Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 21:30:39 Player: Niko Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (93) 465 Value Destroyed (2614) 2614 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (130) 130 TOTAL SCORE: 6449 Bonus ------- Follower Combat Kills 130 Cogmind --------- Core Integrity 0/700 Matter 229/300 Energy 100/100 System Corruption 1% Temperature Cool (2) Movement Flying (35) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- VTOL Module > --- UTILITY (4) ------ Hacking Suite > --- WEAPON (3) ------- Chainsword > --- INVENTORY (5) ---- Improved Signal Interpreter Microactuators Reaction Control System Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Hacking Suite Hacking Suite Drone Bay > --- WEAPON ----------- Guided EMP Blaster Remote Datajack > --- INVENTORY -------- Improved Flight Unit Machine Analyzer Sensor Array [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Weight Redist. System Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Slots Evolved 6 | . . 2 2 . 2 . . . Power . | . . . . . . . . . Propulsion 3 | . . 2 . . 1 . . . Utility 2 | . . . 1 . 1 . . . Weapon 1 | . . . 1 . . . . . Parts Attached 80 | 6 2 8 20 18 12 . 10 4 Power 11 | 1 . 1 4 2 2 . . 1 Engine 6 | 1 . 1 1 2 1 . . . Core 5 | . . . 3 . 1 . . 1 Reactor . | . . . . . . . . . Propulsion 23 | 2 . 4 5 6 1 . 2 3 Treads 5 | . . . 5 . . . . . Leg 7 | 2 . 4 . 1 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 11 | . . . . 5 1 . 2 3 Utility 23 | 1 2 1 4 4 6 . 5 . Device 10 | . . . . 1 5 . 4 . Storage 2 | 1 1 . . . . . . . Processor 1 | . . . . . 1 . . . Hackware 3 | . . . 1 1 . . 1 . Protection 7 | . 1 1 3 2 . . . . Artifact . | . . . . . . . . . Weapon 23 | 2 . 2 7 6 3 . 3 . Energy Gun 1 | . . . . . 1 . . . Energy Cannon 2 | . . . 1 1 . . . . Ballistic Gun 9 | 2 . 2 3 2 . . . . Ballistic Cannon 2 | . . . 2 . . . . . Launcher 3 | . . . 1 2 . . . . Special Weapon 2 | . . . . 1 . . 1 . Impact Weapon 2 | . . . . . 1 . 1 . Slashing Weapon 2 | . . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . Parts Lost 49 | . 1 5 8 19 2 . 2 12 Power 8 | . . 1 3 2 . . . 2 Propulsion 16 | . 1 1 1 7 1 . . 5 Utility 13 | . . 1 2 4 1 . 2 3 Weapon 12 | . . 2 2 6 . . . 2 Highest Loss Streak 8 | . 1 4 3 5 1 . 1 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 97 98 90 71 78 76 74 59 Engine 7 | . 14 10 3 4 5 . . . Core 1 | . . . 2 . 1 7 7 5 Treads 8 | . . . 27 4 . . . . Leg 13 | . 26 42 3 5 . . . . Flight 4 | . . . . 10 21 15 15 17 Device 2 | . . . . 1 14 15 12 10 Storage 8 | . 14 11 9 5 . . . . Hackware 5 | . . . 9 12 7 7 7 7 Protection 8 | . 13 11 8 4 . . . . Energy Cannon 2 | . . . 3 7 . . . . Ballistic Gun 15 | . 28 21 14 7 . . . . Ballistic Cannon 1 | . . . 5 2 . . . . Launcher 1 | . . . 2 2 . . . . Impact Weapon 1 | . . . . . 6 7 7 6 Slashing Weapon 1 | . . . . . 4 7 7 7 Naked Turns . | . . . . . . . . . Heaviest Build 103 | 13 91 91 103 100 19 16 17 17 Greatest Support 83 | 20 20 40 83 83 21 16 20 20 Greatest Overweight (x) 31 | 1 9 2 2 31 . . 1 2 Average Overweight (x) . | . 4 2 1 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 5 5 5 5 Average Capacity 20 | 7 24 25 25 17 5 5 5 5 Most Carried 25 | 6 12 11 25 25 5 5 5 5 Average Carried 10 | 2 9 8 13 15 4 5 4 3 Final Capacity 25 | 8 25 25 25 5 5 5 5 5 Final Carried 25 | 1 12 10 25 5 5 5 4 3 Class Distribution -------------------- 56% | Mutant 22% | Tank 7% | Scavenger-Tank 3% | Hacker-Mutant 3% | Hacker-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Matter Collected 2079 | 206 243 178 773 500 110 . 46 23 Remotely . | . . . . . . . . . Salvage Created 3115 | . 200 503 1137 725 300 . 186 64 Parts 200 | . 25 48 67 28 13 . 13 6 Haulers Intercepted 5 | . . . 2 1 . . 2 . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 11 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Combat Hostiles Destroyed 73 | . 9 19 25 13 3 . 1 3 Melee 6 | . . . . . 2 . 1 3 Guns 48 | . 9 19 15 5 . . . . Cannons 14 | . . . 9 5 . . . . AOE 2 | . . . 1 1 . . . . Classes Destroyed 13 | . 3 . 6 3 . . 1 . Worker 3 | . . . 1 . 2 . . . Builder 1 | . . . . 1 . . . . Hauler 5 | . . . 2 1 . . 2 . Recycler 3 | . . . 2 1 . . . . Operator 4 | . 1 . 1 . 1 . 1 . Watcher 4 | . . . . 1 2 . 1 . Swarmer 27 | . 6 11 7 . . . . 3 Grunt 34 | . 3 8 11 10 2 . . . Brawler 1 | . . . 1 . . . . . Duelist 1 | . . . . 1 . . . . Sentry 7 | . . . 5 2 . . . . Hunter 2 | . . . 1 . 1 . . . Programmer 1 | . . . . . . . 1 . Best Kill Streak 9 | . 3 9 7 2 4 . 2 1 Combat Bots Only 9 | . 3 9 6 2 2 . 1 1 Max Kills in Single Turn 1 | . 1 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 1 . . . . Melee 1 | . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Hostile Shots Fired 704 | . 62 104 182 174 23 . 41 118 Missed 232 | . 10 27 54 63 9 . 22 47 Damage Taken 6420 | . 482 721 1728 1808 256 . 230 1195 Core 1276 | . 52 91 96 333 49 . 46 609 Absorbed by Shields 60 | . . . . 60 . . . . Redirected to Shielding 4 | . . . 4 . . . . . Regen/Repaired (Parts) 39 | . . . . . . . 39 . Core Remaining (%) 69 | 100 79 77 . 22 . . . . Volleys Fired 256 | . 38 45 93 72 3 . 1 4 Largest 3 | . 2 2 3 3 1 . 1 1 Hottest 147 | . 40 40 147 135 65 . 5 5 Shots Fired 518 | . 76 89 198 147 3 . 1 4 Gun 375 | . 76 89 126 81 3 . . . Cannon 124 | . . . 70 54 . . . . Launcher 7 | . . . 2 5 . . . . Special 12 | . . . . 7 . . 1 4 Kinetic 452 | . 76 89 185 102 . . . . Thermal 47 | . . . 11 33 3 . . . Explosive 3 | . . . . 3 . . . . Electromagnetic 4 | . . . 2 2 . . . . Robot Hit Streak 15 | . 7 9 15 13 1 . 1 5 Robot Miss Streak 6 | . 6 5 5 3 1 . . . Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 2 5 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 366 | . 41 54 124 103 18 . 7 19 Core Hits 166 | . 20 33 60 39 6 . 4 4 Critical Kills 5 | . . . 1 2 1 . 1 . Critical Parts Destroyed 2 | . . . . 1 1 . . . Critical Strikes 14 | . . . 2 4 6 . 1 1 Meltdown 2 | . . . . 2 . . . . Destroy 2 | . . . 1 1 . . . . Blast 2 | . . . 1 1 . . . . Smash 3 | . . . . . 2 . 1 . Sever 5 | . . . . . 4 . . 1 Melee Attacks 52 | . . . . . 20 . 9 23 Impact 8 | . . . . . 3 . 5 . Slashing 44 | . . . . . 17 . 4 23 Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . . . 5 . 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . . Damage Inflicted 6831 | . 452 507 2299 1728 898 . 394 553 Guns 2695 | . 451 507 1104 617 16 . . . Cannons 1994 | . . . 1061 933 . . . . Explosions 289 | . . . 111 178 . . . . Melee 1829 | . . . . . 882 . 394 553 Ramming 24 | . 1 . 23 . . . . . Kinetic 3931 | . 451 507 1934 1039 . . . . Thermal 758 | . . . 231 511 16 . . . Explosive 101 | . . . . 101 . . . . Electromagnetic 188 | . . . 111 77 . . . . Impact 442 | . . . . . 209 . 233 . Slashing 1387 | . . . . . 673 . 161 553 Piercing . | . . . . . . . . . Highest Corruption 6 | . 2 . . . 1 6 6 1 Average Corruption 2 | . 2 . . . 1 3 5 1 Corruption Purged 5 | . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . Effects 37 | . 19 . . . 1 1 13 3 Message Errors 8 | . 5 . . . 1 . 2 . Matter Fused 8 | . 3 . . . . . 3 2 Heat Flow Errors 5 | . 4 . . . . 1 . . Energy Discharges 5 | . 2 . . . . . 2 1 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . 4 . Data Loss (major) 5 | . 5 . . . . . . . Alerts 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 280 | . . . 2 12 215 . 41 10 Projectiles 4 | . . . . 4 . . . . Explosions 10 | . . . 2 8 . . . . Melee 266 | . . . . . 215 . 41 10 Knockbacks 10 | . . . 8 2 . . . . Impact . | . . . . . . . . . Kinetic 9 | . . . 7 2 . . . . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 111 | . . . . 111 . . . . Shots 5 | . . . . 5 . . . . Rammed 1 | . . . 1 . . . . . Targets Rammed 2 | . 1 . 1 . . . . . Kicked 1 | . 1 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 449 | . 273 12 392 449 17 90 . . Average Temperature 76 | . 46 7 75 107 11 51 . . Received Heat Transfer 2217 | . 96 171 702 858 24 . 108 258 Effects 1 | . . . . 1 . . . . Short Circuit 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions 5 | . . . . . 3 . 2 . Robots Melted 2 | . . . . 2 . . . . Combat Hostiles 2 | . . . . 2 . . . . Parts Melted 2 | . . . . 2 . . . . Heat Transferred 1412 | . . . 450 925 37 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Peak Influence 500 | . 100 241 390 461 248 101 500 . Initial 128 | . . . 82 128 84 86 70 . Average 127 | . 31 116 159 163 147 91 294 . Maximum Alert Level 2 | . . 1 1 2 1 . 2 . Low Security (%) 78 | 100 100 86 67 76 78 100 23 . Level 1 18 | . . 13 32 17 21 . 44 . Level 2 3 | . . . . 6 . . 31 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 30 | . 2 . 8 7 4 . 9 . Investigation 14 | . 1 . 2 2 2 . 7 . Extermination 1 | . . . . . . . 1 . Reinforcement 9 | . 1 . 3 2 2 . 1 . Assault 2 | . . . . 2 . . . . Garrison 4 | . . . 3 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Distress Signals 12 | . 1 1 5 5 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 199 | . 20 22 40 56 14 4 21 22 Peak Tracking Total 15 | . 4 7 6 15 6 4 6 9 Tactical Retreats 28 | . . 1 1 11 1 . 8 6 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Traps Triggered 11 | . 2 . 1 5 3 . . . Indirectly 1 | . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . Reused 1 | . . . . . . . 1 . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Machines Disabled 4 | . . . 2 2 . . . . Max in Single Turn 1 | . . . 1 1 . . . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Machines Accessed 24 | . 2 2 3 6 2 . 9 . Terminals 16 | . 1 2 2 5 2 . 4 . Fabricators 2 | . . . . . . . 2 . Repair Stations 1 | . . . . . . . 1 . Recycling Units 3 | . 1 . 1 . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 74 | . 5 8 10 16 7 . 28 . Successful 36 | . 3 5 6 7 4 . 11 . Failed 38 | . 2 3 4 9 3 . 17 . Catastrophic 8 | . . . 1 3 . . 4 . Database Lockouts . | . . . . . . . . . Manual 24 | . 4 4 1 10 . . 5 . Terminals 53 | . 4 8 8 11 7 . 15 . Fabricators 5 | . . . . . . . 5 . Repair Stations 2 | . . . . . . . 2 . Recycling Units 6 | . 1 . 2 . . . 3 . Scanalyzers . | . . . . . . . . . Garrison Access 8 | . . . . 5 . . 3 . Terminal Hacks 22 | . 2 4 4 5 4 . 3 . Record 4 | . . . 1 . 3 . . . Part Schematic 1 | . . . . . . . 1 . Prototype ID Bank 4 | . 2 2 . . . . . . Open Door 2 | . . . . 2 . . . . Open DSF 1 | . . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . Unreport Threat 2 | . . . . 2 . . . . Reprogram Traps 2 | . . . . . . . 2 . Dispatch Records 1 | . . 1 . . . . . . Reinforcement Status 1 | . . . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . . . Registered Components 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . 2 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks 4 | . 1 . 1 . . . 2 . Retrieve Components 4 | . 1 . 1 . . . 2 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 4 | . . . . 2 . . 2 . Seal Access 1 | . . . . 1 . . . . Coupler Status 3 | . . . . 1 . . 2 . Unauthorized Hacks 2 | . . 1 1 . . . . . Terminals 2 | . . 1 1 . . . . . Botnet 2 | . . 1 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 19 | . 1 2 3 3 2 . 8 . Full Trace Events 12 | . 1 . 1 1 2 . 7 . Feedback Events 1 | . . . . . . . 1 . Hackware Fried 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built 1 | . . . . . . . 1 . Authchips . | . . . . . . . . . Time 47 | . . . . . . . 47 . Total Part Build Rating 5 | . . . . . . . 5 . Parts Repaired 1 | . . . . . . . 1 . Time 51 | . . . . . . . 51 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 19 | . 9 . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked 5 | . . . . 2 . . 1 2 Non-combat 3 | . . . . 2 . . 1 . Combat 2 | . . . . . . . . 2 Robot Hacks Applied 6 | . . . . 3 . . 1 2 parse_system 5 | . . . . 2 . . 1 2 no_distress 1 | . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Total Allies 3 | . . . . 2 . 1 . . Largest Group 2 | . . . . 2 . 1 . . Highest-Rated Group 62 | . . . . 62 . 31 . . Highest-Rated Ally 31 | . . . . 31 . 31 . . Total Orders . | . . . . . . . . . Ally Attacks 25 | . . . . 19 . 6 . . Total Damage 397 | . . . . 290 . 107 . . Kills 4 | . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches 2 | . . . . 2 . . . . Drone Recoveries 2 | . . . . 2 . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Turns Passed 6347 | 48 1673 702 1663 1267 245 25 430 294 Spaces Moved 3921 | 39 370 218 534 863 490 68 820 519 Core 79 | 19 . . . 60 . . . . Treads 561 | . . . 476 85 . . . . Legs 674 | 20 370 218 58 8 . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2607 | . . . . 710 490 68 820 519 Fastest Speed 29 | 50 120 260 245 29 34 37 32 30 Average Speed 130 | 93 416 260 247 108 34 37 36 43 Slowest Speed 1600 | 120 750 260 260 1600 37 37 105 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 25 | . . . . 15 1 . 6 3 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 3 52 20 47 90 15 74 31 53 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . . . . . . . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 39 | . . . 8 31 . . . . Melee . | . . . . . . . . . Projectile 10 | . . . 8 2 . . . . AOE 29 | . . . . 29 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Total 4603 | 50 433 280 700 1063 534 67 927 549 Wait 175 | . 9 4 13 64 . . 85 . Move 3867 | 38 369 217 533 835 488 67 807 513 Hop 22 | . . . . 12 1 . 6 3 Pick Up 82 | 6 13 6 30 13 8 . 4 2 Fast Attach 16 | 1 . . 1 5 2 . 6 1 Attach 61 | 5 1 8 19 13 8 . 4 3 Detach . | . . . . . . . . . Swap 3 | . 1 . . . 2 . . . Drop 32 | . 1 . 10 11 4 . 6 . Fire 256 | . 38 45 93 72 3 . 1 4 Melee 49 | . . . . . 18 . 8 23 Ram . | . . . . . . . . . Kick 1 | . 1 . . . . . . . Crush 1 | . . . 1 . . . . . Escape Stasis 38 | . . . . 38 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 1519 | -10/Materials | Discovered new exit (range 8) 1722 | -10/Materials | Entered another Materials area 1722 | -9/Materials | Evolved 2 slots: Propulsion x2 2038 | -9/Materials | Lost 4 parts (1p1n1u1w) 2067 | -9/Materials | Destroyed 9 combat bots 2344 | -9/Materials | Identified exit to Mines 2375 | -9/Materials | Discovered new exit (range 4) 2424 | -9/Materials | Entered another Materials area 2424 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2897 | -8/Materials | Build established: Tank 3469 | -8/Materials | Discovered new exit (range 15) 3510 | -8/Materials | Garrison activated, responded to threat 3767 | -8/Materials | Lost 3 parts (1u2w) 3863 | -8/Materials | Discovered new exit (range 8) 4087 | -8/Materials | Entered Storage 4150 | -8/Storage | Lost 3 parts (2n1u) 4609 | -8/Storage | Lost 3 parts (1p1n1u) 4766 | -8/Storage | Core integrity fell below 50% 4932 | -8/Storage | Lost 3 parts (1n1u1w) 5036 | -8/Storage | Met a pair of Derelict thieves 5084 | -8/Storage | Garrison activated, responded to threat 5348 | -8/Storage | Discovered new exit (range 15) 5354 | -8/Storage | Entered Factory 5354 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5385 | -7/Factory | Lost 5 parts (2n1u2w) 5599 | -7/Factory | Sucked down chute 5599 | -7/Factory | Entered Waste 5600 | -7/Waste | Met a frightened Derelict 5602 | -7/Waste | Spotted C-40 Crusher 5603 | -7/Waste | Spotted C-40 Crusher 5612 | -7/Waste | Spotted C-40 Crusher 5614 | -7/Waste | EMP discharged 5614 | -7/Waste | Spotted C-40 Crusher 5617 | -7/Waste | Spotted C-40 Crusher 5617 | -7/Waste | Spotted C-40 Crusher 5621 | -7/Waste | Discovered new exit (range 10) 5624 | -7/Waste | Entered Factory 5667 | -7/Factory | Build established: Mutant 5838 | -7/Factory | Repaired Imp. Flight Unit 5880 | -7/Factory | Hacking Suite fried by hacking feedback 5946 | -7/Factory | Discovered new exit (range 16) 6032 | -7/Factory | Fabricated Cloaking Device (x1) 6050 | -7/Factory | Discovered new exit (range 13) 6054 | -7/Factory | Entered Lower Caves 6056 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6142 | -7/Lower Caves | Ambushed by wild Derelicts 6236 | -7/Lower Caves | Lost 8 parts (1p3n3u1w) 6282 | -7/Lower Caves | Core integrity fell below 50% 6305 | -7/Lower Caves | Core integrity fell below 20% 6333 | -7/Lower Caves | Lost 4 parts (1p2n1w) 6347 | -7/Lower Caves | Learned Factory emergency access door positions 6348 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Slug penetrates Abandoned Machinery. System corrupted: Matter fused (-5). Mic. Nuclear Core destroyed. Weight Redist. System destroyed. VTOL Module destroyed. Mic. Nuclear Core destroyed. Destroyed VTOL Module. S-27 Virus destroyed. Acquired VTOL Module. S-27 Virus destroyed. Lgt. Nuclear Core fries itself beyond repair. Autogun fries itself beyond repair. VTOL Module fries itself beyond repair. Imp. Flight Unit destroyed. Power Maul destroyed. Lgt. Nuclear Core fries itself beyond repair. System corrupted: Matter fused (-10). S-27 Virus destroyed. Acquired derelict log, extracted data. Data stored: Factory emergency access points. Map ----- +----------------------------------------------------+ | ???# % ### #?????????## #### ####?? | | ???# ###### #?## ##????????# ## ###??? | | ???# ## ##??????##??## ##????##### #### | | ???##?# #????????????## ###### ## | | ??????# ##????????????# # | | ??????# #????????????# ######## | | ?????## ######??????## ##?????# | | ?????# ## #?????## ##??????# | | ?????## ##???## #??????## | | ??????##### #??## ##????## | | ??????????### #?## % ######## #????# | | ???????????## ### ## ##??????## ##???### | | ??????????## ## ### ##???###??# ####??# | | ??????????# ##### #????# ##?# ##?# | | ?????????# ##?## ####?# #?# #?## | | ?????????# ###### #?# ### #####??# | | ?????????## ### ##?# ##??????? | | ??????????## ## ######### ##???????? | | ???????????### ### #????????? | | ?????????????###?# # #????????? | | ?????????????????## ## ##### #????????? | | ??????????????????### #?# #???## #????????? | | ????????????????????##??# #????## #????????? | | ????????????????????????# ##????# ####????????? | | ????????????????????????# ###??# ##???????????? | | ????????????????????????#@ #??####????????????? | | ????????????????????????# #??????????????????? | | ???????????????????????? #??????????????????? | | ??????????????????????? ##??????????????????? | | ?????????????????????? ##???????????????????? | | ?????????????????????? ####????????????????????? | | ????????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????### ????????????????????????? | | ????????????????????## ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????##s?????????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 150 Core Shielding 20 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Cloaking Device | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cloaking Device | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Cya! Just What I Needed Challenges ------------ None Game ------ Seed LightningZhirovExpander Manual? 0 Play Time 01:08:35 Cumulative 13.9 hours Start 2024.04.04 @ 15:59:39 End 2024.04.04 @ 21:30:39 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aec24eb3-5b8d-48ac-8214-2c3dad9e4f50