Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 17:27:55 Player: tsintsir Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (43) 215 Value Destroyed (863) 863 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1978 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 207/300 Energy 253/265 System Corruption 12% Temperature Cool (15) Movement Core (600) Ox11 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Heat Sink Large Storage Unit Terrain Scan Processor > --- WEAPON (3) ------- Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Medium Storage Unit Improved Terrain Scanner EM Pulse Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Terrain Scan Processor > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Medium Storage Unit Improved Terrain Scanner EM Pulse Gun Light Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 33 | 8 9 16 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 7 | 2 3 2 Treads 6 | 2 2 2 Leg 1 | . 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 2 | 1 . 1 Storage 3 | 1 2 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 15 | 3 3 9 Energy Gun 7 | . 3 4 Energy Cannon . | . . . Ballistic Gun 8 | 3 . 5 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 3 | . . 3 System Corruption 12 | . . 12 Parts Lost 18 | . 2 16 Power 3 | . . 3 Propulsion 6 | . 1 5 Utility . | . . . Weapon 9 | . 1 8 Highest Loss Streak 7 | . 2 7 To Critical Strikes . | . . . Average Backups 5 | 1 6 6 Power . | . 1 . Propulsion 1 | . 1 2 Utility 1 | . 1 2 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 1 | . 1 . Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 97 | . 99 89 Engine 13 | . 14 9 Treads 25 | . 27 20 Device 13 | . 14 11 Storage 13 | . 14 11 Processor 2 | . . 10 Energy Gun 11 | . 9 16 Ballistic Gun 16 | . 18 9 Peak Build Rating 13 | 9 10 13 Average Rating 9 | 5 9 10 On Entrance 6 | . 9 10 Avg Prop Armor Cover (%) 10 | . 10 . Naked Turns . | . . . Heaviest Build 35 | 14 30 35 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 11 15 Most Carried 10 | 2 10 9 Average Carried 5 | 1 6 6 Final Capacity 15 | 8 15 15 Final Carried 10 | 2 10 4 Class Distribution -------------------- 89% | Mutant 5% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 886 | 312 289 285 Remotely . | . . . Salvage Created 1442 | 112 829 501 Parts 83 | 8 41 34 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 30 | . 14 16 Guns 24 | . 12 12 AOE 6 | . 2 4 Classes Destroyed 9 | 2 4 3 Tunneler 3 | 3 . . Hauler 2 | . 2 . Recycler 4 | 1 3 . Mechanic 1 | . . 1 Operator 1 | . . 1 Watcher 2 | . 2 . Swarmer 15 | . 6 9 Grunt 12 | . 8 4 Sentry 3 | . . 3 Best Kill Streak 6 | 4 5 6 Combat Bots Only 5 | . 4 5 Max Kills in Single Turn 4 | 1 1 4 Gunslinging . | . . . Exploded 3 | . 1 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 235 | . 80 155 Missed 67 | . 27 40 Hits 168 | . 53 115 Projectile 168 | . 53 115 Critical Strikes 7 | . 2 5 Part Disruptions 1 | . 1 . Damage Taken 2385 | . 609 1776 Core 498 | . 89 409 Absorbed by Shields . | . . . Core Remaining (%) 82 | 100 64 . Volleys Fired 129 | 10 70 49 Largest 3 | 2 2 3 Hottest 136 | 40 80 136 Shots Fired 276 | 20 140 116 Gun 276 | 20 140 116 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 218 | 20 128 70 Thermal 11 | . . 11 Explosive . | . . . Electromagnetic 47 | . 12 35 Robot Hit Streak 16 | 11 10 16 Robot Miss Streak 7 | 1 7 4 Penetration Max . | . . . Secondary Targets 7 | . 2 5 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 170 | 15 78 77 Core Hits 69 | 6 36 27 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Destroy 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2313 | 151 942 1220 Guns 1898 | 151 870 877 Cannons . | . . . Explosions 415 | . 72 343 Melee . | . . . Ramming . | . . . Kinetic 1386 | 151 766 469 Thermal 291 | . 29 262 Explosive 152 | . . 152 Electromagnetic 484 | . 147 337 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 12 | . . 12 Average Corruption 10 | . . 10 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 8 | . . 8 Message Errors 1 | . . 1 Matter Fused 1 | . . 1 Heat Flow Errors 2 | . . 2 Parts Rejected 1 | . . 1 Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . . 1 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage 15 | . . 15 Projectiles . | . . . Explosions 15 | . . 15 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 171 | . 36 135 Shots 4 | . 2 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 411 | . 36 411 Average Temperature 76 | . 12 119 Received Heat Transfer 699 | . 240 459 Effects 4 | . . 4 Short Circuit 1 | . . 1 Damage (major) 3 | . . 3 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . . 3 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 273 | . . 273 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 1 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 99 | 100 100 96 Level 1 . | . . 3 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 208 | 5 178 208 Initial 4 | . . 4 Average 70 | 1 71 88 Influence Increases 953 | 20 465 468 Destroy 0b10 Robot/C 600 | . 280 320 Destroy 0b10 Robot/NC 60 | 20 35 5 Destroy Leader 138 | . 58 80 Successful Hack 12 | . 12 . Disable Machine 75 | . 60 15 Destroy Structure 23 | . 5 18 Lose Combat Pursuer 45 | . 15 30 Influence Decreases 795 | 20 454 321 Entered New Map 7 | . . 7 Time Decay 608 | 20 434 154 Lost Part 180 | . 20 160 Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 57 | . 34 23 Peak Tracking Total 9 | . 4 9 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 5 | . 4 1 Max in Single Turn 3 | . 3 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 5 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 13 2 Successful 7 | . 7 . Failed 7 | . 5 2 Catastrophic 1 | . . 1 Database Lockouts 1 | . 1 . Manual 16 | . 14 2 Terminals 12 | . 10 2 Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 1 | . 1 . Terminal Index 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Assimilate 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 6 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders 3 | . 2 1 STAY 2 | . 1 1 FOLLOW 1 | . 1 . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1333 | 21 1225 87 Terrain 1333 | 21 1225 87 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1703 | 113 1225 365 Spaces Moved 750 | 47 592 111 Core 4 | 4 . . Treads 734 | 43 580 111 Legs 12 | . 12 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 160 | 150 160 165 Slowest Speed 240 | 160 190 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 4 74 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 29 | . 4 25 Melee . | . . . Projectile . | . . . AOE 29 | . 4 25 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1008 | 68 739 201 Wait 67 | 2 50 15 Move 748 | 46 591 111 Hop . | . . . Pick Up 12 | 1 10 1 Fast Attach 22 | 8 4 10 Attach 11 | . 2 9 Detach 4 | 1 1 2 Swap 8 | . 4 4 Drop 7 | . 7 . Fire 129 | 10 70 49 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Sub]) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 14) 114 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 13) 600 | -10/Materials | Central database locked down 947 | -10/Materials | Discovered new exit (range 4) 967 | -10/Materials | Discovered new exit (range 13) 1067 | -10/Materials | Discovered new exit (range 4) 1339 | -10/Materials | Entered another Materials area 1339 | -9/Materials | Accompanied by 1 ally 1339 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1482 | -9/Materials | Lost 4 parts (1p3w) 1524 | -9/Materials | System corruption reached 10% 1594 | -9/Materials | Core integrity fell below 50% 1616 | -9/Materials | Lost 7 parts (2p2n3w) 1637 | -9/Materials | Discovered new exit (range 13) 1684 | -9/Materials | Core integrity fell below 20% 1704 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01652_ System corrupted: FCS attempts to trigger Lgt. Assault Rifle. 01652_ System corrupted: Lgt. Assault Rifle misfires. 01653_ K-01 Serf collects debris. 01653_ Acquired Imp. Ion Engine. 01657_ Acquired Hvy. Assault Rifle. 01662_ Acquired 53 matter. 01663_ S-10 Pest destroyed. 01669_ Lgt. Treads destroyed. 01673_ S-10 Pest destroyed. 01673_ Switching to secondary target: Y-45 Defender. 01674_ Acquired 18 matter. 01677_ Critical hit (Burn: +37). 01686_ Lgt. Assault Rifle destroyed. [Achievement: Hydra] 01692_ Lgt. Treads destroyed. 01695_ Lgt. Assault Rifle destroyed. 01697_ System corrupted: Hvy. Assault Rifle rejected. 01699_ Acquired Hvy. Assault Rifle. 01703_ Acquired Lgt. Assault Rifle. 01704_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ############## # # ##???????????????????? | | #???????????????????? | | """"" """"" # #???????????????????? | | """"" """"" #???????????????????? | | """"" """"" #???????????????????? | | #???????????????????? | | ] [ ! #????????????????????? | | ######+###### # + ## #????????????????????? | | #### ###### * # ###????????????????????? | | ######??????????????????????? | | = ==%#??????????????????????? | | = % ####g#??????????????????????? | | # ######" % #??#=#??????????????????????? | | ######???##"" "##??# #??????????????????????? | | # ####??#?#?### # ???#@########???????????????? | | # #??##??##??#=#"???#%* < ????????? | | ##?????????#=#"???# ##+#####???????????????? | | # #??#???##??#=#" ??#Y#?? ??????????????????? | | ##?#?#?##??##%#T ??+ #???]#?????????????????? | | ###??##?#?????# #????# #??????????????????????? | | #######?????##???# #????# #??????????????????????? | | ?#?#?#?##?#???#??# ?????# #??????????????????????? | | ####???###?#??#??? ?????# #??????????????????????? | | ??#?#??#???#?????? ?????# #??????????????????????? | | #?????#?#???????????????# #??????????????????????? | | #???#??#??? ???????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?#?#??##???"????????????? ???????????????????????? | | ??? ? ?????" ???????????? ???????????????????????? | | ???? ???? ?????????????? ???????????????????????? | | ? ? ?? ?#???????????????? ???????????????????????? | | ?#??????????????????????? ???????????????????????? | | ??? ?????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hydra Challenges ------------ None Game ------ Seed ProcessingMomentumMegashotty Manual? 0 Play Time 00:17:38 Cumulative 61.8 hours Start 2025.12.28 @ 17:10:35 End 2025.12.28 @ 17:27:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 42 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 764f51b9-da32-41f2-83a9-8d250e59a809