Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 02:12:17 Player: Carpathian Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (983) 983 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2803 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 124/300 Energy 56/100 System Corruption 0% Temperature Hot (200) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Treads Light Treads Improved Heat Sink Assault Rifle Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Medium Laser Beam Rifle Assault Rifle Assault Rifle Datajack Plasma Cutter [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 30 | 5 5 12 8 Power 5 | . 1 2 2 Engine 4 | . 1 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 . 4 2 Treads 6 | 2 . 4 . Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 3 1 Device 1 | . . 1 . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 10 | 2 2 3 3 Energy Gun 5 | . 1 2 2 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . . 11 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 3 | . . . 3 Weapon 4 | . . . 4 Highest Loss Streak 8 | . . . 8 To Critical Strikes . | . . . . Average Backups 6 | 2 5 7 7 Power 1 | 1 1 1 . Propulsion 1 | . 2 2 1 Utility . | . . . . Weapon 2 | . . 2 3 Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon . | . . . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 82 | . 90 83 72 Engine 9 | . 11 11 6 Treads 19 | . 28 22 7 Leg 3 | . . . 9 Device 3 | . . 4 6 Storage 11 | . 14 11 9 Processor 3 | . . 1 9 Protection 7 | . 7 11 5 Energy Gun 8 | . 7 17 3 Ballistic Gun 13 | . 20 4 13 Peak Build Rating 13 | 5 7 13 13 Average Rating 8 | 4 6 8 11 On Entrance 6 | . 5 7 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 35 | 9 31 35 35 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 7 | . . . 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 8 15 15 Most Carried 11 | 4 7 11 11 Average Carried 6 | 2 5 7 7 Final Capacity 15 | 8 15 15 15 Final Carried 9 | 4 6 9 6 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 725 | 218 133 132 242 Remotely . | . . . . Salvage Created 1150 | . 156 212 782 Parts 62 | . 17 13 32 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 26 | . 6 6 14 Guns 20 | . 6 6 8 AOE 6 | . . . 6 Classes Destroyed 7 | . 2 1 4 Worker 1 | . . . 1 Builder 1 | . . . 1 Tunneler 1 | . . . 1 Recycler 3 | . . . 3 Swarmer 6 | . 3 3 . Grunt 14 | . 3 . 11 Sentry 6 | . . 3 3 Best Kill Streak 11 | . 2 3 11 Combat Bots Only 7 | . 2 3 7 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 215 | . 19 53 143 Missed 52 | . 5 11 36 Hits 163 | . 14 42 107 Projectile 163 | . 14 42 107 Critical Strikes 6 | . . 2 4 Damage Taken 2291 | . 136 451 1704 Core 648 | . 22 63 563 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 91 84 . Volleys Fired 90 | . 13 22 55 Largest 2 | . 2 2 2 Hottest 121 | . 60 106 121 Shots Fired 175 | . 26 44 105 Gun 163 | . 26 44 93 Cannon . | . . . . Launcher 12 | . . . 12 Special . | . . . . Kinetic 97 | . 23 6 68 Thermal 66 | . 3 38 25 Explosive 12 | . . . 12 Electromagnetic . | . . . . Robot Hit Streak 15 | . 5 6 15 Robot Miss Streak 8 | . 3 8 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 103 | . 15 19 69 Core Hits 66 | . 9 9 48 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 4 | . . 1 3 Burn 2 | . . 1 1 Destroy 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2307 | . 175 248 1884 Guns 1301 | . 175 248 878 Cannons . | . . . . Explosions 1001 | . . . 1001 Melee . | . . . . Ramming 5 | . . . 5 Kinetic 760 | . 143 31 586 Thermal 541 | . 32 217 292 Explosive 1001 | . . . 1001 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 4 | . . . 4 Projectiles . | . . . . Explosions 4 | . . . 4 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 9 | . . . 9 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 319 | . 39 319 225 Average Temperature 90 | . 21 127 54 Received Heat Transfer 1017 | . 36 99 882 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 1544 | . 75 655 814 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 178 | . 80 110 178 Initial 14 | . . 14 14 Average 29 | . 20 41 35 Influence Increases 858 | . 224 190 444 Destroy 0b10 Robot/C 520 | . 120 120 280 Destroy 0b10 Robot/NC 30 | . . . 30 Destroy Leader 140 | . 20 40 80 Successful Hack 24 | . 24 . . Destroy Structure 39 | . . . 39 Lose Combat Pursuer 105 | . 60 30 15 Influence Decreases 700 | . 188 190 322 Entered New Map 44 | . . 22 22 Time Decay 556 | . 188 168 200 Lost Part 100 | . . . 100 Squads Dispatched 7 | . 1 . 6 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 9 9 28 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 5 | . 2 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 5 2 1 Terminals 8 | . 5 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 11 4 3 Successful 12 | . 7 2 3 Failed 6 | . 4 2 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 18 | . 11 4 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 7 2 3 Record 7 | . 3 1 3 Prototype ID Bank 2 | . 2 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 1 1 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 707 | . . 69 638 Optics 707 | . . 69 638 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2102 | 127 782 555 638 Spaces Moved 1022 | 83 447 262 230 Core 19 | 17 . . 2 Treads 889 | 66 447 262 114 Legs 114 | . . . 114 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 161 | 137 160 160 176 Slowest Speed 400 | 160 160 160 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 60 21 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 45 | . . . 45 Melee . | . . . . Projectile . | . . . . AOE 45 | . . . 45 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1293 | 96 487 353 357 Wait 99 | . 17 37 45 Move 1019 | 82 446 261 230 Hop . | . . . . Pick Up 34 | 9 5 13 7 Fast Attach . | . . . . Attach 14 | 5 2 3 4 Detach . | . . . . Swap 21 | . 3 9 9 Drop 15 | . 1 8 6 Fire 90 | . 13 22 55 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 61 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 828 | -10/Materials | Derelicts attacked the area 884 | -10/Materials | Discovered new exit (range 16) 910 | -10/Materials | Entered another Materials area 910 | -9/Materials | Evolved 2 slots: Utility x2 960 | -9/Materials | Discovered new exit (range 5) 1420 | -9/Materials | Discovered new exit (range 18) 1465 | -9/Materials | Entered another Materials area 1465 | -8/Materials | Evolved 2 slots: Utility x2 1531 | -8/Materials | Build established: Scavenger-Mutant 1855 | -8/Materials | Garrison activated, responded to threat 2013 | -8/Materials | Build established: Mutant 2079 | -8/Materials | Core integrity fell below 50% 2097 | -8/Materials | Core integrity fell below 20% 2103 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02085_ U-05 Engineer lays Concrete. 02086_ U-05 Engineer builds a Wall. 02087_ Y-45 Defender suffers critical hit (Burn). 02090_ Y-45 Defender destroyed. 02090_ U-05 Engineer lays Concrete. 02094_ Y-45 Defender emerges from the garrison. 02094_ U-05 Engineer lays Concrete. 02096_ C-30 ARC bursts open, deploying its payload. 02096_ G-50 Soldier unfolds itself. 02096_ G-47 Trooper unfolds itself. 02096_ Beam Rifle destroyed. 02098_ U-05 Engineer lays Concrete. 02099_ K-01 Serf cleans the Fusion Modulator. 02100_ R-06 Scavenger collects Mining Laser. 02100_ U-05 Engineer lays Concrete. 02102_ U-05 Engineer builds a Wall. 02102_ Particle Gun destroyed. 02102_ R-06 Scavenger collects Med. Matter Pod. 02103_ Critical hit (Burn: +37). 02103_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???? ####+#####+###????????????????? | | ???? + #????????????????? | | ???? #### #????????????????? | | ??????# #T#???????# % #????????????????? | | ??????????????????????# % #????????????????? | | ??????????????????????# """%""" #????????????????? | | ??????????????????????# """ """ #????????????????? | | ??????????????????????#%""" """ #????????????????? | | ??????????????????????# % #????????????????? | | ??????????????????????#####/#####?????? #????????? | | ????????????????????????# ####### #????????? | | ????????????############# #????????? | | ?????????# % #????????? | | ?????????# #????????? | | ????????? 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"#????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Spot Them First Challenges ------------ None Game ------ Seed XenonCargoThrower Manual? 0 Play Time 00:15:25 Cumulative 40.0 hours Start 2026.02.13 @ 01:57:57 End 2026.02.13 @ 02:12:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 206 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 25 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb381ff8-ff2e-4da2-a416-9a525498e8c4