Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.24 @ 19:54:05 Player: OctarineSorcerer Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (3159) 3159 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (641) 641 TOTAL SCORE: 7105 Bonus ------- High Alert Combat Kills 347 Follower Combat Kills 314 Friendly Fire -20 Cogmind --------- Core Integrity 350/700 Matter 409/500 Energy 44/160 System Corruption 1% Temperature Warning (300) Movement Walking (270) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (5) ------ Large Storage Unit High-capacity Matter Pod Core Analyzer > --- WEAPON (2) ------- Gatling Laser EM Pulse Cannon > --- INVENTORY (15) --- Improved Heat Sink Hardlight Generator Shield Generator System Restoration Module Recalibrator Improved Datajack Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Trap Scanner Core Analyzer Hacking Suite > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Light Nuclear Core Titanium Leg Improved Heat Sink High-capacity Matter Pod Medium Insulated Plating Hardlight Generator Shield Generator System Restoration Module Recalibrator EM Pulse Cannon Minigun Advanced EMP Blaster Improved Datajack [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Cannon Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Assault Cannon Launcher Advanced EMP Blaster Special Weapon Molecular Deconstructor Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Low Slots Evolved 6 | . . 2 2 . 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . 2 . . . . Utility 3 | . . . 2 . 1 . Weapon . | . . . . . . . Parts Attached 77 | 6 2 5 13 28 3 20 Power 12 | 1 . 1 3 3 1 3 Engine 5 | 1 . 1 2 1 . . Core 7 | . . . 1 2 1 3 Reactor . | . . . . . . . Propulsion 24 | 2 . 3 6 11 . 2 Treads 4 | . . . 2 2 . . Leg 17 | 2 . 3 2 8 . 2 Wheel 3 | . . . 2 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 2 . 2 6 2 4 Device 5 | . . . 1 2 1 1 Storage 3 | 1 1 . . . . 1 Processor 3 | . 1 . 1 . . 1 Hackware 2 | . . . . 2 . . Protection 4 | . . . . 2 1 1 Artifact . | . . . . . . . Weapon 24 | 2 . 1 2 8 . 11 Energy Gun 8 | . . . . 5 . 3 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 6 | 2 . . . . . 4 Ballistic Cannon 4 | . . 1 2 1 . . Launcher 3 | . . . . 2 . 1 Special Weapon 2 | . . . . . . 2 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . 4 . 1 Parts Lost 42 | . . 2 9 14 . 17 Power 10 | . . 1 3 3 . 3 Propulsion 14 | . . 1 4 5 . 4 Utility 9 | . . . 1 3 . 5 Weapon 9 | . . . 1 3 . 5 Highest Loss Streak 11 | . . 2 2 8 . 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 88 86 83 78 88 93 Engine 4 | . 14 10 7 2 7 1 Core 5 | . . . 1 5 3 10 Treads 4 | . . . 4 14 . . Leg 23 | . 28 42 21 11 30 27 Wheel 2 | . . . 4 4 . . Device 8 | . . . 9 3 11 13 Storage 8 | . 16 11 9 9 7 7 Processor 7 | . 1 11 18 2 . 6 Hackware 3 | . . . . 4 7 6 Protection 1 | . . . . 3 3 . Energy Gun 4 | . . . . 10 15 4 Ballistic Gun 4 | . 28 . . . . 8 Ballistic Cannon 2 | . . 10 9 1 . . Launcher 1 | . . . . 4 . . Naked Turns . | . . . . . . . Heaviest Build 46 | 12 32 37 40 45 45 46 Greatest Support 84 | 20 20 40 43 84 60 62 Greatest Overweight (x) 3 | 2 1 1 2 3 . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 15 15 Most Carried 15 | 3 8 11 14 15 15 15 Average Carried 11 | 1 5 7 9 12 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 3 7 10 14 15 15 7 Class Distribution -------------------- 49% | Mutant 38% | Scavenger-Mutant 11% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Low Matter Collected 1936 | 180 120 152 636 420 30 398 Remotely . | . . . . . . . Salvage Created 3177 | . 196 109 657 1731 . 484 Parts 184 | . 13 8 37 104 . 22 Haulers Intercepted 5 | . 1 . 1 3 . . Recyclers Shooed 2 | . . . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 21 | . . . . . . 21 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Low Combat Hostiles Destroyed 62 | . 3 6 14 29 . 10 Guns 22 | . 3 . . 10 . 9 Cannons 20 | . . 6 14 . . . AOE 17 | . . . . 17 . . Classes Destroyed 14 | . 2 4 4 1 . 3 Worker 3 | . . 1 1 1 . . Builder 5 | . . 1 2 2 . . Hauler 5 | . 1 . 1 3 . . Recycler 2 | . . . 2 . . . Operator 2 | . . . 1 1 . . Watcher 2 | . . . . 2 . . Swarmer 5 | . . 3 . 2 . . Grunt 35 | . 3 2 7 19 . 4 Duelist 3 | . . . 2 1 . . Sentry 12 | . . 1 4 6 . 1 Specialist 2 | . . . . . . 2 Hunter 3 | . . . 1 1 . 1 Programmer 1 | . . . . . . 1 Behemoth 1 | . . . . . . 1 Best Kill Streak 8 | . 2 3 5 8 . 3 Combat Bots Only 7 | . 2 3 4 7 . 3 Max Kills in Single Turn 4 | . 1 1 2 4 . 2 Gunslinging . | . . . . . . . Exploded 4 | . . . . 4 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Sto Fac Low Damage Taken 6617 | . 214 489 1306 2294 29 2285 Core 1073 | . 99 112 243 269 23 327 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 228 | . . . . 228 . . Core Remaining (%) 59 | 100 60 72 . 6 . . Volleys Fired 239 | . 15 24 63 83 2 52 Largest 2 | . 2 1 1 2 2 2 Hottest 143 | . 40 60 60 116 116 143 Shots Fired 322 | . 30 24 63 109 4 92 Gun 210 | . 30 . . 94 4 82 Cannon 97 | . . 24 63 5 . 5 Launcher 10 | . . . . 10 . . Special 5 | . . . . . . 5 Kinetic 171 | . 30 24 63 5 . 49 Thermal 104 | . . . . 67 4 33 Explosive . | . . . . . . . Electromagnetic 42 | . . . . 37 . 5 Robot Hit Streak 18 | . 7 13 9 18 2 9 Robot Miss Streak 7 | . 2 3 2 4 1 7 Penetration Max 1 | . . . 1 . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 227 | . 23 18 48 74 3 61 Core Hits 136 | . 12 4 21 61 2 36 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | . . 6 4 3 . 1 Burn 3 | . . . . 3 . . Blast 10 | . . 6 4 . . . Corrupt 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8314 | . 176 1001 2760 3106 47 1224 Guns 2584 | . 176 . . 1235 47 1126 Cannons 4002 | . . 1001 2760 143 . 98 Explosions 1728 | . . . . 1728 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 4676 | . 176 1001 2760 143 . 596 Thermal 1683 | . . . . 1106 47 530 Explosive . | . . . . . . . Electromagnetic 1955 | . . . . 1857 . 98 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . 4 . 1 Average Corruption 2 | . . . . 3 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . 7 . . Message Errors 3 | . . . . 3 . . Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 2 | . . . . 2 . . Data Loss (minor) 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 279 | . . 156 95 28 . . Projectiles 251 | . . 156 95 . . . Explosions 28 | . . . . 28 . . Melee . | . . . . . . . Knockbacks 14 | . . 3 10 1 . . Impact . | . . . . . . . Kinetic 13 | . . 3 9 1 . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 230 | . . . . 230 . . Shots 10 | . . . . 10 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 377 | . 9 58 86 315 42 377 Average Temperature 70 | . 7 20 24 77 22 161 Received Heat Transfer 2100 | . 120 69 675 918 12 306 Effects 2 | . . . . . . 2 Shutdowns 1 | . . . . . . 1 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . 3 . . Combat Hostiles 2 | . . . . 2 . . Parts Fried 6 | . . . . 6 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . 2 . . Heat Transferred 3270 | . . . . 2089 111 1070 Parts Sabotaged . | . . . . . . . Parts Stolen 3 | . . . . . . 3 Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . 5 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Low Peak Influence 1307 | . 175 320 299 1307 607 . Initial 585 | . . 73 135 121 585 . Average 389 | . 86 170 200 674 571 . Maximum Alert Level 4 | . . 1 1 4 2 . Low Security (%) 36 | 100 100 61 42 11 . . Level 1 33 | . . 38 57 26 . . Level 2 8 | . . . . 9 100 . Level 3 16 | . . . . 41 . . Level 4 4 | . . . . 11 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 2 1 4 8 . . Investigation 2 | . . . 1 1 . . Extermination . | . . . . . . . Reinforcement 9 | . 2 1 3 3 . . Assault 1 | . . . . 1 . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Low Distress Signals 4 | . . 1 1 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 121 | . 12 16 31 46 1 15 Peak Tracking Total 11 | . 6 7 8 11 1 4 Tactical Retreats 9 | . 1 3 1 4 . . Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Low Traps Triggered 3 | . . . . 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Low Machines Disabled 14 | . . . 2 11 . 1 Max in Single Turn 2 | . . . 1 2 . 1 Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Low Machines Accessed 21 | . 4 1 5 9 2 . Terminals 16 | . 3 . 3 8 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 3 | . 1 1 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 47 | . 6 1 16 18 6 . Successful 30 | . 2 1 14 8 5 . Failed 17 | . 4 . 2 10 1 . Catastrophic 4 | . 1 . . 2 1 . Database Lockouts . | . . . . . . . Manual 8 | . 2 . . 2 1 3 Terminals 35 | . 5 . 8 16 6 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 5 | . 1 1 3 . . . Scanalyzers 5 | . . . 5 . . . Garrison Access . | . . . . . . . Terminal Hacks 20 | . 2 . 7 6 5 . Record 4 | . . . 2 1 1 . Prototype ID Bank 2 | . 1 . . 1 . . Open Door 3 | . . . . 3 . . Repair Station Index 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Locate Traps 1 | . . . 1 . . . Dispatch Records 2 | . . . . 1 1 . Recall Investigation 1 | . . . 1 . . . Hauler Manifests 2 | . . . 1 . 1 . Registered Prototypes 1 | . 1 . . . . . Zone Layout 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 3 | . . 1 2 . . . Report Inventory 2 | . . 1 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 5 | . . . 5 . . . Insert Component 3 | . . . 3 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 17 | . 4 . 5 6 2 . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 38 | . . . . 38 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . 10 . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . 2 . . Machine Destruction 2 | . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Sto Fac Low Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 6 2 Highest-Rated Group 173 | . . . . 173 96 32 Highest-Rated Ally 29 | . . . . 29 16 16 Total Orders 3 | . . . . 3 . . FOLLOW 1 | . . . . 1 . . GUARD 2 | . . . . 2 . . Ally Attacks 66 | . . . . 42 8 16 Total Damage 897 | . . . . 559 108 230 Kills 9 | . . . . 8 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . . . 3 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Low Turns Passed 4260 | 58 270 296 877 1092 135 1532 Spaces Moved 2557 | 39 147 176 467 581 85 1062 Core 8 | 8 . . . . . . Treads 199 | . . . . 199 . . Legs 2018 | 31 147 176 295 222 85 1062 Wheels 332 | . . . 172 160 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 105 95 120 120 Average Speed 131 | 121 140 122 140 137 120 125 Slowest Speed 270 | 150 190 190 190 250 120 270 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 30 30 56 76 3 84 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 4 Spaces Dug 2 | . . . 2 . . . Terrain Destroyed 42 | . . 11 23 8 . . Melee . | . . . . . . . Projectile 34 | . . 11 23 . . . AOE 8 | . . . . 8 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Low Total 3098 | 47 187 222 596 764 113 1169 Wait 138 | . 18 6 35 44 21 14 Move 2551 | 38 146 175 466 580 84 1062 Hop . | . . . . . . . Pick Up 59 | 3 4 7 15 14 2 14 Fast Attach 29 | 6 2 1 3 14 2 1 Attach 47 | . . 4 10 14 1 18 Detach 8 | . 1 2 1 4 . . Swap 1 | . . . . . . 1 Drop 26 | . 1 3 3 11 1 7 Fire 239 | . 15 24 63 83 2 52 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 15) 322 | -10/Materials | Build established: Mutant 329 | -10/Materials | Entered another Materials area 329 | -9/Materials | Evolved 2 slots: Propulsion x2 615 | -9/Materials | Discovered new exit (range 4) 625 | -9/Materials | Entered another Materials area 625 | -8/Materials | Evolved 2 slots: Utility x2 1294 | -8/Materials | Discovered new exit (range 12) 1483 | -8/Materials | Discovered new exit (range 18) 1502 | -8/Materials | Entered Storage 1667 | -8/Storage | Garrison activated, responded to threat 1747 | -8/Storage | Core integrity fell below 50% 1861 | -8/Storage | Garrison activated, responded to threat 1891 | -8/Storage | Repaired Hrd. Medium Armor Plating 1971 | -8/Storage | Garrison activated, responded to threat 2016 | -8/Storage | Destroyed 7 combat bots 2080 | -8/Storage | Lost 8 parts (2p2n3u1w) 2083 | -8/Storage | Core integrity fell below 20% 2143 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2474 | -8/Storage | Build established: Commander-Mutant 2588 | -8/Storage | Discovered new exit (range 5) 2594 | -8/Storage | Entered Factory 2594 | -7/Factory | Accompanied by 6 allies 2594 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2620 | -7/Factory | Discovered new exit (range 6) 2729 | -7/Factory | Entered Lower Caves 2729 | -7/Lower Caves | Accompanied by 2 allies 2845 | -7/Lower Caves | Spotted B-75 Beast 2895 | -7/Lower Caves | Destroyed B-75 Beast 2948 | -7/Lower Caves | Build established: Scavenger-Mutant 2967 | -7/Lower Caves | Encountered a Warlord checkpoint 3105 | -7/Lower Caves | Learned Factory emergency access door positions 3110 | -7/Lower Caves | Learned 12 Factory zone layouts 3763 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3937 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3943 | -7/Lower Caves | Learned Factory terminal intel 3947 | -7/Lower Caves | Found Prototype Special Weapon 3949 | -7/Lower Caves | Identified Molecular Deconstructor 4095 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 4134 | -7/Lower Caves | Lost 3 parts (1p2n) 4232 | -7/Lower Caves | Lost 11 parts (1p2n4u4w) 4234 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 4261 | -7/Lower Caves | Self-destructed Last Messages --------------- 04201_ Penetrated by Slug. 04201_ Titanium Leg destroyed. 04203_ H-66 Slayer destroyed. 04214_ Acquired 59 matter. 04217_ Acquired 51 matter. 04233_ Slug penetrates Wall. 04234_ X-62 Marksman: "CONFIRMED SUSPICIOUS DERELICT. COMMENCE PROTOTYPE CONTRABAND SEARCH." 04235_ Penetrated by Slug. 04238_ Acquired Great Maul. 04247_ Slug penetrates Wall. 04247_ Penetrated by Slug. 04250_ Slug penetrates Wall. 04253_ Penetrated by Slug. 04257_ H-66 Slayer heat damages Lgt. Fission Core. 04257_ Slug penetrates Wall. 04258_ H-66 Slayer heat damages Targeting Computer. 04259_ Slug penetrates Wall. 04261_ Overheating: Matter decay (-115). 04261_ Acquired 24 matter. 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Assault Cannon | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Dynamic Key GoHome() Please Form A Line Power Corrupts The More The Merrier Challenges ------------ None Game ------ Seed SchematicDamperTorch Manual? 0 Play Time 01:24:07 Cumulative 20.1 hours Start 2022.05.16 @ 22:48:20 End 2022.10.24 @ 19:54:05 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cbf70aa6-6834-4fbb-bec3-e99751060b50