Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.23 @ 16:00:04 Player: epillipses Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (59) 295 Value Destroyed (1729) 1729 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (429) 429 TOTAL SCORE: 6973 Bonus ------- High Alert Combat Kills 129 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 276/300 Energy 65/150 System Corruption 1% Temperature Cool (0) Movement Walking (123) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY (7) ------ Thermal Generator Thermal Generator Core Analyzer Improved Particle Charger Hardened Light Armor Plating Force Field System Backup Module > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (4) ---- Power Amplifier Advanced Heat Sink Compact Battery (300) Trap Reconfigurator Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Fission Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Compact Wheel > --- UTILITY ---------- Power Amplifier Power Amplifier Core Analyzer Improved Particle Charger Hardened Light Armor Plating Focal Shield System Backup Module > --- WEAPON ----------- Gauss Rifle Great Axe > --- INVENTORY -------- Improved Thermal Converter Advanced Heat Sink Advanced ECM Suite Trap Reconfigurator [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Targeting Computer Device Trap Reconfigurator Storage Energy Well Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . . . 4 2 2 . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . Utility 5 | . . . . . 2 1 2 . . Weapon . | . . . . . . . . . . Parts Attached 110 | 5 4 . 1 1 13 26 28 1 31 Power 16 | 1 . . . . 3 6 2 . 4 Engine 7 | 1 . . . . 1 2 . . 3 Core 9 | . . . . . 2 4 2 . 1 Reactor . | . . . . . . . . . . Propulsion 34 | 2 2 . . . 5 5 8 1 11 Treads . | . . . . . . . . . . Leg 12 | . . . . . . . 3 1 8 Wheel 8 | 2 . . . . . . 3 . 3 Hover 14 | . 2 . . . 5 5 2 . . Flight . | . . . . . . . . . . Utility 39 | . 2 . 1 . 2 8 13 . 13 Device 25 | . 1 . 1 . . 8 5 . 10 Storage 2 | . . . . . . . 1 . 1 Processor 8 | . 1 . . . 1 . 5 . 1 Hackware 2 | . . . . . 1 . 1 . . Protection 2 | . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . Weapon 21 | 2 . . . 1 3 7 5 . 3 Energy Gun 5 | 2 . . . . 1 2 . . . Energy Cannon 5 | . . . . . . 1 3 . 1 Ballistic Gun 1 | . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . 1 . . . Launcher 5 | . . . . 1 2 2 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 1 . . Unidentified Prototypes 7 | . . . . . 2 1 2 1 1 Parts Lost 37 | . . . . . . 7 27 . 3 Power 5 | . . . . . . 2 2 . 1 Propulsion 14 | . . . . . . 2 11 . 1 Utility 10 | . . . . . . 2 8 . . Weapon 8 | . . . . . . 1 6 . 1 Highest Loss Streak 16 | . . . . . . 3 16 . 2 Average Slot Usage (%) 82 | . 81 100 98 100 96 88 66 . 86 Engine 3 | . 14 14 14 14 7 1 . . 3 Core 4 | . . . . . 1 9 4 . 4 Leg 5 | . . . . . . . 7 . 16 Wheel 2 | . 12 . . . . . 1 . 8 Hover 15 | . 12 28 28 28 36 25 5 . . Device 17 | . 10 14 12 14 9 18 13 . 29 Processor 10 | . 4 14 14 14 18 9 12 . 5 Hackware 4 | . . . . . 5 7 9 . . Protection 1 | . . . . . . . . . 5 Energy Gun 6 | . 28 28 28 18 9 7 . . . Energy Cannon 1 | . . . . . . . 4 . 2 Launcher 2 | . . . . 9 9 3 . . . Slashing Weapon 1 | . . . . . . . 2 . 3 Naked Turns 167 | . . . . . . . 27 135 5 Heaviest Build 61 | 7 9 9 9 11 15 25 39 . 61 Greatest Support 60 | 26 26 12 12 12 31 43 45 3 60 Greatest Overweight (x) 4 | . 2 . . . . 1 2 . 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 2 3 3 4 4 4 4 4 4 4 Average Carried 3 | . 1 3 3 3 2 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 3 3 3 4 4 3 3 3 4 Class Distribution -------------------- 83% | Mutant 8% | Scavenger-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Matter Collected 1449 | 203 . . . 118 127 216 418 . 367 Remotely . | . . . . . . . . . . Salvage Created 2017 | . 42 . . 127 536 574 375 . 363 Parts 112 | . 2 . . 12 29 40 13 . 16 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 3 | . . . . 1 . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 35 | . 1 . . 3 12 9 6 . 4 Guns 8 | . 1 . . 1 2 3 . . 1 Cannons 7 | . . . . . . 1 3 . 3 AOE 18 | . . . . 2 10 5 1 . . Classes Destroyed 12 | . 1 . . 3 5 1 2 . . Worker 6 | . . . . 3 . 2 1 . . Builder 8 | . . . . 1 1 5 . . 1 Hauler 1 | . . . . . 1 . . . . Recycler 5 | . . . . . . 4 . . 1 Operator 2 | . . . . . 2 . . . . Watcher 2 | . . . . . 1 1 . . . Swarmer 8 | . . . . 3 . 4 . . 1 Grunt 19 | . 1 . . . 10 3 3 . 2 Duelist 1 | . . . . . . . 1 . . Sentry 4 | . . . . . 1 2 . . 1 Hunter 1 | . . . . . 1 . . . . Programmer 2 | . . . . . . . 2 . . Best Kill Streak 12 | . 1 . . 3 11 12 2 . 1 Combat Bots Only 8 | . 1 . . 3 8 4 2 . 1 Max Kills in Single Turn 9 | . 1 . . 3 2 9 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 2 2 2 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Damage Taken 3792 | . 31 . . 16 103 668 2251 . 723 Core 995 | . . . . 13 14 115 705 . 148 Absorbed by Shields 306 | . . . . . . 84 34 . 188 Core Remaining (%) 93 | 100 . . . 94 97 83 . . . Volleys Fired 171 | . 3 . . 10 36 42 36 . 44 Largest 2 | . 2 . . 2 2 2 1 . 1 Hottest 130 | . 80 . . 73 76 130 69 . 80 Shots Fired 199 | . 6 . . 12 46 55 36 . 44 Gun 80 | . 6 . . 10 29 29 . . 6 Cannon 89 | . . . . . . 15 36 . 38 Launcher 30 | . . . . 2 17 11 . . . Special . | . . . . . . . . . . Kinetic 15 | . . . . . . 9 . . 6 Thermal 81 | . . . . . . 24 19 . 38 Explosive 30 | . . . . 2 17 11 . . . Electromagnetic 73 | . 6 . . 10 29 11 17 . . Robot Hit Streak 9 | . 4 . . 3 5 7 9 . 5 Robot Miss Streak 4 | . 2 . . 1 2 3 3 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 130 | . 4 . . 8 27 34 36 . 21 Core Hits 107 | . 2 . . 8 40 32 14 . 11 Critical Hits 2 | . . . . . . . . . 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 Melee Attacks 16 | . . . . . . 1 15 . . Impact . | . . . . . . . . . . Slashing 14 | . . . . . . . 14 . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . 1 2 . . Combat Hostiles 1 | . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5370 | . 54 . . 239 1477 1786 1231 . 583 Guns 848 | . 54 . . 89 266 375 . . 64 Cannons 1604 | . . . . . . 256 829 . 519 Explosions 2507 | . . . . 150 1211 1146 . . . Melee 354 | . . . . . . . 354 . . Ramming 57 | . . . . . . 9 48 . . Kinetic 272 | . . . . . . 208 . . 64 Thermal 1407 | . . . . 44 72 375 397 . 519 Explosive 2391 | . . . . 106 1139 1146 . . . Electromagnetic 889 | . 54 . . 89 266 48 432 . . Impact . | . . . . . . . . . . Slashing 354 | . . . . . . . 354 . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . 2 2 6 6 6 Average Corruption 2 | . . . . . 2 1 1 6 2 Corruption Purged 6 | . . . . . . 1 . . 5 Effects 20 | . . . . . 3 1 1 2 13 Message Errors 3 | . . . . . . . 1 . 2 Matter Fused 7 | . . . . . . . . 1 6 Heat Flow Errors 2 | . . . . . . . . 1 1 Energy Discharges 4 | . . . . . 2 1 . . 1 Data Loss (minor) 3 | . . . . . . . . . 3 Targeting Errors 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 181 | . . . . . 26 21 127 . 7 Projectiles 30 | . . . . . . . 23 . 7 Explosions 47 | . . . . . 26 21 . . . Melee 104 | . . . . . . . 104 . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 51 | . . . . 6 20 4 21 . . Shots 2 | . . . . 1 1 . . . . Rammed 16 | . . . . 1 . 3 12 . . Targets Rammed 16 | . . . . 1 . 3 12 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 396 | . 66 . . 36 67 396 . 251 258 Average Temperature 96 | . 34 . . 10 20 141 . 140 88 Received Heat Transfer 771 | . 18 . . . 36 150 426 . 141 Effects 5 | . . . . . . 5 . . . Shutdowns 2 | . . . . . . 2 . . . Interference 3 | . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . 2 . . Parts Fried 3 | . 1 . . . 1 . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . . . . . 1 4 . 1 Heat Transferred 2260 | . . . . 100 100 666 444 . 950 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Peak Influence 628 | . 20 7 . 90 513 628 339 95 105 Initial 233 | . . 7 . . 35 233 153 50 66 Average 208 | . 11 7 . 46 314 395 205 62 49 Maximum Alert Level 2 | . . . . . 2 2 1 . . Low Security (%) 54 | 100 100 100 . 100 27 . 54 100 100 Level 1 27 | . . . . . 46 46 45 . . Level 2 17 | . . . . . 25 53 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 1 . . . 5 3 5 . 5 Investigation 4 | . 1 . . . 1 . 2 . . Extermination 3 | . . . . . . 1 1 . 1 Reinforcement 8 | . . . . . 3 2 2 . 1 Assault . | . . . . . . . . . . Garrison 4 | . . . . . 1 . . . 3 Intercept . | . . . . . . . . . . Construction Impeded 4 | . . . . . . 2 1 . 1 Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Distress Signals 2 | . . . . . . 1 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 83 | . 1 . . 3 19 16 29 6 9 Peak Tracking Total 8 | . 1 . . 3 4 6 8 6 4 Tactical Retreats 10 | . . . . . 1 1 8 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Traps Triggered 7 | . 1 . . . 2 2 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . . . . . . 1 . . Traps Reconfigurated 14 | . . . . . . 8 6 . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Machines Disabled 7 | . . . . . 4 . 1 . 2 Max in Single Turn 1 | . . . . . 1 . 1 . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Machines Accessed 25 | . . . 5 . 7 10 3 . . Terminals 12 | . . . . . 5 5 2 . . Fabricators 2 | . . . . . . 1 1 . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 4 | . . . . . 2 2 . . . Garrison Access . | . . . . . . . . . . Total Hacks 109 | . . . 50 . 24 24 11 . . Successful 87 | . . . 50 . 14 15 8 . . Failed 22 | . . . . . 10 9 3 . . Catastrophic 6 | . . . . . 2 3 1 . . Database Lockouts . | . . . . . . . . . . Manual 7 | . . . 1 . 4 2 . . . Terminals 39 | . . . . . 19 12 8 . . Fabricators 5 | . . . . . . 2 3 . . Repair Stations 4 | . . . . . . 4 . . . Recycling Units 2 | . . . . . . 2 . . . Scanalyzers 9 | . . . . . 5 4 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 74 | . . . 50 . 12 5 7 . . Record 53 | . . . 49 . 4 . . . . Part Schematic 2 | . . . . . . . 2 . . Robot Schematic 2 | . . . . . . 2 . . . Prototype ID Bank 3 | . . . . . 2 . 1 . . Level Access Points 1 | . . . . . . 1 . . . Branch Access Points 2 | . . . . . 1 . 1 . . Emergency Access Points 2 | . . . . . 1 . 1 . . Terminal Index 3 | . . . . . 1 1 1 . . Scanalyzer Index 1 | . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . Dispatch Records 1 | . . . . . . 1 . . . Zone Layout 2 | . . . . . 1 . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . 2 1 . . Load Schematic 2 | . . . . . . 1 1 . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 4 | . . . . . . 4 . . . Scan Component 2 | . . . . . . 2 . . . Repair 2 | . . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . . . . 2 4 . . . Insert Component 3 | . . . . . 1 2 . . . Analyze 3 | . . . . . 1 2 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . . . . . 7 10 3 . . Full Trace Events 2 | . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . 2 . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 2 2 . . Parts Built 1 | . . . . . . 1 . . . Matter 219 | . . . . . . 219 . . . Time 58 | . . . . . . 58 . . . Total Part Build Rating 3 | . . . . . . 3 . . . Parts Repaired 2 | . . . . . . 2 . . . Time 32 | . . . . . . 32 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 2 . . . Part Schematics Acquired 3 | . . . . . 1 2 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 1 . . Non-combat 1 | . . . . . . 1 . . . Combat 1 | . . . . . . . 1 . . Robot Hacks Applied 2 | . . . . . . 1 1 . . parse_system 2 | . . . . . . 1 1 . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Turns Passed 3497 | 34 67 25 202 192 377 924 692 136 848 Spaces Moved 3482 | 29 68 44 345 239 539 960 455 214 589 Core 326 | 1 2 . . . . . 101 214 8 Treads . | . . . . . . . . . . Legs 279 | . . . . . . . 132 . 147 Wheels 564 | 28 23 . . . . . 79 . 434 Hover 2313 | . 43 44 345 239 539 960 143 . . Flight . | . . . . . . . . . . Fastest Speed 40 | 50 56 56 56 56 45 40 45 50 50 Average Speed 72 | 86 71 56 56 56 50 62 100 50 114 Slowest Speed 240 | 90 150 56 56 56 56 110 200 50 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . Exploration Rate (%) 34 | 3 14 20 76 51 46 29 12 79 10 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 9 | . . . . . 8 . 1 . . Terrain Destroyed 192 | . . . . 25 134 26 2 . 5 Melee . | . . . . . . . . . . Projectile 7 | . . . . . . . 2 . 5 AOE 185 | . . . . 25 134 26 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Total 4196 | 35 80 43 354 284 596 1226 623 243 712 Wait 308 | . . . 4 31 . 161 62 26 24 Move 3474 | 28 67 43 344 238 538 959 455 213 589 Hop . | . . . . . . . . . . Pick Up 29 | 2 2 . 3 2 2 6 4 1 7 Fast Attach 67 | 4 4 . . . 4 10 20 . 25 Attach 20 | 1 . . 1 . 4 4 5 1 4 Detach 18 | . 2 . . . 3 4 6 1 2 Swap 23 | . . . . 1 5 12 3 . 2 Drop 41 | . 2 . 2 1 4 11 5 1 15 Fire 171 | . 3 . . 10 36 42 36 . 44 Melee 16 | . . . . . . 1 15 . . Ram 16 | . . . . 1 . 3 12 . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Discovered new exit (range 14) 84 | -10/Materials | Identified exit to Mines 102 | -10/Materials | Entered Mines 113 | -10/Mines | Learned Materials security intel 124 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 124 | -10/Mines | Discovered new exit (range 5) 126 | -10/Mines | Identified exit to Exiles 127 | -10/Mines | Entered Exiles 143 | -10/Exiles | Met 8R-AWN 149 | -10/Exiles | Met EX-HEX 166 | -10/Exiles | Met EX-BIN 206 | -10/Exiles | Aligned with FarCom system 206 | -10/Exiles | Given EX-Vault access code 219 | -10/Exiles | Opened EX-Vault 225 | -10/Exiles | Found Chronowheel 226 | -10/Exiles | Activated Chronowheel 226 | -10/Exiles | Spacetime reconverged on an earlier point 227 | -10/Exiles | Found Trap Reconfigurator 240 | -10/Exiles | Warned to stay clear of 0b10 Research branches 247 | -10/Exiles | Exiles lab attacked by MAIN.C 306 | -10/Exiles | Build established: Mutant 306 | -10/Exiles | Learned location of Zion (-7) 322 | -10/Exiles | Discovered new exit (range 14) 329 | -10/Exiles | Identified exit to Mines 329 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 329 | -10/Exiles | Entered Mines 336 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 341 | -9/Mines | Met a Derelict bent on vengeance 432 | -9/Mines | Discovered new exit (range 15) 462 | -9/Mines | Learned Materials stockpile data 476 | -9/Mines | Assembled infested the area 520 | -9/Mines | Identified exit to Materials 521 | -9/Mines | Entered Materials 521 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 552 | -8/Materials | Identified exit to Storage 657 | -8/Materials | Discovered new exit (range 14) 681 | -8/Materials | Destroyed 8 combat bots 689 | -8/Materials | Garrison activated, responded to threat 788 | -8/Materials | Discovered new exit (range 15) 898 | -8/Materials | Identified exit to Factory 898 | -8/Materials | Entered Factory 898 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 977 | -7/Factory | Repaired Integration Mediator 995 | -7/Factory | Repaired Imp. Hover Unit 1073 | -7/Factory | Fabricated Aerolev Unit (x1) 1166 | -7/Factory | Identified exit to Factory 1310 | -7/Factory | Lost 3 parts (1n2u) 1431 | -7/Factory | Lost 3 parts (2p1n) 1822 | -7/Factory | Entered another Factory area 1822 | -6/Factory | Evolved 2 slots: Utility x2 1839 | -6/Factory | Found Prototype Processor 1841 | -6/Factory | Found Prototype Processor 1968 | -6/Factory | Identified Exp. Signal Interpreter (x2) 2258 | -6/Factory | Identified exit to Lower Caves 2288 | -6/Factory | Found Prototype Processor 2288 | -6/Factory | Identified Exp. Terrain Scan Processor 2307 | -6/Factory | Lost 4 parts (1p2n1u) 2370 | -6/Factory | Core integrity fell below 50% 2462 | -6/Factory | Core integrity fell below 20% 2514 | -6/Factory | Sucked down chute 2514 | -6/Factory | Entered Waste 2518 | -6/Waste | Lost 16 parts (1p5n6u4w) 2522 | -6/Waste | Spotted C-40 Crusher 2546 | -6/Waste | Spotted C-40 Crusher 2556 | -6/Waste | Spotted C-40 Crusher 2574 | -6/Waste | Spotted C-40 Crusher 2593 | -6/Waste | Spotted C-40 Crusher 2598 | -6/Waste | Spotted C-40 Crusher 2643 | -6/Waste | Discovered new exit (range 14) 2650 | -6/Waste | Entered Factory 3280 | -6/Factory | Garrison activated, responded to threat 3498 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03402_ Acquired Imp. Deuterium Engine. 03404_ Acquired 66 matter. 03406_ Dropped Imp. Deuterium Engine. 03422_ Dropped Com. Wheel. 03423_ Acquired Flexi-carbon Leg. 03429_ Acquired 1 matter. 03434_ R-10 Processor collects Imp. Deuterium Engine. 03436_ System corrupted: Component data lost. 03442_ R-10 Processor suffers critical hit. 03442_ Destroyed Imp. Ion Engine. 03450_ Destroyed Com. Wheel. 03452_ R-10 Processor destroyed. 03461_ Acquired 127 matter. 03480_ S-27 Virus emerges from the garrison. 03482_ Plasma Cannon destroyed. 03482_ Slug penetrates S-27 Virus. 03484_ ALERT: Rogue bot located, Programmers report to Factory Zone 3O. 03488_ S-27 Virus destroyed. 03490_ Slug penetrates Garrison Access. 03497_ Slug penetrates S-27 Virus. Map ----- +----------------------------------------------------+ | ???????????????# ! + +??????????????????? | | ???????????????# # #??????????????????? | | ???????????????# ! ! # #??????????????????? | | ???????????????#! # #??????????????????? | | ???????????????#! # #??????????????????? | | ???????????????####"##### #??????????????????? | | ???????? #??????????????????? | | ???????? #??????????????????? | | ???????? """ #??????????????????? | | ????????? """" #??????????????????? | | ????????? """" #??????????????????? | | ?????############# """" #??????????????????? | | ???### # ###???# """" #??????????????????? | | ?##""""""" #???# """" #??????????????????? | | ?# """##### """" #????#####?????????? | | # " #??? ? ??????? | | # """##### #?? ??????? | | ? + #??# #?? #?????? | | ??# #??# #? #?????? | | ??# = ! ##### # #?????? | | # !%* # #?????? | | " = =!! ! + #?????? | | " ! [ = # #?????? | | " "" ""s # #?????? | | " *! ""G"" # #?????? | | " "+##########@ #? ? #?????? | | # #????# #?? ?? ??????? | | # #????# #??#####???##??????? | | !# " #????# #??????????????????? | | ?# " #????# #??????????????????? | | !?# " """" ###### #??????????????????? | | ??##""""""" """" + #??????????????????? | | ???### ### """" ########+#+######?????????????? | | ?????####?# """" ## #?????????????? | | ??????????# """" ## """"""" #?????????????? | | ??????????# """" ## """"""" #?????????????? | | ??????????# """" ## """""" #?????????????? | | ??????????# ## """"""" #?????????????? | | ??????????# ? ## / #?????????????? | | ??????????#####??##?################?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 1020 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Power Amplification 40 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 20 Core Shielding 20 Thermal Conversion 60 Evasion (%) 56 Targeting Accuracy 10 Target Analysis 5 Core Analysis 6 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Energy Filter | -7/Factory | Scanalyzed Lrn. Proton Cannon | -6/Factory | Hacked Adv. Armor Integrity Analyzer | -6/Factory | Hacked Robot Schematics ------------------ T-07 Excavator | -7/Factory | Hacked O-24 Administrator | -7/Factory | Hacked Fabricated ------------ Aerolev Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionNeutronFalx Manual? 0 Play Time 01:29:21 Cumulative 35.5 hours Start 2021.10.23 @ 14:07:40 End 2021.10.23 @ 16:00:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 34 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7c8c40e-429c-441f-87a7-83fa86c9061d