Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.01 @ 13:53:36 Player: abnormality Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (1095) 1095 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3090 Bonus ------- None Cogmind --------- Core Integrity 226/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Compact Wheel Heat Sink Small Storage Unit Salvage Targeting Computer Backup Plating I Light Armor Plating Light EM Pulse Cannon Assault Rifle Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Improved Targeting Computer Medium Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Gatling Laser Flak Gun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Compact Wheel Heat Sink Small Storage Unit Salvage Targeting Computer Backup Plating I Light Armor Plating Light EM Pulse Cannon Assault Rifle Assault Rifle Heavy Assault Rifle [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 30 | 6 4 1 9 10 Power 4 | 1 . . . 3 Engine 3 | 1 . . . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | 2 . . 2 3 Treads . | . . . . . Leg 5 | . . . 2 3 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 3 1 5 2 Device 4 | . 1 1 1 1 Storage 4 | 1 2 . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 7 | 2 1 . 2 2 Energy Gun 2 | 1 . . . 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 3 | 1 . . 1 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . . 3 10 Power 3 | . . . . 3 Propulsion 3 | . . . 1 2 Utility 4 | . . . 1 3 Weapon 3 | . . . 1 2 Highest Loss Streak 6 | . . . 1 6 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 95 | . 95 100 99 89 Engine 12 | . 14 14 11 13 Leg 13 | . . . 16 15 Wheel 7 | . 28 28 5 . Device 10 | . 4 . 12 11 Storage 14 | . 14 14 14 14 Processor 2 | . . . . 9 Protection 11 | . 5 14 16 5 Energy Gun 2 | . 2 . . 7 Energy Cannon 5 | . . . 10 1 Ballistic Gun 8 | . 14 14 6 7 Launcher 5 | . 11 14 5 . Peak Build Rating 27 | 6 7 7 12 27 Average Rating 13 | 3 6 7 11 21 On Entrance 6 | . 6 7 7 12 Naked Turns . | . . . . . Heaviest Build 69 | 13 51 51 64 69 Greatest Support 32 | 32 32 32 32 30 Greatest Overweight (x) 6 | . 1 1 6 6 Average Overweight (x) 1 | . . 1 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 5 12 20 20 20 Most Carried 14 | 5 7 6 9 14 Average Carried 8 | 3 4 5 7 11 Final Capacity 20 | 8 20 20 20 20 Final Carried 13 | 4 4 6 9 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 818 | 219 139 23 222 215 Remotely 80 | . . . . 80 Salvage Created 1170 | . 126 . 670 374 Parts 73 | . 9 . 45 19 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 23 | . 3 . 11 9 Guns 10 | . . . 1 9 Cannons 7 | . . . 7 . AOE 6 | . 3 . 3 . Classes Destroyed 7 | . 3 . 3 1 Builder 3 | . 1 . 1 1 Recycler 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 3 | . 1 . 2 . Grunt 17 | . 3 . 7 7 Duelist 1 | . . . . 1 Sentry 5 | . . . 4 1 Best Kill Streak 4 | . 4 . 4 2 Combat Bots Only 2 | . 2 . 2 2 Max Kills in Single Turn 3 | . 1 . 3 1 Gunslinging . | . . . . . Exploded 1 | . 1 . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 169 | . 12 . 51 106 Missed 51 | . 7 . 16 28 Damage Taken 1833 | . 86 . 594 1153 Core 408 | . 11 . 73 324 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 11 | . 11 . . . Core Remaining (%) 92 | 100 . 95 81 . Volleys Fired 62 | . 7 . 29 26 Largest 2 | . 2 . 2 2 Hottest 108 | . 50 . 86 108 Shots Fired 113 | . 13 . 48 52 Gun 68 | . 7 . 9 52 Cannon 28 | . . . 28 . Launcher 17 | . 6 . 11 . Special . | . . . . . Kinetic 42 | . 7 . 9 26 Thermal 26 | . . . . 26 Explosive 17 | . 6 . 11 . Electromagnetic 28 | . . . 28 . Robot Hit Streak 15 | . 7 . 8 15 Robot Miss Streak 7 | . 1 . 3 7 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 81 | . 8 . 28 45 Core Hits 72 | . 8 . 22 42 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2213 | . 342 . 887 984 Guns 1072 | . 45 . 48 979 Cannons 493 | . . . 493 . Explosions 643 | . 297 . 346 . Melee . | . . . . . Ramming 5 | . . . . 5 Kinetic 496 | . 45 . 48 403 Thermal 576 | . . . . 576 Explosive 643 | . 297 . 346 . Electromagnetic 493 | . . . 493 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 34 | . 16 . 18 . Projectiles . | . . . . . Explosions 34 | . 16 . 18 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 77 | . 24 . 53 . Shots 3 | . 1 . 2 . Rammed . | . . . . . Targets Rammed 2 | . . . . 2 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 90 | . 5 . 76 90 Average Temperature 29 | . 2 . 18 37 Received Heat Transfer 822 | . 36 . 246 540 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . 4 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1325 | . . . . 1325 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 222 | . 178 69 212 222 Initial 69 | . . 69 26 18 Average 92 | . 95 69 110 79 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 94 | 100 100 100 89 97 Level 1 5 | . . . 10 2 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . 3 3 Investigation 4 | . 1 . 2 1 Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 7 . 15 16 Peak Tracking Total 4 | . 3 . 4 4 Tactical Retreats 4 | . 1 . 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 10 | . 2 1 4 3 Terminals 9 | . 1 1 4 3 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 6 1 12 8 Successful 14 | . 3 1 4 6 Failed 13 | . 3 . 8 2 Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 24 | . 3 1 12 8 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . . 1 4 6 Record 7 | . . 1 1 5 Prototype ID Bank 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . . . 1 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 3 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 7 | . 2 . 3 2 Full Trace Events 4 | . 1 . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1908 | 67 186 121 920 614 Spaces Moved 823 | 61 152 103 355 152 Core 20 | 20 . . . . Treads . | . . . . . Legs 339 | . . . 187 152 Wheels 464 | 41 152 103 168 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 115 115 190 Average Speed 189 | 83 103 115 231 269 Slowest Speed 540 | 100 115 115 540 540 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 34 33 39 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 5 | . 5 . . . Terrain Destroyed 116 | . 36 . 80 . Melee . | . . . . . Projectile . | . . . . . AOE 116 | . 36 . 80 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1048 | 76 167 105 406 294 Wait 102 | . . . 6 96 Move 819 | 60 151 102 354 152 Hop . | . . . . . Pick Up 32 | 10 4 2 8 8 Fast Attach . | . . . . . Attach 17 | 6 2 . 5 4 Detach . | . . . . . Swap 13 | . 2 1 4 6 Drop 1 | . 1 . . . Fire 62 | . 7 . 29 26 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Repaired Sensor Array? 236 | -10/Materials | Discovered new exit (range 14) 254 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 361 | -10/Mines | Discovered new exit (range 11) 375 | -10/Mines | Entered Materials 375 | -9/Materials | Evolved 2 slots: Utility x2 1275 | -9/Materials | Discovered new exit (range 5) 1295 | -9/Materials | Entered another Materials area 1295 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1884 | -8/Materials | Lost 6 parts (3p1n1u1w) 1893 | -8/Materials | Core integrity fell below 50% 1909 | -8/Materials | Self-destructed Last Messages --------------- 01762_ Acquired 15 matter. 01768_ R-06 Scavenger collects Welding Torch. 01772_ Kicked R-06 Scavenger. 01798_ Critical hit (Burn: +37). 01811_ Lgt. Ion Engine destroyed. 01811_ Y-45 Defender destroyed. 01812_ Acquired 5 matter. 01819_ Acquired 10 matter. 01832_ Flak Gun destroyed. 01832_ Carbon-fiber Leg destroyed. 01838_ Heat Sink destroyed. 01844_ Lgt. Nuclear Core destroyed. 01847_ R-06 Scavenger collects Imp. Ion Engine. 01852_ R-06 Scavenger collects Lgt. Armor Plating. 01853_ Critical hit (Destroy). 01853_ Ion Engine destroyed. 01856_ Critical hit (Burn: +37). 01886_ Hpw. Tractor Beam destroyed. 01901_ Gatling Laser destroyed. 01901_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????###????????????????? | | ????????????????????? ????????????????? | | ????????????????????? ????????????????? | | ????????????????????? ????????????????? | | ????????????????????? ????????????????? | | ????????????????????? ????????????????? | | ????????###########??# #????????????????? | | ????????# #??# #????????????????? | | ????????# = #??# #????????????????? | | ????????# #??# #????????????????? | | ????????# % | #??# #????????????????? | | ????????##+########### ####?????????????? | | ???#?????#% m #?????????????? | | ???# ????#%############## #?????????????? | | ???# ???# #????????????# #?????????????? | | ???# ???# #???????????##Y##????????????? | | ???# ??#%#???????????# % ##### #??????? | | ???# ### #########???# @ #???? | | ???# + #???# ##### #???? | | ???#^^^ ^^^ # """#???#####????????????? | | ???# # """#????????????????????? | | ???# + """#????????????????????? | | ???# # #??????????????^^????? | | ???# #?? ! #??????????????^^????? | | ???# #??#####????????????????????? | | ???# #########???????????????????? | | ???# # #???????????????????? | | ???# #= #???????????????????? | | ???# %/% #???????????????????? | | ???# # "T" #???????????????????? | | ???# # #???????????????????? | | ???# #########???????????????????? | | ???# # ###??????????????????? | | ???# # + ???????????????????? | | ???# #! #????????????????????? | | ???# %/=/ #????????????????????? | | ???# # ! #?????????? ?????????? | | ???# #!= #?????????? #????????? | | #### ###########??????? ###??????? | | ^ #### #??????? #??????? | | ^ + #??????# +??????? | | ^ #### #??????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireDecoderPit Manual? 0 Play Time 00:13:23 Cumulative 6.6 hours Start 2024.12.01 @ 11:30:20 End 2024.12.01 @ 13:53:36 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 90% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca09019a-0b25-470d-b534-875b666f1055