Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.04 @ 04:37:30 Player: Deep Beef Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (98) 490 Value Destroyed (4059) 4059 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1206) 1206 TOTAL SCORE: 8875 Bonus ------- High Alert Combat Kills 184 Follower Combat Kills 139 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -17 Cogmind --------- Core Integrity 0/700 Matter 78/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Core (1350) Ox26 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Visual Processing Unit Authchip [R/Combat] > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- High-capacity Storage Unit High-capacity Storage Unit Transport Network Coupler Armor Integrity Analyzer Shock Absorption System Relay Coupler [Grunt] (37) Relay Coupler [Brawler] (35) Relay Coupler [Demolisher] (27) Relay Coupler [Specialist] (26) Recalibrator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Targeting Computer Improved Heavy Armor Plating > --- WEAPON ----------- Field Laser Heavy Assault Cannon > --- INVENTORY -------- Micro Nuclear Core High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Transport Network Coupler Armor Integrity Analyzer Improved Heavy Armor Plating Improved Heavy Armor Plating Shock Absorption System Authchip [R/Combat] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Demolisher] Relay Coupler [Specialist] Recalibrator Heavy Assault Cannon Advanced Assault Cannon Guided EMP Blaster Mini Grenade Launcher Greatsword [Rating: 41] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Utility Targeting Computer Device Weight Redist. System Storage Huge Storage Unit Processor Targeting Computer Hackware Authchip [R/Combat] Protection Insulated Plating Weapon Heavy Assault Cannon Energy Gun Field Laser Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Slots Evolved 6 | . . 2 . . . 4 . Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility 3 | . . 2 . . . 1 . Weapon 1 | . . . . . . 1 . Parts Attached 74 | 7 1 25 17 4 1 6 13 Power 11 | 1 . 4 3 . . 1 2 Engine 9 | 1 . 4 3 . . 1 . Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 11 | 2 . 3 2 2 . . 2 Treads 4 | . . . 2 2 . . . Leg 2 | . . . . . . . 2 Wheel 5 | 2 . 3 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 1 1 8 9 2 . 1 4 Device 10 | . 1 . 8 . . 1 . Storage 2 | 1 . 1 . . . . . Processor 2 | . . 2 . . . . . Hackware 1 | . . . . . . . 1 Protection 11 | . . 5 1 2 . . 3 Artifact . | . . . . . . . . Weapon 26 | 3 . 10 3 . 1 4 5 Energy Gun 7 | 1 . 5 . . . 1 . Energy Cannon 2 | . . 1 1 . . . . Ballistic Gun 4 | 2 . 2 . . . . . Ballistic Cannon 6 | . . . 2 . . 2 2 Launcher 3 | . . . . . . 1 2 Special Weapon . | . . . . . . . . Impact Weapon 3 | . . 2 . . 1 . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 2 3 . . 1 . Parts Lost 30 | . . 10 1 3 . . 16 Power 4 | . . 2 . . . . 2 Propulsion 8 | . . 2 1 1 . . 4 Utility 8 | . . 3 . 2 . . 3 Weapon 10 | . . 3 . . . . 7 Highest Loss Streak 13 | . . 3 1 2 . . 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 98 86 87 87 88 75 62 Engine 10 | . 14 10 11 11 11 7 3 Treads 15 | . . . 20 21 22 15 10 Wheel 4 | . 28 19 1 . . . . Device 2 | . 12 3 3 1 . 6 3 Storage 10 | . 14 11 11 11 11 7 7 Processor 18 | . . 11 22 22 22 15 13 Protection 8 | . . 11 7 9 11 7 6 Energy Gun 2 | . 14 8 . . . 6 5 Ballistic Cannon 7 | . . . 8 11 6 6 5 Impact Weapon 2 | . . 7 . . 4 . . Naked Turns . | . . . . . . . . Heaviest Build 115 | 12 13 104 106 107 103 106 115 Greatest Support 50 | 26 26 26 44 44 44 50 50 Greatest Overweight (x) 34 | . . 8 7 4 2 2 34 Average Overweight (x) 2 | . . 3 2 2 2 2 3 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 Average Capacity 23 | 7 8 22 25 25 25 25 25 Most Carried 25 | 2 6 25 25 25 25 25 25 Average Carried 21 | . 3 13 22 24 23 22 21 Final Capacity 25 | 8 8 25 25 25 25 25 25 Final Carried 25 | 2 6 23 25 23 25 24 10 Class Distribution -------------------- 76% | Mutant 10% | Gunner 9% | Commander-Mutant 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Commander-Mutant | -9/Recycling Gunner | -7/Factory Gunner | -7/Garrison Resources | -11 -10 -9 -9 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Matter Collected 1899 | 218 41 267 189 985 26 116 57 Remotely . | . . . . . . . . Salvage Created 2828 | . 57 1146 672 465 223 143 122 Parts 152 | . 8 52 32 23 10 19 8 Haulers Intercepted 3 | . . 2 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Combat Hostiles Destroyed 80 | . 3 23 17 24 1 2 10 Melee 10 | . . 9 1 . . . . Guns 13 | . 3 9 . . . . 1 Cannons 43 | . . . 13 24 1 2 3 AOE 7 | . . . 1 . . . 6 Classes Destroyed 13 | . 2 6 . 2 2 1 . Worker 1 | . . 1 . . . . . Builder 2 | . . 2 . . . . . Hauler 3 | . . 2 1 . . . . Recycler 3 | . . . . . 3 . . Mechanic 1 | . . 1 . . . . . Watcher 8 | . 1 3 1 . . 3 . Swarmer 26 | . 3 6 . 11 . . 6 Grunt 32 | . . 9 10 9 . . 4 Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . 1 . . . Protector 1 | . . . . . 1 . . Sentry 17 | . . 8 7 2 . . . Programmer 2 | . . . . . . 2 . Best Kill Streak 10 | . 2 3 3 6 3 2 10 Combat Bots Only 10 | . 2 3 3 6 1 1 10 Max Kills in Single Turn 3 | . 1 1 2 1 1 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . 1 . . . 3 Melee 1 | . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Hostile Shots Fired 1119 | . 6 145 59 131 2 11 765 Missed 360 | . 1 35 17 35 1 6 265 Damage Taken 6512 | . 35 1115 440 836 12 143 3931 Core 1071 | . 10 243 45 65 . 10 698 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 2053 | . 10 322 132 257 3 70 1259 Core Remaining (%) 69 | 100 96 . . . 11 . . Volleys Fired 202 | . 7 36 35 93 1 8 22 Largest 2 | . 2 2 1 1 1 2 2 Hottest 123 | . 70 70 90 60 60 123 123 Shots Fired 263 | . 14 67 35 93 1 15 38 Gun 98 | . 14 67 . . . 7 10 Cannon 156 | . . . 35 93 1 8 19 Launcher 9 | . . . . . . . 9 Special . | . . . . . . . . Kinetic 190 | . 7 33 29 93 1 8 19 Thermal 34 | . 7 4 6 . . 7 10 Explosive 8 | . . . . . . . 8 Electromagnetic 31 | . . 30 . . . . 1 Robot Hit Streak 21 | . 6 21 14 20 12 13 7 Robot Miss Streak 5 | . 1 1 1 1 . 2 5 Penetration Max 1 | . . . 1 1 . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 246 | . 9 102 36 67 5 10 17 Core Hits 96 | . 6 28 14 21 4 5 18 Critical Kills 3 | . . 3 . . . . . Critical Parts Destroyed 6 | . . 4 2 . . . . Critical Strikes 33 | . . 7 8 15 . 2 1 Burn 1 | . . . . . . 1 . Destroy 1 | . . 1 . . . . . Blast 23 | . . . 6 15 . 1 1 Smash 8 | . . 6 2 . . . . Melee Attacks 65 | . . 51 9 . 4 . 1 Impact 64 | . . 51 9 . 4 . . Slashing 1 | . . . . . . . 1 Piercing . | . . . . . . . . Sneak Attacks 10 | . . 6 . . 4 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10089 | . 136 2644 1927 3223 420 484 1255 Guns 920 | . 125 653 . . . 74 68 Cannons 5557 | . . . 1472 3223 54 410 398 Explosions 770 | . . . 31 . . . 739 Melee 2808 | . . 1989 416 . 354 . 49 Ramming 34 | . 11 2 8 . 12 . 1 Kinetic 5745 | . 49 191 1420 3223 54 410 398 Thermal 320 | . 76 50 52 . . 74 68 Explosive 734 | . . . 31 . . . 703 Electromagnetic 448 | . . 412 . . . . 36 Impact 2759 | . . 1989 416 . 354 . . Slashing 49 | . . . . . . . 49 Piercing . | . . . . . . . . Highest Corruption 2 | . 1 . . . . . 2 Average Corruption 1 | . 1 . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . 1 . . . . . 1 Matter Fused 1 | . 1 . . . . . . Parts Rejected 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 1181 | . . 423 218 390 30 50 70 Projectiles 568 | . . 20 99 390 . 50 9 Explosions 37 | . . . . . . . 37 Melee 576 | . . 403 119 . 30 . 24 Knockbacks 33 | . . 5 10 14 1 1 2 Impact 8 | . . 4 3 . 1 . . Kinetic 22 | . . . 5 14 . 1 2 Secondary 3 | . . 1 2 . . . . Self-Inflicted Damage 66 | . 5 1 28 . . . 32 Shots 2 | . . . 1 . . . 1 Rammed 7 | . 2 1 1 . 2 . 1 Targets Rammed 8 | . 2 1 1 . 2 . 2 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 283 | . 18 70 202 127 22 71 283 Average Temperature 49 | . 9 25 46 34 12 30 142 Received Heat Transfer 2358 | . . 591 252 396 9 36 1074 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 21 | . . 18 2 . 1 . . Impact Corruptions 32 | . . 26 4 . 2 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 814 | . 222 148 74 . . 222 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Peak Influence 2118 | . 179 334 287 2118 850 115 258 Initial 815 | . . 64 3 . 815 82 13 Average 473 | . 86 136 102 921 695 46 100 Maximum Alert Level 5 | . . 1 1 5 3 . 1 Low Security (%) 48 | 100 100 76 89 10 3 100 77 Level 1 10 | . . 23 10 8 . . 22 Level 2 14 | . . . . 28 37 . . Level 3 12 | . . . . 16 58 . . Level 4 6 | . . . . 17 . . . Level 5 7 | . . . . 19 . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . . 3 . . 1 . Investigation 1 | . . . 1 . . . . Extermination 1 | . . . . . . 1 . Reinforcement 2 | . . . 2 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Distress Signals 3 | . 1 . . . . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 123 | . 8 32 20 30 4 11 18 Peak Tracking Total 13 | . 3 4 3 6 2 2 13 Tactical Retreats 12 | . 2 3 . 5 . . 2 Traps | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Traps Triggered 10 | . 1 3 1 5 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Machines Disabled 14 | . . . 5 8 . . 1 Max in Single Turn 1 | . . . 1 1 . . 1 Garrison Relay 6 | . . . . 5 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Machines Accessed 31 | . 1 7 8 5 6 3 1 Terminals 28 | . 1 6 7 5 6 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 2 | . . . 1 . . 1 . Total Hacks 83 | . 3 19 19 12 23 5 2 Successful 49 | . 1 12 12 5 13 5 1 Failed 34 | . 2 7 7 7 10 . 1 Catastrophic 5 | . 1 1 1 1 1 . . Database Lockouts . | . . . . . . . . Manual 33 | . 2 11 8 3 9 . . Terminals 78 | . 3 17 18 12 23 3 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access 3 | . . . 1 . . 2 . Terminal Hacks 29 | . 1 6 8 2 8 3 1 Part Schematic 1 | . . . 1 . . . . Robot Analysis 4 | . . 2 . . . 2 . Prototype ID Bank 3 | . . 1 . . 2 . . Open Door 5 | . . . 4 1 . . . Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . Garrison Index 1 | . . . . . 1 . . Alert Level 2 | . . . 1 . 1 . . Unreport Threat 5 | . . 1 1 . 3 . . Locate Traps 1 | . 1 . . . . . . Security Status 1 | . . . . . 1 . . Recall Reinforcements 1 | . . . 1 . . . . Zone Layout 1 | . . 1 . . . . . Garrison Registry 2 | . . . . 1 . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 2 . Unlock Access 2 | . . . 1 . . 1 . Coupler Status 1 | . . . . . . 1 . Unauthorized Hacks 17 | . . 6 3 3 5 . . Terminals 17 | . . 6 3 3 5 . . Botnet 17 | . . 6 3 3 5 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 25 | . 1 6 7 4 4 2 1 Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac Gar Used RIF Installer 1 | . . . . 1 . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 26 | . . . . 21 . . 5 Machine Destruction 26 | . . . . 21 . . 5 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 14 | . . . . 3 11 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Total Allies 14 | . . . . 3 11 . . Largest Group 14 | . . . . 3 14 13 . Highest-Rated Group 262 | . . . . 87 262 228 . Highest-Rated Ally 34 | . . . . 31 34 34 . Total Orders 2 | . . . 1 1 . . . EXPLORE 2 | . . . 1 1 . . . Ally Attacks 32 | . . . . . 13 19 . Total Damage 639 | . . . . . 296 343 . Kills 5 | . . . . . 3 2 . Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Robot Analysis Total 4 | . . 2 . . . 2 . Derelict Logs Recovered . | . . . . . . . . Drone Launches 19 | . . . 18 1 . . . Drone Recoveries 7 | . . . 6 1 . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Turns Passed 9427 | 47 259 1726 1293 3524 1046 968 564 Spaces Moved 3411 | 40 241 949 389 1055 308 304 125 Core 6 | 2 . . . . . . 4 Treads 2130 | . . . 348 1055 308 304 115 Legs 6 | . . . . . . . 6 Wheels 1269 | 38 241 949 41 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 135 305 305 305 305 Average Speed 241 | 88 90 137 287 306 305 305 359 Slowest Speed 1750 | 100 90 200 305 465 305 305 1750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 3 37 69 95 92 94 10 25 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 . . 1 . Unknown Exits Taken 3 | 1 1 . . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 4 | . . . . 4 . . . Terrain Destroyed 61 | . . . 22 13 1 2 23 Melee . | . . . . . . . . Projectile 26 | . . . 4 13 1 2 6 AOE 35 | . . . 18 . . . 17 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Total 4153 | 47 269 1222 495 1209 403 330 178 Wait 155 | . 12 99 22 15 3 . 4 Move 3405 | 39 240 948 389 1054 307 303 125 Hop . | . . . . . . . . Pick Up 77 | 1 6 46 9 5 1 5 4 Fast Attach 15 | 6 . . 6 . . 1 2 Attach 46 | . 1 21 6 3 1 4 10 Detach 6 | . . . 2 . 1 3 . Swap 13 | 1 . 4 5 1 . 1 1 Drop 44 | . 1 16 11 4 . 5 7 Fire 202 | . 7 36 35 93 1 8 22 Melee 65 | . . 51 9 . 4 . 1 Ram 4 | . 2 1 . . . . 1 Kick 1 | . . . . . . . 1 Crush 3 | . . . 1 . 2 . . Escape Stasis 6 | . . . . 6 . . . Rewire 111 | . . . . 28 83 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 6 exits: [*Mat x2] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory -7/Garrison (discovered 4 exits: [Fac x4]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 13) 205 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Evolved 2 slots: Utility x2 328 | -9/Materials | Build established: Mutant 376 | -9/Materials | Discovered new exit (range 6) 495 | -9/Materials | Identified exit to Mines 495 | -9/Materials | Identified exit to Storage 580 | -9/Materials | Discovered new exit (range 10) 782 | -9/Materials | Lost 3 parts (1p1n1w) 835 | -9/Materials | Lost 3 parts (1n1u1w) 1114 | -9/Materials | Core integrity fell below 50% 1693 | -9/Materials | Discovered new exit (range 16) 2033 | -9/Materials | Entered Storage 2944 | -9/Storage | Discovered new exit (range 28) 3080 | -9/Storage | Lost 5 allies 3326 | -9/Storage | Identified exit to Garrison 3326 | -9/Storage | Entered Garrison 3326 | -9/Garrison | Accompanied by 5 allies 3332 | -9/Garrison | Triggered checkpoint 3403 | -9/Garrison | Lost 3 allies 3675 | -9/Garrison | Triggered checkpoint 3746 | -9/Garrison | Triggered checkpoint 3757 | -9/Garrison | Core integrity fell below 20% 3818 | -9/Garrison | Triggered checkpoint 3960 | -9/Garrison | Triggered checkpoint 4014 | -9/Garrison | Garrison Relay disabled 4177 | -9/Garrison | Discovered new exit (range 8) 4674 | -9/Garrison | Triggered checkpoint 4716 | -9/Garrison | Discovered new exit (range 11) 4789 | -9/Garrison | Garrison Relay disabled 4984 | -9/Garrison | Triggered checkpoint 5073 | -9/Garrison | Installed Relay Interface Framework 5133 | -9/Garrison | Discovered new exit (range 9) 5170 | -9/Garrison | Discovered new exit (range 6) 5170 | -9/Garrison | Discovered new exit (range 65) 5170 | -9/Garrison | Discovered new exit (range 71) 5188 | -9/Garrison | Triggered checkpoint 5270 | -9/Garrison | Garrison Relay disabled 5594 | -9/Garrison | Garrison Relay disabled 6064 | -9/Garrison | Garrison Relay disabled 6850 | -9/Garrison | Entered Recycling 6850 | -9/Recycling | Accompanied by 3 allies 7341 | -9/Recycling | Build established: Commander-Mutant 7759 | -9/Recycling | Discovered new exit (range 17) 7896 | -9/Recycling | Entered Factory 7896 | -7/Factory | Accompanied by 13 allies 7896 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 8238 | -7/Factory | Build established: Commander-Gunner 8289 | -7/Factory | P-60 Hacker assimilated allied Excavator 2a 8312 | -7/Factory | Lost 11 allies 8561 | -7/Factory | Build established: Gunner 8851 | -7/Factory | Identified exit to Garrison 8864 | -7/Factory | Entered Garrison 8946 | -7/Garrison | Triggered checkpoint 9000 | -7/Garrison | Discovered new exit (range 66) 9000 | -7/Garrison | Discovered new exit (range 78) 9000 | -7/Garrison | Discovered new exit (range 51) 9000 | -7/Garrison | Discovered new exit (range 70) 9030 | -7/Garrison | Garrison Relay disabled 9237 | -7/Garrison | Triggered checkpoint 9310 | -7/Garrison | Destroyed 10 combat bots 9344 | -7/Garrison | Core integrity fell below 50% 9380 | -7/Garrison | Lost 13 parts (2p2n3u6w) 9421 | -7/Garrison | Core integrity fell below 20% 9428 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Gui. EMP Blaster destroyed. Imp. Heavy Armor Plating destroyed. The unstable cave ceiling collapses. Acquired Aluminum Leg. Garrison Door activated. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. P-60 Hacker resets Y-54 Guardian, system corruption cleaned. Destroyed VTOL Module. Aluminum Leg destroyed. Greatsword destroyed. Chain reaction triggered in Lgt. Nuclear Core. S-27 Virus destroyed. P-60 Hacker destroyed. Kicked S-27 Virus. Aluminum Leg destroyed. Slammed into S-27 Virus. System corrupted: Imp. Heavy Armor Plating rejected. S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????# #?????????????????# ^ + | | ?????????# #?????????????????# #####+### ##### | | ?????????# #?????????????????# #???# #?#^#???#++ | | ?????????# #?????????????????# #???# #?# #???# | | ?????????# #?????????????????# #???# #?# #####"" | | ?????????# #??????????????#### ##### #?# | | ?????????# #??????????????# + + #?###+##### | | ?????????# #??????????????# ## ##### #??# #???? | | ?????????# #???????????####+## #???# #??## #???? | | ?????????# #???????????# ## #???# #???# #???? | | ?????????# #??????###### ## ##??# #???# #???? | | ########## #####"## #### ##### ##### | | + + | | + %% #### ##### ## | | #################### ## # ??# #???####### | | ?????????????????### ##^^^^ #### #?????????? | | ?????????????????#C #?????????? | | ?????????????????#C Y ####?????????? | | ?????????????????# Y #????????????? | | ?????????????????#C #????????????? | | #####????????????###% ##|= ###????????????? | | [[[[#????########### ;;%*! # ############## | | [ ###### =[ | | + % ####### | | ] ###### ##+##### %s ###+## #?????? | | ]]]]#????# ## #???## ##@ # #?# ## #?????? | | ##+##????# ## #????# ## # = ##?# ## #?????? | | ?# #?????# ## #????# ####### #??# ## ####### | | ?# #?????# ## ###### #?????## ##??# + + | | ?# #?????# ## + #??????# ##### ## ####### | | ?# #?????# #### #### #??????# + ## #?????? | | ##+#######^^####+#### #??????# ######## #?????? | | # #??????# ######## #?????? | | # #??????# ^^ ####### | | # ####### #####+##### #??????# ^^ | | # #?????# #???# #???# #??????##+######## ####### | | # #?????# #???# #???# #???????# #??????# #?????? | | # #?????# #???# #???# #???????# #??????# #?????? | | # #?????# #???# #???# #???????# #??????# #?????? | | # #?????# #???# #???# #???????# #??????# #?????? | | # #?????# #???# #???# #?????### ###????# #?????? | | # #?????# #???# #???# #????##! [###### ####### | | # #?????# #???# #???# #????#!*! [" " | | # #?????# ###?# #?### #????##*! ["##### | | #?????# " ### ### " #?????# !![[##???########## | | < #?????# " + + " #?????####"##?????????????? | | #?????# " ####### " #????????###??????????????? | | ####?????# ###?????### #?????????????????????????? | | ?????????# #?###?????# #?????????????????????????? | | ???????### ###T#######^#?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Remote Datajack | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodUltimateLauncher Manual? 0 Play Time 01:18:39 Cumulative 136.3 hours Start 2024.06.04 @ 03:18:50 End 2024.06.04 @ 04:37:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 124 Rogue 72 Adventurer 52 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 53 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7eec59d4-e862-4215-8161-854753f2418c