Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 11:26:11 Player: Countzero Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (2523) 2523 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5963 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 378/500 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Matter Pod Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Terrain Scanner Recoil Stabilizer Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Large Battery High-capacity Matter Pod Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Particle Gun Gatling Laser Gatling Laser > --- INVENTORY -------- Terrain Scanner Recoil Stabilizer Improved Light Armor Plating Improved Light Cannon Grenade Launcher Datajack [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . 2 1 . . Weapon 1 | . . . . . 1 . Parts Attached 56 | 6 5 3 13 14 14 1 Power 11 | 1 1 1 1 3 4 . Engine 6 | 1 1 1 1 2 . . Core 5 | . . . . 1 4 . Reactor . | . . . . . . . Propulsion 15 | 2 2 . 3 3 5 . Treads 7 | 2 2 . 3 . . . Leg 2 | . . . . . 2 . Wheel 3 | . . . . 3 . . Hover . | . . . . . . . Flight 3 | . . . . . 3 . Utility 13 | 1 2 . 5 3 2 . Device 6 | . . . 3 3 . . Storage 4 | 1 1 . 2 . . . Processor 1 | . . . . . 1 . Hackware 1 | . . . . . 1 . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 17 | 2 . 2 4 5 3 1 Energy Gun 9 | . . . 3 4 2 . Energy Cannon 2 | . . 2 . . . . Ballistic Gun 3 | 2 . . 1 . . . Ballistic Cannon 1 | . . . . 1 . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 3 | . . . 2 . 1 . Corrupted Parts 4 | . . . 1 3 . . System Corruption 17 | . . . 2 15 . . Parts Lost 41 | . . . 9 11 11 10 Power 9 | . . . 2 3 2 2 Propulsion 12 | . . . 2 2 6 2 Utility 6 | . . . 3 . . 3 Weapon 14 | . . . 2 6 3 3 Highest Loss Streak 10 | . . . 6 4 6 10 To Critical Strikes 2 | . . . . 1 . 1 Average Backups 7 | 1 5 9 9 10 5 4 Power . | . . . . . . . Propulsion . | . . 1 . . . . Utility 3 | . 1 3 3 4 3 4 Weapon 3 | 1 2 4 4 4 . . Tool/Special . | . . . . . . . Unused Backups 6 | . 1 . . 1 . 4 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . 1 . . 1 . 4 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 97 100 88 86 80 80 Engine 9 | . 14 14 9 9 . . Core 2 | . . . . 1 12 14 Treads 16 | . 28 28 16 8 . . Leg 1 | . . . . . 5 6 Wheel 1 | . . . . 3 4 . Device 6 | . . . 14 18 . . Storage 20 | . 14 14 25 27 23 22 Processor 1 | . . . . . 6 7 Hackware 1 | . . . . . 6 6 Protection 5 | . 11 14 1 . . . Energy Gun 6 | . . . 9 15 9 6 Energy Cannon 4 | . . 20 7 . . . Ballistic Gun 9 | . 28 7 4 . . . Ballistic Cannon 1 | . . . . 1 6 6 Peak Build Rating 34 | 6 8 8 20 28 34 27 Average Rating 15 | 5 6 7 12 23 24 25 On Entrance 10 | . 6 7 8 20 12 22 Avg Prop Armor Cover (%) 6 | . . . . . 3 8 Naked Turns . | . . . . . . . Heaviest Build 54 | 11 29 32 43 50 54 49 Greatest Support 46 | 40 40 40 46 46 34 4 Greatest Overweight (x) 16 | . . . 1 16 14 12 Average Overweight (x) 1 | . . . . 2 3 11 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 15 14 Most Carried 13 | 5 10 12 12 13 10 5 Average Carried 7 | 1 5 9 9 10 5 4 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 12 | 1 9 12 12 8 6 4 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Matter Collected 1339 | 260 466 58 206 231 118 . Remotely . | . . . . . . . Salvage Created 2884 | . 348 163 868 1125 380 . Parts 145 | . 22 9 45 51 18 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . 3 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 61 | . 10 4 16 17 14 . Guns 40 | . 10 2 7 13 8 . Cannons 17 | . . 2 8 2 5 . AOE 4 | . . . 1 2 1 . Classes Destroyed 11 | . 4 . 4 3 . . Worker 2 | . . . . 2 . . Builder 2 | . . . 1 1 . . Tunneler 2 | . . . 1 . 1 . Recycler 3 | . . . . 2 1 . Operator 1 | . 1 . . . . . Watcher 9 | . 2 . 3 4 . . Swarmer 16 | . 5 . . . 11 . Grunt 32 | . 5 4 10 10 3 . Brawler 2 | . . . 1 1 . . Sentry 10 | . . . 5 5 . . Hunter 1 | . . . . 1 . . Best Kill Streak 9 | . 3 2 9 5 4 . Combat Bots Only 7 | . 3 2 7 4 3 . Max Kills in Single Turn 3 | . 2 1 3 2 2 . Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . 1 1 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Hostile Shots Fired 483 | . 64 21 97 112 116 73 Missed 127 | . 18 5 25 29 33 17 Hits 356 | . 46 16 72 83 83 56 Melee 1 | . . . 1 . . . Projectile 355 | . 46 16 71 83 83 56 AOE 2 | . . . . 2 . . Critical Strikes 13 | . . . 2 7 2 2 Part Disruptions 1 | . . . . 1 . . Damage Taken 5346 | . 434 205 1051 1519 1257 880 Core 1490 | . 83 65 279 354 252 457 Absorbed by Shields . | . . . . . . . Redirected to Shielding 53 | . 27 11 15 . . . Regen/Repaired (Parts) 22 | . . . . 22 . . Core Remaining (%) 51 | 100 . 40 30 35 . . Volleys Fired 212 | . 54 13 50 62 32 1 Largest 3 | . 2 2 2 2 3 1 Hottest 225 | . 40 120 120 126 225 80 Shots Fired 409 | . 108 26 96 116 62 1 Gun 316 | . 108 14 49 107 37 1 Cannon 91 | . . 12 47 9 23 . Launcher 2 | . . . . . 2 . Special . | . . . . . . . Kinetic 178 | . 108 14 25 8 23 . Thermal 147 | . . 12 47 50 37 1 Explosive 2 | . . . . . 2 . Electromagnetic 82 | . . . 24 58 . . Robot Hit Streak 16 | . 9 5 9 16 12 . Robot Miss Streak 6 | . 4 2 4 5 6 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . 4 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 277 | . 52 16 70 93 44 2 Core Hits 147 | . 22 8 33 53 31 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 3 | . 1 . . . 2 . Destroy 1 | . 1 . . . . . Blast 2 | . . . . . 2 . Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5419 | . 534 213 1334 2195 1143 . Guns 3416 | . 534 107 544 1686 545 . Cannons 1166 | . . 106 648 102 310 . Explosions 837 | . . . 142 407 288 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1243 | . 534 107 207 85 310 . Thermal 2384 | . . 106 677 1056 545 . Explosive 477 | . . . 113 76 288 . Electromagnetic 1315 | . . . 337 978 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . . . 2 18 . . Average Corruption 7 | . . . 2 7 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 31 | . . . 2 29 . . Message Errors 9 | . . . 1 8 . . Matter Fused 7 | . . . 1 6 . . Heat Flow Errors 4 | . . . . 4 . . Energy Discharges 3 | . . . . 3 . . Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 2 | . . . . 2 . . Data Loss (major) 1 | . . . . 1 . . Misfires 3 | . . . . 3 . . Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 188 | . . . . 63 125 . Projectiles . | . . . . . . . Explosions 188 | . . . . 63 125 . Melee . | . . . . . . . Knockbacks 3 | . . . . . 3 . Impact . | . . . . . . . Kinetic 3 | . . . . . 3 . Secondary . | . . . . . . . Self-Inflicted Damage 327 | . . . 72 157 98 . Shots 5 | . . . 1 3 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 733 | . 18 363 150 339 733 51 Average Temperature 138 | . 8 180 43 73 257 30 Received Heat Transfer 1695 | . 114 117 456 594 333 81 Effects 16 | . . 1 . . 15 . Shutdowns 4 | . . . . . 4 . Energy Bleed 3 | . . 1 . . 2 . Interference 3 | . . . . . 3 . Matter Decay 1 | . . . . . 1 . Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Damage (major) 3 | . . . . . 3 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . 1 4 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 12 | . . . 5 4 3 . Heat Transferred 4791 | . . 222 1419 1891 1259 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . 1 5 . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 173 | . 131 80 156 104 173 95 Initial 95 | . . . . 50 38 95 Average 52 | . 28 10 82 53 110 90 Influence Increases 1909 | . 295 100 524 575 415 . Destroy 0b10 Robot/C 1220 | . 200 80 320 340 280 . Destroy 0b10 Robot/NC 95 | . 15 . 25 45 10 . Destroy Leader 338 | . 44 20 116 108 50 . Successful Hack 49 | . 21 . 21 4 3 . Disable Machine 90 | . . . 30 30 30 . Destroy Structure 87 | . . . 12 48 27 . Lose Combat Pursuer 30 | . 15 . . . 15 . Influence Decreases 1909 | . 295 100 404 609 364 137 Entered New Map 160 | . . . . 70 48 42 Time Decay 1344 | . 295 100 314 429 206 . Lost Part 405 | . . . 90 110 110 95 Squads Dispatched 14 | . 3 . 4 3 4 . Investigation 7 | . 1 . 3 2 1 . Extermination . | . . . . . . . Reinforcement 4 | . 2 . 1 1 . . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Distress Signals 6 | . 2 . 2 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 103 | . 24 4 23 31 16 5 Peak Tracking Total 5 | . 3 2 5 3 5 5 Tactical Retreats 3 | . 1 . 1 . 1 . ECM-based Alert Blocks 1 | . . . 1 . . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . 6 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Disabled 6 | . . . 2 2 2 . Max in Single Turn 2 | . . . 2 1 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Accessed 20 | . 8 . 6 5 1 . Terminals 13 | . 6 . 4 3 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers 2 | . . . 1 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 88 | . 23 . 42 19 4 . Successful 58 | . 14 . 29 13 2 . Failed 27 | . 9 . 11 5 2 . Catastrophic 1 | . 1 . . . . . Database Lockouts 3 | . . . 2 1 . . Manual . | . . . . . . . Terminals 44 | . 19 . 17 8 . . Fabricators . | . . . . . . . Repair Stations 4 | . . . . 4 . . Recycling Units 5 | . 4 . 1 . . . Scanalyzers 31 | . . . 24 7 . . Garrison Access 4 | . . . . . 4 . Terminal Hacks 24 | . 12 . 7 5 . . Record 14 | . 8 . 3 3 . . Prototype ID Bank 2 | . 1 . . 1 . . Emergency Access Points 1 | . . . . 1 . . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . . . 1 . . . Locate Traps 2 | . 1 . 1 . . . Disarm Traps 1 | . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . 4 . . Scan Component 2 | . . . . 2 . . Repair 2 | . . . . 2 . . Recycling Unit Hacks 3 | . 2 . 1 . . . Report Inventory 3 | . 2 . 1 . . . Scanalyzer 25 | . . . 21 4 . . Insert Component 10 | . . . 9 1 . . Analyze 10 | . . . 10 . . . Retrieve Study 5 | . . . 2 3 . . Garrison Access Hacks 2 | . . . . . 2 . Unlock Access 1 | . . . . . 1 . Coupler Status 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 7 . 4 4 1 . Full Trace Events 13 | . 5 . 4 3 1 . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 9 | . . . 9 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 5 | . . . 2 3 . . Parts Repaired 2 | . . . . 2 . . Time 88 | . . . . 88 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 9 | . . . 9 . . . Part Schematics Acquired 9 | . . . 9 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Active Infowar (turns) 1375 | . . . 249 1126 . . Sensors 1126 | . . . . 1126 . . ECM 249 | . . . 249 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Turns Passed 5023 | 90 1357 762 745 1131 421 517 Spaces Moved 2144 | 57 739 449 297 442 106 54 Core 33 | 11 . . . 14 2 6 Treads 1780 | 46 739 449 297 249 . . Legs 45 | . . . . . 45 . Wheels 230 | . . . . 179 51 . Hover . | . . . . . . . Flight 56 | . . . . . 8 48 Fastest Speed 50 | 50 160 160 160 105 101 100 Average Speed 197 | 138 160 160 190 198 284 944 Slowest Speed 1005 | 160 160 160 240 850 845 1005 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 78 87 29 34 2 7 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 87 | . . . 12 46 29 . Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 86 | . . . 12 45 29 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Total 2544 | 67 818 468 381 582 169 59 Wait 40 | . . . . 38 2 . Move 2138 | 56 738 448 296 441 105 54 Hop . | . . . . . . . Pick Up 63 | 5 15 3 12 16 12 . Fast Attach 2 | 2 . . . . . . Attach 51 | 4 1 1 14 14 15 2 Detach 5 | . . 1 3 . 1 . Swap 18 | . 4 2 5 5 2 . Drop 13 | . 6 . 1 6 . . Fire 212 | . 54 13 50 62 32 1 Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Met a group of wandering Federalists 301 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 16) 1302 | -10/Materials | Discovered new exit (range 11) 1412 | -10/Materials | Discovered new exit (range 11) 1448 | -10/Materials | Entered Mines 1456 | -10/Mines | Learned Materials security intel 1477 | -10/Mines | Discovered new exit (range 13) 1669 | -10/Mines | Core integrity fell below 50% 1714 | -10/Mines | Discovered new exit (range 10) 2096 | -10/Mines | Found DCF Scrap (10 items) 2210 | -10/Mines | Entered Materials 2210 | -9/Materials | Evolved 2 slots: Utility x2 2296 | -9/Materials | Central database locked down 2491 | -9/Materials | Lost 6 parts (1p1n2u2w) 2493 | -9/Materials | Destroyed 7 combat bots 2761 | -9/Materials | Core integrity fell below 50% 2882 | -9/Materials | Discovered new exit (range 15) 2892 | -9/Materials | Central database locked down 2955 | -9/Materials | Entered another Materials area 2955 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3380 | -8/Materials | Central database locked down 3454 | -8/Materials | Lost 4 parts (2p1n1w) 3672 | -8/Materials | System corruption reached 10% 3763 | -8/Materials | Repaired Lgt. Angular Momentum Engine 3801 | -8/Materials | Repaired Lgt. Nuclear Core 4000 | -8/Materials | Discovered new exit (range 7) 4021 | -8/Materials | Core integrity fell below 50% 4086 | -8/Materials | Entered Factory 4086 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4106 | -7/Factory | Lost 3 parts (1p2w) 4121 | -7/Factory | Identified exit to Garrison 4131 | -7/Factory | Garrison activated, responded to threat 4244 | -7/Factory | Lost 6 parts (1p3n2w) 4367 | -7/Factory | Garrison activated, responded to threat 4507 | -7/Factory | Entered Garrison 4983 | -7/Garrison | Triggered checkpoint 5003 | -7/Garrison | Core integrity fell below 50% 5019 | -7/Garrison | Core integrity fell below 20% 5024 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04989_ VTOL Module destroyed. 04991_ Gatling Laser destroyed. 04994_ Jacked G-47 Trooper... >>parse_system Reading system data... 04994_ Enh. Nuclear Core destroyed. 04996_ Jacked G-47 Trooper... 04996_ Command string: shutdown 04996_ No effect. 04996_ Lrg. Battery destroyed. 04999_ Aluminum Leg destroyed. 04999_ Hacking Suite destroyed. Use the buttons at the bottom right of the parts list, or press c/e/w/q, to visualize various stats related to parts and inventory items. 05012_ Datajack+ destroyed. 05015_ S-27 Virus suffers critical hit (Burn). 05019_ Mic. Nuclear Core destroyed. 05022_ Lrg. Storage Unit destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????######???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# ###???????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ?????################ #?????????????????????????? | | ?????# ###???????????????????????? | | ?????# # #???????????????????????? | | ?????# ########### ####g#???????????????????????? | | ?????# #?????????# #??# #???????????????????????? | | ?????# #?????????# #??# #???????????????????????? | | ?????# #?????????# #??# #???????????????????????? | | ?????# #?????????# #?##g##??????????????????????? | | ?????# ^#?????????# #?# #??????????????????????? | | ?????# #?????????# ### s########???????????????? | | ?????# #?????????# s s@ #????????????? | | ????? ?????????#+############ #?????????????? | | ????? ????????????????????????????????????????? | | ????? ????????????????????????????????????????? | | ?????# ????????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????? 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"???????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 29 Energy Capacity 700 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lrg. Battery | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Terrain Scanner | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 56% | -8/Materials Studied --------- Beam Cannon | -9/Materials | Hacked Datajack | -9/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV Overwhelming Power Corrupts Storm Trooper System Compromised Troublemaker Well Done Challenges ------------ None Game ------ Seed CooledSpreadInsulator Manual? 0 Play Time 01:09:49 Cumulative 4.2 hours Start 2025.10.23 @ 22:01:24 End 2025.10.24 @ 11:26:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45c7ed48-849b-4adf-9d86-90ac76f3b3c7