Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.20 @ 00:35:58 Player: aloola Result: Destroyed by M Guard with Graviton Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (241) 1205 Value Destroyed (12242) 12242 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (5421) 5421 TOTAL SCORE: 28508 Bonus ------- High Alert Combat Kills 682 Follower Combat Kills 439 Entered Garrisons 1000 Used RIF Installer 3000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 208/300 Energy 100/100 System Corruption 33% Temperature Cool (2) Movement Flying (40) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Field Propulsion Array > --- UTILITY (13) ----- Structural Scanner Experimental Signal Interpreter Relay Coupler [NC] (29) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Thunder Leg Enhanced Quantum Rifle Heavy Proton Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Advanced VSS Leg Advanced VSS Leg Biometal Leg Improved Thunder Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Spectral Analyzer Experimental Signal Interpreter Advanced Terrain Scanner Core Analyzer Advanced Particle Charger Centrium Medium Armor Plating Experimental Shield Generator Relay Coupler [Grunt] > --- WEAPON ----------- Improved Heavy Laser Heavy Dispersion Rifle Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Biometal Leg Centrium Leg Centrium Leg Potential Leg Potential Leg Improved Medium Armor Plating Advanced Hacking Suite Relay Coupler [NC] Quantum Rifle Heavy Proton Cannon Enhanced Nova Cannon Enhanced Nova Cannon Smartbomb Launcher Tiamat Missile Launcher Advanced Remote Datajack Improved Plasma Cutter Enhanced Force Lance [Rating: 177] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Heavy Siege Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Core Analyzer Hackware Relay Coupler [Grunt] Protection Improved Heavy Armor Plating Weapon Enhanced Hardcell Cannon Energy Gun Improved Heavy Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 2 2 . 2 . 2 . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 2 . . . . . . . 1 1 . . . . . . . . . Utility 11 | . . . . . . . 1 . . . 1 1 . 1 . 1 . 2 2 2 . Weapon 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . Parts Attached 235 | 7 13 1 18 . 3 . 13 8 5 17 33 4 5 9 14 8 6 17 18 26 10 Power 34 | 1 2 . 3 . . . 3 2 . 2 6 1 . . . 2 1 2 4 4 1 Engine 11 | 1 2 . 3 . . . 1 . . 1 1 1 . . . . . . . 1 . Core 13 | . . . . . . . 2 2 . 1 5 . . . . 1 . 1 . . 1 Reactor 10 | . . . . . . . . . . . . . . . . 1 1 1 4 3 . Propulsion 76 | 2 5 . 7 . 1 . 3 2 2 4 11 . . 1 8 1 . 5 5 10 9 Treads 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Leg 62 | 2 5 . 6 . 1 . 3 2 2 4 11 . . 1 8 1 . 5 5 4 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . 5 3 Flight 4 | . . . 1 . . . . . . . . . . . . . . . . . 3 Utility 74 | 2 4 . 4 . 1 . 3 3 1 6 11 2 1 4 3 4 3 8 5 9 . Device 30 | 1 1 . 1 . . . . 2 . 1 4 . . 3 2 4 2 4 2 3 . Storage 7 | 1 1 . 2 . 1 . . . . . 2 . . . . . . . . . . Processor 6 | . 1 . . . . . 1 . . . . 1 . . . . . 1 2 . . Hackware 16 | . . . . . . . 1 1 1 2 2 . 1 1 1 . . 1 . 5 . Protection 15 | . 1 . 1 . . . 1 . . 3 3 1 . . . . 1 2 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 2 1 4 . 1 . 4 1 2 5 5 1 4 4 3 1 2 2 4 3 . Energy Gun 21 | 1 2 1 4 . . . 3 . . 2 . . 2 2 1 . . 1 1 1 . Energy Cannon 9 | . . . . . . . . . 1 1 2 . . 1 . . 1 . 2 1 . Ballistic Gun 6 | 1 . . . . 1 . 1 . . 2 1 . . . . . . . . . . Ballistic Cannon 6 | . . . . . . . . . . . 1 1 1 . 1 1 . 1 . . . Launcher 4 | . . . . . . . . . 1 . . . 1 . . . 1 . 1 . . Special Weapon 3 | . . . . . . . . . . . . . . 1 1 . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . Unidentified Prototypes 17 | . . . 2 . . . 1 . . . 1 . . 1 . 2 . 4 5 1 . Corrupted Parts 5 | . . . . . . . 1 . . 1 2 . . . . . . . . 1 . System Corruption 7 | . . . . . . . 1 . . 2 3 . . . . . . . . 1 . Parts Lost 75 | . 2 1 2 . . . 6 . . 8 7 1 . . . 1 . 3 15 16 13 Power 13 | . 1 . 1 . . . 2 . . 1 . . . . . 1 . . 4 1 2 Propulsion 19 | . . . . . . . . . . 3 2 . . . . . . 1 3 7 3 Utility 23 | . 1 . 1 . . . 1 . . 1 1 . . . . . . 2 5 5 6 Weapon 20 | . . 1 . . . . 3 . . 3 4 1 . . . . . . 3 3 2 Highest Loss Streak 11 | . 2 1 1 . . . 4 . . 8 3 1 . . . 1 . 2 11 4 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 2 9 9 13 15 15 15 14 14 13 14 19 19 19 18 18 18 18 18 18 8 4 Power . | . . . . 1 1 1 . 1 1 . 1 1 1 1 1 . . . 1 . . Propulsion 3 | . 1 3 1 2 2 3 3 4 3 3 4 5 5 4 4 5 6 5 4 . . Utility 5 | . 4 4 6 8 8 8 6 4 4 4 8 7 7 7 6 6 6 4 2 1 . Weapon 4 | . 2 1 3 3 2 2 1 4 5 4 5 4 4 4 5 4 3 5 6 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . 10 . 4 . 2 . 7 4 . 2 5 . 1 3 3 4 . 2 3 . 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 10 | . 2 . . . . . 1 . . . 2 . . 1 1 2 . 1 . . . Utility 19 | . 3 . 1 . . . 5 3 . 2 1 . 1 . . 2 . . . . 1 Weapon 19 | . 5 . 3 . 1 . 1 1 . . 2 . . 1 2 . . 1 1 . 1 Tool/Special 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . Average Slot Usage (%) 92 | . 95 100 99 100 100 100 96 99 100 94 97 95 92 92 90 86 88 95 96 61 42 Engine 4 | . 14 14 10 11 11 11 5 . . 1 . 4 6 5 5 5 . . . . . Core 2 | . . . . . . . 3 9 9 7 6 1 . . . . . . . . 3 Reactor 2 | . . . . . . . . . . . . . . . . 2 9 9 7 3 . Leg 31 | . 28 28 43 44 44 44 36 36 36 34 37 40 40 35 31 26 26 24 23 11 1 Device 10 | . 6 . 8 11 11 11 4 11 9 8 7 . 1 4 4 8 10 22 20 13 4 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 6 6 5 5 5 5 4 4 1 . Processor 3 | . 2 . . . . . 3 . . . . 5 6 5 5 5 5 4 10 12 8 Hackware 2 | . . . . . . . 1 1 2 . 1 6 3 5 5 5 5 4 3 7 9 Protection 5 | . . 14 2 . . . 6 5 6 6 11 9 6 5 5 5 5 3 6 1 . Energy Gun 10 | . 15 28 22 22 21 11 14 9 9 8 2 . 4 14 11 10 5 8 9 2 4 Energy Cannon 2 | . . . . . . . . . 7 7 5 6 1 . . . 4 1 3 1 . Ballistic Gun 4 | . 12 . . . . 11 11 14 7 9 9 5 . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . 2 6 10 5 5 7 9 6 2 . . Peak Build Rating 177 | 7 11 10 19 18 24 24 39 38 41 44 52 55 61 84 120 138 142 160 177 131 94 Average Rating 72 | 5 9 9 17 18 19 24 33 36 39 34 42 52 57 78 98 129 139 150 168 108 75 On Entrance 54 | . 6 10 10 18 18 24 24 36 36 39 27 43 53 61 77 120 134 133 154 118 66 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 142 | 14 24 24 40 32 33 33 45 44 47 54 78 81 84 92 95 123 134 134 142 75 18 Greatest Support 176 | 20 20 20 43 43 48 48 64 56 58 55 87 84 84 97 159 159 157 167 176 118 45 Greatest Overweight (x) 5 | 4 1 1 . . . . . . . 1 1 . . . . . . . 1 1 5 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 16 | 7 9 10 14 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 12 5 Most Carried 20 | 4 10 10 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 14 5 Average Carried 16 | 2 9 9 13 15 15 15 14 14 14 14 19 19 19 19 19 19 19 19 19 8 4 Final Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 4 10 10 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 13 5 5 Class Distribution -------------------- 24% | Skirmisher 20% | Scavenger-Mutant 18% | Scavenger-Skirmisher 13% | Mutant 7% | Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Garrison Skirmisher | -5/Factory Gunner | -5/Garrison Skirmisher | -4/Factory Skirmisher | -4/Garrison Skirmisher | -3/Research Scavenger-Gunner | -2/Research Scavenger-Scout | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Res Res Acc Com Matter Collected 6697 | 309 346 10 225 . 30 16 270 284 163 539 1284 . 133 206 77 356 595 796 620 373 65 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10384 | 198 754 500 1389 . 53 77 534 387 247 745 1129 . 119 65 77 183 520 1319 1720 303 65 Parts 586 | 14 45 19 76 . 3 2 42 18 21 34 70 . 2 6 4 7 18 79 100 23 3 Haulers Intercepted 9 | . 1 . 5 . . . . . . . 1 . . . . . . 2 . . . Recyclers Shooed 16 | 1 . . 1 . . 1 3 . . . 6 . . . . . . . 2 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Res Res Acc Com Combat Hostiles Destroyed 167 | . 14 5 19 . 1 . 6 7 7 15 26 . 6 1 . 2 12 14 27 4 1 Guns 87 | . 14 5 17 . 1 . 6 7 1 11 5 . 1 1 . 1 . 7 8 1 1 Cannons 50 | . . . . . . . . . 3 4 12 . . . . 1 10 7 10 3 . AOE 28 | . . . 1 . . . . . 3 . 8 . 5 . . . 2 . 9 . . Classes Destroyed 18 | 2 5 . 3 . 1 . 4 1 . 1 . . . . . . 1 . . . . Worker 18 | . . . 1 . . . 1 . 1 . 5 . . 1 . . . 2 6 1 . Builder 10 | . . . . . . . 4 . . . 2 . . . . . . 1 2 1 . Tunneler 5 | 4 . . . . . . . . . . 1 . . . . . . . . . . Hauler 9 | . 1 . 5 . . . . . . . 1 . . . . . . 2 . . . Recycler 18 | 1 2 4 3 . . 1 1 . . . 2 . . . . . . 2 2 . . Mechanic 3 | . . . . . . . 1 . . . 1 . . . . 1 . . . . . Operator 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . Watcher 9 | . 3 . . . . . . 1 1 . . . . . . 2 . 2 . . . Swarmer 36 | . 6 3 . . . . . . 4 . 8 . 6 . . . . . 9 . . Grunt 60 | . 8 2 11 . . . 2 5 2 10 12 . . . . 2 6 . . . . Brawler 1 | . . . . . . . . . . 1 . . . . . . . . . . . Duelist 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . Sentry 21 | . . . 7 . . . 1 1 1 4 1 . . . . . 2 2 2 . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . Hunter 6 | . . . . . 1 . . . . . . . . . . . . 2 3 . . Programmer 35 | . . . . . . . . 1 . . 5 . . 1 . . 2 9 12 4 1 Heavy 3 | . . . . . . . 1 . . . . . . . . . . 1 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 11 | 2 3 2 3 . 1 1 4 2 6 9 10 . 3 1 . 2 6 4 11 3 1 Combat Bots Only 9 | . 3 2 2 . 1 . 3 2 5 9 5 . 3 1 . 2 6 3 8 3 1 Max Kills in Single Turn 9 | 1 2 1 2 . 1 1 2 1 4 1 9 . 3 1 . 1 1 2 6 1 1 Gunslinging 1 | . 1 . . . . . 1 . . . . . . . . . . . . . . Exploded 4 | . . . 1 . . . . . 3 . 4 . 2 . . . 1 . 4 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Res Res Acc Com Hostile Shots Fired 1290 | . 45 26 72 . 8 . 38 15 17 110 177 6 24 6 . . 50 111 196 354 35 Missed 429 | . 11 4 19 . 5 . 13 4 5 20 58 3 10 1 . . 14 52 59 142 9 Deflected 8 | . . . . . . . . . . . . . . . . . 4 1 3 . . Hits 861 | . 34 22 53 . 3 . 25 11 12 90 119 3 14 5 . . 36 59 137 212 26 Melee 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . Projectile 858 | . 34 22 51 . 3 . 25 11 12 89 119 3 14 5 . . 36 59 137 212 26 AOE 7 | . . . . . . . . . . . 1 . . . . . . . . . 6 Critical Strikes 53 | . . . 2 . . . 1 1 . 7 6 . 1 . . . 3 4 17 8 3 Actively Blocked 24 | . . . . . . . . . . . . . . . . . . . 16 8 . Part Disruptions 4 | . . . . . . . . . . . 1 . . . . . . 1 1 1 . Damage Taken 19019 | . 377 206 739 . 44 . 810 174 125 1418 1862 56 246 102 . 303 772 1500 3773 5208 1304 Core 2736 | . 83 40 179 . . . 45 30 14 162 126 . 12 . . . 54 65 279 1075 572 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 105 | . . . . . . . . . . . . . . . . . . . 105 . . Regen/Repaired (Parts) 195 | . . . . . . . . . 96 . 13 . . 22 . 64 . . . . . Core Remaining (%) 80 | 100 . 50 . . . 55 . . . 54 82 . 98 . 100 . 95 95 80 . . Volleys Fired 684 | 13 49 20 85 . 2 4 27 36 13 67 93 2 26 8 12 10 46 70 74 19 8 Largest 4 | 2 2 2 2 . 2 2 3 3 3 3 3 1 2 4 2 4 4 4 4 2 2 Hottest 373 | 60 110 110 111 . 120 83 133 111 152 154 164 40 114 293 130 246 301 308 373 214 100 Shots Fired 1417 | 22 95 39 157 . 4 8 75 72 33 120 191 2 29 18 18 26 108 170 185 31 14 Gun 977 | 22 95 39 157 . 4 8 75 72 20 109 83 . 13 11 18 17 22 81 102 15 14 Cannon 407 | . . . . . . . . . 12 11 102 2 9 6 . 9 81 84 76 15 . Launcher 26 | . . . . . . . . . 1 . 6 . 7 . . . 5 . 7 . . Special 7 | . . . . . . . . . . . . . . 1 . . . 5 . 1 . Kinetic 442 | 13 42 . . . . 4 29 36 8 69 109 2 1 6 . 9 48 60 6 . . Thermal 730 | . 4 19 109 . 4 4 24 36 12 40 44 . 13 11 18 17 55 105 172 29 14 Explosive 26 | . . . . . . . . . 1 . 6 . 7 . . . 5 . 7 . . Electromagnetic 212 | 9 49 20 48 . . . 22 . 12 11 32 . 8 . . . . . . 1 . Robot Hit Streak 18 | 4 7 7 14 . 7 9 7 8 10 14 12 . 14 7 7 4 7 8 18 7 5 Robot Miss Streak 10 | 1 3 3 4 . . 1 2 3 1 4 7 . 1 1 1 2 3 6 10 1 1 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . . . . . 2 . . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . 1 . . . . . . . . . . . Shots Hit Robots 813 | 14 60 22 106 . 3 6 54 28 24 78 122 . 12 13 7 13 43 76 109 16 7 Core Hits 385 | 6 27 10 40 . 2 1 23 15 11 26 65 . 9 5 4 9 28 35 56 10 3 Critical Kills 4 | . . . . . . . . . . . . . . . . . . 1 3 . . Critical Parts Destroyed 7 | . . . . . . . 1 . 2 . . . . . . . . 1 2 1 . Critical Strikes 37 | . . . 8 . . . 1 1 2 1 4 . 3 . 1 4 2 3 6 1 . Burn 19 | . . . 7 . . . . 1 . 1 2 . 3 . 1 1 1 1 1 . . Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 . . . Destroy 10 | . . . . . . . 1 . 2 . . . . . . . . 1 5 1 . Blast 6 | . . . . . . . . . . . 2 . . . . 3 1 . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . Melee Attacks 11 | . . . . . . . . . 1 6 4 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . 6 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25838 | 216 887 346 1897 . 53 113 1101 602 743 1521 3931 . 1105 422 198 466 2613 3366 5466 634 158 Guns 12806 | 176 887 346 1749 . 53 113 1101 602 228 1343 1058 . 157 290 198 223 333 1328 2182 281 158 Cannons 7927 | . . . . . . . . . 329 178 1864 . 32 106 . 215 1519 1951 1442 291 . Explosions 4712 | 40 . . 148 . . . . . 148 . 1009 . 916 . . . 761 . 1690 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 393 | . . . . . . . . . 38 . . . . 26 . 28 . 87 152 62 . Kinetic 6480 | 96 369 . . . . 61 534 401 76 1014 1509 . . 106 . 215 1028 1071 . . . Thermal 11923 | 40 34 196 1366 . 53 52 287 201 152 329 986 . 157 290 198 223 824 2208 3624 545 158 Explosive 4065 | . . . . . . . . . 148 . 550 . 916 . . . 761 . 1690 . . Electromagnetic 2977 | 80 484 150 531 . . . 280 . 329 178 886 . 32 . . . . . . 27 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . . . . . . . 1 2 2 7 10 . . 2 2 . 1 3 24 27 33 Average Corruption 5 | . . . . . . . 1 1 2 3 4 . . 1 2 . 1 2 5 17 29 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 258 | . . . . . . . 1 8 16 18 76 . . 2 17 . 6 23 29 39 23 Message Errors 47 | . . . . . . . . 2 6 4 9 . . . 4 . 1 5 6 4 6 Matter Fused 56 | . . . . . . . 1 1 3 5 15 . . 1 4 . 2 6 8 7 3 Heat Flow Errors 30 | . . . . . . . . 1 2 3 8 . . . 1 . 2 1 2 8 2 Energy Discharges 32 | . . . . . . . . 1 2 . 12 . . . 2 . . 3 1 6 5 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 7 | . . . . . . . . . . . 1 . . . . . . 3 1 2 . Data Loss (minor) 34 | . . . . . . . . 1 1 1 11 . . 1 4 . . 2 6 5 2 Data Loss (major) 12 | . . . . . . . . . . 2 6 . . . . . . . 1 2 1 Misfires 22 | . . . . . . . . 1 1 1 9 . . . 2 . . 1 3 2 2 Alerts 7 | . . . . . . . . 1 1 1 2 . . . . . 1 . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 8 | . . . . . . . . . . 1 3 . . . . . . 2 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 616 | . . . . . . . . . . . 108 . 95 37 . . 63 116 195 2 . Projectiles 358 | . . . . . . . . . . . 62 . . 37 . . 35 116 106 2 . Explosions 200 | . . . . . . . . . . . 46 . 95 . . . 28 . 31 . . Melee 58 | . . . . . . . . . . . . . . . . . . . 58 . . Knockbacks 20 | . . . . . . . . . . . 4 . . 2 . 3 3 7 . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 18 | . . . . . . . . . . . 4 . . 2 . 3 3 6 . . . Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 201 | . . . 66 . . . . . . . 100 . 35 . . . . . . . . Shots 7 | . . . 2 . . . . . . . 3 . 2 . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . . . . . . . 4 . Targets Rammed 28 | . . . . . . . . . 2 . . . . 2 . 2 . 5 7 10 . Kicked 24 | . . . . . . . . . 2 . . . . 2 . 2 . 5 7 6 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 676 | . 198 392 402 . 18 . 269 251 364 396 347 . 120 300 219 225 387 361 676 336 262 Average Temperature 112 | . 47 124 102 . 10 . 97 70 114 164 117 . 36 127 66 82 143 129 177 98 105 Received Heat Transfer 2601 | . 180 42 345 . . . 81 72 18 846 612 18 . . . 45 108 27 9 198 . Effects 28 | . . 1 4 . . . . . 1 8 8 . . . . . 2 1 2 1 . Shutdowns 4 | . . . . . . . . . . 3 . . . . . . 1 . . . . Energy Bleed 7 | . . 1 . . . . . . 1 1 2 . . . . . . . 1 1 . Interference 11 | . . . 3 . . . . . . 2 6 . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . Short Circuit 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . Damage (minor) 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 12 | . . . . . . . . . . . . . . . . . 4 3 5 . . Total Turns 150 | . . . . . . . . . . . . . . . . . 77 34 39 . . Longest Duration 31 | . . . . . . . . . . . . . . . . . 31 22 15 . . Robots Disrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 1 . . . . . . . 2 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . Parts Fried 9 | 1 1 . 1 . . . 1 . . . 1 . . . . . . . 4 . . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . 4 . . Robots Melted 4 | . . . 1 . . . . . . . . . 1 . . . . 2 . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Melted 18 | . . . 1 . . . . . . 1 3 . 1 . . . . 1 11 . . Heat Transferred 16890 | 50 74 444 3493 . 111 111 555 444 296 777 1486 . 650 333 333 370 888 1998 3700 518 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | 1 . . 3 . . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Res Res Acc Com Maximum Alert Level 3 | . . . 1 . . . . 1 . 1 2 . 2 1 3 2 3 2 2 1 . Low Security (%) 61 | 100 100 100 85 100 . 100 100 44 100 48 52 100 64 90 19 . . . 81 65 100 Level 1 15 | . . . 14 . . . . 55 . 51 7 . 2 9 39 16 3 19 15 34 . Level 2 22 | . . . . . . . . . . . 39 . 33 . 29 83 81 80 2 . . Level 3 1 | . . . . . . . . . . . . . . . 10 . 15 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 869 | 10 70 111 238 82 . 5 95 332 170 380 628 158 465 243 739 699 869 587 580 319 58 Initial 488 | . . 16 . 82 . . . 3 161 9 199 158 46 243 . 387 354 488 304 319 47 Average 202 | 1 18 38 98 47 . . 32 218 60 194 240 113 236 67 372 548 541 457 138 154 12 Influence Increases 8582 | 25 421 185 674 . 20 5 241 329 289 451 1077 19 419 74 739 634 535 711 1216 393 125 Destroy 0b10 Robot/C 3560 | . 280 100 380 . 20 . 120 140 140 300 620 . 120 20 . 160 240 280 540 80 20 Destroy 0b10 Robot/NC 390 | 25 35 20 45 . . 5 35 5 10 . 65 . 5 10 5 20 . 45 50 10 . Destroy Leader 716 | . 58 20 130 . . . 40 . 22 10 122 . 20 . . 26 30 88 120 20 10 Allied During Kill 105 | . . . . . . . . . 1 . 26 . . . 1 69 4 4 . . . Successful Hack 343 | . 17 . 28 . . . . 28 30 16 29 3 . 36 14 14 . 44 35 4 45 Disable Machine 540 | . 15 . 45 . . . . . 15 . 105 15 75 . . 150 15 75 30 . . Anti-Garrison Action 1100 | . . . . . . . . 100 . 100 . . 100 . 700 . 50 . . . 50 Destroy Structure 1153 | . 1 . 16 . . . 1 26 11 10 80 1 39 8 19 180 196 130 411 24 . Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 . . . . . Lose Combat Pursuer 660 | . 15 45 30 . . . 45 30 60 15 30 . 60 . . . . 45 30 255 . Influence Decreases 8582 | 25 379 227 461 201 32 5 236 2 606 86 1134 275 21 539 . 866 173 1038 1226 851 199 Entered New Map 2301 | . . 26 . 131 12 . . 2 171 6 181 165 21 222 . 352 153 381 238 213 27 Time Decay 4979 | 25 362 191 442 70 20 5 176 . 415 . 503 100 . 317 . 464 . 607 678 478 126 Lost Part 645 | . . 10 19 . . . 60 . . 80 70 10 . . . 10 . 30 150 160 46 Lost Ally 190 | . . . . . . . . . 20 . 80 . . . . 40 20 20 10 . . Purge Threat 467 | . 17 . . . . . . . . . 300 . . . . . . . 150 . . Squads Dispatched 46 | . 1 . 2 . . . 2 . . . 11 . . 1 . 3 . 7 9 4 6 Investigation 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Extermination 24 | . . . . . . . . . . . 6 . . 1 . 2 . 4 6 3 2 Reinforcement 17 | . 1 . 2 . . . 2 . . . 3 . . . . . . 2 3 1 3 Assault 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Res Res Acc Com Distress Signals 12 | . 2 . 1 . . . . 1 . . 4 . . . . . . 2 1 1 . Communications Jammed 85 | . . . . . . . . . . . 29 . . . . . . . . 44 12 Distress Signals 85 | . . . . . . . . . . . 29 . . . . . . . . 44 12 Times Spotted 306 | . 23 8 40 . 2 . 9 8 14 15 45 4 6 3 . 11 9 23 35 40 11 Peak Tracking Total 14 | . 4 3 4 . 2 . 3 4 3 7 5 3 7 1 . 3 4 5 9 14 6 Tactical Retreats 28 | . 1 2 2 . . . 3 1 3 1 2 . 1 . . . . 2 2 8 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Res Res Acc Com Traps Triggered 22 | . . . . . . . . 1 . 3 3 1 . . 4 . 3 . 3 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 14 | . . . . . . . . 14 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . 1 1 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . 1 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Res Res Acc Com Machines Disabled 50 | . 1 . 3 . . . . 2 1 2 7 1 7 . 6 10 2 5 2 . 1 Max in Single Turn 3 | . 1 . 1 . . . . 1 1 1 3 1 1 . 1 1 1 1 1 . 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . 1 1 2 . Garrison Relay 12 | . . . . . . . . 2 . 2 . . 2 . 5 . 1 . . . . Phase Generator 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Res Res Acc Com Machines Accessed 76 | . 7 . 8 . 1 . 2 2 5 1 8 2 . 7 1 4 . 7 10 6 5 Terminals 43 | . 6 . 6 . . . 1 2 3 1 4 . . 2 1 1 . 3 5 4 4 Fabricators 5 | . . . . . . . . . . . 1 . . . . 1 . 2 1 . . Repair Stations 8 | . . . . . . . . . 1 . 1 . . 2 . 1 . 1 1 . 1 Recycling Units 9 | . 1 . 1 . . . . . . . 2 1 . 2 . . . . 2 . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 . 1 . . 1 . 1 . 1 . 1 1 2 . Total Hacks 146 | . 13 . 15 . 1 . 4 3 15 2 18 3 . 13 1 9 . 14 19 8 8 Successful 78 | . 6 . 8 . 1 . 2 2 10 1 11 3 . 7 1 4 . 6 8 6 2 Failed 68 | . 7 . 7 . . . 2 1 5 1 7 . . 6 . 5 . 8 11 2 6 Catastrophic 18 | . 2 . . . . . . . 2 . . . . 1 . 2 . 2 6 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 3 . 1 . 1 . . . 8 . 10 1 . 7 . 5 . 11 15 1 3 Terminals 82 | . 12 . 11 . . . 2 3 11 2 8 . . 2 1 3 . 5 11 6 5 Fabricators 13 | . . . . . . . . . . . 4 . . . . 2 . 5 2 . . Repair Stations 17 | . . . . . . . . . 2 . 2 . . 4 . 2 . 3 1 . 3 Recycling Units 17 | . 1 . 1 . . . . . . . 4 2 . 5 . . . . 4 . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 2 . 2 . . 1 . 2 . 2 . 1 1 2 . Terminal Hacks 33 | . 5 . 5 . 1 . 1 2 6 1 2 . . . 1 1 . . 3 4 1 Record 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . 3 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . Terminal Index 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 4 | . 1 . . . . . . . . . 2 . . . . . . . 1 . . Locate Traps 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Assault Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . . 1 . . . . . . . . . . 1 . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . Network Status 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . Repair Station Hacks 10 | . . . . . . . . . 2 . 2 . . 3 . 2 . . . . 1 Scan Component 5 | . . . . . . . . . 1 . 1 . . 2 . 1 . . . . . Repair 4 | . . . . . . . . . 1 . 1 . . 1 . 1 . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 4 | . . . . . . . . . . . 2 1 . 1 . . . . . . . Report Inventory 3 | . . . . . . . . . . . 1 1 . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . 1 . 1 . . 1 . 1 . 1 . 1 1 2 . Unlock Access 5 | . . . . . . . 1 . 1 . . 1 . 1 . 1 . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . 1 1 2 . Unauthorized Hacks 18 | . 1 . 1 . . . . . 1 . 4 1 . 2 . . . 4 4 . . Terminals 8 | . . . . . . . . . . . 3 . . 1 . . . 1 3 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . . Botnet 7 | . . . . . . . . . . . 3 . . 1 . . . 1 2 . . Fabricators 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . 1 . . . Haulers 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 5 | . 1 . 1 . . . . . . . . 1 . 1 . . . . 1 . . Recyclers 5 | . 1 . 1 . . . . . . . . 1 . 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . Watchers 1 | . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 6 . 5 . . . 2 2 4 1 7 . . 6 . 4 . 6 9 3 5 Full Trace Events 3 | . . . . . . . . . 1 . 1 . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . 1 . 1 . . 1 . 1 . . . . . Time 188 | . . . . . . . . . 44 . 44 . . 44 . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Res Res Acc Com Used RIF Installer 6 | . . . . . . . . 1 . 2 . . 1 . 1 . 1 . . . . Code Merge 1 | . . . . . . . . . . . . . 1 . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . 1 . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . 1 . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . 1 . 2 . . 1 . . . 3 . 1 . Non-combat 3 | . . . . . . . . . . . . . . 1 . . . 1 . 1 . Combat 5 | . . . . . . . . . 1 . 2 . . . . . . 2 . . . Autooverrided 1 | . . . . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 10 | . . . . . . . . . 1 . 3 . . 1 . . . 4 . 1 . parse_system 1 | . . . . . . . . . . . 1 . . . . . . . . . . map_walls 1 | . . . . . . . . . . . . . . . . . . . . 1 . find_recycling 1 | . . . . . . . . . . . . . . . . . . 1 . . . ignore_parts 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . overwrite_iff 1 | . . . . . . . . . . . 1 . . . . . . . . . . formatsys_high 4 | . . . . . . . . . 1 . 1 . . . . . . 2 . . . Relay Couplers Released 55 | . . . . . . . . 13 . 10 . . 9 . 20 . 3 . . . . Machine Destruction 51 | . . . . . . . . 9 . 10 . . 9 . 20 . 3 . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . Attached 11 | . . . . . . . . 1 1 2 2 . 1 1 1 . . 1 . 1 . Merged Code Value 33 | . . . . . . . . . . . . . 24 . . . 9 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . 3 . . . . 7 . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Res Res Acc Com Total Allies 18 | . . . . . . . . . 1 3 2 . . . 9 . . 2 1 . . Largest Group 9 | . . . . . . . . . 1 3 3 . . . 9 9 1 1 1 . . Highest-Rated Group 454 | . . . . . . . . . 15 81 81 . . . 454 454 95 64 10 . . Highest-Rated Ally 116 | . . . . . . . . . 15 31 32 . . . 116 116 95 64 10 . . Total Orders 25 | . . . . . . . . . 1 . 7 . . . 10 3 . 1 3 . . STAY 14 | . . . . . . . . . 1 . 4 . . . 5 1 . 1 2 . . ROAM 1 | . . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 9 | . . . . . . . . . . . 3 . . . 4 1 . . 1 . . AID 1 | . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 85 | . . . . . . . . . 2 . 43 . . . . 33 3 4 . . . Total Damage 4156 | . . . . . . . . . 28 . 1060 . . . . 2709 124 235 . . . Kills 19 | . . . . . . . . . . . 6 . . . . 13 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Res Res Acc Com Active Infowar (turns) 8142 | 1 880 . . . . . 28 400 . . 267 . 170 26 . 927 24 1914 2357 670 478 Optics 1890 | . . . . . . . . . . . . . . . . . . . 1519 371 . Terrain 6167 | . 880 . . . . . . . . . . . . . . 842 24 1914 2303 204 . Structural 777 | . . . . . . . . . . . . . . . . . . . . 299 478 Seismic 429 | 1 . . . . . . 28 400 . . . . . . . . . . . . . T.N.C. 139 | . . . . . . . . . . . . . . . . . . 139 . . . Spoofing 1005 | . . . . . . . . . . . . . . . . 435 . 570 . . . Jamming 463 | . . . . . . . . . . . 267 . 170 26 . . . . . . . Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Res Res Acc Com Turns Passed 24821 | 202 1857 618 1645 158 782 652 630 1054 1088 957 3433 207 1026 1008 1223 1164 769 1967 2667 1235 479 Spaces Moved 15084 | 110 1057 141 967 52 551 496 386 662 599 544 1825 155 688 673 827 482 436 1140 1779 931 583 Core 284 | 17 . . . . . . . . . . . . . . . . . . . 201 66 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 13943 | 93 1057 141 967 52 551 496 386 662 599 544 1825 155 688 673 827 482 436 1140 1779 377 13 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 602 | . . . . . . . . . . . . . . . . . . . . 353 249 Flight 255 | . . . . . . . . . . . . . . . . . . . . . 255 Fastest Speed 34 | 50 120 190 120 120 120 120 120 120 112 112 120 123 123 123 121 118 118 108 108 50 34 Average Speed 120 | 123 148 190 120 120 120 120 120 120 112 117 135 123 123 123 123 123 118 119 113 99 65 Slowest Speed 300 | 250 190 190 120 120 120 120 120 120 120 190 195 123 123 123 124 124 118 122 185 190 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . . . . . 8 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 6 98 23 73 14 90 81 12 59 35 40 36 6 36 12 92 13 43 24 38 32 23 Regions Visited 21 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . 1 1 . . . 1 . 1 . . 1 . 1 . 1 . . 1 1 . Unknown Exits Taken 7 | 1 1 . . 1 1 1 . . . . 1 . . . . . . 1 . . . Scrap Searched 1 | . . . . . . 1 . . . . . . . . . . . . . . . Spaces Dug 70 | . . . . . . . . . . . 4 1 . 2 . 2 14 21 20 6 . Terrain Destroyed 502 | 5 . . 11 . . . . 3 10 . 93 1 37 3 . 9 109 63 148 10 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 181 | . . . . . . . . 2 . . 13 1 . 3 . 9 40 63 40 10 . AOE 320 | 5 . . 11 . . . . . 10 . 80 . 37 . . . 69 . 108 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Res Res Acc Com Total 20618 | 151 1264 453 1301 147 674 545 500 875 992 763 2632 170 842 842 1018 1032 613 1627 2315 1215 647 Wait 3916 | 17 107 291 185 96 108 46 36 129 364 89 585 2 105 124 54 510 113 342 392 195 26 Move 15047 | 109 1056 140 966 51 550 495 385 660 598 543 1824 155 686 672 826 482 435 1139 1778 930 567 Hop 8 | . . . . . . . . . . . . . . . . . . . . . 8 Pick Up 165 | 4 19 1 14 . 4 . 16 7 3 9 26 2 9 8 9 9 2 13 7 3 . Fast Attach 101 | 6 2 . 1 . 1 . 4 2 . 7 12 1 . 2 7 4 3 8 10 18 13 Attach 93 | 1 4 1 5 . . . 7 3 2 8 12 2 2 3 1 2 2 10 12 13 3 Detach 43 | 1 2 . . . . . 3 2 1 5 3 . 1 2 4 . 1 5 3 8 2 Swap 172 | . 7 . 17 . 2 . 7 10 6 9 41 2 4 10 13 4 3 18 16 2 1 Drop 224 | . 18 . 18 . 7 . 15 12 2 8 30 4 8 10 22 9 5 16 16 17 7 Fire 684 | 13 49 20 85 . 2 4 27 36 13 67 93 2 26 8 12 10 46 70 74 19 8 Melee 11 | . . . . . . . . . 1 6 4 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 24 | . . . . . . . . . 2 . . . . 2 . 2 . 5 7 6 . Crush 4 | . . . . . . . . . . . . . . . . . . . . 4 . Escape Stasis 3 | . . . . . . . . . . . . . . . . . 3 . . . . Rewire 85 | . . . 10 . . . . . . 12 2 . . . 60 . . 1 . . . Trap 16 | . . . . . . . . 14 . . . . 1 1 . . . . . . . Miscellaneous 22 | . . . . . . . . . . . . . . . 10 . . . . . 12 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison -7/Factory -6/Factory -6/Garrison -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison -3/Research (discovered 2 exits: *Res / [*Tes]) -2/Research (discovered 4 exits: *Acc x3 / [*Qua]) -1/Access -1/Command History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 203 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 9) 591 | -10/Materials | Identified exit to Materials 729 | -10/Materials | Discovered new exit (range 6) 1246 | -10/Materials | Discovered exit to Materials (range 16) 1414 | -10/Materials | Discovered exit to Materials (range 15) 2060 | -10/Materials | Entered Mines 2162 | -10/Mines | Discovered exit to Materials (range 5) 2306 | -10/Mines | Build established: Scavenger-Mutant 2678 | -10/Mines | Entered Materials 2678 | -9/Materials | Evolved 2 slots: Propulsion x2 2721 | -9/Materials | Identified exit to Mines 3560 | -9/Materials | Discovered new exit (range 13) 3952 | -9/Materials | Discovered new exit (range 15) 4323 | -9/Materials | Entered Mines 4328 | -9/Mines | Discovered new exit (range 15) 4340 | -9/Mines | Learned location of Storage (-7) 4380 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4380 | -9/Mines | Discovered new exit (range 5) 4481 | -9/Mines | Entered Exiles 4510 | -9/Exiles | Met 8R-AWN 4532 | -9/Exiles | Met EX-HEX 4593 | -9/Exiles | Met EX-DEC 4618 | -9/Exiles | Visited The Gauntlet 4779 | -9/Exiles | Met EX-BIN 4797 | -9/Exiles | Aligned with FarCom system 4799 | -9/Exiles | Given EX-Vault access code 4835 | -9/Exiles | Opened EX-Vault 4844 | -9/Exiles | Found Potential Leg 4846 | -9/Exiles | Found Potential Leg 4874 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4886 | -9/Exiles | Exiles lab attacked by MAIN.C 4952 | -9/Exiles | Discovered new exit (range 10) 5263 | -9/Exiles | Left Exiles lab with Potential Leg 5263 | -9/Exiles | Entered Mines 5371 | -8/Mines | Discovered new exit (range 14) 5615 | -8/Mines | Discovered new exit (range 14) 5915 | -8/Mines | Entered Materials 5915 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6239 | -8/Materials | Build established: Scavenger-Skirmisher 6335 | -8/Materials | Lost 4 parts (2p2w) 6502 | -8/Materials | Identified exit to Garrison 6545 | -8/Materials | Entered Garrison 6623 | -8/Garrison | Triggered checkpoint 6684 | -8/Garrison | Garrison Relay disabled 6756 | -8/Garrison | Triggered checkpoint 6817 | -8/Garrison | Discovered new exit (range 13) 6852 | -8/Garrison | Garrison Relay disabled 6875 | -8/Garrison | Discovered new exit (range 22) 6875 | -8/Garrison | Discovered new exit (range 83) 6875 | -8/Garrison | Discovered new exit (range 85) 6875 | -8/Garrison | Discovered new exit (range 87) 7001 | -8/Garrison | Triggered checkpoint 7171 | -8/Garrison | Installed Relay Interface Framework 7370 | -8/Garrison | Found Hvy. Insulated Plating 7424 | -8/Garrison | Build established: Scavenger-Mutant 7599 | -8/Garrison | Entered Materials 8040 | -8/Materials | Repaired Gauss Rifle 8401 | -8/Materials | Build established: Scavenger-Skirmisher 8588 | -8/Materials | Identified exit to Garrison 8687 | -8/Materials | Entered Garrison 8718 | -8/Garrison | Expanded RIF knowledge: Robot Detection 8752 | -8/Garrison | Triggered checkpoint 8769 | -8/Garrison | Garrison Relay disabled 8808 | -8/Garrison | Expanded RIF knowledge: Autooverride 9011 | -8/Garrison | Triggered checkpoint 9187 | -8/Garrison | Discovered new exit (range 13) 9195 | -8/Garrison | Destroyed 9 combat bots 9195 | -8/Garrison | Lost 8 parts (1p3n1u3w) 9335 | -8/Garrison | Triggered checkpoint 9354 | -8/Garrison | Learned Factory security intel 9412 | -8/Garrison | Garrison Relay disabled 9644 | -8/Garrison | Entered Factory 9644 | -7/Factory | Accompanied by 3 allies 9644 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9856 | -7/Factory | Build established: Scavenger-Mutant 10577 | -7/Factory | Build established: Scavenger-Gunner 11077 | -7/Factory | Repaired Transmission Jammer? 11093 | -7/Factory | Build established: Scavenger-Skirmisher 11513 | -7/Factory | Build established: Tank 11582 | -7/Factory | Lost 3 parts (1n2w) 12311 | -7/Factory | Discovered new exit (range 13) 12844 | -7/Factory | First assault squad dispatched 12979 | -7/Factory | System corruption reached 10% 13077 | -7/Factory | Entered another Factory area 13077 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13284 | -6/Factory | Identified exit to Garrison 13284 | -6/Factory | Entered Garrison 13440 | -6/Garrison | Triggered checkpoint 13467 | -6/Garrison | Expanded RIF knowledge: Code Merge 13483 | -6/Garrison | Garrison Relay disabled 13574 | -6/Garrison | Build established: Skirmisher 13685 | -6/Garrison | Heavy support dispatched to Factory 13800 | -6/Garrison | Triggered checkpoint 13810 | -6/Garrison | Triggered checkpoint 14022 | -6/Garrison | Discovered new exit (range 12) 14263 | -6/Garrison | Garrison Relay disabled 14310 | -6/Garrison | Entered Factory 14310 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 14435 | -5/Factory | Repaired Weapon Cycler? 15250 | -5/Factory | Identified exit to Garrison 15318 | -5/Factory | Entered Garrison 15318 | -5/Garrison | Discovered recently destroyed garrison 15339 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 15376 | -5/Garrison | Garrison Relay disabled 15502 | -5/Garrison | Rewired B-86 Titan 15561 | -5/Garrison | Garrison Relay disabled 15597 | -5/Garrison | Phase Generator disabled 15625 | -5/Garrison | Discovered new exit (range 11) 15674 | -5/Garrison | Build established: Gunner 15901 | -5/Garrison | Found Adv. Force Booster 15984 | -5/Garrison | Discovered new exit (range 10) 16045 | -5/Garrison | Garrison Relay disabled 16156 | -5/Garrison | Build established: Tank 16162 | -5/Garrison | Garrison Relay disabled 16299 | -5/Garrison | Discovered new exit (range 10) 16312 | -5/Garrison | Found embedded Infiltrators 16318 | -5/Garrison | Garrison Relay disabled 16491 | -5/Garrison | Build established: Commander-Tank 16541 | -5/Garrison | Entered Factory 16541 | -4/Factory | Accompanied by 9 allies 16541 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16708 | -4/Factory | Repaired Smartbomb Launcher 16765 | -4/Factory | Lost 3 allies 16822 | -4/Factory | Lost 5 allies 17150 | -4/Factory | Build established: Skirmisher 17262 | -4/Factory | Identified exit to Garrison 17291 | -4/Factory | First assault squad dispatched 17705 | -4/Factory | Entered Garrison 17705 | -4/Garrison | Accompanied by 1 ally 17714 | -4/Garrison | Triggered checkpoint 17769 | -4/Garrison | Expanded RIF knowledge: Zone Cloak 18055 | -4/Garrison | Spotted B-86 Titan 18152 | -4/Garrison | Destroyed B-86 Titan 18259 | -4/Garrison | Spotted B-75 Beast 18344 | -4/Garrison | Triggered checkpoint 18432 | -4/Garrison | Garrison Relay disabled 18462 | -4/Garrison | Discovered new exit (range 3) 18474 | -4/Garrison | Entered Research 18474 | -3/Research | Evolved 2 slots: Utility x2 18769 | -3/Research | Discovered new exit (range 4) 18923 | -3/Research | Found Unknown Device 18923 | -3/Research | Identified Quantum Capacitor 19803 | -3/Research | P-80 Master assimilated allied Warden 8b 20224 | -3/Research | First assault squad dispatched 20430 | -3/Research | Discovered new exit (range 5) 20441 | -3/Research | Entered another Research area 20441 | -2/Research | Evolved 2 slots: Utility x2 20738 | -2/Research | Build established: Scavenger-Gunner 20936 | -2/Research | Found Prototype Processor 20936 | -2/Research | Identified Exp. Signal Interpreter 21589 | -2/Research | Found Prototype Processor 21589 | -2/Research | Identified Spectral Analyzer 21639 | -2/Research | Found Prototype Device 21639 | -2/Research | Identified Exp. Shield Generator 21826 | -2/Research | Spotted B-90 Cyclops 21886 | -2/Research | Build established: Scavenger-Skirmisher 22517 | -2/Research | Identified exit to Access 22554 | -2/Research | Discovered new exit (range 8) 22847 | -2/Research | Lost 3 parts (2p1u) 22969 | -2/Research | Build established: Skirmisher 23038 | -2/Research | System corruption reached 10% 23062 | -2/Research | Destroyed 8 combat bots 23108 | -2/Research | Entered Access 23108 | -1/Access | Evolved 2 slots: Utility x2 23134 | -1/Access | Lost 11 parts (2p3n3u3w) 23585 | -1/Access | Spotted B-99 Colossus 23664 | -1/Access | System corruption reached 10% 23730 | -1/Access | Lost 4 parts (3n1u) 24177 | -1/Access | Found Prototype Hackware 24177 | -1/Access | Identified Exp. Hacking Suite 24279 | -1/Access | Core integrity fell below 50% 24340 | -1/Access | Discovered new exit (range 7) 24342 | -1/Access | Identified exit to Command 24343 | -1/Access | Entered Command 24363 | -1/Command | Lost 3 parts (2n1w) 24410 | -1/Command | System corruption reached 30% 24443 | -1/Command | Lost 5 parts (1n4u) 24599 | -1/Command | Phase Generator disabled 24740 | -1/Command | Build established: Mutant 24805 | -1/Command | Spotted M Guard 24805 | -1/Command | Spotted M Guard 24807 | -1/Command | Spotted Combat Programmer 24807 | -1/Command | Spotted Combat Programmer 24808 | -1/Command | Core integrity fell below 20% 24822 | -1/Command | Destroyed by M Guard with Graviton Cannon Last Messages --------------- 24809_ Penetrated by EMDS Slug. 24809_ EMDS Slug penetrates M Guard. 24810_ Door Terminal disabled. 24812_ SAE B|%AOHXRBQM|PUIF8XLB 24812_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 24813_ Penetrated by EMDS Slug. 24814_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 24815_ Penetrated by EMDS Slug. 24816_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 24817_ EMDS Slug penetrates Reinforced Barrier. 24817_ Imp. Plasma Cutter destroyed. 24818_ Penetrated by EMDS Slug. 24819_ Core Analyzer destroyed. 24819_ Critical hit (Blast). 24819_ Field Propulsion Array destroyed. 24819_ Backup Power VII destroyed. 24819_ Exp. Hacking Suite destroyed. 24820_ Penetrated by EMDS Slug. 24820_ Field Propulsion Array destroyed. 24822_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##"?"#### ################## | | ????????????????????##"""######################### | | ????????????????????## ### ### ### ### | | ????????????????????##Ypp#### W ### W ### ### | | ????????????????????## Y | | ????????????????????## | | ????????????????????## @ | | ????????????????????## | | ????????????????????## | | ????????????????????## # W ### | | ????????????????????######## # ### | | ????????????????????####### # ######### | | ?????????????????????????## ######## | | ?????????????????????????#### ### #### ##????? | | ?????????????????????????#### #############????? | | ???????????????????????????## ########?????????? | | ???????????????????????????## ##???????????????? | | ???????????????????????????## ##???????????????? | | ???????????????????????????## ##???????????????? | | ???????????????????????????## ##???????????????? | | ???????????????????????????## ##???????????????? | | ???????????????????????????## ##???????????????? | | ???????????????????????????## ##???????????????? | | ???????????????????????????## ##???????????????? | | ???????????????????????????## ##???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 65 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 600 Resistance: EM 30 Propulsion Shielding 66 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 95 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Matter Filtering 30 Particle Charging 25 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 14 Relay Coupler Types 2 Relay Coupler Value 93 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gauss Rifle | 31% | -8/Materials Transmission Jammer | 35% | -7/Factory Weapon Cycler | 45% | -5/Factory Smartbomb Launcher | 36% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunTargetingBeacon Manual? 0 Play Time 06:46:21 Cumulative 143.8 hours Start 2025.10.17 @ 22:07:14 End 2025.10.20 @ 00:35:58 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 62 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4efc443-a158-43bc-b392-1ba874fd5eac