Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 01:03:12 Player: The Gourd Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (190) 950 Value Destroyed (5604) 5604 Prototype IDs (62) 1240 Alien Tech Used (2) 400 Bonus (11133) 11133 TOTAL SCORE: 29427 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 385 Follower Combat Kills 1013 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -165 Cogmind --------- Core Integrity 1600/1600 Matter 188/300 Energy 132/135 System Corruption 0% Temperature Cool (7) Movement Flying (19) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Compact Particle Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Field Propulsion Array Q-thruster Q-thruster Q-thruster Improved Q-thruster Cooled Q-thruster > --- UTILITY (12) ----- 2N-1CE's Frost Array Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite Improved Hacking Suite System Mapper Makeshift System Shield > --- WEAPON (3) ------- Power Sword > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved Antigrav System Q-thruster Q-thruster Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Diametric Drive Q-thruster Improved Q-thruster Cooled Q-thruster > --- UTILITY ---------- 2N-1CE's Frost Array Advanced Quantum Shading Machine Advanced Hardlight Generator Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite Improved Hacking Suite System Mapper Makeshift System Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Field Propulsion Array Cooled Q-thruster Transdimensional Reconstructor [Rating: 131] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Compact Particle Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Armored Wheel Hover Unit Improved Gravmag System Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Visual Processing Unit Hackware Makeshift Hacking Suite Protection Medium Armor Plating Weapon High-powered Shotgun Energy Gun Improved Medium Laser Energy Cannon Guided Plasma Cannon Ballistic Gun High-powered Shotgun Launcher Fusion Bomb Launcher Impact Weapon Heavy Flail Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Arm Res Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . 2 . . . . 2 . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . . . . . 2 1 . . . . . . 1 . . . . . . . . . . 1 . 1 Utility 10 | . . . 1 . . . . 1 . . . . . . 1 . . 2 . . . . 1 . 2 1 . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 185 | 7 9 5 30 2 1 . 22 13 4 2 . 4 4 1 16 4 1 8 3 3 6 2 7 8 9 1 10 3 Power 22 | 1 2 2 4 . . . 1 2 1 . . . . . 2 1 . . 1 1 . . 2 . 1 . 1 . Engine 12 | 1 2 1 4 . . . 1 . . . . . . . 2 . . . 1 . . . . . . . . . Core 8 | . . 1 . . . . . 2 1 . . . . . . 1 . . . 1 . . 1 . 1 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Propulsion 62 | 2 1 1 9 1 . . 6 5 1 . . 2 . 1 9 . . 3 2 . 3 . 1 . 6 1 5 3 Treads 13 | 1 1 . 5 . . . 6 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | 1 . 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . . . . . . . . 8 . . 3 2 . . . . . 4 . . . Flight 25 | . . . . . . . . 5 1 . . 2 . 1 1 . . . . . 3 . 1 . 2 1 5 3 Utility 65 | 2 2 1 9 . 1 . 7 5 2 2 . 2 3 . 4 . 1 4 . 2 3 2 3 4 2 . 4 . Device 18 | 1 2 . 1 . . . . 3 1 1 . 2 2 . . . . 1 . . . . 1 . . . 3 . Storage 9 | 1 . 1 1 . 1 . . 1 1 . . . . . 1 . . 1 . . 1 . . . . . . . Processor 5 | . . . 1 . . . 1 . . 1 . . . . 1 . 1 . . . . . . . . . . . Hackware 19 | . . . . . . . . 1 . . . . 1 . 2 . . 2 . 2 1 1 2 4 2 . 1 . Protection 14 | . . . 6 . . . 6 . . . . . . . . . . . . . 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 36 | 2 4 1 8 1 . . 8 1 . . . . 1 . 1 3 . 1 . . . . 1 4 . . . . Energy Gun 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . Ballistic Gun 17 | 2 2 . 6 1 . . 6 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . 1 . . . . . . . . . . . . . . 2 . 1 . . . . 1 2 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 4 . . . 1 . 1 . . . 1 . 4 . . 1 . . 4 . 1 . 1 . 10 . Parts Lost 57 | . . . 4 1 . . 5 1 1 . 1 1 . 6 1 . 1 1 8 7 . 1 4 5 . 2 4 3 Power 5 | . . . . . . . . . . . . . . 1 . . . . 1 2 . . 1 . . . . . Propulsion 27 | . . . . . . . 3 . . . 1 1 . 5 . . . . 6 2 . . . 3 . 1 2 3 Utility 16 | . . . 1 . . . 1 1 1 . . . . . . . 1 1 1 1 . 1 3 1 . 1 2 . Weapon 9 | . . . 3 1 . . 1 . . . . . . . 1 . . . . 2 . . . 1 . . . . Highest Loss Streak 6 | . . . 1 1 . . 2 1 2 . 1 2 . 6 1 . 1 1 6 3 . 1 2 2 . 2 4 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 16 | 3 7 9 24 24 25 25 24 10 7 4 4 4 5 4 6 14 15 14 11 10 5 4 4 4 4 4 4 3 Power . | . . . 1 1 1 1 1 . . . . . . . . 1 1 1 . . . . . . . 1 . . Propulsion 7 | 1 . . 11 13 14 14 12 3 1 2 1 . 1 . . 2 2 2 1 . . . . . . 1 3 2 Utility 5 | . 2 3 7 6 5 6 6 5 4 1 1 1 3 4 4 8 9 6 6 6 3 2 2 2 . . . . Weapon 2 | 1 3 4 3 2 2 3 3 1 . . . 1 . . 1 2 3 3 3 2 1 1 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 65 | . 4 . 19 1 1 2 8 6 3 1 2 1 3 . . 2 . 1 . 2 1 . 1 . . . 1 6 Power 8 | . . . 2 1 1 . 1 1 . . . . . . . . . 1 . . . . . . . . . 1 Propulsion 22 | . 1 . 8 . . 2 3 2 . . 1 . 1 . . . . . . . . . . . . . . 4 Utility 19 | . . . 7 . . . 1 2 3 1 1 . . . . 2 . . . 1 1 . . . . . . . Weapon 13 | . 3 . 2 . . . 2 1 . . . 1 1 . . . . . . 1 . . 1 . . . 1 . Tool/Special 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 100 100 99 100 100 100 99 84 70 75 84 82 89 84 84 93 100 98 69 43 55 65 78 74 62 60 71 65 Engine 7 | . 14 11 10 11 11 11 9 . . . . . . . 5 . . . 4 2 . . . . . . . . Core 1 | . . 2 . . . . . 6 7 7 7 7 7 5 . 5 6 5 . . . . 2 . . . 2 . Treads 12 | . 24 21 11 11 11 11 35 . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 3 6 10 10 11 10 . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . 29 40 40 35 19 4 . . . . 12 8 . . Flight 6 | . . . . . . . . 36 38 38 38 36 38 33 4 . . . . . 13 20 20 23 7 13 26 25 Device 6 | . 14 14 9 2 11 1 . 13 5 4 7 10 15 14 9 6 6 9 3 . . . . 5 4 4 6 4 Storage 8 | . 14 14 11 11 11 11 9 7 4 7 7 3 . . 2 6 6 5 5 4 . . . . . . . . Processor 1 | . . . 2 . . . 2 . . 2 7 7 7 7 3 . . . . . . . . . . . . . Hackware 6 | . . . . . . . . 6 7 7 7 7 6 7 16 20 20 22 17 18 26 26 29 32 34 30 27 28 Protection 7 | . . . 9 19 11 20 15 . . . . . . . . . . . . . 2 5 9 . . . . . Ballistic Gun 19 | . 27 27 29 32 33 33 26 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 6 7 7 7 7 7 6 5 6 6 3 . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . . . . . . 5 13 12 11 8 11 11 14 10 2 4 4 4 Peak Build Rating 131 | 7 7 11 24 25 24 26 39 41 32 33 33 37 43 42 65 71 67 90 84 50 58 68 90 87 88 86 131 124 Average Rating 36 | 5 6 7 20 23 23 24 32 35 27 30 32 34 40 39 58 63 66 81 64 39 49 60 77 76 77 85 113 117 On Entrance 43 | . 7 7 11 22 23 24 25 33 31 27 33 29 37 42 24 64 67 63 80 49 31 58 68 78 57 86 84 112 Avg Prop Armor Cover (%) 6 | 14 12 12 7 6 7 6 2 . . . . . . . 5 3 3 3 . . 5 . . 6 10 14 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 12 14 90 106 108 104 108 119 32 21 16 16 16 20 16 34 37 37 42 41 35 7 9 29 28 13 13 42 15 Greatest Support 88 | 16 40 40 44 12 12 12 88 25 25 25 25 28 28 28 47 43 43 67 67 29 24 27 43 36 48 51 61 64 Greatest Overweight (x) 10 | . . 5 10 10 8 8 2 1 . . . . . . 1 . . . 1 9 . . . . . . . 4 Average Overweight (x) 1 | . . 2 8 8 8 8 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 10 5 5 5 5 5 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 17 | 7 8 15 25 25 25 25 25 10 7 5 5 5 5 5 8 15 15 15 15 13 5 5 5 5 5 5 5 5 Most Carried 25 | 6 8 14 25 25 25 25 25 25 10 5 5 5 5 5 14 15 15 15 14 13 5 5 5 5 5 5 5 5 Average Carried 16 | 4 7 9 24 24 24 24 24 10 6 4 4 4 4 4 6 14 15 14 11 10 4 4 4 4 4 4 4 3 Final Capacity 25 | 8 8 25 25 25 25 25 25 10 5 5 5 5 5 5 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 8 14 25 25 25 25 25 10 5 5 5 5 5 5 14 15 15 14 13 5 5 5 4 5 5 4 4 5 Class Distribution -------------------- 31% | Tank 17% | Mutant 11% | Scavenger-Tank 10% | Hacker-Mutant 7% | Wizard-Sprinter 6% | Sprinter 4% | Skirmisher 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Infiltrator-Sprinter | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Wizard-Mutant | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Arm Res Res Tes Acc Matter Collected 6440 | 290 262 443 1760 355 . 127 1551 210 . . 76 45 77 5 112 118 . 120 32 33 110 20 21 430 90 . 3 150 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7558 | 62 353 132 2393 323 . 37 1947 352 . . . 20 18 78 113 294 . 352 211 71 477 . 21 304 . . . . Parts 438 | 16 27 4 173 24 . 6 96 14 . . . . . 7 8 10 . 23 11 1 7 . 2 9 . . . . Haulers Intercepted 16 | . 1 . 6 . . . 6 1 . . . . . . 1 . . 1 . . . . . . . . . . Recyclers Shooed 6 | . 1 . 3 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . . 2 . 7 . . . . 11 1 4 . . . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Arm Res Res Tes Acc Combat Hostiles Destroyed 134 | . 13 5 43 13 . 3 34 7 . . . . . 1 . 4 . 1 3 1 . . . 6 . . . . Melee 8 | . . . . . . . . . . . . . . . . 4 . 1 2 1 . . . . . . . . Guns 98 | . 10 2 36 13 . 3 34 . . . . . . . . . . . . . . . . . . . . . Cannons 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . AOE 19 | . 3 3 7 . . . . . . . . . . . . . . . . . . . . 6 . . . . Classes Destroyed 17 | 1 5 . 5 1 . . 2 1 . . . . . 1 . . . . . . . . . 1 . . . . Worker 6 | . . . 2 . . . 1 . . . . . . . . . . 3 . . . . . . . . . . Builder 8 | . . . 5 1 . . . . . . . . . . . . . 2 . . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 1 . 6 . . . 6 1 . . . . . . 1 . . 1 . . . . . . . . . . Recycler 7 | . . . 3 . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 8 | . 1 . 4 . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . Watcher 8 | . 1 . 4 . . . 1 2 . . . . . . . . . . . . . . . . . . . . Swarmer 32 | . 8 . 8 5 . 3 2 6 . . . . . . . . . . . . . . . . . . . . Grunt 67 | . 5 5 24 5 . . 22 . . . . . . . . . . . . . . . . 6 . . . . Brawler 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 17 | . . . 10 . . . 6 . . . . . . . . . . . . 1 . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Programmer 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Best Kill Streak 11 | 3 4 3 11 8 . 3 5 5 . . . . . 1 1 2 . 5 2 1 . . . 4 . . . . Combat Bots Only 9 | . 3 3 9 7 . 3 3 3 . . . . . 1 . 2 . 1 2 1 . . . 4 . . . . Max Kills in Single Turn 4 | 1 2 1 4 2 . 2 1 1 . . . . 1 1 1 1 . 1 1 1 . . 1 4 . . . . Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 1 3 . . . . . . . . . . . . . . . . . . . . 4 . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . 1 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Arm Res Res Tes Acc Hostile Shots Fired 875 | . 44 16 152 41 . 6 154 21 2 4 17 19 . 43 3 13 7 35 55 57 . 8 49 53 11 14 41 10 Missed 301 | . 4 6 46 14 . 1 31 13 1 3 11 11 . 16 2 6 4 15 15 14 . 5 21 23 4 9 24 2 Hits 574 | . 40 10 106 27 . 5 123 8 1 1 6 8 . 27 1 7 3 20 40 43 . 3 28 30 7 5 17 8 Melee 5 | . . . . 2 . . 2 . 1 . . . . . . . . . . . . . . . . . . . Projectile 569 | . 40 10 106 25 . 5 121 8 . 1 6 8 . 27 1 7 3 20 40 43 . 3 28 30 7 5 17 8 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Critical Strikes 15 | . 1 . 1 . . . 7 . . . . . . . . . . . . 2 . . . 2 . 2 . . Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Damage Taken 9038 | . 356 140 1250 317 . 40 1814 163 42 18 113 126 . 555 20 147 43 246 809 981 . 45 480 473 76 191 480 113 Core 2219 | . 53 29 225 63 . . 104 37 42 . 39 64 . 211 . 22 . 87 253 429 . 9 194 166 24 44 124 . Absorbed by Shields 324 | . . . . . . . . . . . . . . . . . . . . . . . 24 300 . . . . Redirected to Shielding 108 | . . . . . . . . . . . . . . . . . . . . . . 18 90 . . . . . Ignored by Resistances 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 337 | . . . . . . . 118 . . . . . 123 . . . . . . . . . 38 . . 58 . . Core Remaining (%) 71 | 100 . 67 . . . 28 81 . . . . . . 43 . . 97 . . . . 22 . 68 98 . 80 100 Volleys Fired 336 | 15 36 11 108 18 . 4 105 21 . . . . . . 2 . . . . . . . . 16 . . . . Largest 3 | 2 2 2 3 3 . 3 3 1 . . . . . . 1 . . . . . . . . 1 . . . . Hottest 120 | 40 40 40 102 71 . 71 78 120 . . . . . . 100 . . . . . . . . 81 . . . . Shots Fired 823 | 30 68 15 306 55 2 8 300 21 . . . . . . 2 . . . . . . . . 16 . . . . Gun 767 | 30 64 8 300 55 2 8 300 . . . . . . . . . . . . . . . . . . . . . Cannon 24 | . . . . . . . . 21 . . . . . . 2 . . . . . . . . 1 . . . . Launcher 32 | . 4 7 6 . . . . . . . . . . . . . . . . . . . . 15 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 766 | 30 64 8 299 55 2 8 300 . . . . . . . . . . . . . . . . . . . . . Thermal 24 | . . . 1 . . . . 21 . . . . . . 2 . . . . . . . . . . . . . Explosive 32 | . 4 7 6 . . . . . . . . . . . . . . . . . . . . 15 . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Hit Streak 16 | 8 5 7 14 16 . 4 15 4 . . . . . . . . . . . . . . . 9 . . . . Robot Miss Streak 5 | 1 3 2 4 4 . 2 5 . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . . 2 3 . . 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 579 | 23 38 10 189 33 . 4 205 4 . . . 1 1 3 3 11 . 14 12 8 13 . 2 5 . . . . Core Hits 323 | 6 25 11 99 20 . 3 94 11 . . . 1 . . 1 6 . 7 2 3 4 . 1 29 . . . . Critical Kills 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 19 | . . . 6 . . . 2 . . . . . . . . 1 . 4 3 3 . . . . . . . . Destroy 8 | . . . 6 . . . 2 . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . 2 1 1 . . . . . . . . Impale 6 | . . . . . . . . . . . . . . . . . . 2 2 2 . . . . . . . . Melee Attacks 215 | . 3 . 12 11 . . 15 6 . . 1 1 3 8 8 24 . 24 23 11 14 . 20 4 6 . 19 2 Impact 22 | . . . . . . . 3 6 . . 1 1 3 1 2 4 . 1 . . . . . . . . . . Slashing 144 | . 3 . 12 11 . . 12 . . . . . . . . 8 . 19 11 3 14 . 20 4 6 . 19 2 Piercing 49 | . . . . . . . . . . . . . . 7 6 12 . 4 12 8 . . . . . . . . Sneak Attacks 13 | . . . . . . . . 1 . . . . 1 . 2 . . 8 . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 21 | . . . . . . . . . . . . . . . 1 4 . 4 6 3 2 . 1 . . . . . Damage Inflicted 16156 | 254 766 482 3830 574 . 71 3758 947 . . . 88 65 81 232 610 . 899 447 250 947 . 142 1713 . . . . Guns 7944 | 254 396 47 2844 574 . 71 3758 . . . . . . . . . . . . . . . . . . . . . Cannons 816 | . . . . . . . . 806 . . . . . . . . . . . . . . . 10 . . . . Explosions 3494 | . 370 435 986 . . . . . . . . . . . . . . . . . . . . 1703 . . . . Melee 3902 | . . . . . . . . 141 . . . 88 65 81 232 610 . 899 447 250 947 . 142 . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7927 | 254 396 47 2827 574 . 71 3758 . . . . . . . . . . . . . . . . . . . . . Thermal 1568 | . . . 762 . . . . 806 . . . . . . . . . . . . . . . . . . . . Explosive 2749 | . 370 435 241 . . . . . . . . . . . . . . . . . . . . 1703 . . . . Electromagnetic 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Impact 510 | . . . . . . . . 141 . . . 88 65 . . 216 . . . . . . . . . . . . Slashing 2105 | . . . . . . . . . . . . . . . . 81 . 676 179 80 947 . 142 . . . . . Piercing 1287 | . . . . . . . . . . . . . . 81 232 313 . 223 268 170 . . . . . . . . Highest Corruption 11 | . . . 4 4 4 4 . . 9 9 11 11 11 . . . . . 5 5 5 5 2 3 2 . 2 . Average Corruption 4 | . . . 4 4 4 4 . . 9 9 9 11 11 . . . . . 4 5 5 5 1 2 2 . 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 184 | . . . 40 34 19 26 . . 2 5 8 11 . . . . . . 17 8 2 2 1 8 . . 1 . Message Errors 28 | . . . 7 9 4 1 . . 1 1 1 2 . . . . . . 2 . . . . . . . . . Matter Fused 36 | . . . 7 7 4 5 . . . . 2 6 . . . . . . 3 . . . . 1 . . 1 . Heat Flow Errors 27 | . . . 9 4 2 5 . . . 1 1 2 . . . . . . 1 . . . 1 1 . . . . Energy Discharges 31 | . . . 5 2 3 7 . . . 1 . . . . . . . . 7 2 1 1 . 2 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Fused 8 | . . . 1 . 2 1 . . . . 1 . . . . . . . . 2 1 . . . . . . . Data Loss (minor) 29 | . . . 4 7 1 5 . . 1 1 1 . . . . . . . 3 3 . . . 3 . . . . Data Loss (major) 10 | . . . 2 2 1 1 . . . 1 1 . . . . . . . 1 . . . . 1 . . . . Misfires 9 | . . . 5 2 2 . . . . . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . Misdirections 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 791 | . . . 85 . . . . 137 . . . . 15 . 53 71 . 153 60 . 211 . 6 . . . . . Projectiles 18 | . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . Explosions 85 | . . . 85 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 688 | . . . . . . . . 119 . . . . 15 . 53 71 . 153 60 . 211 . 6 . . . . . Knockbacks 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Impact 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 90 | . . . . . . . . . . . . . . . . . . . . . . . . 90 . . . . Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 474 | . 3 15 274 278 238 268 407 380 . 281 106 212 . . 45 4 . . 180 292 . . 474 185 . 124 109 . Average Temperature 101 | . 1 6 46 95 102 102 116 166 . 158 47 69 . . 24 4 . . 101 141 . . 197 59 . 77 45 . Received Heat Transfer 2504 | . 54 75 450 72 . . 972 12 . 9 9 27 . 60 9 63 . 9 . 548 . . 21 51 . 27 36 . Effects 20 | . . . 3 . . . 10 6 . . . . . . . . . . . . . . 1 . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Interference 14 | . . . 3 . . . 8 3 . . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact Corruptions 8 | . . . . . . . . 1 . . . . 1 . . 6 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Heat Transferred 2217 | . . . 537 . . . . 1680 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Arm Res Res Tes Acc Maximum Alert Level 5 | . . . 3 2 . . 2 2 . . . . . . . . . . . . . . . 2 1 . 5 4 Low Security (%) 56 | 100 100 100 27 43 . 100 53 . 100 100 . . . . 100 . . 100 . . . . 100 55 . 100 . . Level 1 24 | . . . 39 46 . . 26 93 . . . . . . . . . . . . . . . 7 99 . . . Level 2 9 | . . . 11 9 . . 20 6 . . . . . . . . . . . . . . . 37 . . . . Level 3 5 | . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . Peak Influence 1968 | 10 117 101 877 433 . 70 632 410 131 74 . . . . 63 . . 52 . . . . 161 690 327 135 1968 1474 Initial 1168 | . . . 7 338 . . 8 279 131 63 . . . . 63 . . . . . . . 72 58 327 135 38 1168 Average 258 | 1 35 20 374 217 . 6 211 280 114 54 . . . . 8 . . 6 . . . . 65 292 267 103 1749 1239 Influence Increases 7128 | 20 462 212 1492 261 . 70 1053 288 . 71 150 35 . 180 15 5 . 124 110 125 15 135 229 988 113 34 387 554 Destroy 0b10 Robot/C 2940 | . 260 120 860 220 . 60 680 140 . . . . . 20 . . . 20 60 20 . . . 260 . . . 220 Destroy 0b10 Robot/NC 350 | 20 15 . 120 5 . . 55 20 . . . 5 . . 5 5 . 35 . . 15 . . 5 . . . 45 Destroy Leader 714 | . 64 30 230 30 . 10 164 36 . . . . . 10 2 . . 12 20 . . . . 60 . . . 46 Allied During Kill 311 | . . 8 . 6 . . . . . . . . . . . . . . . . . . . 177 . . . 120 Successful Hack 204 | . 14 . 38 . . . 50 12 . 11 . . . . 6 . . . . . . . 8 12 43 4 . 6 Select Force Hacks 90 | . 30 . 30 . . . 30 . . . . . . . . . . . . . . . . . . . . . Disable Machine 360 | . . 15 75 . . . 45 . . . . . . . . . . . . . . . . 120 . . 60 45 Destroy Structure 599 | . 19 39 64 . . . 14 5 . . . . . . 2 . . 12 . . . . 26 294 10 . 42 72 Partial Spotted 180 | . . . . . . . . 60 . . . . . . . . . 15 . . . . 45 15 . . 45 . Lose Combat Pursuer 1380 | . 60 . 75 . . . 15 15 . 60 150 30 . 150 . . . 30 30 105 . 135 150 45 60 30 240 . Influence Decreases 7224 | 20 462 191 645 1129 . 48 460 526 286 88 129 130 . 80 115 5 . 77 153 129 10 25 223 485 495 207 71 1035 Entered New Map 2599 | . . . 14 530 . . 14 336 246 28 29 19 . . 37 . . . 19 2 . 5 43 63 297 107 31 779 Time Decay 3914 | 20 369 171 583 549 . 48 406 180 30 60 90 101 . 50 68 5 . 67 106 95 10 20 140 262 198 80 . 206 Lost Part 418 | . . . 38 10 . . 40 10 10 . 10 10 . 30 10 . . 10 28 32 . . 40 50 . 20 40 30 Lost Ally 200 | . . 20 10 40 . . . . . . . . . . . . . . . . . . . 110 . . . 20 Purge Threat 93 | . 93 . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 4 . 6 . . . 6 . . . . . . . 3 . . 1 . . . . 1 8 . 4 20 3 Investigation 13 | . 2 . 3 . . . 3 . . . . . . . 1 . . . . . . . . 2 . 2 . . Extermination 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . 1 . . Reinforcement 15 | . 2 . 3 . . . 2 . . . . . . . . . . 1 . . . . 1 4 . 1 . 1 Assault 23 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 20 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Arm Res Res Tes Acc Distress Signals 26 | . 2 . 3 1 . . 6 3 . . . . . . . . . 2 . . . . 2 1 1 2 . 3 Communications Jammed 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Distress Signals 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Times Spotted 385 | . 24 6 65 15 . 3 49 12 6 7 5 5 . 11 6 4 4 13 5 9 . 6 27 21 3 11 51 17 Peak Tracking Total 19 | . 5 2 8 6 . 3 7 5 6 3 7 3 . 7 3 4 4 7 3 5 . 9 19 10 7 11 19 5 Tactical Retreats 41 | . 2 . 4 1 . . 1 2 . 2 3 2 . 3 . . . 1 1 4 . 3 3 1 2 1 5 . ECM-based Alert Blocks 6 | . . . . . . . . 3 . . . 2 . 1 . . . . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Arm Res Res Tes Acc Traps Triggered 11 | . . . 3 . . . 1 3 . 2 . . . . . . . . . . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Arm Res Res Tes Acc Machines Disabled 27 | . . 1 6 . 1 . 3 . . . . . . . . 1 . . . . . . . 8 . . 4 3 Max in Single Turn 3 | . . 1 3 . 1 . 1 . . . . . . . . 1 . . . . . . . 2 . . 1 . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Arm Res Res Tes Acc Machines Accessed 80 | . 7 . 11 . 2 . 11 2 . 3 1 . . . 6 1 1 3 . . 8 . 4 4 8 4 . 4 Terminals 41 | . 6 . 8 . . . 7 1 . 1 . . . . 2 . . 1 . . . . 1 4 5 2 . 3 Fabricators 5 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . 1 1 . . Repair Stations 6 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . 2 . . 1 . . Recycling Units 5 | . 1 . 1 . . . 1 . . . . . . . 2 . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . . 2 . . . . . . . 1 . . 1 . . . . . . . . . 1 Garrison Access 4 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 . . . Total Hacks 241 | . 21 . 26 . 3 . 33 4 . 5 1 . . . 12 1 1 8 . . 47 . 12 16 19 23 . 9 Successful 173 | . 10 . 12 . 3 . 26 2 . 3 1 . . . 7 1 1 6 . . 47 . 9 11 13 14 . 7 Failed 66 | . 11 . 13 . . . 7 2 . 2 . . . . 5 . . 2 . . . . 3 5 6 9 . 1 Catastrophic 11 | . 2 . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 1 2 2 . . Database Lockouts 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Manual 119 | . 21 . 22 . 1 . 20 4 . 3 . . . . 7 . . 3 . . . . 3 12 10 11 . 2 Terminals 134 | . 20 . 21 . . . 19 2 . 1 . . . . 6 . . 3 . . . . 7 16 13 19 . 7 Fabricators 12 | . . . . . . . . 2 . 4 . . . . . . . . . . . . . . 4 2 . . Repair Stations 12 | . . . 2 . . . 2 . . . . . . . . . . 2 . . . . 4 . . 2 . . Recycling Units 5 | . 1 . 1 . . . 1 . . . . . . . 2 . . . . . . . . . . . . . Scanalyzers 20 | . . . 2 . . . 11 . . . . . . . 2 . . 3 . . . . . . . . . 2 Garrison Access 5 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 2 . . . Terminal Hacks 92 | . 2 . 1 . 3 . 1 . . 1 1 . . . 3 1 1 . . . 47 . 2 11 6 8 . 4 Record 41 | . . . . . 2 . . . . . . . . . . . . . . . 35 . 1 1 . . . 2 Part Schematic 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . . . Robot Analysis 6 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . 1 Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 5 | . . . . . . . . . . . 1 . . . . 1 1 . . . . . . 1 . . . 1 Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Branch Access Points 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Security Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 2 . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Build 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Repair Station Hacks 11 | . . . 1 . . . 2 . . . . . . . . . . 2 . . . . 4 . . 2 . . Scan Component 6 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . 2 . . 1 . . Repair 5 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . 1 . . . 10 . . . . . . . 2 . . 3 . . . . . . . . . 1 Insert Component 5 | . . . . . . . 4 . . . . . . . 1 . . . . . . . . . . . . . Analyze 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Retrieve Study 8 | . . . 1 . . . 2 . . . . . . . 1 . . 3 . . . . . . . . . 1 Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Unauthorized Hacks 43 | . 8 . 9 . . . 13 2 . 1 . . . . 2 . . 1 . . . . 2 . 1 2 . 2 Terminals 38 | . 7 . 8 . . . 12 2 . . . . . . 1 . . 1 . . . . 2 . 1 2 . 2 Assimilate 6 | . . . 1 . . . 2 . . . . . . . 1 . . . . . . . 1 . . 1 . . Botnet 13 | . 2 . 1 . . . 3 1 . . . . . . . . . 1 . . . . 1 . 1 1 . 2 Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Skim 18 | . 5 . 5 . . . 7 1 . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tunnel 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 6 . 9 . . . 10 2 . 2 . . . . 4 . . 1 . . . . 1 4 5 4 . 4 Full Trace Events 7 | . 1 . . . . . 2 . . . . . . . 1 . . . . . . . . 1 . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . 3 . . . . . 16 . . . . . . . 4 . . . 1 . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Time 196 | . . . . . . . . . . . . . . . . . . . . . . . . . 112 84 . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 6 . . Part Studies Acquired 8 | . . . 1 . . . 2 . . . . . . . 1 . . 3 . . . . . . . . . 1 Parts Repaired 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . Time 215 | . . . . . . . 38 . . . . . . . . . . 70 . . . . 78 . . 29 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Arm Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 3 3 3 1 1 1 1 . . . . . . . Autooverrided 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . 1 Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Arm Res Res Tes Acc Total Allies 24 | . . 2 1 3 . . . . . . . . 3 . 2 . . . . . . . 1 8 . . . 4 Largest Group 8 | . . 2 1 3 . . . . . . . . 3 . 1 . . . . . . . . 8 . . . 4 Highest-Rated Group 598 | . . 45 10 40 . . . . . . . . 54 . 29 . . . . . . . . 444 . . . 598 Highest-Rated Ally 219 | . . 31 10 16 . . . . . . . . 20 . 29 . . . . . . . . 64 . . . 219 Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . STAY 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 122 | . . 4 . 9 . . . . . . . . . . 2 . . . . . . . . 50 . . . 57 Total Damage 4797 | . . 22 . 79 . . . . . . . . . . 39 . . . . . . . . 1351 . . . 3306 Kills 29 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . 7 . . . 20 Allies Corrupted 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Arm Res Res Tes Acc Active Infowar (turns) 10299 | 66 1278 1056 3556 378 914 164 810 144 24 48 187 261 738 241 158 . . 276 . . . . . . . . . . Optics 1626 | . . . . . . . . . . 41 187 261 738 241 158 . . . . . . . . . . . . . Structural 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 7310 | 66 1273 1056 3459 378 914 164 . . . . . . . . . . . . . . . . . . . . . . T.N.C. 810 | . . . . . . . 810 . . . . . . . . . . . . . . . . . . . . . Jamming 279 | . . . . . . . . . . . . . 3 . . . . 276 . . . . . . . . . . ECM 302 | . . . 97 . . . . 144 24 9 10 9 . 9 . . . . . . . . . . . . . . Robot Analysis Total 6 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . 1 Derelict Logs Recovered 16 | . . 1 . 3 . . . . . . 1 1 3 2 . 2 . . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Arm Res Res Tes Acc Turns Passed 20302 | 144 1280 1056 3998 1636 914 1174 3355 378 60 126 187 261 738 241 562 437 73 386 548 293 119 129 285 566 412 160 361 423 Spaces Moved 18531 | 84 540 586 1312 720 434 509 992 741 166 445 631 609 1668 654 913 910 172 604 750 306 207 460 733 872 653 354 1069 437 Core 7 | 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 Treads 1703 | . 364 345 2 . . . 992 . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3473 | 83 176 241 1310 720 434 509 . . . . . . . . . . . . . . . . . . . . . . Hover 3569 | . . . . . . . . . . . . . . . 810 910 172 604 750 167 . . . . 156 . . . Flight 9779 | . . . . . . . . 741 166 445 631 609 1668 654 103 . . . . 138 207 460 733 872 497 354 1069 432 Fastest Speed 6 | 50 100 100 175 210 210 210 225 27 27 27 27 29 30 28 40 40 40 30 30 32 26 20 11 14 20 11 6 17 Average Speed 79 | 99 140 166 212 210 210 210 226 27 27 27 27 29 30 30 44 40 40 38 55 77 32 26 23 24 37 27 18 22 Slowest Speed 500 | 100 160 175 320 220 210 210 305 97 29 27 29 30 30 40 106 40 40 45 111 500 35 29 26 29 70 29 21 250 Overloaded Moves 389 | . . . . . . . . . . . . . . . . . . 44 3 16 . 9 101 26 1 28 161 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hopped 56 | . . . . . . . . 5 2 2 6 3 . 2 . . . . . . . . 10 14 4 1 7 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 55 | 4 68 90 92 99 71 92 47 18 80 16 83 78 90 81 30 95 19 17 72 53 62 67 27 34 15 10 82 10 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 15 | . 2 . 3 . 1 . 5 . . . . . . 1 . . . . . . 3 . . . . . . . Known Exits Taken 13 | . 1 1 . . . 1 1 . . 1 . . . 1 1 1 1 1 . . . . . 1 1 1 . . Unknown Exits Taken 13 | 1 . . 1 1 1 . . . . . 1 1 1 . . . . . 1 1 1 1 1 . . . 1 . Scrap Searched 24 | . . 3 . 1 . 2 . . . . 3 4 2 1 . 3 . . 1 1 . 3 . . . . . . Spaces Dug 84 | . 2 . 4 . . . 6 5 . . 1 . . 1 2 2 . 6 . . . . 13 20 5 . 15 2 Terrain Destroyed 439 | . 18 51 52 . . . 6 5 . . 1 . . 1 2 2 . 6 . . . . 13 260 5 . 15 2 Melee 64 | . 2 . 4 . . . 6 5 . . 1 . . 1 2 2 . 6 . . . . 13 . 5 . 15 2 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 375 | . 16 51 48 . . . . . . . . . . . . . . . . . . . . 260 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Arm Res Res Tes Acc Total 23175 | 114 993 651 2304 778 438 612 1868 895 179 448 640 683 1901 678 1048 961 175 739 858 347 244 463 807 1188 804 413 1192 754 Wait 3500 | 3 380 36 692 13 . 91 677 67 6 1 10 65 215 17 88 16 . 98 86 24 14 . 58 276 125 58 80 304 Move 18398 | 83 539 585 1311 719 433 508 991 731 162 440 619 602 1667 649 912 909 171 603 749 305 206 459 713 847 644 351 1054 436 Hop 49 | . . . . . . . . 5 1 2 5 3 . 2 . . . . . . . . 9 10 4 1 7 . Pick Up 174 | 6 11 6 54 4 2 3 20 8 2 2 3 4 3 . 12 6 . 3 1 . 2 1 2 4 2 1 7 5 Fast Attach 106 | 7 1 1 11 . . . 7 5 2 1 . 2 5 . 13 3 2 2 . 3 7 2 6 5 8 1 9 3 Attach 73 | . . . 8 1 . 1 8 16 1 1 . 2 . 1 4 1 . 4 3 5 . 1 2 3 4 1 5 1 Detach 45 | . . . 7 . . 1 2 8 . . . . 2 1 4 2 1 3 2 1 . . . 4 5 . 2 . Swap 113 | . 10 9 46 10 1 2 21 . 1 . . . . . 3 . . 4 1 . . . . 2 1 . 2 . Drop 186 | . 13 3 55 2 2 2 22 28 4 1 2 4 6 1 4 7 1 5 . 1 4 . 2 4 5 . 7 1 Fire 336 | 15 36 11 108 18 . 4 105 21 . . . . . . 2 . . . . . . . . 16 . . . . Melee 179 | . 3 . 12 11 . . 15 6 . . 1 1 3 7 6 17 . 17 16 8 11 . 15 3 6 . 19 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 16 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / Low) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / *Arm) -4/Armory (discovered 2 exits: *Res x2) -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 645 | -10/Materials | Discovered new exit (range 7) 987 | -10/Materials | Discovered new exit (range 16) 1100 | -10/Materials | Discovered new exit (range 7) 1222 | -10/Materials | Learned Storage security intel 1265 | -10/Materials | Identified exit to Materials 1298 | -10/Materials | Learned 2 Storage zone layouts 1319 | -10/Materials | Loaded intel: 1 repair station location 1332 | -10/Materials | Learned location of 1 exit from Storage 1337 | -10/Materials | Learned location of 2 exits from Mines 1375 | -10/Materials | Learned location of Mines (-8) 1412 | -10/Materials | Identified exit to Mines 1425 | -10/Materials | Entered Mines 1630 | -10/Mines | Learned location of 1 exit from Materials 2046 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2050 | -10/Mines | Found Prototype Device 2458 | -10/Mines | Discovered new exit (range 6) 2481 | -10/Mines | Entered Materials 2481 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2482 | -9/Materials | Identified exit to Storage 2510 | -9/Materials | Discovered new exit (range 9) 3060 | -9/Materials | Build established: Scavenger-Gunner 3161 | -9/Materials | Destroyed 7 combat bots 3388 | -9/Materials | Discovered new exit (range 8) 3579 | -9/Materials | Learned 2 Storage zone layouts 3658 | -9/Materials | Learned Storage garrison access intel 3729 | -9/Materials | Loaded intel: 11 terminal locations 3763 | -9/Materials | Build established: Scavenger-Tank 3775 | -9/Materials | Central database locked down 3925 | -9/Materials | Discovered new exit (range 15) 3977 | -9/Materials | Learned location of Zion (-7) 4490 | -9/Materials | Build established: Mutant 4883 | -9/Materials | Core integrity fell below 50% 5030 | -9/Materials | Build established: Tank 5246 | -9/Materials | Destroyed 9 combat bots 5547 | -9/Materials | Discovered new exit (range 10) 5669 | -9/Materials | Build established: Scavenger-Tank 6295 | -9/Materials | Discovered new exit (range 10) 6479 | -9/Materials | Entered Mines 6504 | -9/Mines | Learned Materials security intel 6534 | -9/Mines | Identified exit to Materials 6581 | -9/Mines | Learned location of 1 exit from Proximity Caves 6644 | -9/Mines | Destroyed 7 combat bots 6750 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6784 | -9/Mines | Discovered exit to Materials (range 7) 6904 | -9/Mines | Build established: Tank 6981 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6984 | -9/Mines | Discovered new exit (range 5) 7534 | -9/Mines | Excavation squad dispatched 7534 | -9/Mines | A large section of the Mines collapsed 7589 | -9/Mines | Lost 3 allies 8115 | -9/Mines | Entered Exiles 8143 | -9/Exiles | Discovered new exit (range 15) 8172 | -9/Exiles | Met 8R-AWN 8204 | -9/Exiles | Met EX-HEX 8267 | -9/Exiles | Met EX-BIN 8290 | -9/Exiles | Aligned with FarCom system 8292 | -9/Exiles | Given EX-Vault access code 8342 | -9/Exiles | Opened EX-Vault 8359 | -9/Exiles | Found Gui. Plasma Cannon 8404 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8467 | -9/Exiles | Met EX-DEC 9012 | -9/Exiles | Discovered new exit (range 10) 9029 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 9029 | -9/Exiles | Entered Mines 10116 | -8/Mines | Discovered exit to Materials (range 8) 10203 | -8/Mines | Entered Materials 10203 | -8/Materials | Evolved 2 slots: Propulsion x2 11535 | -8/Materials | Discovered new exit (range 16) 12342 | -8/Materials | Build established: Skirmisher 12591 | -8/Materials | Learned location of Extension (-4) 12603 | -8/Materials | Repaired Adv. Treads 12693 | -8/Materials | Learned Factory emergency access door positions 12709 | -8/Materials | Identified exit to Factory 12712 | -8/Materials | Learned 8 Factory zone layouts 12724 | -8/Materials | Learned location of 2 exits from Factory 13233 | -8/Materials | Identified Exp. Sensor Array 13403 | -8/Materials | First assault squad dispatched 13493 | -8/Materials | Build established: Scavenger-Tank 13558 | -8/Materials | Entered Factory 13558 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13559 | -7/Factory | Identified exit to Factory 13560 | -7/Factory | Identified exit to Lower Caves 13936 | -7/Factory | Manually triggered Chute Trap 13936 | -7/Factory | Sucked down chute 13936 | -7/Factory | Entered Waste 13944 | -7/Waste | Spotted C-40 Crusher 13947 | -7/Waste | Spotted C-40 Crusher 13948 | -7/Waste | Spotted C-40 Crusher 13951 | -7/Waste | EMP discharged 13960 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13977 | -7/Waste | Spotted C-40 Crusher 13981 | -7/Waste | Spotted C-40 Crusher 13982 | -7/Waste | Spotted C-40 Crusher 13991 | -7/Waste | Discovered new exit (range 11) 13996 | -7/Waste | Entered Factory 14091 | -7/Factory | Discovered exit to Lower Caves (range 18) 14122 | -7/Factory | Entered Lower Caves 14159 | -7/Lower Caves | Build established: Sprinter 14254 | -7/Lower Caves | System corruption reached 10% 14275 | -7/Lower Caves | Discovered new exit (range 3) 14309 | -7/Lower Caves | Entered another Lower Caves area 14382 | -7/Lower Caves | Discovered new exit (range 14) 14399 | -7/Lower Caves | Encountered a Warlord checkpoint 14401 | -7/Lower Caves | Learned Factory security intel 14570 | -7/Lower Caves | Entered Zion 14591 | -7/Zion | System corruption cleaned by Quarantine Array 14617 | -7/Zion | Discovered new exit (range 18) 14633 | -7/Zion | Gained Derelict followers 14682 | -7/Zion | Learned Factory trap positions 14683 | -7/Zion | Visited the Megawrench Repair Shop 14727 | -7/Zion | Rebuked by Imprinter 14762 | -7/Zion | Identified exit to Deep Caves 14773 | -7/Zion | Found CR-A16's Pointy Stick 14785 | -7/Zion | Found Prototype Device 14785 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 15032 | -7/Zion | Learned location of 1 exit from Lower Caves 15188 | -7/Zion | Megawrench repaired 8 parts 15304 | -7/Zion | Build established: Infiltrator-Sprinter 15308 | -7/Zion | Entered Proximity Caves 15390 | -6/Proximity Caves | Learned 12 Factory zone layouts 15442 | -6/Proximity Caves | Spotted B-75 Beast 15485 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 15491 | -6/Proximity Caves | Destroyed B-75 Beast 15519 | -6/Proximity Caves | Core integrity fell below 50% 15549 | -6/Proximity Caves | Entered Factory 15549 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15550 | -6/Factory | Identified exit to Factory 15551 | -6/Factory | Loaded intel: 103 trap records 15565 | -6/Factory | Lost 6 parts (1p5n) 15989 | -6/Factory | Build established: Hacker-Mutant 16021 | -6/Factory | Identified exit to Lower Caves 16105 | -6/Factory | Local machine network offline 16111 | -6/Factory | Entered Lower Caves 16112 | -6/Lower Caves | Identified exit to Lower Caves 16141 | -6/Lower Caves | Found DCF Scrap (14 items) 16204 | -6/Lower Caves | Ambushed by wild Derelicts 16356 | -6/Lower Caves | Encountered a Warlord checkpoint 16427 | -6/Lower Caves | Learned Factory trap positions 16548 | -6/Lower Caves | Entered another Lower Caves area 16566 | -6/Lower Caves | Discovered exit to Factory (range 3) 16621 | -6/Lower Caves | Entered Factory 16621 | -5/Factory | Evolved 2 slots: Utility x2 16622 | -5/Factory | Identified exit to Upper Caves 16623 | -5/Factory | Loaded intel: 75 trap records 17007 | -5/Factory | Entered Upper Caves 17068 | -5/Upper Caves | Lost 6 parts (1p4n1u) 17403 | -5/Upper Caves | Spotted B-75 Beast 17413 | -5/Upper Caves | Destroyed B-75 Beast 17549 | -5/Upper Caves | Discovered new exit (range 6) 17555 | -5/Upper Caves | Entered another Upper Caves area 17657 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17769 | -5/Upper Caves | Spotted B-75 Beast 17784 | -5/Upper Caves | Core integrity fell below 50% 17817 | -5/Upper Caves | Learned Factory terminal intel 17823 | -5/Upper Caves | Lost 3 parts (1n1u1w) 17844 | -5/Upper Caves | Discovered new exit (range 14) 17848 | -5/Upper Caves | Entered Zhirov 17848 | -5/Zhirov | Discovered new exit (range 3) 17855 | -5/Zhirov | Met Zhirov 17861 | -5/Zhirov | Learned location of Quarantine (-3) 17861 | -5/Zhirov | Learned location of Testing (-2) 17861 | -5/Zhirov | Learned location of Command (-1) 17868 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17915 | -5/Zhirov | Found Alien Artifact 17915 | -5/Zhirov | Identified Integrated Reactor 17915 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17955 | -5/Zhirov | Found Alien Artifact 17967 | -5/Zhirov | Entered Proximity Caves 18066 | -4/Proximity Caves | Discovered new exit (range 9) 18072 | -4/Proximity Caves | Learned 4 Research zone layouts 18087 | -4/Proximity Caves | Learned Research emergency access door positions 18096 | -4/Proximity Caves | Entered Factory 18096 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18097 | -4/Factory | Loaded intel: 28 terminal locations 18134 | -4/Factory | Discovered new exit (range 16) 18291 | -4/Factory | Repaired Cld. Cesium-ion Thruster 18336 | -4/Factory | Spotted B-86 Titan 18380 | -4/Factory | Discovered new exit (range 12) 18381 | -4/Factory | Entered Armory 18425 | -4/Armory | Identified exit to Research 18593 | -4/Armory | Found Fusion Bomb Launcher 18947 | -4/Armory | Entered Research 18947 | -3/Research | Evolved 2 slots: Utility x2 18948 | -3/Research | Identified exit to Research 18954 | -3/Research | Lost 5 allies 19080 | -3/Research | Found Fusion Bomb Launcher 19173 | -3/Research | Identified exit to Quarantine 19250 | -3/Research | Fabricated Cld. Nuclear Pulse Thruster (x1) 19311 | -3/Research | Fabricated Cld. Nuclear Pulse Thruster (x1) 19324 | -3/Research | Spotted B-86 Titan 19359 | -3/Research | Entered another Research area 19359 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19445 | -2/Research | Repaired Cld. Nuclear Pulse Thruster? 19490 | -2/Research | Fabricated Cld. Nuclear Pulse Thruster? 19506 | -2/Research | Spotted B-90 Cyclops 19511 | -2/Research | Identified exit to Testing 19519 | -2/Research | Entered Testing 19520 | -2/Testing | Maximum security lockdown engaged 19542 | -2/Testing | Found Prototype Device 19542 | -2/Testing | Identified AEGIS Remote Shield 19549 | -2/Testing | Spotted PH-91X9ZTDWJC 19604 | -2/Testing | Found Prototype Device 19604 | -2/Testing | Identified 2N-1CE's Frost Array 19625 | -2/Testing | Build established: Wizard-Sprinter 19752 | -2/Testing | Spotted Striker 19752 | -2/Testing | Discovered new exit (range 12) 19758 | -2/Testing | Found Prototype Hackware 19758 | -2/Testing | Identified System Mapper 19780 | -2/Testing | Spotted Alpha 7 19831 | -2/Testing | Spotted Alpha 7 19831 | -2/Testing | Spotted Striker 19831 | -2/Testing | Spotted Striker 19834 | -2/Testing | Stole the SGEMP Prototype 19835 | -2/Testing | Identified Transdimensional Reconstructor 19835 | -2/Testing | Warped through subspace 19863 | -2/Testing | Lost 4 parts (2n2u) 19880 | -2/Testing | Entered Access 19880 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 19881 | -1/Access | Delivered the SGEMP Prototype to Zhirov 19881 | -1/Access | Zhirov transferred Access data 19882 | -1/Access | Loaded intel: 118 machine locations 19882 | -1/Access | Loaded intel: 77 trap records 19882 | -1/Access | Identified exit to Surface 19882 | -1/Access | Discovered exit to Surface (range 87) 19882 | -1/Access | Identified exit to Command 19882 | -1/Access | Discovered exit to Command (range 169) 19966 | -1/Access | Central database locked down 20004 | -1/Access | Spotted B-99 Colossus 20023 | -1/Access | Rewired B-99 Colossus 20062 | -1/Access | Lost 3 parts (3n) 20130 | -1/Access | First assault squad dispatched 20244 | -1/Access | Zhirov warped through subspace 20303 | *** | Escaped! Last Messages --------------- 20281_ G-73 Enforcer overheating. 20282_ G-73 Enforcer heat damages core (-14). 20282_ G-73 Enforcer overheating. 20283_ G-73 Enforcer heat damages Phase Gun, Lgt. Quantum Reactor. 20283_ Destroyed Adv. Heat Sink. 20283_ G-73 Enforcer destroyed. 20283_ Slug penetrates Wall. 20286_ G-73 Enforcer overheating. 20288_ Destroyed Myomer Leg. 20288_ G-73 Enforcer knocked back. 20288_ Slug penetrates G-73 Enforcer. 20288_ Destroyed Lgt. Quantum Reactor. 20288_ Slug penetrates G-73 Enforcer. 20288_ G-73 Enforcer suffers critical hit (Destroy). 20288_ Destroyed Phase Gun. 20288_ Slug penetrates G-73 Enforcer. 20288_ G-73 Enforcer destroyed. 20289_ Colossus 10a exits siege mode. Map ----- +----------------------------------------------------+ | + ^ ############# #] # #### | | # ^ ############# " # + | | # ############# """ # ######### | | ###################### """ ################ | | #################### " ######## """" | | #################### ######## """" | | #################### ######## """" | | ##########################+############# """" | | ######################## ####### # """" | | ######################## " # | | ######################## + | | ######################## ####### # | | #########################+########## ## | | ###################### #### ## | | ###################### #### w## | | ###################### #### Y## | | ###################### #### ########## | | ###################### """T""" #### ########## | | ###################################### ########## | | ###################################### ########## | | ############################## ####### ########## | | ########## """" ########## | | ########## BB """" ########## | | ########## BB """" ########## | | ^ """" ########## | | ^ ^ """" "@ !########## | | ^ ^ """" "" BB %=|!########## | | ^ """" BB % %/!!########## | | ########## BB """" [=[%*########## | | # # BB """" """ %=!%########## | | # # """" """T %[%[########## | | + ##################### #######k%########## | | # " #############################!%########## | | # """ ############################# %########## | | # """ ## ############### # | | # " ## ###############h # ! | | # ## = ############### h+ * | | # ## ############### # "" "" | | ########### # w # ""S"" | | ########### ** # # """" | | ########### * = # #+######### # | | ########### * # # ## # | | ########### # # ## ########## | | ########### # #"" ## ########## | | ##################+##### #"" ## ########## | | #"T ## | | #"" ## | | ########## ########"" ## | | ########## ######## ## | | ################# ######## ## "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 49 Energy Capacity 385 Matter Stores 500 Matter Capacity 500 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 375 Resistance: KI 20 Propulsion Shielding 66 Weapon Shielding 90 Evasion (%) 74 Recoil Reduction 4 Particle Charging 15 Salvage Targeting 4 Offensive Hacking 73 Defensive Hacking 35 Authchip Count 2 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Hvy. Mass Driver | -7/Zion | Archive EM Shield | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Remote Shield | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Coil Gun | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Drone Bay | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Nuclear Pulse Thruster | -3/Research | Hacked Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Cld. Nuclear Pulse Thruster | x1 | -3/Research | Authchip Cld. Nuclear Pulse Thruster | x1 | -3/Research | Authchip Cld. Nuclear Pulse Thruster | x1 | -2/Research Repaired ---------- Adv. Treads | 30% | -8/Materials Cld. Cesium-ion Thruster | 15% | -4/Factory Cld. Nuclear Pulse Thruster | 17% | -2/Research Studied --------- Wheel | -9/Materials | Hacked Flight Unit | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Imp. Gravmag System | -6/Factory | Hacked Antigrav System | -5/Factory | Hacked Gravmag System | -5/Factory | Hacked Imp. Hover Unit | -5/Factory | Hacked Q-thruster | -1/Access | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Fancy Inventory For Science! Hornet's Nest Official Business Origins Recruitment Drive Special Delivery The Robot, The Myth, The Legend Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed PiercelightGrapheneExpander Manual? 0 Play Time 05:10:32 Cumulative 156.4 hours Start 2025.11.27 @ 18:22:25 End 2025.11.30 @ 01:03:12 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 50 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b7459a3-cbc1-4cff-9b68-76667d9584ec