Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.04 @ 11:58:19 Player: FALKE Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1362) 1362 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3467 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 85/100 System Corruption 30% Temperature Cool (9) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (5) ---- Light Nuclear Core Shield Generator Drone Bay (2/2) Improved Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Targeting Computer Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Improved Datajack > --- INVENTORY -------- Shield Generator Medium Laser Beam Cannon [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Flight Unit Utility Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 48 | 6 3 13 7 19 Power 7 | 1 . 1 1 4 Engine 4 | 1 . 1 . 2 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 14 | 2 1 2 1 8 Treads 4 | 2 1 . . 1 Leg 7 | . . . . 7 Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . 2 1 . Utility 10 | 1 1 4 2 2 Device 3 | . 1 . 1 1 Storage 1 | 1 . . . . Processor 3 | . . 3 . . Hackware . | . . . . . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 17 | 2 1 6 3 5 Energy Gun 4 | . . 1 . 3 Energy Cannon 3 | . . 2 1 . Ballistic Gun 6 | 2 . 3 1 . Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Corrupted Parts 6 | . . . . 6 System Corruption 29 | . . . . 29 Parts Lost 19 | . 1 3 6 9 Power 3 | . . 1 2 . Propulsion 5 | . . . 3 2 Utility 3 | . . 1 . 2 Weapon 8 | . 1 1 1 5 Highest Loss Streak 5 | . 1 2 3 5 To Critical Strikes . | . . . . . Average Backups 3 | 2 3 4 2 4 Power . | . 1 . . . Propulsion 1 | 1 2 1 . . Utility . | . . . . 1 Weapon . | . . 1 2 . Tool/Special . | . . . . . Unused Backups 4 | . . 3 . 1 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 75 | . 94 77 73 60 Engine 8 | . 14 10 7 3 Treads 11 | . 28 9 . 3 Leg 7 | . . . . 18 Flight 3 | . . 12 16 . Device 5 | . 9 2 5 3 Storage 5 | . 14 4 . . Processor 7 | . . 10 18 8 Protection 1 | . . 1 . 2 Energy Gun 3 | . . 1 2 8 Energy Cannon 1 | . . 5 3 . Ballistic Gun 12 | . 20 20 16 1 Launcher 3 | . 6 . . 4 Slashing Weapon 1 | . . . . 3 Peak Build Rating 21 | 6 7 10 14 21 Average Rating 10 | 4 6 7 10 15 On Entrance 6 | . 6 7 9 9 Avg Prop Armor Cover (%) 14 | . . . . 14 Naked Turns . | . . . . . Heaviest Build 16 | 11 14 15 9 16 Greatest Support 60 | 40 40 40 15 60 Greatest Overweight (x) 2 | . . 1 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 6 | 6 8 6 5 5 Most Carried 6 | 4 5 6 4 5 Average Carried 3 | 2 3 4 3 4 Final Capacity 8 | 8 8 5 5 5 Final Carried 4 | 3 3 3 3 4 Class Distribution -------------------- 70% | Mutant 14% | Scavenger-Mutant 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1058 | 141 316 201 110 290 Remotely . | . . . . . Salvage Created 1770 | . 505 272 292 701 Parts 110 | . 35 22 15 38 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 39 | . 14 10 6 9 Melee 1 | . . . . 1 Guns 26 | . 7 9 4 6 Cannons 2 | . . . 2 . AOE 9 | . 7 . . 2 Classes Destroyed 7 | . 6 1 . . Worker 4 | . 1 . . 3 Builder 5 | . 2 1 . 2 Recycler 3 | . 1 . . 2 Watcher 2 | . 1 1 . . Swarmer 13 | . 5 8 . . Grunt 22 | . 9 1 5 7 Sentry 4 | . . 1 1 2 Best Kill Streak 11 | . 11 6 6 4 Combat Bots Only 9 | . 9 6 6 3 Max Kills in Single Turn 5 | . 5 1 1 3 Gunslinging . | . . . . . Exploded 3 | . 3 . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 335 | . 55 105 67 108 Missed 100 | . 17 31 19 33 Hits 235 | . 38 74 48 75 Projectile 235 | . 38 74 48 75 Critical Strikes 5 | . 1 1 1 2 Damage Taken 2916 | . 422 699 564 1231 Core 704 | . 50 104 147 403 Absorbed by Shields 105 | . . . 105 . Regen/Repaired (Parts) 30 | . 30 . . . Core Remaining (%) 84 | 100 80 74 . . Volleys Fired 154 | . 30 37 33 54 Largest 3 | . 2 3 3 2 Hottest 134 | . 50 100 90 134 Shots Fired 245 | . 47 82 48 68 Gun 208 | . 42 71 38 57 Cannon 21 | . . 11 10 . Launcher 16 | . 5 . . 11 Special . | . . . . . Kinetic 159 | . 42 66 37 14 Thermal 70 | . . 16 11 43 Explosive 5 | . 5 . . . Electromagnetic 11 | . . . . 11 Robot Hit Streak 20 | . 8 6 20 20 Robot Miss Streak 3 | . 3 2 1 3 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 162 | . 21 47 42 52 Core Hits 97 | . 33 14 20 30 Critical Kills 2 | . . 2 . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | . . 2 1 . Meltdown 2 | . . 2 . . Destroy 1 | . . . 1 . Melee Attacks 6 | . . . 1 5 Impact . | . . . . . Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2914 | . 754 538 429 1193 Guns 1519 | . 264 436 253 566 Cannons 278 | . . 102 176 . Explosions 961 | . 490 . . 471 Melee 156 | . . . . 156 Ramming . | . . . . . Kinetic 996 | . 264 385 253 94 Thermal 801 | . . 153 176 472 Explosive 549 | . 490 . . 59 Electromagnetic 412 | . . . . 412 Impact . | . . . . . Slashing 156 | . . . . 156 Piercing . | . . . . . Highest Corruption 30 | . . . . 30 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . . . . 17 Message Errors 2 | . . . . 2 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 5 | . . . . 5 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 2 | . . . . 2 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 89 | . 16 . . 73 Projectiles . | . . . . . Explosions 33 | . 16 . . 17 Melee 56 | . . . . 56 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 29 | . 15 . . 14 Shots 2 | . 1 . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 341 | . 12 190 54 341 Average Temperature 79 | . 10 75 21 108 Received Heat Transfer 1170 | . 159 78 276 657 Effects 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 2 . . Combat Hostiles 1 | . . 1 . . Parts Melted 4 | . . 1 1 2 Heat Transferred 1924 | . . 370 370 1184 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . 1 . . . Low Security (%) 82 | 100 40 100 100 100 Level 1 17 | . 60 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 266 | . 266 110 89 106 Initial 38 | . . 38 35 33 Average 76 | . 161 53 48 36 Influence Increases 1351 | . 476 282 184 409 Destroy 0b10 Robot/C 780 | . 280 200 120 180 Destroy 0b10 Robot/NC 70 | . 25 10 . 35 Destroy Leader 184 | . 62 52 30 40 Successful Hack 42 | . 33 5 4 . Disable Machine 60 | . 15 . . 45 Destroy Structure 65 | . 31 . . 34 Lose Combat Pursuer 150 | . 30 15 30 75 Influence Decreases 1280 | . 384 288 191 417 Entered New Map 151 | . . 54 51 46 Time Decay 821 | . 224 206 80 311 Lost Part 158 | . 10 28 60 60 Purge Threat 150 | . 150 . . . Squads Dispatched 10 | . 2 3 2 3 Investigation 5 | . 1 2 1 1 Extermination . | . . . . . Reinforcement 5 | . 1 1 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 3 | . . 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 21 20 13 23 Peak Tracking Total 10 | . 6 10 6 4 Tactical Retreats 7 | . 2 1 1 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 4 | . 1 . . 3 Max in Single Turn 2 | . 1 . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 17 | . 7 5 2 3 Terminals 13 | . 5 4 1 3 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 1 1 . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 50 | . 21 13 7 9 Successful 24 | . 12 5 4 3 Failed 26 | . 9 8 3 6 Catastrophic 4 | . 1 2 . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 37 | . 14 11 3 9 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 6 | . 4 2 . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 16 | . 8 4 1 3 Record 4 | . . 2 . 2 Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Open Door 1 | . . . . 1 Unreport Threat 1 | . 1 . . . Locate Traps 1 | . 1 . . . Transport Status 1 | . 1 . . . Reinforcement Status 1 | . . . 1 . Assault Status 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 3 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks 2 | . 1 1 . . Report Inventory 2 | . 1 1 . . Scanalyzer 3 | . . . 3 . Retrieve Study 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 3 3 2 2 Full Trace Events 8 | . 2 3 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . 3 . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 2 | . . . 1 1 Non-combat . | . . . . . Combat 2 | . . . 1 1 Robot Hacks Applied 2 | . . . 1 1 parse_system 2 | . . . 1 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2207 | 80 655 420 172 880 Spaces Moved 1124 | 51 255 289 146 383 Core 79 | 14 . . 12 53 Treads 353 | 37 255 61 . . Legs 330 | . . . . 330 Wheels . | . . . . . Hover . | . . . . . Flight 362 | . . 228 134 . Fastest Speed 34 | 50 160 37 34 50 Average Speed 104 | 129 160 63 43 118 Slowest Speed 190 | 160 160 160 150 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . 2 . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 5 61 28 16 38 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 84 | . 36 . . 48 Melee . | . . . . . Projectile . | . . . . . AOE 84 | . 36 . . 48 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1943 | 65 457 466 214 741 Wait 531 | . 162 98 22 249 Move 1116 | 50 254 284 145 383 Hop 2 | . . 2 . . Pick Up 50 | 9 4 16 4 17 Fast Attach 6 | . . 1 . 5 Attach 37 | 6 2 9 5 15 Detach 6 | . . 3 1 2 Swap 16 | . 3 5 3 5 Drop 19 | . 2 11 . 6 Fire 154 | . 30 37 33 54 Melee 6 | . . . 1 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Destroyed 9 combat bots 318 | -10/Materials | Build established: Mutant 461 | -10/Materials | Repaired Lgt. Ion Engine 511 | -10/Materials | Discovered new exit (range 15) 736 | -10/Materials | Entered another Materials area 736 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1123 | -9/Materials | Discovered new exit (range 10) 1156 | -9/Materials | Entered another Materials area 1156 | -8/Materials | Evolved 2 slots: Propulsion x2 1185 | -8/Materials | Build established: Scavenger-Gunner 1281 | -8/Materials | Lost 3 parts (2n1w) 1306 | -8/Materials | Discovered new exit (range 13) 1307 | -8/Materials | Discovered new exit (range 12) 1328 | -8/Materials | Entered Storage 1353 | -8/Storage | Lost 3 parts (2p1n) 1517 | -8/Storage | Core integrity fell below 50% 1564 | -8/Storage | Build established: Mutant 1583 | -8/Storage | Lost 5 parts (1n1u3w) 2145 | -8/Storage | Core integrity fell below 20% 2164 | -8/Storage | System corruption reached 10% 2190 | -8/Storage | Lost 3 parts (1n1u1w) 2207 | -8/Storage | System corruption reached 30% 2208 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02172_ K-01 Serf destroyed. 02178_ Connecting with Door Terminal... 02178_ ALERT: Suspicious activity at Terminal S010. Dispatching Investigation squad. 02181_ K-01 Serf collects debris. 02182_ G-47 Trooper IFF system glitched. 02182_ K-01 Serf destroyed. 02190_ G-47 Trooper IFF system glitched. 02191_ Acquired 15 matter. 02194_ F2KHG5L ZGHY/YZ2 7X QMU5>TZ49TYPN9M 02195_ Acquired Corrupted Particle Gun. 02196_ Integrated Corrupted Particle Gun (+1). 02196_ Complication: Lgt. Nuclear Core rejected. 02196_ Complication: Heat Sink rejected. 02196_ Complication: Lgt. Treads rejected. 02199_ Acquired 10 matter. 02200_ Acquired Corrupted Aluminum Leg. 02201_ Integrated Corrupted Aluminum Leg (+10). 02205_ Acquired Corrupted Aluminum Leg. 02206_ Integrated Corrupted Aluminum Leg (+6). 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T"????????????????????? | | ???????????????????????Y "?????????????????????? | | ???????????????????????" "?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????? "?????????????????????? | | ???????????????????????? T?????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 11 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 25% | -10/Materials Studied --------- Flight Unit | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Physics Hates This One Trick Challenges ------------ None Game ------ Seed FortressDeflectorPerforator Manual? 0 Play Time 00:33:30 Cumulative 5.2 hours Start 2026.04.04 @ 11:23:15 End 2026.04.04 @ 11:58:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 8 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 38% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29db462e-b31e-42b1-b920-50d416fb3025