Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.05 @ 02:36:39 Player: Exp. Geonium Core Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (188) 940 Value Destroyed (10632) 10632 Prototype IDs (81) 1620 Alien Tech Used (16) 3200 Bonus (18284) 18284 TOTAL SCORE: 44676 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 4649 Follower Combat Kills 2070 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Integrated Exoskeleton 5000 Friendly Fire -635 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 450/450 System Corruption 7% Temperature Cool (0) Movement Walking (30) Location -2/Section 7 Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Experimental Targeting Computer Experimental Target Analyzer Experimental ECM Suite > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Dimensional Node Initializer Subatomic Replicator Microwarp Drive Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Targeting Computer Experimental Target Analyzer Experimental ECM Suite > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Dimensional Node Initializer Subatomic Replicator Microwarp Drive [Rating: 219] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Gyrokinetic Inverter Treads Improved Medium Treads Leg Makeshift Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Makeshift Flight Unit Utility Improved Targeting Computer Device Sensor Drone Bay Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Zionite Weapon Casing Artifact Microwarp Drive Weapon Ripper Energy Gun Beamcaster Energy Cannon Core Cannon Ballistic Gun Hypervelocity Gauss Rifle Launcher Neutron Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Ripper Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Utility 11 | . . . . . 3 2 . . . . 1 . . . . 2 . . . . 2 . . . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 301 | . 4 7 1 . 14 10 1 1 3 2 1 2 24 . 14 43 2 9 4 14 44 6 4 10 10 8 29 14 5 15 Power 26 | . 1 . . . 1 1 . . . . . . . . 1 4 . . . 1 2 1 . . 2 1 4 1 3 3 Engine 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Core 5 | . . . . . 1 1 . . . . . . . . 1 2 . . . . . . . . . . . . . . Reactor 18 | . . . . . . . . . . . . . . . . 2 . . . 1 2 1 . . 2 1 4 1 1 3 Propulsion 79 | . 2 3 . . 4 4 . . 1 1 . 1 13 . . 18 . 3 . . 11 2 . 1 1 2 4 7 . 1 Treads 3 | . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Leg 11 | . . . . . . . . . . . . . 8 . . 3 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 46 | . . . . . . 3 . . 1 1 . . 5 . . 8 . . . . 10 2 . 1 1 2 4 7 . 1 Flight 19 | . 2 2 . . 4 1 . . . . . . . . . 6 . 3 . . 1 . . . . . . . . . Utility 101 | . 1 . . . 9 3 . 1 2 . 1 1 9 . 10 9 . 3 3 1 16 2 3 6 1 2 8 1 2 7 Device 43 | . . . . . 2 1 . . 2 . 1 . 4 . 5 3 . 2 3 . 5 1 2 2 1 1 3 1 . 4 Storage 6 | . 1 . . . . . . . . . . 1 1 . . 1 . . . . 2 . . . . . . . . . Processor 30 | . . . . . 4 2 . 1 . . . . . . 2 5 . 1 . 1 2 . 1 4 . . 3 . 2 2 Hackware 5 | . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Protection 15 | . . . . . . . . . . . . . 4 . 3 . . . . . 7 . . . . . 1 . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Weapon 95 | . . 4 1 . . 2 1 . . 1 . . 2 . 3 12 2 3 1 12 15 1 1 3 6 3 13 5 . 4 Energy Gun 14 | . . . . . . . . . . . . . 2 . 2 . . . . . 1 . . 1 2 1 3 . . 2 Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 Ballistic Gun 23 | . . 4 1 . . . . . . . . . . . . 1 . 2 . 2 9 . 1 . 2 . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 23 | . . . . . . . . . . . . . . . . 3 2 1 . 6 2 1 . . 2 . 4 2 . . Special Weapon 4 | . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Slashing Weapon 16 | . . . . . . 1 1 . . 1 . . . . 1 8 . . . 1 3 . . . . . . . . . Piercing Weapon 9 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 4 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . . . 2 1 . . . . . . 6 . 2 2 . . 2 . 5 . . 5 . 1 8 1 . 5 Corrupted Parts 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . System Corruption 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Parts Lost 83 | . . 3 . . 5 . . . . 1 . 1 3 . 7 11 . 1 . 7 14 . . . 8 . 7 8 5 2 Power 14 | . . 1 . . . . . . . . . . 1 . 1 1 . . . 1 1 . . . 2 . 1 2 2 1 Propulsion 31 | . . 2 . . 4 . . . . 1 . . . . 4 6 . . . 4 3 . . . 2 . 1 3 1 . Utility 32 | . . . . . 1 . . . . . . . 1 . 2 4 . 1 . 2 10 . . . 3 . 4 3 1 . Weapon 6 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . 1 . 1 1 Highest Loss Streak 8 | . . 3 . . 4 . . . . 1 . 1 2 . 6 8 . 1 . 4 6 . . . 5 . 3 8 4 2 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Average Slot Usage (%) 82 | . 67 54 43 . 55 56 100 100 99 99 90 85 92 81 74 76 98 99 91 86 82 78 82 93 82 91 83 66 67 67 Core 2 | . . . . . 3 1 7 7 7 7 6 6 5 . 2 . 5 5 5 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 2 . . . 2 3 5 5 5 2 7 7 5 1 7 Leg 2 | . 7 . . . . . . . . . . . 17 . . 1 . . . . . . . . . . . . . 4 Hover 14 | . . . . . . 4 23 23 23 22 20 12 2 25 15 13 . . . . 15 25 25 25 20 26 23 16 19 8 Flight 3 | . 21 25 28 . 21 3 . . . . . . . . . 3 27 26 27 18 3 . . . . . . . . . Device 8 | . . . . . . 1 7 7 6 7 10 10 7 12 12 15 5 12 15 20 12 5 6 12 5 4 5 4 3 7 Storage 4 | . 10 14 14 . 7 . . . . . . 2 11 12 10 2 5 5 5 5 4 5 5 5 5 4 4 2 . . Processor 28 | . . . . . 10 24 30 37 38 38 33 33 21 18 17 24 44 35 30 28 28 25 26 38 40 36 30 27 30 23 Hackware 2 | . . . . . 12 15 15 7 7 7 6 6 2 . . . . . . . . 3 5 2 . 2 . . . . Protection 1 | . . . . . . . . . . . . . 7 6 7 4 . . . . 5 . . . . . 1 . . . Ballistic Gun 1 | . 14 5 1 . . . . . . . . . . . . 1 . 1 . . 7 5 8 . 3 . . . . 2 Slashing Weapon 3 | . . . . . . 2 12 15 15 15 13 6 6 6 5 3 5 5 5 4 . . . . . . . . . . Piercing Weapon 1 | . . . . . . 3 2 . . . . . . . . . . . . . . . . 1 . . 3 5 8 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 12 12 12 7 5 11 24 25 25 25 26 30 43 55 30 37 33 18 23 20 32 45 38 49 50 53 46 65 67 40 47 Greatest Support 80 | 20 20 20 8 8 12 27 27 27 27 27 27 30 80 41 41 67 24 32 32 32 71 64 64 65 65 70 76 76 71 61 Greatest Overweight (x) 10 | . . . . . . . . . . 1 1 1 1 . 1 1 . . . 4 2 . . . 10 . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 8 5 5 5 5 5 5 15 15 15 15 5 5 5 5 5 10 10 10 10 10 10 10 10 5 5 Average Capacity 7 | . 7 8 8 8 7 5 5 5 5 5 5 8 15 15 13 5 5 5 5 5 6 10 10 10 10 10 10 8 5 5 Most Carried 15 | . 6 8 8 8 8 5 5 5 5 5 5 9 15 11 13 5 5 5 5 5 10 9 6 10 10 10 10 10 5 5 Average Carried 6 | . 4 6 7 8 6 4 4 5 4 4 4 6 12 11 10 4 4 4 4 4 6 6 6 7 9 8 9 7 5 4 Final Capacity 15 | 8 8 8 8 8 5 5 5 5 5 5 5 15 15 15 5 5 5 5 5 5 10 10 10 10 10 10 10 5 5 5 Final Carried 11 | 6 5 8 8 8 5 5 5 5 5 4 5 9 11 11 5 5 5 5 5 5 10 6 6 10 8 10 10 5 5 4 Class Distribution -------------------- 29% | Mutant 26% | Scavenger-Mutant 14% | Derelict-Mutant 9% | Alien-Mutant 5% | Hacker-Mutant 4% | Scavenger-Scout 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Derelict-Ninja | -4/Warlord Derelict-Mutant | -3/Proximity Caves Derelict-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Alien-Mutant | -2/Research Alien-Mutant | -2/Testing Alien-Mutant | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Matter Collected 5164 | 200 . 77 . . . 172 111 10 20 40 10 10 258 . 122 349 98 181 105 337 1025 61 228 . 581 85 499 102 118 365 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9068 | . . 52 . . . 33 . 10 . 67 29 . 218 . 262 700 60 49 105 180 1069 143 166 . 1015 426 1305 156 188 2835 Parts 368 | . . 7 . . . 7 . 3 . 3 4 . 16 . 15 41 4 1 1 5 60 1 8 . 33 11 62 8 10 68 Haulers Intercepted 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Recyclers Shooed 9 | . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . 2 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 102 | . . . . . . . 4 . . 10 . 6 10 . 21 . 4 5 1 4 . . 8 . 29 . . . . . Prevented 8 | . . . . . . . 3 . . 3 . . . . 1 . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Combat Hostiles Destroyed 144 | . . 3 . . . . . 1 . 1 . . 5 . 7 13 1 . . 2 10 3 2 . 26 4 26 2 . 38 Melee 17 | . . . . . . . . 1 . 1 . . 4 . 1 1 1 . . . . . . . . . 7 . . 1 Guns 30 | . . 3 . . . . . . . . . . 1 . 6 . . . . 2 8 . 2 . 4 1 1 . . 2 Cannons 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 35 AOE 60 | . . . . . . . . . . . . . . . . 12 . . . . 2 3 . . 22 3 18 . . . Classes Destroyed 24 | . . 1 . . . 2 . 1 . 1 . . 2 . 1 4 . 1 . . 2 . . . 2 . 3 . . 4 Worker 12 | . . . . . . 1 . . . . . . . . . 4 . . . . 2 . . . . . 3 . 2 . Builder 5 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Recycler 6 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 . Watcher 9 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . 3 1 . 1 Swarmer 34 | . . 3 . . . . . . . . . . 2 . 5 4 . . . . 3 . . . 13 . 4 . . . Cutter 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Grunt 44 | . . . . . . . . . . . . . . . . 4 . . . . 1 3 2 . 9 3 8 1 . 13 Brawler 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . 3 Duelist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Sentry 8 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . 4 . . 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 15 | . . . . . . . . . . 1 . . . . 1 2 . . . 2 3 . . . . . 2 . . 4 Programmer 10 | . . . . . . . . . . . . . 1 . . . 1 . . . 2 . . . . . 4 1 . 1 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Z-Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 24 | . . 2 . . . 1 . 1 . 1 1 . 2 . 6 11 1 . . 2 7 3 2 . 8 5 11 2 4 24 Combat Bots Only 24 | . . 2 . . . . . 1 . 1 . . 2 . 6 6 1 . . 2 6 3 2 . 8 4 6 1 . 24 Max Kills in Single Turn 5 | . . 1 . . . 1 . 1 . 1 1 . 1 . 1 4 1 1 . 1 3 3 1 . 4 3 5 2 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . 4 . . . . 1 3 . . 4 3 4 . . . Melee 1 | . . . . . . . . 1 . 1 . . 1 . 1 1 1 . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Damage Taken 13097 | . . 356 . . 405 74 14 . . 406 . 55 1066 . 698 1433 11 126 . 338 1185 92 23 . 1298 . 1863 1379 400 1875 Core 3597 | . . 48 . . 239 30 . . . 133 . . 195 . 225 364 . . . 141 237 22 . . 250 . 519 374 78 742 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 79 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 . . . Redirected to Shielding 476 | . . . . . . . . . . . . . . . 43 95 . . . . 235 . . . . . 103 . . . Core Remaining (%) 64 | 100 . . . 80 56 . . . . 76 . . . . 50 . . . . 49 . . . . 55 . 50 . . . Volleys Fired 236 | . . 4 4 . . . . . . . . . 5 . 20 11 3 1 . 17 49 4 3 . 27 3 21 8 . 56 Largest 2 | . . 2 1 . . . . . . . . . 1 . 1 1 1 1 . 2 2 1 2 . 2 1 1 1 . 2 Hottest 300 | . . 40 20 . . . . . . . . . 75 . 75 46 46 46 . 66 66 49 66 . 93 60 300 300 . 200 Shots Fired 299 | . . 8 4 . . . . . . . . . 5 . 20 11 3 2 . 19 89 4 6 . 31 3 21 8 . 65 Gun 184 | . . 8 4 . . . . . . . . . 5 . 20 . . . . 4 83 1 6 . 20 2 3 . . 28 Cannon 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 . 37 Launcher 70 | . . . . . . . . . . . . . . . . 11 3 2 . 15 6 3 . . 11 1 16 2 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 126 | . . 8 4 . . . . . . . . . . . . . . . . 4 83 1 6 . 13 . . . . 7 Thermal 33 | . . . . . . . . . . . . . 5 . 20 . . . . . . . . . . . 2 6 . . Explosive 65 | . . . . . . . . . . . . . . . . 9 2 2 . 15 6 3 . . 11 1 16 . . . Electromagnetic 5 | . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . 2 . . Slashing 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 Entropic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 3 . . . Robot Hit Streak 22 | . . 3 . . . . . . . . . . 2 . 9 4 . 1 . 4 16 4 9 . 11 3 6 7 . 22 Robot Miss Streak 6 | . . 1 . . . . . . . . . . 3 . 3 1 . . . . 2 . . . 2 1 1 . . 6 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 Secondary Targets 3 | . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Shots Hit Robots 253 | . . 5 . . . 2 . 1 . 6 1 . 7 . 17 18 1 1 3 4 71 3 5 . 23 4 28 4 4 45 Core Hits 349 | . . 3 . . 1 . . 1 . 2 1 . 6 . 11 35 1 1 1 4 43 6 2 . 51 7 59 14 4 96 Critical Kills 18 | . . . . . . . . . . . . . . . . . . . . 2 9 . 2 . 3 . . 2 . . Critical Parts Destroyed 20 | . . . . . . . . . . . . . . . . . . . . 1 11 . 3 . 2 . 1 2 . . Critical Strikes 65 | . . . . . . . . . . 1 . . . . 1 . . . . 3 21 . 5 . 5 . 5 4 2 18 Burn 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Destroy 37 | . . . . . . . . . . . . . . . . . . . . 3 21 . 5 . 4 . . 4 . . Sever 19 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 18 Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Sunder 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . Melee Attacks 161 | . . . . . . 8 . 3 2 6 1 . 11 . 2 32 1 3 3 1 4 . . . . 6 41 3 17 17 Impact 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 8 . . . Slashing 75 | . . . . . . 6 . 3 2 6 1 . 11 . 2 32 1 3 3 1 4 . . . . . . . . . Piercing 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Entropic 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 33 3 17 17 Sneak Attacks 17 | . . . . . . 2 . . . . 1 . . . . 6 . . . 1 . . . . . 1 3 . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Damage Inflicted 32597 | . . 72 . . 5 135 . 32 . 223 66 . 228 . 418 2823 56 159 256 221 2067 817 33 . 4552 447 6981 1502 621 10883 Guns 2370 | . . 69 . . . . . . . . . . 42 . 351 . . . . 14 720 6 33 . 425 56 219 . . 435 Cannons 11461 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1250 . 10211 Explosions 14327 | . . . . . . . . . . . . . . . . 2049 3 159 . 123 1347 811 . . 4127 312 5144 252 . . Melee 4300 | . . . . . . 135 . 32 . 223 66 . 186 . 67 774 53 . 256 84 . . . . . 79 1618 . 621 106 Ramming 139 | . . 3 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 131 Kinetic 914 | . . 69 . . . . . . . . . . . . . . . . . 14 720 6 33 . 72 . . . . . Thermal 3073 | . . . . . . . . . . . . . 42 . 351 598 . . . . . . . . 426 . 406 1250 . . Explosive 12549 | . . . . . . . . . . . . . . . . 1358 . 159 . 123 1347 811 . . 3701 312 4738 . . . Electromagnetic 348 | . . . . . . . . . . . . . . . . 93 3 . . . . . . . . . . 252 . . Impact 143 | . . . . . . . . . . . . . . . . . . . . . . . . . . 79 64 . . . Slashing 12522 | . . . . . . 135 . 32 . 223 66 . 186 . 67 774 53 . 256 84 . . . . . . . . . 10646 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2909 | . . . . . . . . . . . . . . . . . . . . . . . . . 353 56 1773 . 621 106 Highest Corruption 13 | . . . . . 1 . . . . . . . 1 1 1 13 13 13 10 10 1 1 1 1 . . . 7 7 7 Average Corruption 5 | . . . . . 1 . . . . . . . 1 1 1 6 13 11 10 10 1 1 1 1 . . . 6 7 7 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . Effects 72 | . . . . . 1 . . . . . . . 2 1 1 9 2 4 3 18 1 1 1 . . . . 3 6 19 Message Errors 14 | . . . . . . . . . . . . . . . . 2 . 2 2 3 . . . . . . . 1 2 2 Matter Fused 18 | . . . . . . . . . . . . . 1 . . 4 1 1 1 3 . . . . . . . 1 2 4 Heat Flow Errors 13 | . . . . . . . . . . . . . 1 1 . 2 . . . 3 . 1 . . . . . 1 . 4 Energy Discharges 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 1 Parts Rejected 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 9 | . . . . . . . . . . . . . . . 1 1 1 . . 3 1 . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2012 | . . . . . . 65 . . . . . . . . . 391 . . 27 20 52 28 . . 170 9 579 440 . 231 Projectiles 671 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 440 . 231 Explosions 716 | . . . . . . . . . . . . . . . . 180 . . . 20 52 28 . . 170 . 266 . . . Melee 625 | . . . . . . 65 . . . . . . . . . 211 . . 27 . . . . . . 9 313 . . . Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 621 | . . . . . 2 . . . . . . . . . . 250 11 . . . . . . . . . 356 . . 2 Shots 12 | . . . . . . . . . . . . . . . . 6 1 . . . . . . . . . 5 . . . Rammed 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 7 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 5 Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 320 | . . 7 . . . . . . . . . . 260 133 210 254 . . . 99 36 165 . . 103 234 146 320 . 161 Average Temperature 94 | . . 7 . . . . . . . . . . 68 68 119 129 . . . 48 8 67 . . 47 109 96 116 . 75 Received Heat Transfer 2397 | . . 135 . . 216 42 . . . . . . 409 . 27 306 . 45 . 46 145 12 12 . 297 . 399 45 45 216 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Heat Transferred 1853 | . . . . . . . . . . . . . 74 . 629 450 . . . . . . . . 350 . 350 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Peak Influence 2856 | . 7 357 . . 67 109 . . . . 220 . . . . 1579 . . . . 967 . . . . 486 1708 1234 903 2856 Initial 960 | . . 2 . . . 30 . . . . 58 . . . . 92 . . . . . . . . . 250 273 960 693 507 Average 661 | . 1 178 . . 40 59 . . . . 133 . . . . 620 . . . . 349 . . . . 380 1094 1079 781 1316 Maximum Alert Level 5 | . . 1 . . . . . . . . 1 . . . . 4 . . . . 3 . . . . 2 5 4 3 5 Low Security (%) 24 | . 100 57 . 100 100 100 . . . . 54 . . . . 12 . . . . 32 . . . . . . . . . Level 1 16 | . . 42 . . . . . . . . 45 . . . . 27 . . . . 34 . . . . 34 6 . . . Level 2 15 | . . . . . . . . . . . . . . . . 29 . . . . 8 . . . . 65 18 . 3 30 Level 3 21 | . . . . . . . . . . . . . . . . 12 . . . . 24 . . . . . 15 54 96 28 Level 4 14 | . . . . . . . . . . . . . . . . 17 . . . . . . . . . . 54 45 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Squads Dispatched 59 | . 1 . . . 3 . . . . . 1 . 1 . 1 10 . 1 . . 10 . . . 1 . 7 4 1 18 Investigation 6 | . 1 . . . 2 . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 Extermination 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . 1 Reinforcement 16 | . . . . . 1 . . . . . 1 . . . . 4 . . . . 6 . . . . . 1 2 . 1 Assault 21 | . . . . . . . . . . . . . 1 . 1 1 . . . . 1 . . . 1 . 1 2 1 12 Garrison 8 | . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . 3 . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Distress Signals 11 | . . 1 . . . . . . . . . . . . . 1 . . . . 5 . . . . . 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 413 | . . 25 . 3 12 10 2 1 . 5 2 1 25 . 21 41 1 3 . 16 39 5 5 . 22 5 39 17 11 102 Peak Tracking Total 22 | . . 8 9 3 11 5 1 1 . 3 2 1 12 . 14 10 1 3 . 6 10 4 4 . 7 4 7 9 4 22 Tactical Retreats 48 | . . 7 . . . 4 . . . . . . 4 . 1 2 . . . 6 1 1 1 . . . 1 3 4 13 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Traps Triggered 10 | . . . . . . 1 . . . . 1 . . . . 2 . . . . 3 . . . . . . 2 1 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . 2 . . . . . . . 1 . . . . 1 . . . 5 . . . . . . Most Traps Carried 1 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Machines Disabled 87 | . . . 1 . . . . . . . 5 . . . . 24 . . . . 22 . . . 2 3 17 2 1 10 Max in Single Turn 16 | . . . 1 . . . . . . . . . . . . 16 . . . . 2 . . . 2 1 3 1 1 1 Garrison Access 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Machines Accessed 31 | . 1 1 1 . 5 5 . . 1 . . . 1 4 . 2 . 1 5 . 1 . 1 2 . . . . . . Terminals 9 | . 1 . . . 4 3 . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . . Total Hacks 104 | . 2 1 1 . 15 17 . . 5 . . . 1 30 . 4 . 6 18 . 1 . 1 2 . . . . . . Successful 87 | . 1 1 1 . 8 11 . . 5 . . . 1 30 . 2 . 6 18 . . . 1 2 . . . . . . Failed 17 | . 1 . . . 7 6 . . . . . . . . . 2 . . . . 1 . . . . . . . . . Catastrophic 5 | . 1 . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 82 | . . . 1 . 9 8 . . . . 11 . . . . 13 . . . . 10 . . 1 . 2 18 6 3 . Terminals 34 | . 2 . . . 13 13 . . . . . . . . . . . 6 . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 4 . . . . . . . . . 1 . . . . 1 . . . . . . . . . Terminal Hacks 73 | . 1 1 1 . 2 5 . . 5 . . . 1 30 . . . 6 18 . . . 1 2 . . . . . . Record 23 | . . . . . . . . . . . . . . 11 . . . 6 6 . . . . . . . . . . . Part Schematic 21 | . . . . . . . . . 5 . . . . 12 . . . . 4 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 5 | . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 2 . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . Terminals 8 | . . . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 . . . 5 1 . . . . . . . . . 2 . 1 . . 1 . . . . . . . . . Full Trace Events 5 | . 1 . . . 2 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 45 | . . . . . 1 . . . 20 . 8 . . 12 . . . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Total Allies 38 | . . . . . . . . . 14 . 3 . . . 1 3 . . . . 10 . . . 2 3 . 2 . . Largest Group 14 | . . . . . . . . . 14 14 3 3 3 . 1 2 . . . . 7 . . . 2 5 3 2 . . Highest-Rated Group 503 | . . . . . . . . . 414 414 210 210 210 . 96 195 . . . . 503 . . . 128 416 288 244 . . Highest-Rated Ally 167 | . . . . . . . . . 39 39 70 70 70 . 96 167 . . . . 96 . . . 64 96 96 122 . . Zionite Dispatches 12 | . . . . . . . . . . . 2 . . . . 3 . . . . 5 . . . . 1 . 1 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Light 4 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . Recon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Total Orders 14 | . . . . . . . . . . . . 3 7 . . 2 . . . . 2 . . . . . . . . . STAY 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Ally Attacks 239 | . . . . . . . . . . 23 5 18 23 . 6 34 . . . . 93 . . . 9 . 23 5 . . Total Damage 10675 | . . . . . . . . . . 472 354 517 427 . 143 2442 . . . . 4657 . . . 287 . 1028 348 . . Kills 61 | . . . . . . . . . . 5 3 1 1 . 2 19 . . . . 19 . . . 2 . 7 2 . . Allies Corrupted 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . . . . 1 1 1 1 . 1 . . . . 2 1 . 2 . 1 2 . . . . . . . Drone Launches 61 | . . . . . . 2 1 4 . . 4 1 49 . . . . . . . . . . . . . . . . . Drone Recoveries 43 | . . . . . . . . 3 . 1 . 1 38 . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 24 7 7 7 Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Items 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 16 4 5 4 Machines 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . . 1 Patrols 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Guards 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite Intel Received 8 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 5 1 . . Branch Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Turns Passed 9242 | . 48 187 95 7 137 304 158 177 611 206 192 646 861 39 197 697 75 150 74 485 674 192 250 427 513 137 664 251 251 537 Spaces Moved 12373 | 1 80 406 232 14 263 600 291 320 955 273 207 181 521 82 188 856 297 508 162 731 777 340 424 775 402 186 839 341 356 765 Core 597 | . . . . . 46 206 . . . . . . . . 34 269 . . . 21 2 . . . 19 . . . . . Treads 223 | . . 6 . . . . . . . . . 146 71 . . . . . . . . . . . . . . . . . Legs 537 | 1 8 . . . . . . . . . . . 316 . . 8 . . . . . . . . . . . . . 204 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7459 | . . . . . . 84 291 320 955 273 207 35 134 82 154 341 . . . . 536 340 424 775 383 186 839 341 356 403 Flight 3399 | . 72 400 232 14 217 310 . . . . . . . . . 238 297 508 162 710 239 . . . . . . . . . Fastest Speed 13 | 120 37 37 37 37 34 35 52 52 52 52 52 52 48 48 48 23 13 20 34 34 44 52 52 48 48 50 48 50 46 30 Average Speed 55 | 120 45 38 37 37 36 42 52 52 52 53 79 191 133 48 65 49 19 22 34 52 52 52 52 51 82 51 50 53 55 46 Slowest Speed 550 | 120 120 160 37 37 50 56 52 52 52 116 112 240 240 48 112 150 20 34 34 250 150 52 55 55 550 58 54 106 60 55 Overloaded Moves 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . 5 . 1 4 . . . . . . . . . . 7 2 . . 3 1 . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Microwarps 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Exploration Rate (%) 51 | 2 15 84 62 7 30 24 56 49 90 53 5 98 79 74 40 32 50 64 63 79 21 63 67 95 63 8 90 21 48 50 Regions Visited 30 Branch Regions 22 Pre-discovered Areas 13 | . . 1 . . . . . . 1 . . . . 1 . . 1 . 3 1 . . . . . . 5 . . . Known Exits Taken 15 | . 1 . . . 1 1 . 1 1 . 1 1 . . 1 1 1 . . . 1 . . . 1 1 1 1 . . Unknown Exits Taken 15 | 1 . 1 1 1 . . 1 . . 1 . . 1 1 . . . 1 1 1 . 1 1 1 . . . . 1 . Scrap Searched 26 | . . . . . . . 2 2 3 1 . 1 2 . . . 2 5 . 3 . 2 2 . 1 . . . . . Spaces Dug 412 | . . . . . . 4 . . . . . . 4 . . 15 17 3 . 152 4 . . . 106 1 63 29 10 4 Terrain Destroyed 1404 | . . . . . . 4 . . . . . . 6 . 1 146 35 32 . 321 52 68 1 . 299 18 349 44 10 18 Melee 57 | . . . . . . 4 . . . . . . 4 . . 15 . 3 . . 4 . . . . 1 9 3 10 4 Projectile 89 | . . . . . . . . . . . . . 2 . 1 . . . . . 1 . . . 6 . 24 41 . 14 AOE 1257 | . . . . . . . . . . . . . . . . 131 35 29 . 321 47 68 . . 293 17 316 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Total 14163 | . 95 423 237 14 297 636 297 326 1067 324 232 482 666 81 238 1061 304 534 175 805 937 349 442 806 546 214 1014 394 389 778 Wait 967 | . . . . 2 10 2 3 3 103 44 9 295 77 . 4 94 3 7 . 35 29 . 12 1 102 10 43 21 1 57 Move 12153 | . 79 396 231 11 254 599 290 319 954 272 206 180 520 81 187 843 292 507 161 724 774 339 423 774 401 185 838 339 355 619 Hop 20 | . . 4 . 1 4 . . . . . . . . . . 5 2 . . 3 1 . . . . . . . . . Pick Up 82 | . 2 6 . . 6 2 1 . 1 . 2 1 9 . 2 11 1 1 2 . 14 . . 8 . 2 8 2 . 1 Fast Attach 180 | . 2 . . . 8 7 1 1 3 1 . 2 14 . 2 25 . 5 4 4 27 1 3 8 3 5 22 8 5 19 Attach 75 | . 2 6 1 . 5 3 . . . 1 1 . 7 . 7 15 1 . 1 4 4 4 . 2 2 . 5 3 . 1 Detach 38 | . 3 4 1 . 2 1 . . . . . 3 2 . 2 9 . . . 5 2 . . 2 . . 2 . . . Swap 60 | . . 1 . . 1 . . . 1 . . . 4 . 5 3 1 4 . 6 13 1 1 . 5 3 7 4 . . Drop 144 | . 7 1 . . 6 1 2 1 4 1 . 1 17 . 7 12 . 6 4 6 18 . . 11 . 1 27 5 . 6 Fire 236 | . . 4 4 . . . . . . . . . 5 . 20 11 3 1 . 17 49 4 3 . 27 3 21 8 . 56 Melee 150 | . . . . . . 6 . 2 1 5 1 . 11 . 2 32 1 3 3 1 4 . . . . 5 41 3 15 14 Ram 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . 15 . . . . 13 . . . . 1 . . . . . . . . . . . 1 13 . Rewire 8 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 6 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -2/Section 7 History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Identified exit to Mines 49 | -10/Materials | Entered Mines 63 | -10/Mines | Found the Drone Emporium 64 | -10/Mines | Learned location of Zion (-7) 65 | -10/Mines | Found Prototype Device 99 | -10/Mines | Assembled infested the area 170 | -10/Mines | Lost 3 parts (1p2n) 183 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 184 | -10/Mines | Found Prototype Device 199 | -10/Mines | Discovered new exit (range 11) 235 | -10/Mines | Discovered new exit (range 5) 236 | -10/Mines | Entered Exiles 241 | -10/Exiles | Discovered new exit (range 15) 246 | -10/Exiles | Met 8R-AWN 252 | -10/Exiles | Met EX-HEX 263 | -10/Exiles | Met EX-BIN 267 | -10/Exiles | Aligned with FarCom system 268 | -10/Exiles | Given EX-Vault access code 276 | -10/Exiles | Opened EX-Vault 287 | -10/Exiles | Warned to stay clear of 0b10 Research branches 297 | -10/Exiles | Met EX-DEC 300 | -10/Exiles | Build established: Mutant 318 | -10/Exiles | Attacked by the Exiles 328 | -10/Exiles | Discovered new exit (range 12) 331 | -10/Exiles | Entered Mines 333 | -9/Mines | Discovered new exit (range 8) 338 | -9/Mines | Entered Materials 338 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 344 | -8/Materials | Identified Exp. Sensor Array 345 | -8/Materials | Identified Sensor Drone Bay 405 | -8/Materials | Identified exit to Factory 475 | -8/Materials | Entered Factory 475 | -7/Factory | Evolved 2 slots: Utility x2 487 | -7/Factory | Lost 4 parts (3n1u) 632 | -7/Factory | Identified exit to Lower Caves 693 | -7/Factory | Build established: Hacker-Mutant 710 | -7/Factory | Discovered new exit (range 18) 779 | -7/Factory | Entered Lower Caves 779 | -7/Lower Caves | Accompanied by 1 ally 836 | -7/Lower Caves | Encountered a Warlord checkpoint 858 | -7/Lower Caves | Learned Factory machine intel 936 | -7/Lower Caves | Discovered new exit (range 2) 937 | -7/Lower Caves | Entered another Lower Caves area 937 | -7/Lower Caves | Accompanied by 1 ally 1079 | -7/Lower Caves | Learned Factory trap positions 1102 | -7/Lower Caves | Discovered new exit (range 14) 1112 | -7/Lower Caves | Identified exit to Zion 1114 | -7/Lower Caves | Entered Zion 1114 | -7/Zion | Accompanied by 2 allies 1136 | -7/Zion | Gained Derelict followers 1139 | -7/Zion | Discovered new exit (range 9) 1247 | -7/Zion | Build established: Mutant 1330 | -7/Zion | Learned Factory emergency access door positions 1341 | -7/Zion | Found Prototype Device 1362 | -7/Zion | Given A8's code to call for help 1378 | -7/Zion | Received a hallucinogenic algorithm 1401 | -7/Zion | Imprinted 1403 | -7/Zion | Declared Zion's savior 1450 | -7/Zion | Gained Derelict followers 1537 | -7/Zion | Gained Derelict followers 1557 | -7/Zion | Found Relay Coupler [Programmer] 1649 | -7/Zion | Identified exit to Proximity Caves 1725 | -7/Zion | Entered Proximity Caves 1725 | -6/Proximity Caves | Accompanied by 16 allies 1834 | -6/Proximity Caves | Learned Factory security intel 1922 | -6/Proximity Caves | Discovered new exit (range 16) 1931 | -6/Proximity Caves | Entered Factory 1931 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1932 | -6/Factory | Identified exit to Lower Caves 1933 | -6/Factory | Loaded intel: 97 trap records 1936 | -6/Factory | Loaded intel: 306 machine locations 1955 | -6/Factory | Discovered exit to Lower Caves (range 14) 1974 | -6/Factory | Zion Light squad teleported in 1991 | -6/Factory | Zion Recon squad teleported in 2014 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 2123 | -6/Factory | Entered Lower Caves 2123 | -6/Lower Caves | Accompanied by 7 allies 2144 | -6/Lower Caves | Spotted B-75 Beast 2157 | -6/Lower Caves | Allies destroyed B-75 Beast 2458 | -6/Lower Caves | Discovered new exit (range 37) 2701 | -6/Lower Caves | Identified exit to Lower Caves 2729 | -6/Lower Caves | Learned 4 Factory zone layouts 2769 | -6/Lower Caves | Entered another Lower Caves area 2769 | -6/Lower Caves | Accompanied by 5 allies 2804 | -6/Lower Caves | Discovered new exit (range 30) 2858 | -6/Lower Caves | Ambushed by wild Derelicts 2870 | -6/Lower Caves | Found Prototype Protection 3041 | -6/Lower Caves | Identified exit to Factory 3370 | -6/Lower Caves | Build established: Derelict-Mutant 3454 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3522 | -6/Lower Caves | Found Alien Artifact 3522 | -6/Lower Caves | Identified Core Expander 3522 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 3564 | -6/Lower Caves | Identified Zio. Weapon Casing 3624 | -6/Lower Caves | Discovered new exit (range 15) 3630 | -6/Lower Caves | Entered Data Miner 3630 | -6/Data Miner | Discovered new exit (range 6) 3638 | -6/Data Miner | Met Data Miner 3654 | -6/Data Miner | Learned location of Section 7 (-2) 3654 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3659 | -6/Data Miner | Received God Mode back door access code from Data Miner 3669 | -6/Data Miner | Entered Proximity Caves 3709 | -5/Proximity Caves | Escorted by Enhanced Grunt 3737 | -5/Proximity Caves | Found Prototype Device 3747 | -5/Proximity Caves | Identified Exp. Thermal Shield 3771 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3802 | -5/Proximity Caves | Identified Bomb Factory No. 2 3859 | -5/Proximity Caves | Lost 6 parts (1p3n2u) 3860 | -5/Proximity Caves | Discovered exit to Factory (range 12) 3862 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 3866 | -5/Proximity Caves | Entered Factory 3866 | -5/Factory | Evolved 2 slots: Utility x2 3867 | -5/Factory | Identified exit to Upper Caves 3935 | -5/Factory | Zion hero teleported in (P1-3CE) 3982 | -5/Factory | Garrison activated, responded to threat 4129 | -5/Factory | Zion Infowar Resupply teleported in 4269 | -5/Factory | Build established: Scavenger-Mutant 4399 | -5/Factory | Discovered new exit (range 21) 4405 | -5/Factory | Zion Explosive Resupply teleported in 4468 | -5/Factory | Lost 8 parts (5n3u) 4499 | -5/Factory | System corruption reached 10% 4517 | -5/Factory | Retrieved Zion intel report: Branch Access 4520 | -5/Factory | Discovered new exit (range 20) 4563 | -5/Factory | Entered Upper Caves 4576 | -5/Upper Caves | Spotted B-75 Beast 4618 | -5/Upper Caves | Identified exit to Upper Caves 4626 | -5/Upper Caves | Learned location of Armory (-4) 4638 | -5/Upper Caves | Entered another Upper Caves area 4643 | -5/Upper Caves | Discovered new exit (range 13) 4679 | -5/Upper Caves | Encountered a Warlord checkpoint 4699 | -5/Upper Caves | Learned 8 Factory zone layouts 4699 | -5/Upper Caves | Learned 8 Research zone layouts 4785 | -5/Upper Caves | Discovered new exit (range 12) 4786 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4788 | -5/Upper Caves | Entered Zhirov 4789 | -5/Zhirov | Discovered new exit (range 3) 4801 | -5/Zhirov | Learned location of Quarantine (-3) 4801 | -5/Zhirov | Learned location of Testing (-2) 4801 | -5/Zhirov | Learned location of Command (-1) 4814 | -5/Zhirov | Found Alien Artifact 4814 | -5/Zhirov | Identified Integrated Dissipator 4814 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4845 | -5/Zhirov | Found Alien Artifact 4862 | -5/Zhirov | Entered Proximity Caves 4897 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5085 | -4/Proximity Caves | Spotted B-86 Titan 5215 | -4/Proximity Caves | Learned location of 2 exits from Research 5344 | -4/Proximity Caves | Discovered new exit (range 6) 5345 | -4/Proximity Caves | Core integrity fell below 50% 5347 | -4/Proximity Caves | Entered Factory 5347 | -4/Factory | Evolved 2 slots: Utility x2 5348 | -4/Factory | Identified exit to Research 5348 | -4/Factory | Identified exit to Upper Caves 5371 | -4/Factory | Lost 4 parts (2n2u) 5455 | -4/Factory | Zion Light squad teleported in 5568 | -4/Factory | Found Zio. Weapon Casing 5688 | -4/Factory | Zion Infowar Resupply teleported in 5713 | -4/Factory | Zion Light squad teleported in 5778 | -4/Factory | Zion Demo squad teleported in 5806 | -4/Factory | Spotted B-86 Titan 5819 | -4/Factory | Allies destroyed B-86 Titan 5852 | -4/Factory | Garrison activated, responded to threat 5881 | -4/Factory | First assault squad dispatched 5903 | -4/Factory | Lost 3 parts (1n2u) 5937 | -4/Factory | Found Zio. Weapon Casing 5967 | -4/Factory | Lost 3 parts (3u) 5997 | -4/Factory | Zion Thermal Resupply teleported in 6021 | -4/Factory | Entered Upper Caves 6042 | -4/Upper Caves | Lost 6 parts (1p2n3u) 6154 | -4/Upper Caves | Spotted B-86 Titan 6200 | -4/Upper Caves | Learned Research terminal intel 6209 | -4/Upper Caves | Discovered new exit (range 9) 6213 | -4/Upper Caves | Entered another Upper Caves area 6214 | -4/Upper Caves | Discovered exit to Research (range 11) 6285 | -4/Upper Caves | Spotted B-86 Titan 6340 | -4/Upper Caves | Learned Research emergency access door positions 6411 | -4/Upper Caves | Learned 4 Research zone layouts 6424 | -4/Upper Caves | Discovered new exit (range 17) 6463 | -4/Upper Caves | Entered Warlord 6479 | -4/Warlord | Discovered new exit (range 8) 6522 | -4/Warlord | System corruption cleaned by Quarantine Array 6577 | -4/Warlord | Rebuked by Warlord 6582 | -4/Warlord | Opened Warlord's prototype stash 6585 | -4/Warlord | Found Prototype Processor 6585 | -4/Warlord | Identified Exp. Core Analyzer 6587 | -4/Warlord | Found Prototype Device 6587 | -4/Warlord | Identified Thermal Barrier 6602 | -4/Warlord | Warlord's base attacked by MAIN.C 6715 | -4/Warlord | Found Prototype Energy Gun 6715 | -4/Warlord | Identified Vortex Shotgun 6718 | -4/Warlord | Found Vortex Shotgun 6720 | -4/Warlord | Found Prototype Piercing Weapon 6721 | -4/Warlord | Identified Vortex Lance 6723 | -4/Warlord | Found Vortex Lance 6862 | -4/Warlord | Opened side exit 6890 | -4/Warlord | Entered Proximity Caves 7032 | -3/Proximity Caves | Lost 5 parts (1p1n2u1w) 7222 | -3/Proximity Caves | Destroyed 8 combat bots 7248 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 7273 | -3/Proximity Caves | Build established: Derelict-Mutant 7276 | -3/Proximity Caves | Destroyed 7 combat bots 7352 | -3/Proximity Caves | Discovered exit to Research (range 3) 7403 | -3/Proximity Caves | Entered Research 7403 | -3/Research | Accompanied by 2 allies 7403 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 7404 | -3/Research | Identified exit to Research 7404 | -3/Research | Identified exit to Quarantine 7407 | -3/Research | Loaded intel: 25 terminal locations 7499 | -3/Research | Zion Light squad teleported in 7540 | -3/Research | Entered Quarantine 7540 | -3/Quarantine | Accompanied by 3 allies 7549 | -3/Quarantine | Found Alien Artifact 7549 | -3/Quarantine | Identified Phase Redirector 7587 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 7589 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 7601 | -3/Quarantine | Found Alien Reactor 7610 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 7645 | -3/Quarantine | Found Alien Artifact 7650 | -3/Quarantine | Found Alien Artifact 7650 | -3/Quarantine | Identified Dimensional Node Initializer 7650 | -3/Quarantine | Initialized slip node 7652 | -3/Quarantine | Found Dimensional Node Initializer 7659 | -3/Quarantine | Found Alien Artifact 7681 | -3/Quarantine | Found Alien Impact Weapon 7717 | -3/Quarantine | Found Zio. Weapon Casing 7735 | -3/Quarantine | Found Prototype Launcher 7735 | -3/Quarantine | Identified Tactical Quantum Warhead 7750 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 7751 | -3/Quarantine | Found Gamma Bomb Array 7802 | -3/Quarantine | P-80 Master assimilated allied KP-T0V(z) 7804 | -3/Quarantine | Garrison activated, responded to threat 7841 | -3/Quarantine | Lost 3 parts (1p1n1u) 7872 | -3/Quarantine | Found Alien Artifact 7872 | -3/Quarantine | Identified Subatomic Replicator 7889 | -3/Quarantine | Discovered exit to Research (range 18) 7912 | -3/Quarantine | Found Alien Energy Cannon 7951 | -3/Quarantine | Build established: Scavenger-Mutant 8034 | -3/Quarantine | Found Prototype Processor 8034 | -3/Quarantine | Identified Spectral Analyzer 8057 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 8077 | -3/Quarantine | First assault squad dispatched 8081 | -3/Quarantine | Spotted Alpha 7 8110 | -3/Quarantine | Found Alien Artifact 8110 | -3/Quarantine | Identified Terrabomb 8110 | -3/Quarantine | Used Terrabomb 8115 | -3/Quarantine | Identified Transdimensional Reconstructor 8115 | -3/Quarantine | Warped through subspace to slip node 8119 | -3/Quarantine | Found Transdimensional Reconstructor 8139 | -3/Quarantine | Found Alien Artifact 8139 | -3/Quarantine | Identified Core Reset Matrix 8139 | -3/Quarantine | Identified Matter Drive 8139 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 8139 | -3/Quarantine | Identified Core Cannon 8139 | -3/Quarantine | Used Core Reset Matrix 8143 | -3/Quarantine | Detected hypermatrix surge 8143 | -3/Quarantine | Sensed 7 artifacts in vicinity 8201 | -3/Quarantine | Discovered exit to Research (range 5) 8204 | -3/Quarantine | Entered Research 8204 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 8283 | -2/Research | Retrieved Zion intel report: Branch Access 8283 | -2/Research | Identified exit to Testing 8284 | -2/Research | Zion Heavy squad teleported in 8344 | -2/Research | Crushed by falling debris 8375 | -2/Research | Warped through subspace 8427 | -2/Research | Lost 8 parts (2p3n3u) 8452 | -2/Research | Build established: Alien-Mutant 8454 | -2/Research | First assault squad dispatched 8455 | -2/Research | Entered Testing 8466 | -2/Testing | Found Exp. Core Analyzer 8481 | -2/Testing | Spotted PX-KH8SDM7SQG 8665 | -2/Testing | Spotted Fortress 8700 | -2/Testing | Lost 4 parts (1p1n1u1w) 8703 | -2/Testing | Discovered new exit (range 6) 8705 | -2/Testing | First assault squad dispatched 8706 | -2/Testing | Entered Section 7 8707 | -2/Section 7 | Sensed 23 artifacts in vicinity 8792 | -2/Section 7 | Found Microwarp Drive 8839 | -2/Section 7 | Spotted S7 Guard 8845 | -2/Section 7 | Found Integrated Thermoelectric Network 8845 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 8871 | -2/Section 7 | Found Integrated Mediator 8871 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 8885 | -2/Section 7 | Found Integrated Dissipator 8885 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 8950 | -2/Section 7 | Found Integrated Dissipator 8950 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 8955 | -2/Section 7 | Core integrity fell below 50% 8956 | -2/Section 7 | Warped through subspace 8968 | -2/Section 7 | Spotted Alpha 7 8968 | -2/Section 7 | Spotted Alpha 7 8970 | -2/Section 7 | Spotted B-99 Colossus 8971 | -2/Section 7 | Core integrity fell below 20% 8982 | -2/Section 7 | Search patrols dispatched 9003 | -2/Section 7 | Integrated with Sigix Exoskeleton 9013 | -2/Section 7 | Spotted Executioner 9013 | -2/Section 7 | Spotted Executioner 9020 | -2/Section 7 | Spotted Striker 9020 | -2/Section 7 | Spotted Striker 9026 | -2/Section 7 | Scanned by Researcher 9039 | -2/Section 7 | Destroyed Striker 9041 | -2/Section 7 | Destroyed Striker 9068 | -2/Section 7 | Spotted Striker 9068 | -2/Section 7 | Spotted Striker 9076 | -2/Section 7 | Found Sigix Shearcannon 9077 | -2/Section 7 | Destroyed Striker 9079 | -2/Section 7 | Destroyed Striker 9097 | -2/Section 7 | Destroyed Alpha 7 9105 | -2/Section 7 | Destroyed Alpha 7 9108 | -2/Section 7 | Found Prototype Processor 9108 | -2/Section 7 | Identified Exp. Target Analyzer 9110 | -2/Section 7 | Found Prototype Processor 9110 | -2/Section 7 | Identified Exp. Targeting Computer 9113 | -2/Section 7 | Found Prototype Device 9113 | -2/Section 7 | Identified Exp. ECM Suite 9119 | -2/Section 7 | Spotted Executioner 9119 | -2/Section 7 | Spotted Striker 9127 | -2/Section 7 | Destroyed Striker 9131 | -2/Section 7 | Destroyed Executioner 9162 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 9178 | -2/Section 7 | Destroyed 24 combat bots 9218 | -2/Section 7 | Intercept squad dispatched 9235 | -2/Section 7 | Destroyed 8 combat bots 9240 | -2/Section 7 | Spotted Tracker 9241 | -2/Section 7 | Spotted Tracker 9243 | -2/Section 7 | Destroyed by Tracker with Linked Autogun Last Messages --------------- 09217_ System corrupted: Heat flow error (+266). 09218_ ALERT: LRC-V3 signature pinpointed, intercept squad dispatched. 09223_ Quantum Shear penetrates W-44 Eye. 09223_ W-44 Eye destroyed. 09223_ Quantum Shear penetrates Reinforced Barrier. 09239_ Quantum Shear penetrates H-88 Terminator. 09239_ G-73 Enforcer Unknown Energy Gun severed. 09239_ Quantum Shear penetrates H-88 Terminator. 09239_ H-88 Terminator Unknown Leg severed. 09239_ Quantum Shear penetrates H-88 Terminator. 09239_ H-88 Terminator destroyed. 09239_ Quantum Shear penetrates G-73 Enforcer. 09241_ G-73 Enforcer Lgt. Quantum Reactor severed. 09241_ G-73 Enforcer Unknown Leg severed. 09241_ Quantum Shear penetrates G-73 Enforcer. 09241_ G-73 Enforcer Unknown Leg severed. 09241_ G-73 Enforcer destroyed. 09241_ Quantum Shear penetrates G-73 Enforcer. 09241_ G-73 Enforcer destroyed. 09241_ Quantum Shear penetrates G-73 Enforcer. Map ----- +----------------------------------------------------+ | ############################# | | ######################### ## | | ######################### ## | | ######################### ## | | """"""""""""""### ## | | """""""""""""######## | | " """"""""""####*%## | | [=%/!=[[/*####=!## | | [%%%%=!%!==%=%!!%# | | ==%%=!*%[*"####%### | | % !%%""!"""""####=# # | | """ % """"%""""####%### | | " =%/ """"""""""###!%[## | | ! *%!%"""""""""""###%[[## | | | %]=!""""""""""###/!=## | | = [! / " " """""####%### | | =%! " """""####%### | | =* """####*### | | "####h### | | ""####g### | | "####[### | | ####s### | | ###s### | | ###*### | | ####!### | | " ""# #X=## | | ""####!%## | | """" " ""####=### | | """"" ""####=### | | """""" ""####*### | | """"" ""###! [## | | """" ""# # [ ## | | ""###"""## | | ""######## | | ""######## | | ""######## | | ""######## | | ######## | | """"" ######## | | """ ####### | | " """ ####### | | """"" ######## | | """"" """######## | | """######## | | """"######## | | """"######## | | """######## | | """######## | | """######## | | """"######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 184 Energy Generation 74 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 135 ECM Strength 3 Cloak Strength 3 Power Amplification 30 Corruption Block 20 Armor Coverage 400 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 100 Point Defense Rating 160 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 22 Melee Accuracy 29 Target Analysis 10 Core Analysis 12 Recoil Reduction 1 Particle Charging 30 Salvage Targeting 2 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Phase Redirector Dimensional Node Initializer Subatomic Replicator Terrabomb Transdimensional Reconstructor Core Reset Matrix Core Cannon Microwarp Drive Integrated Thermoelectric Network Integrated Mediator High-powered Transdimensional Reconstructor Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Achievements -------------- Artifact Hunter Heroic Deeds Challenges ------------ None Game ------ Seed CarbideLegTreads Manual? 0 Play Time 03:28:35 Cumulative 215.8 hours Start 2022.06.04 @ 22:19:13 End 2022.06.05 @ 02:36:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 272 Rogue 272 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 62 Gallery% 83 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66823d6c-b48b-47da-af32-f86f71770102