Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.14 @ 02:30:39 Player: Name1234 Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (168) 840 Value Destroyed (5267) 5267 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (967) 967 TOTAL SCORE: 11814 Bonus ------- High Alert Combat Kills 152 Follower Combat Kills 229 Entered DSFs 1000 Friendly Fire -414 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 76/100 System Corruption 18% Temperature Cool (0) Movement Treading (170) Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core High-capacity Storage Unit Improved Sensor Array Recoil Nullifier Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Fission Core Neutrino Core > --- PROPULSION ------- Improved Treads Improved Medium Treads Armored Medium Treads Experimental Biometal Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Matter Compressor Advanced Targeting Computer Improved Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Powered Armor > --- WEAPON ----------- Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Smartbomb Launcher > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Recoil Nullifier Matter Filter Improved Kinecellerator Improved Kinecellerator Improved Weapon Cycler Field Recycling Unit Gauss Rifle Gauss Rifle Gauss Rifle KE Penetrator Enhanced Gauss Cannon Hypervelocity Gauss Cannon Improved Plasma Cutter [Rating: 91] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Field Recycling Unit Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Was Fac DSF Slots Evolved 10 | . . 2 2 . 2 . 2 2 . . . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . Utility 5 | . . 1 1 . 1 . 1 1 . . . Weapon 2 | . . 1 1 . . . . . . . . Parts Attached 258 | 7 15 30 27 64 4 11 10 79 10 . 1 Power 43 | 2 2 3 5 8 2 2 2 14 3 . . Engine 20 | 2 2 3 2 1 1 1 . 7 1 . . Core 23 | . . . 3 7 1 1 2 7 2 . . Reactor . | . . . . . . . . . . . . Propulsion 49 | 2 4 7 9 7 . . 2 16 1 . 1 Treads 8 | . . . . . . . 1 5 1 . 1 Leg 16 | 2 2 5 2 1 . . 1 3 . . . Wheel 24 | . 2 2 7 6 . . . 7 . . . Hover 1 | . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . Utility 68 | . 6 7 3 24 2 2 2 18 4 . . Device 41 | . 2 5 2 15 1 2 2 11 1 . . Storage 14 | . 4 2 1 5 1 . . 1 . . . Processor 1 | . . . . 1 . . . . . . . Hackware . | . . . . . . . . . . . . Protection 12 | . . . . 3 . . . 6 3 . . Artifact . | . . . . . . . . . . . . Weapon 98 | 3 3 13 10 25 . 7 4 31 2 . . Energy Gun 15 | 3 . . 3 9 . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 59 | . . 9 4 10 . 7 4 25 . . . Ballistic Cannon 7 | . . 1 1 1 . . . 2 2 . . Launcher 16 | . 3 3 2 5 . . . 3 . . . Special Weapon 1 | . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . 1 . . Corrupted Parts 1 | . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . 1 . . Parts Lost 33 | . . . . 15 . 1 1 9 7 . . Power 2 | . . . . 1 . . . 1 . . . Propulsion 13 | . . . . 5 . . 1 4 3 . . Utility 10 | . . . . 3 . 1 . 4 2 . . Weapon 8 | . . . . 6 . . . . 2 . . Highest Loss Streak 9 | . . . . 9 . 1 1 2 7 . . To Critical Strikes 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 95 | . 97 99 98 95 100 100 99 94 71 . . Engine 5 | . 14 11 7 1 7 7 6 4 . . . Core 4 | . . . 1 7 7 7 6 6 8 . . Treads 4 | . . . . . . . 6 9 16 . . Leg 7 | . 25 9 6 . . . 4 5 . . . Wheel 7 | . 1 12 10 15 15 15 7 3 . . . Device 13 | . . 17 18 14 15 15 19 14 8 . . Storage 15 | . 25 15 18 17 15 15 13 11 9 . . Processor 2 | . . . . 1 7 7 6 5 4 . . Protection 2 | . . . . 1 . . . 5 9 . . Energy Gun 3 | . 16 . 1 8 15 . . . . . . Ballistic Gun 18 | . . 19 24 24 15 29 26 19 . . . Ballistic Cannon 2 | . . 10 7 . . . . 2 5 . . Launcher 2 | . 11 2 2 2 . . . . 4 . . Naked Turns 51 | . . . . . . . . . 9 2 40 Heaviest Build 117 | 7 91 64 76 77 77 87 93 117 112 . . Greatest Support 120 | 20 20 34 36 20 20 20 20 103 120 3 27 Greatest Overweight (x) 23 | . 4 3 23 22 3 4 9 10 13 . . Average Overweight (x) 3 | . 1 2 2 3 3 3 7 4 . . . Largest Inventory Capacity 25 | 5 25 20 20 20 20 20 20 20 20 5 5 Average Capacity 19 | 5 19 20 20 20 20 20 20 20 16 5 5 Most Carried 20 | 5 20 20 20 20 16 20 20 20 20 5 5 Average Carried 17 | 2 14 17 19 17 15 17 19 19 15 5 5 Final Capacity 20 | 5 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 5 16 20 20 17 15 20 20 20 5 5 5 Class Distribution -------------------- 40% | Scavenger-Gunner 34% | Gunner 14% | Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Gunner | -6/Factory Gunner | -5/Factory Tank | -5/Waste Tank | -5/Factory Mutant | -5/DSF Resources | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Was Fac DSF Matter Collected 5357 | 270 273 491 524 885 . 412 141 2361 . . . Remotely . | . . . . . . . . . . . . Salvage Created 5846 | 47 262 482 761 1244 . 227 141 2655 27 . . Parts 330 | 3 22 41 49 59 . 14 11 130 1 . . Haulers Intercepted 3 | . . 1 . 1 . . . 1 . . . Recyclers Shooed 4 | . . 2 . . . . . 2 . . . Parts Field Recycled 209 | . . 62 26 46 . 40 3 32 . . . Retrieved Matter 1364 | . . 492 245 322 . 110 14 181 . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Was Fac DSF Combat Hostiles Destroyed 98 | 1 7 15 14 24 . 7 2 28 . . . Guns 62 | 1 3 7 8 18 . 7 2 16 . . . Cannons 18 | . . 6 5 1 . . . 6 . . . AOE 17 | . 4 2 1 4 . . . 6 . . . Classes Destroyed 18 | 1 6 3 2 2 . 1 1 2 . . . Worker 20 | . 2 . 3 4 . . . 11 . . . Builder 13 | . 3 1 2 1 . . . 6 . . . Tunneler 1 | . 1 . . . . . . . . . . Hauler 3 | . . 1 . 1 . . . 1 . . . Recycler 9 | . 1 . 1 . . . . 7 . . . Mechanic 1 | . . . 1 . . . . . . . . Operator 2 | . . . 1 1 . . . . . . . Drone 1 | . . . . 1 . . . . . . . Watcher 20 | . 2 5 3 . . . 1 9 . . . Swarmer 17 | . 6 3 3 . . 4 . 1 . . . Grunt 46 | 1 1 8 9 16 . 2 . 9 . . . Brawler 1 | . . . . 1 . . . . . . . Duelist 3 | . . 1 1 . . . . 1 . . . Sentry 16 | . . 3 1 7 . . 1 4 . . . Hunter 4 | . . . . . . . 1 3 . . . Programmer 9 | . . . . . . . . 9 . . . Heavy 1 | . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . 1 . . Best Kill Streak 13 | 1 4 5 13 6 . 4 1 10 . . . Combat Bots Only 8 | 1 3 4 8 5 . 4 1 4 . . . Max Kills in Single Turn 7 | 1 2 1 2 3 . 2 1 7 1 . . Gunslinging 1 | . . . . 1 . 1 . . . . . Exploded 2 | . 1 1 1 1 . . . 2 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Was Fac DSF Hostile Shots Fired 568 | 2 26 43 62 146 . 24 26 204 8 . 27 Missed 160 | . 10 12 18 36 . 8 8 51 2 . 15 Damage Taken 6871 | 16 119 320 475 1699 . 271 209 3258 234 . 270 Core 1590 | 8 24 49 12 456 . 21 8 687 75 . 250 Absorbed by Shields 9 | . . . . . . 9 . . . . . Ignored by Resistances 1699 | 4 38 95 143 396 . 78 59 755 59 . 72 Regen/Repaired (Parts) 34 | . . 34 . . . . . . . . . Core Remaining (%) 80 | 96 87 87 . 14 . 97 99 . . . . Volleys Fired 287 | 2 27 38 37 75 . 10 6 89 3 . . Largest 4 | 2 2 3 4 4 . 4 4 4 1 . . Hottest 194 | 90 70 92 136 194 . 112 112 180 46 . . Shots Fired 927 | 4 39 108 130 256 . 40 24 323 3 . . Gun 729 | 4 27 60 88 223 . 40 24 263 . . . Cannon 139 | . . 38 35 9 . . . 57 . . . Launcher 59 | . 12 10 7 24 . . . 3 3 . . Special . | . . . . . . . . . . . . Kinetic 779 | . . 98 121 176 . 40 24 320 . . . Thermal 56 | 2 . . 1 53 . . . . . . . Explosive 59 | . 12 10 7 24 . . . 3 3 . . Electromagnetic 33 | 2 27 . 1 3 . . . . . . . Robot Hit Streak 33 | 3 6 13 14 21 . 9 13 33 1 . . Robot Miss Streak 6 | 1 1 2 3 3 . 3 1 6 . . . Penetration Max 1 | . . . . . . 1 . 1 . . . Secondary Targets 8 | . . . . 3 . 2 . 3 . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . 1 . . . Shots Hit Robots 583 | 3 25 65 78 135 . 26 21 229 1 . . Core Hits 339 | 2 19 35 39 73 . 19 10 139 3 . . Critical Kills 3 | . . . . . . . . 3 . . . Critical Parts Destroyed 9 | . . . . . . 1 1 7 . . . Critical Strikes 26 | . . 3 1 5 . 1 1 15 . . . Burn 5 | . . . . 5 . . . . . . . Destroy 12 | . . . . . . 1 1 10 . . . Blast 9 | . . 3 1 . . . . 5 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16966 | 38 801 1629 1800 2772 . 546 343 8544 493 . . Guns 9745 | 38 221 595 907 2051 . 546 343 5044 . . . Cannons 2329 | . . 495 394 117 . . . 1323 . . . Explosions 4891 | . 579 539 499 604 . . . 2177 493 . . Melee . | . . . . . . . . . . . . Ramming 1 | . 1 . . . . . . . . . . Kinetic 11158 | . . 1090 1288 1524 . 546 343 6367 . . . Thermal 1303 | 25 66 . 13 606 . . . 593 . . . Explosive 4232 | . 513 539 499 604 . . . 1584 493 . . Electromagnetic 272 | 13 221 . . 38 . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . . 1 . 8 . . . 3 18 18 18 Average Corruption 3 | . . 1 . 8 . . . 2 9 18 18 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 94 | . . 3 . 38 . . . 44 4 . 5 Message Errors 31 | . . 1 . 16 . . . 13 1 . . Matter Fused 24 | . . 1 . 7 . . . 14 2 . . Heat Flow Errors 6 | . . . . 3 . . . 3 . . . Energy Discharges 9 | . . . . 3 . . . 2 1 . 3 Data Loss (minor) 8 | . . . . 2 . . . 6 . . . Data Loss (major) 3 | . . . . 1 . . . 2 . . . Misfires 3 | . . . . 2 . . . 1 . . . Alerts 2 | . . 1 . . . . . 1 . . . Misdirections 2 | . . . . . . . . . . . 2 Weapon Failures 6 | . . . . 4 . . . 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 456 | . 27 15 26 . . . . 388 . . . Projectiles 87 | . . 6 7 . . . . 74 . . . Explosions 369 | . 27 9 19 . . . . 314 . . . Melee . | . . . . . . . . . . . . Knockbacks 19 | . . 2 2 2 . . . 13 . . . Impact . | . . . . . . . . . . . . Kinetic 14 | . . 1 2 2 . . . 9 . . . Secondary 5 | . . 1 . . . . . 4 . . . Self-Inflicted Damage 432 | . 17 48 . 43 . . . 324 . . . Shots 13 | . 2 2 . 4 . . . 5 . . . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 957 | 42 27 277 159 760 . 64 33 957 33 . . Average Temperature 169 | 26 10 85 47 201 . 36 14 202 15 . . Received Heat Transfer 2303 | 12 18 156 351 945 . 18 90 713 . . . Effects 104 | . . . . 30 . . . 74 . . . Shutdowns 25 | . . . . 5 . . . 20 . . . Energy Bleed 9 | . . . . 2 . . . 7 . . . Interference 17 | . . . . 5 . . . 12 . . . Matter Decay 12 | . . . . 5 . . . 7 . . . Short Circuit 5 | . . . . 1 . . . 4 . . . Damage (minor) 10 | . . . . 3 . . . 7 . . . Damage (major) 22 | . . . . 8 . . . 14 . . . Damage (core) 4 | . . . . 1 . . . 3 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Melted 4 | . . . . 3 . . . 1 . . . Heat Transferred 2559 | 74 50 . 37 1998 . . . 400 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Was Fac DSF Peak Influence 634 | 20 172 424 469 432 36 150 155 634 177 65 69 Initial 148 | . 11 . 148 114 32 21 68 65 126 65 39 Average 162 | 2 84 246 220 192 32 71 133 160 144 65 47 Maximum Alert Level 2 | . . 2 2 2 . . . 2 . . . Low Security (%) 67 | 100 100 33 64 49 100 100 100 66 100 100 100 Level 1 20 | . . 50 21 40 . . . 17 . . . Level 2 11 | . . 16 14 10 . . . 16 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . Squads Dispatched 27 | . 1 2 3 4 . 2 1 13 . . 1 Investigation 7 | . 1 . 1 3 . . 1 1 . . . Extermination 6 | . . . . . . . . 6 . . . Reinforcement 11 | . . 2 . 1 . 2 . 5 . . 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . 2 . . . . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . . . 3 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Was Fac DSF Distress Signals 11 | . . 2 4 2 . . . 3 . . . Communications Jammed 10 | . . . . . . . . 10 . . . Distress Signals 10 | . . . . . . . . 10 . . . Times Spotted 161 | 1 9 25 24 31 . 9 6 45 5 . 6 Peak Tracking Total 7 | 1 4 5 5 7 . 4 3 5 5 . 5 Tactical Retreats 11 | . . 1 3 2 . . . 3 . . 2 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Was Fac DSF Traps Triggered 6 | . . 1 . 1 . 2 . 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Was Fac DSF Machines Disabled 23 | . 1 . 4 5 . . . 13 . . . Max in Single Turn 5 | . 1 . 1 2 . . . 5 . . . Garrison Access 2 | . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Was Fac DSF Machines Accessed 26 | . 3 2 2 8 1 . 2 7 . 1 . Terminals 20 | . 3 1 2 7 1 . 2 3 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . 1 . . . . . 1 . . . Recycling Units 2 | . . . . 1 . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . Total Hacks 81 | . 11 8 13 25 1 . 5 17 . 1 . Successful 53 | . 7 5 6 22 1 . 2 9 . 1 . Failed 27 | . 4 3 6 3 . . 3 8 . . . Catastrophic 2 | . . . 1 1 . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . Manual 4 | . 2 1 . 1 . . . . . . . Terminals 65 | . 11 3 13 23 1 . 5 8 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 7 | . . 5 . . . . . 2 . . . Recycling Units 6 | . . . . 2 . . . 4 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . Terminal Hacks 42 | . 7 1 6 20 1 . 2 4 . 1 . Record 17 | . 3 1 4 9 . . . . . . . Open Door 2 | . . . . 2 . . . . . . . Open DSF 4 | . . . . . 1 . 1 1 . 1 . Level Access Points 1 | . 1 . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . Alert Level 4 | . 1 . 1 1 . . 1 . . . . Unreport Threat 3 | . . . 1 1 . . . 1 . . . Locate Traps 2 | . 1 . . 1 . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . 1 . . . Zone Layout 3 | . 1 . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . Refit 1 | . . 1 . . . . . . . . . Recycling Unit Hacks 5 | . . . . 2 . . . 3 . . . Process 1 | . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . Retrieve Matter 2 | . . . . 1 . . . 1 . . . Retrieve Components 1 | . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . Seal Access 2 | . . . . . . . . 2 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 23 | . 3 1 2 7 1 . 2 6 . 1 . Full Trace Events 10 | . 2 1 2 3 . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . Time 26 | . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 75 | . . . . 75 . . . . . . . Retrieved Matter 228 | . . . . 75 . . . 153 . . . Retrieved Components 9 | . . . . . . . . 9 . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Was Fac DSF Total Allies 13 | . . . . 9 . . . 3 1 . . Largest Group 9 | . . . . 9 4 4 . 3 1 . . Highest-Rated Group 157 | . . . . 157 64 64 . 93 31 . . Highest-Rated Ally 31 | . . . . 29 16 16 . 31 31 . . Total Orders 3 | . . . . . 1 2 . . . . . ROAM 1 | . . . . . . 1 . . . . . GUARD 2 | . . . . . 1 1 . . . . . Ally Attacks 56 | . . . . . . 21 . 27 8 . . Total Damage 701 | . . . . . . 181 . 373 147 . . Kills 9 | . . . . . . 2 . 7 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 18 | . . . . 18 . . . . . . . Drone Recoveries 2 | . . . . 2 . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Was Fac DSF Turns Passed 7707 | 114 866 759 628 1343 42 311 263 3216 118 2 45 Spaces Moved 3347 | 76 312 384 246 696 30 158 117 1177 67 3 81 Core 129 | 19 . . 3 4 . . . . 21 3 79 Treads 356 | . . . . . . . . 308 46 . 2 Legs 813 | 57 268 138 89 3 . . . 258 . . . Wheels 2049 | . 44 246 154 689 30 158 117 611 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 110 110 125 110 125 125 140 110 50 50 50 Average Speed 180 | 102 235 149 172 132 125 137 186 230 136 50 52 Slowest Speed 1200 | 120 400 200 1200 1150 125 140 215 480 700 50 170 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . Exploration Rate (%) 36 | 6 34 30 24 68 1 75 3 25 76 . 54 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 30 | . . . 6 24 . . . . . . . Terrain Destroyed 598 | . 69 90 31 179 . . . 199 30 . . Melee . | . . . . . . . . . . . . Projectile 54 | . . 3 3 1 . . . 47 . . . AOE 543 | . 69 87 28 178 . . . 151 30 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Was Fac DSF Total 4346 | 109 410 489 363 918 33 230 147 1473 90 2 82 Wait 120 | 12 3 4 9 61 . . . 30 1 . . Move 3337 | 75 311 383 245 695 29 157 116 1177 66 2 81 Hop . | . . . . . . . . . . . . Pick Up 166 | 10 31 16 22 13 . 19 9 46 . . . Fast Attach 26 | 1 3 . 2 8 . 2 . 7 2 . 1 Attach 75 | 6 10 10 2 15 2 1 3 24 2 . . Detach 27 | 2 8 7 . . . 2 . 6 2 . . Swap 157 | . 2 20 23 41 2 8 7 48 6 . . Drop 134 | 1 14 11 23 10 . 15 6 46 8 . . Fire 287 | 2 27 38 37 75 . 10 6 89 3 . . Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/DSF -6/Factory -5/Factory -5/Waste -5/Factory -5/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 90 | -11/Scrapyard | Discovered new exit (range 8) 115 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Identified exit to Materials 308 | -10/Materials | Build established: Mutant 981 | -10/Materials | Entered another Materials area 981 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1292 | -9/Materials | Build established: Gunner 1432 | -9/Materials | Repaired Wheel 1724 | -9/Materials | Discovered new exit (range 8) 1740 | -9/Materials | Entered another Materials area 1740 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2142 | -8/Materials | Garrison activated, responded to threat 2152 | -8/Materials | Central database locked down 2252 | -8/Materials | Garrison activated, responded to threat 2266 | -8/Materials | Build established: Scavenger-Gunner 2324 | -8/Materials | Destroyed 8 combat bots 2357 | -8/Materials | Discovered new exit (range 5) 2368 | -8/Materials | Entered Storage 2381 | -8/Storage | Identified exit to Recycling 2787 | -8/Storage | Crushed by falling debris 3225 | -8/Storage | Lost 16 allies 3225 | -8/Storage | Core integrity fell below 50% 3257 | -8/Storage | Lost 9 parts (1p2n1u5w) 3429 | -8/Storage | Core integrity fell below 20% 3469 | -8/Storage | Lost 3 parts (2n1u) 3625 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3644 | -8/Storage | Discovered new exit (range 8) 3711 | -8/Storage | Entered Factory 3711 | -7/Factory | Accompanied by 4 allies 3711 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3751 | -7/Factory | Identified exit to DSF 3753 | -7/Factory | Entered DSF 3753 | -7/DSF | Accompanied by 4 allies 3796 | -7/DSF | Additional patrols routed to DSF 3864 | -7/DSF | Lost 4 allies 3900 | -7/DSF | Discovered new exit (range 15) 3976 | -7/DSF | Sterilization system engaged 3996 | -7/DSF | Ambient heat levels rising (+10) 4011 | -7/DSF | Ambient heat levels rising (+10) 4026 | -7/DSF | Ambient heat levels rising (+10) 4041 | -7/DSF | Ambient heat levels rising (+10) 4056 | -7/DSF | Ambient heat levels rising (+10) 4064 | -7/DSF | Entered Factory 4064 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4212 | -6/Factory | Discovered new exit (range 16) 4327 | -6/Factory | Entered another Factory area 4327 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4392 | -5/Factory | Spotted B-75 Beast 4752 | -5/Factory | Garrison activated, responded to threat 4829 | -5/Factory | Destroyed B-75 Beast 5091 | -5/Factory | Build established: Scavenger-Tank 5307 | -5/Factory | Allied Derelicts emerged from ambush trap array 5768 | -5/Factory | Found Powered Armor 5865 | -5/Factory | Build established: Gunner 6239 | -5/Factory | Lost 3 allies 7191 | -5/Factory | Core integrity fell below 50% 7543 | -5/Factory | Sucked down chute 7543 | -5/Factory | Entered Waste 7544 | -5/Waste | Met a frightened Derelict 7558 | -5/Waste | EMP discharged 7563 | -5/Waste | Spotted C-40 Crusher 7566 | -5/Waste | Spotted C-40 Crusher 7573 | -5/Waste | System corruption reached 10% 7585 | -5/Waste | Spotted C-40 Crusher 7615 | -5/Waste | Spotted C-40 Crusher 7616 | -5/Waste | Spotted C-40 Crusher 7622 | -5/Waste | Spotted C-40 Crusher 7633 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7641 | -5/Waste | Crushed by Compactor (1 part destroyed) 7642 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7646 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7649 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7656 | -5/Waste | Discovered new exit (range 11) 7658 | -5/Waste | EMP discharged 7661 | -5/Waste | Entered Factory 7663 | -5/Factory | Identified exit to DSF 7663 | -5/Factory | Entered DSF 7680 | -5/DSF | Lost 7 parts (3n2u2w) 7680 | -5/DSF | Core integrity fell below 20% 7685 | -5/DSF | Additional patrols routed to DSF 7708 | -5/DSF | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- DSF access unlocked. 07663_ EXIT=UNLOCKED: DSF [Achievement: Streaker] LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE 07666_ System corrupted: Energy discharge (-31). 07670_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07678_ X-77 Beamer knocked back. 07678_ C-35 Carver knocked back. 07679_ X-77 Beamer knocked back. 07681_ System corrupted: Energy discharge (-40). 07685_ Hostiles detected in DSF, routing additional patrols. 07699_ System corrupted: Energy discharge (-34). 07703_ Acquired Arm. Medium Treads. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????""#?????????????????????????????????????? | | ???????#"#?????????????????????????????????????? | | ????####"##???????#########????????????????????? | | ????#"""""######### cc@#????????????????????? | | ????#"""""##!!# # c=#????????????????????? | | ?#"##"" c #????????????????????? | | ?#""""" #????????????????????? | | ??###"" ##!!#!!!### ###????????????????????? | | ????### ###!!#!!!#?# #??????????????????????? | | ?????## ########## ?????????????????????? | | ?????#! !!#??????# #????????????????????? | | ?????#! !!#??????# #????????????????????? | | ?????## ###??????### ###????????????????????? | | ?????# !!#????????! !??????????????????????? | | ?????# !!#????????! !!?????????????????????? | | ?????# !!#???????!! !!?????????????????????? | | ????### ######????## ###????????????????????? | | ???## ##|||#??!#?# #??????????????????????? | | ???#" #"|||#!!!## ??????????????????????? | | ???## ??????????????????????? | | ????# ??????????????????????? | | ????# ???????????????????????? | | ????#!! ##!!!#!!!## ??????????????????????????? | | ????#!! #?!!!#??!#????????????????????????????? | | ????### ######????????????????????????????????? | | ?????#! #???????????????????????????????????? | | ?????#! #???????????????????????????????????? | | ?????#! #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 500 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 700 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Backstab Crack Shot Everything Is Under Control First Step to Greatness GoHome() It's Just You Librarian Loot Pinata Made in Tau Ceti IV More Dakka Please One Hack Too Far Oops Part-time Mechanic Please Form A Line Release The Drones! Remodeling Risk Taker Serviceable Loadout Shopping List Storm Trooper Streaker System Compromised The More The Merrier Total Silence Troublemaker Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed VortexHardcellRouter Manual? 0 Play Time 05:11:29 Cumulative 5.1 hours Start 2024.05.11 @ 18:02:30 End 2024.05.14 @ 02:30:39 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b8aca79-ce28-4f47-974d-9e85c114b9eb