Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.01 @ 18:12:09 Player: Zaros426 Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (178) 890 Value Destroyed (5372) 5372 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (1241) 1241 TOTAL SCORE: 11023 Bonus ------- High Alert Combat Kills 716 Follower Combat Kills 25 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (700) Ox13 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- High-capacity Battery (250) High-capacity Matter Pod (200) Experimental Sensor Array Improved Terrain Scanner ECM Suite Relay Coupler [NC] (21) High-powered Tractor Beam Improved EM Shotgun Improved EM Shotgun Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Datajack Plasma Cutter Maul Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Enhanced Autogun > --- INVENTORY -------- Improved Treads Improved Treads Improved Heat Sink High-capacity Battery High-capacity Matter Pod Advanced Visual Processing Unit Experimental Sensor Array Improved Terrain Scanner ECM Suite High-powered Tractor Beam Improved EM Shotgun Improved EM Shotgun Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon AWS/Gauss Datajack Plasma Cutter Maul [Rating: 40] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 2 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 110 | 6 16 9 47 8 2 1 10 11 Power 15 | 1 4 2 5 . . 1 . 2 Engine 15 | 1 4 2 5 . . 1 . 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 20 | 2 2 1 10 1 . . . 4 Treads 18 | 2 2 . 9 1 . . . 4 Leg . | . . . . . . . . . Wheel 1 | . . 1 . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . 1 . . . . . Utility 42 | 1 8 3 18 7 . . 4 1 Device 23 | . 3 2 12 5 . . . 1 Storage 6 | 1 2 1 1 . . . 1 . Processor 2 | . . . . . . . 2 . Hackware . | . . . . . . . . . Protection 11 | . 3 . 5 2 . . 1 . Artifact . | . . . . . . . . . Weapon 33 | 2 2 3 14 . 2 . 6 4 Energy Gun 1 | . 1 . . . . . . . Energy Cannon 18 | . . 1 9 . 1 . 5 2 Ballistic Gun 8 | 2 1 . 3 . . . 1 1 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . 2 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 4 | . . . 2 1 . . 1 . Parts Lost 25 | . 1 6 4 . . . 1 13 Power 4 | . . 2 . . . . . 2 Propulsion 6 | . 1 1 . . . . . 4 Utility 11 | . . 1 4 . . . 1 5 Weapon 4 | . . 2 . . . . . 2 Highest Loss Streak 11 | . 1 3 1 . . . 1 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 99 88 97 100 100 100 90 89 Engine 10 | . 14 4 10 11 11 11 9 8 Treads 21 | . 28 23 21 22 22 22 18 17 Device 16 | . . 12 22 22 22 22 12 8 Storage 11 | . 14 14 11 11 11 11 9 9 Processor 3 | . . . . . . . 16 18 Protection 9 | . 13 . 8 10 11 11 7 8 Energy Gun 1 | . 4 9 . . . . . . Energy Cannon 15 | . . 13 19 22 12 22 17 16 Ballistic Gun 3 | . 23 . 2 . . . . . Special Melee Weapon 1 | . . . . . 9 . . . Peak Build Rating 40 | 6 10 9 26 32 29 29 40 39 Average Rating 22 | 5 7 7 19 26 26 28 36 36 On Entrance 18 | . 6 8 7 25 27 29 29 39 Naked Turns . | . . . . . . . . . Heaviest Build 83 | 12 22 27 70 71 71 71 83 83 Greatest Support 46 | 40 40 40 46 46 46 46 46 46 Greatest Overweight (x) 3 | 2 . 1 3 1 1 1 1 2 Average Overweight (x) . | . . . . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 10 15 20 20 20 20 20 20 Average Capacity 16 | 7 9 10 17 20 20 20 20 20 Most Carried 20 | 3 10 11 20 20 20 20 20 20 Average Carried 16 | 1 8 9 16 19 19 19 19 19 Final Capacity 20 | 8 10 15 20 20 20 20 20 20 Final Carried 20 | 3 10 10 20 20 20 20 20 16 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 2155 | 310 707 186 643 80 10 10 110 99 Remotely . | . . . . . . . . . Salvage Created 6857 | 204 1123 359 2813 405 . . 1011 942 Parts 409 | 18 60 19 165 20 . . 56 71 Haulers Intercepted 10 | . 2 . 6 . . . 2 . Recyclers Shooed 9 | . 2 . 5 . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 131 | . 18 11 50 9 . . 17 26 Guns 34 | . 18 5 9 . . . . 2 Cannons 85 | . . 2 36 8 . . 16 23 AOE 7 | . . 4 3 . . . . . Classes Destroyed 15 | 2 5 . 4 2 . . 2 . Worker 3 | . . . 2 . . . 1 . Builder 2 | . . . 2 . . . . . Tunneler 11 | 7 . 1 2 1 . . . . Hauler 10 | . 2 . 6 . . . 2 . Recycler 12 | 1 3 1 5 1 . . 1 . Mechanic 1 | . . . 1 . . . . . Operator 4 | . 2 . 1 . . . 1 . Watcher 9 | . 2 . 5 . . . 2 . Swarmer 34 | . 3 5 12 . . . 3 11 Grunt 67 | . 15 6 29 6 . . 7 4 Brawler 3 | . . . . 1 . . . 2 Duelist 3 | . . . . . . . 1 2 Sentry 21 | . . . 9 . . . 5 7 Hunter 1 | . . . . . . . 1 . Assembled 2 | . . . . 2 . . . . Best Kill Streak 9 | 2 5 7 9 3 . . 4 7 Combat Bots Only 7 | . 3 7 6 2 . . 3 7 Max Kills in Single Turn 3 | 1 1 2 3 1 . . 2 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . 2 3 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 593 | . 84 52 196 23 . . 83 155 Missed 155 | . 31 13 49 6 . . 23 33 Damage Taken 6333 | . 716 467 1707 205 . . 766 2472 Core 894 | . 71 44 207 14 . . 115 443 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 76 | . . . . . . . 76 . Core Remaining (%) 66 | 100 . 54 . . . 44 . . Volleys Fired 470 | 25 103 27 161 26 . . 52 76 Largest 2 | 2 2 2 2 2 . . 2 2 Hottest 150 | 40 60 100 150 150 . . 150 150 Shots Fired 946 | 50 206 54 313 52 . . 103 168 Gun 370 | 50 206 35 63 . . . . 16 Cannon 569 | . . 13 249 52 . . 103 152 Launcher 7 | . . 6 1 . . . . . Special . | . . . . . . . . . Kinetic 338 | 50 196 13 63 . . . . 16 Thermal 569 | . . 13 249 52 . . 103 152 Explosive 7 | . . 6 1 . . . . . Electromagnetic 32 | . 10 22 . . . . . . Robot Hit Streak 20 | 11 11 6 20 7 . . 9 19 Robot Miss Streak 13 | 2 13 3 4 3 . . 4 3 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 5 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Autonomous 16 | . . . . . . . . 16 Shots Hit Robots 556 | 40 125 29 190 30 4 . 57 81 Core Hits 255 | 16 58 20 85 11 . . 31 34 Critical Kills 5 | . . . 2 1 . . 1 1 Critical Parts Destroyed 2 | 1 1 . . . . . . . Critical Strikes 8 | 1 1 1 2 1 . . 1 1 Meltdown 5 | . . . 2 1 . . 1 1 Destroy 2 | 1 1 . . . . . . . Corrupt 1 | . . 1 . . . . . . Melee Attacks 28 | . . . 5 . 4 . . 19 Impact 24 | . . . 5 . . . . 19 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . 1 . 4 . . . Combat Hostiles 1 | . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11233 | 303 1362 698 4169 796 . . 1557 2348 Guns 2999 | 303 1362 240 608 . . . . 486 Cannons 7608 | . . 159 3281 750 . . 1557 1861 Explosions 492 | . . 299 147 46 . . . . Melee 133 | . . . 133 . . . . . Ramming 1 | . . . . . . . . 1 Kinetic 2776 | 303 1258 121 608 . . . . 486 Thermal 7685 | . . 190 3281 796 . . 1557 1861 Explosive 415 | . . 268 147 . . . . . Electromagnetic 223 | . 104 119 . . . . . . Impact 133 | . . . 133 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . 3 3 . . . . . . Average Corruption 2 | . 2 3 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 15 | . 5 10 . . . . . . Message Errors 3 | . 1 2 . . . . . . Matter Fused 2 | . . 2 . . . . . . Heat Flow Errors 2 | . 2 . . . . . . . Energy Discharges 6 | . 2 4 . . . . . . Parts Fused 1 | . . 1 . . . . . . Alerts 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 130 | . . 41 67 5 . . 3 14 Projectiles 85 | . . . 63 5 . . 3 14 Explosions 41 | . . 41 . . . . . . Melee 4 | . . . 4 . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 76 | . . 46 30 . . . . . Shots 3 | . . 2 1 . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 408 | . 251 81 246 90 . . 297 408 Average Temperature 52 | . 22 29 67 25 . . 52 66 Received Heat Transfer 2188 | . 264 195 573 117 . . 252 787 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . Robots Melted 5 | . . . 2 1 . . 1 1 Combat Hostiles 5 | . . . 2 1 . . 1 1 Parts Melted 25 | . . . 16 . . . 4 5 Heat Transferred 12175 | . . 383 5698 1210 . . 2257 2627 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Peak Influence 1215 | 40 189 207 1051 457 . . 332 1215 Initial 399 | . 26 4 . 399 . . . 178 Average 362 | 20 94 90 557 253 . . 187 746 Maximum Alert Level 4 | . . 1 3 2 . . 1 4 Low Security (%) 46 | 100 100 89 22 42 . 100 50 2 Level 1 18 | . . 10 13 45 . . 49 12 Level 2 14 | . . . 26 12 . . . 30 Level 3 17 | . . . 37 . . . . 37 Level 4 2 | . . . . . . . . 17 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . Squads Dispatched 16 | . 5 . 8 1 . . 2 . Investigation 8 | . 3 . 3 1 . . 1 . Extermination . | . . . . . . . . . Reinforcement 5 | . 2 . 2 . . . 1 . Assault 3 | . . . 3 . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 6 | . 2 . 4 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 189 | . 39 12 75 12 . . 21 30 Peak Tracking Total 7 | . 6 4 5 3 . . 5 7 Tactical Retreats 11 | . . . 5 2 . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 6 | . 3 . . . . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 15 | . . 1 2 2 . . 2 8 Max in Single Turn 1 | . . 1 1 1 . . 1 1 Garrison Relay 4 | . . . . . . . . 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 31 | . 7 . 12 3 2 . 5 2 Terminals 20 | . 5 . 9 1 . . 3 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 4 | . 2 . 2 . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 93 | . 29 . 35 7 2 . 16 4 Successful 60 | . 16 . 27 4 2 . 11 . Failed 32 | . 12 . 8 3 . . 5 4 Catastrophic 9 | . 4 . 3 1 . . . 1 Database Lockouts 1 | . 1 . . . . . . . Manual 57 | . 18 . 22 5 1 . 11 . Terminals 73 | . 23 . 27 5 . . 14 4 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 8 | . 6 . 2 . . . . . Scanalyzers 6 | . . . 6 . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 26 | . 10 . 7 4 2 . 3 . Record 1 | . . . . . 1 . . . Robot Schematic 1 | . . . 1 . . . . . Robot Analysis 4 | . 1 . . 2 . . 1 . Prototype ID Bank 5 | . 3 . 2 . . . . . Open Door 2 | . . . . 2 . . . . Terminal Index 1 | . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . Unreport Threat 2 | . 2 . . . . . . . Locate Traps 2 | . . . 2 . . . . . Security Status 1 | . 1 . . . . . . . Investigation Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . Zone Layout 3 | . 1 . 1 . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . Insert Component 3 | . . . 3 . . . . . Analyze 3 | . . . 3 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 27 | . 6 . 14 . . . 7 . Terminals 23 | . 5 . 12 . . . 6 . Botnet 6 | . 2 . 1 . . . 3 . Operators 2 | . . . 2 . . . . . Skim 15 | . 3 . 9 . . . 3 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Patch 1 | . . . . . . . 1 . Recycling Units 3 | . 1 . 2 . . . . . Tunnel 3 | . 1 . 2 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 21 | . 6 . 9 1 . . 3 2 Full Trace Events 6 | . 3 . 1 1 . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . Non-combat 3 | . . . . . 3 . . . Combat 1 | . . . . . 1 . . . Robot Hacks Applied 4 | . . . . . 4 . . . parse_system 4 | . . . . . 4 . . . Relay Couplers Released 13 | . . . . . . . . 13 Machine Destruction 13 | . . . . . . . . 13 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 31 | . . . . 31 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 7 | . . . . 7 . . . . Total Damage 103 | . . . . 103 . . . . Kills 1 | . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total 4 | . 1 . . 2 . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 14197 | 354 1860 912 4013 2085 1742 505 986 1740 Spaces Moved 5942 | 179 904 578 1672 799 720 210 308 572 Core 20 | 20 . . . . . . . . Treads 5564 | 159 904 327 1565 799 720 210 308 572 Legs . | . . . . . . . . . Wheels 358 | . . 251 107 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 115 115 240 240 240 240 240 Average Speed 201 | 151 160 140 189 240 240 240 240 240 Slowest Speed 400 | 160 160 160 400 240 240 240 240 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 69 | 10 98 98 97 99 91 34 29 72 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 6 | . 1 . 4 . 1 . . . Known Exits Taken 3 | . . . 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 4 | . . 1 . 2 . 1 . . Spaces Dug 28 | . . . 9 . . . 7 12 Terrain Destroyed 145 | . . 37 29 31 . . 33 15 Melee 13 | . . . 1 . . . . 12 Projectile 79 | . . . 23 20 . . 33 3 AOE 53 | . . 37 5 11 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 7228 | 218 1137 622 2191 915 734 212 452 747 Wait 544 | 6 90 5 251 72 . . 70 50 Move 5935 | 178 903 577 1671 798 719 209 308 572 Hop . | . . . . . . . . . Pick Up 61 | 3 13 2 25 4 4 1 4 5 Fast Attach 39 | 6 3 3 20 2 . . 3 2 Attach 16 | . 2 3 3 . . . 3 5 Detach 3 | . . 1 1 . . . 1 . Swap 55 | . 11 3 24 6 2 1 4 4 Drop 70 | . 12 1 30 7 5 1 7 7 Fire 470 | 25 103 27 161 26 . . 52 76 Melee 28 | . . . 5 . 4 . . 19 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . . 1 Escape Stasis 6 | . . . . . . . . 6 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 14) 355 | -11/Scrapyard | Entered Materials 356 | -10/Materials | Build established: Mutant 607 | -10/Materials | Discovered new exit (range 10) 698 | -10/Materials | Discovered new exit (range 11) 978 | -10/Materials | Discovered new exit (range 3) 1178 | -10/Materials | Discovered new exit (range 15) 1675 | -10/Materials | Discovered new exit (range 13) 2168 | -10/Materials | Central database locked down 2215 | -10/Materials | Entered Mines 2234 | -10/Mines | Learned 8 Materials zone layouts 2281 | -10/Mines | Destroyed 7 combat bots 2291 | -10/Mines | Lost 3 parts (1p1u1w) 2356 | -10/Mines | Discovered new exit (range 10) 2682 | -10/Mines | Discovered new exit (range 10) 3127 | -10/Mines | Entered Materials 3127 | -9/Materials | Evolved 2 slots: Utility x2 3128 | -9/Materials | Identified exit to Mines 3128 | -9/Materials | Identified exit to Materials 3514 | -9/Materials | Build established: Scavenger-Mutant 4269 | -9/Materials | Build established: Mutant 4272 | -9/Materials | Learned 2 Storage zone layouts 4325 | -9/Materials | Learned 4 Recycling zone layouts 4543 | -9/Materials | Learned Materials stockpile data 5127 | -9/Materials | First assault squad dispatched 6442 | -9/Materials | Core integrity fell below 50% 6521 | -9/Materials | Sterilization system engaged 6521 | -9/Materials | Non-combat units ordered to evacuate 6621 | -9/Materials | Combat units ordered to evacuate 6821 | -9/Materials | Ambient heat levels rising (+10) 6971 | -9/Materials | Ambient heat levels rising (+10) 7121 | -9/Materials | Ambient heat levels rising (+10) 7140 | -9/Materials | Entered Mines 7193 | -9/Mines | Discovered exit to Materials (range 5) 7398 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7404 | -9/Mines | Found Prototype Device 7404 | -9/Mines | Identified Exp. Sensor Array 7511 | -9/Mines | Discovered exit to Materials (range 9) 7569 | -9/Mines | Met a Derelict shopkeep closing up shop 7701 | -9/Mines | Assembled infested the area 7706 | -9/Mines | Assisted by a Guerilla fighting off Assembled 8318 | -9/Mines | Learned Materials emergency access door positions 8446 | -9/Mines | Received a Mining Laser from a helpful Derelict 8571 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 9085 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9085 | -9/Mines | Discovered new exit (range 5) 9144 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 9225 | -9/Mines | Entered Exiles 9288 | -9/Exiles | Met 8R-AWN 9332 | -9/Exiles | Met EX-HEX 9403 | -9/Exiles | Met EX-BIN 9531 | -9/Exiles | Aligned with FarCom system 9534 | -9/Exiles | Given EX-Vault access code 9589 | -9/Exiles | Opened EX-Vault 9647 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9719 | -9/Exiles | Met EX-DEC 9735 | -9/Exiles | Learned location of Zion (-7) 10008 | -9/Exiles | Discovered new exit (range 14) 10235 | -9/Exiles | Visited The Gauntlet 10652 | -9/Exiles | Found AWS/Gauss 10967 | -9/Exiles | Left Exiles lab with AWS/Gauss 10967 | -9/Exiles | Entered Mines 11338 | -8/Mines | Discovered exit to Materials (range 5) 11472 | -8/Mines | Entered Materials 11472 | -8/Materials | Evolved 2 slots: Utility x2 12458 | -8/Materials | Identified exit to Garrison 12458 | -8/Materials | Entered Garrison 12534 | -8/Garrison | Triggered checkpoint 12631 | -8/Garrison | Garrison Relay disabled 12718 | -8/Garrison | Triggered checkpoint 12755 | -8/Garrison | Destroyed 7 combat bots 12812 | -8/Garrison | Triggered checkpoint 12921 | -8/Garrison | Discovered new exit (range 8) 13176 | -8/Garrison | Triggered checkpoint 13244 | -8/Garrison | Garrison Relay disabled 13298 | -8/Garrison | Discovered new exit (range 14) 13471 | -8/Garrison | Triggered checkpoint 13596 | -8/Garrison | Triggered checkpoint 13699 | -8/Garrison | Garrison Relay disabled 13744 | -8/Garrison | Garrison Relay disabled 13998 | -8/Garrison | Discovered new exit (range 15) 14143 | -8/Garrison | Spotted B-75 Beast 14150 | -8/Garrison | Spotted B-75 Beast 14179 | -8/Garrison | Core integrity fell below 50% 14193 | -8/Garrison | Core integrity fell below 20% 14198 | -8/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 14176_ Acquired 1 matter. 14178_ Slammed into B-75 Beast. 14179_ Imp. Ion Engine destroyed. 14179_ Lgt. Treads destroyed. 14179_ Imp. Heat Sink destroyed. 14181_ Imp. Treads destroyed. 14182_ Acquired 5 matter. 14182_ Dropped Hvy. Particle Cannon. 14183_ Acquired 2 matter. 14184_ Slug penetrates B-75 Beast. 14189_ Acquired 2 matter. 14190_ Slug penetrates B-75 Beast. 14191_ Imp. Treads destroyed. 14192_ Core Analyzer destroyed. 14193_ Slug penetrates L-31 Rogue. 14194_ L-31 Rogue destroyed. 14194_ Slug penetrates L-31 Rogue. 14195_ L-31 Rogue destroyed. 14195_ Adv. Targeting Computer destroyed. 14198_ AWS/Gauss destroyed. Map ----- +----------------------------------------------------+ | =% [% =" #?????????????????? | | *%=%= [%" #?????????????????? | | ######## ##= ## ##########?????????????????? | | #???### ## ## #??????????????????????????? | | ##### "??????????????????????????? | | " "??????????????????????????? | | ###### "??????????????????????????? | | ?????# "??????????????????????????? | | ###??### ## ## #??????????????????????????? | | #T###### ## ## ^^############???????????????? | | #???????????????? | | = ! #?###???????????? | | [% [%= #? #???????????? | | ############ ########;#### #?# #????####???? | | #??????????# ## ????# #??# #?# #????# !#???? | | #??????????####### ???# #??# #?# #????# !????? | | #????????????????# ???# #??# #?# #????# !????? | | #????????????????# ???# #??# ###"##???# #???## | | #????????????????# ##?# #??# ## #???# #???#" | | #????????????????# ;;## #### ##[ ##### ###### | | #????????????????# =!= " *%! = ! | | #????????????????# *!=![ # = %* != | | #????????????????# ;=*/%#### ################# | | #????????????????# !!BB[#??# #???????????????? | | #????????????????# BBBB!#??# #???????????????? | | #????????????????# BB%!@"??# #???????????????? | | #????????????????# ##]=T#??# ################# | | #????????????????????#####??# | | #???????????????????????????# | | #???????????????????????????# ##"""##### ###### | | #???????????????????????????# #????????# #???#" | | #???????????????????????????# #????????# ##??## | | #???????????????????????????# #???????## !##??? | | #???????????????????????????# #???????#" !"#??? | | #??????????????????????????## #???????## !##??? | | #??????????????????????????#" #????????#"##???? | | #??????????????????????????## #??????### #????? | | #???????????????????????????# #??????#" ##???? | | #???????????????????????????# #??????## "#???? | | #???????????????????????????# #??????#"#"##???? | | #???????????????????????????# #??????#####????? | | #???????????????????????????# ###?????????????? | | #??????????????????????????## #?????????????? | | #??????????????????????????#" < ##????????????? | | #??????????????????????????## "#????????????? | | #???????????????????????????##"#####????????????? | | #????????????????????????????###????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 50 Energy Generation 14 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ I-25 Savior | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingGravityFemtoactuators Manual? 0 Play Time 01:31:13 Cumulative 155.4 hours Start 2025.02.01 @ 16:18:51 End 2025.02.01 @ 18:12:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 70 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b872f827-60cc-4c40-8210-3371ae61a043