Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.23 @ 13:59:58 Player: zazuza Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (9) 45 Value Destroyed (124) 124 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2669 Bonus ------- None Cogmind --------- Core Integrity 610/700 Matter 186/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Flying (31) Location -7/Waste Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (5) --- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (4) ---- Light Ion Engine Light Ion Engine Light Ion Engine Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- (None) > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Flight Unit [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Flight Unit Flight Unit Utility System Shield Hackware System Shield Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power 1 | . . 1 . . . Propulsion 3 | . . 1 1 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 24 | 2 3 . 15 4 . Power 8 | . 1 . 5 2 . Engine 5 | . 1 . 4 . . Core 3 | . . . 1 2 . Reactor . | . . . . . . Propulsion 11 | . 2 . 7 2 . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 11 | . 2 . 7 2 . Utility 1 | . . . 1 . . Device . | . . . . . . Storage . | . . . . . . Processor . | . . . . . . Hackware 1 | . . . 1 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 4 | 2 . . 2 . . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . 2 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . 1 1 4 3 . Power 2 | . . . 1 1 . Propulsion 4 | . . . 2 2 . Utility 1 | . . . 1 . . Weapon 2 | . 1 1 . . . Highest Loss Streak 4 | . 1 1 4 2 . Average Slot Usage (%) 45 | . 38 35 34 62 . Engine 5 | . 4 11 8 1 . Core 4 | . . . . 11 . Flight 21 | . 9 22 17 33 . Energy Gun 4 | . 14 2 . . . Ballistic Gun 9 | . 9 . 5 15 . Naked Turns 21 | . . . 21 . . Heaviest Build 14 | 3 5 5 10 14 . Greatest Support 20 | 3 8 8 16 20 . Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 . Average Capacity 4 | 4 4 4 4 4 . Most Carried 4 | 1 3 3 4 4 . Average Carried 2 | . 2 3 3 3 . Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | 1 3 3 4 3 3 Class Distribution -------------------- 53% | Mutant 36% | Scavenger-Sprinter 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Matter Collected 297 | 179 78 . 40 . . Remotely . | . . . . . . Salvage Created 204 | 20 105 . 79 . . Parts 26 | 3 10 . 13 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Combat Hostiles Destroyed 8 | . 4 . 4 . . Melee 4 | . . . 4 . . Guns 4 | . 4 . . . . Classes Destroyed 3 | 1 2 . . . . Tunneler 1 | 1 . . . . . Swarmer 7 | . 3 . 4 . . Grunt 1 | . 1 . . . . Best Kill Streak 4 | 1 4 . 4 . . Combat Bots Only 4 | . 4 . 4 . . Max Kills in Single Turn 1 | 1 1 . 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Damage Taken 959 | . 255 16 382 306 . Core 477 | . 111 . 276 90 . Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 55 100 49 . . Volleys Fired 12 | 4 8 . . . . Largest 2 | 2 2 . . . . Hottest 60 | 60 60 . . . . Shots Fired 24 | 8 16 . . . . Gun 24 | 8 16 . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 12 | 4 8 . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 12 | 4 8 . . . . Robot Hit Streak 3 | 3 3 . . . . Robot Miss Streak 4 | 4 1 . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 12 | 3 9 . . . . Core Hits 19 | 1 6 . 12 . . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 185 | 50 66 . 69 . . Guns 116 | 50 66 . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 69 | . . . 69 . . Kinetic 14 | 7 7 . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 102 | 43 59 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 . . Average Corruption 1 | . . . 1 . . Corruption Purged . | . . . . . . Effects 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 30 | . . . 30 . . Shots . | . . . . . . Rammed 28 | . . . 28 . . Targets Rammed 28 | . . . 28 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 45 | 20 45 . 8 45 . Average Temperature 15 | 10 17 . 4 16 . Received Heat Transfer 186 | . 96 9 36 45 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Peak Influence 160 | 5 123 137 132 160 . Initial 57 | . 3 51 57 55 56 Average 74 | 2 64 75 94 81 . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 1 . 2 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 2 | . . 1 . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | . 8 5 8 15 . Peak Tracking Total 12 | . 6 4 5 12 . Tactical Retreats 4 | . . 1 . 3 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Traps Triggered 2 | . . . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Machines Accessed 3 | . . 2 . 1 . Terminals 3 | . . 2 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . . 5 . 2 . Successful 2 | . . 2 . . . Failed 5 | . . 3 . 2 . Catastrophic 3 | . . 1 . 2 . Database Lockouts . | . . . . . . Manual 1 | . . 1 . . . Terminals 7 | . . 5 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 2 . . . Branch Access Points 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 2 . 1 . Full Trace Events 2 | . . 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Turns Passed 397 | 28 96 40 97 136 . Spaces Moved 821 | 22 152 107 119 421 . Core 103 | 22 70 . 11 . . Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 718 | . 82 107 108 421 . Fastest Speed 28 | 50 37 37 31 28 . Average Speed 34 | 50 43 37 35 30 . Slowest Speed 50 | 50 50 37 50 31 . Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 11 | . 3 2 3 3 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 3 34 24 15 18 11 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Total 887 | 30 163 104 166 424 . Wait 5 | . 1 . 2 2 . Move 795 | 21 145 102 112 415 . Hop 11 | . 3 2 3 3 . Pick Up 8 | 2 3 . 3 . . Fast Attach 15 | 2 2 . 11 . . Attach 6 | . 1 . 3 2 . Detach 2 | . . . 2 . . Swap 3 | . . . 1 2 . Drop 2 | 1 . . 1 . . Fire 12 | 4 8 . . . . Melee . | . . . . . . Ram 28 | . . . 28 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / Min) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 29 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 5) 125 | -10/Materials | Entered another Materials area 125 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 128 | -9/Materials | Identified exit to Mines 161 | -9/Materials | Discovered new exit (range 13) 165 | -9/Materials | Entered another Materials area 165 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 223 | -8/Materials | Core integrity fell below 50% 250 | -8/Materials | Lost 4 parts (1p2n1u) 250 | -8/Materials | Discovered new exit (range 16) 262 | -8/Materials | Entered Factory 262 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 398 | -7/Factory | Sucked down chute 398 | -7/Factory | Entered Waste 398 | -7/Waste | Self-destructed Last Messages --------------- 00322_ Flight Unit destroyed. 00325_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00327_ O-24 Administrator uses terminal to summon reinforcements. 00327_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. 00327_ O-24 Administrator locks terminal. 00329_ Slug penetrates Wall. 00335_ Slug penetrates Nuclear Reactor. 00361_ K-01 Serf pushes H-55 Commando. 00363_ Lgt. Nuclear Core destroyed. 00367_ T-07 Excavator destroyed. 00368_ R-06 Scavenger collects Lgt. Ion Engine. 00371_ K-01 Serf cleans the Terminal. 00371_ K-01 Serf cleans the Power Conduit. 00386_ K-01 Serf cleans the Terminal. 00395_ T-07 Excavator is excavating. 00398_ Triggered Chute Trap. 00398_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????############?????????????????? | | ?????????????# #?????????????????? | | ?????????????# #?????????????????? | | ?????????????# #### #?????????? | | ?????????????# ????????? | | ?????????????# @ ????????? | | ?????????????# / ????????? | | ?????????????# ????????? | | ?????????????# #### #?????????? | | ?????????????# #???????#?????????? | | ?????????????# #?????????????????? | | ?????????????############?????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeStormKinecellerator Manual? 0 Play Time 00:15:03 Cumulative 70.9 hours Start 2021.12.23 @ 13:43:42 End 2021.12.23 @ 13:59:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed4f50c0-bae1-4349-a725-714fcd4dc25d