Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.19 @ 00:15:25 Player: Thesoulkiller104 Result: Smashed by cave-in Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (164) 820 Value Destroyed (6920) 6920 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2143) 2143 TOTAL SCORE: 14703 Bonus ------- High Alert Combat Kills 693 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 548 Friendly Fire -98 Cogmind --------- Core Integrity 0/1000 Matter 22/300 Energy 315/315 System Corruption 4% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Warlord Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (9) ------ Improved Heat Sink Advanced Heat Sink Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (2) ------- Heavy Autocannon > --- INVENTORY (5) ---- Core Shielding Backup Laser III Backup Laser III Powered Hammer Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Visual Processing Unit Advanced Signal Interpreter Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Autocannon > --- INVENTORY -------- Core Shielding Backup Laser III Backup Laser III Powered Hammer [Rating: 88] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Armored Exoskeleton Leg Light Armored Exoskeleton Hover Unit Backup Propulsion III Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Heavy Laser Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Ionic Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Slots Evolved 10 | . . 2 2 2 2 . . 2 . . . Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . 1 1 . . . . . . . Utility 7 | . . 2 1 1 2 . . 1 . . . Weapon . | . . . . . . . . . . . . Parts Attached 121 | 6 2 28 21 10 8 . . 16 17 . 13 Power 15 | 1 . 3 3 1 . . . 3 2 . 2 Engine 5 | 1 . 2 . . . . . 1 1 . . Core 10 | . . 1 3 1 . . . 2 1 . 2 Reactor . | . . . . . . . . . . . . Propulsion 27 | 2 . 7 6 1 1 . . 2 4 . 4 Treads . | . . . . . . . . . . . . Leg 25 | 2 . 5 6 1 1 . . 2 4 . 4 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2 | . . 2 . . . . . . . . . Utility 50 | 1 1 11 9 6 6 . . 7 6 . 3 Device 16 | . 1 3 2 3 1 . . 3 2 . 1 Storage 5 | 1 . 1 3 . . . . . . . . Processor 10 | . . 4 1 . 2 . . 1 2 . . Hackware 2 | . . . . 1 1 . . . . . . Protection 17 | . . 3 3 2 2 . . 3 2 . 2 Artifact . | . . . . . . . . . . . . Weapon 29 | 2 1 7 3 2 1 . . 4 5 . 4 Energy Gun 9 | 1 . . . . . . . 1 4 . 3 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | 1 1 3 . . 1 . . . . . . Ballistic Cannon 6 | . . 2 2 1 . . . . . . 1 Launcher 2 | . . . . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon 4 | . . 1 . . . . . 2 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . 1 . . 2 Corrupted Parts 2 | . . . . . . . . 1 1 . . System Corruption 11 | . . . . . . . . 10 1 . . Parts Lost 58 | . . 8 7 6 3 . 1 11 7 6 9 Power 13 | . . 2 1 1 . . . 3 1 2 3 Propulsion 12 | . . . 3 . 1 . . . 2 3 3 Utility 19 | . . 4 2 3 . . . 5 2 1 2 Weapon 14 | . . 2 1 2 2 . 1 3 2 . 1 Highest Loss Streak 6 | . . 3 2 5 2 . 1 3 5 6 5 To Critical Strikes . | . . . . . . . . . . . . Average Backups 10 | . 6 7 7 12 9 11 12 12 11 9 3 Power . | . . . . 1 . . . . 1 1 . Propulsion 1 | . 3 3 1 2 2 1 1 1 . . . Utility 5 | . 1 1 1 7 6 9 10 10 8 6 1 Weapon 1 | . . 2 3 1 . . 1 . . 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 25 | . 1 8 2 4 . . . . . 8 2 Power 2 | . . . . 1 . . . . . 1 . Propulsion 8 | . 1 7 . . . . . . . . . Utility 12 | . . 1 2 3 . . . . . 5 1 Weapon 3 | . . . . . . . . . . 2 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 83 | . 99 93 90 83 65 86 83 77 91 56 55 Engine 2 | . 14 9 2 . . . . . 4 2 3 Core 5 | . . 1 6 7 6 6 6 6 4 2 1 Leg 16 | . 28 21 18 15 9 13 13 11 21 9 3 Device 8 | . 13 5 1 7 18 20 20 15 9 1 3 Storage 7 | . 14 11 9 7 6 6 6 5 5 2 . Processor 19 | . . 17 27 22 5 13 13 16 19 29 29 Hackware 1 | . . . . . 2 6 6 5 4 . . Protection 5 | . . 4 6 6 3 6 6 5 4 2 2 Ballistic Gun 2 | . 23 7 . . 1 6 6 1 . . . Ballistic Cannon 8 | . . 8 16 14 6 6 3 . . . . Slashing Weapon 1 | . . 4 . . . . . 1 4 . . Peak Build Rating 88 | 6 8 19 37 50 57 58 58 72 85 87 88 Average Rating 43 | 4 7 16 30 48 44 57 56 65 72 52 46 On Entrance 37 | . 6 8 18 37 43 57 58 55 54 85 29 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 85 | 14 15 35 39 49 50 47 47 61 68 72 85 Greatest Support 70 | 20 20 32 43 60 60 60 60 66 70 70 70 Greatest Overweight (x) 4 | . . 1 2 . 1 . . 1 2 2 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 5 Average Capacity 12 | 6 8 8 9 15 15 15 15 15 15 9 5 Most Carried 15 | 2 8 8 15 15 14 13 13 15 15 15 5 Average Carried 11 | . 6 7 8 14 11 12 13 14 12 9 3 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 5 5 Final Carried 15 | . 8 8 15 10 11 13 13 14 15 5 4 Class Distribution -------------------- 43% | Mutant 32% | Skirmisher 19% | Scavenger-Mutant 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Matter Collected 4969 | 150 198 489 1383 978 10 85 . 1133 309 . 234 Remotely . | . . . . . . . . . . . . Salvage Created 5522 | . 89 1506 1336 774 . . . 1326 262 . 229 Parts 279 | . 8 91 69 52 . . . 49 6 . 4 Haulers Intercepted 3 | . 1 . . 2 . . . . . . . Recyclers Shooed 3 | . . . 1 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 5 1 . Prevented 2 | . . . . . . 1 . . 1 . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Combat Hostiles Destroyed 135 | . 3 33 35 21 1 . . 33 4 . 5 Melee 34 | . . 20 . . . . . 10 4 . . Guns 22 | . 3 10 6 . . . . 1 . . 2 Cannons 55 | . . 3 29 19 1 . . . . . 3 AOE 23 | . . . . 2 . . . 21 . . . Classes Destroyed 14 | . 2 5 3 4 . . . . . . . Builder 8 | . . . 2 1 . . . 5 . . . Tunneler 2 | . . . . 1 . . . 1 . . . Hauler 3 | . 1 . . 2 . . . . . . . Recycler 7 | . . 3 2 . . . . 2 . . . Operator 3 | . . . 2 1 . . . . . . . Watcher 6 | . . 2 3 1 . . . . . . . Swarmer 16 | . 3 8 3 . . . . 2 . . . Grunt 64 | . . 16 24 3 . . . 15 2 . 4 Brawler 2 | . . . 1 . . . . . . . 1 Duelist 2 | . . 1 1 . . . . . . . . Sentry 21 | . . 8 6 4 . . . 2 1 . . Specialist 4 | . . . . 4 . . . . . . . Hunter 3 | . . . . 1 . . . 2 . . . Programmer 23 | . . . . 9 1 . . 12 1 . . Best Kill Streak 8 | . 3 6 4 3 1 . . 8 1 . 3 Combat Bots Only 6 | . 3 5 4 3 1 . . 6 1 . 3 Max Kills in Single Turn 4 | . 1 1 1 2 1 . . 4 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 1 . . . 3 . . . Melee 1 | . . 1 . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Hostile Shots Fired 1135 | . 24 165 172 120 86 . 31 202 84 65 186 Missed 358 | . 7 46 40 40 28 . 16 59 19 11 92 Hits 777 | . 17 119 132 80 58 . 15 143 65 54 94 Melee 5 | . . . 1 . . . . 1 3 . . Projectile 772 | . 17 119 131 80 58 . 15 142 62 54 94 AOE 2 | . . . . . . . . 1 . . 1 Critical Strikes 27 | . . . 8 6 3 . 2 4 1 2 1 Damage Taken 13273 | . 136 1305 2016 1669 855 . 291 2713 1388 1012 1888 Core 1897 | . 42 202 276 136 149 . 36 448 45 290 273 Absorbed by Shields 187 | . . . . 51 68 . . 63 5 . . Core Remaining (%) 73 | 100 83 49 49 80 . . 78 . . . . Volleys Fired 390 | . 17 40 139 87 3 . . 67 2 3 32 Largest 2 | . 2 2 2 2 2 . . 1 2 2 2 Hottest 176 | . 40 74 74 77 77 . . 75 176 176 80 Shots Fired 693 | . 34 76 278 177 4 1 1 65 5 7 45 Gun 211 | . 34 66 41 . . . 1 31 5 7 26 Cannon 446 | . . 10 237 175 4 1 . . . . 19 Launcher 36 | . . . . 2 . . . 34 . . . Special . | . . . . . . . . . . . . Kinetic 603 | . 34 76 278 175 4 1 1 15 . . 19 Thermal 47 | . . . . . . . . 16 4 7 20 Explosive 36 | . . . . 2 . . . 34 . . . Electromagnetic 1 | . . . . . . . . . 1 . . Entropic 6 | . . . . . . . . . . . 6 Robot Hit Streak 13 | . 6 12 13 9 3 . . 11 12 13 4 Robot Miss Streak 5 | . 4 4 5 5 1 . . 3 . 1 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . 1 6 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 502 | . 17 106 164 92 3 . . 65 24 4 27 Core Hits 275 | . 8 46 71 45 7 . . 74 10 2 12 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . 1 . . . Critical Strikes 38 | . . 9 5 5 . . . 8 6 2 3 Burn 5 | . . . . . . . . 3 . 2 . Destroy 2 | . . 1 . . . . . 1 . . . Blast 13 | . . . 5 5 . . . . . . 3 Sever 18 | . . 8 . . . . . 4 6 . . Melee Attacks 162 | . . 69 1 . . . . 56 36 . . Impact 1 | . . . 1 . . . . . . . . Slashing 157 | . . 65 . . . . . 56 36 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 11 | . . 7 . . . . . 4 . . . Combat Hostiles 3 | . . 1 . . . . . 2 . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18767 | . 220 2447 3904 2700 173 . . 6979 807 105 1432 Guns 2039 | . 220 475 304 . . . . 458 19 104 459 Cannons 7208 | . . 120 3576 2482 57 . . . . . 973 Explosions 4828 | . . . . 167 . . . 4661 . . . Melee 4471 | . . 1852 . . . . . 1831 788 . . Ramming 221 | . . . 24 51 116 . . 29 . 1 . Kinetic 8392 | . 220 595 3880 2482 57 . . 185 . . 973 Thermal 859 | . . . . . . . . 549 . 104 206 Explosive 4552 | . . . . 167 . . . 4385 . . . Electromagnetic 19 | . . . . . . . . . 19 . . Impact . | . . . . . . . . . . . . Slashing 4471 | . . 1852 . . . . . 1831 788 . . Piercing . | . . . . . . . . . . . . Entropic 253 | . . . . . . . . . . . 253 Highest Corruption 42 | . . . . 6 10 10 10 39 42 42 42 Average Corruption 14 | . . . . 4 9 10 10 15 41 42 42 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 294 | . . . . 94 20 25 3 71 61 20 . Message Errors 82 | . . . . 28 5 5 1 21 18 4 . Matter Fused 73 | . . . . 27 5 8 . 15 13 5 . Heat Flow Errors 27 | . . . . 7 3 3 . 5 7 2 . Energy Discharges 39 | . . . . 13 3 4 . 11 5 3 . Parts Rejected 5 | . . . . 2 1 . . 2 . . . Parts Fused 4 | . . . . . . . . 2 2 . . Data Loss (minor) 26 | . . . . 6 2 2 . 3 11 2 . Data Loss (major) 10 | . . . . 1 1 1 . 4 3 . . Misfires 12 | . . . . 6 . 1 1 1 2 1 . Alerts 4 | . . . . 1 . 1 . 2 . . . Misdirections 6 | . . . . . . . 1 2 . 3 . Weapon Failures 6 | . . . . 3 . . . 3 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 722 | . . 89 6 113 2 . . 407 . . 105 Projectiles 221 | . . . 6 108 2 . . . . . 105 Explosions 178 | . . . . . . . . 178 . . . Melee 323 | . . 89 . 5 . . . 229 . . . Knockbacks 55 | . . . 19 23 1 . . . . 1 11 Impact 1 | . . . . . . . . . . 1 . Kinetic 52 | . . . 19 23 1 . . . . . 9 Secondary 2 | . . . . . . . . . . . 2 Self-Inflicted Damage 203 | . . . . 148 . . . 55 . . . Shots 6 | . . . . 3 . . . 3 . . . Rammed 1 | . . . . . . . . . . 1 . Targets Rammed 63 | . . . 5 2 52 . . 3 . 1 . Kicked 62 | . . . 5 2 52 . . 3 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 432 | . . 6 261 235 234 190 5 379 175 432 21 Average Temperature 63 | . . 2 41 47 99 74 4 93 68 230 11 Received Heat Transfer 3132 | . . 480 1071 84 . . 126 249 369 447 306 Effects 11 | . . . . . . . . 3 . 8 . Shutdowns 2 | . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . 1 . . . Interference 7 | . . . . . . . . 2 . 5 . Damage (minor) 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . . . . 4 . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Melted 6 | . . . . . . . . 5 . . 1 Heat Transferred 1888 | . . . . . . . . 1000 . 296 592 Parts Sabotaged 2 | . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Maximum Alert Level 4 | . . 1 2 2 1 . . 4 . . . Low Security (%) 63 | 100 100 45 47 73 92 . . 55 . . . Level 1 24 | . . 54 23 24 7 . . 19 . . . Level 2 9 | . . . 29 2 . . . 10 . . . Level 3 1 | . . . . . . . . 9 . . . Level 4 . | . . . . . . . . 4 . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1476 | . 70 378 571 491 239 . . 1476 . . . Initial 252 | . . . 136 252 239 . . 15 . . . Average 169 | . 6 213 263 101 54 . . 250 . . . Influence Increases 5186 | . 82 922 1181 872 35 . 45 1754 105 75 115 Destroy 0b10 Robot/C 2700 | . 60 660 700 420 20 . . 660 80 . 100 Destroy 0b10 Robot/NC 145 | . 5 25 45 30 . . . 40 . . . Destroy Leader 658 | . 12 144 156 176 10 . . 150 10 . . Successful Hack 114 | . 5 16 11 64 4 . . 14 . . . Disable Machine 375 | . . 15 45 135 . . . 180 . . . Anti-Garrison Action 150 | . . . . . . . . 150 . . . Destroy Structure 624 | . . 2 44 47 1 . . 530 . . . Partial Spotted 30 | . . 15 . . . . . 15 . . . Lose Combat Pursuer 390 | . . 45 180 . . . 45 15 15 75 15 Influence Decreases 5159 | . 82 598 949 939 524 . 20 325 1069 304 349 Entered New Map 1646 | . . . 188 304 250 . . 10 539 94 261 Time Decay 3007 | . 82 528 691 575 272 . 10 225 440 150 34 Lost Part 486 | . . 70 70 60 2 . 10 90 70 60 54 Lost Ally 20 | . . . . . . . . . 20 . . Squads Dispatched 47 | . 1 3 4 17 2 . . 19 . 1 . Investigation 6 | . 1 2 . 3 . . . . . . . Extermination 16 | . . . . 9 2 . . 5 . . . Reinforcement 14 | . . 1 4 4 . . . 5 . . . Assault 4 | . . . . . . . . 3 . 1 . Garrison 7 | . . . . 1 . . . 6 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Distress Signals 12 | . . 4 7 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 277 | . 8 47 66 40 3 . 10 41 6 8 48 Peak Tracking Total 18 | . 3 5 6 4 2 . 7 7 4 7 18 Tactical Retreats 15 | . . 3 7 . . . 1 1 1 1 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Traps Triggered 8 | . . 1 2 1 1 . . 3 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Machines Disabled 27 | . . 1 3 9 . . . 13 . . 1 Max in Single Turn 3 | . . 1 1 2 . . . 3 . . 1 Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Machines Accessed 37 | . 2 7 4 8 2 . . 6 1 . 7 Terminals 21 | . 2 4 2 6 2 . . 5 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . 2 2 1 . . . 1 . . . Scanalyzers 2 | . . 1 . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 69 | . 3 15 9 20 6 . . 7 1 . 8 Successful 37 | . 1 6 6 8 4 . . 3 1 . 8 Failed 32 | . 2 9 3 12 2 . . 4 . . . Catastrophic 7 | . . 1 . 3 1 . . 2 . . . Database Lockouts . | . . . . . . . . . . . . Manual 41 | . 3 8 6 13 5 . . 6 . . . Terminals 43 | . 3 9 4 15 6 . . 6 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 13 | . . 4 5 3 . . . 1 . . . Scanalyzers 4 | . . 2 . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 15 | . . 2 1 2 1 . . . 1 . 8 Record 9 | . . . . 2 . . . . . . 7 Robot Analysis 1 | . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Open Door 2 | . . . . . . . . . 1 . 1 Emergency Access Points 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . 1 . . . Retrieve Matter 2 | . . . 1 . . . . 1 . . . Scanalyzer 3 | . . 2 . 1 . . . . . . . Retrieve Study 3 | . . 2 . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 17 | . 1 2 4 5 3 . . 2 . . . Terminals 14 | . 1 1 2 5 3 . . 2 . . . Track 1 | . . . . . 1 . . . . . . Botnet 13 | . 1 1 2 5 2 . . 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . 1 2 . . . . . . . . Reject 3 | . . 1 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . . . Used 1 | . . . . 1 . . . . . . . Hacking Detections 28 | . 2 7 3 8 2 . . 6 . . . Full Trace Events 4 | . 1 1 . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . 2 . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter 167 | . . . 167 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . 2 . . . . . . . . . Non-combat 2 | . . 2 . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 3 | . . 3 . . . . . . . . . no_distress 1 | . . 1 . . . . . . . . . find_recycling 2 | . . 2 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 . Highest-Rated Group 141 | . . . . . . . . . . 141 . Highest-Rated Ally 141 | . . . . . . . . . . 141 . Total Orders 11 | . . . . . . . . 4 6 1 . EXPLORE 8 | . . . . . . . . 3 4 1 . RETURN 3 | . . . . . . . . 1 2 . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Active Infowar (turns) 15478 | . 809 910 3114 4329 1119 680 69 2473 1097 260 618 Optics 13820 | . . 732 3114 4278 499 680 69 2473 1097 260 618 Sensors 8246 | . . . 287 4235 1119 680 69 1856 . . . IFF 1019 | . . . . . 240 680 69 30 . . . Seismic 987 | . 809 178 . . . . . . . . . Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 . . 1 2 . Drone Launches 8 | . . . . . . . . 3 4 1 . Drone Recoveries 5 | . . . . . . . . 2 2 1 . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Turns Passed 16651 | 69 857 1926 3114 4329 1119 680 69 2473 1097 301 617 Spaces Moved 9963 | 52 619 1200 1659 2555 479 537 56 1326 569 374 537 Core 793 | 7 . . . . . . . . . 329 457 Treads . | . . . . . . . . . . . . Legs 9066 | 45 619 1142 1659 2555 479 537 56 1326 569 45 34 Wheels . | . . . . . . . . . . . . Hover 46 | . . . . . . . . . . . 46 Flight 58 | . . 58 . . . . . . . . . Fastest Speed 37 | 50 120 37 110 122 125 125 125 121 120 50 50 Average Speed 119 | 110 120 106 125 125 155 125 125 135 124 64 65 Slowest Speed 260 | 120 120 175 245 140 235 125 125 235 260 260 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 48 | 4 68 69 77 44 11 69 7 31 88 56 60 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken 7 | . . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . Scrap Searched 5 | . . . . . . 2 . . 2 1 . Spaces Dug 11 | . . . 9 2 . . . . . . . Terrain Destroyed 431 | . . 3 46 52 . . 1 326 . . 3 Melee . | . . . . . . . . . . . . Projectile 72 | . . 3 46 19 . . 1 . . . 3 AOE 359 | . . . . 33 . . . 326 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Total 13732 | 63 703 1686 2413 3511 781 546 55 1880 902 429 763 Wait 2728 | . 53 283 535 822 221 8 . 364 247 44 151 Move 9952 | 51 618 1199 1658 2554 478 536 55 1325 568 373 537 Hop . | . . . . . . . . . . . . Pick Up 168 | 6 11 36 29 17 10 2 . 23 21 1 12 Fast Attach . | . . . . . . . . . . . . Attach 116 | 6 1 14 14 9 12 . . 24 18 . 18 Detach 25 | . . 2 . . 4 . . 7 5 . 7 Swap 54 | . 1 18 18 9 1 . . 3 1 1 2 Drop 74 | . 2 25 14 11 . . . 8 4 6 4 Fire 390 | . 17 40 139 87 3 . . 67 2 3 32 Melee 162 | . . 69 1 . . . . 56 36 . . Ram 1 | . . . . . . . . . . 1 . Kick 62 | . . . 5 2 52 . . 3 . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Met a group of wandering Federalists 168 | -10/Materials | Discovered new exit (range 15) 200 | -10/Materials | Discovered new exit (range 16) 260 | -10/Materials | Discovered new exit (range 3) 310 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 7) 501 | -10/Materials | Discovered new exit (range 7) 927 | -10/Materials | Entered another Materials area 927 | -9/Materials | Evolved 2 slots: Utility x2 956 | -9/Materials | Discovered new exit (range 15) 1433 | -9/Materials | Build established: Scavenger-Mutant 1550 | -9/Materials | Lost 3 parts (1p1u1w) 1594 | -9/Materials | Discovered new exit (range 16) 1927 | -9/Materials | Discovered new exit (range 15) 2397 | -9/Materials | Discovered new exit (range 20) 2617 | -9/Materials | Core integrity fell below 50% 2853 | -9/Materials | Entered another Materials area 2853 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3774 | -8/Materials | Build established: Mutant 4258 | -8/Materials | Discovered new exit (range 10) 4846 | -8/Materials | Discovered new exit (range 20) 5288 | -8/Materials | Core integrity fell below 50% 5936 | -8/Materials | Identified exit to Factory 5949 | -8/Materials | Build established: Assassin 5967 | -8/Materials | Entered Factory 5967 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6364 | -7/Factory | Build established: Skirmisher 7683 | -7/Factory | Cargo convoy interrupted 10107 | -7/Factory | Garrison activated, responded to threat 10207 | -7/Factory | Discovered new exit (range 7) 10276 | -7/Factory | Lost 5 parts (1p3u1w) 10296 | -7/Factory | Entered another Factory area 10296 | -6/Factory | Evolved 2 slots: Utility x2 10336 | -6/Factory | Build established: Mutant 10508 | -6/Factory | Discovered new exit (range 11) 10895 | -6/Factory | System corruption reached 10% 11055 | -6/Factory | Identified exit to Lower Caves 11348 | -6/Factory | Build established: Skirmisher 11415 | -6/Factory | Entered Lower Caves 11731 | -6/Lower Caves | Discovered new exit (range 7) 11737 | -6/Lower Caves | Identified exit to Lower Caves 12095 | -6/Lower Caves | Entered another Lower Caves area 12104 | -6/Lower Caves | Discovered new exit (range 12) 12117 | -6/Lower Caves | Identified exit to Factory 12164 | -6/Lower Caves | Entered Factory 12164 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12165 | -5/Factory | Identified exit to Upper Caves 12442 | -5/Factory | Build established: Mutant 12989 | -5/Factory | Lost 3 parts (1p2w) 13504 | -5/Factory | Build established: Skirmisher 13543 | -5/Factory | System corruption reached 10% 13858 | -5/Factory | Build established: Mutant 13866 | -5/Factory | Garrison activated, responded to threat 13964 | -5/Factory | First assault squad dispatched 14163 | -5/Factory | Build established: Assassin 14269 | -5/Factory | Garrison activated, responded to threat 14400 | -5/Factory | Lost 3 parts (1p2u) 14496 | -5/Factory | System corruption reached 30% 14637 | -5/Factory | Entered Upper Caves 14669 | -5/Upper Caves | Lost 3 parts (1p1u1w) 14684 | -5/Upper Caves | Build established: Mutant 14727 | -5/Upper Caves | Learned location of 1 exit from Factory 14856 | -5/Upper Caves | Lost 5 parts (1p2n2w) 15160 | -5/Upper Caves | Build established: Scavenger-Mutant 15371 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15548 | -5/Upper Caves | Discovered new exit (range 13) 15565 | -5/Upper Caves | Identified exit to Upper Caves 15734 | -5/Upper Caves | Entered another Upper Caves area 15827 | -5/Upper Caves | Core integrity fell below 50% 15890 | -5/Upper Caves | Lost 6 parts (2p3n1u) 15986 | -5/Upper Caves | Identified exit to Warlord 16025 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16035 | -5/Upper Caves | Entered Warlord 16051 | -5/Warlord | Build established: Mutant 16054 | -5/Warlord | System corruption cleaned by Quarantine Array 16106 | -5/Warlord | Visited the Vortex Lab 16111 | -5/Warlord | Found Prototype Energy Gun 16116 | -5/Warlord | Identified Vortex Rifle 16126 | -5/Warlord | Warlord's base attacked by MAIN.C 16164 | -5/Warlord | Met Warlord 16476 | -5/Warlord | Warlord forces counterattacked 16477 | -5/Warlord | Core integrity fell below 20% 16552 | -5/Warlord | Lost 5 parts (2p2n1w) 16552 | -5/Warlord | Lost 21 allies 16592 | -5/Warlord | Spotted Striker 16598 | -5/Warlord | Spotted Executioner 16605 | -5/Warlord | Found Prototype Ballistic Cannon 16607 | -5/Warlord | Identified Hvy. Autocannon 16653 | -5/Warlord | Crushed by falling debris 16653 | -5/Warlord | Smashed by cave-in Last Messages --------------- 16649_ G-67 Veteran destroyed. 16650_ G-50 Soldier knocked back. 16650_ G-67 Veteran IFF system glitched. 16650_ H-66 Slayer destroyed. [Achievement: Hammer Time] 16651_ X-82 Rainmaker suffers critical hit (Destroy). 16651_ X-82 Rainmaker knocked back. 16652_ M-28 Smith knocked back. 16652_ L-41 Fighter suffers critical hit (Blast). 16652_ Destroyed Microactuators. [Achievement: Into The Breach] 16653_ The unstable cave ceiling collapses. 16653_ Crushed by falling debris. 16653_ Flexi-carbon Leg destroyed. 16653_ System corrupted by crushing effect (+1). 16653_ Imp. Target Analyzer destroyed. 16653_ System corrupted by crushing effect (+1). 16653_ Hrd. Heavy Armor Plating destroyed. 16653_ System corrupted by crushing effect (+2). [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | # #???## #?????????????????????????????????? | | # #???# #?????????????????????????????????? | | + #???## #?????????????????????????????????? | | # [ #????# ##????????????????????????????????? | | # #????# "#####?????????????????????? ?????? | | # ###### #??????????????????????# ????? | | # + #??????????????????????# ??## | | / #### #??????????????????????? ?? | | ##+####?# #???????????????????????? ### | | #????# #????????????????????????? | | #????? [% #??????""??????????????????# | | #?????#!# #?????#""#?????????????????# | | #######=# b% #?????#""#??????????????????# | | [[%!* %* ##??###""#???????????????????# | | ##+#######= ;;###;#""#####???????????????? | | #??# [%MM=%;= !""!=!*############????? | | #### * %%=g!%%;=**""=!!="*"""""""""#????? | | ! ## " % !!/%=!*""=%%![=!!=""""""#?#### | | # * ! %==i%%b!%*=!=%%%[==% ### # | | ! 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"""""""""#???# | | ######### # %[#%%=""==="############???# | | ????????#%= #### % ###=m@!""%####??????????????# | | ???????# = % #?#==##""##????????????????? | | ???????## #?###?#""#????????????????? | | ????????# #### %#?????#""#????????????????# # | | #####???# #??# #?????#""#???????????????? ? | | X ##??# #??##+##??????""#???????????????# ? | | X"#??# ???? ?????????##???????????????# #? | | "#??# ##??? ??????????????????????????# ?? | | X"#??# #???????????????????????????????# ?? | | X X "#??# #??????????????????????????????? ?? | | """""#??# ??????????????????????????????? ??? | | ######??# #?????????????????????????????? #??? | | ????????# #?????????????????????????????? #???? | | ????????# #???????????????????????????????????? | | ###?????? #???????????????????????????????????? | | #?????? ^ #???????????????????????????????????? | | #?????? #???????????????????????????????????? | | #??????#+###???????????????????????????????????? | | #??????????????????????????????????????????????? | | "##??????????????????????????????????????????????? | | "#???????????????????????????????????????????????? | | "#???????????????????????????????????????????????? | | "#???????????????????????????????????????????????? | | "#???????????????????????????????????????????????? | | "#???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 80 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 825 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 6 Melee Accuracy 5 Target Analysis 12 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Lgt. Armored Exoskeleton | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Hammer Time Into The Breach Just Browsing Plot Armor Resistances Are Futile Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed PointyDisassembledFragment Manual? 0 Play Time 02:53:47 Cumulative 43.7 hours Start 2025.11.16 @ 11:38:47 End 2025.11.19 @ 00:15:25 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 15 Adventurer 18 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 56x25 Zoom Use 15% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76e49558-644b-4c3b-a9c3-3e50448940e7