Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 20:50:03 Player: puppuppit Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (337) 1685 Value Destroyed (11683) 11683 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (4952) 4952 TOTAL SCORE: 24160 Bonus ------- High Alert Combat Kills 3381 Follower Combat Kills 1253 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Friendly Fire -482 Cogmind --------- Core Integrity 0/850 Matter 244/300 Energy 300/300 System Corruption 25% Temperature Cool (41) Movement Hovering (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (5) --- Gravmag System Gravmag System Gravmag Array Improved Gyrokinetic Inverter > --- UTILITY (6) ------ Large Storage Unit Enhanced Optical Array Core Analyzer Armor Integrity Analyzer Improved Core Shielding Improved Light Armor Plating > --- WEAPON (3) ------- Gauss Rifle Heavy Machine Gun KE Penetrator > --- INVENTORY (15) --- Gravmag Array Improved Cooling System Improved Cooling System Encrypted Comm Array Reaction Control System System Shield Hypervelocity Gauss Rifle Heavy Machine Gun Gauss Cannon Gauss Cannon Slug Cannon Slug Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Gravmag System Improved Gravmag System Gravmag Array Improved Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Core Analyzer Armor Integrity Analyzer Improved Core Shielding Improved Light Armor Plating > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Gravmag System Gravmag Array Improved Cooling System Improved Cooling System Encrypted Comm Array Reaction Control System Improved Light Armor Plating System Shield Gauss Rifle Hypervelocity Gauss Rifle Gauss Cannon Gauss Cannon Slug Cannon Slug Cannon [Rating: 75] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Cooling System Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 . . 2 . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . 2 . . . . . . . . . Utility 4 | . . . . . 2 . . . . . 2 . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 187 | 7 16 3 . 1 33 24 6 14 1 12 24 2 31 6 4 . 3 Power 25 | 1 1 . . . 5 4 1 2 1 1 3 . 3 1 1 . 1 Engine 12 | 1 1 . . . 3 3 . 1 . . 1 . 1 . . . 1 Core 13 | . . . . . 2 1 1 1 1 1 2 . 2 1 1 . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 53 | 2 2 2 . . 7 7 2 8 . 5 7 1 9 . . . 1 Treads 22 | 2 2 2 . . 6 6 2 2 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 28 | . . . . . 1 . . 6 . 3 7 1 9 . . . 1 Flight 3 | . . . . . . 1 . . . 2 . . . . . . . Utility 59 | 2 5 1 . 1 14 6 1 1 . 5 7 1 11 1 2 . 1 Device 14 | 1 . . . 1 2 . . . . 2 1 1 5 . 1 . . Storage 8 | 1 . . . . 5 . . . . 1 1 . . . . . . Processor 12 | . . . . . 2 2 1 . . 1 4 . 2 . . . . Hackware 6 | . 2 . . . 1 . . 1 . 1 . . 1 . . . . Protection 19 | . 3 1 . . 4 4 . . . . 1 . 3 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 50 | 2 8 . . . 7 7 2 3 . 1 7 . 8 4 1 . . Energy Gun 4 | 2 2 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 27 | . . . . . 5 6 2 . . 1 4 . 4 4 1 . . Ballistic Cannon 14 | . 5 . . . 1 1 . 2 . . 1 . 4 . . . . Launcher 4 | . 1 . . . 1 . . 1 . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 2 . . 1 . 1 1 . . . . . . Corrupted Parts 1 | 1 . . . . . . . . . . . . . . . . . System Corruption 2 | 2 . . . . . . . . . . . . . . . . . Parts Lost 59 | . 4 . . . . 6 5 . . 14 5 . 16 3 4 . 2 Power 6 | . 1 . . . . 1 1 . . 1 . . 1 . 1 . . Propulsion 28 | . 1 . . . . 4 1 . . 8 2 . 9 1 1 . 1 Utility 9 | . . . . . . . 1 . . 1 2 . 3 . 1 . 1 Weapon 16 | . 2 . . . . 1 2 . . 4 1 . 3 2 1 . . Highest Loss Streak 13 | . 3 . . . . 2 5 . . 13 3 . 4 1 4 . 2 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . Average Backups 13 | . 6 8 7 7 18 17 16 16 18 16 7 13 12 12 12 14 13 Power . | . . . . 1 2 . . 1 1 . . 1 . . . . . Propulsion 2 | . 1 1 1 . 3 1 2 1 2 2 1 2 3 2 1 2 1 Utility 5 | . 2 1 1 1 7 8 5 6 6 5 2 5 3 2 3 5 4 Weapon 5 | . 2 5 4 4 5 6 7 8 8 8 3 4 4 7 6 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 62 | . 2 . 2 . 10 7 . 7 2 12 2 4 7 1 1 . 5 Power 7 | . . . . . . 3 . 3 . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . 1 Utility 31 | . 2 . 1 . 1 4 . 3 1 7 1 2 5 1 . . 3 Weapon 21 | . . . 1 . 8 . . 1 1 5 1 2 1 . 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 98 100 100 99 97 91 93 99 84 72 84 87 90 99 91 77 92 Engine 6 | . 13 14 14 14 8 2 3 5 . . . . 1 . . . 5 Core 1 | . . . . . . . . 1 5 6 5 6 4 5 5 6 . Treads 19 | . 27 28 28 28 26 26 27 26 . . . . . . . . . Hover 8 | . . . . . . . . 11 38 27 14 25 24 33 25 26 26 Storage 9 | . 14 14 14 13 9 9 9 7 7 6 2 6 6 6 6 6 6 Processor 10 | . . . . . 9 9 18 15 15 8 24 20 17 20 20 20 20 Hackware 4 | . 8 . . . 3 7 . 4 7 12 6 6 7 . . . . Protection 7 | . 4 14 14 13 10 9 8 2 . . . . 2 13 11 13 12 Energy Gun 1 | . 17 . . . . . . . . . . . . . . . . Ballistic Gun 13 | . . . . . 23 26 26 22 2 1 7 . 7 15 13 4 20 Ballistic Cannon 7 | . 10 28 28 27 3 . . . 2 6 10 16 11 4 5 . . Peak Build Rating 75 | 9 10 7 8 19 39 36 39 54 53 49 68 66 73 72 73 73 75 Average Rating 35 | 5 8 7 7 7 31 33 35 44 45 44 57 61 66 70 68 59 73 On Entrance 38 | . 9 7 7 8 8 36 34 39 53 47 26 62 66 70 67 73 73 Avg Prop Armor Cover (%) 8 | . . . . . . . . 10 9 . 8 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 15 19 19 19 19 80 64 61 73 67 62 47 47 51 53 53 45 53 Greatest Support 100 | 40 40 40 40 40 62 62 60 100 50 50 62 48 54 54 53 53 53 Greatest Overweight (x) 3 | . . . . . 1 1 1 1 1 3 1 . 1 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 25 20 20 20 20 20 15 15 15 15 15 15 15 Average Capacity 15 | 7 8 8 8 7 18 20 20 20 20 18 9 15 15 15 15 15 15 Most Carried 20 | . 8 8 8 8 20 20 20 20 20 20 15 15 15 15 15 15 15 Average Carried 14 | . 6 7 7 7 18 18 19 19 19 17 8 14 14 14 13 15 14 Final Capacity 20 | 8 8 8 8 8 20 20 20 20 20 5 15 15 15 15 15 15 15 Final Carried 20 | . 8 8 8 8 20 20 20 20 20 4 13 15 15 15 15 15 13 Class Distribution -------------------- 34% | Scavenger-Gunner 24% | Mutant 15% | Gunner 8% | Tank 5% | Scavenger-Mutant 3% | Scientist-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Sprinter | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Matter Collected 12796 | 223 581 503 . 321 2082 1304 651 838 709 757 1169 650 2142 612 160 . 94 Remotely 122 | . . . . . 67 . . . . 55 . . . . . . . Salvage Created 14026 | 198 1002 644 . 300 2581 1657 824 1413 944 472 1188 514 1565 448 149 . 127 Parts 660 | 9 53 24 . 25 129 89 39 82 . 17 60 . 107 16 9 . 1 Haulers Intercepted 5 | . . . . . 4 . . 1 . . . . . . . . . Recyclers Shooed 17 | 1 . . . . 1 . 2 2 . . 4 . 7 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . . . . 15 9 . 1 Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 220 | . 17 3 . 13 33 40 14 20 5 11 11 3 37 9 4 . . Melee 2 | . . . . . . . . . . . 1 . 1 . . . . Guns 115 | . 3 . . . 29 32 13 11 . 2 3 . 11 8 3 . . Cannons 46 | . 6 2 . 7 3 . . . . 5 5 2 15 . 1 . . AOE 55 | . 6 1 . 6 1 8 1 9 5 4 2 1 10 1 . . . Classes Destroyed 24 | 2 6 . . 2 6 2 2 1 1 . . . 2 . . . . Worker 23 | . 3 2 . . 5 . . 1 . . 4 . 8 . . . . Builder 18 | . 1 2 . . 5 . . 3 . 2 2 . 3 . . . . Tunneler 12 | 5 . 2 . 3 2 . . . . . . . . . . . . Hauler 5 | . . . . . 4 . . 1 . . . . . . . . . Recycler 40 | 1 2 7 . 1 7 . 2 9 . 1 7 . 3 . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . Operator 5 | . 2 . . . 2 . . . . . . . 1 . . . . Watcher 14 | . 3 . . . 3 . 1 2 . 1 2 . 2 . . . . Swarmer 35 | . . . . 4 . 6 . 10 . 4 . . 7 2 2 . . Cutter 5 | . . . . . . 2 . . . . 3 . . . . . . Saboteur 4 | . . . . . . 2 . . . . 1 . 1 . . . . Grunt 97 | . 17 3 . 7 23 19 8 3 . 3 . . 9 5 . . . Brawler 6 | . . . . . 2 . 1 . . 1 . . 2 . . . . Duelist 3 | . . . . . 1 . . . . . . . 2 . . . . Protector 1 | . . . . . . . . . . . . . 1 . . . . Sentry 28 | . . . . . 4 8 2 1 . 2 2 . 7 2 . . . Demolisher 1 | . . . . . . . 1 . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . Hunter 12 | . . . . . 1 3 1 1 . 1 1 . 4 . . . . Programmer 14 | . . . . . . . . 5 . . 4 . 3 . 2 . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . Compactor 8 | . . . . . . . . . 5 . . 3 . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 10 | 4 5 3 . 6 10 5 7 10 1 4 8 1 6 3 2 . . Combat Bots Only 7 | . 4 1 . 4 5 5 6 7 1 2 4 1 5 3 2 . . Max Kills in Single Turn 5 | 1 2 2 . 2 3 3 2 3 1 2 5 1 3 2 1 . . Gunslinging 1 | . . . . . 1 1 1 . . . . . . . . . . Exploded 3 | . 2 1 . 2 1 3 1 3 1 2 2 1 2 1 . . . Melee 1 | . . . . . . . . . . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Hostile Shots Fired 1319 | . 104 24 . 32 128 164 57 83 . 225 81 . 329 61 17 . 14 Missed 480 | . 32 11 . 9 40 56 15 31 . 91 28 . 133 24 6 . 4 Hits 839 | . 72 13 . 23 88 108 42 52 . 134 53 . 196 37 11 . 10 Melee 15 | . . . . 1 1 7 . . . . 4 . 2 . . . . Projectile 824 | . 72 13 . 22 87 101 42 52 . 134 49 . 194 37 11 . 10 AOE 12 | . . . . 4 . 2 6 . . . . . . . . . . Critical Strikes 32 | . 1 1 . . 6 6 5 . . 2 2 . 8 1 . . . Actively Blocked 1 | . . . . . . . . . . . . . 1 . . . . Damage Taken 13980 | . 911 196 . 472 1409 1889 1045 628 42 1918 1651 . 2938 591 167 . 123 Core 2248 | . 177 16 . 47 191 234 86 99 8 531 368 . 417 40 . . 34 Absorbed by Shields 46 | . . . . . . 26 . . . . 20 . . . . . . Redirected to Shielding 57 | . . . . . . . . . . . . . 45 . . . 12 Regen/Repaired (Parts) 1842 | . 54 . . . 382 . 291 26 12 188 . 178 711 . . . . Core Remaining (%) 29 | 100 . . . 4 . . 7 . . 8 . . . . . . . Volleys Fired 815 | 9 72 31 . 28 113 77 35 48 60 90 52 36 128 24 5 . 7 Largest 3 | 2 2 2 . 2 3 3 3 3 2 3 3 3 3 3 3 . 3 Hottest 120 | 80 105 60 . 60 90 84 89 94 61 106 120 120 120 102 113 . 93 Shots Fired 1782 | 18 143 61 . 49 339 191 105 128 64 108 131 61 302 53 13 . 16 Gun 1080 | 18 99 . . . 279 180 103 119 6 31 66 . 112 40 11 . 16 Cannon 573 | . 39 60 . 40 57 . . . 7 72 63 47 180 6 2 . . Launcher 129 | . 5 1 . 9 3 11 2 9 51 5 2 14 10 7 . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 1536 | . 39 60 . 40 336 180 103 119 13 103 129 47 292 46 13 . 16 Thermal 4 | . 4 . . . . . . . . . . . . . . . . Explosive 128 | . 5 1 . 9 2 11 2 9 51 5 2 14 10 7 . . . Electromagnetic 114 | 18 95 . . . 1 . . . . . . . . . . . . Robot Hit Streak 17 | 7 9 10 . 6 15 16 17 8 6 12 16 13 13 5 5 . 3 Robot Miss Streak 7 | 1 5 3 . 2 5 3 4 4 3 4 4 3 7 3 1 . 2 Penetration Max 1 | . . . . . 1 1 1 1 . 1 . . 1 1 . . . Secondary Targets 22 | . 1 . . . 5 8 3 . . 2 . . . 2 1 . . Max Gunslinging Chain 2 | . 1 . . . 1 2 1 . . 1 . . . 1 1 . . Shots Hit Robots 995 | 13 72 40 . 18 193 110 68 64 36 61 88 41 148 27 7 . 9 Core Hits 577 | 6 36 20 . 21 97 69 37 51 17 25 54 9 104 22 5 . 4 Critical Kills 13 | . . . . . 4 . 3 1 . 2 1 . . 2 . . . Critical Parts Destroyed 22 | . . . . . 3 1 4 1 . 5 2 . 3 3 . . . Critical Strikes 74 | . 2 1 . . 9 1 7 2 . 10 13 2 22 5 . . . Destroy 35 | . . . . . 7 1 7 2 . 7 3 . 3 5 . . . Blast 37 | . . 1 . . 2 . . . . 3 10 2 19 . . . . Corrupt 2 | . 2 . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 34335 | 224 1613 714 . 973 4490 2819 1499 2318 4290 1996 2327 3179 6702 795 177 . 219 Guns 13171 | 155 755 . . . 3837 2393 1325 1328 96 115 928 . 1346 538 136 . 219 Cannons 8246 | . 389 691 . 388 482 . . . 133 1335 1036 1007 2744 . 41 . . Explosions 12851 | 69 458 23 . 585 171 426 174 990 4061 546 351 2172 2568 257 . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 67 | . 11 . . . . . . . . . 12 . 44 . . . . Kinetic 20507 | . 389 691 . 388 4319 2393 1325 1328 229 1450 1964 1007 4090 538 177 . 219 Thermal 671 | 69 28 . . . . . . . . 132 . . 442 . . . . Explosive 12183 | . 458 23 . 585 146 426 174 990 4061 414 351 2172 2126 257 . . . Electromagnetic 907 | 155 727 . . . 25 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 36 | 2 3 3 3 3 4 5 5 . 34 34 4 34 36 25 25 25 25 Average Corruption 10 | 2 2 3 3 3 4 4 5 . 21 34 1 22 28 25 25 25 25 Corruption Purged 18 | . . . . . . . . . . . . . 18 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 516 | . 27 28 5 11 67 71 19 . 24 67 7 27 108 36 13 2 4 Message Errors 123 | . 5 6 2 1 20 19 5 . 6 14 1 6 21 12 3 2 . Matter Fused 114 | . 12 12 . 3 13 17 6 . 3 14 1 5 18 6 2 . 2 Heat Flow Errors 53 | . 2 5 1 . 6 6 1 . 4 10 1 2 11 1 3 . . Energy Discharges 61 | . 4 1 2 2 15 8 3 . 2 5 1 1 11 3 3 . . Parts Rejected 10 | . . . . . . . 2 . . 2 . 2 3 1 . . . Parts Fused 3 | . . . . . 1 1 . . . . . . 1 . . . . Data Loss (minor) 46 | . 3 3 . 2 5 14 2 . 1 5 . 3 5 2 1 . . Data Loss (major) 14 | . 1 . . 2 1 4 . . 1 1 . . 3 . . . 1 Misfires 11 | . . . . . 2 2 . . 1 1 1 . 3 1 . . . Alerts 10 | . . . . . 2 . . . 1 1 . . 3 2 . . 1 Misdirections 28 | . . . . . . . . . 2 6 . 6 11 3 . . . Weapon Failures 43 | . . 1 . 1 2 . . . 3 8 2 2 18 5 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 295 | . . . . 43 7 . . 19 54 68 4 . 86 14 . . . Projectiles 128 | . . . . 13 7 . . . . 47 4 . 57 . . . . Explosions 167 | . . . . 30 . . . 19 54 21 . . 29 14 . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 54 | . 5 6 . 3 2 . . . . 8 12 . 18 . . . . Impact 1 | . . . . . . . . . . . . . 1 . . . . Kinetic 51 | . 5 6 . 3 2 . . . . 6 12 . 17 . . . . Secondary 2 | . . . . . . . . . . 2 . . . . . . . Self-Inflicted Damage 519 | . . . . 73 . 140 . . 46 . 44 . 216 . . . . Shots 19 | . . . . 5 . 6 . . 3 . 1 . 4 . . . . Rammed 4 | . . . . . . . . . . . 2 . 2 . . . . Targets Rammed 5 | . 1 . . . . . . . . . 2 . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . Highest Temperature 342 | 108 342 249 162 45 325 220 145 111 151 283 215 157 270 252 186 . 99 Average Temperature 58 | 41 74 55 84 15 54 29 42 32 44 84 37 43 88 62 75 . 48 Received Heat Transfer 3941 | . 525 126 . 96 738 612 252 45 . 423 213 . 722 189 . . . Effects 3 | . . . . . . . . . . . . . 2 1 . . . Interference 3 | . . . . . . . . . . . . . 2 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . 3 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . . . . . . . . . Parts Fried 4 | . 4 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 . . . . Heat Transferred 412 | . 62 . . . . . . . . 100 . . 250 . . . . Parts Sabotaged 4 | . . . . . . 2 . . . . 1 . 1 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | 2 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Maximum Alert Level 5 | . 1 . . . 3 5 4 3 1 3 2 . 5 . . . . Low Security (%) 36 | 100 90 100 . 100 48 . . . 20 15 . 100 . . . . . Level 1 10 | . 9 . . . 18 . . . 79 5 58 . 15 . . . . Level 2 17 | . . . . . 25 10 . 48 . 50 41 . 3 . . . . Level 3 13 | . . . . . 6 27 . 51 . 28 . . 6 . . . . Level 4 12 | . . . . . . 25 100 . . . . . 45 . . . . Level 5 8 | . . . . . . 37 . . . . . . 28 . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 2511 | 15 235 88 . 178 768 2511 1342 857 297 845 544 193 2106 . . . . Initial 1223 | . 3 83 . . 66 495 1223 599 291 107 413 177 64 . . . . Average 600 | 3 60 15 . 40 260 1400 1217 652 253 539 417 151 1331 . . . . Influence Increases 11343 | 30 686 180 . 320 1173 2076 607 791 101 1466 470 113 2930 295 100 . 5 Destroy 0b10 Robot/C 4820 | . 340 60 . 220 660 800 360 400 . 500 220 . 1000 180 80 . . Destroy 0b10 Robot/NC 660 | 30 60 65 . 20 140 10 20 80 . 25 75 . 130 . . . 5 Destroy Leader 976 | . 76 20 . 20 144 10 104 116 . 122 84 . 250 10 20 . . Allied During Kill 810 | . . . . . . . 33 . . 294 . . 483 . . . . Trap Triggered on 0b10 50 | . . . . . . 30 . 10 . . 10 . . . . . . Successful Hack 331 | . 50 . . . 47 . 30 79 . 62 19 . 44 . . . . Select Force Hacks 150 | . 60 . . . 90 . . . . . . . . . . . . Disable Machine 570 | . 45 . . . 30 15 30 60 . 135 15 . 240 . . . . Anti-Garrison Action 1250 | . . . . . . 1100 . . . . . . 150 . . . . Destroy Structure 886 | . 55 5 . 45 32 81 15 46 101 133 32 98 243 . . . . Partial Spotted 90 | . . . . . . . 15 . . 45 . 15 15 . . . . Lose Combat Pursuer 750 | . . 30 . 15 30 30 . . . 150 15 . 375 105 . . . Influence Decreases 11343 | 25 477 389 5 150 581 327 1800 1275 781 775 808 528 946 1061 419 991 5 Entered New Map 5905 | . 2 131 5 . 104 267 1288 719 543 47 432 330 28 769 249 991 . Time Decay 4328 | 25 435 258 . 150 477 . 342 556 198 428 326 198 538 262 130 . 5 Lost Part 570 | . 40 . . . . 60 50 . . 140 50 . 160 30 40 . . Lost Ally 540 | . . . . . . . 120 . 40 160 . . 220 . . . . Squads Dispatched 72 | . 3 . . . 10 . 6 8 . 10 6 . 29 . . . . Investigation 23 | . 3 . . . 7 . 2 1 . 1 . . 9 . . . . Extermination 10 | . . . . . . . . 3 . 2 1 . 4 . . . . Reinforcement 18 | . . . . . 3 . 1 1 . 4 2 . 7 . . . . Assault 9 | . . . . . . . . . . . 3 . 6 . . . . Garrison 12 | . . . . . . . 3 3 . 3 . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . . . . 1 . 3 1 . 5 . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Distress Signals 12 | . 1 . . . 3 . 2 . . 2 . . 4 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 382 | . 27 7 . 13 49 48 24 21 6 41 26 6 94 14 4 . 2 Peak Tracking Total 10 | . 4 2 . 4 5 6 6 4 3 6 10 4 10 9 3 . 2 Tactical Retreats 21 | . . 1 . 3 2 1 . . . 4 1 . 8 1 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Traps Triggered 18 | . . . . . . 7 . 1 . . 6 . 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . 3 . 1 . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . 3 . 2 . . 1 . . . . . . Triggered 5 | . . . . . . 3 . 1 . . 1 . . . . . . Most Traps Carried 3 | . . . . . . 3 3 3 1 1 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Machines Disabled 45 | . 3 . . . 2 7 2 4 . 9 1 . 17 . . . . Max in Single Turn 4 | . 1 . . . 1 1 1 1 . 4 1 . 4 . . . . Garrison Access 2 | . . . . . . . . . . . 1 . 1 . . . . Garrison Relay 5 | . . . . . . 5 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Machines Accessed 94 | . 11 . . 1 18 2 5 13 . 14 9 . 17 . . 4 . Terminals 46 | . 8 . . . 11 2 2 4 . 7 3 . 9 . . . . Fabricators 8 | . . . . . . . . 2 . 1 2 . 3 . . . . Repair Stations 11 | . 1 . . . 2 . 1 3 . 1 . . 3 . . . . Recycling Units 11 | . 2 . . . 2 . . 2 . 3 2 . . . . . . Scanalyzers 7 | . . . . . 2 . 1 1 . 1 1 . 1 . . . . Garrison Access 6 | . . . . . 1 . 1 1 . 1 1 . 1 . . . . Total Hacks 308 | . 40 . . 1 62 6 13 42 . 37 25 . 53 . . 29 . Successful 189 | . 23 . . 1 47 . 8 23 . 23 13 . 22 . . 29 . Failed 117 | . 17 . . . 14 6 5 19 . 14 11 . 31 . . . . Catastrophic 18 | . 1 . . . 1 1 2 2 . 4 2 . 5 . . . . Database Lockouts 2 | . . . . . 1 . . . . . 1 . . . . . . Manual 172 | . 31 . . . 38 . 4 24 . 28 16 . 31 . . . . Terminals 132 | . 29 . . . 31 6 3 10 . 17 6 . 30 . . . . Fabricators 24 | . . . . . . . . 5 . 4 4 . 11 . . . . Repair Stations 34 | . 4 . . . 11 . 4 7 . 1 . . 7 . . . . Recycling Units 33 | . 7 . . . 5 . . 11 . 6 4 . . . . . . Scanalyzers 40 | . . . . . 12 . 4 8 . 6 7 . 3 . . . . Garrison Access 15 | . . . . . 3 . 2 1 . 3 4 . 2 . . . . Terminal Hacks 44 | . 6 . . 1 3 . . 1 . . . . 4 . . 29 . Record 11 | . . . . . . . . . . . . . . . . 11 . Part Schematic 14 | . . . . . . . . 1 . . . . . . . 13 . Robot Schematic 2 | . . . . . . . . . . . . . . . . 2 . Robot Analysis 9 | . 4 . . . 2 . . . . . . . 3 . . . . Prototype ID Bank 5 | . 1 . . . 1 . . . . . . . . . . 3 . Open Door 1 | . . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . 2 . . 4 . . . . Load Schematic 3 | . . . . . . . . . . 1 . . 2 . . . . Build 3 | . . . . . . . . . . 1 . . 2 . . . . Repair Station Hacks 21 | . 2 . . . 10 . 4 3 . . . . 2 . . . . Scan Component 11 | . 1 . . . 5 . 2 2 . . . . 1 . . . . Repair 10 | . 1 . . . 5 . 2 1 . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzer 32 | . . . . . 9 . 3 8 . 6 6 . . . . . . Insert Component 11 | . . . . . 4 . 1 1 . 3 2 . . . . . . Analyze 14 | . . . . . 4 . 1 3 . 3 3 . . . . . . Retrieve Study 7 | . . . . . 1 . 1 4 . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . Unauthorized Hacks 83 | . 15 . . . 24 . . 10 . 15 7 . 12 . . . . Terminals 55 | . 10 . . . 18 . . 5 . 10 2 . 10 . . . . Botnet 27 | . 4 . . . 8 . . 4 . 5 1 . 5 . . . . Operators 2 | . 1 . . . . . . . . 1 . . . . . . . Skim 26 | . 5 . . . 10 . . 1 . 4 1 . 5 . . . . Fabricators 3 | . . . . . . . . . . . 2 . 1 . . . . Report 1 | . . . . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . . 1 . . . . Patch 2 | . . . . . 1 . . . . . . . 1 . . . . Recycling Units 18 | . 5 . . . 3 . . 5 . 4 1 . . . . . . Monitor 1 | . . . . . . . . 1 . . . . . . . . . Reject 2 | . . . . . . . . 1 . 1 . . . . . . . Recyclers 5 | . 1 . . . 1 . . 2 . 1 . . . . . . . Mask 6 | . 2 . . . . . . 1 . 2 1 . . . . . . Tunnel 4 | . 2 . . . 2 . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . 1 2 . . . . . . Intercept 3 | . . . . . 1 . . . . 1 1 . . . . . . Watchers 1 | . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 4 | . 1 . . . 1 . . . . . . . 2 . . . . Used 2 | . . . . . . . . . . . . . 2 . . . . Hacking Detections 87 | . 11 . . . 16 2 5 13 . 14 9 . 17 . . . . Full Trace Events 16 | . 2 . . . 2 1 1 1 . 1 . . 8 . . . . Feedback Events 3 | . 1 . . . . . . . . . . . 2 . . . . Corruption 3 | . 1 . . . . . . . . . . . 2 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . 5 . 1 2 . 3 2 . . . . 13 . Parts Built 4 | . . . . . . . . . . 1 . . 3 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 237 | . . . . . . . . . . 95 . . 142 . . . . Total Part Build Rating 20 | . . . . . . . . . . 5 . . 15 . . . . Part Studies Acquired 7 | . . . . . 1 . 1 4 . . 1 . . . . . . Parts Repaired 9 | . 1 . . . 4 . 2 1 . . . . 1 . . . . Time 353 | . 13 . . . 178 . 88 30 . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . . . . . . . . Parts Scanalyzed 11 | . . . . . 4 . 1 1 . 3 2 . . . . . . Part Schematics Acquired 10 | . . . . . 3 . 1 1 . 3 2 . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 27 | . . . . . . 22 . . . . 4 . 1 . . . . Machine Destruction 27 | . . . . . . 22 . . . . 4 . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 6 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Total Allies 44 | . . . . . . 6 . . 18 . . 19 . . . . 1 Largest Group 19 | . . . . . . 6 6 . 18 12 . 19 14 . . . 1 Highest-Rated Group 702 | . . . . . . 60 60 . 434 338 . 702 577 . . . 96 Highest-Rated Ally 96 | . . . . . . 10 10 . 35 35 . 50 50 . . . 96 Initial Warlord ECA Mod 9 | . . . . . . . 9 8 8 8 7 7 7 7 7 7 6 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 399 | . . . . . . . 25 . 34 135 . 67 135 . . . 3 Total Damage 10113 | . . . . . . . 365 . 630 2536 . 2371 4165 . . . 46 Kills 56 | . . . . . . . 5 . 3 18 . 7 23 . . . . Allies Corrupted 4 | . . . . . . . . . . 2 . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Active Infowar (turns) 5760 | 13 130 . . . 1969 . . . . 33 702 408 1520 569 266 47 103 Optics 3615 | . . . . . . . . . . . 702 408 1520 569 266 47 103 Sensors 5 | . . . . . 5 . . . . . . . . . . . . Terrain 143 | 13 130 . . . . . . . . . . . . . . . . Seismic 33 | . . . . . . . . . . 33 . . . . . . . Machine Analysis 1969 | . . . . . 1969 . . . . . . . . . . . . Robot Analysis Total 9 | . 4 . . . 2 . . . . . . . 3 . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Turns Passed 18101 | 93 1847 1384 239 705 3470 2859 769 1621 410 1056 735 408 1520 569 266 47 103 Spaces Moved 13545 | 38 855 775 148 314 1740 1513 320 961 487 1409 1097 484 1878 939 363 83 141 Core 75 | 4 . . . . . . . . . 71 . . . . . . . Treads 6296 | 34 855 775 148 314 1740 1513 320 597 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 6407 | . . . . . . . . 364 487 1180 488 484 1878 939 363 83 141 Flight 767 | . . . . . . . . . . 158 609 . . . . . . Fastest Speed 32 | 50 160 160 160 160 158 158 160 104 44 32 32 48 46 46 50 50 50 Average Speed 102 | 148 160 160 160 160 164 163 168 140 46 46 39 48 49 46 64 50 50 Slowest Speed 246 | 160 160 160 160 160 243 246 243 162 112 200 102 52 106 103 105 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . 5 7 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 96 95 30 55 82 79 39 24 95 41 28 95 48 88 53 74 22 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 10 | . 3 . . . 5 . . . . . . . . 1 . 1 . Known Exits Taken 6 | . 1 . 1 . 1 . 1 . . 1 . . 1 . . . . Unknown Exits Taken 6 | 1 . 1 . 1 . . . . . . . . . 1 1 1 . Scrap Searched 7 | . . 1 . . . . . . . . . . . 2 4 . . Spaces Dug 88 | . . . . 8 . 8 . . 5 7 10 25 1 24 . . . Terrain Destroyed 945 | 10 55 5 . 80 17 43 17 43 205 61 33 114 189 71 2 . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 86 | . . . . . 4 4 3 2 . 6 16 8 38 3 2 . . AOE 857 | 10 55 5 . 80 13 39 13 41 205 54 17 106 151 68 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Total 16257 | 53 1196 858 151 464 2105 1747 467 1144 604 1705 1292 597 2219 1026 382 88 159 Wait 1105 | . 210 42 . 107 138 39 93 52 39 151 40 57 95 35 . . 7 Move 13509 | 37 854 774 147 313 1739 1512 319 961 486 1400 1083 483 1878 938 362 82 141 Hop 10 | . . . . . . . . . . 3 7 . . . . . . Pick Up 199 | . 20 1 2 4 34 20 3 26 5 12 21 7 32 6 6 . . Fast Attach 93 | 7 6 . . 2 14 8 7 3 . 8 17 2 14 1 1 3 . Attach 80 | . 3 1 . 1 4 9 4 3 1 10 7 3 25 4 3 . 2 Detach 34 | . 3 . . . 3 4 1 3 1 2 6 1 9 1 . . . Swap 161 | . 12 5 . 6 24 23 4 20 5 11 11 4 19 11 4 . 2 Drop 182 | . 15 4 2 3 36 22 1 26 7 18 17 4 17 6 1 3 . Fire 815 | 9 72 31 . 28 113 77 35 48 60 90 52 36 128 24 5 . 7 Melee . | . . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . 2 . 2 . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . 1 . . . . 28 . . . . . . Rewire 29 | . . . . . . 29 . . . . . . . . . . . Trap 6 | . . . . . . 3 . 2 . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / Sub) -10/Mines (discovered 3 exits: [*Mat] / [*Exi] / *Sub) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -7/Factory (discovered 2 exits: Fac / Low) -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: [*Fac x2] / Ext) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 16) 529 | -10/Materials | Discovered new exit (range 13) 822 | -10/Materials | Core integrity fell below 50% 840 | -10/Materials | Discovered new exit (range 16) 848 | -10/Materials | Lost 3 parts (1n2w) 920 | -10/Materials | Identified exit to Mines 989 | -10/Materials | Learned Storage garrison access intel 1046 | -10/Materials | Learned 2 Storage zone layouts 1093 | -10/Materials | Learned location of Mines (-9) 1128 | -10/Materials | Learned 4 Recycling zone layouts 1151 | -10/Materials | Discovered new exit (range 12) 1155 | -10/Materials | Identified exit to Subcaves 1155 | -10/Materials | Learned location of 1 exit from Materials 1172 | -10/Materials | Learned location of 1 exit from Storage 1197 | -10/Materials | Learned 4 Recycling zone layouts 1232 | -10/Materials | Learned 4 Recycling zone layouts 1278 | -10/Materials | Learned location of 1 exit from Storage 1521 | -10/Materials | Repaired Grenade Launcher 1941 | -10/Materials | Entered Mines 2205 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2223 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2223 | -10/Mines | Discovered new exit (range 5) 2469 | -10/Mines | Discovered new exit (range 9) 2691 | -10/Mines | Learned Materials emergency access door positions 2700 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2980 | -10/Mines | Discovered exit to Subcaves (range 13) 3325 | -10/Mines | Entered Exiles 3325 | -10/Exiles | Found Exiles lab abandoned 3326 | -10/Exiles | Identified exit to Mines 3564 | -10/Exiles | Entered Mines 3577 | -9/Mines | Found the Drone Emporium 3582 | -9/Mines | Learned Materials security intel 3591 | -9/Mines | Found Prototype Device 3591 | -9/Mines | Identified Decoy Drone Bay 3665 | -9/Mines | Core integrity fell below 20% 4001 | -9/Mines | Excavation squad dispatched 4001 | -9/Mines | A large section of the Mines collapsed 4210 | -9/Mines | Learned 2 Materials zone layouts 4235 | -9/Mines | Discovered new exit (range 13) 4269 | -9/Mines | Entered Materials 4269 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4270 | -8/Materials | Identified exit to Factory 4705 | -8/Materials | Met 7R-MNS 4808 | -8/Materials | Build established: Tank 5410 | -8/Materials | Repaired Lgt. Treads? 5458 | -8/Materials | Repaired Lgt. Treads 5524 | -8/Materials | Discovered exit to Factory (range 13) 5623 | -8/Materials | Learned location of Zion (-7) 5747 | -8/Materials | Learned location of 1 exit from Extension 5794 | -8/Materials | Learned Storage security intel 5900 | -8/Materials | Learned location of 2 exits from Factory 6122 | -8/Materials | Repaired Lgt. Deuterium Engine? 6247 | -8/Materials | Build established: Gunner 6452 | -8/Materials | Central database locked down 6535 | -8/Materials | Identified exit to Garrison 6832 | -8/Materials | Repaired Gauss Rifle 7256 | -8/Materials | Learned location of 1 exit from Recycling 7291 | -8/Materials | Learned location of 1 exit from Extension 7335 | -8/Materials | Learned 2 Lower Caves zone layouts 7400 | -8/Materials | Learned location of Extension (-6) 7739 | -8/Materials | Entered Garrison 7785 | -8/Garrison | Triggered checkpoint 7808 | -8/Garrison | Garrison Relay disabled 7943 | -8/Garrison | Triggered checkpoint 8200 | -8/Garrison | Discovered new exit (range 9) 8265 | -8/Garrison | Triggered checkpoint 8287 | -8/Garrison | Garrison Relay disabled 8628 | -8/Garrison | Build established: Scavenger-Gunner 8690 | -8/Garrison | Core integrity fell below 50% 8755 | -8/Garrison | Triggered checkpoint 8895 | -8/Garrison | Garrison Relay disabled 8909 | -8/Garrison | Garrison Relay disabled 9002 | -8/Garrison | Discovered new exit (range 13) 9123 | -8/Garrison | Build established: Scavenger-Tank 9300 | -8/Garrison | Triggered checkpoint 9474 | -8/Garrison | Build established: Scavenger-Gunner 9686 | -8/Garrison | Garrison Relay disabled 9793 | -8/Garrison | Triggered checkpoint 10020 | -8/Garrison | Discovered new exit (range 10) 10598 | -8/Garrison | Entered Materials 10598 | -8/Materials | Accompanied by 6 allies 10611 | -8/Materials | Identified exit to Garrison 10830 | -8/Materials | Garrison activated, responded to threat 10863 | -8/Materials | Lost 5 allies 10887 | -8/Materials | Lost 5 parts (1p1n1u2w) 11057 | -8/Materials | Repaired Gauss Rifle 11103 | -8/Materials | Repaired Lyr. Light Armor Plating 11205 | -8/Materials | Core integrity fell below 20% 11367 | -8/Materials | Entered Factory 11367 | -7/Factory | Evolved 2 slots: Propulsion x2 11368 | -7/Factory | Identified exit to Lower Caves 11368 | -7/Factory | Identified exit to Factory 12018 | -7/Factory | Garrison activated, responded to threat 12044 | -7/Factory | Destroyed 7 combat bots 12814 | -7/Factory | Repaired Broken Gravmag System+ 12988 | -7/Factory | Sucked down chute 12988 | -7/Factory | Entered Waste 12996 | -7/Waste | Spotted C-40 Crusher 12997 | -7/Waste | Spotted C-40 Crusher 13003 | -7/Waste | EMP discharged 13027 | -7/Waste | Destroyed C-40 Crusher 13038 | -7/Waste | Spotted C-40 Crusher 13074 | -7/Waste | Destroyed C-40 Crusher 13103 | -7/Waste | EMP discharged 13103 | -7/Waste | System corruption reached 10% 13129 | -7/Waste | Spotted C-40 Crusher 13146 | -7/Waste | Spotted C-40 Crusher 13189 | -7/Waste | Destroyed C-40 Crusher 13203 | -7/Waste | EMP discharged 13213 | -7/Waste | Destroyed C-40 Crusher 13234 | -7/Waste | Destroyed C-40 Crusher 13263 | -7/Waste | Met Warlord forces unprepared to attack 13303 | -7/Waste | EMP discharged 13303 | -7/Waste | System corruption reached 30% 13304 | -7/Waste | Spotted C-40 Crusher 13306 | -7/Waste | Build established: Scavenger-Mutant 13314 | -7/Waste | Allies destroyed C-40 Crusher 13337 | -7/Waste | Discovered new exit (range 10) 13344 | -7/Waste | Lost 4 allies 13398 | -7/Waste | Entered Factory 13398 | -7/Factory | Accompanied by 12 allies 13620 | -7/Factory | Fabricated Gravmag Array? 13649 | -7/Factory | Lost 3 allies 13833 | -7/Factory | Discovered exit to Factory (range 13) 14171 | -7/Factory | Build established: Hacker-Mutant 14264 | -7/Factory | Core integrity fell below 50% 14356 | -7/Factory | Core integrity fell below 20% 14385 | -7/Factory | Lost 13 parts (1p7n1u4w) 14408 | -7/Factory | Discovered exit to Factory (range 15) 14454 | -7/Factory | Entered another Factory area 14454 | -6/Factory | Evolved 2 slots: Utility x2 14455 | -6/Factory | Identified exit to Extension 14692 | -6/Factory | Build established: Sprinter 14786 | -6/Factory | Discovered new exit (range 21) 14860 | -6/Factory | Central database locked down 15091 | -6/Factory | Discovered new exit (range 8) 15154 | -6/Factory | First assault squad dispatched 15189 | -6/Factory | Manually triggered Chute Trap 15189 | -6/Factory | Sucked down chute 15189 | -6/Factory | Entered Waste 15190 | -6/Waste | Spotted C-40 Crusher 15201 | -6/Waste | Lost 3 parts (2n1u) 15204 | -6/Waste | EMP discharged 15204 | -6/Waste | System corruption reached 10% 15213 | -6/Waste | Destroyed C-40 Crusher 15238 | -6/Waste | Spotted C-40 Crusher 15239 | -6/Waste | Spotted C-40 Crusher 15256 | -6/Waste | Spotted C-40 Crusher 15262 | -6/Waste | Spotted C-40 Crusher 15298 | -6/Waste | Destroyed C-40 Crusher 15304 | -6/Waste | EMP discharged 15320 | -6/Waste | Spotted C-40 Crusher 15396 | -6/Waste | Discovered new exit (range 13) 15404 | -6/Waste | EMP discharged 15423 | -6/Waste | Destroyed C-40 Crusher 15443 | -6/Waste | Met Warlord forces unprepared to attack 15459 | -6/Waste | Allies destroyed C-40 Crusher 15472 | -6/Waste | Allies destroyed C-40 Crusher 15501 | -6/Waste | Lost 5 allies 15504 | -6/Waste | EMP discharged 15504 | -6/Waste | System corruption reached 30% 15520 | -6/Waste | Build established: Scavenger-Gunner 15597 | -6/Waste | Entered Factory 15597 | -6/Factory | Accompanied by 14 allies 15857 | -6/Factory | Core integrity fell below 50% 15883 | -6/Factory | Lost 6 allies 15946 | -6/Factory | Spotted B-75 Beast 15947 | -6/Factory | First assault squad dispatched 15966 | -6/Factory | Destroyed B-75 Beast 16017 | -6/Factory | Discovered exit to Extension (range 14) 16254 | -6/Factory | Repaired Gauss Cannon+? 16316 | -6/Factory | Found Hvy. Reactive Plating 16779 | -6/Factory | Core integrity fell below 20% 16796 | -6/Factory | Lost 4 parts (1p1n1u1w) 16837 | -6/Factory | Fabricated Imp. Gravmag System (x2) 16991 | -6/Factory | Identified exit to Lower Caves 17091 | -6/Factory | Fabricated Gravmag Array? 17117 | -6/Factory | Entered Lower Caves 17123 | -6/Lower Caves | Met a Warlord Commander 17124 | -6/Lower Caves | Learned location of Warlord (-4) 17125 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 17128 | -6/Lower Caves | Found Encrypted Comm Array 17311 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 17405 | -6/Lower Caves | Learned Factory terminal intel 17420 | -6/Lower Caves | Spotted B-75 Beast 17440 | -6/Lower Caves | Discovered new exit (range 16) 17452 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17485 | -6/Lower Caves | Learned Factory garrison access intel 17686 | -6/Lower Caves | Entered another Lower Caves area 17689 | -6/Lower Caves | Discovered new exit (range 7) 17830 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 17944 | -6/Lower Caves | Discovered new exit (range 8) 17952 | -6/Lower Caves | Entered Data Miner 17952 | -6/Data Miner | Discovered new exit (range 6) 17961 | -6/Data Miner | Met Data Miner 17978 | -6/Data Miner | Learned location of Section 7 (-2) 17978 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17982 | -6/Data Miner | Received God Mode back door access code from Data Miner 17999 | -6/Data Miner | Entered Proximity Caves 18060 | -5/Proximity Caves | Escorted by Enhanced Grunt 18102 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 18019_ Acquired 71 matter. 18020_ Acquired 23 matter. 18026_ System corrupted: IFF burst signal emitted. 18060_ Enhanced Grunt: "Protecting LRC-V3." 18078_ Slug penetrates Wall. 18078_ Imp. Light Armor Plating destroyed. 18078_ Slug penetrates Wall. 18078_ Imp. Gravmag System+ destroyed. 18081_ Slug penetrates Enhanced Grunt. 18086_ System corrupted: Matter fused (-6). 18086_ Slug penetrates Enhanced Grunt. 18086_ Slug penetrates H-66 Slayer. 18086_ Slug penetrates Enhanced Grunt. 18086_ Enhanced Grunt suffers critical hit (Destroy). 18086_ Enhanced Grunt destroyed. 18087_ Slug penetrates Wall. 18099_ Slug penetrates H-66 Slayer. 18101_ System corrupted: Substantial component data lost. 18102_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????#??????????????????????????????????????????? | | ?? #??????????????????????????????????????????? | | #????????????????????????????????????????#?? | | #????????????????????????????????????????? ?? | | ???????###????????????????????????????????????? ?? | | ??????# ?????????????????????????????????????# ?? | | ???#?? ????????????????????????????????????# ?? | | ??? ## ???????????????????????????????????? ?? | | ??? ????????????????????????????????????? ?? | | ??? ????????????????????????????????????? ?? | | ???# ????????????????????????????????????? ?? | | ???# ?????????????????????????????????????? ?? | | ??## ??????????????????????????????????????! ?? | | ### ??????????????????????????????????????%=#?? | | ???????????????????????????????????????# #?? | | ???????#######?????????????????????????# #?? | | #???????# #?????????????????????????# #?? | | ##??????# " " #?????????####????????????# ### | | ?# ##?????# " " #?????????# ##???????????# | | ?# ##????# " #????????## #??????#####! | | ??# #??### "" #????????# #??????# *%! | | ### #### ##??????## #??????# ####! ## | | ## #?## ##?##### ######## #??####? | | ### ### # h #??????? | | @ #??????? | | ########??????? | | ## #?????????????? | | ########### #?????????????? | | # ##?????????## ##?????????????? | | ## ##???????????# #??????????????? | | ?### #????????????# ####???????????? | | ???## #???????????# # #???????????? | | ????## ??????????# #### #???????????? | | ?????# ### ????????####??### #???????????? | | ?????# ###??# ???????????????# #???????????? | | ?????## #?????# ??????????????# #???????????? | | ??????### #??????###??????????????# $#???????????? | | ????????###???????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????? ## ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 375 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Recoil Stabilizer | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Extracted Lgt. Armor Plating | -8/Materials | Extracted Magnetic Acceleration Cannon | -8/Materials | Scanalyzed Gravmag Array | -7/Factory | Hacked Gravmag System | -7/Factory | Scanalyzed Gauss Cannon | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Imp. Gravmag System | -6/Factory | Scanalyzed Hvy. Machine Gun | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Imp. Launcher Guidance Computer | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Adv. Powered Armor | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Fabricated ------------ Gravmag Array | x1 | -7/Factory Imp. Gravmag System | x2 | -6/Factory Gravmag Array | x1 | -6/Factory Repaired ---------- Grenade Launcher | 10% | -10/Materials Lgt. Treads | 13% | -8/Materials Lgt. Treads | 22% | -8/Materials Lgt. Deuterium Engine | 34% | -8/Materials Gauss Rifle | 40% | -8/Materials Gauss Rifle | 16% | -8/Materials Lyr. Light Armor Plating | 27% | -8/Materials Gravmag System | 42% | -7/Factory | Broken Gauss Cannon | 7% | -6/Factory Studied --------- Airjet | -8/Materials | Hacked Gauss Rifle | -8/Materials | Hacked Gravmag System | -7/Factory | Hacked Imp. Hover Unit | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Imp. Gravmag System | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Like You, Cogmind Challenges ------------ None Game ------ Seed NeutrinoSwordExtractor Manual? 0 Play Time 02:46:04 Cumulative 621.8 hours Start 2025.11.16 @ 17:51:59 End 2025.11.16 @ 20:50:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 312 Rogue 312 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/0/2/1/0/0/0/0/0/1 Lore% 87 Gallery% 78 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d23b8a07-fba8-401f-a02f-dcdac3964cf3