Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.07 @ 20:56:12 Player: Flerik Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (28) 140 Value Destroyed (650) 650 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 11530 Bonus ------- Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 50/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Improved Sensor Array Propulsion Shielding Ghost Barrier > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flight Unit Flight Unit System Mapper Deep Network Scanner Heavy Missile Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Cooled VTOL Module > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Sensor Array Propulsion Shielding Ghost Barrier > --- WEAPON ----------- Improved Datajack Chainsword > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit ECM Suite System Mapper Deep Network Scanner Heavy Missile Launcher Heavy Missile Launcher [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Ghost Barrier Protection Propulsion Shielding Weapon Chainsword Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Slots Evolved 6 | . . . 2 2 2 . . . Power . | . . . . . . . . . Propulsion 3 | . . . 1 2 . . . . Utility 3 | . . . 1 . 2 . . . Weapon . | . . . . . . . . . Parts Attached 52 | 8 5 . 3 8 18 5 1 4 Power 4 | 1 1 . . . 2 . . . Engine 4 | 1 1 . . . 2 . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 16 | 3 . . . 6 6 . . 1 Treads 5 | 2 . . . 3 . . . . Leg 4 | 1 . . . 3 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 7 | . . . . . 6 . . 1 Utility 17 | 2 1 . 1 . 6 4 1 2 Device 8 | 1 1 . . . 2 3 1 . Storage 2 | 1 . . 1 . . . . . Processor 3 | . . . . . 3 . . . Hackware 1 | . . . . . . . . 1 Protection 3 | . . . . . 1 1 . 1 Artifact . | . . . . . . . . . Weapon 15 | 2 3 . 2 2 4 1 . 1 Energy Gun 7 | 1 2 . 2 1 1 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 2 | . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 . . Unidentified Prototypes 2 | . . . . . 1 . . 1 Parts Lost 21 | . 3 . 2 8 . . 2 6 Power 3 | . 1 . 1 . . . 1 . Propulsion 10 | . . . 1 4 . . 1 4 Utility 2 | . . . . 1 . . . 1 Weapon 6 | . 2 . . 3 . . . 1 Highest Loss Streak 6 | . 2 . 2 6 . . 2 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 84 | . 93 100 73 51 94 100 84 81 Engine 4 | . 11 14 4 . 7 7 . . Treads 7 | . 28 28 15 10 . . . . Flight 20 | . . . . . 37 38 30 28 Device 11 | . 14 14 11 6 6 11 15 13 Storage 11 | . 14 14 20 18 7 7 7 7 Processor 6 | . . . . . 13 14 7 7 Protection 3 | . . . . . 6 3 7 7 Energy Gun 7 | . 13 14 18 12 . 5 . . Ballistic Gun 1 | . 10 14 3 . . . . . Slashing Weapon 3 | . . . . . 2 7 7 7 Special Melee Weapon 2 | . . . . . 1 1 7 6 Naked Turns . | . . . . . . . . . Heaviest Build 33 | 12 13 13 33 29 16 16 16 13 Greatest Support 60 | 40 40 40 40 60 21 21 21 13 Greatest Overweight (x) 9 | . . . 1 9 . . 4 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 8 8 8 Average Capacity 9 | 6 8 8 13 15 8 8 8 7 Most Carried 15 | 3 5 8 15 15 15 8 8 8 Average Carried 8 | 2 3 5 11 14 7 7 7 7 Final Capacity 15 | 8 8 8 15 15 8 8 8 5 Final Carried 15 | 3 4 8 15 15 8 7 8 5 Class Distribution -------------------- 45% | Mutant 22% | Scavenger-Sprinter 18% | Sprinter 13% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Scout | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Matter Collected 750 | 170 109 108 20 73 160 66 20 24 Remotely . | . . . . . . . . . Salvage Created 1209 | 26 180 204 135 317 199 94 30 24 Parts 65 | 4 5 11 11 15 10 2 3 4 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Combat Hostiles Destroyed 18 | . 4 2 5 5 . 2 . . Melee 2 | . . . . . . 2 . . Guns 14 | . 4 2 5 3 . . . . AOE 2 | . . . . 2 . . . . Classes Destroyed 9 | 1 1 2 . 1 2 1 1 . Builder 1 | . . . . . 1 . . . Tunneler 2 | 1 . . . . 1 . . . Recycler 5 | . . 2 . 1 2 . . . Watcher 1 | . . . . . 1 . . . Swarmer 7 | . . 2 3 . . 2 . . Grunt 9 | . 4 . 2 3 . . . . Sentry 2 | . . . . 2 . . . . Decomposer 2 | . . . . . . 2 . . Samaritan 1 | . . . . . . . 1 . Best Kill Streak 3 | 1 2 3 3 2 3 1 . 1 Combat Bots Only 3 | . 2 2 3 2 . 1 . . Max Kills in Single Turn 2 | 1 1 1 2 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . Exploded 1 | . . . . 1 . . . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Damage Taken 3055 | . 488 118 243 1053 60 103 212 778 Core 1138 | . 92 9 83 254 40 . 58 602 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 66 | . . . . . . . 23 43 Core Remaining (%) 72 | 100 . 59 79 53 . . . . Volleys Fired 100 | 4 34 9 15 38 . . . . Largest 2 | 2 2 2 2 2 . . . . Hottest 90 | 60 60 70 90 90 . . . . Shots Fired 153 | 5 48 18 30 52 . . . . Gun 149 | 5 48 18 30 48 . . . . Cannon . | . . . . . . . . . Launcher 4 | . . . . 4 . . . . Special . | . . . . . . . . . Kinetic 24 | 1 14 9 . . . . . . Thermal 125 | 4 34 9 30 48 . . . . Explosive 4 | . . . . 4 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 10 | 3 4 4 3 10 . . . . Robot Miss Streak 5 | 1 4 5 4 2 . . . . Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 1 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . Shots Hit Robots 108 | 4 24 7 14 40 5 10 3 1 Core Hits 45 | 1 9 5 8 15 3 3 . 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 2 | . . 1 . . 1 . . . Burn 1 | . . 1 . . . . . . Smash 1 | . . . . . 1 . . . Melee Attacks 36 | . . . . . 10 14 11 1 Impact 3 | . . . . . 3 . . . Slashing 33 | . . . . . 7 14 11 1 Piercing . | . . . . . . . . . Sneak Attacks 11 | . . . . . 4 3 3 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2492 | 46 280 103 190 711 333 509 239 81 Guns 1069 | 46 280 103 190 450 . . . . Cannons . | . . . . . . . . . Explosions 261 | . . . . 261 . . . . Melee 1162 | . . . . . 333 509 239 81 Ramming . | . . . . . . . . . Kinetic 114 | 15 72 27 . . . . . . Thermal 955 | 31 208 76 190 450 . . . . Explosive 261 | . . . . 261 . . . . Electromagnetic . | . . . . . . . . . Impact 75 | . . . . . 75 . . . Slashing 1087 | . . . . . 258 509 239 81 Piercing . | . . . . . . . . . Highest Corruption 4 | . 4 4 . . . . . . Average Corruption 3 | . 3 4 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . 2 2 . . . . . . Message Errors 3 | . 1 2 . . . . . . Misfires 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 424 | . . . . 10 113 194 107 . Projectiles . | . . . . . . . . . Explosions 10 | . . . . 10 . . . . Melee 414 | . . . . . 113 194 107 . Knockbacks 1 | . . . . . 1 . . . Impact 1 | . . . . . 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 32 | . . . . 32 . . . . Shots 2 | . . . . 2 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 175 | . 128 63 175 101 . . 4 . Average Temperature 52 | . 68 27 60 38 . . 4 . Received Heat Transfer 945 | . 282 . 78 468 . . 117 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions 3 | . . . . . 3 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . . 3 4 . . . . Heat Transferred 2544 | 75 475 296 508 1190 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Peak Influence 145 | 5 118 105 140 145 61 . . . Initial 45 | . 3 45 40 . . . . . Average 54 | . 54 80 72 65 23 . . . Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . 1 . 1 . 1 . . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . 1 . 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Distress Signals 4 | . 3 . . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 42 | . 9 3 7 6 3 6 4 4 Peak Tracking Total 5 | . 5 3 3 4 2 3 4 4 Tactical Retreats 4 | . 2 . . . . 1 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Traps Triggered 3 | . 2 . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Machines Disabled 2 | . . . . 2 . . . . Max in Single Turn 2 | . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Machines Accessed 14 | . . . 1 3 3 1 2 4 Terminals 7 | . . . 1 3 3 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 57 | . . . 1 12 8 1 4 31 Successful 45 | . . . . 6 3 1 4 31 Failed 12 | . . . 1 6 5 . . . Catastrophic 3 | . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . Manual 15 | . . . 1 11 3 . . . Terminals 21 | . . . 1 12 8 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 38 | . . . . 1 1 1 4 31 Record 15 | . . . . . 1 . 3 11 Part Schematic 11 | . . . . . . . . 11 Robot Schematic 6 | . . . . . . . . 6 Prototype ID Bank 4 | . . . . 1 . . . 3 Open Door 2 | . . . . . . 1 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . . . . 5 2 . . . Terminals 7 | . . . . 5 2 . . . Track 2 | . . . . 1 1 . . . Botnet 4 | . . . . 3 1 . . . Operators 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . . . 1 3 3 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Robot Analysis Total 128 | . . . . . . . . 128 Derelict Logs Recovered 4 | . . . . . . 2 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Turns Passed 3108 | 146 279 94 431 419 220 860 528 131 Spaces Moved 2501 | 82 119 40 186 154 408 686 713 113 Core 43 | 4 . . . 4 . . 20 15 Treads 531 | 69 119 40 186 117 . . . . Legs 42 | 9 . . . 33 . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1885 | . . . . . 408 686 693 98 Fastest Speed 27 | 50 160 160 160 120 27 27 27 32 Average Speed 67 | 150 160 160 200 204 29 28 37 39 Slowest Speed 500 | 160 160 160 240 500 34 29 250 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 5 32 11 20 21 12 82 78 80 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 27 | . . . . . . . 1 26 Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 6 | . . . . . . 2 4 . Spaces Dug 13 | . . . . . 1 4 8 . Terrain Destroyed 25 | . . . . 12 1 4 8 . Melee 13 | . . . . . 1 4 8 . Projectile . | . . . . . . . . . AOE 12 | . . . . 12 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Total 3701 | 96 160 52 216 202 493 1330 953 199 Wait 967 | . . . 3 . 39 624 228 73 Move 2487 | 81 118 39 185 153 407 685 706 113 Hop 3 | . . . . . . . 3 . Pick Up 28 | 2 2 4 8 2 6 . 2 2 Fast Attach 24 | 8 1 . 1 7 5 1 . 1 Attach 16 | . 3 . . 1 11 1 . . Detach 4 | 1 1 . . . 1 . . 1 Swap 12 | . 1 . 2 . 2 3 1 3 Drop 24 | . . . 2 1 12 2 2 5 Fire 100 | 4 34 9 15 38 . . . . Melee 36 | . . . . . 10 14 11 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 11) 426 | -10/Materials | Entered Mines 446 | -10/Mines | Discovered new exit (range 12) 520 | -10/Mines | Entered Materials 520 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 865 | -9/Materials | Discovered new exit (range 4) 951 | -9/Materials | Entered another Materials area 951 | -8/Materials | Evolved 2 slots: Propulsion x2 1337 | -8/Materials | Lost 6 parts (3n1u2w) 1367 | -8/Materials | Discovered new exit (range 3) 1370 | -8/Materials | Entered Factory 1370 | -7/Factory | Evolved 2 slots: Utility x2 1496 | -7/Factory | Discovered new exit (range 15) 1590 | -7/Factory | Entered Lower Caves 1668 | -7/Lower Caves | Build established: Scavenger-Sprinter 2021 | -7/Lower Caves | Build established: Scavenger-Scout 2213 | -7/Lower Caves | Learned Factory security intel 2214 | -7/Lower Caves | Learned Factory emergency access door positions 2448 | -7/Lower Caves | Discovered new exit (range 8) 2450 | -7/Lower Caves | Entered another Lower Caves area 2457 | -7/Lower Caves | Build established: Scavenger-Sprinter 2501 | -7/Lower Caves | Discovered new exit (range 6) 2733 | -7/Lower Caves | Learned Factory stockpile data 2896 | -7/Lower Caves | Learned location of 1 exit from Research 2896 | -7/Lower Caves | Learned Extension terminal intel 2909 | -7/Lower Caves | Encountered a Warlord checkpoint 2965 | -7/Lower Caves | Identified exit to Data Miner 2978 | -7/Lower Caves | Entered Data Miner 2978 | -7/Data Miner | Discovered new exit (range 6) 2984 | -7/Data Miner | Met Data Miner 2990 | -7/Data Miner | Learned location of Section 7 (-2) 2990 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2995 | -7/Data Miner | Received God Mode back door access code from Data Miner 3009 | -7/Data Miner | Build established: Sprinter 3073 | -7/Data Miner | Destroyed Data Miner 3079 | -7/Data Miner | Found Prototype Hackware 3079 | -7/Data Miner | Identified Ghost Barrier 3081 | -7/Data Miner | Found Prototype Hackware 3085 | -7/Data Miner | Found Prototype Hackware 3086 | -7/Data Miner | Interfaced with the Data Conduit 3099 | -7/Data Miner | Core integrity fell below 50% 3107 | -7/Data Miner | Core integrity fell below 20% 3109 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 03081_ Dropped Propulsion Shielding. 03081_ Acquired Prototype Hackware. 03084_ Dropped Chainsword. 03085_ Acquired Prototype Hackware. 03086_ Acquired 24 matter. 03086_ Interfacing with system... Downloaded 128 analysis records. Downloaded 718 prototype IDs. Downloaded central machine database. Downloaded 25 destinations. Downloaded encryption format records. Connection remotely terminated. [Achievement: Unlimited Data] 03091_ Imp. Datajack destroyed. 03091_ Flight Unit destroyed. 03094_ Dropped Propulsion Shielding. 03098_ Flight Unit destroyed. 03103_ Cld. VTOL Module destroyed. 03103_ Dropped Chainsword. 03103_ Sml. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????####???????? | | ????#################??###?????????### #???????? | | ???##"""""""""""""""####;#????????## #???????? | | ???#""""""""" " "" " "# # # # ## < ##???????? | | ???"""""""""" @ ######??? | | ??#"""""" g #??? | | ??#""""" * ! g #??? | | ??#"""""" //] g #??? | | ??#""""" = = g ##??? | | ??#"""""""! """"""""""""""""#####???? | | ??#"""""" """"###############???????? | | ???#""""""" """""###?????????????????????? | | ???##"""""" "#####???????????????????????? | | ????########"## "#???????????????????????????? | | ???????????#"### "#???????????????????????????? | | ???????????#"### "#???????????????????????????? | | ???????????#"## "#???????????????????????????? | | ???????????#"## "#???????????????????????????? | | ???????????#"# "#???????????????????????????? | | ?????????????### "#???????????????????????????? | | ???????????????# "##??????????????????????????? | | ??????????????## ""#??????????????????????????? | | ?????????????## ""#??????????????????????????? | | ????????#"##"#"X ""#??????????????????????????? | | ????????#"""""" "#####??????????????????????? | | ????????##""""" X"""""#??????????????????????? | | ?????????###"#"X "##"##??????????????????????? | | ???????????#"## X""""#???????????????????????? | | ??????????????## "##"#???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Propulsion Shielding 33 Evasion (%) 64 Core Analysis 6 Recoil Reduction 3 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Adv. Trap Scanner | -7/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed ChainLightScanner Manual? 0 Play Time 00:33:28 Cumulative 53.4 hours Start 2022.10.07 @ 20:19:37 End 2022.10.07 @ 20:56:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 85 Adventurer 1 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 47 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb3f0a57-d0d9-4153-9073-6942f3ff5dbc