Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.03 @ 12:12:20 Player: jimmyl Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (144) 720 Value Destroyed (5557) 5557 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (269) 269 TOTAL SCORE: 12726 Bonus ------- Aligned with FarCom 300 Friendly Fire -31 Cogmind --------- Core Integrity 0/1150 Matter 0/300 Energy 150/150 System Corruption 11% Temperature Cool (0) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (3) --- Improved Heavy Treads > --- UTILITY (11) ----- Machine Analyzer Improved Target Analyzer Improved Weapon Shielding > --- WEAPON (3) ------- High-powered Shotgun Railgun Railgun (fused) > --- INVENTORY (5) ---- Deuterium Engine Improved Hardlight Generator Recalibrator Mini Assault Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Machine Analyzer Advanced Visual Processing Unit Improved Target Analyzer Improved Weapon Cycler Transmission Jammer Improved Thermal Shield Advanced Shield Generator > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Wheel Improved Hardlight Generator Variable Charge Gun Gauss Rifle Mini Assault Cannon Mini Grenade Launcher Thunder Hammer [Rating: 98] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Improved Treads Leg Improved Titanium Leg Wheel Wheel Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Plasma Cannon Energy Gun Lightning Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 1 | . . . . . . . 1 . . . . . . Utility 9 | . . . 2 . . . . 2 . . 1 2 2 Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 134 | . 7 4 14 10 . 2 20 9 3 2 16 8 39 Power 15 | . . . 2 1 . . 3 2 . . 2 2 3 Engine 9 | . . . 2 1 . . 2 2 . . 2 . . Core 4 | . . . . . . . 1 . . . . 2 1 Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 30 | . 4 2 1 3 . . 5 . 1 . 3 1 10 Treads 8 | . 4 2 1 . . . . . . . . . 1 Leg 19 | . . . . 2 . . 5 . 1 . 3 1 7 Wheel 3 | . . . . 1 . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 37 | . 2 1 7 1 . . 3 3 2 . 5 5 8 Device 13 | . . . 1 . . . 2 2 1 . 2 4 1 Storage 3 | . 1 1 . . . . . . 1 . . . . Processor 9 | . 1 . 1 . . . 1 . . . 3 . 3 Hackware 2 | . . . . . . . . . . . . . 2 Protection 10 | . . . 5 1 . . . 1 . . . 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 52 | . 1 1 4 5 . 2 9 4 . 2 6 . 18 Energy Gun 11 | . . . 2 1 . . 4 . . . . . 4 Energy Cannon 13 | . . . 1 . . 1 4 2 . 2 3 . . Ballistic Gun 12 | . 1 1 1 3 . . . . . . . . 6 Ballistic Cannon 10 | . . . . . . . . 1 . . 2 . 7 Launcher 6 | . . . . 1 . 1 1 1 . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . 1 . . 1 . 1 Parts Lost 50 | . . 1 4 5 . . 1 1 . 2 7 2 27 Power 9 | . . . 1 1 . . 1 . . . 2 . 4 Propulsion 12 | . . 1 1 1 . . . . . . . 1 8 Utility 13 | . . . 1 1 . . . 1 . . 2 1 7 Weapon 16 | . . . 1 2 . . . . . 2 3 . 8 Highest Loss Streak 9 | . . 1 2 4 . . 1 1 . 2 6 1 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 87 99 92 91 77 97 96 99 100 95 95 88 64 Engine 6 | . 14 14 10 5 11 11 5 3 7 7 11 3 . Core 2 | . . . . . . . 1 3 . . . 6 3 Treads 4 | . 5 27 22 8 . . . . . . . . . Leg 14 | . 22 . . 12 22 22 26 23 23 23 19 15 7 Device 10 | . . . . . . . 8 22 15 15 12 18 10 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 6 5 3 Processor 16 | . 3 14 15 22 22 22 18 15 15 15 19 19 15 Protection 4 | . . . 10 9 11 11 . . 7 7 5 4 3 Energy Gun 2 | . . . 5 8 . . 13 . . . . . 1 Energy Cannon 8 | . . . 6 . . 9 13 22 23 18 19 5 1 Ballistic Gun 5 | . 27 28 9 12 . . . . . . . . 3 Ballistic Cannon 1 | . . . . . . . . . . . . 5 3 Naked Turns 19 | . . . . . . . . . . . . . 19 Heaviest Build 114 | 12 17 28 36 36 26 31 49 60 60 60 90 65 114 Greatest Support 75 | 20 46 46 46 43 34 34 60 60 60 60 60 58 75 Greatest Overweight (x) 30 | . 5 . 1 3 . . 1 . . . 2 1 30 Average Overweight (x) . | . . . . . . . . . . . . 1 . Largest Inventory Capacity 15 | . 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 9 11 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | . 10 14 15 14 13 13 15 15 15 15 15 13 12 Average Carried 11 | . 8 10 12 11 11 11 14 13 14 14 14 10 8 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 10 13 14 10 13 11 15 15 14 14 7 13 5 Class Distribution -------------------- 26% | Mutant 24% | Scavenger-Skirmisher 14% | Skirmisher 9% | Scavenger-Gunner 9% | Gunner 7% | Infiltrator-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Infiltrator-Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Matter Collected 2376 | 200 64 163 164 224 . . 351 91 44 5 179 389 502 Remotely . | . . . . . . . . . . . . . . Salvage Created 5143 | . 163 137 949 314 . 63 527 416 194 48 816 553 963 Parts 267 | . 22 11 46 16 . 3 27 21 9 1 35 27 49 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 12 3 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 109 | . 4 6 16 10 . 3 10 9 4 1 15 7 24 Guns 28 | . 4 6 6 7 . . 1 . . . . . 4 Cannons 50 | . . . 7 . . . 5 3 4 1 10 7 13 AOE 27 | . . . 3 3 . 3 3 5 . . 3 . 7 Classes Destroyed 16 | . 4 2 3 1 . . 3 2 . . 1 . . Worker 7 | . . . . . . . 2 2 . . . . 3 Builder 5 | . . 1 1 . . . 1 . . . . 1 1 Hauler 1 | . . . 1 . . . . . . . . . . Recycler 4 | . . . 3 . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . 1 . . Operator 5 | . 1 . . . . . 1 . . . 1 1 1 Watcher 12 | . 2 . 1 . . . . 3 . . 1 4 1 Swarmer 26 | . 3 3 4 3 . . 3 4 . . 3 . 3 Grunt 48 | . 1 2 10 6 . 3 3 . 4 . 6 1 12 Duelist 1 | . . . . 1 . . . . . . . . . Sentry 9 | . . . 2 . . . 1 3 . . 1 2 . Demolisher 1 | . . 1 . . . . . . . . . . . Specialist 4 | . . . . . . . 2 . . . 2 . . Hunter 4 | . . . . . . . . 1 . 1 . . 2 Programmer 13 | . . . . . . . . 1 . . 2 4 6 Heavy 3 | . . . . . . . 1 . . . 1 . 1 Best Kill Streak 10 | . 3 3 7 4 . 3 4 7 3 1 4 3 10 Combat Bots Only 6 | . 3 3 5 4 . 3 3 5 3 1 4 2 6 Max Kills in Single Turn 4 | . 1 1 2 1 . 1 3 4 1 1 2 2 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 2 1 . 1 3 3 . . 2 . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Hostile Shots Fired 821 | . 16 43 86 59 . 6 65 73 24 10 124 40 275 Missed 246 | . 4 11 20 13 . 4 21 30 9 1 36 6 91 Damage Taken 9851 | . 102 442 978 620 . 38 636 394 241 118 1400 727 4155 Core 2146 | . 20 28 180 153 . 15 50 80 18 15 267 170 1150 Absorbed by Shields 130 | . . . . . . . . . . . . . 130 Redirected to Shielding 10 | . . . . 7 . 3 . . . . . . . Ignored by Resistances 265 | . . . . . . . . . . . . 59 206 Core Remaining (%) 73 | 100 . 80 . . . 13 90 . . 83 68 83 . Volleys Fired 319 | . 30 20 43 22 . 7 36 24 5 3 34 33 62 Largest 3 | . 2 2 2 2 . 1 3 3 3 2 3 2 2 Hottest 305 | . 40 40 90 90 . 30 240 240 240 160 240 140 305 Shots Fired 683 | . 60 40 84 41 . 7 66 68 16 7 96 67 131 Gun 246 | . 60 40 58 38 . . 20 . . . . . 30 Cannon 404 | . . . 26 . . . 45 66 16 7 94 67 83 Launcher 33 | . . . . 3 . 7 1 2 . . 2 . 18 Special . | . . . . . . . . . . . . . . Kinetic 292 | . 60 40 29 36 . . . . . . 5 34 88 Thermal 281 | . . . . . . . 45 66 16 7 89 33 25 Explosive 33 | . . . . 3 . 7 1 2 . . 2 . 18 Electromagnetic 77 | . . . 55 2 . . 20 . . . . . . Robot Hit Streak 19 | . 8 4 14 19 . . 19 13 9 5 11 15 16 Robot Miss Streak 4 | . 3 3 3 3 . . 2 1 2 1 3 3 4 Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets 4 | . . 1 2 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . Autonomous 45 | . . . . . . . . . . . 5 . 40 Shots Hit Robots 398 | . 35 25 47 31 . . 42 19 9 5 63 46 76 Core Hits 234 | . 17 9 32 15 . 9 15 22 6 2 31 20 56 Critical Kills 1 | . . . . . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . Critical Strikes 12 | . . . . 1 . . . 1 . . . 2 8 Meltdown 1 | . . . . . . . . 1 . . . . . Destroy 1 | . . . . 1 . . . . . . . . . Blast 10 | . . . . . . . . . . . . 2 8 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15234 | . 290 266 1085 713 . 259 1196 846 252 98 2279 1994 5956 Guns 1966 | . 290 262 294 473 . . 181 . . . . . 466 Cannons 9620 | . . . 482 . . . 822 459 252 98 1972 1977 3558 Explosions 3570 | . . . 308 240 . 259 193 370 . . 289 . 1911 Melee . | . . . . . . . . . . . . . . Ramming 78 | . . 4 1 . . . . 17 . . 18 17 21 Kinetic 6476 | . 290 262 109 466 . . . . . . 453 1318 3578 Thermal 4520 | . . . 265 . . . 822 459 252 98 1519 659 446 Explosive 3262 | . . . . 240 . 259 193 370 . . 289 . 1911 Electromagnetic 898 | . . . 710 7 . . 181 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . . . 3 3 3 3 . 1 1 1 2 4 11 Average Corruption 3 | . . . 2 3 3 3 . 1 1 1 1 2 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 90 | . . . 4 8 3 4 . . 6 1 12 24 28 Message Errors 18 | . . . . 1 1 . . . 3 . 2 8 3 Matter Fused 30 | . . . 2 2 1 3 . . . . 4 6 12 Heat Flow Errors 5 | . . . 1 . . 1 . . 1 . . . 2 Energy Discharges 10 | . . . 1 . . . . . 1 . 2 3 3 Parts Fused 2 | . . . . . . . . . . . . 1 1 Data Loss (minor) 10 | . . . . 3 . . . . . . 1 3 3 Data Loss (major) 5 | . . . . 2 1 . . . . . . 1 1 Misfires 4 | . . . . . . . . . 1 1 . 1 1 Alerts 3 | . . . . . . . . . . . 1 1 1 Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . 2 . . Overload Shots 7 | . . . . . . . . . . . . . 7 Overflow Damage 704 | . . . 13 . . . 138 . . . 51 128 374 Projectiles 548 | . . . . . . . 39 . . . 48 128 333 Explosions 156 | . . . 13 . . . 99 . . . 3 . 41 Melee . | . . . . . . . . . . . . . . Knockbacks 22 | . . . . . . . . 1 . . . 3 18 Impact 1 | . . . . . . . . 1 . . . . . Kinetic 20 | . . . . . . . . . . . . 3 17 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 337 | . . . 117 13 . . . . . . . . 207 Shots 10 | . . . 4 1 . . . . . . . . 5 Rammed 5 | . . 1 2 . . . . . . . . . 2 Targets Rammed 19 | . . 2 2 . . . . 2 . . 3 3 7 Kicked 13 | . . . . . . . . 2 . . 3 3 5 Crushed 1 | . . 1 . . . . . . . . . . . Highest Temperature 495 | . 12 18 384 39 . 213 199 195 364 196 322 392 495 Average Temperature 118 | . 9 9 116 5 . 97 103 108 118 93 124 137 160 Received Heat Transfer 1799 | . 27 63 402 186 . 18 216 54 135 . 264 108 326 Effects 7 | . . . . . . . . . 1 . 1 2 3 Shutdowns 2 | . . . . . . . . . . . . . 2 Energy Bleed 4 | . . . . . . . . . 1 . 1 2 . Matter Decay 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . . . 2 . . . 1 . . . . . 2 Impact Corruptions 1 | . . . . . . . . . . . . . 1 Robots Melted 4 | . . . . . . . 1 1 . . 2 . . Combat Hostiles 4 | . . . . . . . 1 1 . . 2 . . Parts Melted 37 | . . . . . . . 8 9 . 1 15 4 . Heat Transferred 8224 | . . . 300 . . . 1600 900 500 200 2900 1200 624 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Peak Influence 315 | . 184 211 315 268 . 98 189 180 . . 186 122 299 Initial 111 | . . 71 . 111 . . 37 25 . . 41 91 25 Average 86 | . 125 85 157 136 . 67 82 41 . . 79 30 127 Maximum Alert Level 1 | . . 1 1 1 . . . . . . . . 1 Low Security (%) 88 | . 100 80 77 78 . 100 100 100 . . 100 100 65 Level 1 11 | . . 19 22 21 . . . . . . . . 34 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 . 2 1 . . 4 2 . . 4 3 9 Investigation 4 | . . . 2 . . . . 1 . . . . 1 Extermination 8 | . . . . . . . . 1 . . 2 2 3 Reinforcement 14 | . 1 . . 1 . . 4 . . . 2 1 5 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Distress Signals 6 | . . . 2 . . . 2 . . . 1 . 1 Communications Jammed 16 | . . . . . . . . 1 . . 10 5 . Distress Signals 15 | . . . . . . . . 1 . . 9 5 . Times Spotted 166 | . 14 6 23 11 . 3 12 12 8 1 20 15 41 Peak Tracking Total 12 | . 4 3 4 4 . 3 4 6 4 1 4 2 12 Tactical Retreats 8 | . . . 2 . . . 1 . 2 . 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Traps Triggered 11 | . 1 . 3 . . . . . . . . 5 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 5 | . . . 5 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 6 | . . . 5 . . . . . . . 1 . . Triggered 6 | . . . 5 . . . . . . 1 . . . Most Traps Carried 5 | . . 5 5 . . . . . . 1 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Machines Disabled 13 | . . . 4 1 . . . . . . 1 1 6 Max in Single Turn 4 | . . . 2 1 . . . . . . 1 1 4 Garrison Access 1 | . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Machines Accessed 16 | . 1 2 1 . 1 . . 3 . . 2 3 3 Terminals 8 | . 1 2 . . . . . . . . 1 2 2 Fabricators 3 | . . . . . . . . 2 . . . . 1 Repair Stations 1 | . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Total Hacks 33 | . 3 2 3 . 1 . . 7 . . 4 6 7 Successful 16 | . 3 2 1 . 1 . . 1 . . 1 3 4 Failed 17 | . . . 2 . . . . 6 . . 3 3 3 Catastrophic 6 | . . . . . . . . 2 . . 2 2 . Database Lockouts . | . . . . . . . . . . . . . . Manual 10 | . . 1 . . 1 . . 5 . . . . 3 Terminals 18 | . 3 2 . . . . . . . . 3 5 5 Fabricators 7 | . . . . . . . . 5 . . . . 2 Repair Stations 1 | . . . . . . . . . . . 1 . . Recycling Units 2 | . . . . . . . . 2 . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Terminal Hacks 11 | . 3 2 . . 1 . . . . . 1 2 2 Record 1 | . . . . . . . . . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . Dispatch Records 2 | . 1 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . Zone Layout 4 | . 1 1 . . . . . . . . . 1 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . 2 Network Status 3 | . . . . . . . . 1 . . . . 2 Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . 1 . Used 1 | . 1 . . . . . . . . . . . . Hacking Detections 11 | . 1 . 1 . . . . 3 . . 2 1 3 Full Trace Events 3 | . . . 1 . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Turns Passed 11961 | . 386 898 956 643 286 212 891 985 1116 106 1149 2401 1932 Spaces Moved 5662 | 1 215 509 466 344 218 145 293 555 805 72 345 910 784 Core 19 | . 1 . . . . . . . . . . . 18 Treads 1338 | . 40 509 466 149 . . . . . . . . 174 Legs 4234 | 1 174 . . 175 218 145 293 555 805 72 345 910 541 Wheels 71 | . . . . 20 . . . . . . . . 51 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 110 130 130 130 130 130 130 126 190 50 Average Speed 156 | 120 128 160 160 163 130 130 138 130 130 130 184 193 169 Slowest Speed 1550 | 120 300 160 240 200 130 130 200 130 130 130 265 195 1550 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 37 94 45 81 61 36 21 16 80 16 7 27 19 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . 1 . . . . 1 . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . . . . . . Unknown Exits Taken 7 | 1 . . . . . . 1 1 1 1 1 1 . Scrap Searched 10 | . . 1 . 2 . . . . 7 . . . . Spaces Dug 11 | . . . . . . . 3 . . . . . 8 Terrain Destroyed 225 | . . . 18 27 . 46 21 7 . . 8 15 83 Melee . | . . . . . . . . . . . . . . Projectile 53 | . . . . . . . 12 . . . . 15 26 AOE 172 | . . . 18 27 . 46 9 7 . . 8 . 57 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Total 8194 | . 278 557 601 384 221 161 728 765 864 78 781 1486 1290 Wait 1900 | . 12 13 38 6 1 8 346 170 50 . 371 516 369 Move 5649 | . 214 508 465 343 217 144 292 554 804 71 344 909 784 Hop . | . . . . . . . . . . . . . . Pick Up 69 | . 10 7 18 2 1 . 14 3 . 2 3 6 3 Fast Attach 47 | . 3 . 4 2 . . 4 1 . . 5 5 23 Attach 57 | . 4 1 7 5 . 2 8 3 1 2 6 2 16 Detach 13 | . . . 1 . . . 2 . . . 1 1 8 Swap 31 | . . 3 3 3 . . 8 5 2 . 5 1 1 Drop 62 | . 5 3 15 1 2 . 18 3 2 . 8 . 5 Fire 319 | . 30 20 43 22 . 7 36 24 5 3 34 33 62 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 13 | . . . . . . . . 2 . . 3 3 5 Crush 6 | . . 2 2 . . . . . . . . . 2 Escape Stasis 22 | . . . . . . . . . . . . 10 12 Rewire . | . . . . . . . . . . . . . . Trap 6 | . . . 5 . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 15) 329 | -10/Materials | Build established: Mutant 385 | -10/Materials | Identified exit to Mines 387 | -10/Materials | Entered Mines 433 | -10/Mines | Assembled infested the area 551 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 885 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 888 | -10/Mines | Found Prototype Device 991 | -10/Mines | Found a hidden stash of uninstalled traps 1135 | -10/Mines | Discovered new exit (range 12) 1151 | -10/Mines | Identified exit to Materials 1255 | -10/Mines | Discovered exit to Materials (range 11) 1285 | -10/Mines | Entered Materials 1285 | -9/Materials | Evolved 2 slots: Utility x2 1319 | -9/Materials | Identified Exp. Sensor Array 1927 | -9/Materials | Discovered new exit (range 3) 2216 | -9/Materials | Discovered new exit (range 16) 2240 | -9/Materials | Identified exit to Mines 2241 | -9/Materials | Entered Mines 2284 | -9/Mines | Met a Derelict bent on vengeance 2321 | -9/Mines | Build established: Scavenger-Mutant 2498 | -9/Mines | Core integrity fell below 50% 2512 | -9/Mines | Learned Materials stockpile data 2531 | -9/Mines | Lost 4 parts (1n1u2w) 2580 | -9/Mines | Learned location of Storage (-7) 2719 | -9/Mines | Discovered new exit (range 14) 2743 | -9/Mines | Identified exit to Materials 2774 | -9/Mines | Build established: Mutant 2821 | -9/Mines | Core integrity fell below 20% 2879 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2879 | -9/Mines | Discovered new exit (range 5) 2883 | -9/Mines | Identified exit to Exiles 2884 | -9/Mines | Entered Exiles 2918 | -9/Exiles | Met 8R-AWN 2939 | -9/Exiles | Met EX-HEX 2978 | -9/Exiles | Met EX-BIN 2993 | -9/Exiles | Aligned with FarCom system 2995 | -9/Exiles | Given EX-Vault access code 3027 | -9/Exiles | Opened EX-Vault 3041 | -9/Exiles | Found AWS/Autocannon 3071 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3081 | -9/Exiles | Exiles lab attacked by MAIN.C 3154 | -9/Exiles | Discovered new exit (range 14) 3168 | -9/Exiles | Identified exit to Mines 3170 | -9/Exiles | Left Exiles lab with AWS/Autocannon 3170 | -9/Exiles | Entered Mines 3376 | -8/Mines | Discovered exit to Materials (range 5) 3382 | -8/Mines | Entered Materials 3382 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3678 | -8/Materials | Build established: Skirmisher 4249 | -8/Materials | Discovered new exit (range 11) 4273 | -8/Materials | Entered Factory 4273 | -7/Factory | Evolved 2 slots: Utility x2 4580 | -7/Factory | Build established: Infiltrator-Skirmisher 5229 | -7/Factory | Discovered new exit (range 19) 5258 | -7/Factory | Entered Lower Caves 5366 | -7/Lower Caves | Learned Factory stockpile data 5457 | -7/Lower Caves | Encountered a Warlord checkpoint 5562 | -7/Lower Caves | Build established: Gunner 5895 | -7/Lower Caves | Learned location of Zion (-6) 6369 | -7/Lower Caves | Discovered new exit (range 3) 6374 | -7/Lower Caves | Entered another Lower Caves area 6459 | -7/Lower Caves | Discovered new exit (range 17) 6480 | -7/Lower Caves | Entered Factory 6480 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7033 | -6/Factory | Build established: Scavenger-Skirmisher 7282 | -6/Factory | Discovered new exit (range 19) 7621 | -6/Factory | Lost 6 parts (2p1u3w) 7629 | -6/Factory | Entered another Factory area 7629 | -5/Factory | Evolved 2 slots: Utility x2 7985 | -5/Factory | Build established: Scavenger-Gunner 9111 | -5/Factory | Build established: Scavenger-Skirmisher 9993 | -5/Factory | Discovered new exit (range 20) 10030 | -5/Factory | Entered another Factory area 10030 | -4/Factory | Evolved 2 slots: Utility x2 10525 | -4/Factory | Lost 4 parts (2p1u1w) 10980 | -4/Factory | Lost 3 parts (1n1u1w) 11221 | -4/Factory | Lost 9 parts (1p3n3u2w) 11321 | -4/Factory | Lost 3 parts (1p2w) 11482 | -4/Factory | Core integrity fell below 50% 11527 | -4/Factory | System corruption reached 10% 11533 | -4/Factory | Core integrity fell below 20% 11536 | -4/Factory | Released all parts (7) 11962 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Launched as part of the [Interstellar Exploration Fleet] in 2140, the Cetus arrived in the [Tau Ceti System] in 2211. The Cetus crew and cargo were the most diverse of the fleet, incorporating a variety of civilian, science, and military personnel intended to colonize [Tau Ceti IV], but the ship continued past its destination after deploying Project [Seraph] that year. >>Layout(Zone) Retrieving Zone 4M layout... Downloaded map data. 11808_ System corrupted: Matter fused (-6). 11829_ System corrupted: Energy discharge (-36). 11840_ >> Machine Analyzer network decryption results: 11840_ Fabricator x2 11864_ System corrupted: Railgun fused. 11886_ System corrupted: Component data lost. 11902_ NTN,T&AAUDHOBLETPW,FENZ0DMI, Map ----- +----------------------------------------------------+ | ???????????????????????"F"???????????????????????? | | ???????????????????????"?????????????????????????? | | ???????????????????????"""???????????????????????? | | ???????????????????????"""???????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????""?""????????????? | | ????????????????????????????????""F""????????????? | | ?????????????????????????????????"""?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????# ???????????????????????????????? | | ???????????????? ?????????????#?????????????????? | | ????????????????# ???????????? #?????????????????? | | ????????????????# ???????????? #?????????????????? | | ????????????????# ??????????? ###???????????????? | | ????????????????# #?????????? 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T#?????????????????? | | ????????????????# ######### #??????????????????? | | ????????????????# #??????????????????? | | ????????????????# #??????????????????? | | ?????############ @ ###????????????????? | | u ?????????? | | #### ###### Y ????????? | | ?????# k #????? ?????????? | | ???????# #??????######### ?????????? | | ######?????????# #??############## #####?#?? | | ???????????????# #??# # # ?? | | ????????"""????# #??# # # """" ?? | | ????????"""????# #??# + # """" ?? | | ????????"""?#### #### # # """" ?? | | ????????????+ + """ # # """" ?? | | ????????????## #### """"" # # """" ?? | | ########?????# #??# """"" # # """" ?? | | !! #?????# #??# # # """" ?? | | !! #?????# "" #??# # # ?? | | #? # " #??# =] # ###+###?? | | #?? + "F #??# =] # ?? | | #####+##?? # "" #??#] + ?? | | #?##### ################# ?? | | #??# ! + ####+##### ?? | | #??# ######## ##### # T # # ?? | | #??# ######## #???# # # # ?? | | % #### # [ # #???# + # # ?? | | =! % # # #???#+#### # # ?? | | !! # ! # ##### ## # + ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Coolant Potential 65 Energy Generation 37 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 230 Resistance: TH 25 Core Shielding 20 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 9 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapStealthLauncher Manual? 0 Play Time 01:13:38 Cumulative 84.1 hours Start 2024.08.02 @ 19:48:09 End 2024.08.03 @ 12:12:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 61 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c5cba9f7-4f4b-443d-b72e-39f1145e90e2