Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.14 @ 20:33:47 Player: Byrnorthil Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (241) 1205 Value Destroyed (8249) 8249 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (2323) 2323 TOTAL SCORE: 18637 Bonus ------- High Alert Combat Kills 961 Follower Combat Kills 376 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/1150 Matter 41/300 Energy 97/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Biometal Heavy Treads Advanced Heavy Siege Treads Armored Leg > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Heavy Wave Gun Matter Neutralizer Micro-nuke Launcher Armageddon Trap Peak State ------------ > --- POWER ------------ Antimatter-Angular Reactor > --- PROPULSION ------- Armored-VTOL Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Coolant Injector Makeshift Microdissipator Network High-capacity Storage Unit Advanced Targeting Computer Improved Phase Shifter > --- WEAPON ----------- Advanced Plasma Cannon Improved Concussive RPG Ballistic Autogun Construct/G > --- INVENTORY -------- Advanced Heat Sink Makeshift Microdissipator Network Makeshift Microdissipator Network Compact Battery Improved Force Field Improved Force Field Improved Component Analysis Suite Plasma Cutter Tiamat Bomb Trap Tiamat Bomb Trap Armageddon Trap Armageddon Trap Armageddon Trap Armageddon Trap Armageddon Trap Gamma Bomb Trap EM Surge Trap EM Surge Trap [Rating: 90] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Insulated Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Concussive RPG Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac Arm Slots Evolved 12 | . . . 2 . . . 2 2 . . 4 . 2 . Power 1 | . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . . . 1 . . . 1 . 1 . Utility 5 | . . . 2 . . . . 2 . . 1 . . . Weapon 3 | . . . . . . . 1 . . . 1 . 1 . Parts Attached 205 | 6 8 3 22 5 . 6 50 7 35 19 7 7 19 11 Power 15 | 1 1 . 1 . . . 4 1 3 . 1 1 2 . Engine 12 | 1 1 . 1 . . . 4 1 2 . 1 1 . . Core 3 | . . . . . . . . . 1 . . . 2 . Reactor . | . . . . . . . . . . . . . . . Propulsion 45 | 2 2 2 4 . . 1 16 . 3 3 . . 6 6 Treads 31 | . . 2 4 . . 1 16 . 3 3 . . . 2 Leg 6 | 2 2 . . . . . . . . . . . 1 1 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . . . 5 3 Utility 65 | 1 3 1 6 1 . 2 13 4 3 13 4 5 7 2 Device 39 | . 1 . 2 1 . 1 6 2 2 12 . 4 6 2 Storage 5 | 1 1 1 . . . . 1 . . 1 . . . . Processor 6 | . 1 . . . . 1 . 1 . . 2 . 1 . Hackware . | . . . . . . . . . . . . . . . Protection 15 | . . . 4 . . . 6 1 1 . 2 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 80 | 2 2 . 11 4 . 3 17 2 26 3 2 1 4 3 Energy Gun 37 | 2 2 . 2 . . 2 13 2 11 2 . . 1 . Energy Cannon 13 | . . . 6 2 . 1 1 . 1 . . . 1 1 Ballistic Gun 3 | . . . . . . . 1 . 1 . . . 1 . Ballistic Cannon 2 | . . . . . . . . . . . 1 . . 1 Launcher 16 | . . . 3 2 . . 2 . 4 1 1 1 1 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . . . . 9 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 . . . 3 . 6 1 . . 2 . Corrupted Parts 3 | . . . . . . 1 1 . . . 1 . . . System Corruption 18 | . . . . . . 4 10 . . . 4 . . . Parts Lost 40 | . 1 . . 1 . 1 6 . 2 2 7 1 14 5 Power 4 | . . . . . . . . . . . 2 . 2 . Propulsion 12 | . . . . . . . 1 . 1 1 . . 4 5 Utility 11 | . . . . . . 1 1 . 1 1 1 1 5 . Weapon 13 | . 1 . . 1 . . 4 . . . 4 . 3 . Highest Loss Streak 6 | . 1 . . 1 . 1 3 . 2 2 5 1 6 5 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 97 100 98 96 77 90 98 99 99 83 49 52 41 51 Engine 8 | . 14 14 11 11 11 11 9 7 7 6 3 2 4 . Treads 15 | . . 26 22 22 22 22 26 23 22 16 2 . . . Leg 2 | . 28 1 . . . . . . . 1 2 . . . Device 17 | . 10 14 13 20 22 11 9 21 22 26 16 16 15 . Storage 8 | . 14 14 11 11 11 11 9 7 7 7 5 5 4 . Processor 4 | . 1 . . . . 5 9 7 7 3 5 5 4 4 Protection 6 | . . . 17 12 11 9 8 7 7 3 1 2 . . Energy Gun 12 | . 27 28 . . . 17 25 23 21 15 . . 1 4 Energy Cannon 3 | . . . 20 19 . 2 . . . . . . . 3 Peak Build Rating 90 | 6 8 9 19 17 13 23 38 46 52 64 69 83 90 76 Average Rating 37 | 4 7 8 15 15 12 19 32 44 47 51 59 71 63 64 On Entrance 31 | . 6 8 9 17 12 13 19 38 46 52 57 58 73 57 Naked Turns 49 | . . . . . . . . . . . . . 48 1 Heaviest Build 86 | 12 20 30 42 40 31 43 67 68 73 68 83 86 73 35 Greatest Support 155 | 20 20 40 40 40 40 40 69 69 74 74 63 64 52 155 Greatest Overweight (x) 3 | . . . 1 . . 1 2 . 1 3 2 1 2 . Average Overweight (x) . | . . . . . . . . . . . 1 1 . . Largest Inventory Capacity 20 | 8 10 15 15 15 15 15 20 20 20 20 20 20 20 5 Average Capacity 17 | 7 9 14 15 15 15 15 19 20 20 20 20 20 17 5 Most Carried 20 | 4 10 13 15 15 15 15 20 20 20 20 17 19 19 5 Average Carried 15 | 2 8 11 14 15 14 14 18 19 19 17 14 10 14 4 Final Capacity 20 | 8 10 15 15 15 15 15 20 20 20 20 20 20 5 5 Final Carried 20 | 4 10 13 15 15 15 15 20 20 20 18 11 19 5 5 Scrap Engine Consumption 122 | . . . . . . . . . . 29 29 37 27 . Constructs Created 10 | . . . . . . . . . . 3 2 1 4 . Constructs Modified 35 | . . . . . . . . . . 7 6 20 2 . Class Distribution -------------------- 47% | Mutant 18% | Tank 16% | Construct 8% | Skirmisher 3% | Commander-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Storage Tank | -7/Recycling Mutant | -5/Factory Construct | -5/Garrison Construct | -4/Factory Sprinter | -4/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac Arm Matter Collected 2777 | 155 175 30 256 80 . 100 564 60 378 266 112 532 69 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 11323 | . 629 . 1369 298 . 464 1936 219 1552 536 2272 1197 851 . Parts 536 | . 46 . 93 17 . 25 88 4 67 19 76 60 41 . Haulers Intercepted 21 | . 2 . 6 . . . 5 . 5 . 3 . . . Recyclers Shooed 10 | . . . . . . . . 1 1 . 8 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac Arm Combat Hostiles Destroyed 180 | . 16 . 26 11 . 8 35 4 21 6 18 19 16 . Melee 3 | . . . . . . . . . . . 3 . . . Guns 88 | . 16 . . . . 4 24 4 17 6 2 7 8 . Cannons 38 | . . . 11 7 . . . . . . 8 12 . . AOE 39 | . . . 12 4 . 4 8 . . . 3 . 8 . Classes Destroyed 17 | . 4 . 4 2 . 1 . . 2 2 . 1 1 . Worker 6 | . . . 1 . . . 1 . 1 . 2 . 1 . Builder 4 | . . . 1 . . . . . . . 1 . 2 . Tunneler 3 | . . . . . . 2 . . . . . . 1 . Hauler 21 | . 2 . 6 . . . 5 . 5 . 3 . . . Recycler 13 | . . . . 1 . . . . 1 1 7 . 3 . Watcher 14 | . 3 . 4 . . . 3 . 2 . . 2 . . Swarmer 44 | . 9 . 8 7 . . 6 . . . 4 5 5 . Cutter 3 | . . . . . . . . . . . . 3 . . Grunt 77 | . 7 . 10 2 . 6 20 3 6 . 9 8 6 . Brawler 4 | . . . 1 . . 1 1 . . . . . 1 . Duelist 4 | . . . . 2 . 1 1 . . . . . . . Protector 2 | . . . . . . . . . . . . . 2 . Sentry 31 | . . . 7 . . . 7 1 9 3 2 2 . . Hunter 4 | . . . . . . . . . 3 . . 1 . . Programmer 8 | . . . . . . . . . 3 . 3 . 2 . Scientist 2 | . . . . . . . . . . 2 . . . . Scrapper 3 | . . . . . . . . . . 3 . . . . Best Kill Streak 13 | . 3 . 5 4 . 4 6 3 3 5 8 5 13 . Combat Bots Only 10 | . 3 . 4 4 . 2 6 3 2 2 6 5 10 . Max Kills in Single Turn 7 | . 1 . 3 2 . 2 3 1 1 1 5 2 7 . Gunslinging 1 | . . . . . . . 1 . . . . . . . Exploded 4 | . . . 3 2 . 1 3 . . . 3 . 4 . Melee 1 | . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac Arm Hostile Shots Fired 1439 | . 67 . 82 48 . 34 115 53 259 119 208 130 232 92 Missed 513 | . 25 . 29 12 . 12 32 26 104 43 66 34 92 38 Damage Taken 13468 | . 417 . 563 335 . 362 1307 337 877 674 2286 1992 3217 1101 Core 2229 | . 83 . 95 . . 140 175 16 125 86 161 173 1011 164 Absorbed by Shields 1098 | . . . . 19 . 24 . 36 536 304 132 . 37 10 Ignored by Resistances 167 | . . . . . . . . 11 21 . . . 135 . Regen/Repaired (Parts) 2035 | . . . . . . . . . 205 10 149 1660 11 . Core Remaining (%) 68 | 100 . 66 . . . 41 68 . . 67 . 66 . . Volleys Fired 621 | . 56 . 58 22 . 27 92 12 73 27 73 120 35 26 Largest 3 | . 2 . 2 2 . 2 3 3 3 3 2 2 2 1 Hottest 183 | . 80 . 112 112 . 90 183 183 183 183 119 179 179 105 Shots Fired 1187 | . 107 . 109 40 . 40 252 35 214 57 89 163 55 26 Gun 822 | . 107 . . . . 38 248 35 213 57 16 72 34 2 Cannon 351 | . . . 105 38 . 2 1 . . . 71 91 20 23 Launcher 14 | . . . 4 2 . . 3 . 1 . 2 . 1 1 Special . | . . . . . . . . . . . . . . . Kinetic 139 | . . . . . . . . . . . 6 113 18 2 Thermal 663 | . 75 . . . . . 158 35 213 57 16 50 36 23 Explosive 12 | . . . 4 2 . . 3 . 1 . . . 1 1 Electromagnetic 373 | . 32 . 105 38 . 40 91 . . . 67 . . . Robot Hit Streak 29 | . 14 . 9 11 . 8 15 5 26 27 17 19 29 . Robot Miss Streak 5 | . 5 . 3 4 . 2 2 3 4 4 3 3 2 . Penetration Max 2 | . . . . . . . . . . . . 1 2 . Secondary Targets 11 | . 3 . . . . . 3 . 3 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . 1 1 . . . . Shots Hit Robots 778 | . 70 . 73 20 . 28 162 20 143 43 76 98 45 . Core Hits 412 | . 30 . 37 15 . 27 71 8 60 17 63 38 46 . Critical Kills 7 | . . . . . . . . . 1 . 1 4 1 . Critical Parts Destroyed 7 | . . . . . . . . . . . . 7 . . Critical Strikes 44 | . 1 . 3 . . . 10 2 11 4 1 11 1 . Burn 26 | . . . . . . . 10 2 10 4 . . . . Meltdown 1 | . . . . . . . . . . . 1 . . . Destroy 12 | . . . . . . . . . . . . 11 1 . Corrupt 4 | . 1 . 3 . . . . . . . . . . . Smash 1 | . . . . . . . . . 1 . . . . . Melee Attacks 15 | . . . . . . . . . 15 . . . . . Impact 15 | . . . . . . . . . 15 . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 22801 | . 890 . 2355 747 . 914 3798 422 3257 976 2819 2624 3951 48 Guns 10691 | . 887 . . . . 409 3103 422 3096 880 329 873 692 . Cannons 6299 | . . . 1612 378 . 12 . . . . 2041 1751 505 . Explosions 5387 | . . . 726 312 . 487 626 . 41 . 396 . 2754 45 Melee 120 | . . . . . . . . . 120 . . . . . Ramming 304 | . 3 . 17 57 . 6 69 . . 96 53 . . 3 Kinetic 2209 | . . . . . . . . . . . 88 1724 397 . Thermal 10012 | . 550 . 206 . . 315 2425 422 3096 880 418 900 800 . Explosive 3962 | . . . 520 312 . . 290 . 41 . . . 2754 45 Electromagnetic 6194 | . 337 . 1612 378 . 593 1014 . . . 2260 . . . Impact 120 | . . . . . . . . . 120 . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . . . 1 1 1 7 11 . 3 3 17 17 7 8 Average Corruption 5 | . . . 1 1 1 4 5 . 2 3 13 17 5 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 205 | . . . . 6 2 13 32 . 20 39 17 55 10 11 Message Errors 51 | . . . . 1 . 3 6 . 4 15 4 16 1 1 Matter Fused 45 | . . . . 1 . 6 6 . 5 9 5 8 4 1 Heat Flow Errors 21 | . . . . . 1 1 4 . 2 2 . 7 2 2 Energy Discharges 21 | . . . . . . 3 1 . 3 5 1 5 . 3 Parts Rejected 4 | . . . . . . . 1 . . . . 2 1 . Parts Fused 3 | . . . . . . . . . 1 2 . . . . Data Loss (minor) 27 | . . . . 1 1 . 5 . 2 3 3 7 2 3 Data Loss (major) 13 | . . . . 1 . . 4 . 2 2 . 3 . 1 Misfires 4 | . . . . 2 . . 2 . . . . . . . Alerts 2 | . . . . . . . . . . 1 . 1 . . Misdirections 2 | . . . . . . . . . . . 1 1 . . Weapon Failures 12 | . . . . . . . 3 . 1 . 3 5 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 335 | . . . 62 44 . . . . . . 4 23 202 . Projectiles 48 | . . . 16 . . . . . . . 3 23 6 . Explosions 287 | . . . 46 44 . . . . . . 1 . 196 . Melee . | . . . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . . . 1 7 . . Impact . | . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . 1 7 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 706 | . . . . . . 44 71 . . . 79 . 476 36 Shots 12 | . . . . . . 1 2 . . . 3 . 5 1 Rammed 46 | . . . 6 15 . 3 5 . . 5 8 . . 4 Targets Rammed 53 | . 1 . 6 15 . 3 5 . . 6 13 . . 4 Kicked 2 | . 1 . . . . . . . . . 1 . . . Crushed 5 | . . . . . . . . . . 1 4 . . . Highest Temperature 443 | . 228 . 312 312 131 311 443 62 317 229 208 336 200 419 Average Temperature 102 | . 53 . 115 148 67 146 107 29 36 51 83 124 108 111 Received Heat Transfer 2731 | . 144 . 147 46 . 186 594 110 236 363 121 276 274 234 Effects 14 | . . . 3 3 . . 2 . . . 1 3 . 2 Energy Bleed 4 | . . . 1 1 . . . . . . 1 1 . . Interference 8 | . . . 1 2 . . 1 . . . . 2 . 2 Short Circuit 1 | . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . 6 . . . 2 . . . 4 . . . Combat Hostiles 7 | . . . 3 . . . 2 . . . 2 . . . Parts Fried 43 | . 3 . 13 5 . 3 4 . . . 15 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . 1 . 4 . 1 . . . Combat Hostiles 5 | . . . . . . . 1 . 4 . . . . . Parts Melted 71 | . 4 . . . . 1 13 4 28 17 2 . 2 . Heat Transferred 16251 | . 1250 . 200 . . 300 4988 925 6179 1732 100 . 577 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . 3 . . 3 5 . . . 1 . . . Latent Energy Used 158 | . . . . . . 103 55 . . . . . . . LE Corruption 3 | . . . . . . 2 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac Arm Peak Influence 987 | . 287 96 635 387 . 137 761 500 619 299 519 987 978 702 Initial 518 | . . 96 . 157 . . 42 345 136 220 200 266 518 457 Average 297 | . 147 58 298 214 . 65 335 365 398 68 293 599 650 502 Maximum Alert Level 3 | . 1 . 2 1 . . 3 2 2 1 2 3 3 3 Low Security (%) 37 | 100 78 100 25 56 . 100 25 . 6 82 4 . . . Level 1 33 | . 21 . 44 43 . . 43 74 42 17 76 36 4 . Level 2 21 | . . . 30 . . . 27 25 51 . 19 21 49 99 Level 3 6 | . . . . . . . 3 . . . . 41 45 . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 37 | . 3 . 7 . . . 3 2 9 . 4 . 5 4 Investigation 19 | . 3 . 6 . . . 3 2 3 . . . . 2 Extermination 6 | . . . . . . . . . 3 . 1 . 2 . Reinforcement 7 | . . . 1 . . . . . 2 . 2 . 1 1 Assault 3 | . . . . . . . . . . . . . 2 1 Garrison 2 | . . . . . . . . . 1 . 1 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac Arm Distress Signals 14 | . 2 . 2 . . . 2 . 2 . 2 2 1 1 Communications Jammed 4 | . . . . . . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . . . . . . 4 Times Spotted 290 | . 24 . 38 10 . 12 42 5 29 6 24 22 47 31 Peak Tracking Total 17 | . 4 . 6 4 . 3 5 2 3 5 5 6 13 17 Tactical Retreats 19 | . 2 . 1 . . 3 1 1 . . 2 1 3 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac Arm Traps Triggered 16 | . 1 . 2 . . . 3 2 . . . 3 3 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . 5 . Triggered 1 | . . . . . . . . . . . . . 1 . Most Traps Carried 10 | . . . . . . . . . . . . 10 10 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac Arm Machines Disabled 23 | . . . 4 . . . 5 . 3 2 . 2 6 1 Max in Single Turn 5 | . . . 1 . . . 1 . 1 1 . 1 5 1 Garrison Access 3 | . . . . . . . 1 . 1 . . . 1 . Garrison Relay 1 | . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac Arm Machines Accessed 76 | . 10 . 13 . 1 . 12 3 15 13 2 1 2 4 Terminals 49 | . 8 . 9 . . . 7 3 11 4 1 1 1 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . Recycling Units 16 | . 2 . 2 . . . 2 . 2 8 . . . . Scanalyzers 4 | . . . 2 . . . 2 . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . 1 . Total Hacks 225 | . 33 . 50 . 1 . 40 5 38 37 4 1 4 12 Successful 140 | . 19 . 32 . 1 . 29 1 25 23 2 1 2 5 Failed 83 | . 13 . 17 . . . 11 4 13 14 2 . 2 7 Catastrophic 11 | . 2 . . . . . 1 2 1 3 . . 1 1 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . Manual 126 | . 29 . 22 . 1 . 19 2 20 26 3 . 2 2 Terminals 142 | . 26 . 33 . . . 22 5 27 10 3 1 3 12 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . 5 . . . . . Recycling Units 44 | . 7 . 4 . . . 4 . 4 25 . . . . Scanalyzers 26 | . . . 13 . . . 13 . . . . . . . Garrison Access 5 | . . . . . . . 1 . 2 . 1 . 1 . Terminal Hacks 41 | . 5 . 11 . 1 . 4 1 9 3 . 1 1 5 Record 1 | . . . . . . . . . . . . . . 1 Robot Analysis 7 | . 3 . 1 . . . 1 . 1 1 . . . . Prototype ID Bank 6 | . 1 . 2 . . . 1 1 1 . . . . . Open Door 4 | . . . . . . . . . 4 . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . 1 . Emergency Access Points 4 | . . . 1 . . . . . . . . 1 . 2 Alert Level 3 | . . . 1 . . . 1 . 1 . . . . . Unreport Threat 3 | . . . 2 . . . . . 1 . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . 1 Registered Components 1 | . . . . . . . . . 1 . . . . . Zone Layout 3 | . . . 1 . . . 1 . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Release Object 2 | . . . . . . . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . 1 . . . . . Recycling Unit Hacks 16 | . 2 . 2 . . . 2 . 2 8 . . . . Report Inventory 16 | . 2 . 2 . . . 2 . 2 8 . . . . Scanalyzer 20 | . . . 8 . . . 12 . . . . . . . Insert Component 10 | . . . 4 . . . 6 . . . . . . . Analyze 10 | . . . 4 . . . 6 . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . 1 . 1 . Unlock Access 1 | . . . . . . . . . . . 1 . . . Seal Access 3 | . . . . . . . 1 . 1 . . . 1 . Unauthorized Hacks 57 | . 12 . 11 . . . 10 . 11 12 1 . . . Terminals 34 | . 7 . 9 . . . 8 . 8 1 1 . . . Botnet 11 | . 2 . 2 . . . 2 . 3 1 1 . . . Operators 2 | . . . 1 . . . 1 . . . . . . . Skim 21 | . 5 . 6 . . . 5 . 5 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . Patch 1 | . . . . . . . . . 1 . . . . . Recycling Units 22 | . 5 . 2 . . . 2 . 2 11 . . . . Reject 6 | . 1 . . . . . . . . 5 . . . . Recyclers 2 | . 1 . . . . . . . . 1 . . . . Mask 4 | . 1 . . . . . . . . 3 . . . . Tunnel 10 | . 2 . 2 . . . 2 . 2 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 64 | . 10 . 13 . . . 10 3 11 10 2 . 1 4 Full Trace Events 9 | . 1 . 3 . . . 1 1 . 2 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 2 . . . 6 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . Time 30 | . . . . . . . . . 30 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 2 . . . 6 . . . . . . . Part Schematics Acquired 8 | . . . 2 . . . 6 . . . . . . . Parts Damaged 2 | . . . 1 . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac Arm Used RIF Installer 1 | . . . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 . . Machine Destruction 4 | . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac Arm Total Allies 15 | . . 3 . . . . . . 10 . . . . 2 Largest Group 10 | . . 3 3 . . . . . 10 . . . . 2 Highest-Rated Group 173 | . . 40 40 . . . . . 173 . . . . 92 Highest-Rated Ally 46 | . . 16 16 . . . . . 29 . . . . 46 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 147 | . . . 51 . . . . . 87 . . . . 9 Total Damage 1768 | . . . 475 . . . . . 1156 . . . . 137 Kills 14 | . . . 4 . . . . . 10 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac Arm Robot Analysis Total 7 | . 3 . 1 . . . 1 . 1 1 . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac Arm Turns Passed 15578 | 72 1104 650 1508 1005 498 640 1946 650 1800 2274 841 1392 854 344 Spaces Moved 7824 | 52 684 400 738 556 311 327 867 369 811 1139 209 368 521 472 Core 168 | 4 . . . . . . . . . . . . 136 28 Treads 5395 | . . 378 738 556 311 327 867 369 811 912 84 40 . 2 Legs 1116 | 48 684 22 . . . . . . . 227 125 10 . . Wheels 247 | . . . . . . . . . . . . 247 . . Hover . | . . . . . . . . . . . . . . . Flight 898 | . . . . . . . . . . . . 71 385 442 Fastest Speed 32 | 50 120 120 160 160 160 160 160 160 160 138 170 213 33 32 Average Speed 160 | 114 120 157 161 160 160 162 166 160 161 184 281 288 137 35 Slowest Speed 335 | 120 120 160 240 160 160 240 320 160 240 325 310 335 276 152 Overloaded Moves 38 | . . . . . . . . . . . . . 38 . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . 4 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 98 93 80 99 70 62 73 9 95 96 6 47 19 31 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 16 | . 4 2 3 . . . 2 . 3 2 . . . . Known Exits Taken 9 | . . 1 1 . . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . . . Spaces Dug 36 | . . . . . . . . . 12 . . . . 24 Terrain Destroyed 450 | . . . 45 27 . 7 65 . 32 . 4 12 221 37 Melee 12 | . . . . . . . . . 12 . . . . . Projectile 36 | . . . . . . . . . . . . 11 1 24 AOE 401 | . . . 45 27 . 7 65 . 20 . 4 . 220 13 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac Arm Total 9703 | 61 860 419 951 622 312 395 1174 404 1104 1277 357 551 600 616 Wait 719 | . 95 8 78 24 . 23 106 7 146 50 47 33 4 98 Move 7794 | 51 683 399 737 555 310 326 866 368 810 1138 209 367 513 462 Hop 8 | . . . . . . . . . . . . . 3 5 Pick Up 119 | 4 10 6 23 . 1 5 24 4 8 9 2 16 5 2 Fast Attach 65 | 6 2 . 3 . . . 16 2 6 5 1 2 16 6 Attach 43 | . . . 3 . . 4 7 3 1 9 5 4 2 5 Detach 25 | . . . . . . 2 . 2 2 9 2 3 2 3 Swap 98 | . 6 3 16 5 . 2 28 2 28 5 1 1 1 . Drop 134 | . 7 3 27 1 1 3 30 4 15 19 4 5 14 1 Fire 621 | . 56 . 58 22 . 27 92 12 73 27 73 120 35 26 Melee 15 | . . . . . . . . . 15 . . . . . Ram . | . . . . . . . . . . . . . . . Kick 2 | . 1 . . . . . . . . . 1 . . . Crush 51 | . . . 6 15 . 3 5 . . 6 12 . . 4 Escape Stasis . | . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . . . . 4 Trap 5 | . . . . . . . . . . . . . 5 . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x2 / *Sto x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory -5/Garrison -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 13) 243 | -10/Materials | Discovered new exit (range 8) 251 | -10/Materials | Identified exit to Materials 322 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered exit to Materials (range 13) 735 | -10/Materials | Discovered new exit (range 15) 754 | -10/Materials | Discovered exit to Materials (range 15) 774 | -10/Materials | Learned 2 Storage zone layouts 842 | -10/Materials | Central database locked down 843 | -10/Materials | Learned location of Mines (-10) 953 | -10/Materials | Identified exit to Subcaves 953 | -10/Materials | Learned location of 2 exits from Materials 994 | -10/Materials | Learned Storage stockpile data 1173 | -10/Materials | Learned Storage security intel 1177 | -10/Materials | Entered Mines 1203 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1209 | -10/Mines | Found Prototype Device 1308 | -10/Mines | Learned location of Zion (-6) 1321 | -10/Mines | Learned location of Storage (-7) 1388 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1612 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1827 | -10/Mines | Entered Materials 1827 | -9/Materials | Accompanied by 3 allies 1827 | -9/Materials | Evolved 2 slots: Utility x2 1828 | -9/Materials | Identified exit to Mines 1829 | -9/Materials | Identified exit to Materials 2279 | -9/Materials | Central database locked down 2346 | -9/Materials | Identified Exp. Sensor Array 2834 | -9/Materials | Learned Storage security intel 2906 | -9/Materials | Learned Storage interactive machine intel 2938 | -9/Materials | Learned 4 Recycling zone layouts 2971 | -9/Materials | Learned Storage stockpile data 2999 | -9/Materials | Learned 4 Recycling zone layouts 3335 | -9/Materials | Entered Mines 3352 | -9/Mines | Discovered exit to Materials (range 9) 3540 | -9/Mines | Discovered exit to Materials (range 7) 4275 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4275 | -9/Mines | Discovered new exit (range 5) 4340 | -9/Mines | Entered Exiles 4377 | -9/Exiles | Met 8R-AWN 4408 | -9/Exiles | Met EX-HEX 4465 | -9/Exiles | Met EX-BIN 4528 | -9/Exiles | Aligned with FarCom system 4529 | -9/Exiles | Given EX-Vault access code 4566 | -9/Exiles | Opened EX-Vault 4576 | -9/Exiles | Found Latent Energy Streamer 4614 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4659 | -9/Exiles | Met EX-DEC 4822 | -9/Exiles | Discovered new exit (range 10) 4838 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 4838 | -9/Exiles | Entered Mines 5078 | -8/Mines | Discovered exit to Materials (range 5) 5393 | -8/Mines | Core integrity fell below 50% 5478 | -8/Mines | Entered Materials 5478 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5479 | -8/Materials | Identified exit to Factory 5750 | -8/Materials | Lost 3 parts (1n2w) 5780 | -8/Materials | Build established: Skirmisher 6818 | -8/Materials | System corruption reached 10% 6873 | -8/Materials | Build established: Scavenger-Skirmisher 7039 | -8/Materials | Learned location of 1 exit from Recycling 7093 | -8/Materials | Learned Factory emergency access door positions 7111 | -8/Materials | Discovered exit to Factory (range 15) 7210 | -8/Materials | Learned Storage trap positions 7213 | -8/Materials | Learned 4 Factory zone layouts 7241 | -8/Materials | Build established: Skirmisher 7245 | -8/Materials | Learned location of 1 exit from Extension 7277 | -8/Materials | Learned 4 Factory zone layouts 7321 | -8/Materials | Learned 4 Recycling zone layouts 7424 | -8/Materials | Entered Factory 7424 | -7/Factory | Evolved 2 slots: Utility x2 7425 | -7/Factory | Identified exit to Factory 7425 | -7/Factory | Identified exit to Storage 7799 | -7/Factory | Build established: Tank 8074 | -7/Factory | Entered Storage 8075 | -7/Storage | Identified exit to Recycling 8077 | -7/Storage | Loaded intel: 16 trap records 8080 | -7/Storage | Loaded intel: 20 interactive machine locations 8629 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8944 | -7/Storage | Repaired Adv. Beam Rifle 8973 | -7/Storage | Discovered exit to Factory (range 8) 9073 | -7/Storage | Build established: Commander-Tank 9094 | -7/Storage | Garrison activated, responded to threat 9347 | -7/Storage | Lost 4 allies 9570 | -7/Storage | Build established: Tank 9663 | -7/Storage | Learned Hub_04(d) non-interactive machine intel 9727 | -7/Storage | Learned Extension trap positions 9741 | -7/Storage | Learned 2 Upper Caves zone layouts 9745 | -7/Storage | Learned location of 2 exits from Lower Caves 9759 | -7/Storage | Learned Hub_04(d) security intel 9865 | -7/Storage | Used back door to open Recycling access 9874 | -7/Storage | Entered Recycling 9875 | -7/Recycling | Identified exit to Scraptown 9876 | -7/Recycling | Identified exit to Factory 10957 | -7/Recycling | Scanned before Scraplab entrance 10979 | -7/Recycling | Entered Scraplab 10984 | -7/Recycling | Angered Scraplab inhabitants 10987 | -7/Recycling | Found Prototype Device 10987 | -7/Recycling | Identified Scrap Engine 11361 | -7/Recycling | Build established: Mutant 11850 | -7/Recycling | Build established: Construct 12148 | -7/Recycling | Entered Factory 12148 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 12441 | -5/Factory | Build established: Mutant 12745 | -5/Factory | System corruption reached 10% 12782 | -5/Factory | Lost 5 parts (2p1u2w) 12883 | -5/Factory | Garrison activated, responded to threat 12989 | -5/Factory | Identified exit to Garrison 12989 | -5/Factory | Entered Garrison 13355 | -5/Garrison | Build established: Construct 13481 | -5/Garrison | Triggered checkpoint 13542 | -5/Garrison | Garrison Relay disabled 13735 | -5/Garrison | Triggered checkpoint 14111 | -5/Garrison | Triggered checkpoint 14298 | -5/Garrison | Discovered new exit (range 13) 14334 | -5/Garrison | Installed Relay Interface Framework 14381 | -5/Garrison | Entered Factory 14381 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 14631 | -4/Factory | First assault squad dispatched 14877 | -4/Factory | Destroyed 10 combat bots 14877 | -4/Factory | Lost 6 parts (1p2n2u1w) 15090 | -4/Factory | Core integrity fell below 50% 15096 | -4/Factory | Released all parts (6) 15126 | -4/Factory | Build established: Mutant 15127 | -4/Factory | Lost 6 parts (1p1n3u1w) 15154 | -4/Factory | Identified exit to Upper Caves 15154 | -4/Factory | Identified exit to Armory 15203 | -4/Factory | Core integrity fell below 20% 15235 | -4/Factory | Entered Armory 15485 | -4/Armory | First assault squad dispatched 15486 | -4/Armory | Spotted B-86 Titan 15551 | -4/Armory | Released all parts (8) 15554 | -4/Armory | Lost 5 parts (5n) 15579 | -4/Armory | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 15549_ Acquired Unknown Device. 15549_ Identified Adv. Cloaking Device. 15551_ Dropped Adv. Cloaking Device. 15551_ Released Adv. Transmission Jammer. 15551_ Released Impulse Thruster. 15551_ Released Field Propulsion Drive. 15551_ Released Adv. Signal Interpreter. 15551_ Released Mic. Fission Core. 15551_ Released Field Propulsion Drive. 15551_ Released Mic. Fission Core. 15551_ Released Enh. Gauss Cannon. 15552_ Acquired Biometal Heavy Treads. 15555_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A010. 15555_ Acquired Adv. Heavy Siege Treads. 15559_ Slammed into G-67 Veteran. 15562_ System corrupted: Energy discharge (-30). 15562_ Slammed into G-67 Veteran. 15568_ ALERT: Security rotation in progress. 15570_ Acquired Arm. Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#T"????????????????????????????? | | ??????????????????? "#########????????????###+#### | | ???????????????????? g ???????????? | | ????????????????????? ????????????? | | ???????????H?????????? g ????????????? 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""" ## | | ???????????????????????# # "T" ## | | ???????????????????????# # """ """ " " ## | | ???????????????????????# # """ """ gg / | | ???????????????????????# + """ """ ## | | ???????????????????????+ # g ## | | ?????????????????########@#+#############/####/#/# | | ?????????????????# #???#g *== | | ?????????????????# #???p g =*!!] | | ?????????????????# #???# =]] | | ?????????????????# #???# *] | | ?????????????????# #???# =[ ![ | | ?????????????????# #???# *= !* | | ?????????????????# #???# | | ?????????????????# #???# | | ?????????????????# #???# | | ?????????????????##################???############ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 100 Energy Generation 37 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Armor Coverage 600 Resistance: KI 30 Resistance: TH 20 Resistance: EM 15 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 16 Recoil Reduction 4 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Short-term Sacrifices Treasure Hunter Challenges ------------ None Game ------ Seed EnergyBladeShotgun Manual? 0 Play Time 03:34:06 Cumulative 196.4 hours Start 2025.01.13 @ 07:50:26 End 2025.01.14 @ 20:33:47 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 73 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a75e039-e194-4fe9-80ee-fc0994a03659