Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.27 @ 23:04:47 Player: RBrandon Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (58) 290 Value Destroyed (1475) 1475 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7085 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 152/300 Energy 238/1100 System Corruption 14% Temperature Cool (0) Movement Core (250) Ox4 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Experimental Energy Well Advanced Signal Interpreter > --- WEAPON (2) ------- Linear Accelerator > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Electron Diverter > --- UTILITY ---------- Experimental Energy Well Advanced Signal Interpreter Transmission Jammer Antimissile System Hacking Suite Advanced Dynamic Insulation System Improved Integration Mediator > --- WEAPON ----------- HERF Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Field Propulsion Array Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher [Rating: 103] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Flight Unit Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon HERF Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 3 | . . 1 . 1 . . . 1 Utility 10 | . . 1 2 1 2 2 2 . Weapon . | . . . . . . . . . Parts Attached 83 | 9 1 2 17 . 8 10 10 26 Power 14 | 1 . . 2 . 1 4 2 4 Engine 8 | 1 . . 2 . 1 2 . 2 Core 5 | . . . . . . 2 1 2 Reactor 1 | . . . . . . . 1 . Propulsion 21 | 2 . 1 5 . 2 2 1 8 Treads . | . . . . . . . . . Leg 4 | 2 . 1 1 . . . . . Wheel . | . . . . . . . . . Hover 4 | . . . . . . . 1 3 Flight 13 | . . . 4 . 2 2 . 5 Utility 32 | 4 1 1 5 . 5 4 4 8 Device 13 | 1 . 1 1 . 1 2 3 4 Storage 4 | 2 1 . . . . . . 1 Processor 5 | 1 . . 1 . . . 1 2 Hackware 9 | . . . 2 . 4 2 . 1 Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 16 | 2 . . 5 . . . 3 6 Energy Gun 3 | 1 . . . . . . 1 1 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 5 | 1 . . 4 . . . . . Ballistic Cannon 2 | . . . . . . . . 2 Launcher 4 | . . . 1 . . . 1 2 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . 1 2 . 4 Parts Lost 43 | . . . 4 . . 2 20 17 Power 4 | . . . 1 . . 1 . 2 Propulsion 10 | . . . 1 . . . 5 4 Utility 18 | . . . 1 . . . 11 6 Weapon 11 | . . . 1 . . 1 4 5 Highest Loss Streak 14 | . . . 2 . . 2 14 8 Average Slot Usage (%) 76 | . 89 82 88 76 84 97 51 39 Engine 5 | . 14 11 8 7 6 3 . . Core 1 | . . . . . . 1 2 4 Leg 9 | . 28 28 25 . . . . . Hover 1 | . . . . . . . 2 5 Flight 10 | . . . 1 23 25 23 6 4 Device 7 | . 4 10 9 7 6 6 6 8 Storage 3 | . 9 11 8 . . . . 1 Processor 4 | . 4 . 2 7 6 5 7 4 Hackware 16 | . . . 11 15 25 43 20 1 Energy Gun 2 | . 14 11 3 . . . 1 . Ballistic Gun 9 | . 14 11 14 15 13 10 1 . Naked Turns 16 | . . . . . . . 1 15 Heaviest Build 45 | 13 23 24 30 10 16 21 20 45 Greatest Support 68 | 20 20 30 30 14 19 32 28 68 Greatest Overweight (x) 13 | . 1 1 1 . . . 3 13 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 4 4 4 4 4 Average Capacity 6 | 5 8 10 9 4 4 4 4 4 Most Carried 10 | 4 8 10 10 4 4 4 4 4 Average Carried 5 | 2 4 9 9 4 4 3 2 2 Final Capacity 10 | 4 10 10 4 4 4 4 4 4 Final Carried 10 | 4 8 10 4 4 4 4 3 . Class Distribution -------------------- 42% | Mutant 19% | Wizard-Sprinter 13% | Scavenger-Sprinter 7% | Scavenger-Mutant 6% | Hacker-Mutant 4% | Hacker-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 1340 | 372 9 87 293 . 47 45 227 260 Remotely . | . . . . . . . . . Salvage Created 1978 | 169 . 148 570 . 47 28 50 966 Parts 133 | 12 . 15 55 . 4 4 3 40 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed 2 | . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 35 | . . 7 16 . 1 . 1 10 Guns 20 | . . 7 12 . 1 . . . Cannons 2 | . . . . . . . . 2 AOE 13 | . . . 4 . . . 1 8 Classes Destroyed 11 | 3 . 3 3 . 1 . . 1 Worker 5 | 1 . . 2 . . 1 . 1 Builder 2 | . . . 1 . . . . 1 Tunneler 6 | 6 . . . . . . . . Hauler 1 | . . . . . . . . 1 Recycler 4 | 1 . . 2 . . . . 1 Operator 1 | . . 1 . . . . . . Watcher 4 | . . . 1 . . . . 3 Swarmer 21 | . . 6 10 . . . . 5 Grunt 7 | . . 1 3 . . . . 3 Sentry 3 | . . . 3 . . . . . Programmer 4 | . . . . . 1 . 1 2 Best Kill Streak 9 | 3 . 6 8 . 1 1 1 9 Combat Bots Only 8 | . . 6 5 . 1 . 1 8 Max Kills in Single Turn 7 | 1 . 1 7 . 1 1 1 3 Gunslinging . | . . . . . . . . . Exploded 4 | . . . 4 . . . 1 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 5789 | . . 88 679 . 79 170 1923 2850 Core 2297 | . . . 110 . 14 21 841 1311 Absorbed by Shields 18 | . . . . . . . 18 . Core Remaining (%) 87 | 100 100 100 80 100 98 97 26 . Volleys Fired 191 | 49 . 19 50 . 6 2 1 64 Largest 2 | 1 . 2 2 . 2 1 1 1 Hottest 88 | 50 . 70 70 . 48 25 43 88 Shots Fired 263 | 49 . 37 99 . 12 2 1 63 Gun 209 | 49 . 37 98 . 12 2 . 11 Cannon 45 | . . . . . . . . 45 Launcher 9 | . . . 1 . . . 1 7 Special . | . . . . . . . . . Kinetic 150 | . . 19 89 . 12 2 . 28 Thermal 76 | 49 . 18 9 . . . . . Explosive 2 | . . . 1 . . . 1 . Electromagnetic 35 | . . . . . . . . 35 Robot Hit Streak 13 | 3 . 8 13 . 4 3 . 5 Robot Miss Streak 7 | 3 . 3 7 . 2 . 1 5 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 145 | 24 . 25 49 . 7 2 3 35 Core Hits 89 | 9 . 10 34 . 2 1 . 33 Critical Hits 7 | . . . . . . . . 7 Critical Kills 3 | . . . . . . . . 3 Critical Parts Destroyed 3 | . . . . . . . . 3 Melee Attacks 9 | . . . . . . . 9 . Impact 9 | . . . . . . . 9 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4018 | 387 . 305 1117 . 138 33 65 1973 Guns 1546 | 387 . 305 635 . 138 33 . 48 Cannons 823 | . . . . . . . . 823 Explosions 1554 | . . . 482 . . . . 1072 Melee 65 | . . . . . . . 65 . Ramming 30 | . . . . . . . . 30 Kinetic 1237 | . . 140 522 . 138 33 . 404 Thermal 1192 | 387 . 165 289 . . . . 351 Explosive 306 | . . . 306 . . . . . Electromagnetic 1188 | . . . . . . . . 1188 Impact 65 | . . . . . . . 65 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . . 1 4 5 13 Average Corruption 3 | . . . . . 1 3 3 5 Corruption Purged . | . . . . . . . . . Effects 19 | . . . . . . 10 2 7 Message Errors 1 | . . . . . . 1 . . Matter Fused 4 | . . . . . . 1 . 3 Heat Flow Errors 2 | . . . . . . 2 . . Energy Discharges 5 | . . . . . . 3 1 1 Data Loss (minor) 4 | . . . . . . 3 1 . Targeting Errors 2 | . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 177 | . . . 74 . . . . 103 Projectiles 23 | . . . . . . . . 23 Explosions 154 | . . . 74 . . . . 80 Melee . | . . . . . . . . . Knockbacks 7 | . . . . . . . 1 6 Impact 1 | . . . . . . . 1 . Kinetic 6 | . . . . . . . . 6 Secondary . | . . . . . . . . . Self-Inflicted Damage 222 | . . . 110 . . . 41 71 Shots 4 | . . . 2 . . . 1 1 Rammed 8 | . . . . . . . . 8 Targets Rammed 8 | . . . . . . . . 8 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 306 | 80 . 12 6 . . 165 . 306 Average Temperature 69 | 33 . 9 3 . . 86 . 135 Received Heat Transfer 231 | . . 12 135 . . . 33 51 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Fried 10 | . . . . . . . . 10 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | 1 . . . . . . . 1 Heat Transferred 2411 | 1147 . 481 433 . . . . 350 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 527 | 40 26 209 308 133 169 527 50 249 Initial 118 | . 26 10 5 118 65 82 11 7 Average 88 | 16 26 74 140 120 64 206 13 68 Maximum Alert Level 2 | . . 1 1 . . 2 . 1 Low Security (%) 82 | 100 100 74 55 100 100 67 100 88 Level 1 15 | . . 25 44 . . 13 . 11 Level 2 2 | . . . . . . 18 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . 5 1 . 3 . 2 1 Investigation 3 | . . 1 1 . 1 . . . Extermination 3 | . . . . . 1 . 1 1 Reinforcement 6 | . . 4 . . 1 . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 13 | . . 3 2 . . 3 5 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 111 | . 1 11 21 1 7 7 34 29 Peak Tracking Total 17 | . 1 3 6 1 2 4 14 17 Tactical Retreats 19 | . . . 2 . 4 1 7 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 8 | . . . 1 . . 2 5 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 9 | . . . . . 4 5 . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 2 | . . . 1 . . . . 1 Max in Single Turn 1 | . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 31 | . . 3 3 2 10 8 3 2 Terminals 22 | . . 3 2 1 7 5 2 2 Fabricators 3 | . . . . . 1 1 1 . Repair Stations 1 | . . . . . 1 . . . Recycling Units 4 | . . . 1 1 . 2 . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 100 | . . 10 17 3 31 26 10 3 Successful 71 | . . 4 9 2 22 24 8 2 Failed 28 | . . 6 8 1 9 1 2 1 Catastrophic 7 | . . . 2 . 4 . . 1 Database Lockouts 1 | . . . . . . 1 . . Manual 51 | . . 9 13 . 9 13 5 2 Terminals 67 | . . 10 8 1 19 19 7 3 Fabricators 12 | . . . . . 5 4 3 . Repair Stations 2 | . . . . . 2 . . . Recycling Units 14 | . . . 9 2 . 3 . . Scanalyzers 5 | . . . . . 5 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 34 | . . 2 1 . 9 15 5 2 Record 2 | . . . . . . 1 1 . Part Schematic 4 | . . . 1 . 1 2 . . Prototype ID Bank 1 | . . . . . . . . 1 Level Access Points 1 | . . . . . . 1 . . Branch Access Points 2 | . . . . . 1 1 . . Emergency Access Points 2 | . . . . . . 1 1 . Machine Index 1 | . . . . . . 1 . . Terminal Index 5 | . . 1 . . 1 1 1 1 Fabricator Index 2 | . . . . . 1 . 1 . Alert Level 2 | . . 1 . . 1 . . . Unreport Threat 3 | . . . . . . 2 1 . Locate Traps 1 | . . . . . 1 . . . Reprogram Traps 2 | . . . . . 1 1 . . Dispatch Records 1 | . . . . . . 1 . . Investigation Status 1 | . . . . . . 1 . . Registered Components 2 | . . . . . 1 1 . . Zone Layout 2 | . . . . . 1 1 . . Fabricator Hacks 11 | . . . . . 5 4 2 . Load Schematic 4 | . . . . . 1 2 1 . Build 7 | . . . . . 4 2 1 . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 7 | . . . 3 2 . 2 . . Report Inventory 4 | . . . 1 1 . 2 . . Retrieve Matter 2 | . . . 1 1 . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 4 | . . . . . 4 . . . Insert Component 2 | . . . . . 2 . . . Analyze 2 | . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 13 | . . 2 5 . 2 3 1 . Terminals 8 | . . 2 2 . 1 2 1 . Track 1 | . . . 1 . . . . . Assimilate 3 | . . . . . 1 2 . . Botnet 4 | . . 2 1 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . 3 . . 1 . . Monitor 1 | . . . 1 . . . . . Recyclers 2 | . . . 1 . . 1 . . Mask 1 | . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . Researchers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 30 | . . 3 3 2 10 7 3 2 Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . 3 2 . . Parts Built 9 | . . . . . 4 3 2 . Matter 1066 | . . . . . 584 270 212 . Time 465 | . . . . . 292 67 106 . Total Part Build Rating 31 | . . . . . 12 7 12 . Parts Repaired 1 | . . . . . 1 . . . Time 8 | . . . . . 8 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 89 | . . . 89 . . . . . Retrieved Components 10 | . . . 10 . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies 6 | . . . . . 1 2 3 . Largest Group 3 | . . . . . 1 2 3 . Highest-Rated Group 138 | . . . . . 26 36 138 . Highest-Rated Ally 46 | . . . . . 26 26 46 . Total Orders . | . . . . . . . . . Ally Attacks 7 | . . . . . . . 7 . Total Damage 203 | . . . . . . . 203 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 4716 | 276 132 608 925 62 1138 507 436 632 Spaces Moved 4402 | 132 88 357 418 125 1358 621 626 677 Core 190 | 4 . . . . . . 85 101 Treads . | . . . . . . . . . Legs 930 | 128 88 357 357 . . . . . Wheels . | . . . . . . . . . Hover 609 | . . . . . . . 329 280 Flight 2673 | . . . 61 125 1358 621 212 296 Fastest Speed 28 | 50 120 120 32 32 28 28 28 32 Average Speed 56 | 117 140 130 107 32 30 28 51 49 Slowest Speed 700 | 120 150 150 150 32 32 37 200 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 30 | . . . . 1 13 10 3 3 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 21 | 6 24 32 34 3 35 21 23 16 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 78 | . . . 43 . . . 15 20 Melee . | . . . . . . . . . Projectile 7 | . . . . . . . . 7 AOE 71 | . . . 43 . . . 15 13 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 6336 | 200 98 462 815 145 2061 936 717 902 Wait 1590 | 5 . 74 303 22 695 305 69 117 Move 4335 | 131 87 356 417 122 1331 600 620 671 Hop 29 | . . . . 1 13 10 2 3 Pick Up 39 | 4 6 7 11 . 3 1 2 5 Fast Attach 58 | 8 . 1 8 . 8 7 6 20 Attach 19 | 1 1 1 6 . . . 4 6 Detach 7 | 1 2 . 2 . . 1 1 . Swap 6 | . . . 3 . . 3 . . Drop 44 | 1 2 4 15 . 5 7 2 8 Fire 191 | 49 . 19 50 . 6 2 1 64 Melee 9 | . . . . . . . 9 . Ram 8 | . . . . . . . . 8 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 1 | . . . . . . . 1 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 277 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 15) 409 | -10/Materials | Entered another Materials area 409 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 692 | -9/Materials | Discovered new exit (range 16) 832 | -9/Materials | Discovered new exit (range 10) 895 | -9/Materials | Discovered new exit (range 3) 1017 | -9/Materials | Entered another Materials area 1017 | -8/Materials | Evolved 2 slots: Utility x2 1937 | -8/Materials | Discovered new exit (range 15) 1941 | -8/Materials | Identified exit to Factory 1942 | -8/Materials | Entered Factory 1942 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1962 | -7/Factory | Discovered new exit (range 13) 1968 | -7/Factory | Identified exit to Factory 2004 | -7/Factory | Entered another Factory area 2004 | -6/Factory | Evolved 2 slots: Utility x2 2181 | -6/Factory | Build established: Scavenger-Sprinter 2276 | -6/Factory | Discovered new exit (range 14) 2409 | -6/Factory | Identified exit to Lower Caves 2503 | -6/Factory | Fabricated Hacking Suite (x1) 2578 | -6/Factory | Fabricated Hacking Suite (x1) 2652 | -6/Factory | Fabricated Hacking Suite (x1) 2728 | -6/Factory | Fabricated Hacking Suite (x1) 2890 | -6/Factory | Spotted B-75 Beast 2939 | -6/Factory | Repaired Flight Unit 3017 | -6/Factory | Build established: Wizard-Sprinter 3120 | -6/Factory | Discovered new exit (range 13) 3142 | -6/Factory | Identified exit to Factory 3142 | -6/Factory | Entered another Factory area 3142 | -5/Factory | Evolved 2 slots: Utility x2 3308 | -5/Factory | Fabricated VTOL Module (x2) 3347 | -5/Factory | Fabricated Hacking Suite (x1) 3447 | -5/Factory | Local fabrication network quarantined 3609 | -5/Factory | Discovered new exit (range 14) 3610 | -5/Factory | Central database locked down 3610 | -5/Factory | Identified exit to Factory 3610 | -5/Factory | Identified exit to Upper Caves 3649 | -5/Factory | Entered another Factory area 3649 | -4/Factory | Evolved 2 slots: Utility x2 3731 | -4/Factory | Spotted B-86 Titan 3825 | -4/Factory | Core integrity fell below 50% 3845 | -4/Factory | Lost 14 parts (4n7u3w) 3924 | -4/Factory | Allied Derelicts emerged from ambush trap array 4044 | -4/Factory | Fabricated Nuclear Pulse Array? 4046 | -4/Factory | Lost 4 parts (3u1w) 4053 | -4/Factory | Build established: Hacker-Mutant 4078 | -4/Factory | Discovered new exit (range 16) 4085 | -4/Factory | Entered Research 4085 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4309 | -3/Research | Found Antimissile System 4352 | -3/Research | Spotted B-86 Titan 4617 | -3/Research | Lost 8 parts (1p2n2u3w) 4646 | -3/Research | Core integrity fell below 50% 4663 | -3/Research | Destroyed 8 combat bots 4673 | -3/Research | Lost 8 parts (1p2n3u2w) 4683 | -3/Research | Core integrity fell below 20% 4696 | -3/Research | System corruption reached 10% 4717 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04668_ Slammed into S-43 Plague. 04670_ Destabilizing: System interference. 04670_ Adv. Target Analyzer temporarily disabled. 04671_ Slammed into S-43 Plague. 04674_ Mason Extractor disabled. 04674_ Slammed into S-43 Plague. 04682_ System corrupted: Energy discharge (-53). 04692_ Acquired Linear Accelerator. 04697_ System corrupted: Linear Accelerator targeting data glitched. 04698_ Door malfunctions. 04701_ P-80 Master knocked back. 04703_ System corrupted: Linear Accelerator jammed. 04705_ P-80 Master knocked back. 04707_ P-80 Master destroyed. 04708_ Adv. Target Analyzer destroyed. 04709_ K-01 Serf collects debris. 04711_ P-80 Master knocked back. 04713_ K-01 Serf collects debris. 04716_ System corrupted: Matter fused (-5). [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????????????########??????? | | ?????????????????????# ! *#??????? | | ?????????????????????# #??????? | | ??????###########????# *! #??????? | | ??????# #????# !! #??????? | | ####### #????# ????????? | | / #????# ??????????? | | ####### """ ######+######## #??? | | ??????# "" # #??? | | ??????# """ # #??? | | ??????# + #??? | | ??????# # #??? | | ?????############ #??? | | ?????# ##### ==! #??? | | #????# =!! #??? | | =! #??? | | ####?# #??? | | #?# ##### #??? | | #?###+#?????### #??? | | " #?????????????# #??? | | " #???????????### #??? | | " #???????????# ; !#;###### #??? | | " !#?????????????# !%k # #??? | | #?????????????# /s @ / #??? | | #?????????????# #;p # ###???? | | #?????????????# ## !! #???????? | | ####?????????????# #; ! #???????? | | ?????????????????# ## #???????? | | ?????????????????# ?##;#####???????? | | ?????????????????# ??##????????????? | | ?????????????????# ????????????????? | | ?????????????????#+????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ####/#?????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ####???????????????????????????????? | | "??????????????????????????????????? | | "??????????????????????????????????? | | " ? ??????????????????????????????? | | ""????????????????????????????? | | ""????????????????????????????? | | ""????????????????????????????? | | S#???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 31 Energy Capacity 1240 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Jamming Range 8 Additional Mass Support 12 EM Shielding 4 Armor Coverage 150 Point Defense Rating 240 Evasion (%) 64 Target Analysis 8 Offensive Hacking 70 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Adv. Sensor Array | -6/Factory | Scanalyzed Great Maul | -6/Factory | Scanalyzed VTOL Module | -6/Factory | Hacked Airjet | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory VTOL Module | x2 | -5/Factory Hacking Suite | x1 | -5/Factory Nuclear Pulse Array | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Overachiever Short-term Sacrifices Challenges ------------ None Game ------ Seed GatlingResetPick Manual? 0 Play Time 01:27:00 Cumulative 85.7 hours Start 2020.09.27 @ 19:33:21 End 2020.09.27 @ 23:04:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 65 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 560aecae-3627-45e2-a61e-299b1daa6590