Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.14 @ 12:55:05 Player: DAR-LM Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (563) 563 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2268 Bonus ------- None Cogmind --------- Core Integrity 227/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit Signal Interpreter Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Light Treads Hover Unit Heat Sink Small Storage Unit Advanced Targeting Computer Hardlight Generator Hardlight Generator EM Pulse Gun Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Signal Interpreter Targeting Computer > --- WEAPON ----------- EM Pulse Gun Autogun Minigun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Wheel Hover Unit Heat Sink Small Storage Unit Advanced Targeting Computer Hardlight Generator Hardlight Generator EM Pulse Gun Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Signal Interpreter Device Hardlight Generator Storage Medium Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 24 | 6 6 3 9 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 1 3 Treads 1 | . . . 1 Leg 2 | 2 . . . Wheel 4 | . 2 1 1 Hover 1 | . . . 1 Flight . | . . . . Utility 6 | 1 2 1 2 Device 1 | . . . 1 Storage 3 | 1 1 1 . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 2 1 2 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 6 | 2 2 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . . 9 Power 1 | . . . 1 Propulsion 5 | . . . 5 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 7 | . . . 7 To Critical Strikes . | . . . . Average Backups 9 | 2 7 11 14 Power 1 | . 1 1 2 Propulsion 2 | . 1 2 3 Utility 3 | . 1 3 5 Weapon 2 | . 2 3 3 Tool/Special . | . . . . Unused Backups 7 | . 1 . 6 Power . | . . . . Propulsion 1 | . . . 1 Utility 4 | . 1 . 3 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 95 99 93 Engine 11 | . 14 11 8 Leg 8 | . 16 . . Wheel 18 | . 11 32 23 Storage 16 | . 14 21 18 Processor 12 | . 9 11 16 Energy Gun 1 | . . . 6 Ballistic Gun 23 | . 28 22 18 Peak Build Rating 17 | 6 7 12 17 Average Rating 9 | 4 6 11 15 On Entrance 6 | . 6 7 12 Avg Prop Armor Cover (%) 6 | . . . 6 Naked Turns . | . . . . Heaviest Build 48 | 11 16 38 48 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 13 | . . 1 13 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 11 | 7 8 14 15 Most Carried 15 | 4 9 15 15 Average Carried 9 | 2 7 11 14 Final Capacity 15 | 8 10 15 15 Final Carried 15 | 4 9 15 13 Class Distribution -------------------- 72% | Mutant 24% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 871 | 198 266 176 231 Remotely . | . . . . Salvage Created 758 | . 366 217 175 Parts 50 | . 30 13 7 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 18 | . 11 4 3 Guns 18 | . 11 4 3 Classes Destroyed 6 | . 4 2 . Hauler 1 | . 1 . . Watcher 2 | . 1 1 . Swarmer 6 | . 6 . . Grunt 8 | . 5 2 1 Brawler 1 | . . 1 . Sentry 3 | . . 1 2 Best Kill Streak 3 | . 3 3 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 111 | . 40 21 50 Missed 34 | . 10 8 16 Hits 77 | . 30 13 34 Projectile 77 | . 30 13 34 Critical Strikes 4 | . . 1 3 Damage Taken 1415 | . 316 172 927 Core 425 | . 80 22 323 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 68 94 . Volleys Fired 85 | . 43 16 26 Largest 3 | . 2 2 3 Hottest 88 | . 40 43 88 Shots Fired 183 | . 88 32 63 Gun 183 | . 88 32 63 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 164 | . 88 32 44 Thermal . | . . . . Explosive . | . . . . Electromagnetic 19 | . . . 19 Robot Hit Streak 8 | . 7 5 8 Robot Miss Streak 6 | . 6 3 3 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 109 | . 50 20 39 Core Hits 42 | . 20 9 13 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1489 | . 531 280 678 Guns 1489 | . 531 280 678 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1299 | . 531 280 488 Thermal . | . . . . Explosive . | . . . . Electromagnetic 190 | . . . 190 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . 4 . . Message Errors 1 | . 1 . . Data Loss (major) 1 | . 1 . . Misfires 2 | . 2 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 177 | . 15 25 177 Average Temperature 42 | . 8 4 59 Received Heat Transfer 414 | . 129 96 189 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 143 | . 143 65 35 Initial 28 | . . 28 18 Average 31 | . 53 22 7 Influence Increases 559 | . 335 128 96 Destroy 0b10 Robot/C 360 | . 220 80 60 Destroy 0b10 Robot/NC 15 | . 10 5 . Destroy Leader 96 | . 54 22 20 Successful Hack 25 | . 20 5 . Destroy Structure 3 | . 1 1 1 Lose Combat Pursuer 60 | . 30 15 15 Influence Decreases 559 | . 267 151 141 Entered New Map 67 | . . 40 27 Time Decay 492 | . 267 111 114 Squads Dispatched 3 | . 2 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 17 5 15 Peak Tracking Total 5 | . 4 3 5 Tactical Retreats 4 | . 2 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 6 1 . Terminals 7 | . 6 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 18 5 . Successful 16 | . 13 3 . Failed 7 | . 5 2 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 23 | . 18 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 16 | . 13 3 . Record 9 | . 8 1 . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 2 | . 2 . . Maintenance Status 1 | . . 1 . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1732 | 91 829 288 524 Spaces Moved 1184 | 66 632 223 263 Core 4 | 1 . . 3 Treads 9 | . . . 9 Legs 374 | 65 309 . . Wheels 795 | . 323 223 249 Hover 2 | . . . 2 Flight . | . . . . Fastest Speed 50 | 50 80 95 95 Average Speed 102 | 118 99 95 113 Slowest Speed 700 | 120 120 95 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 5 95 20 31 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1544 | 76 753 270 445 Wait 221 | . 59 19 143 Move 1181 | 65 631 222 263 Hop . | . . . . Pick Up 25 | 5 9 9 2 Fast Attach 7 | 5 2 . . Attach 8 | 1 . 2 5 Detach 1 | . . . 1 Swap 10 | . 4 1 5 Drop 6 | . 5 1 . Fire 85 | . 43 16 26 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: [*Fac] / *Sto) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 16) 262 | -10/Materials | Identified exit to Mines 277 | -10/Materials | Discovered new exit (range 4) 302 | -10/Materials | Build established: Mutant 772 | -10/Materials | Discovered new exit (range 16) 915 | -10/Materials | Discovered new exit (range 5) 920 | -10/Materials | Identified exit to Materials 921 | -10/Materials | Entered another Materials area 921 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1046 | -9/Materials | Discovered new exit (range 12) 1088 | -9/Materials | Identified exit to Mines 1185 | -9/Materials | Discovered new exit (range 16) 1200 | -9/Materials | Identified exit to Materials 1209 | -9/Materials | Entered another Materials area 1209 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1566 | -8/Materials | Discovered new exit (range 16) 1569 | -8/Materials | Build established: Gunner 1682 | -8/Materials | Discovered new exit (range 3) 1703 | -8/Materials | Identified exit to Storage 1730 | -8/Materials | Core integrity fell below 50% 1733 | -8/Materials | Self-destructed Last Messages --------------- 01690_ Penetrated by Slug. 01694_ Acquired 4 matter. 01699_ Penetrated by Slug. 01703_ EXIT=IDENTIFIED: STORAGE 01708_ U-05 Engineer builds a Wall. 01709_ Wheel destroyed. 01710_ M-13 Machinist repairs H-61 Shepherd. 01713_ U-05 Engineer builds a Wall. 01714_ Penetrated by Slug. 01714_ Lgt. Treads destroyed. 01714_ Knocked back. 01715_ Acquired 8 matter. 01718_ U-05 Engineer builds a Wall. 01719_ Minigun destroyed. 01720_ Acquired 5 matter. 01722_ U-05 Engineer builds a Wall. 01726_ M-13 Machinist suffers critical hit (Burn). 01726_ U-05 Engineer builds a Wall. 01729_ Knocked back. 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