Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.09 @ 03:44:15 Player: Darcyisverycute Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (152) 760 Value Destroyed (6402) 6402 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1733) 1733 TOTAL SCORE: 16475 Bonus ------- High Alert Combat Kills 453 Follower Combat Kills 80 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 114/300 Energy 350/350 System Corruption 28% Temperature Cool (0) Movement Walking (120) Location -2/Research Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (5) --- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (12) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (4) ------- Hypervelocity Mass Driver Guided Micro-nuke Launcher > --- INVENTORY (20) --- Light Antimatter Reactor Antigrav Array Antigrav Array Antigrav Array Antigrav Array Antigrav Array Small Battery (100) Experimental Matter Compressor (236) Advanced Weight Redist. System Advanced Target Analyzer Quantum Rifle Heavy Machine Gun Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Treads Advanced Medium Treads Advanced Medium Treads Improved Antigrav System > --- UTILITY ---------- Experimental Power Amplifier Experimental Power Amplifier Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Advanced Target Analyzer Quantum Capacitor Force Field > --- WEAPON ----------- Gamma Rifle Enhanced Quantum Rifle Hypervelocity Mass Driver Hypervelocity Mass Driver > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Quantum Reactor Improved Antigrav System Improved Antigrav System Improved Antigrav System Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Small Battery Advanced Weight Redist. System Advanced Target Analyzer Advanced Particle Charger Improved Weapon Cycler Advanced Weapon Cycler Nova Cannon Guided Micro-nuke Launcher Advanced Remote Datajack Plasma Cutter [Rating: 158] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Biomechanical Wings Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Biomechanical Wings Utility Hacking Suite Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Power Sword Energy Gun Enhanced Quantum Rifle Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Flail Slashing Weapon Power Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac DSF Fac Ext Fac Fac Gar Fac Upp Upp Res Res Slots Evolved 16 | . . 2 2 2 . 2 . 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 3 | . . 2 . . . . . . . . . . . 1 . Utility 10 | . . . 2 2 . 2 . 2 2 . . . . . . Weapon 2 | . . . . . . . . . . . . . . . 2 Parts Attached 294 | 7 6 32 23 4 2 24 9 32 6 3 25 12 2 3 104 Power 30 | 1 1 4 3 . . 1 1 2 . . 2 . . 1 14 Engine 9 | 1 1 4 2 . . . 1 . . . . . . . . Core 5 | . . . 1 . . 1 . 2 . . 1 . . . . Reactor 16 | . . . . . . . . . . . 1 . . 1 14 Propulsion 76 | 3 1 14 7 1 1 4 2 5 1 . 5 1 1 . 30 Treads 8 | . . 1 . . . . . . . . . 1 . . 6 Leg 17 | 1 1 7 2 . . . . . . . . . . . 6 Wheel 8 | 2 . 4 . . . . . . . . . . 1 . 1 Hover 16 | . . 1 . . . 1 . . . . . . . . 14 Flight 27 | . . 1 5 1 1 3 2 5 1 . 5 . . . 3 Utility 108 | 1 2 4 8 3 1 9 2 19 5 1 10 5 . 2 36 Device 54 | . . . 3 1 . 4 1 11 1 . 5 2 . 2 24 Storage 10 | 1 1 1 1 . . . . 1 1 . . 1 . . 3 Processor 15 | . . . 2 . 1 2 . 2 . . . 2 . . 6 Hackware 15 | . . . . 2 . 2 . 4 3 . 3 . . . 1 Protection 14 | . 1 3 2 . . 1 1 1 . 1 2 . . . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 80 | 2 2 10 5 . . 10 4 6 . 2 8 6 1 . 24 Energy Gun 16 | . . 1 2 . . 1 1 . . . . . . . 11 Energy Cannon 2 | . . . . . . . . . . . 1 . . . 1 Ballistic Gun 15 | 2 1 7 1 . . . . . . . . . . . 4 Ballistic Cannon 5 | . 1 . . . . . . . . . . . . . 4 Launcher 19 | . . 1 . . . 3 1 3 . 2 2 3 1 . 3 Special Weapon 5 | . . . . . . 1 1 3 . . . . . . . Impact Weapon 3 | . . 1 2 . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . 5 1 . . . 4 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . 1 2 . . . Unidentified Prototypes 11 | . . . . . . 3 . 3 . . . . . 1 4 Corrupted Parts 2 | . . . . . . . . . . . . 1 1 . . System Corruption 17 | . . . . . . . . . . . . 7 10 . . Parts Lost 134 | . 4 18 19 1 3 5 7 4 . 3 14 7 1 3 45 Power 18 | . 1 3 4 . . . 1 . . 1 1 . . . 7 Propulsion 43 | . 1 8 8 1 1 2 1 1 . . 4 . . 1 15 Utility 47 | . 1 1 4 . 1 1 4 3 . 2 9 6 1 1 13 Weapon 26 | . 1 6 3 . 1 2 1 . . . . 1 . 1 10 Highest Loss Streak 22 | . 2 8 11 1 3 4 2 2 . 3 12 15 1 2 22 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 87 86 78 82 81 74 82 91 87 82 77 30 33 31 72 Engine 2 | . 13 7 6 . . . 2 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 2 6 Treads 2 | . . 3 3 . . . . . . . . . 5 3 6 Leg 5 | . 6 18 13 . . . . . . . . . . . 4 Wheel 3 | . 17 10 4 . . . . . . . . . 4 4 . Hover 1 | . . 1 . . . 2 . . . . . . . . 4 Flight 6 | . . 5 3 21 21 10 21 19 10 10 13 . . . . Device 8 | . . . 8 11 13 9 4 15 16 8 4 4 5 4 17 Storage 5 | . 14 11 16 . . . . 1 1 5 5 5 . . 3 Processor 10 | . . . 1 15 16 21 20 17 13 10 10 10 5 4 16 Hackware 9 | . . . . 14 15 17 19 16 29 36 32 5 5 2 1 Protection 3 | . 6 6 6 3 . 2 5 2 . . 2 . . . . Energy Gun 1 | . . . 3 7 5 . 1 . . . . . . . 4 Ballistic Gun 5 | . 15 18 7 . . . . . . . . . . . 1 Ballistic Cannon 1 | . 12 1 . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . 3 4 5 5 5 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 135 | 11 22 32 49 9 7 16 18 30 25 28 41 22 14 32 135 Greatest Support 158 | 16 26 26 40 14 14 18 22 26 28 28 28 28 3 12 158 Greatest Overweight (x) 13 | 3 1 6 13 . . 1 5 4 . . 4 4 4 4 3 Average Overweight (x) . | . . 1 2 . . . . . . . . 1 . 1 . Largest Inventory Capacity 20 | 8 10 15 15 5 5 5 5 5 10 10 10 10 5 5 20 Average Capacity 10 | 7 9 13 14 5 5 5 5 5 6 10 10 8 5 5 15 Most Carried 20 | 5 10 15 15 5 5 5 5 5 10 10 10 10 4 5 20 Average Carried 9 | 3 7 12 13 4 4 4 4 4 5 9 9 7 3 4 12 Final Capacity 20 | 8 10 15 5 5 5 5 5 5 10 10 10 5 5 5 20 Final Carried 18 | 5 10 15 5 5 5 5 4 5 10 8 9 4 3 5 18 Class Distribution -------------------- 37% | Mutant 17% | Scavenger-Mutant 10% | Hacker-Scout 6% | Scavenger-Gunner 5% | Hacker-Ninja 4% | Hacker-Mutant 3% | Wizard-Mutant 3% | Hacker-Sprinter 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -7/DSF Hacker-Scout | -6/Factory Hacker-Mutant | -6/Extension Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Wizard-Scout | -4/Garrison Wizard-Sprinter | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Ext Fac Fac Gar Fac Upp Upp Res Res Matter Collected 4864 | 282 286 977 230 39 . 88 251 508 22 . 329 84 55 . 1713 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6304 | 100 282 1362 424 39 . 228 88 527 22 7 275 219 . . 2731 Parts 337 | 3 14 100 29 . . 4 4 25 3 1 16 5 . . 133 Haulers Intercepted 10 | . . 3 . 1 . 1 1 3 . . 1 . . . . Recyclers Shooed 6 | . . 3 . . . . . 2 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . 1 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac DSF Fac Ext Fac Fac Gar Fac Upp Upp Res Res Combat Hostiles Destroyed 109 | . 8 30 10 . . 1 . 2 . 2 5 5 . . 46 Melee 10 | . . 1 2 . . . . . . . 5 . . . 2 Guns 73 | . 4 27 7 . . . . . . . . . . . 35 Cannons 5 | . 4 1 . . . . . . . . . . . . . AOE 19 | . . 1 . . . 1 . 2 . 2 . 5 . . 8 Classes Destroyed 16 | 1 2 7 2 . . 1 . 1 . . . 1 . . 1 Worker 6 | . . 2 1 . . . . . . . . . . . 3 Builder 4 | . . . . . . . . 2 . . . . . . 2 Hauler 10 | . . 3 . 1 . 1 1 3 . . 1 . . . . Recycler 3 | 1 . . . . . 1 . 1 . . . . . . . Operator 11 | . 2 2 1 . . . . 3 1 . 2 . . . . Watcher 9 | . . 5 . . . . . 2 . . . . . . 2 Swarmer 30 | . . 7 3 . . . . . . 2 4 . . . 14 Saboteur 1 | . . . . . . . . . . . . . . . 1 Grunt 37 | . 8 14 2 . . . . . . . . 4 . . 9 Brawler 1 | . . 1 . . . . . . . . . . . . . Duelist 2 | . . 1 . . . . . . . . . . . . 1 Sentry 13 | . . 7 2 . . . . . . . . . . . 4 Specialist 2 | . . . 2 . . . . . . . . . . . . Hunter 4 | . . . 1 . . . . . . . . 1 . . 2 Programmer 19 | . . . . . . 1 . 2 . . 1 . . . 15 Samaritan 3 | . . . . . . . . . . . . 3 . . . Best Kill Streak 13 | 1 2 7 3 1 . 1 1 5 1 2 5 4 . . 13 Combat Bots Only 9 | . 2 4 3 . . 1 . 2 . 2 5 4 . . 9 Max Kills in Single Turn 5 | 1 1 2 2 1 . 1 1 3 1 1 1 2 . . 5 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . Exploded 3 | . . 1 . . . 1 . 1 . 1 . 2 . . 3 Melee 1 | . . 1 1 . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 -------- Run | Jun Mat Mat Mat Fac DSF Fac Ext Fac Fac Gar Fac Upp Upp Res Res Damage Taken 17994 | . 562 1982 1908 58 165 774 740 434 18 572 1539 903 8 153 8178 Core 4374 | . 104 208 531 29 36 548 177 98 . 159 574 413 . 29 1468 Absorbed by Shields 1032 | . . . 75 . . . 85 . . 32 . . . . 840 Redirected to Shielding 13 | . . 13 . . . . . . . . . . . . . Regen/Repaired (Parts) 126 | . . . . . . . . . . . 126 . . . . Core Remaining (%) 55 | 100 58 48 3 . 90 . 14 90 . . . . . 97 . Volleys Fired 442 | 3 48 127 52 . . 3 3 16 . 3 1 12 1 . 173 Largest 4 | 2 2 2 2 . . 1 1 1 . 1 1 1 1 . 4 Hottest 315 | 40 55 76 128 . . 43 65 43 . 52 52 52 52 . 315 Shots Fired 703 | 6 96 254 68 . . 3 3 16 . 3 1 12 1 . 240 Gun 596 | 6 49 241 68 . . . 1 . . . . . . . 231 Cannon 61 | . 47 11 . . . . . . . . . . . . 3 Launcher 38 | . . 2 . . . 3 . 10 . 3 1 12 1 . 6 Special 8 | . . . . . . . 2 6 . . . . . . . Kinetic 443 | 6 96 234 39 . . . . . . . . . . . 68 Thermal 217 | . . 18 29 . . . 1 6 . . . . . . 163 Explosive 38 | . . 2 . . . 3 . 10 . 3 1 12 1 . 6 Electromagnetic 3 | . . . . . . . . . . . . . . . 3 Robot Hit Streak 31 | 6 12 15 6 . . 3 1 5 . 1 1 3 . . 31 Robot Miss Streak 8 | . 4 8 2 . . 1 2 3 . 1 . 3 . . 5 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 5 | . . 2 1 . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . 1 Capacitor 117 | . . . . . . . . . . . . . . . 117 Shots Hit Robots 540 | 6 58 168 59 1 . 7 3 24 3 1 26 11 . . 173 Core Hits 264 | 2 26 66 18 . . 2 1 18 1 2 8 20 . . 100 Critical Kills 5 | . . 1 . . . . . . . . . . . . 4 Critical Parts Destroyed 7 | . . 1 1 . . . . . . . . . . . 5 Critical Strikes 23 | . 1 3 1 . . . . 1 . . 5 . . . 12 Burn 2 | . . 1 . . . . . . . . . . . . 1 Destroy 9 | . . . . . . . . . . . . . . . 9 Blast 1 | . 1 . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . 1 Smash 3 | . . 2 1 . . . . . . . . . . . . Sever 7 | . . . . . . . . 1 . . 5 . . . 1 Melee Attacks 163 | . . 5 13 1 . 24 4 27 7 9 53 5 . . 15 Impact 19 | . . 5 13 1 . . . . . . . . . . . Slashing 136 | . . . . . . 24 4 27 7 9 49 1 . . 15 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . 1 . 2 2 2 . . 6 5 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17690 | 61 686 2546 986 120 . 612 136 1705 154 311 1084 1703 19 8 7559 Guns 8681 | 61 230 2193 714 . . . . . . . . . . . 5483 Cannons 607 | . 456 134 . . . . . . . . . . . . 17 Explosions 5174 | . . 115 . . . 334 . 907 . 311 89 1620 . . 1798 Melee 3080 | . . 104 272 120 . 278 135 749 154 . 995 78 . . 195 Ramming 99 | . . . . . . . 1 . . . . 5 19 8 66 Kinetic 4559 | 61 686 2094 389 . . . . . . . . . . . 1329 Thermal 4990 | . . 233 325 . . 212 . 106 . . . . . . 4114 Explosive 4905 | . . 115 . . . 122 . 850 . 311 89 1620 . . 1798 Electromagnetic 57 | . . . . . . . . . . . . . . . 57 Impact 496 | . . 104 272 120 . . . . . . . . . . . Slashing 2584 | . . . . . . 278 135 749 154 . 995 78 . . 195 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 28 | . 2 . . . . . . 3 . . 3 11 25 . 28 Average Corruption 11 | . 2 . . . . . . 2 . . 2 3 23 . 18 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 106 | . 11 . . . . . . 7 . . 2 6 9 . 71 Message Errors 19 | . 1 . . . . . . 1 . . . 3 2 . 12 Matter Fused 20 | . 1 . . . . . . 1 . . 2 . 4 . 12 Heat Flow Errors 15 | . 1 . . . . . . 2 . . . 1 1 . 10 Energy Discharges 14 | . 6 . . . . . . . . . . . 2 . 6 Parts Rejected 2 | . . . . . . . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . . . . . . . . 2 Data Loss (minor) 16 | . 1 . . . . . . 3 . . . 1 . . 11 Data Loss (major) 2 | . 1 . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 . . . Misdirections 5 | . . . . . . . . . . . . . . . 5 Weapon Failures 9 | . . . . . . . . . . . . . . . 9 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1014 | . . 53 27 60 . 218 3 163 46 56 96 224 6 . 62 Projectiles . | . . . . . . . . . . . . . . . . Explosions 592 | . . 14 . . . 198 . 63 . 56 54 145 . . 62 Melee 422 | . . 39 27 60 . 20 3 100 46 . 42 79 6 . . Knockbacks 12 | . 7 . 2 . . . . . . . . . . 1 2 Impact 4 | . . . 2 . . . . . . . . . . 1 1 Kinetic 8 | . 7 . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 796 | . . 42 . . . 322 . 24 . 11 . 224 8 4 161 Shots 14 | . . 1 . . . 4 . 1 . 1 . 5 . . 2 Rammed 22 | . . . . . . . 1 . . . . 2 5 3 11 Targets Rammed 25 | . . . . . . . 1 . . . . 2 5 3 14 Kicked 3 | . . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 617 | . 184 128 230 . . 20 5 249 . 5 . 156 148 . 617 Average Temperature 87 | . 54 27 87 . . 12 5 107 . 5 . 40 82 . 216 Received Heat Transfer 2570 | . 321 654 228 . . 48 165 63 9 116 27 30 . 30 879 Effects 14 | . . . . . . . . . . . . . . . 14 Shutdowns 3 | . . . . . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . 3 Matter Decay 3 | . . . . . . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . . . . . . Impact Corruptions 9 | . . 1 2 2 . . . . . . . 1 3 . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Melted 17 | . . 1 1 . . . . . . . . . . . 15 Heat Transferred 6342 | . . 666 740 . . 150 . 161 . . . . . . 4625 Parts Sabotaged 1 | . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac DSF Fac Ext Fac Fac Gar Fac Upp Upp Res Res Peak Influence 986 | 5 198 439 243 42 29 364 526 446 95 322 227 . . 155 986 Initial 247 | . 3 39 103 6 29 . 147 247 . 66 168 . . . 87 Average 183 | 1 91 262 108 16 22 135 353 185 42 186 78 . . 31 257 Maximum Alert Level 3 | . . 2 1 . . 1 2 2 . 1 1 . . . 3 Low Security (%) 60 | 100 100 23 94 100 100 73 30 46 100 63 91 . . 100 50 Level 1 27 | . . 62 5 . . 26 15 52 . 36 8 . . . 19 Level 2 11 | . . 13 . . . . 54 1 . . . . . . 28 Level 3 . | . . . . . . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 2 5 4 . 1 9 1 8 1 . 5 . . 1 12 Investigation 21 | . 1 3 . . . 8 . 4 1 . 2 . . 1 1 Extermination 8 | . . . . . . 1 . 1 . . 1 . . . 5 Reinforcement 16 | . 1 2 4 . 1 . 1 3 . . 2 . . . 2 Assault 2 | . . . . . . . . . . . . . . . 2 Garrison 2 | . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 --------- Run | Jun Mat Mat Mat Fac DSF Fac Ext Fac Fac Gar Fac Upp Upp Res Res Distress Signals 14 | . . 3 2 . . 1 2 . . . 2 . . . 4 Communications Jammed 14 | . . . 14 . . . . . . . . . . . . Distress Signals 14 | . . . 14 . . . . . . . . . . . . Times Spotted 291 | . 17 42 21 . 3 23 26 15 3 8 38 7 . 8 80 Peak Tracking Total 17 | . 3 5 5 1 3 8 9 5 2 8 17 4 . 6 11 Tactical Retreats 42 | . 2 . 1 . . 4 6 3 2 2 5 2 . 3 12 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac DSF Fac Ext Fac Fac Gar Fac Upp Upp Res Res Traps Triggered 9 | . 1 1 1 . . 1 3 . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Ext Fac Fac Gar Fac Upp Upp Res Res Machines Disabled 21 | . . 2 1 . . 8 2 2 . 1 4 . . . 1 Max in Single Turn 8 | . . 2 1 . . 8 1 2 . 1 . . . . 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . 1 Garrison Relay 1 | . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 --------- Run | Jun Mat Mat Mat Fac DSF Fac Ext Fac Fac Gar Fac Upp Upp Res Res Machines Accessed 67 | . 3 12 2 4 . 13 3 13 5 . 9 . . 2 1 Terminals 41 | . 3 9 2 3 . 7 3 6 1 . 5 . . 1 1 Fabricators 9 | . . . . . . 4 . 3 1 . 1 . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Recycling Units 3 | . . 1 . . . . . 2 . . . . . . . Scanalyzers 10 | . . 2 . . . 2 . 1 2 . 2 . . 1 . Garrison Access 3 | . . . . 1 . . . 1 1 . . . . . . Total Hacks 217 | . 10 32 4 8 . 40 12 47 13 . 46 . . 3 2 Successful 123 | . 5 12 1 4 . 21 5 28 12 . 35 . . . . Failed 93 | . 5 20 3 4 . 19 7 19 1 . 10 . . 3 2 Catastrophic 17 | . 2 4 . 1 . 3 . 4 . . . . . 2 1 Database Lockouts 1 | . . . . . . . . . . . 1 . . . . Manual 73 | . 2 10 2 5 . 11 . 19 2 . 18 . . 2 2 Terminals 146 | . 10 24 4 7 . 21 12 30 3 . 31 . . 2 2 Fabricators 24 | . . . . . . 11 . 9 2 . 2 . . . . Repair Stations 5 | . . . . . . . . . . . 5 . . . . Recycling Units 6 | . . 1 . . . . . 5 . . . . . . . Scanalyzers 33 | . . 7 . . . 8 . 2 7 . 8 . . 1 . Garrison Access 3 | . . . . 1 . . . 1 1 . . . . . . Terminal Hacks 57 | . 5 7 1 3 . 6 5 9 2 . 19 . . . . Record 7 | . . 1 . 1 . . . . 2 . 3 . . . . Prototype ID Bank 8 | . 1 3 . . . 1 1 . . . 2 . . . . Open Door 2 | . . . . . . . 2 . . . . . . . . Open DSF 2 | . . . . 1 . 1 . . . . . . . . . Branch Access Points 3 | . . . . 1 . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . Unreport Threat 9 | . 1 1 1 . . . . 3 . . 3 . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . 1 . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . 1 . . . . Recall Investigation 2 | . . . . . . . . 1 . . 1 . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . Recall Reinforcements 2 | . . . . . . . . 1 . . 1 . . . . Recall Assault 1 | . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . Zone Layout 10 | . 1 2 . . . 2 1 2 . . 2 . . . . Fabricator Hacks 17 | . . . . . . 7 . 6 2 . 2 . . . . Load Schematic 9 | . . . . . . 4 . 3 1 . 1 . . . . Build 8 | . . . . . . 3 . 3 1 . 1 . . . . Repair Station Hacks 4 | . . . . . . . . . . . 4 . . . . Scan Component 2 | . . . . . . . . . . . 2 . . . . Repair 2 | . . . . . . . . . . . 2 . . . . Recycling Unit Hacks 5 | . . . . . . . . 5 . . . . . . . Report Inventory 3 | . . . . . . . . 3 . . . . . . . Retrieve Matter 2 | . . . . . . . . 2 . . . . . . . Scanalyzer 27 | . . 5 . . . 5 . 2 7 . 8 . . . . Insert Component 14 | . . 3 . . . 3 . 1 3 . 4 . . . . Analyze 13 | . . 2 . . . 2 . 1 4 . 4 . . . . Garrison Access Hacks 2 | . . . . . . . . 1 1 . . . . . . Unlock Access 1 | . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 11 | . . . . 1 . 3 . 5 . . 2 . . . . Terminals 11 | . . . . 1 . 3 . 5 . . 2 . . . . Track 1 | . . . . . . . . 1 . . . . . . . Assimilate 3 | . . . . . . 2 . 1 . . . . . . . Botnet 4 | . . . . 1 . 1 . 1 . . 1 . . . . Disrupt 1 | . . . . . . . . 1 . . . . . . . Operators 2 | . . . . . . . . 1 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . 1 . 1 . . . . Used 1 | . . . . . . . . . . . 1 . . . . Hacking Detections 58 | . 2 12 2 3 . 12 2 10 3 . 9 . . 2 1 Full Trace Events 19 | . 1 2 1 . . 7 . 4 1 . 2 . . 1 . Feedback Events 2 | . . . . . . . . 1 . . 1 . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . . . . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . . . . . Part Schematics Acquired 12 | . . 2 . . . 2 . 1 3 . 4 . . . . Parts Built 8 | . . . . . . 3 . 3 1 . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 384 | . . . . . . 145 . 71 73 . 95 . . . . Total Part Build Rating 32 | . . . . . . 9 . 15 3 . 5 . . . . Parts Repaired 2 | . . . . . . . . . . . 2 . . . . Time 56 | . . . . . . . . . . . 56 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . 2 . . . 3 . 1 3 . 4 . . . . Part Schematics Acquired 12 | . . 2 . . . 2 . 1 3 . 4 . . . . Parts Damaged 2 | . . . . . . . . 1 . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Ext Fac Fac Gar Fac Upp Upp Res Res Used RIF Installer 1 | . . . . . . . . . . 1 . . . . . Robots Hacked 6 | . . . . . . . . . . . 3 3 . . . Non-combat 6 | . . . . . . . . . . . 3 3 . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . . . . . . 4 3 . . . parse_system 4 | . . . . . . . . . . . 1 3 . . . no_distress 2 | . . . . . . . . . . . 2 . . . . find_fabricator 1 | . . . . . . . . . . . 1 . . . . Relay Couplers Released 7 | . . . . . . . . . . 5 1 . . . 1 Machine Destruction 7 | . . . . . . . . . . 5 1 . . . 1 Attached 1 | . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 -------- Run | Jun Mat Mat Mat Fac DSF Fac Ext Fac Fac Gar Fac Upp Upp Res Res Total Allies 17 | . . . . . . 1 2 2 . . 12 . . . . Largest Group 7 | . . . . . . 1 1 2 . . 7 . . . . Highest-Rated Group 272 | . . . . . . 10 159 92 . . 272 . . . . Highest-Rated Ally 159 | . . . . . . 10 159 46 . . 46 . . . . Total Orders 1 | . . . . . . 1 . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . Ally Attacks 113 | . . . . . . . 14 8 . . 91 . . . . Total Damage 2316 | . . . . . . . 463 163 . . 1690 . . . . Kills 8 | . . . . . . . 3 . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac DSF Fac Ext Fac Fac Gar Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 17 | . . . . . . . . . . . . . . 4 13 Traps 3 | . . . . . . . . . . . . . . . 3 Emergency Access 13 | . . . . . . . . . . . . . . 3 10 Exits 1 | . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Ext Fac Fac Gar Fac Upp Upp Res Res Turns Passed 9060 | 93 610 1748 516 127 51 864 280 910 196 107 776 464 179 230 1909 Spaces Moved 8804 | 66 389 874 226 232 109 1367 465 1677 357 176 1016 398 192 268 992 Core 1214 | 10 . 4 3 . . 395 1 1 . . 9 396 192 175 28 Treads 497 | . . 69 . . . . . . . . . 2 . . 426 Legs 440 | 1 . 176 36 . . . . . . . . . . . 227 Wheels 1286 | 55 389 625 124 . . . . . . . . . . 93 . Hover 311 | . . . . . . . . . . . . . . . 311 Flight 5056 | . . . 63 232 109 972 464 1676 357 176 1007 . . . . Fastest Speed 29 | 50 90 90 29 32 32 34 29 29 37 37 30 50 50 50 46 Average Speed 67 | 101 110 136 126 32 33 41 33 31 37 37 35 105 89 81 127 Slowest Speed 700 | 200 115 350 700 34 34 100 300 250 37 37 250 250 250 250 240 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . 2 . 3 4 13 5 . 1 4 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . Exploration Rate (%) 39 | 4 56 79 33 9 92 43 70 48 9 38 38 66 23 7 22 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . Known Exits Taken 9 | . . . 1 1 . 1 1 1 1 . 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . 1 . . . Scrap Searched 2 | . . . . . . . . . . . . 2 . . . Spaces Dug 153 | . . 2 . . . 16 . 9 4 29 23 29 29 . 12 Terrain Destroyed 648 | . . 16 . . . 113 . 72 4 67 34 194 29 . 119 Melee 70 | . . 2 . . . 16 . 9 4 5 23 . . . 11 Projectile 8 | . . . . . . . . . . . . . . . 8 AOE 570 | . . 14 . . . 97 . 63 . 62 11 194 29 . 100 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 --------- Run | Jun Mat Mat Mat Fac DSF Fac Ext Fac Fac Gar Fac Upp Upp Res Res Total 11090 | 83 482 1180 364 282 119 1625 566 1997 411 202 1361 436 199 277 1506 Wait 1073 | 2 29 101 47 38 8 182 93 204 25 . 244 1 . . 99 Move 8729 | 65 388 873 221 231 103 1358 441 1666 356 172 1008 397 191 267 992 Hop 28 | . . . 2 . 2 4 11 5 . 1 3 . . . . Pick Up 156 | 5 9 27 5 5 2 10 3 15 9 4 6 1 . 1 54 Fast Attach 148 | 6 1 10 6 1 2 13 3 19 4 . 15 5 1 3 59 Attach 114 | 1 4 16 15 2 . 9 2 7 2 3 9 7 1 . 36 Detach 55 | 1 1 1 . . . 9 . 6 2 2 8 4 . 2 19 Swap 32 | . 1 6 2 1 . 2 4 6 . . 1 . . . 9 Drop 122 | . 1 14 1 3 2 11 2 26 6 4 13 2 . 1 36 Fire 442 | 3 48 127 52 . . 3 3 16 . 3 1 12 1 . 173 Melee 163 | . . 5 13 1 . 24 4 27 7 9 53 5 . . 15 Ram 21 | . . . . . . . . . . . . 2 5 3 11 Kick 3 | . . . . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . 4 . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: Low x2 / DSF) -7/DSF -6/Factory (discovered 6 exits: *Fac x2 / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 1 exit: [*Qua]) History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 16) 94 | -11/Junkyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 704 | -10/Materials | Entered another Materials area 704 | -9/Materials | Evolved 2 slots: Propulsion x2 1045 | -9/Materials | Lost 8 parts (1p5n2w) 1331 | -9/Materials | Build established: Scavenger-Mutant 1562 | -9/Materials | Lost 3 parts (1p1n1w) 1757 | -9/Materials | Lost 6 parts (1p2n1u2w) 1851 | -9/Materials | Discovered new exit (range 13) 2296 | -9/Materials | Core integrity fell below 50% 2427 | -9/Materials | Discovered new exit (range 13) 2452 | -9/Materials | Entered another Materials area 2452 | -8/Materials | Evolved 2 slots: Utility x2 2806 | -8/Materials | Build established: Mutant 2837 | -8/Materials | Lost 4 parts (1p1n1u1w) 2868 | -8/Materials | Core integrity fell below 50% 2925 | -8/Materials | Core integrity fell below 20% 2957 | -8/Materials | Discovered new exit (range 10) 2968 | -8/Materials | Identified exit to Factory 2968 | -8/Materials | Entered Factory 2968 | -7/Factory | Evolved 2 slots: Utility x2 2974 | -7/Factory | Lost 11 parts (3p4n3u1w) 3054 | -7/Factory | Identified exit to Lower Caves 3065 | -7/Factory | Identified exit to DSF 3095 | -7/Factory | Entered DSF 3138 | -7/DSF | Additional patrols routed to DSF 3140 | -7/DSF | Discovered new exit (range 14) 3145 | -7/DSF | Identified exit to Factory 3146 | -7/DSF | Entered Factory 3146 | -6/Factory | Evolved 2 slots: Utility x2 3166 | -6/Factory | Lost 3 parts (1n1u1w) 3310 | -6/Factory | Spotted B-75 Beast 3354 | -6/Factory | Fabricated Hacking Suite (x1) 3598 | -6/Factory | Lost 4 parts (2n1u1w) 3786 | -6/Factory | Fabricated Hacking Suite? 3839 | -6/Factory | Core integrity fell below 50% 3932 | -6/Factory | Fabricated Hacking Suite? 3939 | -6/Factory | Discovered new exit (range 12) 3942 | -6/Factory | Identified exit to Factory 3981 | -6/Factory | Identified exit to Lower Caves 3981 | -6/Factory | Identified exit to Extension 3992 | -6/Factory | Discovered exit to Factory (range 10) 4010 | -6/Factory | Entered Extension 4063 | -6/Extension | Rescued a captive Derelict 4101 | -6/Extension | Rescued A7 4138 | -6/Extension | Spotted B-75 Beast 4145 | -6/Extension | Spotted B-75 Beast 4170 | -6/Extension | Core integrity fell below 20% 4208 | -6/Extension | Discovered new exit (range 22) 4208 | -6/Extension | Discovered exit to Factory (range 21) 4288 | -6/Extension | Disrupted transfer network 4290 | -6/Extension | Entered Factory 4290 | -5/Factory | Evolved 2 slots: Utility x2 4634 | -5/Factory | Fabricated X-72 Disruptor (x2) 4675 | -5/Factory | Fabricated Hacking Suite? 4825 | -5/Factory | Discovered new exit (range 13) 4849 | -5/Factory | Identified exit to Factory 4968 | -5/Factory | Fabricated Nuclear Pulse Array (x2) 5019 | -5/Factory | Found Hvy. Reflective Plating 5033 | -5/Factory | Discovered exit to Factory (range 21) 5200 | -5/Factory | Entered another Factory area 5200 | -4/Factory | Evolved 2 slots: Utility x2 5292 | -4/Factory | Fabricated Hacking Suite (x1) 5314 | -4/Factory | Build established: Hacker-Ninja 5395 | -4/Factory | Identified exit to Garrison 5396 | -4/Factory | Entered Garrison 5412 | -4/Garrison | Found Fusion Bomb Launcher 5414 | -4/Garrison | Found Fusion Bomb Launcher 5448 | -4/Garrison | Triggered checkpoint 5458 | -4/Garrison | Triggered checkpoint 5464 | -4/Garrison | Garrison Relay disabled 5472 | -4/Garrison | Installed Relay Interface Framework 5474 | -4/Garrison | Triggered checkpoint 5499 | -4/Garrison | Discovered new exit (range 12) 5503 | -4/Garrison | Identified exit to Factory 5503 | -4/Garrison | Entered Factory 5513 | -4/Factory | Central database locked down 5515 | -4/Factory | Found Quantum Capacitor 5522 | -4/Factory | Lost 3 parts (1p2u) 5619 | -4/Factory | Identified exit to Upper Caves 5655 | -4/Factory | Repaired Power Sword 5688 | -4/Factory | Repaired Field Propulsion Array 5935 | -4/Factory | Adv. System Shield fried by hacking feedback 6029 | -4/Factory | Fabricated Hvy. Reflective Plating (x1) 6076 | -4/Factory | Discovered new exit (range 5) 6077 | -4/Factory | Identified exit to Research 6265 | -4/Factory | Core integrity fell below 50% 6279 | -4/Factory | Entered Upper Caves 6322 | -4/Upper Caves | Crushed by falling debris 6353 | -4/Upper Caves | Lost 15 parts (1p4n10u) 6423 | -4/Upper Caves | Spotted B-86 Titan 6566 | -4/Upper Caves | Core integrity fell below 20% 6605 | -4/Upper Caves | Build established: Mutant 6711 | -4/Upper Caves | Discovered new exit (range 12) 6742 | -4/Upper Caves | System corruption reached 10% 6743 | -4/Upper Caves | Entered another Upper Caves area 6799 | -4/Upper Caves | Discovered exit to Research (range 16) 6905 | -4/Upper Caves | Learned Research stockpile data 6922 | -4/Upper Caves | Entered Research 6922 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6983 | -3/Research | Found Antimissile System 7041 | -3/Research | Identified exit to Research 7152 | -3/Research | Entered another Research area 7152 | -2/Research | Evolved 2 slots: Weapon x2 7253 | -2/Research | Discovered new exit (range 3) 7725 | -2/Research | System corruption reached 10% 7751 | -2/Research | Lost 4 parts (2n1u1w) 8090 | -2/Research | Spotted B-90 Cyclops 8121 | -2/Research | Garrison activated, responded to threat 8176 | -2/Research | Found Prototype Launcher 8176 | -2/Research | Identified Gui. Micro-nuke Launcher 8483 | -2/Research | Lost 22 parts (3p8n6u5w) 8521 | -2/Research | Spotted B-90 Cyclops 8522 | -2/Research | Core integrity fell below 50% 8554 | -2/Research | Lost 6 parts (2p2n2u) 8572 | -2/Research | Core integrity fell below 20% 8834 | -2/Research | Build established: Scavenger-Gunner 8902 | -2/Research | First assault squad dispatched 8917 | -2/Research | Lost 3 parts (1p2w) 9061 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 09052_ Critical hit (Burn: +37). 09053_ U-05 Engineer lays Concrete. 09053_ K-01 Serf collects debris. 09053_ U-05 Engineer builds a Wall. 09053_ Acquired 32 matter. 09054_ U-05 Engineer lays Concrete. 09055_ U-05 Engineer builds a Wall. 09056_ The unstable cave ceiling collapses. 09056_ Acquired Hvy. Machine Gun. 09056_ K-01 Serf collects debris. 09057_ U-05 Engineer lays Concrete. 09059_ The unstable cave ceiling collapses. 09059_ Adv. Variable Charge Gun destroyed. 09059_ U-05 Engineer builds a Wall. 09059_ U-05 Engineer lays Concrete. 09060_ Destroyed Adv. Heat Sink. 09060_ K-01 Serf destroyed. 09060_ K-01 Serf collects debris. 09060_ U-05 Engineer lays Concrete. 09061_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ??????????????????? | | ??????????????????????????###+###????????????????? | | ?????????????????????????? ?????????????????? | | #????????????????????????? #?????????????????? | | #####????????T"?????????? #?????????????????? | | [ #??????+ "" ????????? #?????????????????? | | |! #??????# ######### #?????????????????? | | ===#??????# # # #???? ?????????? | | == #???????# # # # #???????? | | #???????# # gg h ??????? | | ==#???????# # @ * g ??????? | | ###/########## =%= #k g ??????? | | == !*% * [* [ %= h ??????? | | ### # [ % ! ?????????? | | ??# * ?????????? | | ??# # *! !#????????? | | ??# """ # " %%!# ?????????? | | ??# """ ## # # ?????????? | | ??# """ ####?####### * ?????????? | | ??# #?????????? ??????????? | | ??# #?????????? u # """ ??????????? | | ??+ +?????????? # # """????????????? | | ??# ##########?????????? g? # ""?????????????? | | ??# ???????????????????? ? #?###?????????????? | | ??# ??????????????????? ? #?????????????????? | | ??# ??????????????????? ? #?????????????????? | | ??# ????????????????????= ? #?????????????????? | | ?? ???????????????????? ?? ???????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Energy Generation 77 Energy Capacity 590 Matter Stores 443 Matter Capacity 800 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 14 Power Amplification 80 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Resistance: TH 25 Core Shielding 20 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 18 Target Analysis 8 Core Analysis 6 Recoil Reduction 5 Particle Charging 25 Offensive Hacking 50 Defensive Hacking 24 Relay Coupler Types 1 Relay Coupler Value 24 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Lyr. Light Armor Plating | -6/Factory | Scanalyzed Gravmag System | -6/Factory | Scanalyzed Nuclear Pulse Array | -5/Factory | Scanalyzed Hvy. Reflective Plating | -4/Factory | Scanalyzed Energy Well | -4/Factory | Scanalyzed Impulse Thruster | -4/Factory | Scanalyzed Quantum Capacitor | -4/Factory | Scanalyzed Centrium Wheel | -4/Factory | Scanalyzed Hvy. Disruptor Cannon | -4/Factory | Scanalyzed Lrn. Missile Launcher | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory X-72 Disruptor | x2 | -5/Factory | Preloaded Hacking Suite | x1 | -5/Factory Nuclear Pulse Array | x2 | -5/Factory Hacking Suite | x1 | -4/Factory Hvy. Reflective Plating | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- More Power To You Prolific Hacker Total Silence Challenges ------------ None Game ------ Seed DiametricFocalDoublenader Manual? 0 Play Time 03:32:12 Cumulative 59.1 hours Start 2024.01.09 @ 00:03:10 End 2024.01.09 @ 03:44:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 15 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 46 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2f4bea8f-e047-4df3-b267-3812615fc70e