Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.27 @ 00:18:41 Player: Ms Vella Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (109) 545 Value Destroyed (4188) 4188 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (811) 811 TOTAL SCORE: 9184 Bonus ------- High Alert Combat Kills 111 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 13/300 Energy 500/500 System Corruption 75% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Large Storage Unit Energy Well Machine Analyzer Improved Sensor Array Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Treads Carbon-fiber Leg Flexi-carbon Leg Large Storage Unit Improved Signal Interpreter Improved Salvage Targeting Computer Transmission Jammer Relay Coupler [NC] (29) Relay Coupler [NC] (30) Relay Coupler [Hunter] (17) Recalibrator Gauss Rifle Remote Datajack Katana Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Energy Well Machine Analyzer Improved Sensor Array Advanced Signal Interpreter Kinecellerator Reactive Plating > --- WEAPON ----------- Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Light Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Large Storage Unit Improved Signal Interpreter Improved Salvage Targeting Computer Transmission Jammer Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Hunter] Recalibrator Gauss Rifle Improved Datajack Katana [Rating: 62] Favorites ----------- Power Micro Nuclear Core Engine F-cell Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Backup Propulsion I Utility Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Flak Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Improved Proton Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . 1 . . . . . Utility 6 | . . 1 2 2 1 . . Weapon . | . . . . . . . . Parts Attached 111 | 2 2 24 26 9 18 25 5 Power 14 | 1 1 2 1 3 1 4 1 Engine 7 | 1 1 1 . 2 . 2 . Core 7 | . . 1 1 1 1 2 1 Reactor . | . . . . . . . . Propulsion 29 | . 1 8 7 . 4 8 1 Treads 8 | . . . 3 . 4 1 . Leg 15 | . . 7 . . . 7 1 Wheel . | . . . . . . . . Hover 6 | . 1 1 4 . . . . Flight . | . . . . . . . . Utility 33 | . . 4 6 5 9 7 2 Device 14 | . . 2 3 1 3 4 1 Storage 4 | . . 1 1 . . 1 1 Processor 4 | . . . 1 . 3 . . Hackware 3 | . . . 1 2 . . . Protection 8 | . . 1 . 2 3 2 . Artifact . | . . . . . . . . Weapon 35 | 1 . 10 12 1 4 6 1 Energy Gun 12 | 1 . 6 4 . . 1 . Energy Cannon 6 | . . 3 2 . . 1 . Ballistic Gun 3 | . . . 1 . . 2 . Ballistic Cannon 7 | . . . 4 1 1 . 1 Launcher 5 | . . . 1 . 2 2 . Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . 1 4 1 1 . . Corrupted Parts 14 | . . . 1 . . 12 1 System Corruption 76 | . . . 3 . . 68 5 Parts Lost 34 | . . 4 . . 13 7 10 Power 5 | . . . . . 2 2 1 Propulsion 11 | . . 3 . . 3 1 4 Utility 10 | . . . . . 5 2 3 Weapon 8 | . . 1 . . 3 2 2 Highest Loss Streak 10 | . . 2 . . 6 2 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 85 87 98 99 93 92 98 Engine 4 | . 14 5 . . 5 3 5 Core 6 | . . 5 8 6 5 7 6 Treads 9 | . . . 12 23 18 . . Leg 10 | . 11 21 7 . . 17 19 Hover 2 | . 16 7 6 . . . . Device 9 | . . 7 9 12 6 11 18 Storage 9 | . 14 11 9 7 6 12 13 Processor 9 | . . . 9 7 12 13 13 Hackware 7 | . . . 9 17 15 . . Protection 7 | . . 7 9 6 5 10 6 Energy Gun 3 | . 28 12 5 . . . . Energy Cannon 1 | . . 8 . . . . . Ballistic Gun 3 | . . . . . . 10 7 Ballistic Cannon 6 | . . . 11 14 12 . 4 Naked Turns . | . . . . . . . . Heaviest Build 68 | 14 14 25 43 49 66 62 68 Greatest Support 60 | 20 20 36 60 60 60 50 50 Greatest Overweight (x) 11 | 1 . 2 2 . 6 11 10 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 15 Average Capacity 13 | 8 8 8 11 15 15 15 15 Most Carried 15 | 6 8 10 15 15 15 15 15 Average Carried 12 | 4 6 7 10 14 14 13 14 Final Capacity 15 | 8 8 10 15 15 15 15 15 Final Carried 15 | 2 8 10 15 15 13 15 14 Class Distribution -------------------- 34% | Scavenger-Mutant 30% | Hacker-Mutant 17% | Hacker-Skirmisher 8% | Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Matter Collected 2499 | 215 25 215 499 234 397 863 51 Remotely . | . . . . . . . . Salvage Created 3957 | . 305 1285 732 169 366 1058 42 Parts 193 | . 18 60 30 22 22 38 3 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 3 | . 1 . . 2 . . . Parts Field Recycled 10 | . . . . . 10 . . Retrieved Matter 60 | . . . . . 60 . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Combat Hostiles Destroyed 89 | . 7 20 15 6 19 21 1 Guns 26 | . 7 9 5 . . 5 . Cannons 42 | . . 9 8 6 15 3 1 AOE 15 | . . . 1 . 4 10 . Classes Destroyed 15 | . 4 6 3 2 . . . Worker 7 | . . 3 1 3 . . . Builder 2 | . . . . 1 1 . . Tunneler 1 | . . 1 . . . . . Hauler 1 | . . . 1 . . . . Recycler 3 | . . 3 . . . . . Mechanic 3 | . 1 1 . 1 . . . Operator 1 | . . 1 . . . . . Watcher 2 | . 1 . 1 . . . . Swarmer 21 | . 3 . . 3 7 8 . Grunt 39 | . 4 13 9 . 3 10 . Brawler 2 | . . . 1 . . 1 . Duelist 2 | . . 2 . . . . . Sentry 15 | . . 5 4 1 5 . . Hunter 4 | . . . 1 1 . 2 . Programmer 6 | . . . . 1 4 . 1 Best Kill Streak 6 | . 3 5 6 5 5 6 1 Combat Bots Only 6 | . 3 4 4 4 5 6 1 Max Kills in Single Turn 3 | . 1 2 2 3 2 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 1 . 2 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Damage Taken 5738 | . 134 642 275 332 2096 1204 1055 Core 1057 | . 13 110 59 14 370 219 272 Absorbed by Shields 88 | . . . . . . 88 . Regen/Repaired (Parts) 347 | . . 105 . 204 38 . . Core Remaining (%) 90 | 100 94 72 89 98 . . . Volleys Fired 288 | . 19 73 40 16 49 83 8 Largest 2 | . 2 2 2 2 2 2 2 Hottest 113 | . 80 113 90 88 88 75 81 Shots Fired 468 | . 38 117 77 33 78 112 13 Gun 241 | . 38 60 51 . . 85 7 Cannon 201 | . . 53 26 33 70 13 6 Launcher 22 | . . . . . 8 14 . Special 4 | . . 4 . . . . . Kinetic 231 | . . . 30 33 70 85 13 Thermal 63 | . . 60 3 . . . . Explosive 8 | . . . . . 8 . . Electromagnetic 166 | . 38 57 44 . . 27 . Robot Hit Streak 23 | . 8 15 20 12 13 17 23 Robot Miss Streak 9 | . 2 3 9 6 8 1 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 3 | . . 1 . . . 2 . Max Gunslinging Chain 1 | . . 1 . . . 1 . Shots Hit Robots 348 | . 25 88 64 32 73 57 9 Core Hits 271 | . 16 37 51 44 85 35 3 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 7 | . 2 2 . . . 3 . Meltdown 1 | . . 1 . . . . . Destroy 1 | . . . . . . 1 . Corrupt 4 | . 2 . . . . 2 . Sever 1 | . . 1 . . . . . Melee Attacks 3 | . . . . . 3 . . Impact . | . . . . . . . . Slashing 3 | . . . . . 3 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8774 | . 450 1706 1584 651 1944 2240 199 Guns 2649 | . 355 636 649 . . 994 15 Cannons 3742 | . . 829 597 651 1196 304 165 Explosions 2296 | . 95 197 322 . 740 942 . Melee . | . . . . . . . . Ramming 43 | . . . 16 . 8 . 19 Kinetic 3657 | . . . 636 651 1196 994 180 Thermal 1694 | . 95 1070 322 . . 207 . Explosive 740 | . . . . . 740 . . Electromagnetic 2640 | . 355 636 610 . . 1039 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 75 | . . . 5 2 2 70 75 Average Corruption 38 | . . . 4 1 2 60 70 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 185 | . . . 19 7 5 103 51 Message Errors 40 | . . . 5 1 1 25 8 Matter Fused 50 | . . . 8 3 1 24 14 Heat Flow Errors 15 | . . . 1 1 1 6 6 Energy Discharges 17 | . . . 1 1 1 9 5 Parts Rejected 2 | . . . 1 . . 1 . Data Loss (minor) 21 | . . . 2 . . 12 7 Data Loss (major) 4 | . . . 1 . . 3 . Misfires 13 | . . . . 1 1 6 5 Alerts 2 | . . . . . . 1 1 Misdirections 4 | . . . . . . . 4 Weapon Failures 17 | . . . . . . 16 1 Overload Shots . | . . . . . . . . Overflow Damage 136 | . . 5 6 . 93 32 . Projectiles 5 | . . 5 . . . . . Explosions 131 | . . . 6 . 93 32 . Melee . | . . . . . . . . Knockbacks 40 | . . . 6 16 15 . 3 Impact . | . . . . . . . . Kinetic 38 | . . . 4 16 15 . 3 Secondary 2 | . . . 2 . . . . Self-Inflicted Damage 313 | . . . . . 270 43 . Shots 13 | . . . . . 8 5 . Rammed 3 | . . . 1 . 2 . . Targets Rammed 8 | . . . 1 . 2 . 5 Kicked 5 | . . . . . . . 5 Crushed . | . . . . . . . . Highest Temperature 255 | . 171 242 251 63 216 255 192 Average Temperature 62 | . 66 66 18 39 67 68 79 Received Heat Transfer 1573 | . 69 321 108 48 525 502 . Effects 1 | . . 1 . . . . . Interference 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 5 | . . 1 1 . . 3 . Combat Hostiles 5 | . . 1 1 . . 3 . Parts Fried 13 | . 3 1 2 . . 7 . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 7 | . . 7 . . . . . Heat Transferred 2813 | . 200 2013 350 . . 250 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 12 | . 2 2 4 . . 4 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Peak Influence 683 | . 287 385 467 160 192 683 334 Initial 310 | . . 103 72 66 5 69 310 Average 235 | . 134 245 285 91 40 559 234 Maximum Alert Level 2 | . 1 1 2 . . 2 1 Low Security (%) 57 | 100 64 39 26 100 100 7 50 Level 1 24 | . 35 60 69 . . 9 49 Level 2 18 | . . . 3 . . 83 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . . 3 1 1 9 . 1 Investigation 1 | . . 1 . . . . . Extermination 3 | . . . . 1 2 . . Reinforcement 7 | . . 2 1 . 3 . 1 Assault . | . . . . . . . . Garrison 4 | . . . . . 4 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Distress Signals 8 | . 1 2 2 . 3 . . Communications Jammed 18 | . . . . 16 2 . . Distress Signals 17 | . . . . 15 2 . . Times Spotted 123 | . 13 29 21 13 21 22 4 Peak Tracking Total 7 | . 3 4 4 5 4 7 2 Tactical Retreats 4 | . . 1 1 . . 2 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Traps Triggered 10 | . . . 2 2 . 5 1 Indirectly 2 | . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 3 | . . 3 . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . 2 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Machines Disabled 12 | . 2 3 2 . 4 1 . Max in Single Turn 2 | . 1 1 1 . 2 1 . Garrison Relay 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Machines Accessed 28 | . 5 6 . 6 7 . 4 Terminals 14 | . 4 3 . 1 4 . 2 Fabricators 4 | . . . . 2 1 . 1 Repair Stations 7 | . 1 2 . 2 1 . 1 Recycling Units 1 | . . 1 . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 73 | . 11 25 . 13 15 . 9 Successful 50 | . 6 17 . 11 11 . 5 Failed 22 | . 5 7 . 2 4 . 4 Catastrophic 3 | . . 1 . . . . 2 Database Lockouts 1 | . . 1 . . . . . Manual 14 | . 3 2 . . 6 . 3 Terminals 42 | . 8 16 . 1 11 . 6 Fabricators 5 | . . . . 3 1 . 1 Repair Stations 21 | . 3 8 . 6 2 . 2 Recycling Units 1 | . . 1 . . . . . Scanalyzers 3 | . . . . 3 . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 18 | . 4 7 . 1 4 . 2 Record 8 | . . 6 . . 2 . . Prototype ID Bank 2 | . 1 . . . . . 1 Open DSF 2 | . . . . 1 . . 1 Level Access Points 1 | . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . Disarm Traps 1 | . . 1 . . . . . Recall Reinforcements 1 | . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 1 | . 1 . . . . . . Fabricator Hacks 5 | . . . . 3 1 . 1 Network Status 4 | . . . . 2 1 . 1 Build 1 | . . . . 1 . . . Repair Station Hacks 18 | . 1 8 . 6 2 . 1 Scan Component 9 | . . 4 . 3 1 . 1 Repair 8 | . . 4 . 3 1 . . Refit 1 | . 1 . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . Report Inventory 1 | . . 1 . . . . . Scanalyzer 1 | . . . . 1 . . . Insert Component 1 | . . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 6 | . 1 1 . . 3 . 1 Terminals 6 | . 1 1 . . 3 . 1 Botnet 6 | . 1 1 . . 3 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 4 4 . 3 4 . 3 Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 1 | . . . . 1 . . . Authchips . | . . . . . . . . Time 76 | . . . . 76 . . . Total Part Build Rating 5 | . . . . 5 . . . Parts Repaired 8 | . . 4 . 3 1 . . Time 206 | . . 116 . 77 13 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 7 | . . . . . 3 4 . Machine Destruction 4 | . . . . . . 4 . Programmers 3 | . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Turns Passed 8127 | 18 290 1205 832 1039 2193 1735 815 Spaces Moved 3832 | 9 241 708 478 483 740 775 398 Core 26 | . . . . . 3 22 1 Treads 1443 | . . . 220 483 737 3 . Legs 1829 | 9 76 477 120 . . 750 397 Wheels . | . . . . . . . . Hover 534 | . 165 231 138 . . . . Flight . | . . . . . . . . Fastest Speed 42 | 120 66 65 42 160 160 120 190 Average Speed 163 | 151 85 118 135 160 213 188 191 Slowest Speed 600 | 190 120 250 240 160 400 600 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 2 48 63 29 17 19 75 13 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 11 | . . . . . 3 8 . Terrain Destroyed 57 | . 4 . 22 . 10 21 . Melee 3 | . . . . . 3 . . Projectile 12 | . . . . . . 12 . AOE 42 | . 4 . 22 . 7 9 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Total 5185 | 14 288 956 587 716 1271 918 435 Wait 783 | . 11 115 7 199 441 5 5 Move 3825 | 8 240 707 477 482 739 774 398 Hop . | . . . . . . . . Pick Up 59 | . 8 17 11 5 9 7 2 Fast Attach 50 | . . 10 16 5 4 12 3 Attach 24 | . . 3 2 2 7 9 1 Detach 8 | . 3 . 2 . 1 2 . Swap 37 | 2 2 11 8 2 7 4 1 Drop 74 | 4 5 20 23 5 9 2 6 Fire 288 | . 19 73 40 16 49 83 8 Melee 3 | . . . . . 3 . . Ram 1 | . . . . . . . 1 Kick 5 | . . . . . . . 5 Crush 3 | . . . 1 . 2 . . Escape Stasis 25 | . . . . . . 20 5 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x3]) -8/Materials -7/Factory -6/Factory (discovered 5 exits: Fac x4 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 19 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 14) 247 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 309 | -10/Materials | Entered another Materials area 309 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 514 | -9/Materials | Discovered new exit (range 11) 790 | -9/Materials | Discovered new exit (range 3) 959 | -9/Materials | Build established: Scavenger-Mutant 1078 | -9/Materials | Repaired Hvy. EM Pulse Gun 1104 | -9/Materials | Repaired Aluminum Leg 1131 | -9/Materials | Repaired Heat Sink 1222 | -9/Materials | Discovered new exit (range 10) 1264 | -9/Materials | Central database locked down 1442 | -9/Materials | Repaired Hvy. EM Pulse Gun 1514 | -9/Materials | Entered another Materials area 1514 | -8/Materials | Evolved 2 slots: Utility x2 1781 | -8/Materials | Discovered new exit (range 16) 2029 | -8/Materials | Build established: Hacker-Mutant 2346 | -8/Materials | Entered Factory 2346 | -7/Factory | Evolved 2 slots: Utility x2 2394 | -7/Factory | Repaired Lgt. Armor Plating 2958 | -7/Factory | Repaired Flak Cannon 2986 | -7/Factory | Repaired Lgt. Armor Plating 3153 | -7/Factory | Discovered new exit (range 12) 3258 | -7/Factory | Fabricated F-cell Engine (x1) 3385 | -7/Factory | Entered another Factory area 3385 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3418 | -6/Factory | Identified exit to Factory 3880 | -6/Factory | Found Hvy. Reflective Plating 3956 | -6/Factory | Build established: Hacker-Skirmisher 4863 | -6/Factory | Repaired Lgt. Treads 5257 | -6/Factory | Garrison activated, responded to threat 5357 | -6/Factory | Identified exit to Garrison 5393 | -6/Factory | Cargo convoy interrupted 5407 | -6/Factory | Lost 3 parts (2n1u) 5578 | -6/Factory | Entered Garrison 5581 | -6/Garrison | Build established: Hacker-Mutant 5598 | -6/Garrison | Lost 6 parts (2p1n1u2w) 5717 | -6/Garrison | Core integrity fell below 50% 5751 | -6/Garrison | System corruption reached 10% 5769 | -6/Garrison | System corruption reached 30% 5806 | -6/Garrison | Triggered checkpoint 5870 | -6/Garrison | Triggered checkpoint 5971 | -6/Garrison | Discovered new exit (range 14) 6044 | -6/Garrison | Triggered checkpoint 6050 | -6/Garrison | Build established: Scavenger-Mutant 6158 | -6/Garrison | Discovered new exit (range 10) 6309 | -6/Garrison | Discovered new exit (range 10) 6332 | -6/Garrison | Identified exit to Factory 6345 | -6/Garrison | Installed Relay Interface Framework 6378 | -6/Garrison | Triggered checkpoint 6486 | -6/Garrison | Garrison Relay disabled 7313 | -6/Garrison | Entered Factory 7726 | -6/Factory | Build established: Scavenger-Skirmisher 7927 | -6/Factory | Discovered exit to Factory (range 4) 8107 | -6/Factory | Core integrity fell below 20% 8128 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08106_ Penetrated by Slug. 08107_ Destroyed Phase Shifter. 08108_ Slug penetrates Wall. 08109_ Penetrated by Slug. 08109_ Gauss Rifle destroyed. 08109_ Kinecellerator destroyed. 08109_ Integrated Corrupted Carbon-fiber Leg (+5). 08112_ System corrupted: Energy discharge (-100). 08113_ Penetrated by Slug. 08115_ Acquired 4 matter. 08117_ Penetrated by Slug. 08118_ Carbon-fiber Leg destroyed. 08118_ Slug penetrates Wall. 08118_ Acquired 3 matter. 08121_ Slug penetrates Wall. 08121_ Penetrated by Slug. 08121_ Adv. Heat Sink destroyed. 08122_ Penetrated by Slug. 08128_ System corrupted: Matter fused (-10). 08128_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????########??????????????????????? | | ????????????????? #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# """"""" #??????????????????????? | | ?????????????# """"""" ###????????????????????? | | ?????????????# """"""" ; ?????????????????????? | | ?????????????# """"""" #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# """""" #??????????????????????? | | ?????????????# """""" h #??????????????????????? | | ?????????????# """""""hm #??????????????????????? | | ?????????????# """"""" @#??????????????????????? | | ?????????????# % #?????#????????????????? | | ?????????????#######+####### #????????????""""? | | ????############## #????????????""F"? | | ????# """ # T#???????????""??? | | ????# ""R" """ # """" """ #???????????????? | | ????# "" " """ + """" """ ##???????????????? | | ????# """ # """" """ ????????????????""""" | | ????# ! # ????????????????????? | | ????#######+#+#### ?k???????????????""""" | | ??????????# #"" ""????????????????????? | | ??????????# #""T""????????????????""""" | | ??????????# """ "" !#?"""?????????????????????? | | ????####### """ F" #?????????????????????????? | | !!= / """ " #?????????????????????????? | | ????##### "" #?????????????????????????? | | ????????# #?????????????????????????? | | ????????# #?????????????????????????? | | ????????# #####+## #?????????????????????????? | | ????????# #??????? #?????????????????????????? | | ????????# #??????? ? +?????????????????????????? | | #########+#??????????????????????????????????????? | | ! #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 29 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 600 Resistance: KI 40 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ F-cell Engine | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilTargetKatana Manual? 0 Play Time 01:23:09 Cumulative 798.2 hours Start 2022.03.26 @ 15:34:28 End 2022.03.27 @ 00:18:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 151 Rogue 1 Adventurer 150 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 76 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90014a18-7562-4a22-ba19-2901cbc1bdeb