Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.15 @ 13:01:48 Player: Jamuson Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (113) 565 Value Destroyed (3633) 3633 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (427) 427 TOTAL SCORE: 8185 Bonus ------- High Alert Combat Kills 120 Entered DSFs 500 Friendly Fire -193 Cogmind --------- Core Integrity 0/850 Matter 53/300 Energy 340/340 System Corruption 0% Temperature Critical (4369) Movement Treading (400) Ox3 Location -6/DSF Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Armored Treads Improved Medium Treads > --- UTILITY (6) ------ Improved Heat Sink Advanced Cooling System Huge Storage Unit Hacking Suite System Shield > --- WEAPON (3) ------- High-powered Shock Rifle High-powered Shock Rifle Improved Assault Rifle > --- INVENTORY (25) --- Light Angular Momentum Engine Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Advanced Energy Well (500) Compact Matter Pod (150) Improved Targeting Computer Recoil Stabilizer Improved Light Armor Plating Improved Light Armor Plating PD Laser Cooled Plasma Cannon Missile Launcher Thunder Hammer Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Energy Well Experimental Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- PD Laser > --- INVENTORY -------- Cooled Deuterium Engine Armored Treads Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Cooled Aerolev Unit Improved Cooling System Improved Signal Interpreter Recoil Stabilizer Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Cooled Plasma Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Missile Launcher Thunder Hammer [Rating: 87] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Cold Fusion Reactor Propulsion Armored Huge Wheel Treads Improved Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Aerolev Unit Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun PD Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Mini Grenade Launcher Impact Weapon Thunder Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac DSF Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . 1 1 . . Utility 4 | . . 1 1 1 1 . Weapon 1 | . . 1 . . . . Parts Attached 113 | . 12 18 23 36 3 21 Power 9 | . 1 1 . 3 . 4 Engine 8 | . 1 1 . 2 . 4 Core . | . . . . . . . Reactor 1 | . . . . 1 . . Propulsion 25 | . 4 2 6 6 2 5 Treads 9 | . . . 1 5 1 2 Leg . | . . . . . . . Wheel 15 | . 4 2 5 . 1 3 Hover 1 | . . . . 1 . . Flight . | . . . . . . . Utility 28 | . 3 4 7 6 1 7 Device 5 | . 1 . 1 1 . 2 Storage 4 | . 1 . 1 1 . 1 Processor 3 | . . 1 1 1 . . Hackware 3 | . . 1 1 1 . . Protection 13 | . 1 2 3 2 1 4 Artifact . | . . . . . . . Weapon 51 | . 4 11 10 21 . 5 Energy Gun 9 | . . . . 7 . 2 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 29 | . 3 9 6 8 . 3 Ballistic Cannon 2 | . . . . 2 . . Launcher 3 | . . 1 1 1 . . Special Weapon . | . . . . . . . Impact Weapon 3 | . 1 . . 2 . . Slashing Weapon 4 | . . 1 3 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 14 | . 1 1 . 12 . . Corrupted Parts 4 | . . . . 4 . . System Corruption 34 | . . . . 34 . . Parts Lost 16 | . 1 2 2 . . 11 Power 1 | . . . . . . 1 Propulsion 4 | . 1 . 1 . . 2 Utility 7 | . . 2 1 . . 4 Weapon 4 | . . . . . . 4 Highest Loss Streak 8 | . 1 1 1 . . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 98 94 86 81 73 70 Engine 8 | . 14 11 9 4 . 9 Treads 4 | . . . 1 12 13 6 Wheel 14 | . 20 22 17 4 . 5 Device 3 | . 12 . 2 2 . 3 Storage 9 | . 14 11 9 7 6 6 Processor 1 | . . 2 1 2 6 . Hackware 7 | . . 1 5 14 13 13 Protection 10 | . 1 13 14 9 6 5 Energy Gun 1 | . 7 . . 2 . 1 Ballistic Gun 22 | . 19 31 25 15 13 13 Naked Turns . | . . . . . . . Heaviest Build 196 | 13 37 43 108 113 114 196 Greatest Support 150 | 20 32 32 40 150 150 150 Greatest Overweight (x) 4 | . 3 1 3 4 . 4 Average Overweight (x) 1 | . . 1 1 1 . 1 Largest Inventory Capacity 25 | . 15 15 25 25 25 25 Average Capacity 19 | . 13 15 19 25 25 25 Most Carried 25 | . 15 15 25 25 25 24 Average Carried 18 | . 12 14 17 24 24 21 Final Capacity 25 | 8 15 15 25 25 25 25 Final Carried 25 | 6 15 15 25 25 24 18 Class Distribution -------------------- 46% | Tank 20% | Hacker-Tank 19% | Mutant 10% | Hacker-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Mutant | -6/DSF Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac DSF Matter Collected 3423 | 200 169 1008 626 833 . 587 Remotely . | . . . . . . . Salvage Created 4413 | . 502 1199 852 1384 . 476 Parts 263 | . 20 85 57 76 . 25 Haulers Intercepted 7 | . . 5 2 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac DSF Combat Hostiles Destroyed 78 | . 10 23 16 21 . 8 Guns 64 | . 10 20 10 16 . 8 Cannons 1 | . . . . 1 . . AOE 13 | . . 3 6 4 . . Classes Destroyed 17 | . 2 7 2 6 . . Worker 3 | . . 1 . 2 . . Builder 4 | . . 1 . 3 . . Tunneler 1 | . . . . 1 . . Hauler 7 | . . 5 2 . . . Recycler 3 | . . . 1 2 . . Mechanic 2 | . . . . 2 . . Operator 1 | . . . 1 . . . Watcher 14 | . 2 4 3 5 . . Swarmer 16 | . . 7 6 3 . . Grunt 29 | . 10 5 6 3 . 5 Brawler 3 | . . 2 . 1 . . Duelist 2 | . . 1 . . . 1 Protector 1 | . . . . 1 . . Sentry 15 | . . 8 4 2 . 1 Hunter 8 | . . . . 8 . . Programmer 2 | . . . . 2 . . Heavy 2 | . . . . 1 . 1 Best Kill Streak 9 | . 3 6 6 9 . 4 Combat Bots Only 6 | . 2 4 6 6 . 4 Max Kills in Single Turn 6 | . 1 2 6 6 . 1 Gunslinging 1 | . . . . 1 . . Exploded 6 | . . 1 6 4 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac DSF Damage Taken 6140 | . 278 477 903 1531 . 2951 Core 1177 | . 60 41 59 131 . 886 Absorbed by Shields . | . . . . . . . Reduced by Siege Mode 261 | . . . . 40 . 221 Regen/Repaired (Parts) 728 | . . . 576 152 . . Core Remaining (%) 87 | 100 76 89 89 81 . . Volleys Fired 227 | . 38 64 46 50 . 29 Largest 3 | . 2 3 3 3 . 3 Hottest 106 | . 90 69 69 106 . 106 Shots Fired 639 | . 76 186 133 160 . 84 Gun 623 | . 76 183 132 151 . 81 Cannon 11 | . . . . 8 . 3 Launcher 5 | . . 3 1 1 . . Special . | . . . . . . . Kinetic 593 | . 52 183 132 142 . 84 Thermal 41 | . 24 . . 17 . . Explosive 5 | . . 3 1 1 . . Electromagnetic . | . . . . . . . Robot Hit Streak 35 | . 8 17 35 20 . 33 Robot Miss Streak 7 | . 2 4 3 7 . 1 Penetration Max . | . . . . . . . Secondary Targets 12 | . 1 3 2 1 . 5 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 Autonomous 33 | . . . . 33 . . Shots Hit Robots 454 | . 54 117 96 109 . 78 Core Hits 201 | . 22 48 41 65 . 25 Critical Kills 4 | . . 2 . 2 . . Critical Parts Destroyed 2 | . 1 . . 1 . . Critical Strikes 7 | . 2 2 . 3 . . Burn 1 | . 1 . . . . . Destroy 6 | . 1 2 . 3 . . Melee Attacks 4 | . 1 1 2 . . . Impact 1 | . 1 . . . . . Slashing 3 | . . 1 2 . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9129 | . 785 2171 1948 3001 . 1224 Guns 7326 | . 785 1841 1566 1982 . 1152 Cannons 308 | . . . . 236 . 72 Explosions 1495 | . . 330 382 783 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 6858 | . 576 1841 1566 1651 . 1224 Thermal 1377 | . 209 . . 1168 . . Explosive 894 | . . 330 382 182 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 35 | . . . . 35 . . Average Corruption 26 | . . . . 26 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 36 | . . . . 36 . . Message Errors 10 | . . . . 10 . . Matter Fused 12 | . . . . 12 . . Heat Flow Errors 3 | . . . . 3 . . Energy Discharges 4 | . . . . 4 . . Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 4 | . . . . 4 . . Data Loss (major) 1 | . . . . 1 . . Misfires 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 77 | . . . 62 15 . . Projectiles 2 | . . . . 2 . . Explosions 75 | . . . 62 13 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 184 | . . . 102 82 . . Shots 4 | . . . 2 2 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 4369 | . 213 92 129 215 . 4369 Average Temperature 303 | . 60 23 36 95 . 1140 Received Heat Transfer 1425 | . 150 123 342 252 . 558 Effects 64 | . . . . . . 64 Shutdowns 23 | . . . . . . 23 Energy Bleed 3 | . . . . . . 3 Interference 6 | . . . . . . 6 Matter Decay 8 | . . . . . . 8 Short Circuit 5 | . . . . . . 5 Damage (minor) 4 | . . . . . . 4 Damage (major) 9 | . . . . . . 9 Damage (core) 6 | . . . . . . 6 Siege Activations 3 | . . . . 1 . 2 Total Turns 103 | . . . . 25 . 78 Longest Duration 43 | . . . . 25 . 43 Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 3 . . . . . Heat Transferred 1532 | . 632 . . 900 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac DSF Peak Influence 556 | . 185 412 411 556 258 251 Initial 254 | . . 14 55 61 254 180 Average 214 | . 90 165 266 263 256 231 Maximum Alert Level 2 | . . 2 2 2 1 1 Low Security (%) 52 | . 100 65 27 50 . 17 Level 1 32 | . . 29 66 10 100 82 Level 2 14 | . . 5 5 39 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Squads Dispatched 10 | . 3 1 1 4 . 1 Investigation 3 | . 2 . 1 . . . Extermination 2 | . . . . 2 . . Reinforcement 4 | . 1 1 . 1 . 1 Assault 1 | . . . . 1 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac DSF Distress Signals 6 | . 1 2 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 120 | . 18 33 28 33 . 8 Peak Tracking Total 7 | . 3 3 7 5 . 4 Tactical Retreats 4 | . . 1 2 1 . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac DSF Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed 17 | . 11 . . 6 . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac DSF Machines Disabled 15 | . . . 6 9 . . Max in Single Turn 7 | . . . 2 7 . . Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised 1 | . . . . 1 . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac DSF Machines Accessed 38 | . 8 11 9 9 1 . Terminals 33 | . 8 11 7 6 1 . Fabricators 1 | . . . . 1 . . Repair Stations 3 | . . . 2 1 . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 184 | . 39 52 43 49 1 . Successful 118 | . 21 34 26 36 1 . Failed 64 | . 18 18 16 12 . . Catastrophic 4 | . . 2 1 1 . . Database Lockouts 2 | . . . 1 1 . . Manual 119 | . 33 36 27 23 . . Terminals 158 | . 39 52 31 35 1 . Fabricators 2 | . . . . 2 . . Repair Stations 16 | . . . 12 4 . . Recycling Units . | . . . . . . . Scanalyzers 8 | . . . . 8 . . Garrison Access . | . . . . . . . Terminal Hacks 62 | . 13 23 7 18 1 . Part Schematic 1 | . . . . 1 . . Robot Analysis 13 | . 5 4 1 3 . . Prototype ID Bank 2 | . . 1 . 1 . . Open DSF 2 | . . . . 1 1 . Level Access Points 1 | . . . 1 . . . Branch Access Points 2 | . . . 1 1 . . Machine Index 1 | . . 1 . . . . Terminal Index 4 | . 1 1 1 1 . . Alert Level 5 | . 1 3 . 1 . . Unreport Threat 4 | . . 3 1 . . . Locate Traps 7 | . 2 2 . 3 . . Disarm Traps 1 | . 1 . . . . . Reprogram Traps 4 | . 2 . . 2 . . Dispatch Records 1 | . . 1 . . . . Security Status 1 | . . 1 . . . . Assault Status 1 | . . 1 . . . . Recall Investigation 2 | . 1 1 . . . . Recall Extermination 1 | . . . . 1 . . Hauler Manifests 4 | . . 1 1 2 . . Registered Components 2 | . . 1 . 1 . . Zone Layout 3 | . . 2 1 . . . Fabricator Hacks 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 14 | . . . 12 2 . . Scan Component 7 | . . . 6 1 . . Repair 7 | . . . 6 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 8 | . . . . 8 . . Insert Component 4 | . . . . 4 . . Analyze 4 | . . . . 4 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 33 | . 8 11 7 7 . . Terminals 33 | . 8 11 7 7 . . Assimilate 8 | . 2 5 1 . . . Botnet 18 | . 5 4 4 5 . . Operators 7 | . 1 2 2 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 36 | . 8 11 9 8 . . Full Trace Events 5 | . 2 1 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 1 | . . . . 1 . . Authchips . | . . . . . . . Time 40 | . . . . 40 . . Total Robot Build Rating 1 | . . . . 1 . . Part Schematics Acquired 4 | . . . . 4 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 7 | . . . 6 1 . . Time 286 | . . . 267 19 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . . 4 . . Part Schematics Acquired 3 | . . . . 3 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . 1 . . Machine Destruction 1 | . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . 1 . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac DSF Total Allies 5 | . 1 2 1 1 . . Largest Group 2 | . 1 2 2 2 . . Highest-Rated Group 20 | . 10 20 20 20 . . Highest-Rated Ally 10 | . 10 10 10 10 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac DSF Robot Analysis Total 13 | . 5 4 1 3 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac DSF Turns Passed 6510 | . 889 1564 1626 1999 8 424 Spaces Moved 3942 | 1 640 1107 939 1055 3 197 Core . | . . . . . . . Treads 452 | . . . . 376 3 73 Legs 118 | 1 117 . . . . . Wheels 3372 | . 523 1107 939 679 . 124 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 95 | 120 95 105 105 145 160 115 Average Speed 124 | 120 108 111 116 150 160 144 Slowest Speed 400 | 120 125 115 145 240 160 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 61 | 2 86 85 76 32 . 85 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 4 | . 1 1 2 . . . Terrain Destroyed 165 | . 1 25 86 52 . 1 Melee 4 | . 1 1 2 . . . Projectile 9 | . . . . 8 . 1 AOE 152 | . . 24 84 44 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac DSF Total 5088 | . 764 1320 1362 1360 7 275 Wait 664 | . 48 107 323 175 . 11 Move 3936 | . 639 1106 938 1054 2 197 Hop . | . . . . . . . Pick Up 52 | . 15 8 15 6 . 8 Fast Attach 61 | . 6 7 14 26 1 7 Attach 23 | . 1 1 2 4 2 13 Detach 14 | . . . 3 8 1 2 Swap 29 | . 5 10 7 6 . 1 Drop 78 | . 11 16 12 31 1 7 Fire 227 | . 38 64 46 50 . 29 Melee 4 | . 1 1 2 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / Low x2) -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 13) 447 | -10/Materials | Discovered new exit (range 5) 673 | -10/Materials | Discovered new exit (range 10) 738 | -10/Materials | Discovered new exit (range 16) 890 | -10/Materials | Entered another Materials area 890 | -9/Materials | Accompanied by 1 ally 890 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1260 | -9/Materials | Build established: Tank 1343 | -9/Materials | Discovered new exit (range 7) 1691 | -9/Materials | Discovered new exit (range 15) 1870 | -9/Materials | Discovered new exit (range 9) 2454 | -9/Materials | Entered another Materials area 2454 | -8/Materials | Accompanied by 2 allies 2454 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3015 | -8/Materials | Central database locked down 3206 | -8/Materials | Discovered new exit (range 5) 3425 | -8/Materials | Identified exit to Factory 3535 | -8/Materials | Repaired Arm. Wheel 3588 | -8/Materials | Repaired Imp. Assault Rifle 3640 | -8/Materials | Repaired Imp. Assault Rifle 3686 | -8/Materials | Repaired Arm. Huge Wheel 3725 | -8/Materials | Repaired Hrd. Medium Armor Plating 3860 | -8/Materials | Repaired Imp. Assault Rifle 4080 | -8/Materials | Entered Factory 4080 | -7/Factory | Accompanied by 1 ally 4080 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4228 | -7/Factory | Central database locked down 4503 | -7/Factory | Identified exit to Storage 4503 | -7/Factory | Identified exit to Lower Caves 4571 | -7/Factory | Build established: Hacker-Tank 4777 | -7/Factory | Fabricated T-07 Excavator (x1) 4885 | -7/Factory | Discovered new exit (range 9) 5101 | -7/Factory | Discovered new exit (range 4) 5187 | -7/Factory | Repaired Arm. Treads 5204 | -7/Factory | Cargo convoy interrupted 5317 | -7/Factory | Found Prototype Processor 5317 | -7/Factory | Identified Exp. Signal Interpreter 5349 | -7/Factory | System corruption reached 10% 5398 | -7/Factory | System corruption reached 30% 5602 | -7/Factory | Build established: Hacker-Gunner 6040 | -7/Factory | Identified exit to Factory 6079 | -7/Factory | Entered another Factory area 6079 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6083 | -6/Factory | Identified exit to DSF 6087 | -6/Factory | Entered DSF 6157 | -6/DSF | Additional patrols routed to DSF 6197 | -6/DSF | Lost 3 parts (1p1u1w) 6210 | -6/DSF | Discovered new exit (range 15) 6270 | -6/DSF | Build established: Hacker-Tank 6311 | -6/DSF | Sterilization system engaged 6322 | -6/DSF | Lost 8 parts (2n3u3w) 6331 | -6/DSF | Ambient heat levels rising (+10) 6346 | -6/DSF | Ambient heat levels rising (+10) 6361 | -6/DSF | Ambient heat levels rising (+10) 6376 | -6/DSF | Ambient heat levels rising (+10) 6391 | -6/DSF | Ambient heat levels rising (+10) 6406 | -6/DSF | Ambient heat levels rising (+10) 6421 | -6/DSF | Ambient heat levels rising (+10) 6436 | -6/DSF | Ambient heat levels rising (+10) 6451 | -6/DSF | Ambient heat levels rising (+10) 6466 | -6/DSF | Ambient heat levels rising (+10) 6472 | -6/DSF | Core integrity fell below 50% 6481 | -6/DSF | Ambient heat levels rising (+10) 6496 | -6/DSF | Ambient heat levels rising (+10) 6503 | -6/DSF | Core integrity fell below 20% 6511 | -6/DSF | Ambient heat levels rising (+10) 6512 | -6/DSF | Core destroyed Last Messages --------------- 06491_ Overheating: Hacking Suite damaged (-1). 06491_ Overheating: Imp. Assault Rifle damaged (-21). 06491_ Overheating: Huge Storage Unit damaged (-174). 06493_ Overheating: Hpw. Shock Rifle damaged (-31). 06495_ Power failure, Lgt. Angular Momentum Engine shutdown. 06495_ Overheating: Core damaged (-85). 06496_ ALERT: Ambient heat levels +10. 06499_ Power failure, Rnf. Deuterium Engine shutdown. 06500_ Overheating: Matter decay (-8). 06501_ Power failure, Lgt. Angular Momentum Engine shutdown. 06503_ Overheating: Core damaged (-170). 06507_ Arm. Treads broken. 06507_ Overheating: Short circuit. 06508_ Overheating: Matter decay (-7). 06509_ Overheating: Matter decay (-8). 06510_ Power failure, Lgt. Angular Momentum Engine shutdown. 06510_ Power failure, Rnf. Deuterium Engine shutdown. 06510_ Overheating: Matter decay (-7). 06511_ ALERT: Ambient heat levels +10. 06512_ Overheating: Core damaged (-119). 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Heavy Armor Plating | -7/Factory | Hacked Imp. Signal Interpreter | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingBlastArchive Manual? 0 Play Time 01:38:12 Cumulative 243.3 hours Start 2022.06.15 @ 09:22:51 End 2022.06.15 @ 13:01:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 105 Adventurer 0 Explorer 7 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 63 Gallery% 65 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d093f47-8d89-44ad-b08c-fa35113b8601