Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.30 @ 22:43:53 Player: V1BEZ Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1863) 1863 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (292) 292 TOTAL SCORE: 4480 Bonus ------- High Alert Combat Kills 53 Follower Combat Kills 39 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 76/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Power Shielding > --- WEAPON (3) ------- Great Maul > --- INVENTORY (5) ---- Improved Heat Sink Large Storage Unit Large Matter Pod (150) Reaction Control System Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Assault Cannon Flak Cannon Makeshift Axe > --- INVENTORY -------- Light Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Large Storage Unit Large Matter Pod High-capacity Matter Pod Power Shielding Light Armor Plating System Shield Beam Rifle Beam Rifle Beam Rifle Datajack Great Maul [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Particle Gun Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power 1 | . . 1 . . . Propulsion 1 | . . . . 1 . Utility 1 | . . . . 1 . Weapon 1 | . . 1 . . . Parts Attached 61 | 6 16 12 4 13 10 Power 11 | 1 3 2 1 2 2 Engine 9 | 1 3 2 1 1 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 14 | 2 4 . 3 3 2 Treads 3 | . . . . 3 . Leg 6 | 2 2 . . . 2 Wheel 2 | . 1 . 1 . . Hover 1 | . 1 . . . . Flight 2 | . . . 2 . . Utility 14 | 1 4 3 . 3 3 Device 2 | . 1 . . 1 . Storage 4 | 1 . 1 . 1 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 8 | . 3 2 . 1 2 Artifact . | . . . . . . Weapon 22 | 2 5 7 . 5 3 Energy Gun 11 | 1 3 4 . 1 2 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 1 2 . . . Ballistic Cannon 2 | . . . . 2 . Launcher 3 | . 1 1 . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 22 | . 4 . 1 . 17 Power 5 | . 1 . . . 4 Propulsion 6 | . 1 . . . 5 Utility 3 | . . . . . 3 Weapon 8 | . 2 . 1 . 5 Highest Loss Streak 8 | . 4 . 1 . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 89 82 79 93 70 Engine 12 | . 12 16 22 11 . Core 2 | . . . . 6 2 Treads 10 | . . . . 26 20 Leg 4 | . 22 . . . 1 Wheel 4 | . 1 11 10 . . Device 3 | . . . . 8 7 Storage 10 | . 14 10 11 9 9 Protection 8 | . 11 10 11 8 2 Energy Gun 6 | . 12 10 1 6 1 Ballistic Gun 10 | . 10 18 22 2 . Ballistic Cannon 4 | . . . . 5 14 Launcher 1 | . 1 4 . . . Slashing Weapon 3 | . . . . 7 8 Naked Turns . | . . . . . . Heaviest Build 48 | 14 16 40 40 48 48 Greatest Support 84 | 20 20 20 20 84 84 Greatest Overweight (x) 12 | 2 4 1 12 1 2 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 5 8 14 15 15 14 Most Carried 15 | 5 8 10 15 15 15 Average Carried 10 | 2 5 7 13 12 14 Final Capacity 15 | 8 8 15 15 15 5 Final Carried 15 | 2 8 10 15 15 5 Class Distribution -------------------- 79% | Mutant 20% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 1672 | 203 487 335 158 288 201 Remotely . | . . . . . . Salvage Created 1734 | . 386 466 79 458 345 Parts 138 | . 30 40 6 37 25 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 59 | . 12 15 3 11 18 Melee 11 | . . . . 7 4 Guns 28 | . 6 13 3 1 5 Cannons 9 | . . . . . 9 AOE 11 | . 6 2 . 3 . Classes Destroyed 13 | . 5 2 1 3 2 Worker 1 | . . . . 1 . Builder 1 | . . . . 1 . Recycler 1 | . 1 . . . . Operator 1 | . . 1 . . . Watcher 2 | . 2 . . . . Swarmer 27 | . 6 7 2 3 9 Cutter 2 | . . . . . 2 Grunt 16 | . 3 4 . 4 5 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Sentry 8 | . . 4 . 3 1 Hunter 1 | . . . . 1 . Subdweller 3 | . 3 . . . . Best Kill Streak 7 | . 7 4 2 3 5 Combat Bots Only 6 | . 6 4 2 3 5 Max Kills in Single Turn 4 | . 4 2 1 3 1 Gunslinging . | . . . . . . Exploded 4 | . 4 2 . 3 . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 378 | . 53 52 7 62 204 Missed 109 | . 17 17 1 15 59 Damage Taken 3761 | . 617 487 77 634 1946 Core 838 | . 171 88 18 180 381 Absorbed by Shields . | . . . . . . Redirected to Shielding 43 | . 33 10 . . . Regen/Repaired (Parts) 9 | . . . . 9 . Core Remaining (%) 68 | 100 31 . 73 . . Volleys Fired 120 | . 34 26 5 14 41 Largest 3 | . 2 3 2 3 2 Hottest 118 | . 115 118 46 118 112 Shots Fired 239 | . 56 77 10 25 71 Gun 174 | . 53 68 10 21 22 Cannon 52 | . . . . 3 49 Launcher 13 | . 3 9 . 1 . Special . | . . . . . . Kinetic 142 | . 20 43 10 20 49 Thermal 84 | . 33 25 . 4 22 Explosive 13 | . 3 9 . 1 . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 10 7 1 13 7 Robot Miss Streak 10 | . 2 5 5 10 8 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 1 . . 2 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 173 | . 40 39 4 31 59 Core Hits 108 | . 23 25 3 17 40 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 9 | . 3 3 . 1 2 Burn 5 | . 3 1 . . 1 Destroy 2 | . . 2 . . . Sever 2 | . . . . 1 1 Melee Attacks 49 | . . . . 18 31 Impact 2 | . . . . . 2 Slashing 47 | . . . . 18 29 Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4017 | . 873 747 56 930 1411 Guns 1654 | . 534 629 50 236 205 Cannons 656 | . . . . 7 649 Explosions 571 | . 339 118 . 114 . Melee 1130 | . . . . 573 557 Ramming 6 | . . . 6 . . Kinetic 1507 | . 161 422 50 225 649 Thermal 803 | . 373 207 . 18 205 Explosive 571 | . 339 118 . 114 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 1130 | . . . . 573 557 Piercing . | . . . . . . Highest Corruption 4 | . . . 4 . . Average Corruption 4 | . . . 4 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . 11 . . Message Errors 5 | . . . 5 . . Matter Fused 1 | . . . 1 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 3 | . . . 3 . . Overload Shots . | . . . . . . Overflow Damage 87 | . . . . 44 43 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 87 | . . . . 44 43 Knockbacks 9 | . . . . . 9 Impact . | . . . . . . Kinetic 9 | . . . . . 9 Secondary . | . . . . . . Self-Inflicted Damage 42 | . . 26 3 13 . Shots 3 | . . 2 . 1 . Rammed 2 | . . . 2 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 441 | . 286 441 277 39 103 Average Temperature 82 | . 79 107 88 15 31 Received Heat Transfer 1329 | . 96 117 . 270 846 Effects 4 | . 1 3 . . . Shutdowns 2 | . . 2 . . . Energy Bleed 2 | . 1 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . . . 1 Heat Transferred 2405 | . 1221 555 . 37 592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 530 | . 343 530 318 250 442 Initial 189 | . . 52 189 45 65 Average 206 | . 151 355 177 151 259 Maximum Alert Level 2 | . 1 2 1 1 2 Low Security (%) 49 | 100 70 10 59 68 20 Level 1 42 | . 29 47 40 31 73 Level 2 7 | . . 42 . . 6 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 2 . 1 . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 1 1 . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . 20 22 5 19 26 Peak Tracking Total 8 | . 5 5 3 4 8 Tactical Retreats 6 | . . 3 . . 3 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 3 | . . 2 . . 1 Max in Single Turn 1 | . . 1 . . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 13 | . 5 4 . 3 1 Terminals 6 | . 3 2 . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 4 | . 2 1 . 1 . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 35 | . 11 10 . 12 2 Successful 28 | . 10 8 . 9 1 Failed 7 | . 1 2 . 3 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . 6 4 . . 2 Fabricators . | . . . . . . Repair Stations 9 | . . . . 9 . Recycling Units 10 | . 5 3 . 2 . Scanalyzers 3 | . . 3 . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 8 | . 5 2 . . 1 Record 4 | . 3 1 . . . Open Door 1 | . . . . . 1 Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . . . . 7 . Scan Component 4 | . . . . 4 . Repair 3 | . . . . 3 . Recycling Unit Hacks 9 | . 5 3 . 1 . Recycle Component 7 | . 5 2 . . . Process 1 | . . 1 . . . Report Inventory 1 | . . . . 1 . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 6 | . 3 2 . 1 . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . . 3 . Time 84 | . . . . 84 . Parts Recycled 7 | . 5 2 . . . Recycled Matter 23 | . . 23 . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 2 . Highest-Rated Group 40 | . . . 40 24 . Highest-Rated Ally 16 | . . . 16 16 . Total Orders 2 | . . . 2 . . GUARD 2 | . . . 2 . . Ally Attacks 17 | . . . 15 2 . Total Damage 232 | . . . 212 20 . Kills 3 | . . . 2 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 3 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 3595 | 79 666 558 732 849 711 Spaces Moved 2121 | 50 436 356 541 449 289 Core 69 | 40 25 . 3 . 1 Treads 705 | . . . . 434 271 Legs 359 | 10 332 . . . 17 Wheels 971 | . 65 356 535 15 . Hover 14 | . 14 . . . . Flight 3 | . . . 3 . . Fastest Speed 50 | 50 100 120 120 120 100 Average Speed 134 | 106 122 120 124 158 159 Slowest Speed 650 | 150 250 120 650 240 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 50 25 92 30 35 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 76 | . 14 57 . 5 . Melee . | . . . . . . Projectile . | . . . . . . AOE 76 | . 14 57 . 5 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 2582 | 75 507 430 590 545 435 Wait 153 | 13 . 16 30 30 64 Move 2115 | 49 435 355 540 448 288 Hop . | . . . . . . Pick Up 58 | 7 19 13 5 14 . Fast Attach 10 | 1 3 . 4 1 1 Attach 39 | 5 8 8 . 9 9 Detach 3 | . 1 2 . . . Swap 12 | . 5 4 . 3 . Drop 21 | . 2 6 4 8 1 Fire 120 | . 34 26 5 14 41 Melee 49 | . . . . 18 31 Ram 2 | . . . 2 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 12) 326 | -10/Materials | Build established: Mutant 500 | -10/Materials | Derelicts attacked the area 641 | -10/Materials | Core integrity fell below 50% 666 | -10/Materials | Lost 4 parts (1p1n2w) 710 | -10/Materials | Discovered new exit (range 15) 746 | -10/Materials | Entered another Materials area 746 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1044 | -9/Materials | Build established: Tank 1072 | -9/Materials | Discovered new exit (range 13) 1304 | -9/Materials | Entered Mines 1356 | -9/Mines | Learned Materials trap positions 1373 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1387 | -9/Mines | Discovered new exit (range 5) 1519 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1549 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1745 | -9/Mines | Learned Materials emergency access door positions 1748 | -9/Mines | Discovered new exit (range 10) 1755 | -9/Mines | Build established: Mutant 2010 | -9/Mines | Learned location of 1 exit from Materials 2036 | -9/Mines | Entered Materials 2036 | -8/Materials | Accompanied by 2 allies 2036 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2037 | -8/Materials | Identified exit to Factory 2038 | -8/Materials | Loaded intel: 17 trap records 2184 | -8/Materials | Repaired Hrd. Light Armor Plating 2184 | -8/Materials | Repaired Grenade Launcher 2210 | -8/Materials | Repaired Med. Battery 2829 | -8/Materials | Discovered exit to Factory (range 6) 2881 | -8/Materials | Identified exit to Garrison 2885 | -8/Materials | Entered Garrison 2926 | -8/Garrison | Triggered checkpoint 3096 | -8/Garrison | Triggered checkpoint 3220 | -8/Garrison | Discovered new exit (range 15) 3244 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3376 | -8/Garrison | Triggered checkpoint 3393 | -8/Garrison | Garrison Relay disabled 3464 | -8/Garrison | Triggered checkpoint 3488 | -8/Garrison | Core integrity fell below 50% 3536 | -8/Garrison | Triggered checkpoint 3559 | -8/Garrison | Lost 8 parts (1p3n2u2w) 3580 | -8/Garrison | Core integrity fell below 20% 3596 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03536_ S-10 Pest destroyed. 03536_ Switching to secondary target: S-10 Pest. 03536_ Beams of light sweep through the air. An alarm sounds. 03538_ S-10 Pest destroyed. 03539_ Switching to secondary target: S-10 Pest. 03545_ S-10 Pest destroyed. 03566_ Beam Rifle destroyed. 03566_ Critical hit (Burn: +37). 03568_ Destroyed Lgt. Nuclear Core. 03574_ Lgt. Deuterium Engine destroyed. 03575_ G-47 Trooper Aluminum Leg severed. 03585_ S-10 Pest suffers critical hit (Burn). 03585_ S-10 Pest destroyed. 03586_ Beam Rifle destroyed. 03586_ Carbon-fiber Leg destroyed. 03588_ Hcp. Matter Pod destroyed. 03588_ Mak. Axe destroyed. 03589_ Dropped Lrg. Storage Unit. 03590_ S-10 Pest destroyed. 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