Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.22 @ 04:14:48 Player: didyousaycookie Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (135) 675 Value Destroyed (5475) 5475 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (154) 154 TOTAL SCORE: 9764 Bonus ------- High Alert Combat Kills 154 Cogmind --------- Core Integrity 0/850 Matter 230/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Angular Momentum Engine Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Sensor Array Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Shock Rifle Gauss Rifle Flak Gun Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Improved Cooling System Microactuators Improved Light Armor Plating Shock Rifle Cooled Particle Cannon [Rating: 66] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun High-powered Shotgun Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Sto Fac Slots Evolved 8 | . . 2 2 2 . 2 Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 4 | . . 1 1 1 . 1 Weapon 2 | . . . . 1 . 1 Parts Attached 196 | 6 17 31 39 1 27 75 Power 20 | 1 2 3 6 . 2 6 Engine 11 | 1 2 3 . . . 5 Core 9 | . . . 6 . 2 1 Reactor . | . . . . . . . Propulsion 66 | 2 5 4 20 . 12 23 Treads . | . . . . . . . Leg 66 | 2 5 4 20 . 12 23 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 45 | 1 5 6 6 . 6 21 Device 24 | . 3 3 2 . 4 12 Storage 4 | 1 2 1 . . . . Processor 7 | . . 1 2 . 1 3 Hackware . | . . . . . . . Protection 10 | . . 1 2 . 1 6 Artifact . | . . . . . . . Weapon 65 | 2 5 18 7 1 7 25 Energy Gun 8 | . . 2 . 1 1 4 Energy Cannon 5 | . . . . . . 5 Ballistic Gun 51 | 2 5 16 6 . 6 16 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 6 | . . 4 . . . 2 Parts Lost 62 | . . 3 10 . 11 38 Power 8 | . . 1 1 . 2 4 Propulsion 15 | . . 1 4 . 3 7 Utility 18 | . . 1 3 . 2 12 Weapon 21 | . . . 2 . 4 15 Highest Loss Streak 18 | . . 1 4 . 4 18 To Critical Strikes 2 | . . 1 . . . 1 Average Slot Usage (%) 97 | . 99 96 99 92 95 96 Engine 5 | . 13 10 . . . 5 Core 2 | . . . 8 7 6 . Leg 29 | . 28 32 35 30 29 25 Device 12 | . 13 15 9 7 6 15 Storage 8 | . 14 11 9 7 7 6 Processor 6 | . . 1 8 7 14 8 Protection 5 | . . 3 9 7 4 6 Energy Gun 3 | . . . . 7 6 6 Ballistic Gun 19 | . 27 21 17 15 14 17 Naked Turns . | . . . . . . . Heaviest Build 57 | 13 32 33 37 38 40 57 Greatest Support 78 | 20 20 30 40 40 58 78 Greatest Overweight (x) 6 | 2 1 2 1 . 3 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 8 13 15 15 15 15 Most Carried 15 | 4 9 15 15 15 15 15 Average Carried 13 | 2 7 12 14 14 14 14 Final Capacity 15 | 8 10 15 15 15 15 15 Final Carried 15 | 4 8 15 15 15 15 4 Class Distribution -------------------- 35% | Scavenger-Mutant 30% | Scavenger-Gunner 16% | Mutant 13% | Scavenger-Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Sto Fac Matter Collected 4749 | 264 338 540 1209 50 530 1818 Remotely . | . . . . . . . Salvage Created 6264 | 96 357 819 1744 65 771 2412 Parts 284 | 2 22 41 88 5 25 101 Haulers Intercepted 6 | . . 3 1 . 2 . Recyclers Shooed 8 | . 1 3 . . . 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Sto Fac Combat Hostiles Destroyed 112 | . 8 13 33 1 12 45 Melee 1 | . . . . . . 1 Guns 104 | . 8 13 33 1 12 37 Cannons 6 | . . . . . . 6 AOE 1 | . . . . . . 1 Classes Destroyed 17 | 1 2 3 5 . 2 4 Worker 2 | . . . . . 1 1 Builder 3 | . . . 1 . 1 1 Tunneler 1 | . . . . . . 1 Hauler 6 | . . 3 1 . 2 . Recycler 7 | 1 . 2 . . 1 3 Mechanic 1 | . . . . . . 1 Watcher 3 | . 1 . 1 . . 1 Swarmer 11 | . . 4 3 . . 4 Saboteur 1 | . . . . . . 1 Grunt 58 | . 8 6 19 . 3 22 Brawler 2 | . . . 1 . . 1 Duelist 3 | . . . 1 . . 2 Protector 1 | . . . . . . 1 Sentry 17 | . . 3 6 1 6 1 Specialist 6 | . . . 2 . . 4 Hunter 6 | . . . 1 . 2 3 Programmer 7 | . . . . . 1 6 Best Kill Streak 9 | 1 2 5 9 1 4 6 Combat Bots Only 8 | . 2 4 8 1 4 5 Max Kills in Single Turn 4 | 1 1 1 1 1 2 4 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Sto Fac Damage Taken 9984 | . 487 530 2202 217 1263 5285 Core 1521 | . 152 62 289 5 160 853 Absorbed by Shields . | . . . . . . . Core Remaining (%) 69 | 100 39 84 47 . 76 . Volleys Fired 368 | 1 42 45 109 5 37 129 Largest 4 | 2 2 2 2 3 3 4 Hottest 213 | 40 46 46 50 106 130 213 Shots Fired 977 | 2 83 90 214 15 103 470 Gun 939 | 2 83 90 214 15 103 432 Cannon 38 | . . . . . . 38 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 785 | 2 83 90 214 10 75 311 Thermal 161 | . . . . 5 28 128 Explosive . | . . . . . . . Electromagnetic 31 | . . . . . . 31 Robot Hit Streak 24 | 1 9 23 24 7 18 20 Robot Miss Streak 13 | . 4 3 3 1 4 13 Penetration Max 1 | . . . . . . 1 Secondary Targets 5 | . . 1 1 . 1 2 Max Gunslinging Chain 1 | . . 1 1 . 1 1 Shots Hit Robots 712 | 1 53 66 167 11 88 326 Core Hits 384 | 1 19 27 73 3 49 212 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . 2 Critical Strikes 6 | . . . 1 1 . 4 Burn 3 | . . . . 1 . 2 Destroy 3 | . . . 1 . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13331 | 15 768 999 2751 175 1725 6898 Guns 12071 | 15 759 998 2747 175 1725 5652 Cannons 516 | . . . . . . 516 Explosions 695 | . . . . . . 695 Melee . | . . . . . . . Ramming 49 | . 9 1 4 . . 35 Kinetic 9831 | 15 759 998 2747 124 1203 3985 Thermal 2599 | . . . . 51 522 2026 Explosive 579 | . . . . . . 579 Electromagnetic 273 | . . . . . . 273 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . 1 . 1 . 1 10 Average Corruption 3 | . 1 . 1 . 1 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 50 | . 10 . 2 . 1 37 Message Errors 9 | . 2 . . . . 7 Matter Fused 12 | . 2 . . . . 10 Heat Flow Errors 6 | . 1 . 1 . . 4 Energy Discharges 5 | . 2 . . . 1 2 Parts Rejected 2 | . 1 . . . . 1 Data Loss (minor) 6 | . 1 . . . . 5 Data Loss (major) 9 | . 1 . 1 . . 7 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 58 | . . . . . . 58 Projectiles 2 | . . . . . . 2 Explosions 56 | . . . . . . 56 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 114 | . . . . . . 114 Shots 2 | . . . . . . 2 Rammed 2 | . . . . . . 2 Targets Rammed 15 | . 5 1 2 . . 7 Kicked 13 | . 5 1 2 . . 5 Crushed . | . . . . . . . Highest Temperature 383 | . 185 383 225 137 72 249 Average Temperature 47 | . 28 158 80 71 19 46 Received Heat Transfer 2833 | . 318 198 1008 48 411 850 Effects 1 | . . . 1 . . . Interference 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . . . . 2 2 7 Heat Transferred 5340 | . . . . 185 1159 3996 Parts Sabotaged 2 | . . . . . . 2 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Sto Fac Peak Influence 615 | 5 155 185 298 180 277 615 Initial 135 | . 3 12 62 135 81 27 Average 144 | 1 49 91 164 165 138 187 Maximum Alert Level 2 | . . . 1 . 1 2 Low Security (%) 80 | 100 100 100 69 100 87 68 Level 1 12 | . . . 30 . 12 13 Level 2 7 | . . . . . . 18 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 28 | . 2 . 7 . 3 16 Investigation 7 | . 1 . 4 . 1 1 Extermination 6 | . . . . . 1 5 Reinforcement 12 | . 1 . 3 . 1 7 Assault 3 | . . . . . . 3 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Sto Fac Distress Signals 5 | . 2 1 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 172 | . 20 17 48 1 14 72 Peak Tracking Total 12 | . 3 5 8 1 4 12 Tactical Retreats 11 | . 4 . 3 . . 4 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Sto Fac Traps Triggered 9 | . 3 . . 1 2 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Sto Fac Machines Disabled 12 | . . 1 1 . . 10 Max in Single Turn 7 | . . 1 1 . . 7 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Sto Fac Machines Accessed 27 | . 2 3 8 . 4 10 Terminals 23 | . 2 3 8 . 4 6 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 74 | . 7 8 31 . 9 19 Successful 43 | . 4 4 19 . 5 11 Failed 31 | . 3 4 12 . 4 8 Catastrophic 8 | . 1 1 2 . 2 2 Database Lockouts . | . . . . . . . Manual 37 | . 5 3 18 . 5 6 Terminals 64 | . 7 8 31 . 9 9 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . . . . 2 Recycling Units 5 | . . . . . . 5 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 26 | . 3 2 14 . 4 3 Record 1 | . . . . . . 1 Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 5 | . . 1 3 . . 1 Open Door 2 | . . . . . 2 . Branch Access Points 3 | . 1 . 2 . . . Emergency Access Points 1 | . . . 1 . . . Alert Level 4 | . . . 3 . . 1 Unreport Threat 5 | . . . 3 . 2 . Locate Traps 2 | . 1 . 1 . . . Recall Investigation 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks 4 | . . . . . . 4 Process 1 | . . . . . . 1 Report Inventory 2 | . . . . . . 2 Retrieve Matter 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 10 | . 1 2 5 . 1 1 Terminals 10 | . 1 2 5 . 1 1 Assimilate 10 | . 1 2 5 . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . 1 3 8 . 3 7 Full Trace Events 8 | . 1 1 5 . 1 . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 78 | . . . . . . 78 Retrieved Matter 78 | . . . . . . 78 Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Sto Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Sto Fac Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Sto Fac Turns Passed 7333 | 65 954 1073 1477 152 684 2928 Spaces Moved 4128 | 41 442 513 856 107 379 1790 Core 9 | 5 . . . . . 4 Treads . | . . . . . . . Legs 4119 | 36 442 513 856 107 379 1786 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 112 Average Speed 124 | 121 131 152 120 120 121 118 Slowest Speed 350 | 190 190 260 190 120 330 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 4 53 41 75 3 47 35 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 6 | . . . . . . 6 Terrain Destroyed 33 | . . . . . . 33 Melee . | . . . . . . . Projectile 9 | . . . . . . 9 AOE 24 | . . . . . . 24 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Sto Fac Total 5624 | 52 737 727 1160 123 523 2302 Wait 655 | . 211 82 97 10 53 202 Move 4122 | 40 441 512 855 106 378 1790 Hop . | . . . . . . . Pick Up 127 | 5 8 23 27 1 16 47 Fast Attach 42 | 5 9 8 2 . 6 12 Attach 60 | 1 . 3 13 1 11 31 Detach 9 | . 1 5 . . 1 2 Swap 94 | . 8 20 24 . 10 32 Drop 132 | . 12 28 31 . 11 50 Fire 368 | 1 42 45 109 5 37 129 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick 13 | . 5 1 2 . . 5 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 16) 66 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 9) 463 | -10/Materials | Identified exit to Mines 764 | -10/Materials | Discovered new exit (range 9) 947 | -10/Materials | Core integrity fell below 50% 1020 | -10/Materials | Entered another Materials area 1020 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1401 | -9/Materials | Build established: Scavenger-Mutant 2040 | -9/Materials | Discovered new exit (range 16) 2093 | -9/Materials | Entered another Materials area 2093 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2639 | -8/Materials | Lost 3 parts (2n1w) 2675 | -8/Materials | Destroyed 8 combat bots 2720 | -8/Materials | Lost 4 parts (1p1n2u) 3341 | -8/Materials | Core integrity fell below 50% 3565 | -8/Materials | Discovered new exit (range 6) 3569 | -8/Materials | Identified exit to Factory 3570 | -8/Materials | Entered Factory 3570 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3644 | -7/Factory | Discovered new exit (range 12) 3670 | -7/Factory | Identified exit to Storage 3722 | -7/Factory | Entered Storage 4060 | -7/Storage | Lost 4 parts (1p1u2w) 4344 | -7/Storage | Build established: Scavenger-Gunner 4356 | -7/Storage | Discovered new exit (range 15) 4405 | -7/Storage | Identified exit to Factory 4406 | -7/Storage | Entered Factory 4406 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4589 | -6/Factory | Discovered new exit (range 9) 4599 | -6/Factory | Identified exit to Lower Caves 5165 | -6/Factory | Allied Derelicts ambushed cargo convoy from Garrison Access 5165 | -6/Factory | Cargo convoy interrupted 5260 | -6/Factory | Found Prototype Processor 5265 | -6/Factory | Identified Spectral Analyzer 5288 | -6/Factory | Build established: Scavenger-Skirmisher 5882 | -6/Factory | Lost 3 parts (1n1u1w) 6243 | -6/Factory | Build established: Scavenger-Gunner 6856 | -6/Factory | First assault squad dispatched 6974 | -6/Factory | Lost 3 parts (3w) 7222 | -6/Factory | System corruption reached 10% 7297 | -6/Factory | Core integrity fell below 50% 7312 | -6/Factory | Core integrity fell below 20% 7334 | -6/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 07290_ Slug penetrates Wall. 07290_ Penetrated by Slug. 07290_ Lgt. Fission Core destroyed. 07293_ Penetrated by Slug. 07295_ Cld. Particle Cannon destroyed. 07298_ System corrupted: Heat flow error (+197). 07300_ Slug penetrates Wall. 07301_ Flexi-carbon Leg destroyed. 07301_ Targeting Computer destroyed. 07301_ Critical hit (Blast). 07301_ Slammed into C-17 Slicer. 07302_ Acquired 70 matter. 07302_ Flexi-carbon Leg destroyed. 07304_ Imp. Cooling System destroyed. 07305_ Slammed into C-17 Slicer. 07306_ Acquired 24 matter. 07307_ Penetrated by Slug. 07322_ Slug penetrates Wall. 07329_ N#LEZSJF<9G>VY& /1M J K HY1HWEG|G25PP 07331_ ALERT: Rogue bot located, Programmers report to Factory Zone 8B. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ????????????????????????## ###???????????????????? | | ???????????????????????# #???????????????????? | | ????????????????######## #???????????????????? | | ????????????????# [ # #???????????????????? | | ????????????????# # #???????????????????? | | ????????????????# "" # ????????????????????? | | ??????#######???# "T ## #????????????????????? | | ??????# """ #???# "" #" #????????????????????? | | ??????#""F""#???# !## #######??????????????? | | #######"" ""########+#### +??????????????? | | #?????????????????? | | ! #?????????????????? | | #?????????????????? | | #### ##?????????????????? | | ???# """""" """""" " #??????????????????? | | ???# """""" """""" #####%! #??????????????????? | | ???# """""" """""" #???#! #??????????????????? | | ???# """""" """""" #???# =#??????????????????? | | ???# #???# !!#??????????????????? | | ???# #???#cl= ##?????????????????? | | ???######### #####c## %#?????????????????? | | ???????????# ## @ #=##????????????? ???? | | ????######## ## #=#?????????H??? ????? | | ????# !!/ + ## #==#??????????? ????? | | ????# !// # ## #%[#?????????? ?????? | | ????# !/ # ########%[%#########/#####??? | | ????# ?################ =!%!# "[ " #? | | ????# ??????# # ""=%[""% """" """" ?? | | ????# ???????# + "T == ="!=% """ ??? | | ????#####???????# # *#"""%[""" """" ??? | | ????????????????# !!! " ## "*"""" """????? | | ????????????????# !!! #######?## ????? | | ????????????????# !! ?????????# """ """????? | | ????????????????# ??????????# """" ""?????? | | ????????????????# ??????????# """" ""?????? | | ????????????????########???????????# """"????????? | | ???????????????????????????????????# ??????????? | | ???????????????????????????????????# ???????????? | | ????????????????????????????????????##???????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 375 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapThermicMembrane Manual? 0 Play Time 01:40:23 Cumulative 40.9 hours Start 2023.12.22 @ 02:18:24 End 2023.12.22 @ 04:14:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 216c5154-04f9-416d-8184-446f704d2c94