Messages --------------- 17157_ Destroyed Imp. Light Armor Plating. 17157_ Destroyed Asb. Hover Unit. 17157_ Slug penetrates as-70051. 17157_ Destroyed Asb. Hover Unit. 17159_ Com. Battery destroyed. 17159_ as-19798 destroyed. 17159_ Slug penetrates as-70051. 17159_ as-70051 destroyed. 17160_ as-65978 IFF system glitched. 17161_ Destroyed Asb. Hover Unit. 17166_ as-45669 destroyed. 17166_ Switching to secondary target: Golem. 17166_ Slug penetrates Golem. 17166_ Golem suffers critical hit (Destroy). 17170_ Fission Core destroyed. 17170_ Slug penetrates as-47324. 17170_ Slug penetrates as-96558. 17172_ KE Penetrator destroyed. 17173_ Com. Wheel destroyed. 17174_ Slug penetrates Golem. Map ----- +----------------------------------------------------+ | ??????????????????????????????## "" ##" ##??? | | ??????????????????????????????# "" ## ##?? | | ???????????????????????? ????# " #?? | | ????????????????????? #???# " #?? | | ???????????????????* ???# ###"" #?? | | ???????????????? M ???# ##?## #?? | | ?????????????? * ???### #???# ##?? | | ????????????? * == = ##???# #???## #??# | | ???????????? * * #???# #????## #### | | ??????????? #???# #?????## # | | ??????????a a #???# #??????##" ## | | ????????? = [ #???# #???????## ##?# | | ?????????" a a [ #???# #????????# #??# | | ?????????" a #???# #????????# #?## | | ?????????" = #???# #????????# #?# | | ????????"" a ##??# #????????# ### | | ????????"G a b #??# #????????# | | ????????# #??# #????????####### | | ????????"% a = #??# #??????????????# | | ????????" = a % #### #??????????????# | | ????????"G % ##?????????????# | | ????????""" = #?????????????# | | ????????" % % #?????????????# | | ????????"" % # #?????????????# | | ????????" % # #?????????????# | | ?????????" %@ ## #?????????????? | | ????????" # ; ????????????? | | ????????" #### ?# ## #### ####???????????? | | ????????""" ????????# ?###??#####??????????????? | | ?????????? ???????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 510 Matter Stores 300 Matter Capacity 500 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 30 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 64 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 4 Salvage Targeting 6 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Imp. Cesium-ion Thruster | -8/Materials | Scanalyzed Battle Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Arc Thrower | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Bore Cannon | -6/Zion | Free Thermal Shield | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Cloaking Device | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Focal Shield | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Robot Schematics ------------------ H-66 Slayer | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Hvy. Deuterium Engine | x1 | -7/Factory | Preloaded T-07 Excavator | x2 | -7/Factory | Preloaded Repaired ---------- Imp. Treads | 39% | -9/Materials Hpw. Shotgun | 9% | -8/Materials Cld. Ion Engine | 30% | -8/Materials Hpw. Shotgun | 32% | -8/Materials | Broken Hpw. Shotgun | 40% | -8/Materials Adv. Treads | 37% | -8/Materials Hcp. Matter Pod | 15% | -6/Factory Studied --------- Imp. Treads | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Maul | -9/Materials | Hacked Flail | -9/Materials | Hacked Datajack | -9/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Shock Bomb Launcher | -8/Materials | Hacked Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentHeatShovel Manual? 0 Play Time 02:31:53 Cumulative 299.7 hours Start 2026.09.18 @ 23:52:19 End 2026.09.19 @ 18:56:25 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0/0 Lore% 81 Gallery% 72 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c58c5259-7258-4735-90f3-7a5acbf8d9c3