Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.04.23 @ 22:49:18 Player: Zeddi Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1777) 1777 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5282 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 575/730 System Corruption 0% Temperature Critical (572) Movement Walking (266) Ox2 Location -7/DSF Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Battery Improved Targeting Computer Power Shielding Improved Field Recycling Unit > --- WEAPON (3) ------- Medium Laser Particle Cannon Mini Grenade Launcher > --- INVENTORY (20) --- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg Heat Sink Improved Heat Sink Transport Network Coupler Hardlight Generator Authchip [Armor] Particle Gun Minigun Minigun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Battery Improved Targeting Computer Power Shielding Improved Field Recycling Unit > --- WEAPON ----------- Medium Laser Particle Cannon Mini Grenade Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg Heat Sink Improved Heat Sink Transport Network Coupler Hardlight Generator Minigun Minigun [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac DSF Slots Evolved 7 | . 1 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . 2 . . Utility 3 | . 1 1 . . 1 . Weapon 1 | . . 1 . . . . Parts Attached 44 | 8 1 7 1 12 2 13 Power 8 | 1 . 3 . . 1 3 Engine 8 | 1 . 3 . . 1 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 16 | 2 . 1 1 7 . 5 Treads . | . . . . . . . Leg 16 | 2 . 1 1 7 . 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 3 1 2 . 2 1 3 Device 2 | . 1 . . . . 1 Storage 3 | 1 . 1 . . . 1 Processor 3 | 1 . . . 1 1 . Hackware . | . . . . . . . Protection 4 | 1 . 1 . 1 . 1 Artifact . | . . . . . . . Weapon 8 | 2 . 1 . 3 . 2 Energy Gun 1 | . . . . 1 . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 4 | 2 . 1 . 1 . . Ballistic Cannon 1 | . . . . 1 . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 11 | . . . . 3 . 8 Power 2 | . . . . . . 2 Propulsion 1 | . . . . . . 1 Utility 3 | . . . . . . 3 Weapon 5 | . . . . 3 . 2 Highest Loss Streak 8 | . . . . 2 . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 91 98 100 99 100 87 Engine 9 | . 12 10 10 8 14 11 Leg 25 | . 25 20 20 32 28 25 Device 7 | . 4 10 10 8 7 4 Storage 9 | . 12 10 10 8 7 8 Processor 9 | . 12 10 10 8 14 9 Protection 7 | . . 9 10 8 7 6 Energy Gun 1 | . . . . 2 7 7 Ballistic Gun 21 | . 25 29 30 19 7 3 Ballistic Cannon 1 | . . . . 2 7 1 Naked Turns . | . . . . . . . Heaviest Build 84 | 18 19 54 54 55 60 84 Greatest Support 51 | 20 20 20 20 47 47 51 Greatest Overweight (x) 2 | 2 . 2 2 1 1 1 Average Overweight (x) . | . . 1 2 1 1 1 Largest Inventory Capacity 20 | 10 10 20 20 20 20 20 Average Capacity 17 | 8 10 18 20 20 20 20 Most Carried 20 | 6 10 20 20 20 19 20 Average Carried 15 | 4 6 13 20 19 18 18 Final Capacity 20 | 10 10 20 20 20 20 20 Final Carried 20 | 5 10 20 20 20 18 20 Class Distribution -------------------- 67% | Hacker-Gunner 21% | Hacker-Mutant 5% | Scavenger-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac DSF Matter Collected 1333 | 254 84 280 45 273 . 397 Remotely . | . . . . . . . Salvage Created 1868 | . 178 604 85 582 . 419 Parts 109 | . 11 44 5 30 . 19 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac DSF Combat Hostiles Destroyed 47 | . 3 17 2 15 . 10 Guns 35 | . 3 17 2 11 . 2 Cannons 5 | . . . . 4 . 1 AOE 7 | . . . . . . 7 Classes Destroyed 8 | . 2 1 . 2 . 3 Worker 1 | . . . . 1 . . Watcher 5 | . 2 3 . . . . Swarmer 11 | . . 6 . 5 . . Grunt 29 | . 3 11 2 8 . 5 Sentry 3 | . . . . 2 . 1 Specialist 2 | . . . . . . 2 Programmer 1 | . . . . . . 1 Heavy 1 | . . . . . . 1 Best Kill Streak 5 | . 3 5 2 4 . 4 Combat Bots Only 5 | . 2 5 2 3 . 4 Max Kills in Single Turn 2 | . 1 2 1 2 . 2 Gunslinging 1 | . . 1 . 1 . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac DSF Damage Taken 2812 | . 126 343 20 658 . 1665 Core 951 | . 27 42 . 69 . 813 Absorbed by Shields 10 | . . . . . . 10 Redirected to Shielding 17 | . . . . . . 17 Core Remaining (%) 91 | 100 89 . 89 87 . . Volleys Fired 108 | . 12 30 5 36 . 25 Largest 3 | . 2 3 3 3 . 3 Hottest 148 | . 40 60 60 105 . 148 Shots Fired 299 | . 24 90 15 106 . 64 Gun 257 | . 24 90 15 95 . 33 Cannon 24 | . . . . 11 . 13 Launcher 18 | . . . . . . 18 Special . | . . . . . . . Kinetic 235 | . 24 90 15 95 . 11 Thermal 46 | . . . . 11 . 35 Explosive 18 | . . . . . . 18 Electromagnetic . | . . . . . . . Robot Hit Streak 45 | . 12 45 14 26 . 33 Robot Miss Streak 3 | . 1 3 . 2 . 1 Penetration Max . | . . . . . . . Secondary Targets 10 | . 1 5 . 4 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 245 | . 20 70 13 83 . 59 Core Hits 124 | . 11 32 6 40 . 35 Critical Kills 2 | . . 1 . 1 . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 5 | . . 1 . 4 . . Burn 2 | . . . . 2 . . Destroy 3 | . . 1 . 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3611 | . 203 817 152 983 . 1456 Guns 2343 | . 203 817 150 805 . 368 Cannons 377 | . . . . 178 . 199 Explosions 889 | . . . . . . 889 Melee . | . . . . . . . Ramming 2 | . . . 2 . . . Kinetic 2136 | . 203 817 150 868 . 98 Thermal 584 | . . . . 115 . 469 Explosive 889 | . . . . . . 889 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 12 | . . . . . . 12 Shots 2 | . . . . . . 2 Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 581 | . 24 42 18 210 . 581 Average Temperature 103 | . 12 17 16 74 . 274 Received Heat Transfer 956 | . 90 210 18 540 . 98 Effects 20 | . . . . . . 20 Shutdowns 6 | . . . . . . 6 Energy Bleed 2 | . . . . . . 2 Interference 4 | . . . . . . 4 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Damage (core) 5 | . . . . . . 5 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1665 | . . . . 481 . 1184 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac DSF Peak Influence 309 | . 124 309 134 264 67 270 Initial 84 | . . 37 84 36 67 36 Average 108 | . 46 130 104 123 67 128 Maximum Alert Level 1 | . . 1 . 1 . 1 Low Security (%) 77 | 100 100 63 100 82 100 61 Level 1 22 | . . 36 . 17 . 38 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Squads Dispatched 9 | . 1 3 . 3 . 2 Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 6 | . . 2 . 2 . 2 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac DSF Distress Signals 7 | . . 4 . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 6 30 2 24 . 13 Peak Tracking Total 7 | . 5 7 2 7 . 4 Tactical Retreats 6 | . . 4 . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac DSF Traps Triggered 5 | . 1 1 . 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac DSF Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac DSF Machines Accessed 7 | . 2 1 . 3 1 . Terminals 6 | . 2 1 . 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 22 | . 7 3 . 11 1 . Successful 19 | . 5 2 . 11 1 . Failed 3 | . 2 1 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 20 | . 7 3 . 9 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 5 2 . 9 1 . Record 7 | . 3 . . 4 . . Prototype ID Bank 1 | . . . . 1 . . Open DSF 1 | . . . . . 1 . Alert Level 1 | . . . . 1 . . Locate Traps 2 | . 1 . . 1 . . Dispatch Records 1 | . . . . 1 . . Investigation Status 1 | . . 1 . . . . Zone Layout 3 | . 1 1 . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 1 . 2 . . Full Trace Events 2 | . 1 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac DSF Turns Passed 2284 | 119 282 745 132 669 21 316 Spaces Moved 959 | 65 194 260 43 283 10 104 Core 15 | 15 . . . . . . Treads . | . . . . . . . Legs 944 | 50 194 260 43 283 10 104 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 260 187 187 182 Average Speed 186 | 154 120 230 260 189 187 185 Slowest Speed 260 | 190 120 260 260 190 187 187 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 6 33 23 14 33 1 72 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 54 | . . . . . . 54 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 54 | . . . . . . 54 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac DSF Total 1241 | 83 221 347 53 351 12 174 Wait 71 | . 9 34 3 8 . 17 Move 954 | 64 193 259 42 282 10 104 Hop . | . . . . . . . Pick Up 44 | 10 6 13 . 6 . 9 Fast Attach 5 | 2 . 1 . . . 2 Attach 22 | 6 1 2 . 5 2 6 Detach 1 | 1 . . . . . . Swap 17 | . . 4 1 7 . 5 Drop 14 | . . 4 1 7 . 2 Fire 108 | . 12 30 5 36 . 25 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis 4 | . . . . . . 4 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 23 | -11/Scrapyard | Identified exit to Materials 23 | -11/Scrapyard | Discovered exit to Materials (range 15) 120 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Evolved 1 slot: Utility x1 329 | -10/Materials | Build established: Hacker-Mutant 340 | -10/Materials | Identified exit to Materials 340 | -10/Materials | Discovered exit to Materials (range 15) 402 | -10/Materials | Entered another Materials area 402 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 745 | -9/Materials | Build established: Hacker-Gunner 1095 | -9/Materials | Identified exit to Mines 1095 | -9/Materials | Discovered exit to Mines (range 12) 1147 | -9/Materials | Entered Mines 1241 | -9/Mines | Identified exit to Materials 1241 | -9/Mines | Discovered exit to Materials (range 9) 1279 | -9/Mines | Entered Materials 1279 | -8/Materials | Evolved 2 slots: Propulsion x2 1446 | -8/Materials | Garrison activated, responded to threat 1934 | -8/Materials | Identified exit to Factory 1934 | -8/Materials | Discovered exit to Factory (range 6) 1948 | -8/Materials | Entered Factory 1948 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1969 | -7/Factory | Identified exit to DSF 1969 | -7/Factory | Entered DSF 1998 | -7/DSF | Additional patrols routed to DSF 2156 | -7/DSF | Lost 8 parts (2p1n3u2w) 2205 | -7/DSF | Sterilization system engaged 2225 | -7/DSF | Ambient heat levels rising (+10) 2240 | -7/DSF | Ambient heat levels rising (+10) 2255 | -7/DSF | Ambient heat levels rising (+10) 2262 | -7/DSF | Core integrity fell below 50% 2270 | -7/DSF | Ambient heat levels rising (+10) 2273 | -7/DSF | Core integrity fell below 20% 2285 | -7/DSF | Ambient heat levels rising (+10) 2286 | -7/DSF | Core destroyed Last Messages --------------- 02274_ Power failure, Imp. Deuterium Engine shutdown. 02274_ A-02 Transporter heat spikes uncontrollably. 02275_ Overheating: Imp. Deuterium Engine damaged (-44). 02277_ Overheating: System interference. 02277_ Mni. Grenade Launcher temporarily disabled. 02278_ Overheating: Energy bleed (-175). 02279_ Power failure, Imp. Deuterium Engine shutdown. 02280_ Overheating: Core damaged (-126). 02281_ Power failure, Imp. Deuterium Engine shutdown. 02281_ Carbon-fiber Leg broken. 02281_ Overheating: Short circuit. 02281_ A-02 Transporter heat damages Weight Redist. System, Med. Storage Unit, Transport Network Coupler, Lgt. Treads. 02282_ A-02 Transporter heat spikes uncontrollably. 02283_ A-02 Transporter heat damages Transport Network Coupler. 02284_ Overheating: Energy bleed (-75). 02285_ Overheating: Matter decay (-45). 02285_ Acquired 45 matter. 02285_ ALERT: Ambient heat levels +10. 02286_ Overheating: Core damaged (-126). Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????? ?????????????? | | ??????????????????????? #???????????? | | ??????????????????????? ##??????????? | | ??????????????????????? ??????????? | | ??????????????????????? ???????????? | | ??????????????????????? ???????????? | | ???????#??????????????# ###?????????? | | ???????# ?????????????! !!#?????????? | | ???????# ????????????! !!#?????????? | | ???????# ????###????! !!??????????? | | ??????### ##### ####?# #?#?######?## | | ??????#!! != !!!### ###!!!# ## | | ??????#!! % ! ##a ##!!!# ## | | ??????# @ | | ??????# % | | ??????# = | | ??????#!! # #=== # = #!!!# ## | | ??????#!! !! === # % #???#????# | | ??????############### # ##??????### | | ????????????????????# % * #??##### | | ???????????????????## #?## % " ^ | | ???????????????????# #?#!!### | | ???????????????????# #####!!#?### | | ???????????????????##! + ##?#!! | | ????????????????????#! ####??#!] | | ????????????????????# ######### | | ????????????????????#" # #]!### | | ????????????????????#"# = = !]## | | ????????????????????# * !! | | ???????????????????## * %% | | ???????????????????#" #!!!# %##"% | | ???????????????????## * ## ###"" | | ????????????????????###"""# # ## #?##" | | ??????????????????????##########?##??#" | | ?????????????????????????????????????#" | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Hardlight Generator | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalNuclearProtomatter Manual? 0 Play Time 00:41:49 Cumulative 3.8 hours Start 2022.04.23 @ 22:02:45 End 2022.04.23 @ 22:49:18 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 5 Rogue 0 Adventurer 4 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 043d4fd0-cd2a-4fb9-89f0-4fea4e6ea401