Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 00:45:55 Player: SunShine214 Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (124) 620 Value Destroyed (4713) 4713 Prototype IDs (16) 320 Alien Tech Used (2) 400 Bonus (24167) 24167 TOTAL SCORE: 37020 Bonus ------- High Alert Combat Kills 334 Follower Combat Kills 1333 Prayed to X0-1V1 5000 Major X0-1V1 Interference 13500 Entered DSFs 1000 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1450 Matter 534/1000 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (10) ----- Quantum Shading Machine X0-1V1's Piety Tracker > --- WEAPON (5) ------- (None) > --- INVENTORY (7) ---- Armored Medium Treads Advanced Heavy Treads Faulty Precision Matter Filter Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Treaded Heavy-Gyrokinetic Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Advanced Signal Interpreter Improved Hacking Suite Improved Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Gamma Rifle Gamma Rifle Enhanced Nova Cannon Thermal Nova Construct/C Heavy Mace > --- INVENTORY -------- Improved Quantum Reactor Armored Medium Treads Advanced Signal Interpreter Phase Redirector Improved Hacking Suite Transdimensional Reconstructor Heavy Missile Launcher Heavy Missile Launcher Improved Plasma Cutter [Rating: 144] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Constructs Propulsion Constructs Treads Constructs Hover Unit Cooled Linear Gravjet Flight Unit VTOL Module Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Improved Medium Laser Energy Cannon Constructs Ballistic Gun Autogun Ballistic Cannon Constructs Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -10 -9 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Ext Fac DSF Res Res Qua Sec Slots Evolved 16 | . . . . 6 2 . 2 . 2 . 2 2 . . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . 1 1 . . . . . 1 . . . Utility 8 | . . . . 3 . . 1 . 2 . . 2 . . Weapon 4 | . . . . 2 . . 1 . . . 1 . . . Parts Attached 97 | 8 7 5 10 22 1 . 4 6 . 4 5 7 11 7 Power 17 | 1 1 1 1 5 1 . . 2 . 1 . 2 2 . Engine 9 | 1 1 1 1 3 1 . . . . 1 . . . . Core 4 | . . . . 2 . . . 2 . . . . . . Reactor 4 | . . . . . . . . . . . . 2 2 . Propulsion 12 | 2 1 1 1 3 . . . . . . . . 1 3 Treads 7 | 2 1 1 1 . . . . . . . . . 1 1 Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 Flight 3 | . . . . 3 . . . . . . . . . . Utility 36 | 2 3 . 4 8 . . 3 4 . 2 3 3 1 3 Device 18 | 1 1 . 1 6 . . . 1 . 2 1 2 1 2 Storage 6 | 1 2 . . 1 . . 1 1 . . . . . . Processor 2 | . . . . 1 . . . . . . . 1 . . Hackware 4 | . . . . . . . 2 . . . 1 . . 1 Protection 6 | . . . 3 . . . . 2 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 32 | 3 2 3 4 6 . . 1 . . 1 2 2 7 1 Energy Gun 9 | . . 1 1 2 . . . . . . 2 . 3 . Energy Cannon 6 | . . 1 . 1 . . . . . . . 1 3 . Ballistic Gun 5 | 3 2 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . Launcher 4 | . . . 2 1 . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . 1 . . Slashing Weapon 5 | . . 1 . 2 . . 1 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . 1 2 . . . . . . . 1 1 3 Corrupted Parts 3 | . . . . . . . . . 1 . 1 1 . . System Corruption 23 | . . . . . . . . . 10 . 10 3 . . Parts Lost 52 | . . 5 3 1 . . . 6 . 7 9 . 17 4 Power 12 | . . 2 1 . . . . 3 . 1 1 . 3 1 Propulsion 7 | . . 1 1 . . . . . . 1 2 . 1 1 Utility 18 | . . . . 1 . . . 2 . 3 3 . 8 1 Weapon 15 | . . 2 1 . . . . 1 . 2 3 . 5 1 Highest Loss Streak 10 | . . 3 2 1 . . . 2 . 4 9 . 10 2 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Backups 12 | . 7 9 14 14 13 15 15 15 13 14 12 7 7 3 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . 4 4 4 1 2 2 2 1 1 2 3 1 1 1 Utility 4 | . . 1 3 5 7 8 8 8 8 8 4 2 2 . Weapon 3 | . 1 2 5 6 3 2 3 3 3 3 3 2 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 42 | . . . 1 14 2 4 4 5 . 3 1 3 4 1 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 15 | . . . . 4 2 1 . 4 . 1 1 2 . . Utility 12 | . . . . 4 . 2 1 . . 2 . 1 2 . Weapon 12 | . . . 1 6 . 1 2 1 . . . . 1 . Tool/Special 2 | . . . . . . . 1 . . . . . . 1 Average Slot Usage (%) 66 | . 100 82 91 64 61 62 65 62 51 55 40 39 32 22 Engine 4 | . 14 6 10 2 10 5 . 1 . 1 2 . . . Core 1 | . . . . 1 . . 4 4 4 4 . . . . Treads 10 | . 28 20 36 2 2 . . . . . . . 2 . Flight 2 | . . . . 6 . . 1 3 4 4 1 1 . . Device 13 | . 14 10 12 18 18 18 14 12 12 13 11 8 5 7 Storage 7 | . 14 10 12 7 6 6 5 4 4 4 4 4 2 . Processor 2 | . . . . 4 6 6 5 2 . . . 1 1 . Hackware 2 | . . . . . . . 7 10 8 9 10 8 3 . Protection 1 | . . . 6 . . . . . 4 2 . 4 . . Energy Gun 4 | . . 13 1 6 6 6 . . . . 2 . 3 . Energy Cannon 2 | . . 4 . 2 . . 4 5 8 9 2 2 2 . Ballistic Gun 3 | . 28 13 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 3 . . 7 8 . 3 . 2 2 . Launcher 1 | . . . 3 1 6 6 2 . . . . . . 3 Slashing Weapon 2 | . . . 7 2 . 4 5 4 4 1 . . . . Peak Build Rating 144 | 7 22 32 33 85 89 95 112 117 100 119 106 132 144 79 Average Rating 63 | 5 11 25 28 68 87 92 107 103 99 104 89 88 84 54 On Entrance 63 | . 7 22 26 31 85 89 95 112 94 100 89 54 132 17 Avg Prop Armor Cover (%) 9 | . . . . 7 . . . . . . . . . 10 Naked Turns 146 | . . . . . . . . . . . . . 146 . Heaviest Build 96 | 12 30 46 35 56 50 48 61 79 58 96 60 87 96 33 Greatest Support 159 | 40 40 60 60 159 159 137 137 130 84 84 111 92 120 97 Greatest Overweight (x) 4 | . . 2 . 1 . . . . . 1 . 1 2 4 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 17 | 8 15 17 17 17 17 17 17 17 17 17 17 17 17 7 Average Capacity 15 | 7 9 16 17 17 17 17 17 17 17 17 17 17 14 7 Most Carried 17 | 2 9 11 17 17 17 17 17 17 15 17 17 12 10 7 Average Carried 13 | . 7 10 15 16 15 16 16 16 14 16 14 7 7 4 Final Capacity 17 | 8 15 17 17 17 17 17 17 17 17 17 17 17 7 7 Final Carried 17 | 2 9 11 17 17 16 17 17 16 14 17 12 7 6 5 Scrap Engine Consumption 123 | . . . 2 35 2 16 12 24 3 9 3 9 8 . Constructs Created 12 | . . . . 6 1 . 2 . . . 1 1 1 . Constructs Modified 53 | . . . . 20 3 2 7 11 . . 3 3 4 . Class Distribution -------------------- 43% | Mutant 16% | Construct 12% | Hacker-Mutant 9% | Gunner 6% | Hacker-Construct 5% | Commander-Construct 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Subcaves Mutant | -9/Recycling Construct | -7/Factory Construct | -6/Factory Construct | -6/DSF Construct | -5/Factory Commander-Construct | -5/Extension Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Mutant | -2/Quarantine Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Ext Fac DSF Res Res Qua Sec Matter Collected 4695 | 362 100 374 290 715 . 102 704 847 . 303 196 . 702 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 5813 | 158 166 573 976 1147 . 166 686 1139 . 24 258 . 520 . Parts 258 | 9 6 36 43 60 . 8 21 36 . . 5 . 34 . Haulers Intercepted 7 | . . . . 4 . . 3 . . . . . . . Recyclers Shooed 4 | . . . 1 . . . 2 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . 20 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Ext Fac DSF Res Res Qua Sec Combat Hostiles Destroyed 86 | . 2 15 16 15 . 3 4 18 . 2 4 . 7 . Melee 17 | . . 2 6 4 . 1 1 2 . . . . 1 . Guns 16 | . 2 8 2 2 . 1 . . . . 1 . . . Cannons 31 | . . 4 . 4 . . 3 13 . 2 . . 5 . AOE 13 | . . 1 6 4 . 1 . . . . . . 1 . Classes Destroyed 19 | 2 1 2 3 7 . 1 . 2 . 1 . . . . Worker 6 | . . . . 4 . . 2 . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . Hauler 7 | . . . . 4 . . 3 . . . . . . . Recycler 13 | 1 1 . 5 4 . . 1 1 . . . . . . Operator 4 | . . . . 1 . . . 1 . . . . 2 . Watcher 4 | . . . . 2 . . 1 1 . . . . . . Swarmer 10 | . . 1 4 4 . 1 . . . . . . . . Grunt 32 | . 2 6 4 6 . . 1 7 . . 4 . 2 . Brawler 2 | . . . . 1 . . . 1 . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . Sentry 15 | . . . 5 2 . 1 2 5 . . . . . . Specialist 2 | . . . . . . 1 . . . 1 . . . . Hunter 3 | . . . . 1 . 1 . 1 . . . . . . Programmer 7 | . . . . 1 . . . 1 . . . . 5 . Heavy 1 | . . . . . . . . . . 1 . . . . Subdweller 8 | . . 8 . . . . . . . . . . . . Scientist 1 | . . . 1 . . . . . . . . . . . Scrapper 3 | . . . 3 . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . Guerrilla 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 9 | 4 2 3 9 4 . 1 2 4 . 1 2 . 3 . Combat Bots Only 5 | . 2 3 5 4 . 1 2 3 . 1 2 . 3 . Max Kills in Single Turn 3 | 1 1 1 2 3 . 1 1 1 . 1 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 1 2 3 . 1 . . . . . . 1 . Melee 1 | . . 1 1 1 . 1 1 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Ext Fac DSF Res Res Qua Sec Hostile Shots Fired 1147 | . 16 106 70 206 . 41 20 149 . 64 160 14 254 47 Missed 368 | . 6 27 19 88 . 14 8 54 . 15 47 6 73 11 Hits 779 | . 10 79 51 118 . 27 12 95 . 49 113 8 181 36 Melee 18 | . . . . . . 5 . . . . . . 13 . Projectile 761 | . 10 79 51 118 . 22 12 95 . 49 113 8 168 36 AOE 3 | . . 2 . . . 1 . . . . . . . . Critical Strikes 43 | . . 1 3 4 . 1 2 2 . 2 6 . 20 2 Actively Blocked 1 | . . . . . . . . . . . . . 1 . Part Disruptions 2 | . . . . . . 1 . . . . . . 1 . Damage Taken 15982 | . 113 1154 803 1484 . 535 289 2258 . 1628 2392 186 4435 705 Core 3248 | . 22 174 92 161 . 50 . 278 . 634 214 34 1275 314 Absorbed by Shields 275 | . . . . . . . . 76 . . 199 . . . Redirected to Shielding 237 | . . . . . . . . . . 132 52 13 40 . Ignored by Resistances 79 | . . 79 . . . . . . . . . . . . Regen/Repaired (Parts) 3198 | . . . . 1055 . 36 403 842 . 100 546 100 116 . Core Remaining (%) 75 | 100 . . 55 77 . 94 . 72 . 44 83 . . . Volleys Fired 317 | 23 18 43 17 63 . 6 25 58 . 14 19 . 31 . Largest 5 | 2 2 5 1 3 . 2 3 3 . 3 3 . 4 . Hottest 339 | 40 46 238 65 208 . 70 152 152 . 148 210 . 339 . Shots Fired 682 | 46 36 112 17 128 . 9 69 142 . 35 29 . 59 . Gun 272 | 46 36 95 5 50 . 3 . 8 . . 17 . 12 . Cannon 387 | . . 17 . 76 . . 67 133 . 35 12 . 47 . Launcher 23 | . . . 12 2 . 6 2 1 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 415 | 46 36 55 . 81 . . 66 110 . 21 . . . . Thermal 171 | . . 43 5 45 . 3 1 22 . . 17 . 35 . Explosive 23 | . . . 12 2 . 6 2 1 . . . . . . Electromagnetic 73 | . . 14 . . . . . 9 . 14 12 . 24 . Robot Hit Streak 13 | 6 3 8 8 12 . 3 10 13 . 6 11 . 8 . Robot Miss Streak 7 | 2 3 6 2 5 . 3 3 3 . 2 2 . 7 . Penetration Max 1 | . . . . 1 . . 1 . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 465 | 27 19 53 36 96 . 5 47 109 . 23 22 . 28 . Core Hits 221 | 7 5 22 28 60 . 8 21 42 . 4 9 1 14 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . Critical Strikes 30 | . . 2 2 3 . . 5 13 . 5 . . . . Burn 2 | . . 1 . 1 . . . . . . . . . . Blast 22 | . . . . 2 . . 5 10 . 5 . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . Smash 1 | . . . 1 . . . . . . . . . . . Sever 4 | . . . 1 . . . . 3 . . . . . . Melee Attacks 107 | . . 8 27 25 . 5 16 19 . . . 1 6 . Impact 15 | . . 1 9 . . . . . . . . 1 4 . Slashing 92 | . . 7 18 25 . 5 16 19 . . . . 2 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . 8 9 . . 4 2 . . . . 1 . Combat Hostiles 4 | . . . 2 1 . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15874 | 281 252 1061 1705 3484 . 266 1897 4281 . 900 714 6 1027 . Guns 2625 | 281 252 722 67 619 . 43 . 172 . . 334 . 135 . Cannons 8112 | . . 276 . 1013 . . 1401 3404 . 900 376 . 742 . Explosions 1374 | . . . 599 468 . 152 49 13 . . . . 93 . Melee 3731 | . . 63 1030 1384 . 71 447 692 . . . . 44 . Ramming 32 | . . . 9 . . . . . . . 4 6 13 . Kinetic 6589 | 281 252 428 . 938 . . 1375 2742 . 573 . . . . Thermal 3219 | . . 516 67 983 . 43 26 571 . . 334 . 679 . Explosive 1085 | . . . 599 179 . 152 49 13 . . . . 93 . Electromagnetic 1218 | . . 54 . . . . . 263 . 327 376 . 198 . Impact 296 | . . . 252 . . . . . . . . . 44 . Slashing 3435 | . . 63 778 1384 . 71 447 692 . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 29 | . . 22 29 2 . 2 . 12 10 11 10 4 28 6 Average Corruption 12 | . . 11 23 1 . 1 . 12 10 10 10 3 10 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 138 | . . 26 51 2 . 2 . 4 2 7 5 6 26 7 Message Errors 30 | . . 4 11 . . 1 . 2 . . 1 1 5 5 Matter Fused 30 | . . 4 14 1 . . . 1 . 2 1 3 4 . Heat Flow Errors 21 | . . 6 8 . . . . . 1 1 . . 5 . Energy Discharges 13 | . . 1 6 1 . . . . . . . . 3 2 Parts Rejected 4 | . . . . . . . . . . . 1 . 3 . Parts Fused 3 | . . 1 2 . . . . . . . . . . . Data Loss (minor) 16 | . . 2 6 . . . . 1 1 3 1 1 1 . Data Loss (major) 4 | . . 2 1 . . . . . . . . 1 . . Misfires 2 | . . . . . . 1 . . . . 1 . . . Alerts 5 | . . 2 2 . . . . . . . . . 1 . Misdirections 4 | . . . 1 . . . . . . 1 . . 2 . Weapon Failures 6 | . . 4 . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 770 | . . . 194 255 . 6 87 124 . 23 . . 81 . Projectiles 139 | . . . . 9 . . 42 18 . 23 . . 47 . Explosions . | . . . . . . . . . . . . . . . Melee 631 | . . . 194 246 . 6 45 106 . . . . 34 . Knockbacks 17 | . . . 1 4 . . 5 6 . . . . 1 . Impact 2 | . . . 1 . . . . . . . . . 1 . Kinetic 15 | . . . . 4 . . 5 6 . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 127 | . . 71 28 . . 28 . . . . . . . . Shots 3 | . . 1 1 . . 1 . . . . . . . . Rammed 3 | . . . 1 . . . . . . . . . 2 . Targets Rammed 8 | . . . 1 . . . . . . . 1 3 3 . Kicked 4 | . . . . . . . . . . . 1 3 . . Crushed 1 | . . . . . . . . . . . . . 1 . Highest Temperature 1809 | . 12 528 241 367 . . 492 437 211 1809 285 . 284 389 Average Temperature 165 | . 6 162 75 119 . . 163 111 121 591 104 . 104 223 Received Heat Transfer 3703 | . 60 583 338 555 . 30 72 429 . 204 424 . 561 447 Effects 37 | . . 4 . 3 . . 4 2 . 23 1 . . . Shutdowns 5 | . . . . 1 . . 1 . . 3 . . . . Energy Bleed 5 | . . 1 . 1 . . 1 . . 1 1 . . . Interference 5 | . . . . . . . 1 1 . 3 . . . . Matter Decay 4 | . . . . . . . . . . 4 . . . . Short Circuit 5 | . . 1 . . . . . . . 4 . . . . Damage (minor) 4 | . . . . 1 . . 1 1 . 1 . . . . Damage (major) 6 | . . 2 . . . . . . . 4 . . . . Damage (core) 3 | . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . 1 . . . . 3 . . 2 . 1 . Combat Hostiles 6 | . . . 1 . . . . 3 . . 2 . . . Parts Fried 7 | . . . 1 . . . . 1 . . 2 . 3 . Impact Corruptions 4 | . . . 2 . . . . . . . . . 2 . Robots Melted 2 | . . . . 1 . . . . . . 1 . . . Combat Hostiles 2 | . . . . 1 . . . . . . 1 . . . Parts Melted 9 | . . 3 1 3 . . . . . . 2 . . . Heat Transferred 4262 | . . 817 90 1360 . 74 50 694 . . 622 . 555 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . . . . Alert | -11 -10 -10 -9 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Ext Fac DSF Res Res Qua Sec Maximum Alert Level 3 | . . . 2 2 1 1 1 3 2 1 1 1 1 . Low Security (%) 57 | 100 100 . 11 66 . 22 87 46 . . 83 44 95 100 Level 1 26 | . . . 69 11 100 77 12 9 . 100 16 55 4 . Level 2 13 | . . . 18 22 . . . 24 100 . . . . . Level 3 2 | . . . . . . . . 19 . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 2 | . . . . 1 . . . . . 1 . . . . Peak Influence 983 | 15 41 . 481 627 289 329 221 983 478 344 233 294 241 164 Initial 478 | . . . 21 124 289 160 172 107 478 313 171 74 60 130 Average 222 | 2 8 . 299 223 262 263 169 396 463 329 178 176 59 118 Influence Increases 5514 | 20 73 173 765 1077 . 189 271 1798 . 61 152 275 526 134 Destroy 0b10 Robot/C 2360 | . 40 160 260 500 . 100 80 960 . 40 80 . 140 . Destroy 0b10 Robot/NC 215 | 20 5 . 25 90 . . 35 30 . . . . 10 . Destroy Leader 342 | . 10 10 . 132 . 20 26 124 . . 10 . 10 . Allied During Kill 491 | . . 3 . 110 . 4 . 374 . . . . . . Successful Hack 80 | . 17 . 7 18 . . . 24 . . . . . 14 Disable Machine 225 | . . . 30 30 . . 45 45 . . . 15 60 . Destroy Structure 391 | . 1 . 35 25 . 50 70 136 . 6 2 . 66 . Partial Spotted 30 | . . . . . . . 15 . . . . . 15 . Lose Combat Pursuer 600 | . . . 30 30 . 15 . 105 . 15 60 . 225 120 Miscellaneous 780 | . . . 378 142 . . . . . . . 260 . . Influence Decreases 5420 | 20 73 129 511 784 362 89 379 1042 529 205 323 299 402 273 Entered New Map 1817 | . . . 23 174 302 69 157 114 499 135 133 59 49 103 Time Decay 2553 | 20 73 109 458 560 60 . 222 398 30 . 100 140 253 130 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . Lost Part 400 | . . . 30 10 . . . 60 . 70 90 . 100 40 Lost Ally 400 | . . 20 . 40 . 20 . 320 . . . . . . Purge Threat 150 | . . . . . . . . 150 . . . . . . Squads Dispatched 39 | . 1 . 1 9 . 2 4 6 . . 3 1 8 4 Investigation 6 | . 1 . 1 1 . . . 1 . . 1 . . 1 Extermination 10 | . . . . 4 . . 1 . . . . 1 3 1 Reinforcement 17 | . . . . 3 . 2 2 3 . . . . 5 2 Assault 3 | . . . . 1 . . . 2 . . . . . . Garrison 3 | . . . . . . . 1 . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . . 1 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Ext Fac DSF Res Res Qua Sec Distress Signals 6 | . 1 . . 4 . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 235 | . 5 23 17 42 . 8 8 59 . 4 14 2 35 18 Peak Tracking Total 10 | . 2 4 4 6 . 4 3 10 . 1 5 2 9 8 Tactical Retreats 19 | . . 1 1 2 . 1 . 4 . 1 2 . 4 3 Traps | -11 -10 -10 -9 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Ext Fac DSF Res Res Qua Sec Traps Triggered 7 | . 1 . . 1 . 1 . 3 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Ext Fac DSF Res Res Qua Sec Machines Disabled 17 | . . . 2 2 . . 3 5 . . . 1 4 . Max in Single Turn 2 | . . . 2 2 . . 1 1 . . . 1 2 . Garrison Access 1 | . . . . . . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Ext Fac DSF Res Res Qua Sec Machines Accessed 41 | . 2 . 3 9 4 . 5 10 3 . 1 . 2 2 Terminals 27 | . 2 . 1 4 2 . 3 10 2 . . . 1 2 Fabricators 3 | . . . . 2 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . Recycling Units 3 | . . . 1 1 1 . . . . . . . . . Scanalyzers 3 | . . . . 1 . . 1 . . . . . 1 . Garrison Access 3 | . . . . 1 . . 1 . 1 . . . . . Total Hacks 84 | . 8 . 8 17 5 . 11 21 5 . 1 . 3 5 Successful 35 | . 4 . 4 4 2 . 4 11 2 . 1 . 2 1 Failed 48 | . 4 . 4 13 3 . 6 10 3 . . . 1 4 Catastrophic 12 | . . . . 4 2 . 1 4 1 . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . Manual 13 | . 1 . . . 1 . 3 5 2 . 1 . . . Terminals 55 | . 8 . 1 7 2 . 6 21 3 . . . 2 5 Fabricators 6 | . . . . 4 2 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . Recycling Units 8 | . . . 5 2 1 . . . . . . . . . Scanalyzers 6 | . . . . 2 . . 3 . . . . . 1 . Garrison Access 6 | . . . . 2 . . 2 . 2 . . . . . Terminal Hacks 27 | . 4 . 3 2 1 . 2 11 1 . . . 2 1 Record 3 | . . . . . . . 1 . . . . . 2 . Part Schematic 1 | . . . 1 . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . Open Door 6 | . . . . . . . . 6 . . . . . . Open DSF 2 | . . . . . 1 . . . 1 . . . . . Level Access Points 2 | . . . . 1 . . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . 2 . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . 1 . . . . . 1 Release Object 2 | . . . 2 . . . . . . . . . . . Fabricator Hacks 2 | . . . . 1 1 . . . . . . . . . Load Schematic 2 | . . . . 1 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 1 . . . . . . . . . . Retrieve Components 2 | . . . 1 1 . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . Retrieve Study 2 | . . . . . . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 30 | . 2 . 1 8 3 . 4 9 1 . . . 1 1 Full Trace Events 3 | . . . . 1 . . . 1 . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 2 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Rec Fac Fac DSF Fac Ext Fac DSF Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 9 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Ext Fac DSF Res Res Qua Sec Total Allies 29 | . . 4 . 5 . . . 20 . . . . . . Largest Group 11 | . . 3 . 5 2 2 . 11 1 . . . . . Highest-Rated Group 317 | . . 94 . 160 64 64 . 317 159 . . . . . Highest-Rated Ally 159 | . . 94 . 32 32 32 . 159 159 . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . 9 8 8 8 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 286 | . . 19 . 33 . 8 . 226 . . . . . . Total Damage 5760 | . . 428 . 944 . 295 . 4093 . . . . . . Kills 51 | . . 2 . 13 . 2 . 34 . . . . . . Allies Corrupted 2 | . . . . . . . . 2 . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . X0-1V1 Amusement Gains 314 | . 3 . 90 25 . . 10 40 . 25 15 . 60 46 Average Entertainment 42 | . 3 . 58 47 23 23 33 34 30 38 70 50 68 54 Good Acts 122 | . 1 50 18 19 1 2 7 5 . 1 . 1 15 2 Bad Acts 133 | . . 70 18 5 . . 3 12 1 2 9 1 11 1 Intel | -11 -10 -10 -9 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Ext Fac DSF Res Res Qua Sec Active Infowar (turns) 531 | 31 340 . . . . . . . . . . 105 55 . Sensors 160 | . . . . . . . . . . . . 105 55 . Seismic 371 | 31 340 . . . . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Ext Fac DSF Res Res Qua Sec Turns Passed 7913 | 163 406 1014 1143 1793 123 153 479 949 74 190 203 281 668 274 Spaces Moved 5697 | 55 191 435 573 1593 87 141 555 737 94 126 93 159 489 369 Core 352 | 1 . . . . . . . . . . . . 290 61 Treads 2088 | 54 191 435 573 391 37 . 82 78 . . . 35 199 13 Legs 238 | . . . . 141 . . . . . . 52 45 . . Wheels 440 | . . . . . 27 141 272 . . . . . . . Hover 748 | . . . . 347 . . . 73 . . . 33 . 295 Flight 1831 | . . . . 714 23 . 201 586 94 126 41 46 . . Fastest Speed 35 | 50 160 160 160 35 80 80 47 47 76 76 76 75 50 36 Average Speed 100 | 158 160 189 160 74 109 80 58 79 76 107 120 160 94 63 Slowest Speed 320 | 160 160 320 160 160 150 80 80 130 76 221 156 236 246 250 Overloaded Moves 1 | . . . . . . . . . . . . . . 1 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . 5 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 37 | 3 30 31 94 44 3 96 19 72 6 82 3 5 56 18 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 . . 1 1 . . 1 . . Unknown Exits Taken 5 | 1 1 . . . . . 1 . . . 1 . 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 9 | . . 3 . . . . 5 . . . . . 1 . Terrain Destroyed 299 | . . 12 70 29 . 65 39 58 . 3 . . 23 . Melee 8 | . . 3 . . . . 4 . . . . . 1 . Projectile 82 | . . 1 . 4 . . 22 34 . 3 . . 18 . AOE 209 | . . 8 70 25 . 65 13 24 . . . . 4 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Ext Fac DSF Res Res Qua Sec Total 7145 | 86 262 530 739 2053 114 167 627 946 96 154 156 180 626 409 Wait 696 | . 30 35 98 285 25 4 8 76 1 1 33 7 70 23 Move 5675 | 54 190 434 572 1592 86 140 554 728 93 125 92 158 488 369 Hop 3 | . . . . . . . . 3 . . . . . . Pick Up 70 | 1 10 1 7 22 . 6 8 4 . 6 . 1 4 . Fast Attach 60 | 7 . 5 2 12 . . . 4 . 3 4 6 11 6 Attach 23 | . . 1 1 2 . 1 1 3 2 1 3 1 2 5 Detach 25 | . . . 2 11 . . 1 3 . . . . 3 5 Swap 33 | 1 7 3 8 9 1 . 3 1 . . . . . . Drop 85 | . 7 . 3 32 2 5 11 5 . 4 4 3 8 1 Fire 317 | 23 18 43 17 63 . 6 25 58 . 14 19 . 31 . Melee 107 | . . 8 27 25 . 5 16 19 . . . 1 6 . Ram . | . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . 1 3 . . Crush 4 | . . . 1 . . . . . . . . . 3 . Escape Stasis 3 | . . . . . . . . 3 . . . . . . Rewire 40 | . . . 1 . . . . 39 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / Min x2 / [*Sub]) -10/Subcaves (discovered 2 exits: Mat / *Rec) -9/Recycling -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -6/DSF -5/Factory (discovered 5 exits: Fac x4 / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory -4/DSF -3/Research -2/Research -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 164 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 3) 498 | -10/Materials | Prayed at D.C.S.S. Altar Unit 513 | -10/Materials | Core integrity permanently improved by X0-1V1 (+200) 552 | -10/Materials | Discovered new exit (range 13) 570 | -10/Materials | Entered Subcaves 574 | -10/Subcaves | Inventory capacity permanently improved by X0-1V1 (+2; -200 max core) 575 | -10/Subcaves | Learned 4 Materials zone layouts 585 | -10/Subcaves | Identified exit to Recycling 585 | -10/Subcaves | X0-1V1 revealed exit location to -9/Recycling 607 | -10/Subcaves | Discovered new exit (range 3) 607 | -10/Subcaves | X0-1V1 activates XOMVISION 618 | -10/Subcaves | X0-1V1 caused items to flee you 641 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x4) 667 | -10/Subcaves | Identified exit to Materials 667 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 687 | -10/Subcaves | X0-1V1 sent you into danger 804 | -10/Subcaves | Weapon slot count temporarily expanded by X0-1V1 (+4) 806 | -10/Subcaves | X0-1V1 sent allied H-61 Shepherd (x1) 855 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 867 | -10/Subcaves | Items stopped fleeing you 886 | -10/Subcaves | X0-1V1 sent you into danger 912 | -10/Subcaves | X0-1V1 activates XOMVISION 943 | -10/Subcaves | System corruption reached 10% 957 | -10/Subcaves | X0-1V1 sent you into danger 972 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Propulsion slot 992 | -10/Subcaves | X0-1V1 tapped a No Entrance sign 1100 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 1104 | -10/Subcaves | X0-1V1 sent you into danger 1123 | -10/Subcaves | X0-1V1 sent allied S-10 Pest (x3) 1136 | -10/Subcaves | X0-1V1 mutated your Propulsion slot to Weapon slot 1140 | -10/Subcaves | X0-1V1 rewrote S-10 Pest IFF filter 1169 | -10/Subcaves | Build established: Gunner 1217 | -10/Subcaves | Core integrity restored by X0-1V1 (+40) 1227 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Utility slot 1257 | -10/Subcaves | X0-1V1 rewrote S-10 Pest IFF filter 1269 | -10/Subcaves | X0-1V1 activates XOMVISION 1329 | -10/Subcaves | X0-1V1 mutated your Utility slot to Power slot 1364 | -10/Subcaves | X0-1V1 sent you into danger 1400 | -10/Subcaves | Lost 3 parts (1p1n1w) 1445 | -10/Subcaves | Weapon slot count reverted to normal (-4) 1455 | -10/Subcaves | X0-1V1 mutated your Power slot to Propulsion slot 1532 | -10/Subcaves | X0-1V1 activates XOMVISION 1538 | -10/Subcaves | X0-1V1 sent you into danger 1551 | -10/Subcaves | Core integrity fell below 50% 1563 | -10/Subcaves | Core integrity restored by X0-1V1 (+62) 1584 | -10/Subcaves | Entered Recycling 1596 | -9/Recycling | X0-1V1 vaporized surrounding terrain (radius 22) 1607 | -9/Recycling | Identified exit to Factory 1607 | -9/Recycling | X0-1V1 revealed exit location to -7/Factory 1616 | -9/Recycling | X0-1V1 put everyone to sleep 1633 | -9/Recycling | X0-1V1 added 0b10 threat records associated with you (considerable) 1635 | -9/Recycling | Utility slot count permanently improved by X0-1V1 (+1) 1675 | -9/Recycling | Core integrity restored by X0-1V1 (+52) 1711 | -9/Recycling | X0-1V1 sent hostile G-34 Mercenary (x4) 1750 | -9/Recycling | X0-1V1 added 0b10 threat records associated with you (considerable) 1775 | -9/Recycling | Build established: Mutant 1802 | -9/Recycling | X0-1V1 sent you into danger 1919 | -9/Recycling | X0-1V1 activates XOMVISION 1950 | -9/Recycling | X0-1V1 caused items to flee you 2082 | -9/Recycling | Identified exit to Scraptown 2082 | -9/Recycling | X0-1V1 revealed exit location to -9/Scraptown 2220 | -9/Recycling | Items stopped fleeing you 2259 | -9/Recycling | Scanned before Scraplab entrance 2268 | -9/Recycling | Angered Scraplab inhabitants 2391 | -9/Recycling | Found Prototype Device 2391 | -9/Recycling | Identified Scrap Engine 2450 | -9/Recycling | X0-1V1 woke everyone up 2599 | -9/Recycling | X0-1V1 sent hostile S-10 Pest (x4) 2727 | -9/Recycling | Entered Factory 2727 | -7/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 2862 | -7/Factory | Discovered new exit (range 5) 2971 | -7/Factory | X0-1V1 whisked you away to safety 3022 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 24) 3181 | -7/Factory | X0-1V1 activates XOMVISION 3253 | -7/Factory | Identified exit to Factory 3268 | -7/Factory | X0-1V1 put everyone to sleep 3543 | -7/Factory | X0-1V1 sent you to a vault 3607 | -7/Factory | X0-1V1 woke everyone up 3727 | -7/Factory | Identified exit to Lower Caves 3727 | -7/Factory | X0-1V1 revealed exit location to -7/Lower Caves 3819 | -7/Factory | X0-1V1 revealed exit location to -7/Lower Caves 4063 | -7/Factory | Build established: Construct 4125 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 4279 | -7/Factory | X0-1V1 enhanced Transport squad support 4327 | -7/Factory | First assault squad dispatched 4367 | -7/Factory | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 4469 | -7/Factory | Sterilization system engaged 4469 | -7/Factory | Non-combat units ordered to evacuate 4520 | -7/Factory | Entered another Factory area 4520 | -6/Factory | Accompanied by 2 allies 4520 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4589 | -6/Factory | X0-1V1 activates XOMVISION 4618 | -6/Factory | Identified exit to DSF 4643 | -6/Factory | Entered DSF 4643 | -6/DSF | Accompanied by 2 allies 4675 | -6/DSF | Additional patrols routed to DSF 4781 | -6/DSF | Discovered new exit (range 16) 4796 | -6/DSF | Entered Factory 4796 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4829 | -5/Factory | X0-1V1 activates XOMVISION 4877 | -5/Factory | Garrison activated, responded to threat 5147 | -5/Factory | Identified exit to Factory 5147 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 5237 | -5/Factory | Central database locked down 5253 | -5/Factory | X0-1V1 sent hostile Guerrilla (x1) 5269 | -5/Factory | Discovered new exit (range 13) 5275 | -5/Factory | Entered Extension 5280 | -5/Extension | Disrupted transfer network 5307 | -5/Extension | Rescued a captive Derelict 5308 | -5/Extension | Rescued a captive Derelict 5402 | -5/Extension | Build established: Hacker-Construct 5476 | -5/Extension | Rescued a captive Derelict 5588 | -5/Extension | Rescued a captive Derelict 5617 | -5/Extension | Rescued a captive Derelict 5618 | -5/Extension | Rescued a captive Derelict 5690 | -5/Extension | Rescued a captive Derelict 5707 | -5/Extension | Build established: Commander-Construct 5719 | -5/Extension | Spotted B-75 Beast 5726 | -5/Extension | Spotted B-75 Beast 5768 | -5/Extension | X0-1V1 upgraded hostiles (x2) 5768 | -5/Extension | Spotted B-86 Titan 5782 | -5/Extension | Allies destroyed B-86 Titan 5795 | -5/Extension | Allies destroyed B-75 Beast 5829 | -5/Extension | Lost 8 allies 5864 | -5/Extension | X0-1V1 sent you into danger 5875 | -5/Extension | First assault squad dispatched 5924 | -5/Extension | Rescued a captive Derelict 5925 | -5/Extension | Rescued a captive Derelict 5936 | -5/Extension | X0-1V1 sent you into danger 5937 | -5/Extension | Energy Cycler disabled 5938 | -5/Extension | Rescued a captive Derelict 5943 | -5/Extension | Rescued a captive Derelict 5944 | -5/Extension | Rescued a captive Derelict 5947 | -5/Extension | Rescued a captive Derelict 5954 | -5/Extension | Weapon slot count temporarily expanded by X0-1V1 (+3) 5970 | -5/Extension | X0-1V1 whisked you away to safety 5998 | -5/Extension | Rescued A7 6015 | -5/Extension | Discovered exit to Factory (range 15) 6111 | -5/Extension | System corruption reached 10% 6115 | -5/Extension | Discovered new exit (range 22) 6116 | -5/Extension | Discovered exit to Factory (range 21) 6166 | -5/Extension | X0-1V1 mutated your Utility slot to Power slot 6224 | -5/Extension | Entered Factory 6224 | -4/Factory | Accompanied by 1 ally (A7) 6224 | -4/Factory | Evolved 2 slots: Utility x2 6226 | -4/Factory | System corruption reached 10% 6255 | -4/Factory | X0-1V1 vaporized surrounding terrain (radius 25) 6265 | -4/Factory | Build established: Hacker-Mutant 6298 | -4/Factory | Identified exit to DSF 6298 | -4/Factory | Entered DSF 6338 | -4/DSF | Discovered new exit (range 14) 6340 | -4/DSF | Weapon slot count reverted to normal (-3) 6341 | -4/DSF | Sterilization system engaged 6361 | -4/DSF | Ambient heat levels rising (+10) 6376 | -4/DSF | Ambient heat levels rising (+10) 6391 | -4/DSF | Ambient heat levels rising (+10) 6395 | -4/DSF | X0-1V1 vaporized surrounding terrain (radius 25) 6406 | -4/DSF | Ambient heat levels rising (+10) 6414 | -4/DSF | Lost 3 parts (2u1w) 6421 | -4/DSF | Ambient heat levels rising (+10) 6436 | -4/DSF | Ambient heat levels rising (+10) 6451 | -4/DSF | Ambient heat levels rising (+10) 6466 | -4/DSF | Ambient heat levels rising (+10) 6481 | -4/DSF | Ambient heat levels rising (+10) 6487 | -4/DSF | Core integrity fell below 50% 6488 | -4/DSF | Entered Research 6488 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 6512 | -3/Research | Lost 4 parts (1p1n1u1w) 6562 | -3/Research | System corruption reached 10% 6565 | -3/Research | X0-1V1 upgraded hostiles (x2) 6577 | -3/Research | Garrison activated, responded to threat 6638 | -3/Research | X0-1V1 upgraded hostiles (x1) 6669 | -3/Research | Discovered new exit (range 15) 6691 | -3/Research | Entered another Research area 6691 | -2/Research | Evolved 2 slots: Utility x2 6720 | -2/Research | Lost 9 parts (1p2n3u3w) 6763 | -2/Research | X0-1V1 whisked you away to safety 6772 | -2/Research | Spotted B-90 Cyclops 6785 | -2/Research | X0-1V1 added 0b10 threat records associated with you (major) 6941 | -2/Research | Search patrols dispatched 6961 | -2/Research | Discovered new exit (range 16) 6971 | -2/Research | Identified exit to Quarantine 6972 | -2/Research | Entered Quarantine 6993 | -2/Quarantine | X0-1V1 announced a LAN party 7000 | -2/Quarantine | Sensors blinded by X0-1V1 7111 | -2/Quarantine | Found Alien Artifact 7151 | -2/Quarantine | Found Alien Artifact 7238 | -2/Quarantine | X0-1V1 sent hostile B-74 Champion (x3) 7275 | -2/Quarantine | Found Alien Artifact 7275 | -2/Quarantine | Identified Core Reset Matrix 7275 | -2/Quarantine | Identified Transdimensional Reconstructor 7275 | -2/Quarantine | Identified Phase Redirector 7275 | -2/Quarantine | Used Core Reset Matrix 7279 | -2/Quarantine | Detected hypermatrix surge 7279 | -2/Quarantine | Sensed 8 artifacts in vicinity 7285 | -2/Quarantine | System corruption reached 10% 7300 | -2/Quarantine | Warped through subspace 7335 | -2/Quarantine | Found Hvy. Scimitar of Distortion 7383 | -2/Quarantine | Lost 10 parts (2p5u3w) 7429 | -2/Quarantine | Core integrity fell below 50% 7445 | -2/Quarantine | X0-1V1 activates XOMVISION 7462 | -2/Quarantine | Lost 4 parts (1p1n1u1w) 7577 | -2/Quarantine | Core integrity fell below 20% 7594 | -2/Quarantine | X0-1V1 sent hostile Fireman (x2) 7602 | -2/Quarantine | Spotted Fortress 7614 | -2/Quarantine | Build established: Mutant 7638 | -2/Quarantine | Discovered new exit (range 6) 7638 | -2/Quarantine | Discovered new exit (range 7) 7640 | -2/Quarantine | Entered Section 7 7641 | -2/Section 7 | Detected hypermatrix surge 7641 | -2/Section 7 | Sensed 16 artifacts in vicinity 7658 | -2/Section 7 | Found Unknown Launcher 7658 | -2/Section 7 | Identified Gamma Bomb Array 7764 | -2/Section 7 | Imp. Hacking Suite fried by hacking feedback 7784 | -2/Section 7 | X0-1V1 activates XOMVISION 7787 | -2/Section 7 | X0-1V1 redirected Transport squads to designated parking area 7810 | -2/Section 7 | Core integrity restored by X0-1V1 (+246) 7862 | -2/Section 7 | Spotted B-90 Cyclops 7914 | -2/Section 7 | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 07858_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal 7023. 07864_ Quantum Reactor destroyed. 07864_ Critical hit (Meltdown: +420). 07872_ ED%KRDO>CIF>M2I ZOIL&KVZ 07875_ Sensor data returns to normal. 07882_ ALERT: Potential suspicious activity detected, Programmers report to Section 7 Zone 4M. 07901_ Penetrated by Slug. 07901_ Slug penetrates Repair Station. 07904_ Penetrated by Slug. 07911_ Gamma Bomb Array destroyed. 07911_ Cld. Linear Gravjet destroyed. 07912_ P-80 Master resets M-36 Artificer, system corruption cleaned. 07913_ Penetrated by Slug. 07913_ Slug penetrates Wall. 07914_ Penetrated by Slug. 07914_ X0-1V1 chortles! Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ????????????????????????????????? #??????????????? | | ????????????????????????????????? #??????????????? | | ???????????????????????????????? ???????????????? | | ??????????????????????????????? ????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? ??????????????????? | | ????????????????????????###??Y########???????????? | | ???????????############## #? #??????????? | | ???????????# # !# ???????????? | | ???????????# # ""Y # ???????????????? | | ???????????# # """ hp ???????????????????? | | ???????????# # "R *m @#??????????????????????? | | ???????????# # """ *] #??????????????????????? | | ???????????# + ""h #??????????????????????? | | ???????????# # R #??????????????????????? | | ???????????# # #??????????????????????? | | ???????????# # #?????????? ??????????? | | ???????????# ###########?????????? ??????????? | | ???????????# #????????????? ??????????? | | ???????????+ #??????????? ??????????? | | ???????????# """ #?????????#""" ??????????? | | ???????????# """ #?????????#"T ??????????? | | ???????????# """ #?????????#""" ??????????? | | ???????????# """ #?????????# ??????????? | | ???????????# """ #?????????# ??????????? | | ???????????# """ +?????????# #??????????? | | ???????????# """ #?????????? #??????????? | | ???????????# #?????????? ########???? | | ???????????# ]! #??????????? #???? | | ???????????## ]! #??????????? #???? | | ????????????# ] ### ???????? ? #???? | | ????????????# """ #??????? ? #???? | | ????????????# #######+### #???? | | ????????????# # # #???? | | ????????????# ** # "" # #???? | | ????????????# * # """ / #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 53 Energy Capacity 1450 Matter Stores 800 Matter Capacity 1000 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 20 Armor Coverage 225 Resistance: TH 37 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 63 Core Analysis 6 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 36 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Transdimensional Reconstructor Achievements -------------- Explosive Keycard Challenges ------------ None Game ------ Seed CloakSiegeReconfigurator Manual? 0 Play Time 01:35:38 Cumulative 193.0 hours Start 2026.08.26 @ 22:51:08 End 2026.08.27 @ 00:45:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 303 Rogue 303 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9d99fe3-6cc8-4403-a218-83e252e76371