Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.20 @ 23:33:21 Player: skye Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1028) 1028 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4053 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 18/300 Energy 44/125 System Corruption 2% Temperature Critical (593) Movement Rolling (140) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Armored Treads Wheel > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Advanced Assault Cannon > --- INVENTORY (15) --- Ion Engine Cesium-ion Thruster Trap Scanner Improved Signal Interpreter Hacking Suite Small Laser Latent Energy Streamer Heavy Particle Cannon Heavy Particle Cannon Light Assault Rifle Light Assault Rifle Mini Grenade Launcher Mining Laser Makeshift Spear Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Trap Scanner Hardened Medium Armor Plating Insulated Plating > --- WEAPON ----------- Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Wheel Cesium-ion Thruster Improved Heat Sink Sensor Array Improved Signal Interpreter Hacking Suite Small Laser Latent Energy Streamer Heavy Particle Cannon Light Assault Rifle Light Assault Rifle Advanced Assault Cannon Mini Grenade Launcher Mining Laser Makeshift Spear [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 42 | 2 7 1 . 3 29 Power 9 | . 2 . . . 7 Engine 6 | . 2 . . . 4 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 10 | 2 1 . . 1 6 Treads 8 | 2 1 . . 1 4 Leg . | . . . . . . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 7 | . 2 . . . 5 Device 3 | . . . . . 3 Storage 1 | . 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . 1 . . . 2 Artifact . | . . . . . . Weapon 16 | . 2 1 . 2 11 Energy Gun 2 | . 1 . . . 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 7 | . 1 . . 2 4 Ballistic Cannon 2 | . . . . . 2 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . 1 . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . 3 . . 2 15 Power 7 | . 1 . . . 6 Propulsion 6 | . . . . 1 5 Utility 3 | . . . . 1 2 Weapon 4 | . 2 . . . 2 Highest Loss Streak 5 | . 1 . . 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 87 100 100 95 64 Engine 11 | . 12 14 14 14 7 Treads 23 | . 28 28 28 27 16 Device 1 | . . . . . 4 Storage 12 | . 14 14 14 14 9 Protection 8 | . 9 14 14 9 4 Energy Gun 3 | . 10 3 . . . Energy Cannon 1 | . . . . . 4 Ballistic Gun 10 | . 12 14 14 14 5 Piercing Weapon 5 | . . 10 14 14 2 Peak Build Rating 27 | 6 8 11 12 12 27 Average Rating 11 | 5 6 10 11 11 16 On Entrance 9 | 6 6 8 11 12 11 Naked Turns . | . . . . . . Heaviest Build 50 | 12 28 29 29 29 50 Greatest Support 60 | 40 40 40 40 40 60 Greatest Overweight (x) 4 | . . . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 8 8 15 15 15 15 Most Carried 15 | 8 9 10 11 13 15 Average Carried 11 | 6 7 9 10 12 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 14 | 6 9 10 11 13 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 818 | 200 118 . . 107 393 Remotely . | . . . . . . Salvage Created 1027 | . 170 . . 138 719 Parts 77 | . 22 . . 10 45 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 32 | . 8 . . 5 19 Guns 17 | . 8 . . 5 4 Cannons 6 | . . . . . 6 AOE 9 | . . . . . 9 Classes Destroyed 8 | . 3 . . . 5 Worker 2 | . . . . . 2 Hauler 1 | . . . . . 1 Recycler 1 | . . . . . 1 Operator 1 | . 1 . . . . Swarmer 13 | . 6 . . 3 4 Grunt 13 | . 2 . . 2 9 Sentry 5 | . . . . . 5 Hunter 1 | . . . . . 1 Best Kill Streak 6 | . 3 . . 3 6 Combat Bots Only 5 | . 3 . . 3 5 Max Kills in Single Turn 2 | . 2 . . 1 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 283 | . 57 . . 57 169 Missed 82 | . 18 . . 16 48 Damage Taken 2883 | . 427 . . 452 2004 Core 699 | . 39 . . 108 552 Absorbed by Shields . | . . . . . . Redirected to Shielding 51 | . 20 . . 31 . Core Remaining (%) 70 | 100 . . . 41 . Volleys Fired 226 | . 62 . . 49 115 Largest 2 | . 2 . . 1 2 Hottest 98 | . 60 . . 20 98 Shots Fired 245 | . 68 . . 49 128 Gun 172 | . 68 . . 49 55 Cannon 64 | . . . . . 64 Launcher 9 | . . . . . 9 Special . | . . . . . . Kinetic 175 | . 50 . . 49 76 Thermal 55 | . 12 . . . 43 Explosive 9 | . . . . . 9 Electromagnetic 6 | . 6 . . . . Robot Hit Streak 10 | . 9 . . 9 10 Robot Miss Streak 5 | . 5 . . 4 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 150 | . 45 . . 29 76 Core Hits 62 | . 14 . . 11 37 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Blast 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2975 | . 554 . . 231 2190 Guns 1158 | . 534 . . 231 393 Cannons 942 | . . . . . 942 Explosions 855 | . . . . . 855 Melee . | . . . . . . Ramming 20 | . 20 . . . . Kinetic 1449 | . 403 . . 231 815 Thermal 589 | . 69 . . . 520 Explosive 855 | . . . . . 855 Electromagnetic 62 | . 62 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . . 8 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 40 | . . . . . 40 Projectiles 9 | . . . . . 9 Explosions 31 | . . . . . 31 Melee . | . . . . . . Knockbacks 10 | . . . . . 10 Impact . | . . . . . . Kinetic 10 | . . . . . 10 Secondary . | . . . . . . Self-Inflicted Damage 94 | . . . . . 94 Shots 5 | . . . . . 5 Rammed 4 | . 4 . . . . Targets Rammed 4 | . 4 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 897 | . 36 . . 9 897 Average Temperature 160 | . 19 . . 7 177 Received Heat Transfer 1125 | . 174 . . 204 747 Effects 24 | . . . . . 24 Shutdowns 8 | . . . . . 8 Energy Bleed 5 | . . . . . 5 Matter Decay 2 | . . . . . 2 Short Circuit 3 | . . . . . 3 Damage (minor) 1 | . . . . . 1 Damage (major) 3 | . . . . . 3 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1112 | . 150 . . . 962 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 381 | . 270 52 . 145 381 Initial 56 | . . 46 . . 56 Average 137 | . 123 49 . 95 191 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 76 | 100 89 100 . 100 51 Level 1 23 | . 10 . . . 48 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 . . . 5 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 5 | . 2 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 34 . . 8 31 Peak Tracking Total 7 | . 7 . . 3 5 Tactical Retreats 15 | . 12 . . 2 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 4 | . 1 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 9 | . 3 1 1 . 4 Terminals 7 | . 3 1 . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 23 | . 10 1 1 . 11 Successful 16 | . 7 1 1 . 7 Failed 7 | . 3 . . . 4 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 16 | . 7 1 1 . 7 Terminals 21 | . 10 1 . . 10 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 8 | . 4 1 1 . 2 Prototype ID Bank 2 | . 1 . . . 1 Branch Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Recall Reinforcements 1 | . 1 . . . . Hauler Manifests 1 | . . . . . 1 Zone Layout 1 | . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 7 | . 3 . . . 4 Terminals 7 | . 3 . . . 4 Assimilate 1 | . . . . . 1 Botnet 6 | . 3 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 1 . . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 48 | . . 48 48 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2945 | 10 864 386 347 267 1071 Spaces Moved 1447 | 6 433 230 217 92 469 Core . | . . . . . . Treads 1324 | 1 433 230 217 92 351 Legs 5 | 5 . . . . . Wheels 118 | . . . . . 118 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 110 | 120 160 160 160 160 110 Average Speed 159 | 126 160 160 160 160 157 Slowest Speed 245 | 160 160 160 160 160 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 2 59 68 61 17 40 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 18 | . . . . . 18 Terrain Destroyed 95 | . . . . . 95 Melee . | . . . . . . Projectile 22 | . . . . . 22 AOE 73 | . . . . . 73 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1855 | 9 538 248 217 172 671 Wait 103 | . 18 17 . 28 40 Move 1442 | 5 432 229 216 91 469 Hop . | . . . . . . Pick Up 23 | . 8 1 1 1 12 Fast Attach 13 | . 3 . . . 10 Attach 12 | 2 1 . . 1 8 Detach 2 | 2 . . . . . Swap 17 | . 3 1 . 2 11 Drop 13 | . 7 . . . 6 Fire 226 | . 62 . . 49 115 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . 4 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 11 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 408 | -10/Materials | Identified exit to Mines 493 | -10/Materials | Discovered new exit (range 10) 875 | -10/Materials | Entered Mines 924 | -10/Mines | Met a Derelict bent on vengeance 967 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1098 | -10/Mines | Learned Materials terminal intel 1135 | -10/Mines | Discovered new exit (range 5) 1212 | -10/Mines | Discovered new exit (range 15) 1230 | -10/Mines | Assembled infested the area 1253 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1255 | -10/Mines | Discovered new exit (range 5) 1261 | -10/Mines | Entered Exiles 1261 | -10/Exiles | Accompanied by 2 allies 1291 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1300 | -10/Exiles | Met 8R-AWN 1327 | -10/Exiles | Met EX-HEX 1378 | -10/Exiles | Met EX-BIN 1401 | -10/Exiles | Aligned with FarCom system 1402 | -10/Exiles | Given EX-Vault access code 1449 | -10/Exiles | Opened EX-Vault 1458 | -10/Exiles | Found Latent Energy Streamer 1491 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1534 | -10/Exiles | Met EX-DEC 1592 | -10/Exiles | Discovered new exit (range 12) 1608 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1608 | -10/Exiles | Entered Mines 1807 | -9/Mines | Core integrity fell below 50% 1866 | -9/Mines | Discovered new exit (range 7) 1875 | -9/Mines | Entered Materials 1875 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1876 | -8/Materials | Loaded intel: 12 terminal locations 2238 | -8/Materials | Lost 5 parts (2p3n) 2416 | -8/Materials | Core integrity fell below 50% 2944 | -8/Materials | Core integrity fell below 20% 2947 | -8/Materials | Core destroyed Last Messages --------------- Overheating: Energy bleed (-9). U-05 Engineer builds a Wall. Overheating: Energy bleed (-22). Power failure, Lgt. Nuclear Core shutdown. Hvy. Particle Cannon broken. Overheating: Short circuit. Lgt. Nuclear Core destroyed. Power failure, Lgt. Ion Engine shutdown. Overheating: Energy bleed (-18). Lgt. Treads destroyed. Overheating: Hrd. Medium Armor Plating damaged (-73). Overheating: Matter decay (-6). Overheating: Lgt. Ion Engine damaged (-9). Overheating: Core damaged (-66). Insulated Plating destroyed. Power failure, Lgt. Ion Engine shutdown. Imp. Heat Sink broken. Overheating: Short circuit. Overheating: Core damaged (-88). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????????T????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????????"?????????? | | ??????????????????????????????????""????????? | | ?????????????????????????????????? ????????? | | ????????????????????????????w????? ????????? | | ???????????????????????????#+#????#/????????? | | ???????????????????????????# #????# ?######## | | ???????????????????????????# #????# ?# | | ??????????????????????????## ###### ## """ | | ??????????????????????????# # """ | | ??????????????????????????# + """ | | ??????????????????????????# # | | ????????##########????????+ ######+# """ | | ????????# T ] #????????# # # """ | | ????????# ########## # # """ | | ????????# !! # o # # | | ????????# !!! #! @ # #+###### | | ???????##! !! %+= + # #????? | | ???????# ! # # # #????? | | ???????##[ # ## # #????? | | ???????##[ # ## # #????? | | ????????# # ## # #????? | | ????????######+### ###### ## # #????? | | ?????????????# #?# #????# ## # #????? | | ?????????????# #?# g #????# ## # #????? | | ?????????????# #?#= ##???# ## # #????? | | ?????????????# #?#%[ #"#???+######### #????? | | ?????????????# #?#k # ?????????### ##???? | | ????????????? ? #?! ??????### #!###??? | | ?????????????###### # ? ????## # # ##?? | | ??????????????????# + ?? ??####### # #?? | | ??????????????????# #? ?? #?# % # ##?? | | ??????????????????# #? ??? "?# ! # ### | | ????????????????T?? #??#???### = ##### | | ??????????????????? #??????# = ! / | | ????????????T?????? #??????# #+####### | | ??????????????????? ????????# # = [## | | ?????????????????????????????# # ##! | | ?????????????????????????????# #] """## | | ???????????????????????####### # """## | | ???????????????????????# # # """## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentSalvagingSource Manual? 0 Play Time 00:31:15 Cumulative 51.7 hours Start 2024.11.20 @ 23:12:12 End 2024.11.20 @ 23:33:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 20 Adventurer 44 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f34944b3-82d6-48c5-894b-68704f00bd54