Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 12:30:16 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (538) 538 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (247) 247 TOTAL SCORE: 2995 Bonus ------- Follower Combat Kills 28 Aligned with FarCom 300 Friendly Fire -81 Cogmind --------- Core Integrity 415/550 Matter 196/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Hovering (240) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Airjet Flight Unit > --- UTILITY (4) ------ Small Storage Unit 0b10 Alert Chip Light Armor Plating Hacking Suite > --- WEAPON (3) ------- EM Pulse Gun EM Pulse Cannon Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Improved Heat Sink EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Advanced Treads Flight Unit > --- UTILITY ---------- Small Storage Unit 0b10 Alert Chip > --- WEAPON ----------- Latent Energy Streamer Improved Grenade Launcher > --- INVENTORY -------- Airjet Flight Unit Flight Unit Trap Scanner Light Armor Plating Hacking Suite EM Pulse Gun Assault Rifle [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Advanced Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 50 | 7 4 16 5 4 14 Power 6 | 1 1 2 . 1 1 Engine 6 | 1 1 2 . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 . 6 . 1 5 Treads 2 | . . 1 . . 1 Leg 1 | . . . . 1 . Wheel 2 | 2 . . . . . Hover 3 | . . . . . 3 Flight 6 | . . 5 . . 1 Utility 11 | 2 1 2 3 . 3 Device 3 | 1 1 1 . . . Storage 4 | 1 . . 2 . 1 Processor 1 | . . . 1 . . Hackware 1 | . . . . . 1 Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 19 | 2 2 6 2 2 5 Energy Gun 3 | 1 . . . . 2 Energy Cannon 3 | . 1 . 1 . 1 Ballistic Gun 9 | 1 1 5 1 . 1 Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 . 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 3 . . Parts Lost 7 | . . . . 1 6 Power . | . . . . . . Propulsion 4 | . . . . 1 3 Utility . | . . . . . . Weapon 3 | . . . . . 3 Highest Loss Streak 5 | . . . . 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 100 99 100 99 84 Engine 13 | . 14 14 14 14 9 Treads 7 | . . 5 14 14 2 Leg 2 | . . . . 11 . Wheel 5 | . 28 2 . . . Hover 1 | . . . . . 15 Flight 8 | . . 18 14 1 . Device 6 | . 14 8 6 . . Storage 13 | . 14 14 14 14 9 Processor 5 | . . . 7 14 9 Hackware 1 | . . . . . 8 Protection 2 | . . 5 . . 6 Energy Gun 2 | . 8 . . . 5 Energy Cannon 1 | . 5 1 . . 4 Ballistic Gun 15 | . 14 21 13 14 12 Launcher 7 | . . 5 14 14 2 Naked Turns . | . . . . . . Heaviest Build 26 | 13 17 17 16 15 26 Greatest Support 32 | 32 32 32 22 22 15 Greatest Overweight (x) 3 | . . 3 . . 3 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 7 8 8 Most Carried 8 | 3 8 8 8 8 7 Average Carried 6 | 1 6 7 7 7 3 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 3 8 8 8 8 3 Class Distribution -------------------- 73% | Mutant 15% | Scavenger-Mutant 5% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 956 | 198 96 197 127 176 162 Remotely . | . . . . . . Salvage Created 605 | 30 172 77 . 80 246 Parts 38 | 2 11 10 . 7 8 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 32 | . 3 6 . 18 5 Guns 11 | . . 4 . 3 4 Cannons 5 | . 3 2 . . . AOE 16 | . . . . 15 1 Classes Destroyed 10 | 1 3 1 . 1 4 Tunneler 1 | 1 . . . . . Hauler 1 | . 1 . . . . Recycler 1 | . . . . . 1 Operator 2 | . 1 . . . 1 Watcher 1 | . . . . . 1 Swarmer 13 | . . 6 . 6 1 Grunt 5 | . 3 . . . 2 Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Assembled 12 | . . . . 12 . Best Kill Streak 11 | 1 3 3 . 11 6 Combat Bots Only 11 | . 3 3 . 11 4 Max Kills in Single Turn 7 | 1 1 1 . 7 1 Gunslinging . | . . . . . . Exploded 7 | . . . . 7 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 136 | . 20 26 . 37 53 Missed 33 | . 4 6 . 11 12 Damage Taken 1380 | . 187 163 . 344 686 Core 304 | . 45 44 . 80 135 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 . . . 32 . Volleys Fired 79 | 2 18 13 . 27 19 Largest 3 | 2 2 2 . 2 3 Hottest 123 | 70 80 80 . 56 123 Shots Fired 151 | 4 36 25 . 36 50 Gun 108 | 4 20 19 . 27 38 Cannon 27 | . 16 6 . . 5 Launcher 16 | . . . . 9 7 Special . | . . . . . . Kinetic 97 | 2 18 19 . 27 31 Thermal 26 | 2 18 6 . . . Explosive 16 | . . . . 9 7 Electromagnetic 12 | . . . . . 12 Robot Hit Streak 11 | 2 6 6 . 4 11 Robot Miss Streak 4 | 2 2 2 . 3 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 86 | 2 22 15 . 16 31 Core Hits 59 | 1 10 8 . 24 16 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2902 | 27 332 175 . 1478 890 Guns 644 | 27 156 118 . 109 234 Cannons 332 | . 176 53 . . 103 Explosions 1922 | . . . . 1369 553 Melee . | . . . . . . Ramming 4 | . . 4 . . . Kinetic 592 | 15 143 118 . 109 207 Thermal 330 | 12 189 53 . . 76 Explosive 1846 | . . . . 1369 477 Electromagnetic 130 | . . . . . 130 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 1 1 1 4 . Average Corruption 1 | . 1 1 1 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . 2 4 3 9 . Message Errors 2 | . . . . 2 . Matter Fused 5 | . 1 . 1 3 . Heat Flow Errors 3 | . 1 . . 2 . Energy Discharges 4 | . . 2 1 1 . Data Loss (minor) 4 | . . 2 1 1 . Overload Shots . | . . . . . . Overflow Damage 156 | . . . . 92 64 Projectiles 7 | . . . . . 7 Explosions 149 | . . . . 92 57 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 102 | . . . . 12 90 Shots 4 | . . . . 1 3 Rammed 1 | . . 1 . . . Targets Rammed 2 | . . 1 . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 306 | 9 306 108 . 229 171 Average Temperature 79 | 6 124 38 . 66 56 Received Heat Transfer 317 | . 99 . . 20 198 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 655 | 37 407 111 . . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 227 | 5 100 164 . 227 183 Initial 39 | . 3 39 . . 10 Average 72 | 1 30 96 . 70 93 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 98 | 100 100 100 . 94 100 Level 1 1 | . . . . 5 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 1 . . 3 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 7 9 . 28 9 Peak Tracking Total 15 | . 3 3 . 15 3 Tactical Retreats 6 | . 1 1 . 3 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 4 | . . . . 2 2 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 6 | . 3 1 . 2 . Terminals 5 | . 3 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 8 1 . 4 . Successful 3 | . . 1 . 2 . Failed 10 | . 8 . . 2 . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 12 | . 8 . . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 1 . 2 . Open Door 1 | . . 1 . . . Level Access Points 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 . . 2 . Full Trace Events 2 | . 2 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 2 2 . Highest-Rated Group 40 | . . 40 32 32 . Highest-Rated Ally 16 | . . 16 16 16 . Total Orders . | . . . . . . Ally Attacks 39 | . . 7 . 32 . Total Damage 375 | . . 68 . 307 . Kills 10 | . . 3 . 7 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2224 | 79 366 657 418 435 269 Spaces Moved 1315 | 47 149 434 279 297 109 Core 1 | 1 . . . . . Treads 485 | . . 175 279 31 . Legs 266 | . . . . 266 . Wheels 232 | 46 149 37 . . . Hover 109 | . . . . . 109 Flight 222 | . . 222 . . . Fastest Speed 50 | 50 100 100 145 120 56 Average Speed 126 | 98 100 128 145 122 131 Slowest Speed 280 | 100 100 280 145 145 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 4 24 79 62 65 17 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 114 | . . . . 71 43 Melee . | . . . . . . Projectile . | . . . . . . AOE 114 | . . . . 71 43 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1743 | 72 330 513 293 339 196 Wait 239 | 14 152 23 . 2 48 Move 1310 | 46 148 433 278 296 109 Hop . | . . . . . . Pick Up 26 | 3 6 8 4 3 2 Fast Attach 22 | 7 . 5 5 2 3 Attach 9 | . . 1 . . 8 Detach . | . . . . . . Swap 19 | . 4 10 . 2 3 Drop 37 | . 2 19 6 6 4 Fire 79 | 2 18 13 . 27 19 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 7) 446 | -10/Materials | Entered Mines 610 | -10/Mines | Learned Materials emergency access door positions 621 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 758 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 761 | -10/Mines | Found Prototype Device 761 | -10/Mines | Identified Exp. Sensor Array 784 | -10/Mines | Build established: Scavenger-Mutant 815 | -10/Mines | Met a Derelict shopkeep closing up shop 1094 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1094 | -10/Mines | Discovered new exit (range 5) 1103 | -10/Mines | Entered Exiles 1103 | -10/Exiles | Accompanied by 2 allies 1125 | -10/Exiles | Discovered new exit (range 15) 1126 | -10/Exiles | Build established: Mutant 1161 | -10/Exiles | Met 8R-AWN 1183 | -10/Exiles | Met EX-HEX 1234 | -10/Exiles | Met EX-BIN 1251 | -10/Exiles | Aligned with FarCom system 1253 | -10/Exiles | Given EX-Vault access code 1286 | -10/Exiles | Opened EX-Vault 1293 | -10/Exiles | Found Prototype Processor 1293 | -10/Exiles | Identified 0b10 Alert Chip 1299 | -10/Exiles | Found Prototype Storage 1299 | -10/Exiles | Identified Superbattery 1319 | -10/Exiles | Found Prototype Energy Cannon 1319 | -10/Exiles | Identified Latent Energy Streamer 1356 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1360 | -10/Exiles | Exiles lab attacked by MAIN.C 1501 | -10/Exiles | Discovered new exit (range 14) 1521 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1521 | -10/Exiles | Entered Mines 1521 | -9/Mines | Accompanied by 2 allies 1522 | -9/Mines | Assembled infested the area 1527 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1533 | -9/Mines | Met a Derelict bent on vengeance 1571 | -9/Mines | Destroyed 11 combat bots 1578 | -9/Mines | Core integrity fell below 50% 1704 | -9/Mines | Learned 2 Materials zone layouts 1783 | -9/Mines | Identified exit to Materials 1872 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1956 | -9/Mines | Entered Materials 1956 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1957 | -8/Materials | Identified exit to Factory 2033 | -8/Materials | Garrison activated, responded to threat 2085 | -8/Materials | Lost 5 parts (2n3w) 2225 | -8/Materials | Self-destructed Last Messages --------------- 02205_ U-05 Engineer builds a Wall. 02207_ U-05 Engineer lays Concrete. 02208_ U-05 Engineer builds a Wall. 02209_ U-05 Engineer lays Concrete. 02211_ U-05 Engineer builds a Wall. 02216_ U-05 Engineer lays Concrete. 02216_ Chain reaction triggered in Lgt. Ion Engine. 02216_ S-10 Pest destroyed. 02216_ Hover Unit destroyed. 02216_ Destroyed Hover Unit. 02217_ U-05 Engineer builds a Wall. 02217_ U-05 Engineer lays Concrete. 02218_ U-05 Engineer builds a Wall. 02222_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 02222_ U-05 Engineer lays Concrete. 02222_ U-05 Engineer builds a Wall. 02223_ U-05 Engineer builds a Door. 02224_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#########????????????????????? | | ???????????????????? #????????????????????? | | ???????????????????# """ #????????????????????? | | ???????????????????# "R" #????????????????????? | | ???????????????????# " " #????????????????????? | | ???????????????????/ #????????????????????? | | ???????????????????# """ #????????????????????? | | ???????????????????# """ #????????????????????? | | ???????????????????# """ !#????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????######/###????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# ########???????????????? | | ????????????????????????# # #???????????????? | | ???????????????????????#; # #???????????????? | | ???????????????????????##u; #???????????????? | | ??????????????????????###u+ #???????????????? | | ??????????????????????# #u# #???????????????? | | ?????????????????######"# # #???????????????? | | ?????????? Y ####+###???????????????? | | ????????????????######### ##?# #?????????????????? | | ??????????????????????# # # ## #?????????????????? | | ??????????????????????### #### #?????????????????? | | ????????? ###########???# #??# #?????????????????? | | ????????? # #???# #??# #?????????????????? | | ????????? # !! #???# #??# #?????????????????? | | ????????# # !! #???# #??# #?????????????????? | | ????????# # !! #??## ####+####??????????????? | | ????????# # #?## # #??????????????? | | ????????# # """ +?? # !! #??????????????? | | ????????# # """ #??# # ! #??????????????? | | ????????# # " " #??# # #??????????????? | | ????????# # ###+######## # #??????????????? | | ????????# # """ #??????????????? | | ????"" / + """ #??????????????? | | ?#??????# # """ #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 1625 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowPowerPrototype Manual? 0 Play Time 00:20:31 Cumulative 56.2 hours Start 2024.04.29 @ 10:20:24 End 2024.04.29 @ 12:30:16 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 78 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b97290ea-23db-4298-95ef-a9dae431a52c