Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.17 @ 21:43:03 Player: throbalt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1361) 1361 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3876 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Aerolev Unit Improved Heat Sink Improved Heat Sink Large Storage Unit Compact Battery (200) Improved Signal Interpreter ECM Suite ECM Suite Reaction Control System Heavy Armor Plating Reflective Plating Shield Generator Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Pulse Rifle Heavy Laser Assault Cannon Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Large Storage Unit ECM Suite ECM Suite Improved Light Armor Plating Shield Generator Small Laser Field Laser Particle Cannon Datajack [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon 2 | . . . . 2 . Parts Attached 55 | 7 6 20 3 19 . Power 7 | 2 . 3 . 2 . Engine 6 | 2 . 3 . 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 16 | 2 2 6 1 5 . Treads . | . . . . . . Leg 15 | 2 2 6 . 5 . Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 2 3 1 5 . Device 5 | . 1 1 1 2 . Storage 4 | 1 1 1 . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . 1 . 2 . Artifact . | . . . . . . Weapon 20 | 2 2 8 1 7 . Energy Gun 10 | 2 . 2 1 5 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 4 | . 1 3 . . . Ballistic Cannon 3 | . . 3 . . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes . | . . . . . . Parts Lost 41 | . . 18 . 12 11 Power 5 | . . 2 . 2 1 Propulsion 14 | . . 6 . 5 3 Utility 4 | . . 2 . . 2 Weapon 18 | . . 8 . 5 5 Highest Loss Streak 10 | . . 7 . 3 10 To Critical Strikes . | . . . . . . Average Backups 10 | 1 8 9 10 14 14 Power 1 | . . 2 2 1 . Propulsion 1 | . 2 . . 1 1 Utility 3 | . 1 1 2 8 11 Weapon 3 | . 3 3 5 1 . Tool/Special . | . . . . . . Unused Backups 14 | . 1 . . 4 9 Power 1 | . . . . 1 . Propulsion 2 | . 1 . . . 1 Utility 9 | . . . . 1 8 Weapon 2 | . . . . 2 . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 95 87 88 94 80 Engine 9 | . 14 10 11 3 7 Leg 23 | . 28 25 22 18 17 Wheel 1 | . . . . 6 . Device 9 | . 9 10 11 9 8 Storage 13 | . 14 17 11 9 9 Protection 3 | . . 1 11 8 7 Energy Gun 17 | . 23 6 10 26 28 Ballistic Gun 3 | . 3 6 . . . Ballistic Cannon 5 | . . 8 11 5 . Peak Build Rating 27 | 6 8 14 15 27 23 Average Rating 13 | 4 7 10 14 24 19 On Entrance 10 | . 6 7 10 15 22 Avg Prop Armor Cover (%) 8 | . . . 2 9 5 Naked Turns . | . . . . . . Heaviest Build 104 | 14 50 57 58 104 99 Greatest Support 30 | 20 20 30 20 30 20 Greatest Overweight (x) 31 | 1 2 5 2 10 31 Average Overweight (x) 2 | . 1 1 2 5 6 Largest Inventory Capacity 25 | 8 20 20 20 25 25 Average Capacity 20 | 6 19 20 20 23 25 Most Carried 19 | 3 14 14 13 19 17 Average Carried 11 | 1 8 9 10 15 15 Final Capacity 25 | 8 20 20 20 25 25 Final Carried 18 | 2 9 11 13 18 15 Class Distribution -------------------- 52% | Mutant 18% | Tank 17% | Scavenger-Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 1370 | 195 138 444 88 505 . Remotely . | . . . . . . Salvage Created 1582 | . 194 710 . 678 . Parts 86 | . 15 56 . 15 . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 44 | . 6 25 . 13 . Guns 28 | . 5 17 . 6 . Cannons 13 | . . 8 . 5 . AOE 1 | . 1 . . . . Classes Destroyed 9 | . 3 4 . 2 . Worker 3 | . . 2 . 1 . Builder 2 | . . 2 . . . Tunneler 1 | . . 1 . . . Recycler 2 | . . . . 2 . Watcher 3 | . 1 2 . . . Swarmer 20 | . 3 17 . . . Grunt 21 | . 3 6 . 12 . Sentry 2 | . . 2 . . . Hunter 1 | . . . . 1 . Best Kill Streak 5 | . 3 5 . 4 . Combat Bots Only 4 | . 3 4 . 3 . Max Kills in Single Turn 2 | . 1 2 . 1 . Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 484 | . 29 286 . 97 72 Missed 121 | . 7 75 . 20 19 Hits 363 | . 22 211 . 77 53 Projectile 363 | . 22 211 . 77 53 Critical Strikes 7 | . . 3 . 2 2 Damage Taken 4410 | . 226 2027 . 1236 921 Core 995 | . 71 368 . 182 374 Absorbed by Shields . | . . . . . . Ignored by Resistances 106 | . . . . 48 58 Core Remaining (%) 59 | 100 71 . 8 . . Volleys Fired 142 | . 15 81 . 40 6 Largest 4 | . 2 2 . 4 3 Hottest 237 | . 90 100 . 237 194 Shots Fired 349 | . 29 157 . 150 13 Gun 252 | . 29 112 . 103 8 Cannon 96 | . . 45 . 46 5 Launcher . | . . . . . . Special 1 | . . . . 1 . Kinetic 176 | . 6 124 . 46 . Thermal 140 | . 15 13 . 99 13 Explosive . | . . . . . . Electromagnetic 33 | . 8 20 . 5 . Robot Hit Streak 13 | . 2 13 . 11 9 Robot Miss Streak 6 | . 6 5 . 6 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 3 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 174 | . 13 74 . 77 10 Core Hits 83 | . 12 39 . 30 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . 1 3 . 6 . Burn 8 | . 1 2 . 5 . Blast 1 | . . . . 1 . Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3289 | . 289 1306 . 1511 183 Guns 1931 | . 202 822 . 784 123 Cannons 1100 | . . 481 . 559 60 Explosions 200 | . 68 . . 132 . Melee . | . . . . . . Ramming 46 | . 19 3 . 24 . Kinetic 1528 | . 44 951 . 533 . Thermal 1280 | . 193 145 . 759 183 Explosive 132 | . . . . 132 . Electromagnetic 303 | . 33 207 . 63 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 33 | . . 8 . 25 . Projectiles 8 | . . 8 . . . Explosions 25 | . . . . 25 . Melee . | . . . . . . Knockbacks 10 | . . 4 . 6 . Impact . | . . . . . . Kinetic 8 | . . 3 . 5 . Secondary 2 | . . 1 . 1 . Self-Inflicted Damage 120 | . . . . 120 . Shots 1 | . . . . 1 . Rammed 4 | . . . . 4 . Targets Rammed 16 | . 8 3 . 5 . Kicked 12 | . 8 3 . 1 . Crushed . | . . . . . . Highest Temperature 555 | . 141 135 . 555 140 Average Temperature 144 | . 63 33 . 224 48 Received Heat Transfer 1563 | . 105 378 . 567 513 Effects 19 | . . . . 19 . Shutdowns 4 | . . . . 4 . Energy Bleed 1 | . . . . 1 . Interference 5 | . . . . 5 . Matter Decay 3 | . . . . 3 . Short Circuit 2 | . . . . 2 . Damage (minor) 1 | . . . . 1 . Damage (major) 3 | . . . . 3 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Melted 5 | . 1 3 . 1 . Heat Transferred 3469 | . 594 518 . 1987 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 111 | . 71 111 24 71 5 Initial 24 | . . . 24 . . Average 27 | . 9 55 3 20 . Influence Increases 1272 | . 170 660 . 427 15 Destroy 0b10 Robot/C 880 | . 120 500 . 260 . Destroy 0b10 Robot/NC 55 | . 5 35 . 15 . Destroy Leader 166 | . 32 104 . 30 . Successful Hack 23 | . 12 . . 11 . Disable Machine 75 | . . . . 75 . Destroy Structure 43 | . 1 6 . 36 . Lose Combat Pursuer 30 | . . 15 . . 15 Influence Decreases 1272 | . 170 598 62 427 15 Entered New Map 38 | . . . 38 . . Time Decay 963 | . 170 428 24 341 . Lost Part 271 | . . 170 . 86 15 Squads Dispatched 5 | . 1 3 . 1 . Investigation 2 | . . 1 . 1 . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 6 | . 2 3 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 9 46 . 23 4 Peak Tracking Total 11 | . 3 11 . 4 3 Tactical Retreats 3 | . . 1 . 1 1 ECM-based Alert Blocks 2 | . . . . 2 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 2 | . . 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 3 | . 3 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 5 | . . . . 5 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 10 | . 5 2 . 3 . Terminals 8 | . 4 2 . 2 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 22 | . 7 4 . 11 . Successful 12 | . 3 2 . 7 . Failed 10 | . 4 2 . 4 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 5 | . . . . 5 . Terminals 18 | . 5 4 . 9 . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 10 | . 2 2 . 6 . Record 6 | . . 1 . 5 . Prototype ID Bank 1 | . . 1 . . . Alert Level 1 | . . . . 1 . Reprogram Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Scan Component 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . . 3 . Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Active Infowar (turns) 3268 | . 1011 1854 252 151 . Sensors 1165 | . 1011 154 . . . Structural 1700 | . . 1700 . . . ECM 403 | . . . 252 151 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 5351 | 74 1502 1895 252 1404 224 Spaces Moved 1939 | 55 575 653 95 526 35 Core 11 | 9 . . . . 2 Treads . | . . . . . . Legs 1451 | 46 575 653 95 49 33 Wheels 477 | . . . . 477 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 260 145 400 Average Speed 239 | 112 245 238 260 222 545 Slowest Speed 1600 | 120 260 470 260 820 1600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 78 60 21 29 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 41 | . 1 4 . 36 . Melee . | . . . . . . Projectile 11 | . . 4 . 7 . AOE 30 | . 1 . . 29 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 2350 | 64 630 835 101 663 57 Wait 102 | . 6 56 . 29 11 Move 1934 | 54 574 652 94 525 35 Hop . | . . . . . . Pick Up 50 | 1 11 17 4 17 . Fast Attach 16 | 6 2 2 1 5 . Attach 46 | 1 2 19 2 19 3 Detach 20 | 1 3 4 . 12 . Swap 7 | 1 2 1 . 3 . Drop 15 | . 7 . . 8 . Fire 142 | . 15 81 . 40 6 Melee . | . . . . . . Ram 4 | . . . . 4 . Kick 12 | . 8 3 . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . . 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Met a group of wandering Federalists 98 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 834 | -10/Materials | Discovered new exit (range 3) 1266 | -10/Materials | Discovered new exit (range 13) 1266 | -10/Materials | Discovered new exit (range 10) 1577 | -10/Materials | Entered another Materials area 1577 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1760 | -9/Materials | Core integrity fell below 50% 1780 | -9/Materials | Lost 7 parts (3n1u3w) 2141 | -9/Materials | Build established: Scavenger-Mutant 3036 | -9/Materials | Build established: Mutant 3086 | -9/Materials | Core integrity fell below 20% 3121 | -9/Materials | Lost 3 parts (1p1n1w) 3425 | -9/Materials | Discovered new exit (range 16) 3472 | -9/Materials | Entered Mines 3476 | -9/Mines | Met a Derelict bent on vengeance 3618 | -9/Mines | Discovered new exit (range 5) 3724 | -9/Mines | Entered Materials 3724 | -8/Materials | Evolved 2 slots: Weapon x2 3848 | -8/Materials | Lost 3 parts (1n2w) 4119 | -8/Materials | Build established: Tank 4250 | -8/Materials | Lost 3 parts (1p2w) 4390 | -8/Materials | Identified exit to Garrison 5128 | -8/Materials | Entered Garrison 5319 | -8/Garrison | Core integrity fell below 50% 5343 | -8/Garrison | Core integrity fell below 20% 5352 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Aluminum Leg destroyed. Storage Shell breached. A-02 Transporter destroyed. Storage Shell breached. The unstable cave ceiling collapses. Field Laser destroyed. Aluminum Leg destroyed. Sml. Laser destroyed. G-50 Soldier overheating. Lgt. Ion Engine destroyed. Pulse Rifle destroyed. Critical hit (Burn: +37). Broken Aluminum Leg destroyed. Reflective Plating destroyed. Pulse Rifle destroyed. Critical hit (Burn: +37). Cooling System destroyed. Particle Cannon destroyed. G-47 Trooper destroyed. Storage Shell breached. 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"" "&???????????????????? | | ?????????????????????" ?&&" "&???????????????????? | | ?????????????????????"?"&&" """??????????????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 275 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Close Call I Have A Map? Shopping List Well Done Challenges ------------ None Game ------ Seed CloakCatalystFemtoactuators Manual? 0 Play Time 01:02:15 Cumulative 5.1 hours Start 2025.12.09 @ 18:21:01 End 2026.01.17 @ 21:43:03 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 5 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c21f6839-158b-4666-8481-d503f7033d1b