Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.16 @ 17:02:15 Player: Satj0w Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1478) 1478 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3573 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 110/300 Energy 325/325 System Corruption 0% Temperature Cool (90) Movement Walking (330) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Assault Cannon Flak Cannon > --- INVENTORY (15) --- Light Ion Engine Light Deuterium Engine Light Nuclear Core Carbon-fiber Leg Heat Sink Improved Heat Sink Hacking Suite Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- Assault Cannon Flak Cannon > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Light Nuclear Core Carbon-fiber Leg Heat Sink Improved Heat Sink Hacking Suite Improved Grenade Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 61 | 13 7 15 . 26 Power 11 | 2 1 5 . 3 Engine 8 | 2 1 4 . 1 Core 3 | . . 1 . 2 Reactor . | . . . . . Propulsion 19 | 6 2 4 . 7 Treads 3 | 2 . . . 1 Leg 10 | . . 4 . 6 Wheel 6 | 4 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 3 2 2 . 9 Device 3 | 1 . 1 . 1 Storage 5 | 2 2 . . 1 Processor 5 | . . 1 . 4 Hackware . | . . . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 15 | 2 2 4 . 7 Energy Gun 6 | 2 . 1 . 3 Energy Cannon . | . . . . . Ballistic Gun 3 | . 2 1 . . Ballistic Cannon 4 | . . 2 . 2 Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 27 | . 1 9 . 17 Power 7 | . . 4 . 3 Propulsion 9 | . 1 2 . 6 Utility 5 | . . 1 . 4 Weapon 6 | . . 2 . 4 Highest Loss Streak 6 | . 1 5 . 6 To Critical Strikes . | . . . . . Average Backups 7 | 2 6 6 8 6 Power . | . 2 . . . Propulsion 1 | . 1 1 2 . Utility 2 | . 2 2 3 3 Weapon 2 | . 1 2 3 2 Tool/Special . | . . . . . Unused Backups 10 | 1 . 1 . 8 Power 3 | . . . . 3 Propulsion 3 | 1 . . . 2 Utility 3 | . . 1 . 2 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 95 92 100 89 Engine 11 | . 14 18 11 7 Core 5 | . . 1 11 6 Leg 15 | . . 14 22 15 Wheel 3 | . 23 5 . . Device 4 | . . 4 . 9 Storage 18 | . 28 22 22 11 Processor 10 | . . 5 11 16 Protection 1 | . . . . 5 Energy Gun 8 | . 7 5 11 8 Ballistic Gun 7 | . 20 7 11 1 Ballistic Cannon 3 | . . 7 . 4 Peak Build Rating 27 | 7 8 15 15 27 Average Rating 14 | 5 7 10 15 20 On Entrance 9 | . 7 8 15 15 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 47 | 13 30 40 39 47 Greatest Support 40 | 40 26 26 20 27 Greatest Overweight (x) 11 | . 9 3 1 11 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 Most Carried 11 | 4 10 10 10 11 Average Carried 6 | 2 6 6 8 6 Final Capacity 15 | 8 15 15 15 15 Final Carried 10 | 4 10 8 10 8 Class Distribution -------------------- 72% | Scavenger-Mutant 20% | Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1409 | 356 177 545 49 282 Remotely . | . . . . . Salvage Created 1848 | 141 251 764 70 622 Parts 117 | 11 14 49 11 32 Haulers Intercepted . | . . . . . Recyclers Shooed 5 | 1 1 3 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 40 | . 6 16 3 15 Melee 1 | . . . . 1 Guns 28 | . 6 10 3 9 Cannons 11 | . . 6 . 5 Classes Destroyed 12 | 3 2 4 . 3 Worker 5 | 2 1 1 . 1 Builder 2 | . . . . 2 Tunneler 3 | 2 . . 1 . Recycler 4 | 1 1 2 . . Mechanic 1 | . . 1 . . Watcher 4 | . . 3 . 1 Swarmer 11 | . 3 3 3 2 Grunt 21 | . 3 10 . 8 Brawler 1 | . . . . 1 Duelist 2 | . . 1 . 1 Sentry 4 | . . 2 . 2 Heavy 1 | . . . . 1 Best Kill Streak 6 | 2 4 6 3 4 Combat Bots Only 6 | . 3 6 3 4 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging 1 | . . 1 1 . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 333 | . 41 89 4 199 Missed 93 | . 11 25 1 56 Hits 240 | . 30 64 3 143 Melee 5 | . . . . 5 Projectile 235 | . 30 64 3 138 Critical Strikes 10 | . . . 1 9 Damage Taken 3465 | . 300 808 25 2332 Core 755 | . 42 151 10 552 Absorbed by Shields . | . . . . . Redirected to Shielding 40 | . . . . 40 Core Remaining (%) 80 | 100 83 . 59 . Volleys Fired 204 | 11 31 75 6 81 Largest 2 | 2 2 2 2 2 Hottest 105 | 80 80 63 63 105 Shots Fired 349 | 22 62 135 12 118 Gun 235 | 22 62 70 12 69 Cannon 105 | . . 65 . 40 Launcher . | . . . . . Special 9 | . . . . 9 Kinetic 218 | . 44 103 6 65 Thermal 131 | 22 18 32 6 53 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | 5 10 13 4 10 Robot Miss Streak 10 | 2 4 5 1 10 Penetration Max . | . . . . . Secondary Targets 6 | . 1 3 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 230 | 15 38 89 4 84 Core Hits 110 | 6 15 35 4 50 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 3 | . . 1 . 2 Burn 1 | . . . . 1 Destroy 1 | . . 1 . . Sever 1 | . . . . 1 Melee Attacks 9 | . . . . 9 Impact . | . . . . . Slashing 9 | . . . . 9 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3327 | 165 338 1279 64 1481 Guns 1950 | 165 338 678 64 705 Cannons 1154 | . . 601 . 553 Explosions . | . . . . . Melee 199 | . . . . 199 Ramming . | . . . . . Kinetic 2109 | . 225 1000 30 854 Thermal 1019 | 165 113 279 34 428 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 199 | . . . . 199 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . 3 . 2 Impact . | . . . . . Kinetic 5 | . . 3 . 2 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 162 | 108 162 115 36 120 Average Temperature 42 | 42 51 41 13 43 Received Heat Transfer 1602 | . 102 303 . 1197 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 2406 | 375 250 625 75 1081 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 186 | 10 75 186 139 93 Initial 69 | . . 16 69 . Average 33 | 1 50 39 34 29 Influence Increases 1182 | 25 150 447 75 485 Destroy 0b10 Robot/C 800 | . 120 320 60 300 Destroy 0b10 Robot/NC 95 | 25 10 35 5 20 Destroy Leader 168 | . 20 56 10 82 Successful Hack 5 | . . 5 . . Disable Machine 30 | . . . . 30 Destroy Structure 9 | . . 1 . 8 Lose Combat Pursuer 75 | . . 30 . 45 Influence Decreases 1091 | 25 110 309 253 394 Entered New Map 133 | . . 24 109 . Time Decay 754 | 25 100 234 144 251 Lost Part 202 | . 10 51 . 141 Lost Ally 2 | . . . . 2 Squads Dispatched 7 | . 1 1 . 5 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 1 1 . 3 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 1 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 9 25 2 34 Peak Tracking Total 6 | . 5 5 2 6 Tactical Retreats 4 | . . 2 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 3 | . . 3 . . Terminals 3 | . . 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . . 7 . . Successful 7 | . . 7 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . . 7 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . 7 . . Record 7 | . . 7 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 2 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 31 | . . . 31 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 6 | . . . . 6 Total Damage 124 | . . . . 124 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 2149 | 23 . 656 587 883 Optics 1838 | . . 368 587 883 Terrain 599 | . . 131 . 468 Structural 473 | . . . . 473 Seismic 180 | 23 . 157 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2518 | 153 223 672 587 883 Spaces Moved 1042 | 96 125 242 299 280 Core 15 | 8 1 . . 6 Treads 17 | 14 . . . 3 Legs 726 | . . 156 299 271 Wheels 284 | 74 124 86 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 105 190 190 Average Speed 167 | 89 92 171 190 199 Slowest Speed 600 | 160 500 330 190 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 24 22 68 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 5 | . . . . 5 Terrain Destroyed 10 | . . . . 10 Melee . | . . . . . Projectile 10 | . . . . 10 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1443 | 140 179 367 306 451 Wait 7 | . . 3 . 4 Move 1038 | 95 124 241 298 280 Hop . | . . . . . Pick Up 77 | 16 12 19 2 28 Fast Attach . | . . . . . Attach 41 | 7 3 13 . 18 Detach . | . . . . . Swap 40 | 6 5 8 . 21 Drop 27 | 5 4 8 . 10 Fire 204 | 11 31 75 6 81 Melee 9 | . . . . 9 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 154 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 10) 377 | -10/Materials | Entered another Materials area 377 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 575 | -9/Materials | Lost 5 parts (2p2n1u) 957 | -9/Materials | Build established: Scavenger-Mutant 962 | -9/Materials | Discovered new exit (range 13) 1049 | -9/Materials | Entered Mines 1082 | -9/Mines | Learned Materials emergency access door positions 1293 | -9/Mines | Discovered new exit (range 17) 1564 | -9/Mines | Learned Materials security intel 1590 | -9/Mines | Received a Mining Laser from a helpful Derelict 1601 | -9/Mines | Discovered new exit (range 3) 1636 | -9/Mines | Entered Materials 1636 | -8/Materials | Accompanied by 1 ally 1636 | -8/Materials | Evolved 2 slots: Utility x2 1824 | -8/Materials | Core integrity fell below 50% 1852 | -8/Materials | Lost 6 parts (2p1n1u2w) 1900 | -8/Materials | Core integrity fell below 20% 1917 | -8/Materials | Lost 6 parts (1p2n2u1w) 2004 | -8/Materials | Lost 3 parts (2n1w) 2357 | -8/Materials | Garrison activated, responded to threat 2519 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- Acquired 1 matter. Acquired Imp. Grenade Launcher. G-47 Trooper knocked back. Critical hit (Burn: +37). G-47 Trooper destroyed. Acquired 29 matter. Acquired 1 matter. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Acquired Hacking Suite. R-06 Scavenger collects Visual Processing Unit. Terminal disabled. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Lgt. Deuterium Engine. Imp. Aluminum Leg destroyed. Lgt. Armor Plating destroyed. H-61 Shepherd destroyed. 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"""""########/### ######+###### | | ## ==!""""####?### ### ### # | | ##[ [* ######## ### ### """ """ # | | #######+#+######## ### """ """ + | | ####### ### """ """ # | | ####### ### # | | ######## """ ### # | | # # """ "G" ### # | | # """ !# """"" " " ### # | | # """ # """"" ####+######## | | # """ # """"" #### ######## | | # # [ "" #### ######## | | # """ # [ ######## | | # """ + | | # """ # ! = ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 400 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 44 Targeting Accuracy 16 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Spot Them First Challenges ------------ None Game ------ Seed ThermicSwarmGenerator Manual? 0 Play Time 00:27:05 Cumulative 4.1 hours Start 2026.10.16 @ 16:35:59 End 2026.10.16 @ 17:02:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: b86a110d-e632-4786-b002-75792a9db91c