Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.28 @ 00:21:37 Player: Kite Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (34) 6800 Robots Destroyed (460) 2300 Value Destroyed (16309) 16309 Prototype IDs (56) 1120 Alien Tech Used (2) 400 Bonus (17455) 17455 TOTAL SCORE: 48384 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4321 Follower Combat Kills 7446 Awakened Behemoth Slayer 1000 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 516 MAIN.C Attacked Proxy Base 500 Used Core Reset Matrix 3000 Friendly Fire -1928 Cogmind --------- Core Integrity 0/1450 Matter 229/300 Energy 36/100 System Corruption 15% Temperature Cool (9) Movement Rolling (230) Ox7 Location -2/Quarantine Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- High-density Centrium Wheel > --- UTILITY (13) ----- Cargo Storage Unit Advanced ECM Suite Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (30) --- Micro Antimatter Reactor Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel Experimental Matter Compressor (500) Microactuators Microactuators Light Regenerative Plating AEGIS Remote Shield Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield Authchip [Propulsion] Subatomic Replicator Point Singularity Launcher Core Stripper Ionic Axe Faulty Nanosword Nanosword Vortex Lance (40) Vortex Lance (40) CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Cargo Storage Unit Advanced Signal Interpreter Advanced Launcher Guidance Computer Core Analyzer Advanced Phase Shifter Centrium Medium Armor Plating Light Regenerative Plating Light Regenerative Plating Graphene Brace AEGIS Remote Shield Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Ionic Axe Ionic Axe > --- INVENTORY -------- Light Quantum Reactor Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel Zionite Biocell Experimental Matter Compressor Advanced Sensor Array Microactuators Microactuators Advanced Transmission Jammer Improved Remote Force Field Hacking Suite Improved Hacking Suite Improved System Shield Authchip [Propulsion] Drone Bay Subatomic Replicator Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Heavy Missile Launcher Ionic Axe Vortex Lance Vortex Lance CR-A16's Behemoth Slayer [Rating: 185] Favorites ----------- Power Enhanced Nuclear Core Engine Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Armored Wheel Treads Light Treads Leg Experimental Myomer Leg Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility Light Regenerative Plating Device Remote Force Field Storage Humpback Processor Improved Melee Analysis Suite Hackware Improved Hacking Suite Protection Light Regenerative Plating Weapon Ionic Axe Energy Gun 01-MTF's Shockpuncher Energy Cannon Vortex Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mass Driver Launcher EMP Blaster Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Ionic Axe Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Slots Evolved 16 | . . . 2 . . . 2 . 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . Power 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 11 | . . . 1 . . . 2 . 2 . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 339 | 6 2 1 19 5 1 4 37 22 27 1 13 6 . 7 10 8 . 3 . 22 37 5 4 12 4 22 12 1 5 1 16 6 7 13 Power 38 | 1 1 . 2 1 . . 3 5 1 . 2 1 . . . 3 . 1 . 3 2 . 1 1 . . . . . . 2 1 3 4 Engine 18 | 1 1 . 2 1 . . 2 3 1 . 1 . . . . 3 . . . 1 1 . . . . . . . . . 1 . . . Core 7 | . . . . . . . 1 2 . . 1 1 . . . . . . . . . . 1 . . . . . . . 1 . . . Reactor 13 | . . . . . . . . . . . . . . . . . . 1 . 2 1 . . 1 . . . . . . . 1 3 4 Propulsion 85 | 2 . . 8 1 . 3 13 7 7 . 3 2 . 1 . . . . . 5 5 2 1 2 2 11 4 . 1 . 2 1 . 2 Treads 15 | 2 . . 1 1 . . 6 1 1 . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . Leg 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 . . . . . . . . . Wheel 64 | . . . 7 . . 3 7 6 6 . 2 . . 1 . . . . . 5 5 . 1 . . 11 4 . 1 . 2 1 . 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 148 | 1 1 1 6 2 1 . 10 5 17 1 6 . . . 7 3 . 2 . 11 21 3 1 5 1 11 6 1 3 . 12 2 4 4 Device 66 | . 1 . 2 1 . . . 3 7 1 3 . . . 2 2 . 1 . 3 16 2 1 1 . 6 3 . 3 . 2 2 2 2 Storage 12 | 1 . 1 1 . 1 . 2 1 . . . . . . . . . . . 1 1 . . 1 . 1 . . . . 1 . . . Processor 22 | . . . . 1 . . 1 . 4 . 1 . . . 1 . . . . 1 2 1 . 1 . 3 1 . . . 4 . 1 . Hackware 16 | . . . . . . . 1 . 1 . 1 . . . 3 1 . . . 2 1 . . 1 . 1 . . . . 4 . . . Protection 32 | . . . 3 . . . 6 1 5 . 1 . . . 1 . . 1 . 4 1 . . 1 1 . 2 1 . . 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 . . 3 1 . 1 11 5 2 . 2 3 . 6 3 2 . . . 3 9 . 1 4 1 . 2 . 1 1 . 2 . 3 Energy Gun 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 2 . . Ballistic Gun 7 | 2 . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Cannon 6 | . . . . . . . . . . . . . . 2 . 1 . . . . 3 . . . . . . . . . . . . . Launcher 17 | . . . 1 . . . 4 1 . . 1 2 . . . 1 . . . . 2 . . . . . 2 . . . . . . 3 Special Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . . 5 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . . . 2 2 . . . . . 3 2 . . . . 1 3 . 1 1 . . . . 1 . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 1 . . . 3 5 . . 2 . . . . 1 . 2 . 2 1 . 1 7 . 1 . 1 . . . 3 3 2 Corrupted Parts 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 2 System Corruption 10 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 7 Parts Lost 88 | . . . 6 1 . 1 3 4 8 . 1 1 . . . . . . . 9 9 1 7 . 1 3 . . . 1 1 . . 31 Power 11 | . . . . . . . . . 1 . . . . . . . . . . 2 1 . 2 . . . . . . . . . . 5 Propulsion 30 | . . . 3 . . . 2 3 4 . 1 1 . . . . . . . 3 2 1 2 . . 1 . . . . . . . 7 Utility 38 | . . . 3 . . . 1 1 3 . . . . . . . . . . 3 5 . 2 . 1 2 . . . 1 1 . . 15 Weapon 9 | . . . . 1 . 1 . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . 4 Highest Loss Streak 26 | . . . 2 1 . 1 1 1 4 . 1 1 . . . . . . . 8 4 1 7 . 1 1 . . . 1 1 . . 26 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Average Backups 28 | 1 6 8 20 24 23 28 32 32 32 31 32 32 32 32 33 33 34 33 34 26 23 24 22 23 23 24 24 25 24 25 26 29 29 29 Power . | . 1 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 5 | 1 3 4 8 9 8 9 8 3 2 2 3 4 4 4 4 4 4 4 4 2 2 3 2 2 2 5 8 7 6 6 7 7 8 9 Utility 13 | . . 1 4 8 10 13 14 19 21 21 20 18 19 18 18 18 19 19 21 15 11 11 10 9 7 5 5 8 9 10 10 12 13 11 Weapon 8 | . 1 2 5 6 5 5 8 7 7 7 7 8 8 8 9 10 11 10 9 8 9 9 8 10 14 12 10 10 8 8 8 8 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 96 | . . . 7 2 . . 20 4 4 . 5 1 . 4 1 1 . . . 13 8 . . 2 . 1 5 . . . 1 1 1 15 Power 9 | . . . 2 . . . 1 3 . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 Propulsion 15 | . . . 3 . . . 4 . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . 5 Utility 43 | . . . . 1 . . 7 1 3 . 3 1 . 1 1 1 . . . 6 6 . . 2 . 1 1 . . . 1 1 1 5 Weapon 27 | . . . 2 1 . . 8 . . . 2 . . 3 . . . . . 3 1 . . . . . 4 . . . . . . 3 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 85 100 95 93 90 88 88 89 86 83 85 90 92 91 84 84 86 86 86 90 97 99 92 91 87 91 95 95 94 94 87 89 89 86 Engine 4 | . 14 14 11 11 11 11 7 2 6 7 6 . . . . 6 13 11 6 3 7 5 2 . . . . . . . 1 . . . Core 1 | . . . . . . . 1 6 . . . 7 7 7 7 4 . . . . . . 2 2 . . . . . . 1 2 . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 6 7 2 5 2 2 5 5 5 5 5 5 4 5 12 11 Treads 5 | . 28 28 5 26 33 31 10 6 . . . 4 7 6 . . . . . . . . 2 . . . . . . . . . . . Wheel 15 | . . . 27 6 . 1 16 19 18 15 16 15 15 15 14 13 13 13 13 15 16 12 11 12 6 21 25 25 25 25 19 22 20 19 Device 9 | . . 14 8 11 2 . . . 8 6 4 5 7 7 4 11 13 13 13 9 20 17 14 13 15 17 25 20 20 20 11 13 7 12 Storage 7 | . 14 14 11 11 10 11 9 10 7 7 7 8 7 7 7 6 6 6 6 7 5 5 6 8 5 6 6 10 10 10 5 4 4 4 Processor 14 | . . . . 7 11 11 17 18 18 25 25 30 30 29 20 13 13 13 13 8 6 10 11 8 5 9 10 10 10 9 12 9 11 11 Hackware 4 | . . . . . . . . . . . 2 . . . 7 13 13 13 13 15 10 11 11 8 5 8 . . . . 6 13 12 6 Protection 6 | . . . 9 . . . 8 7 8 4 3 . . . 4 . . . . 7 11 10 11 12 16 11 12 15 13 15 13 8 11 9 Ballistic Gun 3 | . 28 28 21 19 22 22 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Launcher 2 | . . . . . . . . 1 . . . 13 15 13 . 1 . . . . . . 1 . . . 1 . . 2 3 4 4 2 Impact Weapon 2 | . . . . . . . 8 8 6 7 6 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 7 7 7 7 7 1 . . 5 1 . . . 7 3 10 8 10 10 8 8 10 10 5 3 . 4 5 Peak Build Rating 185 | 6 9 9 20 24 24 24 38 48 60 53 61 52 48 54 68 75 76 81 80 84 92 96 94 118 122 139 143 149 150 150 157 171 176 185 Average Rating 67 | 4 6 9 17 21 22 23 32 44 50 52 51 48 48 49 62 71 75 76 80 73 85 93 86 105 118 120 141 148 148 147 148 154 172 164 On Entrance 76 | . 6 9 9 18 24 23 24 37 44 53 52 50 48 48 54 68 73 76 80 80 74 89 92 85 113 122 139 143 149 150 145 156 154 173 Avg Prop Armor Cover (%) 7 | . . . 9 12 . . 7 8 7 . 10 8 10 9 7 . . . . . . 3 5 6 1 1 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 417 | 13 13 27 102 96 214 214 228 294 417 223 415 219 217 231 231 242 243 245 240 246 153 138 138 164 164 173 157 162 162 163 238 239 251 251 Greatest Support 95 | 40 40 40 40 60 60 60 63 38 44 44 44 24 24 36 40 40 40 40 40 40 36 32 48 50 95 95 80 80 80 80 80 84 80 80 Greatest Overweight (x) 22 | . . . 4 3 3 10 22 21 10 5 9 9 9 9 9 6 6 6 5 8 5 11 6 7 7 7 2 2 2 2 3 2 3 9 Average Overweight (x) 4 | . . . 2 1 2 3 10 8 5 4 6 8 9 8 5 5 6 5 5 3 3 5 3 4 2 1 1 1 1 1 2 2 2 2 Largest Inventory Capacity 35 | 8 8 15 25 25 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 25 25 25 25 25 25 25 25 25 25 30 30 30 30 Average Capacity 30 | 6 8 13 24 25 32 35 35 34 35 35 35 35 35 35 35 35 35 35 35 28 25 25 25 25 25 25 25 25 25 25 28 30 30 30 Most Carried 35 | 4 8 8 25 25 30 33 35 35 35 35 35 35 35 35 35 35 35 35 35 35 25 25 25 25 25 25 25 25 25 25 30 30 30 30 Average Carried 29 | 1 6 8 20 24 25 30 34 34 34 33 34 34 35 34 34 34 35 34 35 27 24 24 23 24 24 24 24 25 24 24 26 29 29 29 Final Capacity 35 | 8 8 15 25 25 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 Final Carried 35 | 4 8 8 25 25 30 33 35 35 35 33 35 35 35 35 33 35 35 35 35 25 25 25 22 25 25 24 25 25 25 25 30 30 30 27 Class Distribution -------------------- 31% | Hauler-Mutant 24% | Hauler-Gladiator 11% | Mutant 6% | Commander-Gladiator 5% | Hacker-Gladiator 5% | Commander-Mutant 5% | Gladiator 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Gladiator | -8/Materials Hauler-Gladiator | -8/Storage Hauler-Gladiator | -7/Factory Hauler-Gladiator | -7/Waste Hauler-Gladiator | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Commander-Gladiator | -5/Proximity Caves Commander-Mutant | -5/Factory Scavenger-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Warlord Gladiator | -4/Proximity Caves Hacker-Gladiator | -4/Factory Commander-Gladiator | -4/Extension Commander-Gladiator | -4/Cetus Commander-Gladiator | -4/Archives Commander-Mutant | -4/Hub_04(d) Hauler-Mutant | -3/Research Hacker-Mutant | -3/Testing Generator-Mutant | -2/Research Generator-Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Matter Collected 11556 | 252 117 30 991 314 38 237 753 671 406 . 182 344 36 161 178 289 28 78 . 553 1282 239 311 512 317 789 478 32 90 72 217 766 130 663 Remotely 168 | . . . . . . . . . . . . . . . . . . . . . . . 20 . . 148 . . . . . . . . Salvage Created 20968 | . 207 11 1209 151 . 354 1892 2435 1547 . 292 304 . . 86 179 110 28 . 1475 1058 509 645 248 459 1767 1688 . 168 279 233 59 32 3543 Parts 987 | . 21 3 94 5 . 27 85 113 82 . 17 9 . . 2 9 4 3 . 59 43 17 29 13 24 74 73 . 12 21 23 6 2 117 Haulers Intercepted 27 | . . . 4 . . . 5 5 2 . 1 . . . . 1 . . . . 3 . . . . 1 4 . . . . . . 1 Recyclers Shooed 8 | . . . . . . . . 1 . . 1 . . . . . . . . 3 1 . . . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 146 | . . . . . . . . . . . . 2 . 4 39 . 9 5 . 43 . 9 14 . 21 . . . . . . . . . Prevented 146 | . . . . . . . . . . . . 6 . . 63 . 2 3 . 63 . 5 4 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Combat Hostiles Destroyed 284 | . 6 . 32 3 . 9 38 25 16 . 5 7 . . 2 1 2 2 . 14 14 8 7 5 12 15 17 . . . 3 3 . 38 Melee 73 | . . . . . . . 16 12 14 . 2 . . . . . . . . . 1 5 2 . 4 6 6 . . . . . . 5 Guns 48 | . 6 . 25 3 . 9 1 1 . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . Cannons 12 | . . . . . . . . . . . . . . . . 1 . . . 1 8 . . . . 2 . . . . . . . . AOE 99 | . . . 7 . . . 12 7 . . . 7 . . 2 . 1 2 . 7 4 1 2 5 7 3 8 . . . 3 3 . 18 Classes Destroyed 22 | . 3 1 6 . . 1 3 1 2 . . . . . . . . . . . . . . . 2 . 1 . . 1 . . . 1 Worker 43 | . 1 . 3 2 . 1 7 12 4 . . . . . . 1 . . . . 2 . . . . 2 1 . . 2 3 . . 2 Builder 32 | . . . 1 . . 1 6 7 3 . . . . . . . . . . 2 2 . . . . 3 1 . . 2 2 . . 2 Tunneler 8 | . . 1 . . . 2 2 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 27 | . . . 4 . . . 5 5 2 . 1 . . . . 1 . . . . 3 . . . . 1 4 . . . . . . 1 Recycler 31 | . . . 2 . . . 1 11 8 . . . . . . . . . . 2 . . . . . 3 1 . . . . . . 3 Mechanic 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . Operator 13 | . . . 1 . . . 1 . . . 2 . . . . 1 . . . . . . . . . . . . 5 . 1 . 1 1 Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Watcher 11 | . . . 1 . . . 2 2 1 . 1 . . . . . . . . . . . . . . 2 . . . . . . . 2 Swarmer 58 | . 3 . 13 . . 3 8 5 3 . . 4 . . . . . 2 . 2 . 1 . 1 5 . 3 . . . 2 3 . . Grunt 112 | . 3 . 13 3 . 5 19 11 4 . 5 3 . . 2 1 1 . . 2 5 3 . . . 5 6 . . . 1 . . 20 Brawler 10 | . . . . . . 1 2 . 1 . . . . . . . . . . 1 . . . 2 . . 1 . . . . . . 2 Duelist 9 | . . . . . . . 1 1 . . . . . . . . 1 . . 2 1 . . 1 . . . . . . . . . 2 Protector 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 Sentry 33 | . . . 6 . . . 6 7 3 . . . . . . . . . . 4 1 1 . . . 3 2 . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Specialist 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 17 | . . . . . . . 2 . . . . . . . . . . . . 3 2 1 2 . 2 4 . . . . . . . 1 Programmer 27 | . . . . . . . . . 4 . . . . . . . . . . . 5 2 1 . 2 3 3 . . . . . . 7 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Thug 5 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . 2 . . . . Savage 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 19 | . 3 1 10 3 . 4 6 9 4 . 2 4 . . 2 2 2 2 . 4 4 3 3 6 5 5 10 . 5 2 4 3 1 19 Combat Bots Only 16 | . 3 . 8 3 . 3 4 5 4 . 2 4 . . 2 1 2 2 . 4 4 3 3 5 5 4 9 . . . 2 3 . 16 Max Kills in Single Turn 4 | . 1 1 4 1 . 2 2 3 1 . 1 2 . . 2 2 1 2 . 2 2 1 1 3 4 2 2 . 1 4 3 3 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 . . . 2 3 . . . 2 . . 2 . 1 2 . 2 2 1 1 3 4 2 2 . . . 1 3 . 3 Melee 1 | . . . . . . . 1 1 1 . 1 . . . . . . . . . 1 1 1 . 1 1 1 . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 01-MTF (-8/Storage) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Hostile Shots Fired 1907 | . 20 . 125 13 . 32 177 99 254 . 28 25 . . 13 . 1 6 . 99 93 45 74 . 88 95 56 . . 4 7 29 8 516 Missed 565 | . 11 . 28 2 . 8 45 29 79 . 6 9 . . 8 . . 2 . 32 27 13 15 . 20 28 15 . . 1 2 11 2 172 Hits 1342 | . 9 . 97 11 . 24 132 70 175 . 22 16 . . 5 . 1 4 . 67 66 32 59 . 68 67 41 . . 3 5 18 6 344 Melee 31 | . . . . . . 1 6 1 8 . . . . . . . . . . . . . . . . . . . . . . . . 15 Projectile 1311 | . 9 . 97 11 . 23 126 69 167 . 22 16 . . 5 . 1 4 . 67 66 32 59 . 68 67 41 . . 3 5 18 6 329 AOE 4 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Critical Strikes 72 | . . . 2 . . 2 6 3 8 . 1 . . . . . . . . 3 9 . 2 . 5 3 1 . . 1 1 1 . 24 Actively Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 18 Damage Taken 22077 | . 150 . 1175 133 . 335 1980 934 2018 . 315 284 . . 110 11 31 42 . 1431 1604 342 1004 . 869 802 861 74 73 78 170 259 73 6919 Core 3184 | . 32 . 172 24 . 44 210 132 253 . 31 18 . . . 11 6 12 . 209 113 16 90 . 134 102 119 . . . . . . 1456 Absorbed by Shields 5670 | . . . . . . . . . 113 . . . . . . 10 30 40 . 236 465 265 159 . 600 659 551 39 72 77 106 226 70 1952 Redirected to Shielding 262 | . . . . . . . . . . . . . . . . . . . . 113 . . . . . . 83 17 . . . . . 49 Ignored by Resistances 387 | . . . . . . . 61 . 269 . 40 . . . . . . . . . . . . . . . . . . . 17 . . . Regen/Repaired (Parts) 3705 | . . . . . . . 425 215 322 . . . . . 261 . . . . . 683 215 242 152 202 222 225 13 45 21 54 24 14 370 Core Remaining (%) 70 | 100 . 87 . . . 40 . 37 . . . . . . 56 . . . . 72 . . . . 64 . . . . 80 . 100 . . Volleys Fired 501 | . 25 1 102 12 . 28 18 9 . . 1 14 . . 7 6 2 2 . 43 77 5 11 6 5 31 23 . . 5 12 23 . 33 Largest 2 | . 2 2 2 2 . 2 2 1 . . 1 2 . . 1 1 1 1 . 1 2 1 1 1 1 1 2 . . 1 1 1 . 2 Hottest 113 | . 40 40 50 50 . 50 50 50 . . 33 66 . . 50 40 50 39 . 81 94 43 43 39 39 50 82 . . 39 39 113 . 92 Shots Fired 701 | . 49 2 200 22 . 53 23 9 . . 1 18 . . 7 6 2 2 . 43 102 5 11 6 5 31 24 . . 6 12 23 . 39 Gun 357 | . 49 2 196 22 . 53 10 1 . . . . . . 4 . 2 . . 15 . . . . . . . . . 3 . . . . Cannon 137 | . . . . . . . . . . . . . . . . 3 . . . 11 93 . . . . 19 . . . . . 11 . . Launcher 202 | . . . 4 . . . 13 8 . . 1 18 . . 2 1 . 2 . 17 7 5 11 6 5 12 24 . . 3 12 12 . 39 Special 5 | . . . . . . . . . . . . . . . 1 2 . . . . 2 . . . . . . . . . . . . . Kinetic 431 | . 49 2 196 22 . 53 10 . . . . . . . . 3 . . . . 93 . . . . . . . . 3 . . . . Thermal 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Explosive 80 | . . . 4 . . . 13 7 . . . . . . . 1 . 2 . 3 1 . . 3 3 . 3 . . 3 12 12 . 13 Electromagnetic 155 | . . . . . . . . 2 . . 1 18 . . 6 . 2 . . 40 6 5 11 3 2 12 21 . . . . . . 26 Entropic 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . . . . . Robot Hit Streak 23 | . 7 2 14 9 . 6 3 6 . . . 4 . . 5 3 3 . . 7 9 6 7 . . 7 14 . . . 2 . . 23 Robot Miss Streak 7 | . 2 . 7 3 . 4 4 1 . . . 2 . . 1 1 1 . . 3 5 . 1 . . 1 1 . . 1 1 4 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . 3 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 873 | . 26 1 132 16 . 37 94 88 70 . 25 4 . . 5 8 2 . . 53 55 19 15 . 17 67 57 2 8 2 6 1 1 62 Core Hits 665 | . 14 1 66 7 . 27 50 51 31 . 7 14 . . 10 3 3 5 . 39 27 10 9 25 11 33 52 . 4 9 22 11 . 124 Critical Kills 8 | . . . 1 . . . 2 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 30 | . . . 1 1 . . 14 9 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 79 | . . . 2 1 . . 20 13 8 . 2 . . . . 1 . . . 5 3 1 . . 2 10 8 . . 1 . . . 2 Destroy 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 4 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Smash 36 | . . . . . . . 16 11 7 . 2 . . . . . . . . . . . . . . . . . . . . . . . Sever 31 | . . . . . . . 4 2 1 . . . . . . . . . . 4 . 1 . . 2 6 8 . . 1 . . . 2 Sunder 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Melee Attacks 716 | . . . . . . . 111 112 104 11 32 . . 1 . 8 . . . 37 18 18 15 1 22 83 57 3 11 5 4 1 4 58 Impact 175 | . . . . . . . 57 46 42 . 19 . . . . . . . . 5 6 . . . . . . . . . . . . . Slashing 534 | . . . . . . . 54 66 61 11 13 . . 1 . 8 . . . 27 12 18 15 1 21 83 57 3 11 5 4 1 4 58 Piercing 6 | . . . . . . . . . . . . . . . . . . . . 5 . . . . 1 . . . . . . . . . Sneak Attacks 150 | . . . . . . . 29 40 23 . 6 . . . . 2 . . . 3 7 2 4 . . 12 9 . 6 2 1 . 1 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks 51 | . . . . . . . 9 6 5 . 6 . . . . . . . . 2 . 1 . . 2 7 5 1 1 . . . . 6 Damage Inflicted 58700 | . 268 13 2420 328 . 711 6358 5807 3609 . 1477 559 . . 541 478 234 202 . 3574 2968 1233 1365 1733 1350 4981 4290 86 813 933 1365 889 126 9989 Guns 4141 | . 268 13 2043 328 . 711 58 52 . . . . . . 151 . 64 . . 453 . . . . . . . . . . . . . . Cannons 2232 | . . . . . . . . . . . . . . . . 82 . . . 194 1603 . . . . 353 . . . . . . . . Explosions 23637 | . . . 377 . . . 1604 1142 . . 131 559 . . 390 122 170 202 . 1140 594 373 561 1733 558 1276 1773 . . 756 1172 845 . 8159 Melee 28690 | . . . . . . . 4696 4613 3609 . 1346 . . . . 274 . . . 1787 771 860 804 . 792 3352 2517 86 813 177 193 44 126 1830 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5106 | . 268 13 2043 328 . 711 58 . . . . . . . . 82 . . . . 1603 . . . . . . . . . . . . . Thermal 4266 | . . . . . . . . 40 . . . 70 . . 291 122 170 . . 387 132 . . 794 . 147 316 . . . . . . 1797 Explosive 10408 | . . . 377 . . . 1604 1074 . . 125 . . . . . . 202 . 326 . . . 767 454 315 372 . . 149 1172 845 . 2626 Electromagnetic 9877 | . . . . . . . . 80 . . 6 489 . . 250 . 64 . . 1074 462 373 561 172 104 814 1085 . . 607 . . . 3736 Impact 7108 | . . . . . . . 2446 1949 1428 . 746 . . . . . . . . 136 403 . . . . . . . . . . . . . Slashing 21547 | . . . . . . . 2250 2664 2181 . 600 . . . . 274 . . . 1616 368 860 804 . 792 3352 2517 86 813 177 193 44 126 1830 Piercing 35 | . . . . . . . . . . . . . . . . . . . . 35 . . . . . . . . . . . . . . Entropic 353 | . . . . . . . . . . . . . . . . . . . . . . . . . . 353 . . . . . . . . Highest Corruption 18 | . 1 1 . . . . 7 7 4 11 11 6 6 6 2 . . . . 1 3 . 4 4 7 1 4 4 4 2 . 1 . 18 Average Corruption 4 | . 1 1 . . . . 3 7 1 5 9 6 6 6 2 . . . . 1 2 . 3 4 6 1 1 4 3 2 . 1 . 4 Corruption Purged 16 | . . . . . . . . . 4 . 5 . . . . . . . . . 3 . . . . . . . 4 . . . . . Corruption Blocked 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Effects 306 | . 5 5 . . . . 63 66 18 7 24 25 12 12 . . . . . 4 3 . 9 . 7 1 15 5 4 1 . 2 . 18 Message Errors 71 | . 1 1 . . . . 16 20 5 3 6 5 1 1 . . . . . 2 . . 2 . 1 . 2 . 2 . . . . 3 Matter Fused 89 | . . 2 . . . . 18 16 4 1 4 8 5 4 . . . . . . . . 5 . 4 . 6 1 1 . . . . 10 Heat Flow Errors 40 | . 2 . . . . . 9 3 4 2 4 3 3 2 . . . . . 1 . . 1 . . . 1 3 . . . 1 . 1 Energy Discharges 38 | . . . . . . . 7 12 1 . 2 4 1 4 . . . . . . 1 . . . . 1 3 1 . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Fused 5 | . . . . . . . . 2 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 Data Loss (minor) 41 | . 1 2 . . . . 8 11 3 1 6 2 2 1 . . . . . . . . 1 . 2 . 1 . . . . . . . Data Loss (major) 13 | . . . . . . . 5 2 1 . 2 1 . . . . . . . 1 . . . . . . 1 . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alerts 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6529 | . . . . . . . 1471 1411 533 . 194 . . . . 107 . 8 . 336 199 156 288 9 155 489 168 17 203 19 161 63 81 461 Projectiles 52 | . . . . . . . . . . . . . . . . . . . . . 52 . . . . . . . . . . . . . Explosions 827 | . . . . . . . 122 13 . . 17 . . . . 39 . 8 . 44 . . . 9 83 20 40 . . 19 93 63 . 257 Melee 5650 | . . . . . . . 1349 1398 533 . 177 . . . . 68 . . . 292 147 156 288 . 72 469 128 17 203 . 68 . 81 204 Knockbacks 30 | . . . . . . . 4 8 7 . 1 . . . . . . . . 2 8 . . . . . . . . . . . . . Impact 21 | . . . . . . . 4 8 7 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 630 | . . . . . . . 47 . . . . 31 . . . . . . . . . . 31 . . . 54 . . 91 . . . 376 Shots 19 | . . . . . . . 2 . . . . 3 . . . . . . . . . . 3 . . . 2 . . 1 . . . 8 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 300 | . 279 . 26 . . 18 273 234 217 245 265 300 220 107 15 . 20 . . 278 134 66 253 60 66 140 82 274 . . 37 247 . 229 Average Temperature 75 | . 116 . 6 . . 18 90 81 72 108 126 121 103 54 8 . 13 . . 95 38 37 55 24 24 41 25 116 . . 17 94 . 109 Received Heat Transfer 4367 | . 39 . 480 72 . 144 801 378 615 . 216 72 . . 39 4 11 . . 146 197 29 25 . 16 72 135 9 16 . 30 16 4 801 Effects 5 | . . . . . . . 2 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Interference 4 | . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 5 | . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . 2 Combat Hostiles 5 | . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . 2 Robots Corrupted 72 | . . . . . . . 14 14 5 . 3 . . . . . . . . 5 3 2 3 . . 4 3 . . . . . . 16 Combat Hostiles 51 | . . . . . . . 9 5 2 . 3 . . . . . . . . 4 1 2 3 . . 4 3 . . . . . . 15 Parts Fried 105 | . . . . . . . 18 15 4 . 3 3 . . . . . . . 8 7 3 2 . . 6 2 . . 1 . . . 33 Impact Corruptions 86 | . . . . . . . 35 30 11 . 6 . . . . . . . . 1 3 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Heat Transferred 3143 | . . . . . . . . 50 . . . 50 . . 176 100 150 . . 265 150 . . 775 . 100 250 . . . . . . 1077 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 31 | . . . . . . . . 1 . . . 1 . . 3 . 1 . . 3 1 . . 6 . 3 5 . . . . . . 7 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Maximum Alert Level 5 | . . . 2 1 . . 3 3 2 . . . . . . 2 . . . . 3 . . . . 2 5 4 2 3 4 5 4 5 Low Security (%) 31 | 100 100 100 22 89 . 100 33 . 2 100 100 . . . . 84 . . . . 13 . . . . 31 1 . . 7 . . . . Level 1 27 | . . . 32 10 . . 39 2 83 . . . . . . 10 . . . . 47 . . . . 4 59 . 20 56 . . . . Level 2 20 | . . . 44 . . . 11 54 13 . . . . . . 5 . . . . 10 . . . . 64 3 . 79 20 44 . . . Level 3 13 | . . . . . . . 16 43 . . . . . . . . . . . . 29 . . . . . 8 98 . 15 31 49 3 7 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 1 . . 24 23 96 13 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 1 . 57 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . 20 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2734 | . 90 24 642 234 . 110 865 1013 459 150 178 . . . . 611 . . . . 984 . . . . 555 1819 1103 543 887 1415 1994 1362 2734 Initial 1121 | . . 19 . 214 . . . 362 459 149 4 . . . . 42 . . . . 119 . . . . 25 247 1011 402 124 456 786 1121 738 Average 451 | . 22 1 370 58 . 37 322 680 321 79 72 . . . . 143 . . . . 461 . . . . 370 612 1050 457 405 903 1234 1229 2030 Influence Increases 20827 | . 193 5 1099 80 . 230 1420 1317 659 7 339 190 . . 434 851 220 290 . 1119 1746 205 60 90 250 1034 2194 184 233 875 1243 1378 321 2561 Destroy 0b10 Robot/C 8720 | . 120 . 720 60 . 180 760 480 320 . 100 140 . . 220 260 100 120 . 560 660 160 60 80 200 340 880 80 80 100 360 440 100 1040 Destroy 0b10 Robot/NC 1090 | . 5 5 60 10 . 20 125 190 100 . 20 . . . . 30 . . . 55 70 . . 10 10 75 75 5 25 25 70 10 10 85 Destroy Leader 1590 | . 30 . 170 10 . 30 184 134 96 . 24 20 . . . 62 10 10 . 40 194 30 . . 40 98 84 . . 32 82 52 10 148 Allied During Kill 4490 | . . . 31 . . . . . . . . . . . 199 335 110 130 . 464 367 . . . . 26 931 85 105 157 512 502 120 416 Successful Hack 160 | . 7 . 12 . . . 23 28 62 . 4 . . . . . . . . . 1 . . . . . 8 . . . 15 . . . Select Force Hacks 90 | . 30 . 30 . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1515 | . . . 15 . . . 30 105 15 . 150 . . . . 120 . . . . 180 . . . . 240 30 . 15 225 30 180 15 165 Anti-Garrison Action 600 | . . . . . . . 200 200 . . . . . . . . . . . . . . . . . . . . . . . . . 200 Destroy Structure 2062 | . 1 . 31 . . . 83 60 6 7 11 . . . . 29 . . . . 244 . . . . 240 156 14 8 336 174 194 36 432 Partial Spotted 15 | . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 495 | . . . 30 . . . 15 90 45 . 30 30 . . 15 15 . 30 . . 30 15 . . . 15 30 . . . . . 30 75 Influence Decreases 18246 | . 142 56 549 630 . 230 562 1164 1242 429 241 294 . . 366 308 497 418 206 929 958 765 444 58 274 571 892 986 881 363 713 783 1003 1292 Entered New Map 7254 | . . 32 . 336 . . . 496 552 279 2 40 . . . 26 227 64 206 . 71 363 80 34 66 17 258 796 603 233 413 613 873 574 Time Decay 8986 | . 142 24 429 284 . 220 532 628 610 150 229 244 . . 290 262 270 334 . 639 577 392 294 24 208 484 514 110 238 120 230 120 110 278 Lost Part 870 | . . . 60 10 . 10 30 40 80 . 10 10 . . . . . . . 90 90 10 70 . . 30 . . . 10 10 . . 310 Lost Ally 1136 | . . . 60 . . . . . . . . . . . 76 20 . 20 . 200 220 . . . . 40 120 80 40 . 60 50 20 130 Squads Dispatched 82 | . 1 . 4 . . . 6 5 6 . 3 . . . 1 5 . . . 1 11 . . . . 11 3 . . . 4 4 1 16 Investigation 19 | . 1 . 3 . . . 1 3 1 . . . . . 1 2 . . . 1 2 . . . . . 1 . . . 1 . 1 1 Extermination 20 | . . . . . . . . . 5 . 1 . . . . 1 . . . . 5 . . . . 4 . . . . 2 1 . 1 Reinforcement 21 | . . . 1 . . . 2 . . . 2 . . . . 2 . . . . 3 . . . . 2 . . . . 1 2 . 6 Assault 15 | . . . . . . . 2 1 . . . . . . . . . . . . 1 . . . . 2 2 . . . . 1 . 6 Garrison 7 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Distress Signals 27 | . . . 3 . . . 3 4 3 . . . . . . 1 . . . 3 2 . . . . 1 1 1 . . 2 . . 3 Communications Jammed 430 | . . . . . . . . . . . . . . . . . . . . . 156 . . . 1 1 50 173 1 . 32 1 . 15 Distress Signals 424 | . . . . . . . . . . . . . . . . . . . . . 156 . . . . 1 50 173 1 . 27 1 . 15 Times Spotted 621 | . 10 . 43 3 . 10 63 37 30 6 9 8 . . 29 9 5 6 . 29 40 9 8 24 13 25 42 4 6 5 23 24 5 96 Peak Tracking Total 19 | . 4 . 8 2 . 4 4 5 5 5 3 4 . . 7 4 4 4 . 5 4 3 4 11 5 5 6 5 2 1 4 4 4 19 Tactical Retreats 35 | . . . 2 . . . 1 6 2 1 2 2 . . 1 1 . 1 . . 2 1 1 . . 1 1 . . . . . 1 9 ECM-based Alert Blocks 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Traps Triggered 23 | . 2 . 1 . . . 4 3 3 . . . . . . . . . . 1 1 . . . . . 4 . . 3 . . . 1 Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Machines Disabled 107 | . . . 1 . . . 2 7 1 . 10 . . . . 8 . . . 3 12 . . . . 16 4 . 1 15 2 12 1 12 Max in Single Turn 14 | . . . 1 . . . 1 2 1 . 6 . . . . 6 . . . 1 4 . . . . 4 2 . . 14 1 3 1 4 Garrison Access 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Machines Accessed 57 | . 2 . 6 1 1 . 7 10 5 . 3 . . . 2 2 . . 4 2 2 1 . 1 . 4 1 . . . 2 . . 1 Terminals 19 | . 1 . 4 . . . 3 6 3 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . 1 . . . Repair Stations 11 | . . . . . . . 1 2 1 . 1 . . . 1 . . . . . 1 . . . . 2 1 . . . 1 . . . Recycling Units 6 | . 1 . 1 . . . . 1 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Scanalyzers 6 | . . . 1 . . . 2 . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 172 | . 3 . 17 1 5 . 20 23 11 . 7 . . . 6 6 . . 30 7 12 1 . 1 . 12 4 . . . 5 . . 1 Successful 118 | . 2 . 9 1 5 . 13 11 6 . 2 . . . 5 5 . . 30 6 10 1 . 1 . 7 1 . . . 2 . . 1 Failed 52 | . 1 . 8 . . . 7 12 5 . 4 . . . 1 . . . . 1 2 . . . . 5 3 . . . 3 . . . Catastrophic 6 | . 1 . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Database Lockouts 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Manual 113 | . 3 . 11 . . . 6 10 1 . 2 . . . . 11 . . . . 15 . . 1 . 11 16 . . 6 13 . . 7 Terminals 44 | . 2 . 10 . . . 5 16 7 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 15 | . . . . . . . . . . . . . . . . 2 . . . 5 4 . . . . . . . . . 4 . . . Repair Stations 37 | . . . . . . . 6 5 2 . 1 . . . 5 . . . . . 8 . . . . 5 4 . . . 1 . . . Recycling Units 9 | . 1 . 1 . . . . 1 2 . . . . . . . . . . 2 . . . . . 2 . . . . . . . . Scanalyzers 24 | . . . 6 . . . 6 . . . 3 . . . . 4 . . . . . . . . . 5 . . . . . . . . Garrison Access 5 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Hacks 50 | . 1 . 2 1 5 . 1 4 2 . 1 . . . 1 . . . 30 . . 1 . 1 . . . . . . . . . . Record 16 | . . . . . 5 . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . Part Schematic 11 | . 1 . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Open Door 6 | . . . . 1 . . . 2 . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . . . 1 . . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . . . . . 1 . . . 4 1 . . . . . . . . . 2 . . . Load Schematic 5 | . . . . . . . . . . . . . . . . 1 . . . 2 1 . . . . . . . . . 1 . . . Build 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . Repair Station Hacks 23 | . . . . . . . 4 3 2 . . . . . 4 . . . . . 8 . . . . 1 1 . . . . . . . Scan Component 13 | . . . . . . . 2 2 1 . . . . . 2 . . . . . 4 . . . . 1 1 . . . . . . . Repair 10 | . . . . . . . 2 1 1 . . . . . 2 . . . . . 4 . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . 2 . . . . . . . . Retrieve Components 5 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . 2 . . . . . . . . Scanalyzer 19 | . . . 5 . . . 6 . . . 1 . . . . 3 . . . . . . . . . 4 . . . . . . . . Insert Component 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Analyze 5 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Retrieve Study 10 | . . . 3 . . . 2 . . . 1 . . . . 3 . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 1 . 2 . . . 2 4 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 Terminals 5 | . . . 1 . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . 1 . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Jam 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 1 . 4 . . . 5 6 4 . 2 . . . 1 1 . . . 1 2 . . . . 2 1 . . . 2 . . . Full Trace Events 8 | . . . 1 . . . . 1 1 . . . . . 1 . . . . 1 1 . . . . . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . . . 3 . . . . 6 . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . 1 . 1 . . . 2 . . . . . . 16 . . . . 10 . . . . . . 1 . . . . . 3 . 10 Parts Built 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . . . . 152 . . . . . . . . . . 17 . . . Total Part Build Rating 11 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . 1 . . . Part Studies Acquired 9 | . . . 3 . . . 1 . . . 1 . . . . 3 . . . . . . . . . 1 . . . . . . . . Parts Repaired 10 | . . . . . . . 2 1 1 . . . . . 2 . . . . . 4 . . . . . . . . . . . . . Time 305 | . . . . . . . 64 26 13 . . . . . 50 . . . . . 152 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 38 | . . . . . . . . . 10 . . . . . . . . . . 13 . . . . . 15 . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Non-combat 3 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 30 | . . . . . . . . . . . . . . . 7 . . . . 11 . . . . . . 12 . . . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Total Allies 84 | . . 3 . 1 . . . . . . . . . 11 8 3 . . . 11 3 . . . . 2 31 . . 3 8 . . . Largest Group 26 | . . 3 3 1 1 . . . . . . . . 11 15 14 12 12 11 12 10 . . . . 2 26 24 20 21 21 19 17 15 Highest-Rated Group 1573 | . . 40 40 31 31 . . . . . . . . 338 392 535 473 473 403 403 433 . . . . 206 1573 1431 1151 1286 1432 1276 1081 883 Highest-Rated Ally 103 | . . 16 16 31 31 . . . . . . . . 39 39 70 70 70 70 70 85 . . . . 103 103 103 103 103 103 103 103 103 Zionite Dispatches 17 | . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . 1 6 . . 2 3 . . . Heavy 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 1 . . . Light 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . 1 . . . Recon 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Total Orders 43 | . . . . . . . . . . . . . . . . . . . . . 2 4 2 3 4 . . . . 5 2 11 6 4 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . DROP 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . COLLECT 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . EXPLORE 19 | . . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 . . . . 3 1 7 1 2 RETURN 16 | . . . . . . . . . . . . . . . . . . . . . 1 3 1 1 2 . . . . 1 1 4 1 1 Ally Attacks 1207 | . . . 39 . . . . . . . . . . . 57 93 17 17 . 187 215 . . . . 16 165 41 29 31 98 76 28 98 Total Damage 36669 | . . . 362 . . . . . . . . . . . 1088 2251 389 311 . 2976 5121 . . . . 1684 6638 1523 1434 1530 3473 3380 1265 3244 Kills 208 | . . . 4 . . . . . . . . . . . 9 15 3 4 . 17 27 . . . . 6 33 5 4 6 24 22 7 22 Allies Corrupted 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Active Infowar (turns) 15396 | . . . . . . . . . 985 248 287 660 563 2425 . 1 . 15 . 1167 1158 868 404 896 825 1120 1416 232 504 244 483 345 140 410 Sensors 7694 | . . . . . . . . . 985 248 287 660 563 2425 . . . 15 . . 410 14 . . . 965 755 . . . . . 34 333 IFF 1470 | . . . . . . . . . . . . . . . . . . . . . 3 538 394 535 . . . . . . . . . . Machine Analysis 236 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 236 . . . Triangulation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Jamming 8712 | . . . . . . . . . . . . . . . . . . . . 1167 856 681 68 763 825 709 1416 232 504 244 477 345 140 285 ECM 184 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 182 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 2 . . . . . . . 1 . 2 . . . 2 . 1 . 2 1 . . . . . . . . . . . Drone Launches 25 | . . . . . . . . . . . . . . . . . . . . . 1 3 1 2 3 . . . . 3 1 8 1 2 Drone Recoveries 20 | . . . . . . . . . . . . . . . . . . . . . 1 3 1 2 2 . . . . 3 1 5 1 1 Zionite Intel Received 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 Branch Access 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Turns Passed 35195 | 90 490 417 1440 1297 1168 628 3714 2169 1998 308 790 812 563 2543 1518 568 588 779 169 2502 1769 921 655 896 825 1347 1416 232 504 244 483 349 238 765 Spaces Moved 16535 | 52 256 256 843 392 327 112 1325 778 991 152 352 355 262 1158 671 296 304 400 81 1378 943 523 389 509 306 741 973 99 229 149 288 185 106 354 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1448 | 47 256 256 35 367 327 106 54 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 298 | . . . . . . . . . . . . . . . . . . . . . . . . . 247 51 . . . . . . . . Wheels 14784 | . . . 808 25 . 6 1271 778 991 152 352 355 262 1158 671 296 304 400 81 1378 943 523 389 509 59 690 973 99 229 149 288 185 106 354 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 110 125 160 151 175 155 155 155 155 200 215 170 160 160 175 160 160 80 121 133 106 106 180 99 100 100 100 100 100 120 120 110 Average Speed 167 | 149 160 160 122 232 349 387 231 201 166 164 180 212 215 213 161 162 175 172 160 138 128 153 131 143 232 113 100 114 112 118 124 120 138 133 Slowest Speed 400 | 160 160 160 160 240 400 400 400 385 240 170 230 215 215 215 215 175 175 175 160 210 155 245 165 180 252 185 120 120 120 120 136 122 140 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 41 50 66 66 61 26 73 93 23 93 11 55 49 89 50 9 57 64 69 68 30 66 63 95 58 21 94 53 80 16 11 68 3 63 Regions Visited 34 Branch Regions 23 Pre-discovered Areas 8 | . 1 1 1 . 1 . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . 1 . . . 1 . . . 1 1 1 1 . 1 1 . . . 1 . . . . 1 . . . . 1 . 1 . Unknown Exits Taken 20 | 1 1 1 . 1 1 1 . 1 . . . . . . 1 . . 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 . . Scrap Searched 26 | . . 1 . 2 . . . . . . . 6 1 4 . . . 1 . 2 . 4 3 . 2 . . . . . . . . . Spaces Dug 114 | . . . . . . . 9 11 6 11 3 . . . . 3 . . . . 20 . 1 1 2 26 . 1 1 3 2 4 2 8 Terrain Destroyed 1323 | . . . 25 . . . 91 69 6 11 11 1 . . . 24 6 33 . 22 113 . 1 67 39 91 105 1 1 226 81 109 2 188 Melee 92 | . . . . . . . 9 11 6 11 3 . . . . 3 . . . . 9 . 1 1 2 19 . 1 1 3 2 . 2 8 Projectile 65 | . . . . . . . . . . . . . . . . . . . . . 42 . . . . 11 . . . 4 . 8 . . AOE 1166 | . . . 25 . . . 82 58 . . 8 1 . . . 21 6 33 . 22 62 . . 66 37 61 105 . . 219 79 101 . 180 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Total 22387 | 61 292 262 1068 759 355 255 1782 1184 1189 188 467 394 262 1226 1096 365 358 485 121 1880 1376 617 494 667 388 1155 1364 214 460 204 391 285 193 530 Wait 2880 | . 5 4 52 338 . 101 182 202 25 21 24 6 1 29 207 19 52 70 41 224 187 44 47 97 30 220 138 112 205 41 37 42 52 25 Move 16502 | 51 255 255 842 391 326 111 1324 777 991 151 351 354 261 1157 670 295 303 399 80 1377 942 522 388 508 305 740 972 98 228 148 287 184 105 354 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 393 | 4 4 . 32 6 25 7 55 23 19 . 18 3 . 7 9 10 . 2 . 46 33 3 3 10 3 15 17 . 3 1 11 6 5 13 Fast Attach 218 | 6 1 . 4 1 1 . 15 14 7 . 10 4 . 10 4 4 . 3 . 20 29 6 4 12 3 13 6 1 5 1 11 9 5 9 Attach 104 | . . . 6 3 . 4 6 1 9 1 5 . . 2 4 1 . . . 5 9 . 8 3 2 10 3 . . . 5 2 2 13 Detach 20 | . . . 1 . . . 1 . 2 . 1 . . . . . . . . 2 2 . 3 . . . 2 . . . 2 . 2 2 Swap 322 | . 1 1 12 2 . 1 27 21 25 4 8 6 . 4 14 12 1 4 . 19 31 12 12 9 16 25 15 . 3 1 7 4 7 18 Drop 442 | . 1 1 17 6 3 3 59 27 20 . 24 7 . 16 13 10 . 5 . 33 48 8 3 21 5 27 23 1 7 2 15 14 11 12 Fire 501 | . 25 1 102 12 . 28 18 9 . . 1 14 . . 7 6 2 2 . 43 77 5 11 6 5 31 23 . . 5 12 23 . 33 Melee 631 | . . . . . . . 95 102 91 11 25 . . 1 . 8 . . . 33 18 17 15 1 19 74 46 2 9 5 4 1 4 50 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . 8 . . . . . . . . . . . 8 . . . . . . 22 . . . . . . . Rewire 335 | . . . . . . . . . . . . . . . 168 . . . . 70 . . . . . . 97 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / [*Cet]) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 5) 284 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 15) 581 | -10/Materials | Entered Mines 672 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 819 | -10/Mines | Discovered new exit (range 10) 896 | -10/Mines | Learned location of Zion (-7) 998 | -10/Mines | Entered Materials 998 | -9/Materials | Accompanied by 3 allies 998 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1107 | -9/Materials | Identified exit to Mines 1357 | -9/Materials | Destroyed 8 combat bots 1511 | -9/Materials | Discovered new exit (range 15) 2438 | -9/Materials | Entered Mines 2443 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2925 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3194 | -9/Mines | Learned 2 Materials zone layouts 3293 | -9/Mines | Discovered new exit (range 10) 3298 | -9/Mines | Learned Materials stockpile data 3470 | -9/Mines | Discovered new exit (range 9) 3479 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3569 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3663 | -9/Mines | Received a Mining Laser from a helpful Derelict 3722 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3722 | -9/Mines | Discovered new exit (range 5) 3735 | -9/Mines | Entered Exiles 3735 | -9/Exiles | Accompanied by 1 ally 3791 | -9/Exiles | Met 8R-AWN 3834 | -9/Exiles | Met EX-HEX 4244 | -9/Exiles | Met EX-DEC 4265 | -9/Exiles | Build established: Hauler-Mutant 4393 | -9/Exiles | Met EX-BIN 4867 | -9/Exiles | Discovered new exit (range 10) 4903 | -9/Exiles | Entered Mines 4906 | -8/Mines | Core integrity fell below 50% 5263 | -8/Mines | Discovered new exit (range 16) 5531 | -8/Mines | Entered Materials 5531 | -8/Materials | Evolved 2 slots: Utility x2 5532 | -8/Materials | Identified exit to Storage 5992 | -8/Materials | Discovered new exit (range 3) 5995 | -8/Materials | Build established: Hauler-Gladiator 6104 | -8/Materials | Discovered exit to Storage (range 15) 7522 | -8/Materials | Discovered new exit (range 6) 8126 | -8/Materials | Garrison activated, responded to threat 8423 | -8/Materials | Repaired Humpback 8462 | -8/Materials | Repaired Imp. Grenade Launcher 8731 | -8/Materials | First assault squad dispatched 9245 | -8/Materials | Entered Storage 9264 | -8/Storage | Met 01-MTF 9282 | -8/Storage | Garrison activated, responded to threat 9339 | -8/Storage | Found Prototype Device 9339 | -8/Storage | Identified 01-MTF's Autohacker 9356 | -8/Storage | Found Prototype Energy Gun 9356 | -8/Storage | Identified 01-MTF's Shockpuncher 9409 | -8/Storage | Build established: Hauler-Mutant 9433 | -8/Storage | Core integrity fell below 50% 9461 | -8/Storage | Murdered 01-MTF 9993 | -8/Storage | Build established: Hauler-Gladiator 10033 | -8/Storage | Repaired Humpback 10445 | -8/Storage | First assault squad dispatched 11287 | -8/Storage | Discovered new exit (range 15) 11414 | -8/Storage | Entered Factory 11414 | -7/Factory | Evolved 2 slots: Utility x2 12180 | -7/Factory | Discovered new exit (range 16) 12551 | -7/Factory | Lost 4 parts (1p2n1u) 12597 | -7/Factory | Repaired Humpback 13050 | -7/Factory | Cargo convoy interrupted 13412 | -7/Factory | Sucked down chute 13412 | -7/Factory | Entered Waste 13427 | -7/Waste | EMP discharged 13519 | -7/Waste | Spotted C-40 Crusher 13527 | -7/Waste | EMP discharged 13542 | -7/Waste | Spotted C-40 Crusher 13566 | -7/Waste | Spotted C-40 Crusher 13579 | -7/Waste | Spotted C-40 Crusher 13627 | -7/Waste | EMP discharged 13627 | -7/Waste | System corruption reached 10% 13684 | -7/Waste | Discovered new exit (range 12) 13695 | -7/Waste | Spotted C-40 Crusher 13697 | -7/Waste | Spotted C-40 Crusher 13720 | -7/Waste | Entered Factory 14068 | -7/Factory | Discovered new exit (range 7) 14168 | -7/Factory | Central database locked down 14428 | -7/Factory | Identified exit to Lower Caves 14510 | -7/Factory | Entered Lower Caves 14824 | -7/Lower Caves | Build established: Hauler-Mutant 15113 | -7/Lower Caves | Learned 4 Factory zone layouts 15309 | -7/Lower Caves | Discovered new exit (range 6) 15319 | -7/Lower Caves | Identified exit to Lower Caves 15322 | -7/Lower Caves | Entered another Lower Caves area 15844 | -7/Lower Caves | Discovered new exit (range 6) 15855 | -7/Lower Caves | Identified exit to Zion 15864 | -7/Lower Caves | Encountered a Warlord checkpoint 15885 | -7/Lower Caves | Entered Zion 16049 | -7/Zion | Discovered new exit (range 16) 16079 | -7/Zion | Identified exit to Proximity Caves 16307 | -7/Zion | System corruption cleaned by Quarantine Array 16724 | -7/Zion | Learned location of Armory (-4) 17020 | -7/Zion | Met Imprinter 17059 | -7/Zion | Imprinted 17061 | -7/Zion | Declared Zion's savior 17228 | -7/Zion | Gained Derelict followers 17228 | -7/Zion | Learned 4 Factory zone layouts 17373 | -7/Zion | Found CR-A16's Pointy Stick 17475 | -7/Zion | Gained Derelict followers 17608 | -7/Zion | Learned location of 1 exit from Lower Caves 18428 | -7/Zion | Entered Proximity Caves 18428 | -6/Proximity Caves | Accompanied by 11 allies 18431 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 18558 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 18832 | -6/Proximity Caves | Lost 16 allies 18928 | -6/Proximity Caves | 0b10 base defense nominally successful 19474 | -6/Proximity Caves | Repaired Arm. Huge Wheel+ 19504 | -6/Proximity Caves | Repaired Phasing Sabre 19712 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19882 | -6/Proximity Caves | Lost 4 allies 19905 | -6/Proximity Caves | Discovered new exit (range 5) 19946 | -6/Proximity Caves | Entered Factory 19946 | -6/Factory | Accompanied by 11 allies 19946 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 19947 | -6/Factory | Identified exit to Lower Caves 19985 | -6/Factory | Retrieved Zion intel report: Branch Access 19986 | -6/Factory | Zion Light squad teleported in 20155 | -6/Factory | Central database locked down 20259 | -6/Factory | Zion Recon squad teleported in 20514 | -6/Factory | Entered Lower Caves 20514 | -6/Lower Caves | Accompanied by 12 allies 20515 | -6/Lower Caves | Identified exit to Lower Caves 20521 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21102 | -6/Lower Caves | Entered another Lower Caves area 21102 | -6/Lower Caves | Accompanied by 12 allies 21132 | -6/Lower Caves | Learned Factory stockpile data 21174 | -6/Lower Caves | Discovered new exit (range 8) 21743 | -6/Lower Caves | Found Prototype Protection 21743 | -6/Lower Caves | Identified Zio. Weapon Casing 21791 | -6/Lower Caves | Learned Factory trap positions 21814 | -6/Lower Caves | Discovered new exit (range 12) 21881 | -6/Lower Caves | Entered Data Miner 21881 | -6/Data Miner | Accompanied by 11 allies 21881 | -6/Data Miner | Discovered new exit (range 6) 21912 | -6/Data Miner | Met Data Miner 21944 | -6/Data Miner | Learned location of Section 7 (-2) 21944 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21969 | -6/Data Miner | Received God Mode back door access code from Data Miner 22050 | -6/Data Miner | Entered Proximity Caves 22050 | -5/Proximity Caves | Accompanied by 11 allies 22058 | -5/Proximity Caves | Spotted B-75 Beast 22077 | -5/Proximity Caves | Allies destroyed B-75 Beast 22228 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22429 | -5/Proximity Caves | Learned Factory emergency access door positions 22733 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 22934 | -5/Proximity Caves | Spotted B-75 Beast 22958 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 22962 | -5/Proximity Caves | Allies destroyed B-75 Beast 22992 | -5/Proximity Caves | Lost 8 parts (2p2n3u1w) 23404 | -5/Proximity Caves | Discovered new exit (range 16) 23706 | -5/Proximity Caves | Fabricated Lgt. Regenerative Plating (x1) 23785 | -5/Proximity Caves | Fabricated Lgt. Regenerative Plating (x1) 24129 | -5/Proximity Caves | Build established: Commander-Gladiator 24552 | -5/Proximity Caves | Entered Factory 24552 | -5/Factory | Accompanied by 10 allies 24552 | -5/Factory | Evolved 2 slots: Utility x2 24553 | -5/Factory | Loaded intel: 92 trap records 24877 | -5/Factory | Build established: Commander-Mutant 24880 | -5/Factory | Retrieved Zion intel report: Branch Access 24880 | -5/Factory | Identified exit to Upper Caves 24881 | -5/Factory | Zion Heavy squad teleported in 24930 | -5/Factory | Repaired Arm. Wheel+ 24963 | -5/Factory | Repaired Arm. Wheel+ 24997 | -5/Factory | Repaired Arm. Wheel+ 25054 | -5/Factory | Repaired Adv. Shield Generator 25118 | -5/Factory | Zion Infowar Resupply teleported in 25599 | -5/Factory | Watched by a mysterious "MATRIX" hacker 25655 | -5/Factory | Zion Recon squad teleported in 25727 | -5/Factory | Lost 4 parts (1n2u1w) 25905 | -5/Factory | Build established: Hacker-Mutant 25952 | -5/Factory | Terminal network hard line cut 26052 | -5/Factory | First assault squad dispatched 26321 | -5/Factory | Entered Upper Caves 26356 | -5/Upper Caves | Build established: Hacker-Gladiator 26491 | -5/Upper Caves | Learned Factory stockpile data 26699 | -5/Upper Caves | Build established: Scavenger-Gladiator 26867 | -5/Upper Caves | Learned location of 1 exit from Factory 27183 | -5/Upper Caves | Discovered new exit (range 12) 27186 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27242 | -5/Upper Caves | Entered another Upper Caves area 27246 | -5/Upper Caves | Learned Factory terminal intel 27246 | -5/Upper Caves | Discovered new exit (range 6) 27414 | -5/Upper Caves | Encountered a Warlord checkpoint 27556 | -5/Upper Caves | Ambushed by research squad 27631 | -5/Upper Caves | Lost 7 parts (2p2n2u1w) 27846 | -5/Upper Caves | Found Alien Artifact 27846 | -5/Upper Caves | Identified Core Expander 27846 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 27871 | -5/Upper Caves | Build established: Hacker-Gladiator 27886 | -5/Upper Caves | Discovered new exit (range 8) 27897 | -5/Upper Caves | Entered Warlord 27935 | -5/Warlord | System corruption cleaned by Quarantine Array 27999 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 28108 | -5/Warlord | Discovered new exit (range 93) 28117 | -5/Warlord | Opened Warlord's prototype stash 28123 | -5/Warlord | Found Prototype Processor 28123 | -5/Warlord | Identified Exp. Targeting Computer 28166 | -5/Warlord | Found Prototype Reactor 28300 | -5/Warlord | Visited the Vortex Lab 28304 | -5/Warlord | Warlord's base attacked by MAIN.C 28307 | -5/Warlord | Found Prototype Energy Gun 28307 | -5/Warlord | Identified Vortex Rifle 28313 | -5/Warlord | Found Prototype Piercing Weapon 28313 | -5/Warlord | Identified Vortex Lance 28316 | -5/Warlord | Found Prototype Energy Cannon 28316 | -5/Warlord | Identified Vortex Cannon 28331 | -5/Warlord | Identified Vortex Chain Reactor 28337 | -5/Warlord | Found Vortex Lance 28348 | -5/Warlord | Found Vortex Cannon 28361 | -5/Warlord | Found Vortex Rifle 28581 | -5/Warlord | Lost 3 allies 28654 | -5/Warlord | Warlord forces counterattacked 28687 | -5/Warlord | Spotted Executioner 28793 | -5/Warlord | Entered Proximity Caves 28833 | -4/Proximity Caves | Spotted B-86 Titan 28853 | -4/Proximity Caves | Destroyed B-86 Titan 29095 | -4/Proximity Caves | Build established: Gladiator 29520 | -4/Proximity Caves | Discovered new exit (range 15) 29618 | -4/Proximity Caves | Entered Factory 29618 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 29619 | -4/Factory | Identified exit to Extension 29621 | -4/Factory | Loaded intel: 28 terminal locations 29672 | -4/Factory | Discovered new exit (range 9) 29765 | -4/Factory | Zion Heavy squad teleported in 30010 | -4/Factory | Discovered new exit (range 10) 30021 | -4/Factory | Identified exit to Upper Caves 30025 | -4/Factory | Build established: Scavenger-Mutant 30089 | -4/Factory | Garrison activated, responded to threat 30442 | -4/Factory | Retrieved Zion intel report: Branch Access 30442 | -4/Factory | Identified exit to Armory 30540 | -4/Factory | Build established: Hacker-Gladiator 30618 | -4/Factory | First assault squad dispatched 30965 | -4/Factory | Entered Extension 31080 | -4/Extension | Build established: Gladiator 31186 | -4/Extension | Rescued a captive Derelict 31187 | -4/Extension | Rescued a captive Derelict 31286 | -4/Extension | Zion Fire squad teleported in 31309 | -4/Extension | Zion Hacker squad teleported in 31327 | -4/Extension | Zion Light squad teleported in 31684 | -4/Extension | Build established: Commander-Gladiator 31765 | -4/Extension | Disrupted transfer network 31796 | -4/Extension | Spotted B-86 Titan 31811 | -4/Extension | Allies destroyed B-86 Titan 31811 | -4/Extension | Spotted B-86 Titan 31824 | -4/Extension | Allies destroyed B-86 Titan 31838 | -4/Extension | P-70 Sage assimilated allied 6M-IMD(i) 31847 | -4/Extension | Lost 4 allies 31879 | -4/Extension | Zion Heavy squad teleported in 31896 | -4/Extension | Zion Light squad teleported in 31948 | -4/Extension | Zion Recon squad teleported in 31965 | -4/Extension | First assault squad dispatched 31993 | -4/Extension | Energy Cycler disabled 31994 | -4/Extension | Rescued a captive Derelict 31996 | -4/Extension | Rescued a captive Derelict 32266 | -4/Extension | Discovered new exit (range 13) 32268 | -4/Extension | Discovered new exit (range 15) 32274 | -4/Extension | Build established: Commander-Mutant 32280 | -4/Extension | Destroyed 9 combat bots 32381 | -4/Extension | Entered Cetus 32381 | -4/Cetus | Accompanied by 24 allies 32392 | -4/Cetus | Spotted Cetus Guard 32393 | -4/Cetus | Spotted Cetus Guard 32393 | -4/Cetus | Spotted Cetus Guard 32396 | -4/Cetus | Allies destroyed Cetus Guard 32404 | -4/Cetus | Allies destroyed Cetus Guard 32415 | -4/Cetus | Allies destroyed Cetus Guard 32440 | -4/Cetus | Lost 4 allies 32482 | -4/Cetus | Discovered new exit (range 16) 32613 | -4/Cetus | Entered Archives 32613 | -4/Archives | Accompanied by 20 allies 32684 | -4/Archives | Build established: Commander-Gladiator 32684 | -4/Archives | Discovered new exit (range 14) 32724 | -4/Archives | Discovered new exit (range 14) 32936 | -4/Archives | Discovered new exit (range 15) 33117 | -4/Archives | Entered Hub_04(d) 33117 | -4/Hub_04(d) | Accompanied by 18 allies 33120 | -4/Hub_04(d) | Discovered new exit (range 25) 33219 | -4/Hub_04(d) | Zion Heavy squad teleported in 33226 | -4/Hub_04(d) | Zion Thermal Resupply teleported in 33324 | -4/Hub_04(d) | Network Hub disabled 33350 | -4/Hub_04(d) | Murdered 3 allies 33361 | -4/Hub_04(d) | Entered Research 33361 | -3/Research | Accompanied by 18 allies 33361 | -3/Research | Evolved 2 slots: Power x1, Utility x1 33418 | -3/Research | Build established: Commander-Mutant 33429 | -3/Research | Retrieved Zion intel report: Branch Access 33429 | -3/Research | Identified exit to Testing 33430 | -3/Research | Zion Light squad teleported in 33502 | -3/Research | Zion Heavy squad teleported in 33543 | -3/Research | Fabricated Cargo Storage Unit (x1) 33578 | -3/Research | P-80 Master assimilated allied AY-PUV(h) 33618 | -3/Research | Lost 4 allies 33688 | -3/Research | Zion Fire squad teleported in 33763 | -3/Research | Found Quantum Capacitor 33844 | -3/Research | Entered Testing 33844 | -3/Testing | Accompanied by 19 allies 33911 | -3/Testing | Found Prototype Energy Cannon 33911 | -3/Testing | Identified Hpw. Disruptor Cannon 33991 | -3/Testing | Discovered new exit (range 42) 34094 | -3/Testing | First assault squad dispatched 34099 | -3/Testing | Build established: Hacker-Mutant 34103 | -3/Testing | High security lockdown imminent 34141 | -3/Testing | Found Prototype Device 34183 | -3/Testing | High security lockdown engaged 34188 | -3/Testing | Found Zio. Weapon Casing 34193 | -3/Testing | Entered Research 34193 | -2/Research | Accompanied by 17 allies 34193 | -2/Research | Evolved 2 slots: Power x1, Utility x1 34213 | -2/Research | Discovered new exit (range 13) 34333 | -2/Research | Found Prototype Protection 34333 | -2/Research | Identified Zio. Heavy Carapace 34335 | -2/Research | Identified AEGIS Remote Shield 34352 | -2/Research | Identified exit to Quarantine 34431 | -2/Research | Entered Quarantine 34431 | -2/Quarantine | Accompanied by 15 allies 34487 | -2/Quarantine | Found Zio. Weapon Casing 34510 | -2/Quarantine | Build established: Generator-Mutant 34522 | -2/Quarantine | Lost 8 allies 34555 | -2/Quarantine | Found Alien Artifact 34574 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 34656 | -2/Quarantine | Lost 5 allies 34658 | -2/Quarantine | Incoming investigation squad redirected 34681 | -2/Quarantine | First assault squad dispatched 34708 | -2/Quarantine | Incoming assault squad redirected 34810 | -2/Quarantine | Destroyed 7 combat bots 34822 | -2/Quarantine | Lost 3 parts (3u) 35040 | -2/Quarantine | High security lockdown imminent 35069 | -2/Quarantine | Spotted Striker 35076 | -2/Quarantine | Destroyed Striker 35084 | -2/Quarantine | System corruption reached 10% 35097 | -2/Quarantine | Found Corrupted Prototype Launcher 35097 | -2/Quarantine | Identified Point Singularity Launcher 35102 | -2/Quarantine | Found Corrupted Point Singularity Launcher 35112 | -2/Quarantine | Destroyed 16 combat bots 35120 | -2/Quarantine | High security lockdown engaged 35124 | -2/Quarantine | Found Alien Artifact 35124 | -2/Quarantine | Identified Core Reset Matrix 35124 | -2/Quarantine | Identified Subatomic Replicator 35124 | -2/Quarantine | Used Core Reset Matrix 35128 | -2/Quarantine | Detected hypermatrix surge 35128 | -2/Quarantine | Sensed 15 artifacts in vicinity 35140 | -2/Quarantine | Discovered new exit (range 16) 35163 | -2/Quarantine | Found Core Stripper 35177 | -2/Quarantine | Core integrity fell below 50% 35191 | -2/Quarantine | Core integrity fell below 20% 35196 | -2/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- Corrupted Point Singularity Launcher (-83). 35186_ Destroyed Unknown Hover Unit. 35186_ P-80 Master destroyed. 35186_ I-47 Archangel destroyed. 35186_ Destroyed Lgt. Quantum Reactor. 35187_ Penetrated by Slug. 35187_ Slug penetrates G-73 Enforcer. 35187_ Centrium Wheel destroyed. 35190_ B-74 Champion destroyed. 35190_ Centrium Wheel destroyed. 35190_ G-73 Enforcer suffers critical hit (Burn). 35190_ Point Singularity Launcher destroyed. 35190_ Penetrated by Slug. 35190_ Slug penetrates P-80 Master. 35191_ Penetrated by Slug. 35191_ Slug penetrates Earth. 35193_ Penetrated by Slug. 35194_ Slug penetrates Earth. 35195_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????# %==%/=== ????????????????????!????? | | ????????????? !%%% %! ???????????????????!!????? | | ??????????????#!%!=%!/ #########????????????????? | | ??????????????#[=!]= * # """#????????????????? | | ??????????????#=%% !* # """#????????????????? | | ??????????? #=== % # ""#????????????????? | | ????????????! / =[!! % !// """#????????????????? | | ???????????????# !%%= # """#????????????????? | | ???????????????# ! / "######????????????????? | | ????????????#+## """ ##?????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????#+##+##### #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ???????????????""????# ###########????????????? | | ???????????????"!" ??# # #????????????? | | ???????????????""" # ! # #????????????? | | ???????????????""" + g # "" #????????????? | | ??????????????""!" # gY # """ #????????????? | | ?????????????????????# g; " #????????????? | | ?????????????????????# pm g #????????????? | | ????????????????!????# #g Y "" #????????????? | | ?????????????????????# gYg #????????????? | | ?????????????????????# Y #######????????????? | | ?????????????????????# @ #??????????????????? | | ?????????????????????# # #??????????????????? | | ?????????????????????# ## #??????????????????? | | ?????????????????????# < #?##???????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 99 Energy Capacity 1325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Corruption Block 8 Armor Coverage 1575 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Utility Shielding 66 Weapon Shielding 100 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 55 Melee Accuracy 8 Launcher Accuracy 80 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 26 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Proximity Caves | Authchip Lgt. Regenerative Plating | x1 | -5/Proximity Caves Cargo Storage Unit | x1 | -3/Research Repaired ---------- Humpback | 6% | -8/Materials Imp. Grenade Launcher | 34% | -8/Materials Humpback | 46% | -8/Storage Humpback | 19% | -7/Factory Arm. Huge Wheel | 40% | -6/Proximity Caves Phasing Sabre | 61% | -6/Proximity Caves Arm. Wheel | 32% | -5/Factory Arm. Wheel | 32% | -5/Factory Arm. Wheel | 56% | -5/Factory Adv. Shield Generator | 54% | -5/Factory Studied --------- None Alien Tech Used ----------------- Core Expander Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonMicroStorm Manual? 0 Play Time 04:41:09 Cumulative 779.2 hours Start 2026.10.27 @ 18:28:40 End 2026.10.28 @ 00:21:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 572 Rogue 572 Adventurer 0 Explorer 0 Win Type - Total 34 Types 18/4/5/1/0/0/0/4/0/2 Lore% 72 Gallery% 76 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 28% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5972c1a-2f14-451c-a3ea-37ade117a031