Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.07 @ 19:23:36 Player: M4NZ Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (73) 365 Value Destroyed (2208) 2208 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 6746 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Improved Signal Interpreter Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Sensor Array Improved Kinecellerator System Restoration Module Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Antigrav System Antigrav System > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Particle Charger Improved Core Shielding System Restoration Module > --- WEAPON ----------- Improved Medium Laser Heavy Laser Disruptor Cannon > --- INVENTORY -------- Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Improved Target Analyzer Improved Kinecellerator Advanced ECM Suite Recalibrator Advanced Field Recycling Unit [Rating: 77] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Improved Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Core Shielding Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . 2 2 2 2 2 . . Power 1 | . . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . Utility 6 | . . . 1 1 2 2 . . Weapon 1 | . . . 1 . . . . . Parts Attached 126 | 6 12 18 11 17 28 32 2 . Power 17 | 1 5 1 1 2 3 4 . . Engine 11 | 1 5 1 . . 1 3 . . Core 6 | . . . 1 2 2 1 . . Reactor . | . . . . . . . . . Propulsion 25 | 2 3 4 4 3 6 3 . . Treads 5 | . . . 1 . 3 1 . . Leg 15 | 2 3 4 1 2 3 . . . Wheel . | . . . . . . . . . Hover 4 | . . . 2 . . 2 . . Flight 1 | . . . . 1 . . . . Utility 40 | 1 1 1 2 4 14 17 . . Device 26 | . . . 1 3 9 13 . . Storage 3 | 1 . . . . 1 1 . . Processor 6 | . 1 1 1 1 1 1 . . Hackware . | . . . . . . . . . Protection 5 | . . . . . 3 2 . . Artifact . | . . . . . . . . . Weapon 44 | 2 3 12 4 8 5 8 2 . Energy Gun 22 | 1 1 8 3 5 2 2 . . Energy Cannon 8 | . . 1 . . 1 4 2 . Ballistic Gun 5 | 1 . . . 1 1 2 . . Ballistic Cannon . | . . . . . . . . . Launcher 9 | . 2 3 1 2 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . Parts Lost 49 | . . 6 7 5 9 18 4 . Power 9 | . . . 1 1 2 4 1 . Propulsion 16 | . . 2 4 1 4 3 2 . Utility 8 | . . . . 1 1 6 . . Weapon 16 | . . 4 2 2 2 5 1 . Highest Loss Streak 9 | . . 4 4 2 4 9 4 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 85 | . 91 84 87 85 88 89 24 17 Engine 4 | . 13 11 4 . 4 4 . . Core 3 | . . . 3 6 5 3 2 . Treads 6 | . . . 3 7 18 2 . . Leg 12 | . 26 29 16 6 1 13 1 . Hover 4 | . . . 6 15 . 2 1 . Device 12 | . . . 8 12 14 21 . . Storage 5 | . 14 11 6 . 5 4 . . Processor 13 | . 7 11 12 16 14 11 17 17 Protection 1 | . . . . . 1 4 . . Energy Gun 10 | . 14 11 23 14 9 4 . . Energy Cannon 2 | . . 5 . . 2 3 1 . Ballistic Gun 2 | . 5 . . . 3 5 . . Launcher 2 | . 8 4 2 3 1 . . . Naked Turns . | . . . . . . . . . Heaviest Build 57 | 12 12 18 20 20 52 57 14 . Greatest Support 110 | 20 20 40 40 16 110 56 16 3 Greatest Overweight (x) 4 | 2 3 1 1 1 . 1 4 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 5 8 10 5 5 Average Capacity 7 | 6 8 8 6 5 7 9 5 5 Most Carried 10 | 1 8 8 8 5 8 10 5 4 Average Carried 6 | . 5 7 6 4 7 8 4 4 Final Capacity 8 | 8 8 8 5 5 8 5 5 5 Final Carried 8 | 1 6 8 5 5 8 5 4 4 Class Distribution -------------------- 25% | Mutant 15% | Scavenger-Skirmisher 13% | Scavenger-Mutant 12% | Infiltrator-Skirmisher 10% | Scavenger-Scout 9% | Scout 7% | Skirmisher 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Scout | -8/Materials Scout | -7/Factory Infiltrator-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Matter Collected 1754 | 133 106 384 168 144 301 508 10 . Remotely . | . . . . . . . . . Salvage Created 2323 | . 117 640 405 204 323 604 30 . Parts 148 | . 12 41 26 18 18 32 1 . Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 4 | . . . 3 . . 1 . . Parts Field Recycled 7 | . . . . . . 7 . . Retrieved Matter 128 | . . . . . . 128 . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 49 | . 3 14 11 7 7 7 . . Guns 19 | . . 4 3 4 4 4 . . Cannons 12 | . . 9 . . 1 2 . . AOE 17 | . 3 1 8 3 2 . . . Classes Destroyed 13 | . 4 5 . 3 . 1 . . Worker 4 | . . . . 1 . 3 . . Builder 6 | . . 3 . 2 . 1 . . Tunneler 1 | . . 1 . . . . . . Hauler 1 | . 1 . . . . . . . Recycler 5 | . 1 1 2 . . 1 . . Watcher 7 | . 1 2 2 1 . 1 . . Swarmer 15 | . 3 4 4 4 . . . . Grunt 17 | . . 8 6 1 2 . . . Duelist 1 | . . 1 . . . . . . Sentry 3 | . . 1 1 . 1 . . . Specialist 2 | . . . . . . 2 . . Hunter 4 | . . . . 1 3 . . . Programmer 7 | . . . . 1 1 5 . . Decomposer 1 | . . . . . . . 1 . Best Kill Streak 10 | . 6 7 10 6 4 2 . . Combat Bots Only 8 | . 3 4 8 3 4 2 . . Max Kills in Single Turn 4 | . 4 3 3 4 2 1 1 . Gunslinging . | . . . . . . . . . Exploded 3 | . 2 1 2 3 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Damage Taken 7047 | . 88 617 487 718 2051 2059 913 114 Core 1592 | . 22 109 90 198 165 230 664 114 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 55 | . . . . . . 55 . . Core Remaining (%) 82 | 100 91 72 83 71 80 . . . Volleys Fired 151 | . 3 33 16 25 23 46 5 . Largest 3 | . 2 2 3 3 3 3 1 . Hottest 257 | . 70 112 176 148 182 257 81 . Shots Fired 302 | . 6 52 43 45 59 92 5 . Gun 213 | . 4 21 31 39 45 73 . . Cannon 57 | . . 25 . . 8 19 5 . Launcher 32 | . 2 6 12 6 6 . . . Special . | . . . . . . . . . Kinetic 66 | . 1 . . 3 13 49 . . Thermal 140 | . 3 16 26 22 33 40 . . Explosive 32 | . 2 6 12 6 6 . . . Electromagnetic 64 | . . 30 5 14 7 3 5 . Robot Hit Streak 10 | . 1 9 7 6 8 10 4 . Robot Miss Streak 6 | . 1 4 4 6 4 3 1 . Penetration Max 1 | . . . . . . 1 . . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 180 | . 3 32 23 27 33 58 4 . Core Hits 139 | . 4 27 34 21 27 23 3 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 6 | . . . 2 . 1 3 . . Burn 5 | . . . 2 . 1 2 . . Destroy 1 | . . . . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5923 | . 390 1002 1184 866 1021 1430 30 . Guns 2453 | . 9 314 277 455 447 951 . . Cannons 1076 | . . 426 . . 141 479 30 . Explosions 2394 | . 381 262 907 411 433 . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 786 | . 9 . . 17 130 630 . . Thermal 1990 | . . 209 231 326 427 797 . . Explosive 2394 | . 381 262 907 411 433 . . . Electromagnetic 753 | . . 531 46 112 31 3 30 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . 5 . 12 8 8 Average Corruption 4 | . . . . 4 . 5 4 8 Corruption Purged 14 | . . . . . . 14 . . Corruption Blocked . | . . . . . . . . . Effects 31 | . . . . 18 . 10 3 . Message Errors 3 | . . . . 2 . 1 . . Matter Fused 11 | . . . . 5 . 4 2 . Heat Flow Errors 3 | . . . . 2 . 1 . . Energy Discharges 4 | . . . . 3 . 1 . . Parts Fused 2 | . . . . . . 2 . . Data Loss (minor) 4 | . . . . 4 . . . . Data Loss (major) 2 | . . . . 1 . . 1 . Alerts 2 | . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 118 | . 27 34 2 13 40 2 . . Projectiles 33 | . . 26 . . 5 2 . . Explosions 85 | . 27 8 2 13 35 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 244 | . 70 55 35 45 39 . . . Shots 8 | . 2 3 1 1 1 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 414 | . 20 223 206 209 414 234 40 . Average Temperature 89 | . 11 60 70 82 144 73 18 . Received Heat Transfer 633 | . . 225 216 18 174 . . . Effects 6 | . . . . . 6 . . . Shutdowns 1 | . . . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . Interference 3 | . . . . . 3 . . . Matter Decay 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . 3 . 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 9 | . . . 2 2 1 4 . . Heat Transferred 4030 | . . 481 718 686 829 1316 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Peak Influence 465 | . 121 416 465 251 131 103 . . Initial 129 | . . 50 129 120 49 14 . . Average 110 | . 69 260 327 144 47 26 . . Maximum Alert Level 2 | . . 2 2 1 . . . . Low Security (%) 82 | 100 100 27 22 90 100 100 . . Level 1 12 | . . 57 41 9 . . . . Level 2 4 | . . 14 35 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . . 1 5 2 5 5 . . Investigation 1 | . . . 1 . . . . . Extermination 5 | . . . . 1 2 2 . . Reinforcement 9 | . . 1 1 1 3 3 . . Assault . | . . . . . . . . . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Distress Signals 9 | . 1 1 3 3 . 1 . . Communications Jammed 19 | . . . . 19 . . . . Distress Signals 19 | . . . . 19 . . . . Times Spotted 106 | . 5 21 21 16 11 21 6 5 Peak Tracking Total 8 | . 6 5 8 6 4 4 5 5 Tactical Retreats 9 | . . 1 1 1 . 5 1 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Traps Triggered 6 | . 3 . 1 1 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Machines Accessed 2 | . . . . 1 . 1 . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 2 | . . . . 1 . 1 . . Successful 1 | . . . . 1 . . . . Failed 1 | . . . . . . 1 . . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . Terminal Hacks . | . . . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Turns Passed 5821 | 60 390 670 487 1095 1192 1730 193 4 Spaces Moved 4363 | 41 292 445 440 1199 691 951 296 8 Core 272 | 19 3 . . . . . 242 8 Treads 578 | . . . 16 . 562 . . . Legs 1848 | 22 289 445 174 . 33 884 1 . Wheels . | . . . . . . . . . Hover 1665 | . . . 250 1199 96 67 53 . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 66 66 76 66 50 50 Average Speed 110 | 122 121 120 92 80 146 136 60 50 Slowest Speed 250 | 150 200 190 190 136 160 190 250 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 4 39 35 39 32 15 11 63 4 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 194 | . 17 45 63 25 40 4 . . Melee . | . . . . . . . . . Projectile 8 | . . . . . 4 4 . . AOE 186 | . 17 45 63 25 36 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp Total 5089 | 47 317 523 482 1288 820 1301 303 8 Wait 353 | . 3 8 8 31 54 249 . . Move 4355 | 40 291 444 439 1198 690 950 295 8 Hop . | . . . . . . . . . Pick Up 46 | 1 5 10 3 5 11 11 . . Fast Attach 62 | 6 8 7 7 8 15 11 . . Attach 32 | . . 3 3 8 6 10 2 . Detach 12 | . . 2 . 7 1 1 1 . Swap 32 | . 4 8 1 1 7 11 . . Drop 46 | . 3 8 5 5 13 12 . . Fire 151 | . 3 33 16 25 23 46 5 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 14) 61 | -11/Junkyard | Entered Materials 364 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 15) 448 | -10/Materials | Identified exit to Materials 451 | -10/Materials | Entered another Materials area 451 | -9/Materials | Evolved 2 slots: Propulsion x2 610 | -9/Materials | Discovered new exit (range 12) 780 | -9/Materials | Identified exit to Materials 900 | -9/Materials | Lost 4 parts (2n2w) 1121 | -9/Materials | Entered another Materials area 1121 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1218 | -8/Materials | Garrison activated, responded to threat 1291 | -8/Materials | Destroyed 8 combat bots 1296 | -8/Materials | Lost 3 parts (2n1w) 1399 | -8/Materials | Lost 4 parts (1p2n1w) 1603 | -8/Materials | Discovered new exit (range 8) 1607 | -8/Materials | Identified exit to Factory 1608 | -8/Materials | Entered Factory 1608 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1630 | -7/Factory | Discovered new exit (range 6) 1634 | -7/Factory | Identified exit to Lower Caves 1688 | -7/Factory | Build established: Scavenger-Scout 2260 | -7/Factory | Discovered exit to Lower Caves (range 18) 2390 | -7/Factory | Discovered new exit (range 18) 2418 | -7/Factory | Identified exit to Factory 2542 | -7/Factory | Build established: Scout 2703 | -7/Factory | Entered another Factory area 2703 | -6/Factory | Evolved 2 slots: Utility x2 3215 | -6/Factory | Lost 4 parts (1p1u2w) 3540 | -6/Factory | Discovered new exit (range 10) 3554 | -6/Factory | Identified exit to Factory 3596 | -6/Factory | Discovered new exit (range 11) 3612 | -6/Factory | Identified exit to Lower Caves 3895 | -6/Factory | Entered another Factory area 3895 | -5/Factory | Evolved 2 slots: Utility x2 4699 | -5/Factory | Build established: Scavenger-Skirmisher 4782 | -5/Factory | System corruption reached 10% 4818 | -5/Factory | Lost 5 parts (1p1n1u2w) 5094 | -5/Factory | Build established: Scavenger-Mutant 5620 | -5/Factory | Discovered new exit (range 9) 5625 | -5/Factory | Identified exit to Upper Caves 5625 | -5/Factory | Entered Upper Caves 5651 | -5/Upper Caves | Lost 9 parts (1p2n4u2w) 5714 | -5/Upper Caves | Core integrity fell below 50% 5741 | -5/Upper Caves | Lost 4 parts (1p2n1w) 5755 | -5/Upper Caves | Core integrity fell below 20% 5810 | -5/Upper Caves | Identified exit to Upper Caves 5818 | -5/Upper Caves | Entered another Upper Caves area 5822 | -5/Upper Caves | Discovered new exit (range 9) 5822 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05628_ SB-LOH(k) destroyed. 05632_ Acquired 10 matter. 05654_ System corrupted: Matter fused (-10). 05668_ Antigrav System destroyed. 05685_ P-70 Sage shuts down. 05690_ Arm. Leg destroyed. 05702_ Mic. Fission Core destroyed. 05707_ P-70 Sage reactivates. 05708_ P-70 Sage resets P-70 Sage, system corruption cleaned. 05710_ Disruptor Cannon destroyed. 05724_ Penetrated by Slug. 05727_ System corrupted: Matter fused (-5). 05727_ Penetrated by Slug. 05760_ Slug penetrates Wall. 05806_ System corrupted: Substantial component data lost. 05810_ Acquired derelict log, extracted data. Loading 1 Upper Caves exit... LOCATION=UPPER CAVES GOAL=ESCAPE 05822_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????###???????????????? | | ???????????????????????### #???????????????? | | ??????????????????????? #???????????????? | | ??????????????????????? < #???????????????? | | ??????????????????????? #???????????????? | | ???????????????????????? ????????????????? | | ????????????????????###? ????????????????? | | ????????????????????# ? #????????????????? | | ????????????????????# ? #????????????????? | | ????????????????????# #?# #????????????????? | | ????????????????????# #?# #????????????????? | | ????????????????????# ###@ #????????????????? | | ????????????????##?## #????????????????? | | ???????????????## ## ##???????????????? | | ??????????????## #???????????????? | | ??????????????# ##???????????????? | | ?????????????## #????????????????? | | ??????????#### #????????????????? | | ??????????# ss #????????????????? | | ??????????# s s #????????????????? | | ??????????# s #????????????????? | | ??????????### #????????????????? | | ????????????## ## ##????????????????? | | ?????????????## #### ##?????????????????? | | ??????????????## #???#####??????????????????? | | ???????????????##???????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 600 Resistance: EM 15 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapMissileMicrothruster Manual? 0 Play Time 02:05:37 Cumulative 89.3 hours Start 2024.01.06 @ 15:08:37 End 2024.01.07 @ 19:23:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 41 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15f0834b-873f-4fd1-9c1a-d2a0e1fa5d6f