Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 12:09:05 Player: BW-K4T Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (289) 289 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1299 Bonus ------- None Cogmind --------- Core Integrity 270/400 Matter 173/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Cooled Ion Engine Small Storage Unit Visual Processing Unit Visual Processing Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Compact Wheel > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Backup Plating I > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Cooled Ion Engine Compact Wheel Compact Wheel Small Storage Unit Light Assault Rifle Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Protection Backup Plating I Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 15 | 6 3 6 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads . | . . . Leg 2 | . . 2 Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 2 | 1 . 1 Device . | . . . Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 11 | . 4 7 Power 1 | . 1 . Propulsion 5 | . 2 3 Utility 1 | . . 1 Weapon 4 | . 1 3 Highest Loss Streak 7 | . 3 7 To Critical Strikes 1 | . . 1 Average Backups 5 | 2 6 5 Power 1 | . 1 1 Propulsion 2 | 1 4 1 Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special . | . . . Unused Backups 8 | . . 8 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 82 | . 78 84 Engine 11 | . 12 11 Leg 11 | . . 18 Wheel 15 | . 23 10 Storage 12 | . 14 11 Processor 2 | . . 4 Protection 4 | . . 8 Energy Gun 11 | . 14 10 Ballistic Gun 12 | . 14 10 Peak Build Rating 13 | 6 6 13 Average Rating 7 | 4 5 9 On Entrance 3 | . 6 5 Avg Prop Armor Cover (%) 2 | . . 2 Naked Turns . | . . . Heaviest Build 18 | 12 12 18 Greatest Support 26 | 26 26 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 6 8 8 Average Carried 5 | 2 6 5 Final Capacity 8 | 8 8 8 Final Carried 6 | 6 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 362 | 93 90 179 Remotely . | . . . Salvage Created 548 | 90 152 306 Parts 35 | 2 4 29 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 14 | . 2 12 Guns 14 | . 2 12 Classes Destroyed 6 | 1 1 4 Worker 1 | . . 1 Recycler 2 | 1 1 . Watcher 1 | . . 1 Swarmer 10 | . . 10 Grunt 3 | . 2 1 Sentry 1 | . . 1 Best Kill Streak 4 | 1 2 4 Combat Bots Only 3 | . 1 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 140 | . 48 92 Missed 38 | . 13 25 Hits 102 | . 35 67 Projectile 102 | . 35 67 Critical Strikes 2 | . . 2 Damage Taken 1184 | . 470 714 Core 199 | . 69 130 Absorbed by Shields . | . . . Core Remaining (%) 86 | 100 72 . Volleys Fired 83 | 1 23 59 Largest 2 | 2 2 2 Hottest 70 | 70 70 70 Shots Fired 126 | 2 44 80 Gun 126 | 2 44 80 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 78 | 1 21 56 Thermal 48 | 1 23 24 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 2 7 11 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 88 | 2 33 53 Core Hits 32 | 2 10 20 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 7 | . 3 4 Burn 7 | . 3 4 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1090 | 26 426 638 Guns 1090 | 26 426 638 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 641 | 13 210 418 Thermal 449 | 13 216 220 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 140 | 9 140 128 Average Temperature 41 | 6 53 31 Received Heat Transfer 525 | . 255 270 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1850 | 37 851 962 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 162 | 5 55 162 Initial 18 | . 3 18 Average 55 | . 13 90 Influence Increases 404 | 5 100 299 Destroy 0b10 Robot/C 280 | . 40 240 Destroy 0b10 Robot/NC 20 | 5 5 10 Destroy Leader 52 | . 10 42 Successful Hack 6 | . . 6 Destroy Structure 1 | . . 1 Lose Combat Pursuer 45 | . 45 . Influence Decreases 321 | . 60 261 Entered New Map 29 | . 2 27 Time Decay 222 | . 58 164 Lost Part 70 | . . 70 Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 10 17 Peak Tracking Total 6 | . 6 4 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 2 2 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 3 4 Successful 1 | . . 1 Failed 6 | . 3 3 Catastrophic 3 | . 2 1 Database Lockouts . | . . . Manual 5 | . 3 2 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 1 | . . 1 Refit 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 3 | . 2 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 149 | . . 149 Optics 149 | . . 149 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 612 | 56 215 341 Spaces Moved 323 | 44 138 141 Core 1 | 1 . . Treads . | . . . Legs 141 | . . 141 Wheels 181 | 43 138 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 120 Average Speed 105 | 87 92 123 Slowest Speed 190 | 90 100 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 3 33 25 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 467 | 56 180 231 Wait 32 | . 16 16 Move 320 | 43 136 141 Hop . | . . . Pick Up 13 | 6 2 5 Fast Attach 9 | 6 1 2 Attach 5 | . 2 3 Detach . | . . . Swap 1 | . . 1 Drop 4 | . . 4 Fire 83 | 1 23 59 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Lost 3 parts (2n1w) 246 | -10/Materials | Discovered new exit (range 14) 272 | -10/Materials | Entered another Materials area 272 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 613 | -9/Materials | Self-destructed Last Messages --------------- 00566_ K-01 Serf collects debris. 00567_ K-01 Serf cleans the Recycling Unit. 00576_ G-34 Mercenary suffers critical hit (Burn). 00578_ K-01 Serf cleans the Recycling Unit. 00582_ Ion Engine melted. 00582_ G-34 Mercenary destroyed. 00583_ K-01 Serf cleans the Recycling Unit. 00583_ K-01 Serf collects debris. 00583_ Aluminum Leg destroyed. 00584_ K-01 Serf collects debris. 00585_ Med. Laser destroyed. 00587_ K-01 Serf collects debris. 00589_ Backup Plating I destroyed. 00592_ K-01 Serf collects debris. 00595_ Com. Wheel destroyed. 00598_ K-01 Serf cleans the Recycling Unit. 00599_ K-01 Serf collects debris. 00603_ Critical hit (Burn: +37). 00607_ K-01 Serf cleans the Recycling Unit. 00611_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ???? ?# ???????????????????? | | ???? ?# ???????????????????? | | ???? 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""""" ## S" #???????? ????????? | | ??????# ## """"" ## #??????????????????????? | | ??????# ## """"" ## #??????????????????????? | | ??????# ## """ ## """ #??????????????????????? | | ??????? ?# ## """ #??????????????????????? | | ??????? ?##?#???#?### """ #??????????????????????? | | ??????? ????????????# ??? #??????????????????????? | | ??????? ????????????+ ??? #??????????????????????? | | ???????+????????????#???? #??????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 228 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room Challenges ------------ None Game ------ Seed CargoShockGenerator Manual? 0 Play Time 00:09:10 Cumulative 34.8 hours Start 2025.10.22 @ 01:17:47 End 2025.10.22 @ 12:09:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 50 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8174ddc-7e55-4c50-a8fe-8d0a11c0ad03