Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.20 @ 02:20:58 Player: Keestofa Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (215) 1075 Value Destroyed (7275) 7275 Prototype IDs (12) 240 Alien Tech Used (1) 200 Bonus (2107) 2107 TOTAL SCORE: 16497 Bonus ------- High Alert Combat Kills 427 Follower Combat Kills 532 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 148 Cogmind --------- Core Integrity 0/1150 Matter 217/300 Energy 45/100 System Corruption 26% Temperature Cool (9) Movement Walking (140) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Medium Armored Exoskeleton Myomer Leg > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Visual Processing Unit Armor Integrity Analyzer EM Shield > --- WEAPON (4) ------- Makeshift Spear > --- INVENTORY (20) --- Improved VSS Leg Phase Gun Phase Gun Quantum Rifle Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- High-capacity Storage Unit IFF Parser Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Armor Integrity Analyzer Makeshift Light Armor Plating Advanced Thermal Shield > --- WEAPON ----------- RU-N14's Throwing Claymores v3 Makeshift Spear Makeshift Spear Lance > --- INVENTORY -------- Neutrino Core Antimatter Reactor Light Antimatter Reactor Power Amplifier Advanced Cooling System Large Storage Unit Improved Matter Compressor Advanced Visual Processing Unit EM Shield Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster Phase Gun Phase Gun Quantum Rifle Hardcell Cannon Heavy Gauss Cannon Rocket Array RU-N14's Throwing Claymores v3 [Rating: 116] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Utility Improved Melee Analysis Suite Device IFF Parser Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Power Maul Energy Gun Heavy Beamcaster Energy Cannon Matter Neutralizer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Power Maul Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 3 | . . 1 1 . . . . . . . . . 1 Utility 6 | . . 1 1 2 . . 1 1 . . . . . Weapon 2 | . . . . . . . 1 . . . . . 1 Parts Attached 150 | 8 10 15 8 9 1 4 12 6 5 . 8 16 48 Power 24 | 1 1 2 . 3 . . 1 1 2 . 2 4 7 Engine 9 | 1 1 2 . 3 . . 1 . . . . 1 . Core 9 | . . . . . . . . 1 2 . 2 1 3 Reactor 6 | . . . . . . . . . . . . 2 4 Propulsion 52 | 2 4 7 2 1 1 1 5 2 . . 3 4 20 Treads 1 | . . . . . . . . . . . . 1 . Leg 42 | 2 4 7 2 1 1 1 5 2 . . 3 2 12 Wheel 8 | . . . . . . . . . . . . . 8 Hover 1 | . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . Utility 45 | 2 2 4 4 5 . 3 3 1 3 . 2 5 11 Device 20 | 1 1 3 . 3 . . 3 1 . . 1 2 5 Storage 7 | 1 1 1 1 . . . . . 2 . . . 1 Processor 5 | . . . 2 1 . . . . . . . 1 1 Hackware 2 | . . . . . . 2 . . . . . . . Protection 11 | . . . 1 1 . 1 . . 1 . 1 2 4 Artifact . | . . . . . . . . . . . . . . Weapon 29 | 3 3 2 2 . . . 3 2 . . 1 3 10 Energy Gun 6 | . . . . . . . 1 . . . . . 5 Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 5 | 3 . 2 . . . . . . . . . . . Ballistic Cannon 5 | . 2 . . . . . . . . . . 1 2 Launcher 2 | . 1 . . . . . 1 . . . . . . Special Weapon 3 | . . . . . . . . . . . 1 1 1 Impact Weapon 3 | . . . 2 . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . 2 . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 1 2 . 1 . . Parts Lost 58 | . . . . . 2 1 . . . . . 16 39 Power 9 | . . . . . . . . . . . . 2 7 Propulsion 25 | . . . . . 1 1 . . . . . 6 17 Utility 15 | . . . . . 1 . . . . . . 6 8 Weapon 9 | . . . . . . . . . . . . 2 7 Highest Loss Streak 7 | . . . . . 2 1 . . . . . 6 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 14 | 1 7 9 12 14 12 10 14 14 15 20 20 18 15 Power 1 | . 1 2 2 2 1 2 2 1 1 2 2 1 1 Propulsion 1 | . 1 3 2 2 1 . . 2 1 2 2 . . Utility 6 | . 2 2 6 6 6 4 6 7 8 10 10 7 4 Weapon 5 | . 2 2 2 3 2 3 4 4 4 6 6 8 9 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 39 | . 1 2 6 5 5 1 7 1 . 1 5 . 5 Power 7 | . . . 2 2 1 . 1 . . . . . 1 Propulsion 2 | . . 1 . . . . . . . . 1 . . Utility 15 | . . 1 3 1 3 1 2 1 . . 1 . 2 Weapon 15 | . 1 . 1 2 1 . 4 . . 1 3 . 2 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 99 99 98 95 98 99 97 94 93 89 82 Engine 5 | . 14 11 8 7 7 7 6 5 5 5 4 2 . Core 2 | . . . . . . . . 5 5 5 5 3 4 Leg 25 | . 28 33 35 30 28 26 26 22 23 27 27 16 14 Device 11 | . 14 21 10 7 14 7 13 16 14 11 10 9 9 Storage 6 | . 14 11 9 7 7 6 6 5 5 5 5 5 5 Processor 15 | . . . 7 22 23 23 20 17 16 16 16 19 14 Protection 5 | . . . 8 6 . 5 5 5 5 5 5 5 5 Ballistic Gun 1 | . 16 6 2 . . . . . . . . . . Ballistic Cannon 2 | . 10 15 2 . . . . . . . . 2 2 Impact Weapon 7 | . . . 12 15 15 15 16 7 5 5 4 2 . Piercing Weapon 4 | . . . . . . . . 8 11 11 11 7 9 Peak Build Rating 116 | 9 10 14 32 45 45 47 64 79 96 97 104 103 116 Average Rating 62 | 7 8 12 24 40 43 42 59 76 82 96 97 91 93 On Entrance 51 | . 9 8 14 32 45 43 47 62 79 96 97 102 89 Avg Prop Armor Cover (%) 9 | . . . . . . . 5 . . . . 7 10 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 124 | 14 22 25 39 44 43 46 58 60 95 99 109 107 124 Greatest Support 123 | 20 20 30 48 58 58 60 76 76 108 108 113 118 123 Greatest Overweight (x) 5 | . 1 . . . . 1 . 1 1 . 1 5 4 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 15 | 7 9 10 13 15 14 14 15 15 15 20 20 20 18 Most Carried 20 | 3 10 10 15 15 15 15 15 15 20 20 20 20 20 Average Carried 14 | 1 8 9 12 14 11 10 14 14 15 19 19 18 15 Final Capacity 20 | 8 10 10 15 15 15 15 15 15 20 20 20 20 20 Final Carried 20 | 3 10 10 15 15 5 15 15 15 20 20 20 20 4 Class Distribution -------------------- 56% | Gladiator 15% | Scavenger-Gladiator 11% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gladiator | -8/Materials Gladiator | -7/Factory Gladiator | -7/Waste Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -5/Warlord Gladiator | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Matter Collected 3851 | 419 290 485 162 217 . 107 205 110 110 320 90 326 1010 Remotely . | . . . . . . . . . . . . . . Salvage Created 7981 | 216 449 698 381 376 . 139 783 723 221 498 23 1215 2259 Parts 331 | 8 44 39 12 7 . . 25 18 5 14 . 37 122 Haulers Intercepted 10 | . 1 2 1 2 . . . 3 . . . . 1 Recyclers Shooed 7 | . 1 1 . . . . 1 . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . 3 10 . 30 . Prevented 14 | . . . . . . . . . 2 6 . 6 . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 128 | . 12 15 5 4 . 3 16 3 4 9 1 21 35 Melee 46 | . . . 2 1 . . 8 3 3 6 1 12 10 Guns 14 | . 6 5 . . . . . . . . . . 3 Cannons 21 | . . 10 1 . . . . . . . . . 10 AOE 25 | . 6 . . . . . 3 . . . . 4 12 Classes Destroyed 17 | 3 6 1 2 1 . . 1 . . . . 1 2 Worker 19 | 2 1 1 . . . . . 2 . . . . 13 Builder 21 | . 1 1 1 . . . 2 4 . . . 1 11 Tunneler 7 | 4 1 . . . . . 2 . . . . . . Hauler 10 | . 1 2 1 2 . . . 3 . . . . 1 Recycler 13 | 1 1 . 1 1 . . 1 1 . . . . 7 Mechanic 2 | . . . 1 . . . . . . . . . 1 Operator 1 | . 1 . . . . . . . . . . . . Watcher 14 | . 2 3 1 1 . . 2 . . . . 2 3 Swarmer 31 | . 6 . . . . . 8 . . 2 . 6 9 Grunt 49 | . 6 12 2 . . 3 2 2 3 3 . 9 7 Brawler 5 | . . . . . . . 1 . 1 1 1 . 1 Duelist 3 | . . . . . . . . . . . . 2 1 Protector 1 | . . . . . . . . . . . . . 1 Sentry 17 | . . 3 2 1 . . 2 1 . 2 . 4 2 Hunter 5 | . . . 1 1 . . 1 . . . . . 2 Programmer 15 | . . . . 2 . . 2 . . 1 . . 10 Heavy 2 | . . . . . . . . . . . . . 2 Best Kill Streak 20 | 4 9 6 3 1 . 3 6 4 4 6 1 7 20 Combat Bots Only 7 | . 4 3 2 1 . 3 4 1 4 6 1 7 7 Max Kills in Single Turn 7 | 1 3 2 1 1 . 1 4 1 1 1 1 5 7 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 2 . . . . . 3 . . . . 4 2 Melee 1 | . . . 1 1 . . 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Hostile Shots Fired 1050 | . 57 39 27 42 2 5 89 5 22 35 32 193 502 Missed 404 | . 16 13 12 17 . 2 38 1 13 17 13 69 193 Hits 646 | . 41 26 15 25 2 3 51 4 9 18 19 124 309 Melee 18 | . . . . . 2 . 1 . . 1 2 10 2 Projectile 628 | . 41 26 15 25 . 3 50 4 9 17 17 114 307 AOE 6 | . . . . . . . . . . . 6 . . Critical Strikes 34 | . . . 1 . 2 . 1 . . . 2 11 17 Part Disruptions 2 | . . . . . . . 1 . . . . . 1 Damage Taken 12673 | . 601 414 219 271 85 108 721 88 67 380 645 2703 6371 Core 1770 | . 91 43 38 34 42 . 71 24 . 27 25 222 1153 Absorbed by Shields 314 | . . . . . . . . . . . 172 142 . Redirected to Shielding 94 | . . . . . . . . . . . 94 . . Ignored by Resistances 383 | . . . . 12 . . . . . . . 71 300 Regen/Repaired (Parts) 301 | . 36 . 45 13 . 175 . . . . 32 . . Core Remaining (%) 85 | 100 63 89 93 . . 89 91 . . . . 70 . Volleys Fired 171 | 18 41 42 6 . . . 1 . . . . 9 54 Largest 4 | 2 2 2 2 . . . 1 . . . . 2 4 Hottest 312 | 40 40 60 53 . . . 45 . . . . 100 312 Shots Fired 380 | 36 64 84 12 . . . 1 . . . . 10 173 Gun 210 | 36 57 32 6 . . . . . . . . . 79 Cannon 144 | . . 52 6 . . . . . . . . 9 77 Launcher 17 | . 7 . . . . . 1 . . . . 1 8 Special 9 | . . . . . . . . . . . . . 9 Kinetic 271 | 36 57 84 12 . . . . . . . . 9 73 Thermal 83 | . . . . . . . . . . . . . 83 Explosive 26 | . 7 . . . . . 1 . . . . 1 17 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 13 | 4 10 13 6 . . . . . . . . 3 7 Robot Miss Streak 7 | 4 2 5 1 . . . . . . . . 5 7 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 443 | 18 41 51 23 20 . 5 39 16 4 25 8 74 119 Core Hits 302 | 10 31 30 6 . . . 15 6 2 8 3 37 154 Critical Kills 6 | . . . . . . . 1 2 1 2 . . . Critical Parts Destroyed 39 | 1 . . 6 6 . 2 6 2 2 6 . 8 . Critical Strikes 61 | 1 . 1 6 6 . 2 7 4 3 8 . 15 8 Burn 3 | . . . . . . . . . . . . . 3 Destroy 1 | 1 . . . . . . . . . . . . . Blast 5 | . . 1 . . . . . . . . . 1 3 Smash 44 | . . . 6 6 . 2 7 4 3 8 . 8 . Sever 1 | . . . . . . . . . . . . . 1 Impale 7 | . . . . . . . . . . . . 6 1 Melee Attacks 437 | . . . 25 41 . 23 72 65 13 37 11 84 66 Impact 272 | . . . 25 41 . 23 72 41 8 24 6 32 . Slashing . | . . . . . . . . . . . . . . Piercing 165 | . . . . . . . . 24 5 13 5 52 66 Sneak Attacks 33 | . . . 5 4 . . 5 13 . 1 . . 5 Combat Hostiles 1 | . . . . . . . . . . 1 . . . Follow-up Attacks 57 | . . . 2 2 . . 13 3 . 8 3 18 8 Damage Inflicted 24428 | 190 1064 1311 1095 1226 . 254 2431 1422 174 1147 354 3450 10310 Guns 2025 | 190 409 298 41 . . . . . . . . . 1087 Cannons 2594 | . . 568 60 . . . . . . . . 176 1790 Explosions 6832 | . 655 445 . . . . 214 . . . . 304 5214 Melee 12648 | . . . 994 1226 . 254 2217 1422 174 1147 354 2970 1890 Ramming 6 | . . . . . . . . . . . . . 6 Kinetic 3423 | 190 409 866 101 . . . . . . . . 176 1681 Thermal 1307 | . . . . . . . 15 . . . . . 1292 Explosive 6721 | . 655 445 . . . . 199 . . . . 304 5118 Electromagnetic . | . . . . . . . . . . . . . . Impact 8621 | . . . 994 1226 . 254 2217 1207 174 889 241 1419 . Slashing 323 | . . . . . . . . . . . . . 323 Piercing 4027 | . . . . . . . . 215 . 258 113 1551 1890 Highest Corruption 26 | . . . 1 . . . 2 . . . . . 26 Average Corruption 2 | . . . 1 . . . 1 . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 29 | . . . 1 . . . 4 . . . . . 24 Message Errors 4 | . . . . . . . . . . . . . 4 Matter Fused 9 | . . . 1 . . . 1 . . . . . 7 Heat Flow Errors 3 | . . . . . . . 1 . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . 1 . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . 1 Alerts 3 | . . . . . . . 1 . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 4147 | . 38 87 460 588 . 116 803 615 90 383 27 486 454 Projectiles 85 | . . . . . . . 33 . . . . 2 50 Explosions 334 | . 38 87 . . . . 9 . . . . . 200 Melee 3728 | . . . 460 588 . 116 761 615 90 383 27 484 204 Knockbacks 33 | . . 2 3 3 . 1 6 3 . 1 2 4 8 Impact 20 | . . . 1 3 . 1 5 3 . 1 2 3 1 Kinetic 9 | . . 2 2 . . . . . . . . 1 4 Secondary 4 | . . . . . . . 1 . . . . . 3 Self-Inflicted Damage 294 | . 32 84 . . . . 24 . . . . 14 140 Shots 10 | . 1 1 . . . . 1 . . . . 1 6 Rammed . | . . . . . . . . . . . . . . Targets Rammed 6 | . 1 . . . . . . . . . . . 5 Kicked 6 | . 1 . . . . . . . . . . . 5 Crushed . | . . . . . . . . . . . . . . Highest Temperature 493 | . 12 . . 2 . . 121 . . 3 3 62 493 Average Temperature 108 | . 8 . . 2 . . 61 . . 3 2 16 158 Received Heat Transfer 1712 | . 168 159 45 30 . 27 48 27 9 45 17 524 613 Effects 5 | . . . . . . . . . . . . . 5 Shutdowns 1 | . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 32 | . . . 4 4 . 3 8 4 1 3 . 5 . Combat Hostiles 22 | . . . 2 3 . 3 5 . 1 3 . 5 . Parts Fried 41 | . . . 2 8 . 3 11 9 1 1 . 6 . Impact Corruptions 106 | . . . 14 18 . 4 26 19 2 9 1 13 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 1948 | . . . . . . . 50 . . . . . 1898 Parts Sabotaged 4 | . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Maximum Alert Level 3 | . 1 1 . . . . 1 . . . . . 3 Low Security (%) 84 | 100 99 89 100 100 100 100 68 100 . . . . 54 Level 1 8 | . . 10 . . . . 31 . . . . . 9 Level 2 1 | . . . . . . . . . . . . . 7 Level 3 5 | . . . . . . . . . . . . . 28 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 991 | 10 205 347 153 46 . 75 306 148 . . . . 991 Initial 144 | . . 74 143 13 . . . 144 . . . . 42 Average 128 | 1 105 130 37 8 . 11 117 96 . . . . 373 Influence Increases 5106 | 35 415 551 172 210 . 118 610 185 105 190 20 606 1889 Destroy 0b10 Robot/C 2740 | . 240 300 100 80 . 60 320 60 80 180 20 500 800 Destroy 0b10 Robot/NC 445 | 35 40 35 25 20 . . 35 50 . . . 20 185 Destroy Leader 524 | . 46 110 34 46 . 10 74 16 10 10 . 10 158 Allied During Kill 103 | . . . . . . . . 3 . . . 46 54 Successful Hack 106 | . 26 9 6 44 . 4 17 . . . . . . Disable Machine 330 | . 15 75 . . . 30 45 . . . . . 165 Destroy Structure 498 | . 18 22 7 20 . 14 59 56 . . . . 302 Lose Combat Pursuer 360 | . 30 . . . . . 60 . 15 . . 30 225 Influence Decreases 4179 | 35 237 390 481 239 1 117 315 406 138 232 18 540 1030 Entered New Map 537 | . . 104 196 17 1 . 1 152 29 9 . 2 26 Time Decay 3030 | 35 237 286 285 222 . 117 314 254 109 223 18 388 542 Lost Part 520 | . . . . . . . . . . . . 130 390 Lost Ally 92 | . . . . . . . . . . . . 20 72 Squads Dispatched 29 | . 1 5 . 4 . 3 3 . . 1 . . 12 Investigation 6 | . . 1 . 1 . 2 1 . . . . . 1 Extermination 8 | . . . . 2 . 1 2 . . . . . 3 Reinforcement 12 | . 1 4 . 1 . . . . . . . . 6 Assault 3 | . . . . . . . . . . 1 . . 2 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . 1 . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Distress Signals 10 | . 2 . 1 . . . 2 . . . . 1 4 Communications Jammed 91 | . . . . . . . . . . . . . 91 Distress Signals 85 | . . . . . . . . . . . . . 85 Times Spotted 230 | . 22 20 6 13 6 6 20 4 5 9 15 29 75 Peak Tracking Total 12 | . 6 5 3 4 6 3 5 1 4 7 6 8 12 Tactical Retreats 14 | . 2 . . . . . 2 . 1 . . 1 8 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Traps Triggered 13 | . 1 1 1 3 . 1 1 2 . . . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Machines Disabled 23 | . 1 5 . . . 2 3 . . 1 . . 11 Max in Single Turn 4 | . 1 1 . . . 1 3 . . 1 . . 4 Garrison Access 2 | . . . . . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Machines Accessed 49 | . 5 4 5 6 . 7 8 1 1 2 7 2 1 Terminals 26 | . 4 4 4 2 . 5 3 1 . . . 2 1 Fabricators 2 | . . . . 1 . . 1 . . . . . . Repair Stations 5 | . 1 . 1 2 . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 . . 2 . . . . . . Garrison Access 3 | . . . . . . 1 2 . . . . . . Total Hacks 117 | . 18 11 14 16 . 21 15 2 1 2 10 6 1 Successful 74 | . 12 7 9 9 . 10 7 1 1 2 10 6 . Failed 42 | . 6 4 5 7 . 11 7 1 . . . . 1 Catastrophic 6 | . . 1 . 1 . 2 1 . . . . . 1 Database Lockouts 1 | . . . . . . . 1 . . . . . . Manual 31 | . 7 5 6 2 . 4 4 1 . . 1 . 1 Terminals 76 | . 15 11 12 8 . 15 6 2 . . . 6 1 Fabricators 3 | . . . . 2 . . 1 . . . . . . Repair Stations 12 | . 3 . 2 3 . 4 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 7 | . . . . 3 . . 4 . . . . . . Garrison Access 6 | . . . . . . 2 4 . . . . . . Terminal Hacks 42 | . 7 3 4 3 . 3 2 1 1 2 10 6 . Record 19 | . . . . . . . 2 1 . 1 10 5 . Part Schematic 1 | . . . . . . 1 . . . . . . . Prototype ID Bank 3 | . 2 1 . . . . . . . . . . . Open Door 3 | . . . . . . . . . 1 1 . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . Emergency Access Points 2 | . 1 . 1 . . . . . . . . . . Alert Level 2 | . . 1 . . . 1 . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . Dispatch Records 2 | . 1 . 1 . . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . Patrol Status 2 | . 1 . 1 . . . . . . . . . . Investigation Status 2 | . . 1 1 . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . 1 . . 1 . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 9 | . 2 . 2 2 . 3 . . . . . . . Scan Component 5 | . 1 . 1 1 . 2 . . . . . . . Repair 4 | . 1 . 1 1 . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 1 . . 3 . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . Retrieve Study 3 | . . . . 1 . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . . . . Seal Access 2 | . . . . . . 1 1 . . . . . . Unauthorized Hacks 15 | . 3 4 3 2 . 3 . . . . . . . Terminals 15 | . 3 4 3 2 . 3 . . . . . . . Botnet 15 | . 3 4 3 2 . 3 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 37 | . 5 4 5 6 . 7 7 1 . . . 1 1 Full Trace Events 2 | . . . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 117 | . . . . . . . 117 . . . . . . Total Part Build Rating 14 | . . . . . . . 14 . . . . . . Part Studies Acquired 3 | . . . . 1 . . 2 . . . . . . Parts Repaired 4 | . 1 . 1 1 . 1 . . . . . . . Time 110 | . 26 . 32 26 . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . 1 . 2 5 6 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Total Allies 14 | . . . . . . . . 1 . 2 5 6 . Largest Group 6 | . . . . . . . . 1 . 2 5 6 5 Highest-Rated Group 332 | . . . . . . . . 41 . 78 252 332 279 Highest-Rated Ally 68 | . . . . . . . . 41 . 49 64 68 68 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 74 | . . . . . . . . 6 . 4 14 14 36 Total Damage 3000 | . . . . . . . . 227 . 76 760 702 1235 Kills 11 | . . . . . . . . . . . . 5 6 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Active Infowar (turns) 8267 | 95 678 634 885 767 66 . 144 548 653 567 834 854 1542 Optics 611 | . . . . . . . . . . . . . 611 Sensors 253 | . . . . . . . 140 . . . . . 113 IFF 4323 | . . . . . . . 144 548 653 567 834 854 723 Terrain 477 | 95 382 . . . . . . . . . . . . Seismic 2648 | . 296 634 885 767 66 . . . . . . . . Jamming 982 | . . . . . . . . . . . . . 982 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Turns Passed 11177 | 195 679 634 1026 1034 111 655 1242 550 676 656 944 1233 1542 Spaces Moved 5790 | 104 238 281 273 522 85 323 678 323 549 434 721 458 801 Core 74 | 5 . . . . . . . . . . . . 69 Treads . | . . . . . . . . . . . . . . Legs 5399 | 99 238 281 273 522 85 323 678 323 549 434 721 458 415 Wheels 317 | . . . . . . . . . . . . . 317 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 122 111 111 110 110 110 112 50 Average Speed 124 | 116 144 120 120 120 122 147 117 112 111 110 114 172 126 Slowest Speed 455 | 120 190 120 120 122 123 193 125 180 181 110 183 455 385 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 57 36 26 16 69 9 21 8 65 54 85 58 29 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . Known Exits Taken 1 | . . . . . . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 . . 1 1 1 1 1 1 . . Scrap Searched 6 | . . . . . . . . . 2 2 . 2 . Spaces Dug 111 | . 9 . 7 20 . 14 17 27 4 5 1 1 6 Terrain Destroyed 451 | . 16 23 7 20 . 14 61 27 4 5 1 2 271 Melee 102 | . . . 7 20 . 14 17 27 4 5 1 1 6 Projectile 38 | . . . . . . . . . . . . . 38 AOE 311 | . 16 23 . . . . 44 . . . . 1 227 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Total 8803 | 141 517 501 922 851 90 459 1024 423 598 560 835 772 1110 Wait 1909 | 9 202 148 585 250 . 89 254 27 21 79 40 91 114 Move 5778 | 103 237 280 272 522 84 322 677 322 548 433 720 457 801 Hop . | . . . . . . . . . . . . . . Pick Up 110 | 3 10 3 14 7 1 20 13 5 7 2 5 13 7 Fast Attach 64 | 7 3 . 4 2 2 2 1 6 2 . 2 5 28 Attach 46 | . 1 2 2 2 2 . 3 2 2 . . 12 18 Detach 6 | . . . 1 1 . . 1 . . . 1 1 1 Swap 114 | 1 11 13 6 19 1 5 10 3 5 4 8 11 17 Drop 107 | . 11 13 12 10 . 1 17 7 5 2 12 5 12 Fire 171 | 18 41 42 6 . . . 1 . . . . 9 54 Melee 317 | . . . 20 38 . 20 47 40 8 24 6 61 53 Ram . | . . . . . . . . . . . . . . Kick 6 | . 1 . . . . . . . . . . . 5 Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 175 | . . . . . . . . 11 . 16 41 107 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 196 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 10) 646 | -10/Materials | Repaired Grenade Launcher 875 | -10/Materials | Entered another Materials area 875 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1162 | -9/Materials | Build established: Scavenger-Mutant 1495 | -9/Materials | Discovered new exit (range 8) 1509 | -9/Materials | Entered another Materials area 1509 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2125 | -8/Materials | Build established: Scavenger-Gladiator 2403 | -8/Materials | Repaired Imp. Ion Engine 2479 | -8/Materials | Discovered new exit (range 13) 2490 | -8/Materials | Discovered new exit (range 16) 2535 | -8/Materials | Entered Factory 2535 | -7/Factory | Evolved 2 slots: Utility x2 2717 | -7/Factory | Repaired Seismic Detector 2738 | -7/Factory | Build established: Gladiator 3569 | -7/Factory | Sucked down chute 3569 | -7/Factory | Entered Waste 3577 | -7/Waste | Spotted C-40 Crusher 3580 | -7/Waste | Spotted C-40 Crusher 3581 | -7/Waste | Spotted C-40 Crusher 3600 | -7/Waste | Spotted C-40 Crusher 3612 | -7/Waste | Spotted C-40 Crusher 3631 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3633 | -7/Waste | Spotted C-40 Crusher 3642 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3659 | -7/Waste | Discovered new exit (range 15) 3680 | -7/Waste | Entered Factory 4105 | -7/Factory | Repaired Lrg. Storage Unit 4193 | -7/Factory | Found Prototype Launcher 4329 | -7/Factory | Discovered new exit (range 7) 4335 | -7/Factory | Entered another Factory area 4335 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4442 | -6/Factory | Identified Rocket Array 4730 | -6/Factory | Fabricated Hardcell Cannon (x2) 5490 | -6/Factory | Central database locked down 5532 | -6/Factory | Discovered new exit (range 13) 5577 | -6/Factory | Entered another Factory area 5577 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6107 | -5/Factory | Discovered new exit (range 11) 6127 | -5/Factory | Entered Upper Caves 6225 | -5/Upper Caves | Spotted B-75 Beast 6437 | -5/Upper Caves | Learned Factory stockpile data 6720 | -5/Upper Caves | Found DCF Scrap (12 items) 6750 | -5/Upper Caves | Found Alien Artifact 6750 | -5/Upper Caves | Identified Core Expander 6750 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 6798 | -5/Upper Caves | Discovered new exit (range 7) 6803 | -5/Upper Caves | Entered another Upper Caves area 6948 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7341 | -5/Upper Caves | Entered a destroyed Warlord outpost 7455 | -5/Upper Caves | Discovered new exit (range 6) 7459 | -5/Upper Caves | Entered Warlord 7491 | -5/Warlord | Discovered new exit (range 8) 7818 | -5/Warlord | Met Warlord 7843 | -5/Warlord | Warlord's base attacked by MAIN.C 8182 | -5/Warlord | Found Prototype Special Weapon 8182 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 8193 | -5/Warlord | Warlord forces counterattacked 8194 | -5/Warlord | Found RU-N14's Throwing Claymores v3 8201 | -5/Warlord | Found RU-N14's Throwing Claymores v3 8203 | -5/Warlord | Found RU-N14's Throwing Claymores v3 8270 | -5/Warlord | Spotted Striker 8310 | -5/Warlord | Spotted Striker 8344 | -5/Warlord | Spotted Striker 8403 | -5/Warlord | Entered Proximity Caves 8403 | -4/Proximity Caves | Accompanied by 1 ally 8411 | -4/Proximity Caves | Lost 29 allies 8531 | -4/Proximity Caves | Found DCF Scrap (14 items) 8645 | -4/Proximity Caves | Learned location of Quarantine (-3) 8702 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8704 | -4/Proximity Caves | Attracted the attention of an 0b10 base 8804 | -4/Proximity Caves | Destroyed 7 combat bots 8814 | -4/Proximity Caves | Lost 6 parts (1p2n2u1w) 8817 | -4/Proximity Caves | Identified exit to Factory 8817 | -4/Proximity Caves | Learned location of 2 exits from Lower Caves 8817 | -4/Proximity Caves | Learned location of 2 exits from Upper Caves 8817 | -4/Proximity Caves | Learned Armory trap positions 8915 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 9032 | -4/Proximity Caves | Lost 5 parts (1p1n3u) 9136 | -4/Proximity Caves | Lost 4 parts (3n1w) 9636 | -4/Proximity Caves | Entered Factory 9636 | -4/Factory | Accompanied by 5 allies 9636 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9789 | -4/Factory | Build established: Scavenger-Gladiator 10158 | -4/Factory | Lost 4 parts (1p2n1u) 10636 | -4/Factory | First assault squad dispatched 10702 | -4/Factory | Destroyed 7 combat bots 10766 | -4/Factory | Destroyed 7 combat bots 10767 | -4/Factory | Lost 3 parts (1p1n1u) 10977 | -4/Factory | Lost 7 parts (3n1u3w) 10979 | -4/Factory | Spotted Executioner 10980 | -4/Factory | Cargo convoy interrupted 10983 | -4/Factory | Core integrity fell below 50% 10984 | -4/Factory | System corruption reached 10% 11016 | -4/Factory | Lost 6 parts (1p2n3w) 11051 | -4/Factory | Core integrity fell below 20% 11161 | -4/Factory | Lost 3 parts (2n1u) 11178 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 11121_ Myomer Leg destroyed. 11127_ Slug penetrates Wall. 11128_ U-05 Engineer destroyed. 11130_ Reaction Control System destroyed. 11130_ Penetrated by Slug. 11130_ Myomer Leg destroyed. 11134_ System corrupted: Matter fused (-10). 11141_ Scanalyzer disabled. 11148_ Dropped Imp. VSS Leg. 11149_ Acquired Med. Armored Exoskeleton. 11150_ System corrupted: Heat flow error (+127). 11153_ Acquired Imp. VSS Leg. 11153_ Assembly Bed disabled. 11157_ P-70 Sage destroyed. 11165_ Slug penetrates Wall. 11168_ System corrupted: Substantial component data lost. 11172_ Shield Leg destroyed. 11172_ Penetrated by Slug. 11175_ Myomer Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##########?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# """"#?????????????????????????????? | | ??????????# """"#?????????????????????????????? | | ??????????# """"#?????????????????????????????? | | ??????????# """"#?????????????????????????????? | | ??????????# """"#?????????????????????????????? | | ??????????# """"#?????????????????????????????? | | ??????????# """"#?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????#####+#########????????????????????????? | | ??????????#### ############?????????????? | | ???###????#""" # #???????????? | | #### ##???#"F" # """" "" #???????????? | | !#???#" # """" "" #???????????? | | ^ #???#""" % % # """" """ #???????????? | | ^ #?###""" %"" # """ """ #???????????? | | ###T#### %" # """" """ #???????????? | | # /%! #[%"""" #???????????? | | + = * # Y #???????????? | | " # ] % ; " ! ! #???????????? | | " # ####! # " #???????????? | | # #??# #@ " #???????????? | | # ! #??# #p !#???????????? | | # !! #??# #####+#########??????????? | | # #??# ?? | | #+#"#"# #??# ?? | | ??##### ###### #??# " "???? | | ??????# #????# #??####"######+##########T" ????? | | ??????# #????# #???? ???????????????????????? | | ??????# #????# #??? """"???????????????????????? | | ??????# ?????# +? """"#??????????????????????? | | ?????? ?????# # """"#??????????????????????? | | ??????# ?????# # """"#??????????????????????? | | ??????# ?????# # """"#??????????????????????? | | ??????# ?????# #= ?"""???????????????????????? | | ??????# ?????# # ?????????????????????????????? | | ??????? ?????? #???????????????????????????????? | | ??????? ?????? #???????????????????????????????? | | ???????+??????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 37 Energy Capacity 540 Matter Stores 580 Matter Capacity 600 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 Armor Coverage 825 Resistance: TH 30 Resistance: EM 25 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 67 Melee Accuracy 18 Armor Integrity Analysis 30 Defensive Hacking 24 Item Schematics ----------------- Adv. System Restoration Module | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hardcell Cannon | x2 | -6/Factory | Preloaded Repaired ---------- Grenade Launcher | 40% | -10/Materials Imp. Ion Engine | 35% | -8/Materials Seismic Detector | 35% | -7/Factory Lrg. Storage Unit | 50% | -7/Factory Studied --------- Power Maul | -7/Factory | Hacked Imp. Titanium Leg | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- A Powerful Ally? Alien Tech Charge!!! Deadly Force Challenges ------------ None Game ------ Seed SwordImpactDesublimator Manual? 0 Play Time 03:57:44 Cumulative 48.1 hours Start 2026.04.18 @ 02:16:53 End 2026.04.20 @ 02:20:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ccd3786-37e1-46f9-a50a-6ac34a55fb90