Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.24 @ 19:11:10 Player: AlcoholicAardvark Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (46) 230 Value Destroyed (1968) 1968 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 6133 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 43/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Improved Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Power Amplifier Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Force Field Hacking Suite Hacking Suite > --- WEAPON ----------- Proton Cannon Particle Cannon Subdweller Machine Gun Assault Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Light Treads Light Treads Hardened Medium Armor Plating Gauss Rifle [Rating: 60] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -7 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Slots Evolved 10 | . . . . . 6 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . 2 . . Utility 5 | . . . . . 3 1 1 Weapon 2 | . . . . . 1 1 . Parts Attached 48 | 6 2 2 3 4 17 4 10 Power 6 | 1 . 1 . . 2 . 2 Engine 4 | 1 . . . . 1 . 2 Core 2 | . . 1 . . 1 . . Reactor . | . . . . . . . . Propulsion 13 | 2 . 1 . 1 6 . 3 Treads 8 | . . . . . 5 . 3 Leg 5 | 2 . 1 . 1 1 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 1 1 . 1 2 6 2 2 Device 4 | . . . . . 2 1 1 Storage 2 | 1 . . . 1 . . . Processor 3 | . . . 1 1 1 . . Hackware 2 | . . . . . 1 1 . Protection 4 | . 1 . . . 2 . 1 Artifact . | . . . . . . . . Weapon 14 | 2 1 . 2 1 3 2 3 Energy Gun 2 | 1 . . 1 . . . . Energy Cannon 4 | . 1 . . 1 . 2 . Ballistic Gun 5 | 1 . . . . 1 . 3 Ballistic Cannon 2 | . . . . . 2 . . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 33 | . . . 4 . 7 . 22 Power 5 | . . . 1 . 1 . 3 Propulsion 9 | . . . 1 . 1 . 7 Utility 9 | . . . 1 . 3 . 5 Weapon 10 | . . . 1 . 2 . 7 Highest Loss Streak 20 | . . . 1 . 3 . 20 To Critical Strikes 2 | . . . . . . . 2 Average Backups 4 | 1 2 4 5 6 5 4 4 Power 1 | . 1 1 1 . . 1 . Propulsion 1 | . . 1 2 1 . 2 1 Utility . | . . 1 1 2 1 . . Weapon 1 | . 1 1 1 2 3 . . Tool/Special . | . . . . . . . . Unused Backups 4 | . . 1 . . 1 1 1 Power 1 | . . 1 . . . . . Propulsion 1 | . . . . . . . 1 Utility 1 | . . . . . 1 . . Weapon 1 | . . . . . . 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 91 | . 92 100 96 99 81 89 94 Engine 5 | . 14 1 . 13 2 6 9 Core 3 | . . 12 13 . 4 . . Treads 15 | . . . . . 24 25 21 Leg 10 | . 28 28 26 28 3 . . Device 7 | . . . . . . 14 21 Storage 6 | . 14 14 14 14 6 . . Processor 5 | . . . 11 14 1 6 5 Hackware 5 | . . . . . 5 8 11 Protection 3 | . 6 14 1 . 7 . . Energy Gun 5 | . 14 14 23 1 . . . Energy Cannon 7 | . 3 14 . 12 4 8 9 Ballistic Gun 4 | . 10 . . . 6 6 5 Ballistic Cannon 4 | . . . . . 4 10 4 Launcher 2 | . . . 4 14 4 . . Peak Build Rating 60 | 6 7 9 10 11 36 49 60 Average Rating 29 | 5 6 8 9 10 29 41 56 On Entrance 15 | . 6 7 9 7 11 36 49 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 49 | 12 17 17 17 18 44 29 49 Greatest Support 112 | 20 20 20 20 20 112 104 107 Greatest Overweight (x) 2 | 2 . . 1 . 1 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 8 8 7 5 5 Most Carried 8 | 2 3 6 8 8 8 5 5 Average Carried 5 | 1 2 4 5 7 5 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 8 | 2 3 6 8 8 5 5 . Class Distribution -------------------- 40% | Mutant 25% | Hacker-Skirmisher 15% | Skirmisher 12% | Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Tank | -7/Factory Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -7 -6 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Matter Collected 1321 | 226 47 27 105 . 449 27 440 Remotely . | . . . . . . . . Salvage Created 1794 | . 99 121 195 54 583 27 715 Parts 84 | . 2 6 14 5 19 1 37 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . 5 . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Combat Hostiles Destroyed 40 | . 2 3 5 1 14 1 14 Guns 17 | . 1 1 3 . 2 . 10 Cannons 18 | . 1 2 . 1 9 1 4 AOE 5 | . . . 2 . 3 . . Classes Destroyed 11 | . 1 . 3 1 4 . 2 Worker 1 | . . . . . . . 1 Builder 1 | . . . . . . . 1 Turret 2 | . . . 2 . . . . Watcher 2 | . . . . . 1 . 1 Swarmer 6 | . . . 2 . . . 4 Grunt 19 | . 2 3 . . 8 . 6 Brawler 3 | . . . . . 3 . . Sentry 3 | . . . . 1 . . 2 Hunter 1 | . . . . . 1 . . Programmer 5 | . . . . . 2 1 2 Subdweller 3 | . . . 3 . . . . Best Kill Streak 6 | . 2 3 2 1 4 1 6 Combat Bots Only 6 | . 2 3 2 1 4 1 6 Max Kills in Single Turn 3 | . 1 1 2 1 3 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . 1 . 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -6 -5 -------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Hostile Shots Fired 443 | . 8 9 74 2 85 6 259 Missed 103 | . 2 2 24 . 13 1 61 Hits 340 | . 6 7 50 2 72 5 198 Melee 6 | . . . . . 6 . . Projectile 334 | . 6 7 50 2 66 5 198 Critical Strikes 18 | . . . 1 . 7 . 10 Damage Taken 5520 | . 79 91 656 28 1311 72 3283 Core 1323 | . 11 29 112 . 124 30 1017 Absorbed by Shields 344 | . . . . . . . 344 Regen/Repaired (Parts) 150 | . . . . . . 150 . Core Remaining (%) 79 | 100 . . . 39 82 96 . Volleys Fired 138 | . 6 4 31 1 45 8 43 Largest 4 | . 2 2 2 1 3 4 4 Hottest 210 | . 100 100 80 68 131 210 210 Shots Fired 302 | . 12 8 56 1 93 31 101 Gun 166 | . 6 4 48 . 35 8 65 Cannon 126 | . 6 4 . 1 56 23 36 Launcher 10 | . . . 8 . 2 . . Special . | . . . . . . . . Kinetic 170 | . . . . . 68 20 82 Thermal 108 | . 12 8 48 1 23 7 9 Explosive 10 | . . . 8 . 2 . . Electromagnetic 14 | . . . . . . 4 10 Robot Hit Streak 8 | . 5 2 8 5 8 5 8 Robot Miss Streak 5 | . 2 1 3 . 5 2 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . . . 1 . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . 1 Shots Hit Robots 149 | . 7 4 15 1 47 8 67 Core Hits 98 | . 4 4 15 1 35 1 38 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . . 2 . . Destroy 1 | . . . . . 1 . . Blast 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4114 | . 97 57 250 21 1489 207 1993 Guns 1961 | . 46 21 175 . 375 44 1300 Cannons 1727 | . 51 36 . 21 776 163 680 Explosions 413 | . . . 75 . 338 . . Melee . | . . . . . . . . Ramming 13 | . . . . . . . 13 Kinetic 2526 | . . . . . 810 131 1585 Thermal 890 | . 97 57 175 21 341 76 123 Explosive 413 | . . . 75 . 338 . . Electromagnetic 272 | . . . . . . . 272 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . 4 1 8 Average Corruption 1 | . . . . . 1 1 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 20 | . . . . . 10 3 7 Message Errors 1 | . . . . . 1 . . Matter Fused 5 | . . . . . 4 . 1 Heat Flow Errors 5 | . . . . . 3 . 2 Energy Discharges 2 | . . . . . . 1 1 Data Loss (minor) 4 | . . . . . . 1 3 Data Loss (major) 1 | . . . . . 1 . . Misfires 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 80 | . . . . . 24 31 25 Projectiles 80 | . . . . . 24 31 25 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 12 | . . . . . 4 1 7 Impact . | . . . . . . . . Kinetic 10 | . . . . . 4 1 5 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 47 | . . . 41 . . . 6 Shots 1 | . . . 1 . . . . Rammed 3 | . . . . . . . 3 Targets Rammed 3 | . . . . . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 424 | . 333 195 6 37 424 105 247 Average Temperature 112 | . 168 90 5 26 130 43 76 Received Heat Transfer 1353 | . 45 51 258 9 468 . 522 Effects 2 | . . . . . 2 . . Interference 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 1 . . 1 . Heat Transferred 1660 | . 211 124 400 37 555 111 222 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -7 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 158 | . 51 73 . 129 107 30 158 Initial 129 | . . 12 . 129 . 27 . Average 18 | . 4 10 . 47 36 2 20 Influence Increases 1376 | . 51 93 335 20 385 64 428 Destroy 0b10 Robot/C 800 | . 40 80 80 20 280 20 280 Destroy 0b10 Robot/NC 20 | . . . . . 5 . 15 Destroy Leader 154 | . 10 10 . . 52 10 72 Allied During Kill 3 | . . 3 . . . . . Successful Hack 38 | . . . . . 6 18 14 Disable Machine 75 | . . . . . 30 15 30 Destroy Structure 16 | . 1 . . . 12 1 2 Lose Combat Pursuer 270 | . . . 255 . . . 15 Influence Decreases 1300 | . 20 124 66 289 328 121 352 Entered New Map 189 | . . 19 . 140 . 30 . Time Decay 781 | . 20 85 46 149 258 91 132 Lost Part 310 | . . . 20 . 70 . 220 Lost Ally 20 | . . 20 . . . . . Squads Dispatched 13 | . . 1 . . 3 3 6 Investigation 1 | . . . . . . . 1 Extermination 6 | . . . . . 2 2 2 Reinforcement 3 | . . . . . 1 1 1 Assault 1 | . . 1 . . . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -6 -5 --------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 72 | . 2 6 18 1 19 2 24 Peak Tracking Total 11 | . 2 4 6 1 5 1 11 Tactical Retreats 5 | . . . 4 . . . 1 Traps | -11 -10 -10 -10 -9 -7 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Traps Triggered 5 | . . . 1 . 3 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -7 -6 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Machines Disabled 7 | . . . 2 . 2 1 2 Max in Single Turn 2 | . . . 2 . 1 1 1 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -6 -5 --------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Machines Accessed 13 | . 2 . . 4 2 3 2 Terminals 7 | . 1 . . 2 2 1 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 4 | . 1 . . 2 . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 30 | . 3 . . 6 6 7 8 Successful 16 | . 2 . . 2 2 5 5 Failed 13 | . 1 . . 4 4 2 2 Catastrophic . | . . . . . . . . Database Lockouts 1 | . . . . . . . 1 Manual 18 | . 2 . . 9 5 2 . Terminals 20 | . 2 . . 4 6 3 5 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . 2 . Recycling Units 6 | . 1 . . 2 . . 3 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 9 | . 1 . . . 2 2 4 Record 4 | . . . . . . . 4 Terminal Index 2 | . . . . . 1 1 . Alert Level 1 | . . . . . . 1 . Surveillance Status 1 | . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 4 | . 1 . . 2 . . 1 Report Inventory 4 | . 1 . . 2 . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 2 . . 3 3 2 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 44 | . . . . . . 44 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -6 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -6 -5 -------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Total Allies 3 | . . 3 . . . . . Largest Group 2 | . . 2 1 . . . . Highest-Rated Group 46 | . . 46 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 7 | . . 6 1 . . . . Total Damage 125 | . . 104 21 . . . . Kills 1 | . . 1 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Active Infowar (turns) 2339 | . . . . . 22 1393 924 Sensors 2339 | . . . . . 22 1393 924 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -6 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Turns Passed 5643 | 89 349 517 816 384 1154 1393 941 Spaces Moved 3276 | 56 269 404 574 310 632 596 435 Core 17 | 11 . . . . . . 6 Treads 1508 | . . . . . 483 596 429 Legs 1751 | 45 269 404 574 310 149 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 160 50 Average Speed 139 | 117 120 120 124 120 150 160 158 Slowest Speed 240 | 150 120 120 190 120 240 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 34 89 18 62 17 10 10 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 80 | . . . 70 . 9 1 . Melee . | . . . . . . . . Projectile 4 | . . . . . 3 1 . AOE 76 | . . . 70 . 6 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -6 -5 --------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Total 4089 | 76 282 428 619 320 750 1015 599 Wait 584 | 13 4 15 10 . 37 401 104 Move 3269 | 55 268 403 573 309 631 595 435 Hop . | . . . . . . . . Pick Up 23 | 2 1 2 2 2 9 3 2 Fast Attach 29 | 6 2 1 1 1 11 4 3 Attach 20 | . . . 1 2 9 1 7 Detach 2 | . . 1 . . 1 . . Swap 6 | . . 1 1 3 . . 1 Drop 15 | . 1 1 . 2 7 3 1 Fire 138 | . 6 4 31 1 45 8 43 Melee . | . . . . . . . . Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -9/Recycling -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 5) 301 | -10/Materials | Build established: Mutant 439 | -10/Materials | Entered Mines 440 | -10/Mines | Met a Derelict testing a Signal Generator 676 | -10/Mines | Discovered new exit (range 5) 846 | -10/Mines | Discovered new exit (range 14) 863 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 948 | -10/Mines | Discovered new exit (range 4) 956 | -10/Mines | Entered Subcaves 956 | -10/Subcaves | Accompanied by 1 ally 957 | -10/Subcaves | Approached by a straggling Scientist 961 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1138 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1455 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1636 | -10/Subcaves | Discovered new exit (range 9) 1745 | -10/Subcaves | Core integrity fell below 50% 1772 | -10/Subcaves | Entered Recycling 1773 | -9/Recycling | Met a Zionite searching for Scraptown 2112 | -9/Recycling | Discovered new exit (range 16) 2156 | -9/Recycling | Entered Factory 2156 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 2587 | -7/Factory | Build established: Tank 3002 | -7/Factory | Lost 3 parts (1u2w) 3146 | -7/Factory | Discovered new exit (range 5) 3227 | -7/Factory | Lost 3 parts (1p1n1u) 3255 | -7/Factory | Build established: Gunner 3308 | -7/Factory | Identified exit to Factory 3310 | -7/Factory | Entered another Factory area 3310 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3583 | -6/Factory | Build established: Skirmisher 4449 | -6/Factory | Build established: Hacker-Skirmisher 4622 | -6/Factory | Repaired Med. Treads 4652 | -6/Factory | Discovered new exit (range 10) 4661 | -6/Factory | Discovered new exit (range 10) 4701 | -6/Factory | Identified exit to Factory 4703 | -6/Factory | Entered another Factory area 4703 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5072 | -5/Factory | Central database locked down 5330 | -5/Factory | Spotted B-75 Beast 5463 | -5/Factory | Garrison activated, responded to threat 5634 | -5/Factory | Core integrity fell below 50% 5641 | -5/Factory | Core integrity fell below 20% 5644 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- R-10 Processor collects VTOL Module. Slug penetrates Construction Platform. K-01 Serf collects debris. Autogun destroyed. R-10 Processor collects Wheel. Imp. Heat Sink destroyed. Critical hit (Burn: +37). Acquired 23 matter. Extracted 35 matter. K-01 Serf collects debris. K-01 Serf destroyed. Penetrated by Slug. System corrupted: Component data lost. Slammed into S-27 Virus. Destabilizing: Core damaged (-10). Slammed into S-27 Virus. R-10 Processor collects Terrain Scan Processor. Penetrated by Slug. Slammed into S-27 Virus. S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | #???#"" """" #????????????????????????? | | #???#""" """" #????????????????????????? | | #???#""" #####+###### ????????????? | | #???# """" ## ? #??????????? | | #???# """" ## #??????????? | | #???# """" ## ""G"" #??????????? | | #???# """" ## " " #??????????? | | #???# ## #??????????? | | #???# ## !! ]! #??????????? | | #+####################+### !! ]! ####???????? | | ! ???????? | | ^ ???????? | | ???????? | | ???????? | | ^ ???????? | | ##################### T### ##########????????? | | ????????????????????#### # #?????????????????? | | ???????????????????????# # #?????????????????? | | ???????????????????????# # R#?????????????????? | | ????????????############## #?????????????????? | | ????????????# """ =*%=# #?????????????????? | | ????????????# "Y" R !s=# #?????????????????? | | ????????????# " " g% *=s%# #?????????????????? | | ????????????# ""gg!#! #?????????????????? | | ????????????# % ""**%#=* #?????????????????? | | ????????????# ""[!%@%! #?????????????????? | | ????????????# """Y*#* #?????????????????? | | ????????????# """"*# #?????????????????? | | ????????????# """"=+ #?????????????????? | | ????????????# """"|#####t#?????????????????? | | ????????????# %!#???? #?????????????????? | | ????????????# #???? #?????????????????? | | ????????????##############???? #?????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 31 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 950 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Treads | 18% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorEnergyReplicator Manual? 0 Play Time 00:51:52 Cumulative 17.4 hours Start 2025.11.24 @ 18:12:19 End 2025.11.24 @ 19:11:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8949a0be-5269-4702-83b8-aae4b60ed56d