Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.29 @ 05:40:41 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (222) 1110 Value Destroyed (9592) 9592 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (3405) 3405 TOTAL SCORE: 18947 Bonus ------- High Alert Combat Kills 1900 Follower Combat Kills 605 Entered Garrisons 600 Aligned with FarCom 300 Cogmind --------- Core Integrity 643/700 Matter 168/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (27) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Cesium-ion Thruster Improved VTOL Module Improved Cesium-ion Thruster > --- UTILITY (4) ------ Advanced Heat Sink Advanced Visual Processing Unit Advanced Targeting Computer Core Analyzer > --- WEAPON (4) ------- Heavy Assault Rifle Heavy Assault Rifle Autogun Precision Assault Rifle > --- INVENTORY (5) ---- Light Nuclear Core Hacking Suite Heavy Missile Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved Cesium-ion Thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Visual Processing Unit Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Autogun Precision Assault Rifle > --- INVENTORY -------- Cesium-ion Thruster Hacking Suite Heavy Assault Rifle Heavy Missile Launcher Powered Hammer [Rating: 46] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . 1 . Utility 2 | . . . . . . . 1 . . . . 1 . Weapon 2 | . . . 1 . . . 1 . . . . . . Parts Attached 131 | 7 9 2 29 3 1 . 15 20 8 12 13 11 1 Power 18 | 1 . 1 4 . . . 4 3 . 2 2 1 . Engine 8 | 1 . 1 4 . . . . . . . 1 1 . Core 10 | . . . . . . . 4 3 . 2 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 41 | 2 1 . 8 2 . . 3 5 5 3 6 6 . Treads 35 | 2 1 . 8 2 . . 3 5 5 3 6 . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . 6 . Utility 18 | 1 4 . 4 . . . 3 2 . 2 . 2 . Device 8 | . 1 . 3 . . . 1 2 . 1 . . . Storage 4 | 1 2 . 1 . . . . . . . . . . Processor 4 | . . . . . . . 1 . . 1 . 2 . Hackware . | . . . . . . . . . . . . . . Protection 2 | . 1 . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 54 | 3 4 1 13 1 1 . 5 10 3 5 5 2 1 Energy Gun 17 | 2 4 1 7 1 . . 1 . . 1 . . . Energy Cannon 2 | . . . 2 . . . . . . . . . . Ballistic Gun 30 | 1 . . 4 . 1 . 4 6 3 4 5 2 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . 2 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . 1 . 4 . . . . . 1 . . 2 . Parts Lost 21 | . 3 . 2 . . . 1 1 1 6 5 . 2 Power 4 | . . . 2 . . . . . . . 1 . 1 Propulsion 3 | . 1 . . . . . . . . 1 . . 1 Utility 3 | . 1 . . . . . 1 . . 1 . . . Weapon 11 | . 1 . . . . . . 1 1 4 4 . . Highest Loss Streak 5 | . 3 . 1 . . . 1 1 1 4 5 . 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 20 | 2 10 13 21 25 24 24 23 23 23 22 23 6 4 Power . | . 1 1 . 1 1 1 1 1 1 1 . . 1 Propulsion 8 | . 3 4 7 9 9 9 10 10 9 9 10 1 . Utility 3 | . 1 2 3 5 5 5 3 4 4 3 4 1 1 Weapon 7 | . 4 6 8 10 9 9 7 7 8 7 7 3 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 40 | . 2 . 13 . 1 . 6 3 2 . . 10 3 Power 3 | . . . . . . . 1 . . . . 1 1 Propulsion 16 | . 2 . 6 . . . 3 1 . . . 4 . Utility 8 | . . . 1 . . . . 2 2 . . 2 1 Weapon 13 | . . . 6 . 1 . 2 . . . . 3 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 97 100 99 100 100 100 97 99 99 99 99 98 99 Engine 5 | . 14 14 10 11 11 11 2 . . . 2 1 6 Core 4 | . . . . . . . 6 9 9 9 6 5 . Treads 27 | . 27 28 32 33 33 33 26 27 27 27 27 1 . Flight 1 | . . . . . . . . . . . . 28 30 Device 8 | . 1 . 9 11 11 11 9 9 9 9 9 7 7 Storage 10 | . 16 14 11 11 11 11 9 9 9 9 9 . . Processor 5 | . . . . . . . 1 9 9 9 9 21 23 Protection 1 | . 7 14 1 . . . 7 . . . . . . Energy Gun 10 | . 22 27 22 22 18 11 7 . . 6 1 . . Ballistic Gun 22 | . 6 . 9 11 14 22 26 35 35 29 34 29 30 Peak Build Rating 46 | 6 14 13 26 26 25 24 41 35 38 45 45 46 45 Average Rating 27 | 4 11 12 21 25 24 24 30 31 30 35 34 43 44 On Entrance 23 | . 6 10 13 26 25 24 24 32 29 33 35 33 45 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 103 | 12 69 52 96 96 97 97 103 100 100 100 99 99 19 Greatest Support 66 | 40 43 43 66 66 63 63 63 60 62 62 62 60 22 Greatest Overweight (x) 3 | . 1 1 3 1 1 1 2 1 1 1 1 1 . Average Overweight (x) . | . . 1 . 1 1 1 1 1 1 1 1 . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 23 | 6 18 20 24 25 25 25 25 25 25 25 25 6 5 Most Carried 25 | 4 13 14 25 25 25 25 25 25 25 25 25 23 5 Average Carried 21 | 2 10 13 21 24 24 25 24 24 24 23 24 6 4 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 4 13 13 25 25 25 25 24 25 25 25 23 5 4 Class Distribution -------------------- 55% | Scavenger-Skirmisher 17% | Gunner 13% | Mutant 6% | Scavenger-Gunner 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Matter Collected 5683 | 265 132 30 656 69 . 8 423 1131 661 903 817 588 . Remotely . | . . . . . . . . . . . . . . Salvage Created 9363 | 52 541 . 1182 394 . . 891 1169 1142 1539 1485 813 155 Parts 548 | 2 21 . 78 14 . . 50 94 58 69 108 51 3 Haulers Intercepted 21 | . 2 . 5 . . . 1 . 6 . 5 2 . Recyclers Shooed 2 | . . . . . . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Combat Hostiles Destroyed 168 | . 8 . 20 6 . . 17 32 12 30 26 13 4 Melee 1 | . . . . . . . . 1 . . . . . Guns 153 | . 5 . 18 6 . . 17 24 12 30 26 13 2 Cannons 1 | . . . 1 . . . . . . . . . . AOE 12 | . 3 . . . . . . 7 . . . . 2 Classes Destroyed 18 | 1 3 . 3 . . . 5 2 1 1 . 2 . Worker 10 | . 2 . 2 . . . 1 . 1 . 3 1 . Builder 5 | . . . . . . . 1 . . . 4 . . Tunneler 2 | . . . 1 . . . . . . . 1 . . Hauler 21 | . 2 . 5 . . . 1 . 6 . 5 2 . Recycler 8 | 1 . . 1 1 . . . . 2 . 2 1 . Mechanic 1 | . . . . . . . . . . . . 1 . Operator 3 | . . . . . . . . . 1 . 1 1 . Watcher 4 | . . . . . . . . . . 1 2 1 . Swarmer 30 | . . . 3 . . . . 10 . 1 9 7 . Cutter 2 | . . . . . . . 2 . . . . . . Grunt 69 | . 8 . 9 4 . . 8 6 6 14 8 2 4 Brawler 3 | . . . . . . . 1 . . 1 . 1 . Duelist 1 | . . . . . . . . . . . . 1 . Sentry 40 | . . . 8 2 . . 4 5 5 7 7 2 . Specialist 3 | . . . . . . . . 3 . . . . . Hunter 5 | . . . . . . . 1 1 1 1 1 . . Programmer 13 | . . . . . . . . 7 . 6 . . . Heavy 2 | . . . . . . . 1 . . . 1 . . Best Kill Streak 14 | 1 5 . 4 3 . . 4 4 3 8 14 7 3 Combat Bots Only 7 | . 2 . 4 3 . . 4 4 2 7 7 6 3 Max Kills in Single Turn 3 | 1 2 . 2 1 . . 1 3 1 1 3 2 1 Gunslinging 1 | . . . . . . . . . . . 1 1 . Exploded 3 | . 1 . . . . . . 3 . . . . 1 Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Hostile Shots Fired 630 | . 32 1 90 17 . . 61 103 32 117 90 41 46 Missed 211 | . 14 . 25 3 . . 24 31 10 29 29 24 22 Hits 419 | . 18 1 65 14 . . 37 72 22 88 61 17 24 Melee 7 | . . . 2 . . . 5 . . . . . . Projectile 412 | . 18 1 63 14 . . 32 72 22 88 61 17 24 AOE 1 | . . 1 . . . . . . . . . . . Critical Strikes 18 | . 1 . 2 . . . 5 3 1 5 1 . . Damage Taken 6844 | . 404 40 791 200 . . 793 1038 564 1358 1211 224 221 Core 488 | . 53 . 99 13 . . 15 73 26 78 74 27 30 Absorbed by Shields 93 | . . . . . . . . 21 . . . . 72 Regen/Repaired (Parts) 337 | . 40 . 85 . . . . . 98 . 79 35 . Core Remaining (%) 75 | 100 . 78 . . . 72 . . . . 51 . . Volleys Fired 402 | 2 28 . 53 13 . . 37 60 45 72 53 31 8 Largest 4 | 2 2 . 3 3 . . 4 4 4 4 4 4 4 Hottest 145 | 80 90 . 145 145 . . 130 97 97 124 124 97 97 Shots Fired 1435 | 4 52 . 151 39 . . 149 207 183 289 211 124 26 Gun 1424 | 4 52 . 150 39 . . 149 200 182 289 211 124 24 Cannon 1 | . . . 1 . . . . . . . . . . Launcher 10 | . . . . . . . . 7 1 . . . 2 Special . | . . . . . . . . . . . . . . Kinetic 1127 | . 7 . 49 13 . . 123 200 170 223 194 124 24 Thermal 243 | . 3 . 93 26 . . 26 . 12 66 17 . . Explosive 10 | . . . . . . . . 7 1 . . . 2 Electromagnetic 55 | 4 42 . 9 . . . . . . . . . . Robot Hit Streak 44 | 1 10 . 18 10 . . 18 44 27 29 19 14 11 Robot Miss Streak 6 | 2 3 . 2 3 . . 6 3 2 4 3 3 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 28 | . . . 3 . . . 2 4 2 7 7 3 . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 1 1 1 1 . Autonomous 36 | . . . . . . . 5 . 12 11 8 . . Shots Hit Robots 931 | 2 45 . 108 27 . . 97 116 135 177 139 69 16 Core Hits 414 | 3 24 . 45 9 . 1 41 61 47 68 71 36 8 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . 2 2 1 1 . Critical Strikes 17 | . . . 6 2 . . 3 . 2 2 1 1 . Burn 11 | . . . 6 2 . . 3 . . . . . . Destroy 6 | . . . . . . . . . 2 2 1 1 . Melee Attacks 15 | . . . . . . . . 15 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . 15 . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16746 | 40 1024 . 1775 504 . 12 1596 2483 2165 2958 2508 1206 475 Guns 15155 | 30 648 . 1686 504 . . 1592 1929 2107 2958 2292 1206 203 Cannons 23 | . . . 23 . . . . . . . . . . Explosions 1276 | . 365 . 30 . . . . 470 . . 139 . 272 Melee 84 | . . . . . . . . 84 . . . . . Ramming 208 | 10 11 . 36 . . 12 4 . 58 . 77 . . Kinetic 10891 | . 54 . 301 138 . . 1169 1929 1761 2202 1928 1206 203 Thermal 4113 | . 397 . 1322 366 . . 423 . 346 756 503 . . Explosive 742 | . . . . . . . . 470 . . . . 272 Electromagnetic 708 | 30 562 . 116 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 84 | . . . . . . . . 84 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 2 2 8 8 . . Average Corruption 5 | . . . . . . . . 1 2 6 8 . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 148 | . . . . . . . . 18 25 43 62 . . Message Errors 37 | . . . . . . . . 4 2 13 18 . . Matter Fused 31 | . . . . . . . . 4 8 7 12 . . Heat Flow Errors 17 | . . . . . . . . 1 4 5 7 . . Energy Discharges 17 | . . . . . . . . 3 4 6 4 . . Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 19 | . . . . . . . . 3 3 6 7 . . Data Loss (major) 6 | . . . . . . . . 1 . . 5 . . Misfires 9 | . . . . . . . . . 3 2 4 . . Alerts 3 | . . . . . . . . 1 . 1 1 . . Weapon Failures 8 | . . . . . . . . 1 1 2 4 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 108 | . 89 . . . . . . 10 . . . . 9 Projectiles . | . . . . . . . . . . . . . . Explosions 108 | . 89 . . . . . . 10 . . . . 9 Melee . | . . . . . . . . . . . . . . Knockbacks 2 | 1 . . 1 . . . . . . . . . . Impact 2 | 1 . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 219 | . 148 . . . . . . . . . 71 . . Shots 4 | . 3 . . . . . . . . . 1 . . Rammed 23 | 3 3 . 5 . . 1 . . 6 . 5 . . Targets Rammed 30 | 3 3 . 7 . . 1 1 . 7 . 8 . . Kicked . | . . . . . . . . . . . . . . Crushed 7 | . . . 2 . . . 1 . 1 . 3 . . Highest Temperature 252 | 18 157 . 229 234 . . 92 217 252 225 193 3 2 Average Temperature 58 | 12 47 . 82 89 . . 30 40 83 26 79 2 2 Received Heat Transfer 1821 | . 153 . 249 99 . . 180 183 162 513 207 15 60 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Fried 3 | . 3 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 13 | . . . 4 1 . . 5 . . 2 1 . . Heat Transferred 7310 | . 375 . 2839 814 . . 925 . 444 1258 655 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . 4 . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Maximum Alert Level 5 | . . . . . . . 1 5 3 5 3 2 2 Low Security (%) 47 | 100 100 100 100 100 . 100 96 3 . . . . . Level 1 3 | . . . . . . . 3 11 . . 9 14 . Level 2 16 | . . . . . . . . 17 7 31 46 85 100 Level 3 19 | . . . . . . . . 23 92 14 43 . . Level 4 8 | . . . . . . . . 26 . 44 . . . Level 5 3 | . . . . . . . . 16 . 10 . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1976 | 5 84 . 164 70 . . 243 1976 963 1683 849 663 597 Initial 963 | . . . . 60 . . . 152 963 499 791 380 454 Average 452 | . 9 . 45 19 . . 36 993 822 1024 619 509 501 Influence Increases 7062 | 5 303 . 645 161 . . 493 1854 662 1304 1009 483 143 Destroy 0b10 Robot/C 3800 | . 160 . 400 120 . . 340 840 340 740 520 260 80 Destroy 0b10 Robot/NC 285 | 5 20 . 45 5 . . 15 . 65 5 90 35 . Destroy Leader 720 | . 34 . 140 20 . . 102 20 134 40 164 66 . Allied During Kill 175 | . . . . . . . . 58 41 76 . . . Successful Hack 164 | . 14 . 26 . . . 15 21 11 28 3 46 . Disable Machine 180 | . 30 . 15 . . . . 60 30 . 45 . . Anti-Garrison Action 1300 | . . . . . . . . 800 . 350 150 . . Destroy Structure 168 | . 30 . 4 1 . . 6 40 11 50 22 1 3 Lose Combat Pursuer 270 | . 15 . 15 15 . . 15 15 30 15 15 75 60 Influence Decreases 6485 | 5 303 . 491 315 . . 258 113 1869 450 1794 672 215 Entered New Map 2945 | . . . . 94 . . . 83 1013 270 832 458 195 Time Decay 2486 | 5 273 . 407 221 . . 248 . 506 . 612 214 . Lost Part 190 | . 30 . . . . . 10 10 10 60 50 . 20 Lost Ally 180 | . . . . . . . . 20 40 120 . . . Purge Threat 684 | . . . 84 . . . . . 300 . 300 . . Squads Dispatched 26 | . . . 3 . . . 4 . 3 . 7 9 . Investigation 5 | . . . 1 . . . . . 2 . 1 1 . Extermination 1 | . . . . . . . . . . . . 1 . Reinforcement 11 | . . . 2 . . . 2 . 1 . 3 3 . Assault 3 | . . . . . . . . . . . 2 1 . Garrison 6 | . . . . . . . 2 . . . 1 3 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Distress Signals 17 | . 3 1 2 . . . 1 . 6 3 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 251 | . 14 1 32 7 . . 18 35 33 39 42 21 9 Peak Tracking Total 7 | . 4 . 5 3 . . 4 5 6 7 7 5 5 Tactical Retreats 15 | . 1 . 1 1 . . 1 1 2 1 1 4 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Traps Triggered 17 | . 1 . 4 . . . . 6 . 4 1 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Machines Disabled 25 | . 2 . 1 . . . . 11 2 5 4 . . Max in Single Turn 4 | . 2 . 1 . . . . 1 1 2 4 . . Garrison Access 1 | . . . . . . . . . . . 1 . . Garrison Relay 10 | . . . . . . . . 7 . 3 . . . Phase Generator 1 | . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Machines Accessed 49 | . 7 . 8 . 2 . 5 3 9 3 5 7 . Terminals 33 | . 6 . 5 . . . 3 3 6 3 3 4 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . 1 . 1 . . . . . 1 . 1 1 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . 1 . 1 . 1 . . Garrison Access 4 | . . . . . . . 1 . 1 . . 2 . Total Hacks 127 | . 18 . 23 . 2 . 14 9 23 7 12 19 . Successful 66 | . 9 . 16 . 2 . 8 3 8 2 8 10 . Failed 60 | . 9 . 7 . . . 6 6 14 5 4 9 . Catastrophic 10 | . 2 . . . . . . 2 1 3 1 1 . Database Lockouts 1 | . . . . . . . . . 1 . . . . Manual 53 | . 13 . 11 . 1 . 8 . 7 . 4 9 . Terminals 88 | . 16 . 13 . . . 11 9 15 7 6 11 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 16 | . 2 . 4 . . . . . 3 . 3 4 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 13 | . . . 6 . . . 2 . 2 . 3 . . Garrison Access 8 | . . . . . . . 1 . 3 . . 4 . Terminal Hacks 25 | . 2 . 5 . 2 . 2 3 4 2 3 2 . Record 1 | . . . . . 1 . . . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . Prototype ID Bank 5 | . 1 . 2 . . . 1 . . . 1 . . Open Door 1 | . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . Emergency Access Points 3 | . . . . . . . 1 1 . 1 . . . Terminal Index 2 | . 1 . . . . . . . . . . 1 . Unreport Threat 5 | . . . 1 . . . . . 2 . 2 . . Locate Traps 2 | . . . . . . . . . 2 . . . . Garrison Registry 2 | . . . . . . . . 1 . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 10 | . 2 . 2 . . . . . 2 . 2 2 . Scan Component 5 | . 1 . 1 . . . . . 1 . 1 1 . Repair 5 | . 1 . 1 . . . . . 1 . 1 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 10 | . . . 4 . . . 2 . 1 . 3 . . Insert Component 1 | . . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . . 1 . . Retrieve Study 8 | . . . 4 . . . 2 . 1 . 1 . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . 1 . Unlock Access 3 | . . . . . . . 1 . 1 . . 1 . Unauthorized Hacks 18 | . 5 . 5 . . . 3 . . . . 5 . Terminals 18 | . 5 . 5 . . . 3 . . . . 5 . Botnet 2 | . . . . . . . . . . . . 2 . Skim 16 | . 5 . 5 . . . 3 . . . . 3 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 37 | . 5 . 5 . . . 2 3 9 3 4 6 . Full Trace Events 5 | . . . . . . . . 1 2 1 . 1 . Feedback Events 1 | . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 4 . . . 2 . 1 . 1 . . Parts Repaired 5 | . 1 . 1 . . . . . 1 . 1 1 . Time 148 | . 26 . 26 . . . . . 32 . 32 32 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 44 | . . . . . . . . 31 . 13 . . . Machine Destruction 41 | . . . . . . . . 28 . 13 . . . Programmers 3 | . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . 6 . 6 . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Total Allies 12 | . . . . . . . . 6 . 6 . . . Largest Group 6 | . . . . . . . . 4 3 6 . . . Highest-Rated Group 124 | . . . . . . . . 96 72 124 . . . Highest-Rated Ally 31 | . . . . . . . . 31 24 31 . . . Initial Warlord ECA Mod 19 | . . . . . . . . . 13 13 19 18 18 Total Orders 2 | . . . . . . . . 2 . . . . . STAY 1 | . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . Ally Attacks 118 | . . . . . . . . 29 46 43 . . . Total Damage 2356 | . . . . . . . . 703 871 782 . . . Kills 26 | . . . . . . . . 11 8 7 . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Active Infowar (turns) 498 | . . . . . . . . . . . . 408 90 Optics 498 | . . . . . . . . . . . . 408 90 Robot Analysis Total 2 | . . . 2 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Turns Passed 15330 | 102 1741 171 2867 651 654 389 1065 2372 1371 1410 2005 442 90 Spaces Moved 6247 | 55 590 69 1095 252 272 151 356 801 460 470 731 842 103 Core 9 | 9 . . . . . . . . . . . . . Treads 5302 | 46 590 69 1095 252 272 151 356 801 460 470 731 9 . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 936 | . . . . . . . . . . . . 833 103 Fastest Speed 28 | 50 160 240 160 240 240 240 240 240 224 224 224 28 28 Average Speed 203 | 142 224 240 230 240 240 240 245 246 240 231 231 30 28 Slowest Speed 400 | 160 240 240 400 240 240 240 330 250 243 235 235 229 28 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . 5 . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 51 | 6 96 24 89 59 70 38 35 78 48 67 79 23 15 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 4 | . 2 . 1 . 1 . . . . . . . . Known Exits Taken 6 | . 1 . 1 . . 1 1 . 1 . . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 . . . . . 1 . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . Spaces Dug 19 | . . . . . . . . 11 8 . . . . Terrain Destroyed 127 | . 31 . 2 . . . 1 16 9 47 18 . 3 Melee 2 | . . . . . . . . 2 . . . . . Projectile 2 | . . . . . . . 1 . 1 . . . . AOE 123 | . 31 . 2 . . . . 14 8 47 18 . 3 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Total 7919 | 70 950 74 1328 271 275 177 462 1047 616 630 913 960 146 Wait 698 | . 295 2 54 . . 26 22 43 67 21 87 53 28 Move 6228 | 55 589 68 1094 251 271 150 356 800 460 469 730 832 103 Hop 5 | . . . . . . . . . . . . 5 . Pick Up 106 | 4 16 . 41 1 1 . 9 10 11 5 6 2 . Fast Attach 43 | 6 3 . 15 1 . . 4 4 1 3 2 4 . Attach 54 | . 3 . 10 1 1 . 6 4 6 9 7 6 1 Detach 5 | . . . . . . . 1 . 1 2 1 . . Swap 86 | 1 7 3 17 1 . . 10 21 5 5 9 5 2 Drop 139 | . 6 1 37 3 2 . 16 22 13 7 10 22 . Fire 402 | 2 28 . 53 13 . . 37 60 45 72 53 31 8 Melee 15 | . . . . . . . . 15 . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 29 | 2 3 . 7 . . 1 1 . 7 . 8 . . Escape Stasis 23 | . . . . . . . . 11 . 8 . . 4 Rewire 86 | . . . . . . . . 57 . 29 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto / Low x2 / Gar) -7/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 103 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 655 | -10/Materials | Discovered new exit (range 13) 795 | -10/Materials | Lost 3 parts (1n1u1w) 1316 | -10/Materials | Discovered new exit (range 16) 1445 | -10/Materials | Learned Storage trap positions 1461 | -10/Materials | Repaired Lgt. Treads 1508 | -10/Materials | Identified exit to Subcaves 1508 | -10/Materials | Identified exit to Mines 1508 | -10/Materials | Learned location of 1 exit from Materials 1562 | -10/Materials | Learned location of Storage (-7) 1668 | -10/Materials | Loaded intel: 2 recycling unit locations 1748 | -10/Materials | Learned Materials emergency access door positions 1805 | -10/Materials | Learned location of 2 exits from Materials 1844 | -10/Materials | Entered Mines 1845 | -10/Mines | Assembled infested the area 1870 | -10/Mines | Met a Derelict bent on vengeance 1976 | -10/Mines | Discovered new exit (range 7) 2015 | -10/Mines | Entered Materials 2015 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2016 | -9/Materials | Identified exit to Materials 2016 | -9/Materials | Identified exit to Mines 2312 | -9/Materials | Met 8R-AWN 2330 | -9/Materials | Build established: Tank 2638 | -9/Materials | Repaired Lgt. Treads 2678 | -9/Materials | Build established: Gunner 3558 | -9/Materials | Learned Materials emergency access door positions 3641 | -9/Materials | Learned location of 1 exit from Recycling 4882 | -9/Materials | Entered Mines 4950 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5449 | -9/Mines | Discovered exit to Materials (range 5) 5521 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5524 | -9/Mines | Discovered new exit (range 5) 5533 | -9/Mines | Entered Exiles 5535 | -9/Exiles | Build established: Scavenger-Gunner 5593 | -9/Exiles | Welcomed by 8R-AWN 5632 | -9/Exiles | Met EX-HEX 5754 | -9/Exiles | Met EX-DEC 5797 | -9/Exiles | Learned location of Zion (-7) 5838 | -9/Exiles | Met EX-BIN 5872 | -9/Exiles | Aligned with FarCom system 5874 | -9/Exiles | Given EX-Vault access code 5929 | -9/Exiles | Opened EX-Vault 5953 | -9/Exiles | Found AWS/Thermal 6000 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6168 | -9/Exiles | Discovered new exit (range 10) 6187 | -9/Exiles | Left Exiles lab with AWS/Thermal 6187 | -9/Exiles | Entered Mines 6487 | -8/Mines | Build established: Scavenger-Skirmisher 6499 | -8/Mines | Discovered exit to Materials (range 12) 6576 | -8/Mines | Entered Materials 6576 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7490 | -8/Materials | Garrison activated, responded to threat 7590 | -8/Materials | Discovered new exit (range 11) 7640 | -8/Materials | Identified exit to Garrison 7641 | -8/Materials | Entered Garrison 7667 | -8/Garrison | Triggered checkpoint 7797 | -8/Garrison | Garrison Relay disabled 7890 | -8/Garrison | Discovered new exit (range 79) 7890 | -8/Garrison | Discovered new exit (range 47) 7890 | -8/Garrison | Discovered new exit (range 67) 7945 | -8/Garrison | Garrison Relay disabled 8217 | -8/Garrison | Triggered checkpoint 8263 | -8/Garrison | Garrison Relay disabled 8411 | -8/Garrison | Triggered checkpoint 8414 | -8/Garrison | Triggered checkpoint 8534 | -8/Garrison | Garrison Relay disabled 8831 | -8/Garrison | Triggered checkpoint 8856 | -8/Garrison | Garrison Relay disabled 9008 | -8/Garrison | P-60 Hacker assimilated allied EM-C4A(b) 9151 | -8/Garrison | Triggered checkpoint 9217 | -8/Garrison | Triggered checkpoint 9292 | -8/Garrison | Garrison Relay disabled 9533 | -8/Garrison | Triggered checkpoint 9622 | -8/Garrison | Triggered checkpoint 9727 | -8/Garrison | Garrison Relay disabled 10013 | -8/Garrison | Entered Materials 10013 | -8/Materials | Accompanied by 3 allies 10179 | -8/Materials | Repaired Hvy. Assault Rifle+ 10771 | -8/Materials | Discovered new exit (range 8) 11334 | -8/Materials | Discovered new exit (range 3) 11357 | -8/Materials | Central database locked down 11384 | -8/Materials | Identified exit to Garrison 11384 | -8/Materials | Entered Garrison 11532 | -8/Garrison | Triggered checkpoint 11556 | -8/Garrison | Triggered checkpoint 11714 | -8/Garrison | Lost 4 parts (1n3w) 11753 | -8/Garrison | Discovered new exit (range 12) 11798 | -8/Garrison | Triggered checkpoint 11949 | -8/Garrison | Garrison Relay disabled 12025 | -8/Garrison | Phase Generator disabled 12033 | -8/Garrison | Destroyed 7 combat bots 12123 | -8/Garrison | Discovered new exit (range 78) 12123 | -8/Garrison | Discovered new exit (range 85) 12123 | -8/Garrison | Discovered new exit (range 15) 12123 | -8/Garrison | Discovered new exit (range 53) 12491 | -8/Garrison | Garrison Relay disabled 12634 | -8/Garrison | Triggered checkpoint 12669 | -8/Garrison | Garrison Relay disabled 12734 | -8/Garrison | Triggered checkpoint 12782 | -8/Garrison | Lost 5 allies 12794 | -8/Garrison | Entered Materials 13520 | -8/Materials | Lost 5 parts (1p4w) 13532 | -8/Materials | Destroyed 7 combat bots 13669 | -8/Materials | Discovered new exit (range 16) 13784 | -8/Materials | Repaired Hvy. Assault Rifle+ 13903 | -8/Materials | Garrison activated, responded to threat 14756 | -8/Materials | Discovered new exit (range 16) 14799 | -8/Materials | Entered Factory 14799 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14800 | -7/Factory | Identified exit to Storage 14852 | -7/Factory | Identified exit to Lower Caves 14869 | -7/Factory | Garrison activated, responded to threat 14919 | -7/Factory | Repaired Hvy. Assault Rifle+ 15123 | -7/Factory | Build established: Scavenger-Sprinter 15195 | -7/Factory | Noticed a derelict Sapper rigging charges 15199 | -7/Factory | First assault squad dispatched 15241 | -7/Factory | Identified exit to Garrison 15241 | -7/Factory | Entered Garrison 15275 | -7/Garrison | Triggered checkpoint 15331 | -7/Garrison | Self-destructed Last Messages --------------- 15241_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 15241_ Receiving FarCom transmissions... 15271_ G-47 Trooper destroyed. 15275_ Beams of light sweep through the air. An alarm sounds. 15308_ Triggered Stasis Trap. 15308_ A bubble of rippling energy engulfs the area. 15308_ Field strength at 94. 15313_ G-47 Trooper destroyed. 15313_ Destroyed Imp. Heat Sink. 15315_ G-47 Trooper destroyed. 15321_ Imp. Flight Unit destroyed. 15323_ Field strength at 50. 15324_ Field strength at 44. 15325_ Field strength at 38. 15326_ Field strength at 13. 15329_ Penetrated by Slug. 15329_ Stasis field depleted. 15329_ Lgt. Deuterium Engine+ destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????#####? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????######### #? | | ????????????????????????????????????# #? | | ????????????????????????????????????# #? | | ????????????????????????????????????# ##########? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????gg #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ?????????????????????????######+##### #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# ######### #?????????? | | ?????????????????????????# #???????# #?????????? | | ?????????????????????????# #???????# #########?? | | ?????????????????????????# #???????# # | | ???????????????????#?????# Y#???????# #########?? | | ???????????????????# ???# #???????# #?????????? | | ??????????????###### ## ##??????# #?????????? | | ??????????????# @ ######## #?????????? | | ?????? ^^ #?????????? | | ?????? !% #?????????? | | ????????####### ## # ###########?????????? | | ??????????????# ???# ## %#???????????????????? | | ?????????????g???? ? [???????????????????? | | ?????????????g?? %= ??????????????????? | | ?????????????g" #?????????????????? | | ??????????????" #?????????????????? | | ??????????????# ## ##s ###?????????????????? | | ??????????????# ?# ?# #???????????????????? | | ????????????? ? ?? #???????????????????? | | ????????????? ? ?? #???????????????????? | | ????????????###? ?? h #???????????????????? | | ???????????????# ##""??## ##???????????????????? | | ???????????????# ??sss??# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Coolant Potential 50 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 71% | -10/Materials Lgt. Treads | 39% | -9/Materials Hvy. Assault Rifle | 14% | -8/Materials Hvy. Assault Rifle | 31% | -8/Materials Hvy. Assault Rifle | 69% | -7/Factory Studied --------- Flight Unit | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Autogun | -9/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Katana | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Drive-By Hydra Challenges ------------ None Game ------ Seed LinearPiercelightArmor Manual? 0 Play Time 01:04:48 Cumulative 950.4 hours Start 2025.11.29 @ 04:36:18 End 2025.11.29 @ 05:40:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1616 Rogue 1616 Adventurer 0 Explorer 0 Win Type - Total 93 Types 55/1/16/15/4/0/0/1/0/1 Lore% 93 Gallery% 83 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66288004-2967-469f-824e-75ab06117120