Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 19:20:57

Player: Pitifulpancake

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (1)             500
Regions Visited (3)        600
Robots Destroyed (63)      315
Value Destroyed (1515)     1515
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (43)                 43
              TOTAL SCORE: 3013

 Bonus
-------
High Alert Combat Kills    43

 Cogmind 
---------
Core Integrity             0/400
Matter                     38/300
Energy                     280/280
System Corruption          0%
Temperature                Cool (6)
Movement                   Treading (320) Ox2
Location                   -9/Materials

 Parts 
-------
>               --- POWER (1) --------
          Heavy Ion Engine
>               --- PROPULSION (2) ---
          Light Treads
>               --- UTILITY (4) ------
  High-capacity Storage Unit
                Signal Interpreter
                Targeting Computer
>               --- WEAPON (2) -------
                    (None)
>               --- INVENTORY (20) ---
          Heavy Ion Engine
       Improved Treads
        Compact Wheel
       Improved Flight Unit
       Improved Flight Unit
       Improved Flight Unit
       Improved Heat Sink
         Medium Storage Unit
          Large Matter Pod (150)
                Sensor Array
                Recoil Stabilizer
                ECM Suite
                Tractor Beam
                Assault Rifle
                Rocket Launcher
                Rocket Launcher
                Rocket Launcher

 Peak State 
------------
>               --- POWER ------------
          Light Angular Momentum Engine
>               --- PROPULSION -------
       Improved Flight Unit
       Improved Flight Unit
>               --- UTILITY ----------
  High-capacity Storage Unit
                Signal Interpreter
                Transport Network Coupler
                Targeting Computer
>               --- WEAPON -----------
                Beamcaster
          Light Cannon
>               --- INVENTORY --------
                Ion Engine
                Ion Engine
          Light Ion Engine
          Light Treads
          Light Treads
                Wheel
        Compact Wheel
       Improved Heat Sink
         Medium Storage Unit
          Large Matter Pod
                Sensor Array
                Recoil Stabilizer
                ECM Suite
          Light Armor Plating
                Tractor Beam
                Particle Gun
                Assault Rifle
                Assault Rifle
                Grenade Launcher
                Mining Claw
[Rating: 23]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Compact Wheel
  Treads                   Light Treads
  Wheel                    Compact Wheel
  Flight Unit              Improved Flight Unit
Utility                    High-capacity Storage Unit
  Device                   Tractor Beam
  Storage                  High-capacity Storage Unit
  Processor                Signal Interpreter
  Protection               Light Armor Plating
Weapon                     Assault Rifle
  Energy Gun               Particle Gun
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Rocket Launcher
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Slots Evolved              2    | .   .   .   2   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  2    | .   .   .   2   
  Weapon                   .    | .   .   .   .   
Parts Attached             66   | 6   20  6   34  
  Power                    9    | 1   3   1   4   
    Engine                 9    | 1   3   1   4   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               19   | 2   2   2   13  
    Treads                 4    | 2   .   .   2   
    Leg                    .    | .   .   .   .   
    Wheel                  13   | .   2   2   9   
    Hover                  .    | .   .   .   .   
    Flight                 2    | .   .   .   2   
  Utility                  16   | 1   7   .   8   
    Device                 5    | .   1   .   4   
    Storage                6    | 1   5   .   .   
    Processor              3    | .   1   .   2   
    Hackware               .    | .   .   .   .   
    Protection             2    | .   .   .   2   
    Artifact               .    | .   .   .   .   
  Weapon                   22   | 2   8   3   9   
    Energy Gun             4    | 1   .   1   2   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          9    | 1   6   .   2   
    Ballistic Cannon       4    | .   1   1   2   
    Launcher               4    | .   .   1   3   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        1    | .   1   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  2    | .   .   .   2   
Parts Lost                 16   | .   2   1   13  
  Power                    1    | .   .   .   1   
  Propulsion               3    | .   .   .   3   
  Utility                  3    | .   .   .   3   
  Weapon                   9    | .   2   1   6   
  Highest Loss Streak      6    | .   2   1   6   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     98   | .   99  99  97  
  Engine                   12   | .   14  14  10  
  Treads                   8    | .   17  .   5   
  Wheel                    16   | .   10  28  16  
  Device                   2    | .   1   .   4   
  Storage                  14   | .   19  14  11  
  Processor                15   | .   6   14  24  
  Protection               1    | .   .   .   3   
  Energy Gun               4    | .   .   6   7   
  Ballistic Gun            9    | .   21  .   2   
  Ballistic Cannon         4    | .   2   .   8   
  Launcher                 2    | .   .   6   2   
  Slashing Weapon          4    | .   2   13  .   
Naked Turns                .    | .   .   .   .   
Heaviest Build             59   | 12  50  51  59  
  Greatest Support         40   | 40  40  32  40  
  Greatest Overweight (x)  18   | 3   1   1   18  
  Average Overweight (x)   1    | .   .   1   1   
Largest Inventory Capacity 20   | 8   20  20  20  
  Average Capacity         18   | 7   15  20  20  
  Most Carried             20   | 2   18  19  20  
  Average Carried          15   | 1   11  17  18  
  Final Capacity           20   | 8   20  20  20  
  Final Carried            19   | 2   16  19  17  

 Class Distribution 
--------------------
 88% | Mutant
 11% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -9/Materials

 Resources                      | -11  -10  -10  -9   
-----------                Run  | Yrd  Mat  Min  Mat  
Matter Collected           1438 | 260  534  66   578  
  Remotely                 53   | .    10   .    43   
Salvage Created            1878 | .    557  181  1140 
  Parts                    114  | .    47   9    58   
Haulers Intercepted        2    | .    .    .    2    
Recyclers Shooed           2    | .    .    .    2    
Parts Field Recycled       .    | .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    
  Prevented                .    | .    .    .    .    

 Kills                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Combat Hostiles Destroyed  47   | .   15  2   30  
  Melee                    2    | .   .   2   .   
  Guns                     22   | .   12  .   10  
  Cannons                  16   | .   3   .   13  
  AOE                      7    | .   .   .   7   
Classes Destroyed          9    | .   5   .   4   
  Worker                   4    | .   2   1   1   
  Builder                  1    | .   .   .   1   
  Hauler                   2    | .   .   .   2   
  Recycler                 5    | .   1   1   3   
  Mechanic                 1    | .   .   .   1   
  Watcher                  3    | .   1   .   2   
  Swarmer                  15   | .   8   .   7   
  Grunt                    25   | .   7   2   16  
  Sentry                   7    | .   .   .   7   
Best Kill Streak           7    | .   3   2   7   
  Combat Bots Only         6    | .   3   2   6   
Max Kills in Single Turn   3    | .   2   1   3   
  Gunslinging              1    | .   1   .   .   
  Exploded                 2    | .   .   .   2   
  Melee                    1    | .   .   1   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -9   
--------                   Run  | Yrd  Mat  Min  Mat  
Hostile Shots Fired        294  | .    79   9    206  
  Missed                   71   | .    19   1    51   
Damage Taken               2776 | .    601  174  2001 
  Core                     603  | .    170  22   411  
  Absorbed by Shields      .    | .    .    .    .    
  Regen/Repaired (Parts)   129  | .    129  .    .    
Core Remaining (%)         61   | 100  .    23   .    
Volleys Fired              167  | .    57   21   89   
  Largest                  2    | .    2    1    2    
  Hottest                  110  | .    55   65   110  
Shots Fired                279  | .    99   21   159  
  Gun                      172  | .    87   21   64   
  Cannon                   86   | .    12   .    74   
  Launcher                 21   | .    .    .    21   
  Special                  .    | .    .    .    .    
  Kinetic                  186  | .    99   .    87   
  Thermal                  72   | .    .    21   51   
  Explosive                21   | .    .    .    21   
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         16   | .    6    4    16   
  Robot Miss Streak        3    | .    3    2    2    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        1    | .    1    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    
Shots Hit Robots           177  | .    53   19   105  
  Core Hits                85   | .    26   6    53   
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         6    | .    .    1    5    
    Burn                   3    | .    .    1    2    
    Blast                  3    | .    .    .    3    
Melee Attacks              19   | .    9    10   .    
  Impact                   .    | .    .    .    .    
  Slashing                 19   | .    9    10   .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            1    | .    .    1    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           3676 | .    598  386  2692 
  Guns                     1509 | .    491  193  825  
  Cannons                  1029 | .    106  .    923  
  Explosions               925  | .    .    .    925  
  Melee                    193  | .    .    193  .    
  Ramming                  20   | .    1    .    19   
  Kinetic                  1628 | .    597  .    1031 
  Thermal                  910  | .    .    193  717  
  Explosive                903  | .    .    .    903  
  Electromagnetic          22   | .    .    .    22   
  Impact                   .    | .    .    .    .    
  Slashing                 193  | .    .    193  .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            37   | .    .    20   17   
  Projectiles              .    | .    .    .    .    
  Explosions               17   | .    .    .    17   
  Melee                    20   | .    .    20   .    
Knockbacks                 8    | .    2    .    6    
  Impact                   .    | .    .    .    .    
  Kinetic                  7    | .    2    .    5    
  Secondary                1    | .    .    .    1    
Self-Inflicted Damage      178  | .    35   .    143  
  Shots                    7    | .    1    .    6    
  Rammed                   3    | .    1    .    2    
Targets Rammed             3    | .    1    .    2    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        279  | .    20   144  279  
  Average Temperature      68   | .    7    58   74   
  Received Heat Transfer   1044 | .    180  72   792  
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       1    | .    .    .    1    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             .    | .    .    .    .    
  Heat Transferred         2183 | .    .    518  1665 
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    

 Alert                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Peak Influence             572  | .   223 66  572 
  Initial                  61   | .   .   61  .   
  Average                  138  | .   77  40  251 
Maximum Alert Level        2    | .   1   .   2   
  Low Security (%)         77   | 100 90  100 51  
  Level 1                  12   | .   9   .   23  
  Level 2                  9    | .   .   .   24  
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          11   | .   5   .   6   
  Investigation            7    | .   3   .   4   
  Extermination            .    | .   .   .   .   
  Reinforcement            4    | .   2   .   2   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -9  
---------                  Run  | Yrd Mat Min Mat 
Distress Signals           2    | .   1   .   1   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              69   | .   25  2   42  
  Peak Tracking Total      7    | .   3   2   7   
  Tactical Retreats        .    | .   .   .   .   

 Traps                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Traps Triggered            3    | .   1   1   1   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -9  
----------                 Run  | Yrd Mat Min Mat 
Machines Disabled          7    | .   2   .   5   
  Max in Single Turn       2    | .   2   .   2   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -9  
---------                  Run  | Yrd Mat Min Mat 
Machines Accessed          14   | .   6   1   7   
  Terminals                7    | .   3   .   4   
  Fabricators              .    | .   .   .   .   
  Repair Stations          1    | .   1   .   .   
  Recycling Units          3    | .   2   .   1   
  Scanalyzers              2    | .   .   .   2   
  Garrison Access          .    | .   .   .   .   
Total Hacks                46   | .   21  1   24  
  Successful               25   | .   11  1   13  
  Failed                   21   | .   10  .   11  
    Catastrophic           4    | .   .   .   4   
  Database Lockouts        .    | .   .   .   .   
  Manual                   12   | .   6   1   5   
  Terminals                22   | .   11  .   11  
  Fabricators              .    | .   .   .   .   
  Repair Stations          6    | .   6   .   .   
  Recycling Units          5    | .   4   .   1   
  Scanalyzers              12   | .   .   .   12  
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             7    | .   4   1   2   
  Record                   1    | .   1   .   .   
  Open Door                1    | .   .   1   .   
  Branch Access Points     1    | .   .   .   1   
  Locate Traps             4    | .   3   .   1   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       5    | .   5   .   .   
  Scan Component           3    | .   3   .   .   
  Repair                   2    | .   2   .   .   
Recycling Unit Hacks       3    | .   2   .   1   
  Process                  1    | .   1   .   .   
  Report Inventory         1    | .   .   .   1   
  Retrieve Components      1    | .   1   .   .   
Scanalyzer                 10   | .   .   .   10  
  Insert Component         5    | .   .   .   5   
  Analyze                  5    | .   .   .   5   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         12   | .   6   .   6   
  Full Trace Events        5    | .   2   .   3   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   5    | .   .   .   5   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             2    | .   2   .   .   
  Time                     52   | .   52  .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          15   | .   15  .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     9    | .   9   .   .   
Parts Scanalyzed           5    | .   .   .   5   
  Part Schematics Acquired 5    | .   .   .   5   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  
------------               Run  | Yrd Mat Min Mat 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -9  
--------                   Run  | Yrd Mat Min Mat 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    3    | .   .   3   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -9   
-------------              Run  | Yrd  Mat  Min  Mat  
Turns Passed               4628 | 86   1728 955  1859 
Spaces Moved               2389 | 50   743  738  858  
  Core                     15   | 14   .    .    1    
  Treads                   696  | 36   490  .    170  
  Legs                     .    | .    .    .    .    
  Wheels                   1678 | .    253  738  687  
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   115  105  105  
  Average Speed            139  | 152  161  112  144  
  Slowest Speed            950  | 200  240  115  950  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       65   | 5    89   97   69   
  Regions Visited          3
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    .    
  Known Exits Taken        2    | .    1    1    .    
  Unknown Exits Taken      1    | 1    .    .    .    
Scrap Searched             1    | .    .    1    .    
Spaces Dug                 15   | .    3    .    12   
Terrain Destroyed          91   | .    3    .    88   
  Melee                    3    | .    3    .    .    
  Projectile               2    | .    .    .    2    
  AOE                      86   | .    .    .    86   
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11  -10  -10  -9   
---------                  Run  | Yrd  Mat  Min  Mat  
Total                      3360 | 57   1165 819  1319 
  Wait                     653  | .    311  39   303  
  Move                     2386 | 49   742  737  858  
  Hop                      .    | .    .    .    .    
  Pick Up                  32   | 2    15   2    13   
  Fast Attach              20   | 6    4    2    8    
  Attach                   14   | .    2    .    12   
  Detach                   5    | .    2    1    2    
  Swap                     32   | .    14   4    14   
  Drop                     29   | .    8    3    18   
  Fire                     167  | .    57   21   89   
  Melee                    19   | .    9    10   .    
  Ram                      1    | .    .    .    1    
  Kick                     .    | .    .    .    .    
  Crush                    2    | .    1    .    1    
  Escape Stasis            .    | .    .    .    .    
  Rewire                   .    | .    .    .    .    
  Trap                     .    | .    .    .    .    
  Miscellaneous            .    | .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / *Min)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto)

 History 
---------
 Turn | Location      | Event
    9 | -11/Scrapyard | Discovered new exit (range 16)
   87 | -11/Scrapyard | Entered Materials
  309 | -10/Materials | Build established: Mutant
  923 | -10/Materials | Discovered new exit (range 14)
  928 | -10/Materials | Discovered new exit (range 13)
 1021 | -10/Materials | Identified exit to Mines
 1247 | -10/Materials | Repaired Lgt. Treads
 1274 | -10/Materials | Repaired Lgt. Treads
 1449 | -10/Materials | Core integrity fell below 50%
 1685 | -10/Materials | Discovered new exit (range 4)
 1690 | -10/Materials | Identified exit to Materials
 1815 | -10/Materials | Entered Mines
 1822 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
 1906 | -10/Mines     | Discovered exit to Materials (range 9)
 2025 | -10/Mines     | Learned Materials terminal intel
 2064 | -10/Mines     | Met a Derelict who couldn't figure out how to use a Trap Extractor
 2109 | -10/Mines     | Discovered exit to Materials (range 7)
 2232 | -10/Mines     | Learned Materials terminal intel
 2428 | -10/Mines     | Learned Materials stockpile data
 2770 | -10/Mines     | Entered Materials
 2770 | -9/Materials  | Evolved 2 slots: Utility x2
 2772 | -9/Materials  | Loaded intel: 11 terminal locations
 3055 | -9/Materials  | Build established: Scavenger-Mutant
 3383 | -9/Materials  | Discovered new exit (range 15)
 3569 | -9/Materials  | Build established: Mutant
 3660 | -9/Materials  | Identified exit to Storage
 3717 | -9/Materials  | Discovered new exit (range 4)
 3722 | -9/Materials  | Identified exit to Materials
 3992 | -9/Materials  | Discovered exit to Materials (range 3)
 4077 | -9/Materials  | Identified exit to Mines
 4154 | -9/Materials  | Core integrity fell below 50%
 4193 | -9/Materials  | Core integrity fell below 20%
 4220 | -9/Materials  | Lost 6 parts (1n2u3w)
 4629 | -9/Materials  | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
U-05 Engineer lays Concrete.
K-01 Serf collects debris.
U-05 Engineer lays Concrete.
U-05 Engineer builds a Wall.
U-05 Engineer lays Concrete. <x4>
U-05 Engineer builds a Wall. <x4>
U-05 Engineer lays Concrete. <x2>
Slammed into A-02 Transporter.
Acquired 8 matter.
Acquired 1 matter.
Assault Rifle destroyed.
Acquired 7 matter.
Hpw. Tractor Beam destroyed.
U-05 Engineer lays Concrete.
Lgt. Treads destroyed.
U-05 Engineer lays Concrete. <x3>
Rocket Launcher destroyed.
U-05 Engineer lays Concrete.
The unstable cave ceiling collapses.
U-05 Engineer lays Concrete. <x2>

 Map 
-----
+----------------------------------------------------+
|   ?????????#    T # #???#                          |
|   ?????????#      # #####                          |
|   ?????????#      +          ####                  |
|   ?????????#      # ##########??#          #####"  |
|   ?????????#    ! # #???????????########+#####??"  |
|   ??############### #??????????????#         #??"" |
|   ??#         #???# #??????????????#         #??## |
|   ?#?         #???# #??????????????#         #???? |
|   ??  [    !! #???#+######?????????# ""      #???? |
|   ??#      !] #???#      #?????????# "       #???? |
|   ??# " "     #???#  """ #?????????#       ""#???? |
|   ??# "R"     #???#  """ #?????????#       S"#???? |
|   ??? """     ????#  """ #?????????#         #???? |
|   ?????     ??????#      #?????????####+########## |
|   ????###+###?????#!     #######?????#           # |
|   ????#     ##########+###     #?????#           # |
|   ????#                        #?????#           + |
|   ????#                        #?????#           # |
|   ????#                        #?????#           # |
|   ????#     ###+##########     #?????#           # |
|   ????##   ##      #??????#   ##?????#           # |
|   ?????#   ##"""   #??????#   #??????#########/### |
|   ?????#   ##""" ] #??????#   #######?#????### ### |
|   ?????#   ##"""   #??????#   #     ########     # |
|   ?????#   ##      ########    !g                # |
|   ?????#   ##      +     @      g                  |
|   ?????#   ###+############    g    u            # |
|   ?????#   #   ===#?????####+### #   #######     # |
|   ?????#   #   ===#?????#          ###?????#     # |
|   ?????#   #   ===#?????#        ###??????#      # |
|   ?????#   +      #?????#        #????????#!    !# |
|   ?????#   #      #?????#        #????????##!!!!## |
|   ?????# < #     !#?????#        #?????????######? |
|   ?????#   ########?????#        #???????????????? |
|   ?????#####????????????#        #???????????????? |
|   ??????????????????????#        #???????????????? |
|   ??????????????????????#        #???????????????? |
|   ??????????????????????##########???????????????? |
|   ???????????????????????????????????????????????? |
|   ???????????????????????????????????????????????? |
|   ???????????????????????????????????????????????? |
|   ???????????????????????????????????????????????? |
|   ???????????????????????????????????????????????? |
|   ???????????????????????????????????????????????? |
|   ???????????????????????????????????????????????? |
|   ???????????????????????????????????????????????? |
|   ???????????????????????????????????????????????? |
|   ???????????????????????????????????????????????? |
|   ???????????????????????????????????????????????? |
|   ???????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          18
Energy Capacity            280
Matter Stores              376
Matter Capacity            450
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
ECM Strength               1
Armor Coverage             150
Evasion (%)                40
Targeting Accuracy         5
Recoil Reduction           2

 Item Schematics 
-----------------
      Sensor Array | -9/Materials | Scanalyzed
      Tractor Beam | -9/Materials | Scanalyzed
       Imp. Treads | -9/Materials | Scanalyzed
   Rocket Launcher | -9/Materials | Scanalyzed
 Recoil Stabilizer | -9/Materials | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Oops

 Challenges 
------------
None

 Game 
------
Seed              GunPhaseDesublimator
  Manual?         0
Play Time         00:47:48
  Cumulative      6.3 hours
  Start           2024.04.13 @ 18:21:30
  End             2024.04.14 @ 19:20:57
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          6
  Rogue           6
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             4
Gallery%          12
Achievement%      10
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              32/SmallcapsGlow
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b8b24130-1dfd-4e27-9eb2-219a1636e340