Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.01.04 @ 20:12:02 // Winter2022/Polymind Player: Ash Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (393) 393 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1320) 1320 TOTAL SCORE: 3018 Bonus ------- Polymind Skill 1320 Cogmind --------- Core Integrity 0/400 Matter 0/0 Energy 200/200 System Corruption 0% Temperature Cool (54) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (1) ------ Heat Sink > --- WEAPON (1) ------- Small Laser > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink > --- WEAPON ----------- Particle Gun > --- INVENTORY -------- (None) [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached . | . . . . . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility . | . . . . . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon . | . . . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . 7 . Power 2 | . . . 2 . Propulsion 3 | . . . 3 . Utility . | . . . . . Weapon 2 | . . . 2 . Highest Loss Streak 7 | . . . 7 . To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 100 100 95 66 Engine 2 | . 2 . 2 13 Core 17 | . 17 20 17 . Leg 37 | . 35 40 37 26 Device 19 | . 21 20 19 13 Energy Gun 18 | . 17 20 18 13 Naked Turns 11 | . 1 . 1 9 Heaviest Build 9 | 6 9 9 9 7 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 1 | . 1 1 1 1 Average Capacity . | . . 1 . . Most Carried 1 | . . 1 . . Average Carried . | . . . . . Final Capacity 1 | . 1 1 . 1 Final Carried 1 | . . 1 . . Class Distribution -------------------- 94% | Grunt Dominant Class ---------------- Grunt | -10/Materials Grunt | -10/Mines Grunt | -9/Materials Grunt | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected . | . . . . . Remotely . | . . . . . Salvage Created 398 | . 73 96 173 56 Parts 37 | . 9 8 17 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 12 | . 2 . 9 1 Guns 11 | . 2 . 8 1 Classes Destroyed 8 | . 3 3 2 . Worker 1 | . 1 . . . Builder 1 | . . 1 . . Tunneler 1 | . . 1 . . Recycler 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 4 | . . . 4 . Grunt 5 | . 2 . 2 1 Sentry 3 | . . . 3 . Best Kill Streak 5 | . 3 3 5 1 Combat Bots Only 5 | . 2 . 5 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1120 | . 59 . 949 112 Core 421 | . 17 . 357 47 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 . 93 . . Volleys Fired 79 | . 16 11 43 9 Largest 1 | . 1 1 1 1 Hottest 65 | . 65 65 65 40 Shots Fired 79 | . 16 11 43 9 Gun 79 | . 16 11 43 9 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 79 | . 16 11 43 9 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 4 5 15 10 Robot Miss Streak 3 | . 3 2 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 63 | . 9 8 37 9 Core Hits 24 | . 5 3 12 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 2 . 4 . Burn 6 | . 2 . 4 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 961 | . 134 133 587 107 Guns 928 | . 134 126 561 107 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 33 | . . 7 26 . Kinetic . | . . . . . Thermal 928 | . 134 126 561 107 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . . . 3 . Shots . | . . . . . Rammed 2 | . . . 2 . Targets Rammed 17 | . . 1 16 . Kicked 15 | . . 1 14 . Crushed . | . . . . . Highest Temperature 63 | . 25 . 45 63 Average Temperature 19 | . 13 . 9 41 Received Heat Transfer 429 | . 42 . 309 78 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 2 | . . . 2 . Heat Transferred 2595 | . 481 296 1593 225 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 154 | . 55 33 154 56 Initial 36 | . . 18 10 36 Average 69 | . 38 24 92 44 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 7 . 24 7 Peak Tracking Total 8 | . 2 . 8 4 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 4 | . . . 4 . Terminals 4 | . . . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . . . 10 . Successful 6 | . . . 6 . Failed 4 | . . . 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . . . 4 . Terminals 10 | . . . 10 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . . 6 . Level Access Points 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Alert Level 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 4 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked 4 | . 1 . 2 1 Non-combat . | . . . . . Combat 4 | . 1 . 2 1 Robot Hacks Applied 4 | . 1 . 2 1 find_shortcuts 4 | . 1 . 2 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 4 | 1 1 . 2 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 824 | 10 165 116 503 30 Spaces Moved 589 | 18 122 77 352 20 Core 37 | 14 2 . 4 17 Treads . | . . . . . Legs 489 | . 91 77 318 3 Wheels 33 | 4 29 . . . Hover . | . . . . . Flight 30 | . . . 30 . Fastest Speed 40 | 50 50 120 40 50 Average Speed 109 | 56 109 120 112 60 Slowest Speed 120 | 80 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 31 31 44 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 685 | 17 137 89 413 29 Wait 2 | . . . 2 . Move 585 | 17 121 76 351 20 Hop . | . . . . . Pick Up 1 | . . 1 . . Fast Attach . | . . . . . Attach . | . . . . . Detach . | . . . . . Swap . | . . . . . Drop 1 | . . . 1 . Fire 79 | . 16 11 43 9 Melee . | . . . . . Ram 2 | . . . 2 . Kick 15 | . . 1 14 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sto) -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 11 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 12) 164 | -10/Materials | Discovered new exit (range 8) 176 | -10/Materials | Entered Mines 177 | -10/Mines | Met a Derelict bent on vengeance 230 | -10/Mines | Learned Materials security intel 254 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 276 | -10/Mines | Discovered new exit (range 12) 292 | -10/Mines | Entered Materials 415 | -9/Materials | Identified exit to Materials 415 | -9/Materials | Identified exit to Mines 415 | -9/Materials | Identified exit to Storage 759 | -9/Materials | Core integrity fell below 50% 780 | -9/Materials | Core integrity fell below 20% 795 | -9/Materials | Entered Mines 810 | -9/Mines | Lost 7 parts (2p3n2w) 825 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00779_ R-06 Scavenger collects Flight Unit. 00779_ Aluminum Leg destroyed. 00779_ K-01 Serf collects debris. 00779_ Slammed into Y-45 Defender. 00779_ Heat Sink broken. 00779_ Destabilizing: Short circuit. 00780_ R-06 Scavenger collects Flight Unit. 00781_ Slammed into Y-45 Defender. 00782_ Released control of G-34 Mercenary. 00782_ K-01 Serf cleans the Nuclear Reactor. 00783_ R-06 Scavenger collects Flight Unit. 00783_ Took control of S-10 Pest. 00783_ Extracted analysis data for S-10 Pest. 00784_ R-06 Scavenger collects Lgt. Ion Engine. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 00795_ Released control of S-10 Pest. 00804_ Took control of G-34 Mercenary. 00812_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????############????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# = #????????????????????? | | ?????????????????# g%g #????????????????????? | | ?????????????????# """ """ #????????????????????? | | ?????????????????# """ """ #????????????????????? | | ?????????????????# """ """s#########????????????? | | ?????????????????# """ """ ####?????????? | | ?????????????????# #### ## ####??????? | | ?????????????????############??# ## ##?????? | | ???????????????????????????????# ##### #?????? | | ???????????????????????????????# #???# #?????? | | ???????????????????????????????# #???## ??? | | ???????????????????????????????# #????## ######?? | | ???????????????????????????????# #??????###??????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 19 Energy Capacity 200 Matter Stores 81 Matter Capacity 100 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Hosts 5 | 1 1 . 2 1 Combat Hostiles 4 | . 1 . 2 1 Allies . | . . . . . Unique Host Classes 3 | 1 1 . 1 . Average Host Suspicion 83 | . 86 54 89 99 Unsuspicious Activity 2 | 2 . . . . Returns to Shadow . | . . . . . Fuzzy Dispatches . | . . . . . Protomatter Created 73 | . 11 . 62 . Used 71 | 5 30 . 21 15 Decayed . | . . . . . Highest Spend 30 | 5 30 . 15 15 Top 5 Hosts by Kills: G-47 Trooper (-10/Materials: 7) G-34 Mercenary (-9/Materials: 4) G-34 Mercenary (-9/Mines: 1) Game ------ Seed SubatomicPlasmaAutogun Manual? 0 Play Time 00:12:38 Cumulative 28.2 hours Start 2023.01.04 @ 19:59:08 End 2023.01.04 @ 20:12:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2022/Polymind Game No. 26 Rogue 2 Adventurer 24 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 30 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b0b751b-1d21-4536-8b12-3c2fde250a0d