Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.10 @ 19:28:43 Player: Gentle Jesus Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (72) 360 Value Destroyed (2486) 2486 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2739) 2739 TOTAL SCORE: 12245 Bonus ------- Follower Combat Kills 955 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -16 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ Improved Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Vortex Rail Advanced Plasma Cannon Missile Launcher Companion Sword Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Aerolev Unit Cooled Antigrav System > --- UTILITY ---------- Advanced Heat Sink IFF Parser Seismic Detector Advanced Cloaking Device System Shield Experimental System Guard > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Neutrino Core Compact Battery Phase Cannon Advanced Plasma Cannon Missile Launcher [Rating: 67] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit VTOL Module Utility System Shield Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Weapon Companion Sword Energy Gun Precision Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Flail Slashing Weapon Companion Sword Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Slots Evolved 12 | . . 2 . 2 . . . 4 2 2 . . . . . . Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . 2 . . . . . 3 1 . . . . . . . Utility 5 | . . . . 2 . . . 1 . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 77 | 7 . 9 3 16 20 1 1 2 2 2 5 4 1 2 2 . Power 10 | 1 . 2 1 1 1 . . 1 1 . . 2 . . . . Engine 7 | 1 . 2 1 . 1 . . 1 1 . . . . . . . Core 2 | . . . . 1 . . . . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . 1 . . . . Propulsion 28 | 2 . 5 2 3 11 . . . . 1 1 2 1 . . . Treads . | . . . . . . . . . . . . . . . . . Leg 22 | 2 . 5 2 3 7 . . . . 1 . 2 . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 5 | . . . . . 4 . . . . . 1 . . . . . Flight 1 | . . . . . . . . . . . . . 1 . . . Utility 19 | 2 . 1 . 7 . 1 . 1 . 1 3 . . 2 1 . Device 9 | 1 . . . 3 . 1 . 1 . 1 2 . . . . . Storage 2 | 1 . 1 . . . . . . . . . . . . . . Processor 6 | . . . . 2 . . . . . . 1 . . 2 1 . Hackware 2 | . . . . 2 . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 20 | 2 . 1 . 5 8 . 1 . 1 . 1 . . . 1 . Energy Gun 6 | . . 1 . 1 4 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 . . . . . . . Ballistic Gun 4 | 2 . . . 1 1 . . . . . . . . . . . Ballistic Cannon 3 | . . . . 2 1 . . . . . . . . . . . Launcher 3 | . . . . . 2 . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 1 8 . 1 . . . 3 . . . 1 . Corrupted Parts 2 | . . . . 2 . . . . . . . . . . . . System Corruption 10 | . . . . 10 . . . . . . . . . . . . Parts Lost 30 | . . . 4 3 1 . . . . 5 . 14 . . 2 1 Power 5 | . . . 1 . . . . . . . . 4 . . . . Propulsion 13 | . . . 2 1 1 . . . . 3 . 4 . . 2 . Utility 10 | . . . . 1 . . . . . 2 . 6 . . . 1 Weapon 2 | . . . 1 1 . . . . . . . . . . . . Highest Loss Streak 4 | . . . 2 1 1 . . . . 3 . 4 . . 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 6 | . 2 4 8 7 9 10 6 7 7 7 5 4 5 5 5 5 Power . | . . . . 1 2 2 1 1 . 1 1 . . . . . Propulsion . | . . 1 2 2 1 2 . . . . . . 1 . . . Utility 1 | . . 1 3 1 2 2 1 1 2 2 1 1 1 1 2 1 Weapon 2 | . 1 1 1 2 3 4 3 3 4 4 3 3 3 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 17 | . . 1 . 1 4 . 5 . 2 . . . . . . 4 Power 5 | . . 1 . 1 2 . 1 . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . Utility 4 | . . . . . 1 . 1 . . . . . . . . 2 Weapon 6 | . . . . . 1 . 1 . 2 . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 100 99 99 97 99 98 82 72 70 64 50 46 9 11 27 10 Engine 6 | . 14 11 11 . 4 9 9 6 11 10 10 5 . . 5 . Core 1 | . . . . 8 4 . . . . . . 1 . . . . Leg 17 | . 28 43 43 35 34 . . . . . 5 6 . . . . Hover 9 | . . . . . . 36 36 26 23 17 7 6 . . 2 . Device 8 | . 14 11 11 10 . 6 9 12 11 14 14 13 . . . . Storage 6 | . 14 11 11 9 9 9 9 6 5 5 . . . . . . Processor 3 | . . . . 8 9 2 . . . . 1 2 . 1 9 7 Hackware 8 | . . . . 7 18 18 18 13 11 9 5 4 . . . . Energy Gun 3 | . . 5 11 6 10 8 . . . . . . . . . . Ballistic Gun 3 | . 28 17 11 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 4 6 8 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 6 5 5 . 2 5 5 5 2 Peak Build Rating 67 | 7 7 13 14 27 40 40 38 44 52 52 64 67 10 23 31 20 Average Rating 28 | 4 7 9 13 22 27 38 29 41 47 49 43 49 9 11 25 15 On Entrance 25 | . 7 7 13 13 27 40 30 38 44 48 37 64 14 10 16 20 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 36 | 13 13 20 20 30 29 28 29 25 33 34 36 35 4 4 8 4 Greatest Support 50 | 20 20 40 40 40 47 32 32 32 32 32 20 50 4 4 8 3 Greatest Overweight (x) 6 | 1 . . . . 3 . . . 1 4 1 6 . . 1 1 Average Overweight (x) . | . . . . . . . . . 1 1 1 . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Average Capacity 8 | 7 8 9 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Most Carried 10 | 1 5 9 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Average Carried 6 | . 2 4 8 7 9 9 7 9 9 9 5 4 4 5 4 4 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 1 5 9 8 9 10 10 5 10 10 9 5 5 5 5 5 5 Class Distribution -------------------- 54% | Hacker-Mutant 26% | Mutant 13% | Scavenger-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Matter Collected 1718 | 154 . 265 74 367 499 53 . . . 151 40 49 15 6 45 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2764 | 10 . 367 214 571 451 91 330 . . 165 . 332 233 . . . Parts 147 | 2 . 30 14 32 20 3 24 . . 8 . 14 . . . . Haulers Intercepted 4 | . . . . 1 3 . . . . . . . . . . . Recyclers Shooed 4 | . . 3 . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Combat Hostiles Destroyed 63 | . . 12 9 15 7 1 10 . . 2 . 7 . . . . Melee 15 | . . . . 6 . . . . . 2 . 7 . . . . Guns 23 | . . 12 9 1 1 . . . . . . . . . . . Cannons 9 | . . . . 6 2 1 . . . . . . . . . . AOE 13 | . . . . . 3 . 10 . . . . . . . . . Classes Destroyed 17 | 1 . 4 2 3 . 1 5 . . 1 . . . . . . Worker 2 | . . . 1 . . . . . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 4 | . . . . 1 3 . . . . . . . . . . . Recycler 1 | . . . . . . 1 . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . . Watcher 2 | . . . . 2 . . . . . . . . . . . . Swarmer 18 | . . 6 4 4 . . . . . . . 4 . . . . Grunt 20 | . . 5 3 5 5 . . . . 1 . 1 . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . Sentry 9 | . . 1 . 5 2 1 . . . . . . . . . . Hunter 3 | . . . . 1 . . . . . . . 2 . . . . Federalist 2 | . . . . . . . 2 . . . . . . . . . Explorer 2 | . . . . . . . 2 . . . . . . . . . Ranger 1 | . . . . . . . 1 . . . . . . . . . Guru 1 | . . . . . . . 1 . . . . . . . . . Scrapper 3 | . . . . . . . 3 . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . 3 . . . Assembled 2 | . . . 2 . . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | 1 . 4 8 4 3 2 10 . . 1 . 5 . . . . Combat Bots Only 10 | . . 4 7 4 3 1 10 . . 1 . 5 . . . . Max Kills in Single Turn 4 | 1 . 1 1 1 3 1 4 . . 1 . 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 . 4 . . . . . . . . . Melee 1 | . . . . 1 . . . . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Hostile Shots Fired 536 | . . 64 66 80 35 . 36 4 . 25 . 159 . . 50 17 Missed 172 | . . 14 15 25 9 . 14 1 . 9 . 54 . . 27 4 Hits 364 | . . 50 51 55 26 . 22 3 . 16 . 105 . . 23 13 Melee 8 | . . . . . . . 1 . . 7 . . . . . . Projectile 356 | . . 50 51 55 26 . 21 3 . 9 . 105 . . 23 13 AOE 9 | . . . 8 . . . . . . . . 1 . . . . Critical Strikes 7 | . . . . 1 2 . 1 . . 2 . . . . 1 . Damage Taken 4910 | . . 413 599 599 388 . 242 67 . 361 . 1733 . . 323 185 Core 1575 | . . 64 81 130 65 . 39 32 . 105 . 683 . . 219 157 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 1347 | . . 128 181 175 106 . 70 17 . 100 . 423 . . 94 53 Regen/Repaired (Parts) 47 | . . . . . 47 . . . . . . . . . . . Core Remaining (%) 86 | 100 100 . 63 . . . 57 96 100 . . . . . . . Volleys Fired 146 | 4 3 38 33 29 31 2 6 . . . . . . . . . Largest 2 | 2 2 2 2 2 2 2 1 . . . . . . . . . Hottest 126 | 40 40 85 85 85 126 101 36 . . . . . . . . . Shots Fired 282 | 8 6 76 64 60 59 4 5 . . . . . . . . . Gun 210 | 8 6 76 64 21 33 2 . . . . . . . . . . Cannon 66 | . . . . 39 25 2 . . . . . . . . . . Launcher 6 | . . . . . 1 . 5 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 178 | 8 6 55 33 49 25 2 . . . . . . . . . . Thermal 98 | . . 21 31 11 33 2 . . . . . . . . . . Explosive 6 | . . . . . 1 . 5 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 30 | 7 4 24 8 27 21 25 30 . . . . . . . . . Robot Miss Streak 2 | . 2 1 2 1 2 . . . . . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . Secondary Targets 4 | . . 2 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . Shots Hit Robots 267 | 7 4 61 46 57 42 4 5 . . 10 . 28 3 . . . Core Hits 123 | 3 1 27 20 17 15 3 23 . . 3 . 10 1 . . . Critical Kills 2 | . . . . 2 . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . Critical Strikes 18 | . . 1 1 9 4 1 . . . . . 2 . . . . Burn 5 | . . 1 1 1 1 1 . . . . . . . . . . Blast 8 | . . . . 5 3 . . . . . . . . . . . Smash 3 | . . . . 3 . . . . . . . . . . . . Melee Attacks 90 | . . . . 19 . . . 8 9 10 . 41 3 . . . Impact 19 | . . . . 19 . . . . . . . . . . . . Slashing 71 | . . . . . . . . 8 9 10 . 41 3 . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . 2 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 . . . . Damage Inflicted 6853 | 58 38 629 469 1745 1108 88 1027 . . 324 . 1136 231 . . . Guns 1848 | 58 38 629 467 160 463 33 . . . . . . . . . . Cannons 1474 | . . . . 920 499 55 . . . . . . . . . . Explosions 1173 | . . . . . 146 . 1027 . . . . . . . . . Melee 2356 | . . . . 665 . . . . . 324 . 1136 231 . . . Ramming 2 | . . . 2 . . . . . . . . . . . . . Kinetic 2193 | 58 38 370 182 991 499 55 . . . . . . . . . . Thermal 1129 | . . 259 285 89 463 33 . . . . . . . . . . Explosive 1173 | . . . . . 146 . 1027 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 665 | . . . . 665 . . . . . . . . . . . . Slashing 1691 | . . . . . . . . . . 324 . 1136 231 . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . 10 11 11 11 . . . . 6 6 6 6 . Average Corruption 9 | . . . . 9 10 11 11 . . . . 5 6 6 6 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 93 | . . . . 13 36 9 24 . . . . 8 2 1 . . Message Errors 23 | . . . . 2 9 3 9 . . . . . . . . . Matter Fused 21 | . . . . 4 5 4 3 . . . . 4 1 . . . Heat Flow Errors 12 | . . . . 1 4 1 4 . . . . 2 . . . . Energy Discharges 10 | . . . . 2 6 . . . . . . 1 1 . . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . Data Loss (minor) 10 | . . . . 1 2 1 5 . . . . . . 1 . . Data Loss (major) 5 | . . . . 1 2 . 1 . . . . 1 . . . . Misfires 4 | . . . . 2 2 . . . . . . . . . . . Weapon Failures 6 | . . . . . 5 . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 438 | . . . . 171 24 . 2 . . 32 . 64 145 . . . Projectiles 24 | . . . . . 24 . . . . . . . . . . . Explosions 2 | . . . . . . . 2 . . . . . . . . . Melee 412 | . . . . 171 . . . . . 32 . 64 145 . . . Knockbacks 7 | . . . . 4 3 . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . Kinetic 6 | . . . . 3 3 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 262 | . . 211 235 212 262 107 216 . . . . 210 . . 4 . Average Temperature 66 | . . 63 101 32 59 33 79 . . . . 111 . . 4 . Received Heat Transfer 1173 | . . 180 104 207 207 . 187 . . 33 . 96 . . 117 42 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . . . Parts Fried 3 | . . . . 3 . . . . . . . . . . . . Impact Corruptions 6 | . . . . 6 . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . Parts Melted 8 | . . 1 . 2 1 2 2 . . . . . . . . . Heat Transferred 2923 | . . 703 777 296 999 148 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Maximum Alert Level 1 | . . . . 1 1 . . . 1 . . . . . . . Low Security (%) 82 | 100 100 100 100 97 9 100 . 100 90 100 100 100 . . . . Level 1 17 | . . . . 2 90 . . . 9 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 382 | 5 2 172 130 208 382 118 . 2 216 85 . 95 . . . . Initial 118 | . 2 . 43 36 70 118 . . . 78 . . . . . . Average 80 | . . 60 39 60 275 41 . . 54 38 . 27 . . . . Influence Increases 2539 | 5 . 302 180 474 829 33 . 8 303 77 . 268 . . 15 45 Destroy 0b10 Robot/C 1480 | . . 240 140 300 480 20 . . 100 60 . 140 . . . . Destroy 0b10 Robot/NC 65 | 5 . 5 5 15 25 5 . . . . . 5 . . . . Destroy Leader 366 | . . 50 20 96 140 . . . 20 . . 40 . . . . Allied During Kill 144 | . . . . . 118 . . . 22 4 . . . . . . Successful Hack 68 | . . 7 . 7 11 7 . . 12 . . 24 . . . . Disable Machine 126 | . . . . 18 36 . . . 63 9 . . . . . . Destroy Structure 140 | . . . . 8 19 1 . 8 86 4 . 14 . . . . Lose Combat Pursuer 150 | . . . 15 30 . . . . . . . 45 . . 15 45 Influence Decreases 2504 | . 5 170 202 386 668 381 11 8 117 263 . 252 16 . 15 10 Entered New Map 662 | . 3 . 89 74 128 241 11 . . 108 . . 8 . . . Time Decay 1444 | . 2 170 90 286 450 100 . 8 77 70 . 168 8 . 5 10 Lost Part 178 | . . . 23 26 10 . . . . 25 . 84 . . 10 . Lost Ally 220 | . . . . . 80 40 . . 40 60 . . . . . . Squads Dispatched 15 | . . 1 . 2 2 . . 3 3 1 . 3 . . . . Investigation 9 | . . 1 . 1 1 . . 2 2 1 . 1 . . . . Extermination 3 | . . . . . . . . 1 1 . . 1 . . . . Reinforcement 2 | . . . . 1 1 . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Distress Signals 5 | . . 1 . 1 3 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 155 | . 2 17 16 26 29 1 22 1 . 7 . 22 . . 6 6 Peak Tracking Total 8 | . 2 5 6 6 8 1 8 1 . 4 . 7 . . 7 5 Tactical Retreats 8 | . . . 1 2 . . . . . . . 3 . . 1 1 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Traps Triggered 3 | . . . . . 1 . . 1 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Machines Disabled 14 | . . . . 2 4 . . . 7 1 . . . . . . Max in Single Turn 1 | . . . . 1 1 . . . 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Machines Accessed 32 | . . 2 1 2 7 2 3 2 5 1 . 3 . 1 3 . Terminals 15 | . . 2 . 1 5 2 . 1 2 . . 2 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . 1 . . . . Recycling Units 3 | . . . . . . . . 1 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . 1 . . . . . . Total Hacks 78 | . . 3 1 6 16 4 5 8 16 2 . 9 . 1 7 . Successful 42 | . . 1 1 1 7 4 5 4 8 . . 3 . 1 7 . Failed 36 | . . 2 . 5 9 . . 4 8 2 . 6 . . . . Catastrophic 13 | . . 1 . 1 3 . . 2 1 2 . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 29 | . . 3 . 2 11 2 . 5 5 . . 1 . . . . Terminals 40 | . . 3 . 2 12 4 . 6 9 . . 4 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 7 | . . . . . 2 . . . . . . 5 . . . . Recycling Units 8 | . . . . . . . . 2 6 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 4 2 . . . . 2 . . . . . . Terminal Hacks 31 | . . 1 1 1 4 3 5 2 3 . . 3 . 1 7 . Record 4 | . . . . . . . 4 . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . 5 . Open Door 7 | . . . 1 . 2 . 1 . . . . . . 1 2 . Branch Access Points 2 | . . 1 . 1 . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . . Alert Level 4 | . . . . . . 1 . 1 1 . . 1 . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . . Zone Layout 7 | . . . . . 2 2 . 1 1 . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 1 2 . . . . . . . Report Inventory 3 | . . . . . . . . 1 2 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . 1 . 1 2 . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . . . . Detonate 1 | . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 1 2 . . . . . . . Fedlink 2 | . . . . . . . . 1 1 . . . . . . . Scrapoids 1 | . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 13 | . . 1 . 2 2 . . 1 3 1 . 3 . . . . Full Trace Events 6 | . . 1 . 2 1 . . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Total Allies 16 | . . . . . 10 . 1 . 5 . . . . . . . Largest Group 10 | . . . . . 10 2 1 . 5 3 . . . . . . Highest-Rated Group 238 | . . . . . 173 45 40 . 238 144 . . . . . . Highest-Rated Ally 50 | . . . . . 29 29 40 . 50 50 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 152 | . . . . . 118 2 2 . 15 15 . . . . . . Total Damage 3293 | . . . . . 1479 32 535 . 920 327 . . . . . . Kills 33 | . . . . . 21 . 6 . 5 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . 1 . 1 . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Active Infowar (turns) 4240 | 2 345 548 241 389 . 150 550 437 424 184 173 360 . . 382 55 Sensors 525 | . . . . 346 . . . . . 179 . . . . . . IFF 1548 | . . . . . . . . 416 424 184 173 351 . . . . Seismic 3521 | 2 345 548 241 164 . 150 550 437 424 184 173 303 . . . . Decoding 437 | . . . . . . . . . . . . . . . 382 55 Cloaking 363 | . . . . . . . . . . . 3 360 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Turns Passed 6261 | 73 345 548 241 793 912 207 550 437 424 184 173 640 69 93 466 106 Spaces Moved 5511 | 39 156 280 83 433 584 429 830 389 369 127 87 319 168 231 838 149 Core 179 | 5 . . . . . . . . . . . 6 . . 19 149 Treads . | . . . . . . . . . . . . . . . . . Legs 1964 | 34 156 280 83 433 564 . . . . 17 87 310 . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 2462 | . . . . . 20 429 830 389 369 110 . 3 . . 312 . Flight 906 | . . . . . . . . . . . . . 168 231 507 . Fastest Speed 35 | 50 120 120 120 120 38 38 38 38 98 98 190 100 35 35 35 50 Average Speed 79 | 128 120 120 120 120 118 38 38 38 98 114 190 156 35 35 54 70 Slowest Speed 350 | 190 120 120 120 120 240 38 38 38 98 290 190 350 35 35 115 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . 6 . Potential Cave-ins 2 | . . . . . . . 2 . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 38 | 3 22 32 32 33 86 91 54 14 11 5 76 12 32 39 80 35 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 3 | . . . 1 . 1 . . . 1 . . . . . . . Known Exits Taken 3 | . . 1 . 1 1 . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 . 1 . . 1 1 1 1 . . 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . . . . . 1 2 . 1 Spaces Dug 23 | . . . . . . . . 8 8 . . 7 . . . . Terrain Destroyed 79 | . . . . 7 19 1 29 8 8 . . 7 . . . . Melee 23 | . . . . . . . . 8 8 . . 7 . . . . Projectile 12 | . . . . 7 4 1 . . . . . . . . . . AOE 44 | . . . . . 15 . 29 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Was Fac Upp Upp War Pro Total 6985 | 52 309 425 166 620 746 469 1060 666 419 151 96 400 173 242 840 151 Wait 1054 | 2 147 90 42 102 77 34 212 262 31 12 . 36 . 7 . . Move 5485 | 38 155 279 82 432 583 428 829 388 368 127 86 318 167 230 826 149 Hop 5 | . . . . . . . . . . . . . . . 5 . Pick Up 46 | 1 4 5 2 10 8 . 4 4 4 . . 1 1 1 1 . Fast Attach 45 | 7 . 1 1 7 14 1 . 1 1 1 3 3 . 2 3 . Attach 21 | . . 2 3 5 1 . 2 1 1 1 3 1 1 . . . Detach 6 | . . . . . . 1 . 1 1 . 1 . . 1 . 1 Swap 21 | . . 6 1 5 8 . . . . . . 1 . . . . Drop 66 | . . 4 1 11 24 3 7 1 4 . 3 . 1 1 5 1 Fire 146 | 4 3 38 33 29 31 2 6 . . . . . . . . . Melee 89 | . . . . 19 . . . 8 9 10 . 40 3 . . . Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 10) 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Propulsion x2 766 | -9/Materials | Identified exit to Mines 967 | -9/Materials | Entered Mines 968 | -9/Mines | Assembled infested the area 973 | -9/Mines | Assisted by a Guerilla fighting off Assembled 991 | -9/Mines | Found the Drone Emporium 997 | -9/Mines | Found Prototype Device 1149 | -9/Mines | Learned location of Zion (-7) 1149 | -9/Mines | Discovered new exit (range 9) 1194 | -9/Mines | Destroyed 7 combat bots 1208 | -9/Mines | Entered Materials 1208 | -8/Materials | Evolved 2 slots: Utility x2 1209 | -8/Materials | Build established: Scavenger-Mutant 1252 | -8/Materials | Identified Thief Drone Bay 1598 | -8/Materials | System corruption reached 10% 1697 | -8/Materials | Identified exit to Storage 1776 | -8/Materials | Discovered new exit (range 10) 2001 | -8/Materials | Entered Storage 2052 | -8/Storage | Build established: Hacker-Mutant 2061 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2184 | -8/Storage | Repaired Lgt. Nuclear Core 2317 | -8/Storage | Used back door to open Recycling access 2317 | -8/Storage | Discovered new exit (range 4) 2332 | -8/Storage | Identified exit to Recycling 2362 | -8/Storage | Build established: Commander-Mutant 2473 | -8/Storage | Lost 3 allies 2491 | -8/Storage | Discovered new exit (range 10) 2731 | -8/Storage | Learned location of Armory (-3) 2743 | -8/Storage | Build established: Hacker-Mutant 2913 | -8/Storage | Entered Recycling 2913 | -8/Recycling | Accompanied by 2 allies 2959 | -8/Recycling | Discovered new exit (range 16) 3109 | -8/Recycling | Scanned before Scraplab entrance 3116 | -8/Recycling | Entered Scraplab 3119 | -8/Recycling | Discovered new exit (range 2) 3120 | -8/Recycling | Entered Scraptown 3190 | -8/Scraptown | Visited UFD Registry 3190 | -8/Scraptown | Registered with UFD as "Deathsink" 3203 | -8/Scraptown | Visited Botcube Research 3212 | -8/Scraptown | Found Botcube 3217 | -8/Scraptown | Botcube activated 3229 | -8/Scraptown | Botcube completed mutation into hovering form, armed with 1 launcher. 3246 | -8/Scraptown | Visited Curators Association 3255 | -8/Scraptown | Visited Scrapoid Pod Storage 3260 | -8/Scraptown | Visited Junk Repository 3274 | -8/Scraptown | Visited Scrap Suit Storage 3279 | -8/Scraptown | Visited A0-MCA Data Center 3283 | -8/Scraptown | Visited Sword Containment 3297 | -8/Scraptown | Visited Abandonware Association 3301 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 3310 | -8/Scraptown | Visited Derelict Rescue Squad 3314 | -8/Scraptown | Found DRS Beacon 3323 | -8/Scraptown | Visited Cartography Club 3405 | -8/Scraptown | Met Optimus 3405 | -8/Scraptown | Accepted into 0bPrime 3456 | -8/Scraptown | Discovered new exit (range 3) 3634 | -8/Scraptown | Civil war broke out across Scraptown 3670 | -8/Scraptown | Entered Factory 3670 | -6/Factory | Evolved 4 slots: Propulsion x3, Utility x1 3685 | -6/Factory | Destroyed 10 combat bots 3687 | -6/Factory | Lost 3 allies 3770 | -6/Factory | Loaded intel: 8 recycling unit locations 4098 | -6/Factory | Discovered new exit (range 9) 4107 | -6/Factory | Entered another Factory area 4107 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4303 | -5/Factory | Loaded intel: 8 recycling unit locations 4303 | -5/Factory | Learned location of Protoforge (-2) 4371 | -5/Factory | Scrapoids reinforcements arrived? 4520 | -5/Factory | Discovered new exit (range 6) 4531 | -5/Factory | Entered another Factory area 4531 | -4/Factory | Accompanied by 3 allies 4531 | -4/Factory | Evolved 2 slots: Utility x2 4638 | -4/Factory | Lost 3 allies 4702 | -4/Factory | Lost 3 parts (3n) 4702 | -4/Factory | Spotted B-86 Titan 4715 | -4/Factory | Sucked down chute 4715 | -4/Factory | Entered Waste 4715 | -4/Waste | The area was eerily silent 4856 | -4/Waste | Discovered new exit (range 13) 4888 | -4/Waste | Entered Factory 5191 | -4/Factory | Crushed by falling debris 5238 | -4/Factory | Lost 4 parts (1p1n2u) 5295 | -4/Factory | Lost 4 parts (1p1n2u) 5422 | -4/Factory | Lost 3 parts (2p1n) 5489 | -4/Factory | Core integrity fell below 50% 5493 | -4/Factory | Garrison activated, responded to threat 5505 | -4/Factory | Spotted B-86 Titan 5518 | -4/Factory | Discovered new exit (range 10) 5528 | -4/Factory | Entered Upper Caves 5540 | -4/Upper Caves | Lost 3 parts (1n2u) 5595 | -4/Upper Caves | Discovered new exit (range 3) 5597 | -4/Upper Caves | Entered another Upper Caves area 5649 | -4/Upper Caves | Discovered new exit (range 10) 5690 | -4/Upper Caves | Entered Warlord 5701 | -4/Warlord | Discovered new exit (range 8) 5716 | -4/Warlord | System corruption cleaned by Quarantine Array 5744 | -4/Warlord | Found Prototype Special Weapon 5744 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 5795 | -4/Warlord | Build established: Mutant 5826 | -4/Warlord | Visited the Vortex Lab 5828 | -4/Warlord | Found Prototype Energy Gun 5843 | -4/Warlord | Warlord's base attacked by MAIN.C 5924 | -4/Warlord | Rebuked by Warlord 6102 | -4/Warlord | Opened side exit 6113 | -4/Warlord | Spotted B-86 Titan 6137 | -4/Warlord | Core integrity fell below 20% 6138 | -4/Warlord | Spotted B-90 Cyclops 6156 | -4/Warlord | Entered Proximity Caves 6196 | -3/Proximity Caves | Spotted B-86 Titan 6262 | -3/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Acquired 45 matter. ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. Backup Propulsion III destroyed. ANNOUNCEMENT: Detected 2 Grunt squads, 1 Demolisher squad, 1 Programmer squad, with prototype support. LOCATION=UNKNOWN GOAL=ESCAPE Searching scrap... Found Adv. Thermal Shield. Found Hvy. Phase Cannon. Found ECM Suite. Found 51 Matter. 0b10 Decoder Chip [Skirmisher] destroyed. Dropped Com. Battery. Companion Sword: "Warning: This is not my ready state." Extracted 5 energy. UR-DVS(k) breaks down the debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????????????????? | | ?????????????? ??????????????????????????????? | | ?????????????? ?????????????????????????????? | | ????????????? ??????????????????????????????? | | ????????????# ???????????????????????????????? | | ???????????? ????????????????????????????????? | | ???????????? ?????????????#???????????????????? | | ???????????? ????????????? ######## ?????????? | | ???????????? #????????????# ?????????? | | ?#####?????# #??????###### ????????? | | ## #???### ######## #??????????? | | # ##### "" # @ #??????????? | | # " "" # ### ????????? | | # " " """ # ##?????? ????????? | | #### # """ ##??????????? g ?????????? | | #??# # "" "" ##?????????????????????????? | | #?## """" " ##??????????????????????????? | | #### "" ##???????????????????????????? | | ### #????????????????????????????? | | ## #????????????????????????????? | | ### ##### ##????????????????????????????? | | #?######?#######?????????????????????????????? | | #????? ##????????????????????????????????????? | | #????? #????????????????????????????????????? | | ##???## #????????????????????????????????????? | | #????# #????????????????????????????????????? | | ###### #?????????????????????????????????????? | | ## ##?????????????????????????????????????? | | ##?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ## ##?????????????????????????????????????? | | #### ##??????????????????????????????????????? | | #??## ##???????????????????????????????????????? | | ##???###????????????????????????????????????????? | | ##???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Corruption Containment 20 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 8 Armor Integrity Analysis 40 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 6% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodConcussiveCoupler Manual? 0 Play Time 01:02:53 Cumulative 160.0 hours Start 2025.10.09 @ 16:26:07 End 2025.10.10 @ 19:28:43 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 130 Rogue 0 Adventurer 130 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 62 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 95fcb09c-5fc1-4fd6-8a83-c455c7fc773d