Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 13:48:05 Player: LightKnight Result: Destroyed by AG-66221 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (28) 140 Value Destroyed (597) 597 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 5337 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Power Source Improved Sensor Array Advanced ECM Suite Makeshift Sword Spear Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Advanced Visual Processing Unit Improved Sensor Array Advanced Melee Analysis Suite Microactuators Improved Medium Armor Plating Phasing AFG > --- WEAPON ----------- Powered Hammer Spear > --- INVENTORY -------- Light Nuclear Core Transmission Jammer Advanced ECM Suite Plasma Cutter Chainsword [Rating: 76] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 45 | 2 12 3 . 1 6 10 4 . 5 2 Power 3 | . 1 1 . . . . . . 1 . Engine 3 | . 1 1 . . . . . . 1 . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 4 | 2 . 1 . . 1 . . . . . Treads 3 | 2 . 1 . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . Utility 23 | . 4 . . . 3 9 2 . 3 2 Device 11 | . 2 . . . . 5 1 . 3 . Storage 2 | . 1 . . . . 1 . . . . Processor 4 | . 1 . . . 1 1 1 . . . Hackware . | . . . . . . . . . . . Protection 6 | . . . . . 2 2 . . . 2 Artifact . | . . . . . . . . . . . Weapon 15 | . 7 1 . 1 2 1 2 . 1 . Energy Gun 5 | . 4 1 . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . Ballistic Gun 2 | . 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . 1 1 . . . . . Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon 2 | . . . . . 1 . 1 . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 1 Parts Lost 12 | . 4 . . . 1 . . . . 7 Power 1 | . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . 1 Utility 6 | . 1 . . . 1 . . . . 4 Weapon 4 | . 3 . . . . . . . . 1 Highest Loss Streak 5 | . 2 . . . 1 . . . . 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 100 100 100 71 70 71 76 76 60 Engine 11 | . 14 14 14 14 9 7 7 7 7 4 Treads 16 | . 28 28 28 28 . . . . . . Flight 2 | . . . . . 9 7 7 7 7 6 Device 9 | . 6 . . . . 20 23 23 23 20 Storage 8 | . 14 14 14 14 9 . . . . . Processor 12 | . 6 14 14 14 17 16 15 15 15 12 Protection 2 | . . . . . 8 6 7 7 7 4 Energy Gun 6 | . 15 11 14 3 . . . . . . Energy Cannon 1 | . 6 . . . . . . . . . Ballistic Gun 6 | . 6 16 14 14 . . . . . . Launcher 2 | . . . . 10 9 2 . . . . Impact Weapon 1 | . . . . . 8 2 2 7 7 6 Slashing Weapon 1 | . . . . . . 4 4 . . . Peak Build Rating 76 | 6 9 14 17 17 51 66 68 67 76 69 Average Rating 33 | 6 8 13 15 16 49 62 67 67 68 56 On Entrance 34 | 6 6 9 14 17 16 48 66 67 67 68 Naked Turns . | . . . . . . . . . . . Heaviest Build 38 | 12 32 30 30 31 36 38 23 23 23 20 Greatest Support 50 | 40 40 40 40 40 50 50 50 50 50 50 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 Average Capacity 10 | 8 14 15 15 15 15 5 5 5 5 5 Most Carried 15 | 6 14 13 15 15 15 12 5 5 5 5 Average Carried 9 | 6 10 12 14 14 11 5 4 4 4 5 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 6 12 13 15 15 12 5 4 5 5 5 Class Distribution -------------------- 72% | Mutant 15% | Gladiator 12% | Infiltrator-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Infiltrator-Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 898 | 220 327 60 . 52 . 139 50 . 30 20 Remotely . | . . . . . . . . . . . Salvage Created 818 | . 683 31 . 7 . 97 . . . . Parts 59 | . 38 3 . 5 . 13 . . . . Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 20 | . 14 2 . 3 . 1 . . . . Melee 1 | . . . . . . 1 . . . . Guns 15 | . 12 2 . 1 . . . . . . Cannons 2 | . 2 . . . . . . . . . AOE 2 | . . . . 2 . . . . . . Classes Destroyed 6 | . 5 . . . . 1 . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 2 | . 2 . . . . . . . . . Watcher 5 | . 3 . . . . 2 . . . . Swarmer 11 | . 6 2 . 3 . . . . . . Grunt 8 | . 8 . . . . . . . . . Programmer 1 | . . . . . . 1 . . . . Best Kill Streak 4 | . 4 2 . 3 . 1 . . . . Combat Bots Only 3 | . 3 2 . 3 . 1 . . . . Max Kills in Single Turn 2 | . 1 1 . 2 . 1 . . . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 329 | . 75 13 . 9 28 70 . . . 134 Missed 148 | . 18 4 . 5 9 39 . . . 73 Damage Taken 3458 | . 608 72 . 32 309 438 . . . 1999 Core 914 | . 127 14 . 9 63 24 . . . 677 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 106 | . . . . . 106 . . . . . Core Remaining (%) 76 | 100 . . . 40 88 . . . . . Volleys Fired 61 | . 53 5 . 3 . . . . . . Largest 2 | . 2 2 . 2 . . . . . . Hottest 125 | . 125 40 . 53 . . . . . . Shots Fired 119 | . 103 10 . 6 . . . . . . Gun 91 | . 78 10 . 3 . . . . . . Cannon 25 | . 25 . . . . . . . . . Launcher 3 | . . . . 3 . . . . . . Special . | . . . . . . . . . . . Kinetic 35 | . 22 10 . 3 . . . . . . Thermal 35 | . 35 . . . . . . . . . Explosive 3 | . . . . 3 . . . . . . Electromagnetic 46 | . 46 . . . . . . . . . Robot Hit Streak 14 | . 14 3 . 1 . . . . . . Robot Miss Streak 5 | . 5 3 . 3 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 70 | . 60 4 . 1 . 5 . . . . Core Hits 35 | . 27 2 . 3 . 3 . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . 3 . . . . . . . . . Corrupt 3 | . 3 . . . . . . . . . Melee Attacks 27 | . . . . . 4 23 . . . . Impact 6 | . . . . . 4 2 . . . . Slashing 21 | . . . . . . 21 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1487 | . 933 62 . 203 1 288 . . . . Guns 817 | . 742 62 . 13 . . . . . . Cannons 159 | . 159 . . . . . . . . . Explosions 222 | . 32 . . 190 . . . . . . Melee 288 | . . . . . . 288 . . . . Ramming 1 | . . . . . 1 . . . . . Kinetic 327 | . 252 62 . 13 . . . . . . Thermal 290 | . 290 . . . . . . . . . Explosive 190 | . . . . 190 . . . . . . Electromagnetic 391 | . 391 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 288 | . . . . . . 288 . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 41 | . . . . 30 . 11 . . . . Projectiles . | . . . . . . . . . . . Explosions 30 | . . . . 30 . . . . . . Melee 11 | . . . . . . 11 . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 31 | . 31 . . . . . . . . . Shots 1 | . 1 . . . . . . . . . Rammed 2 | . . . . . 2 . . . . . Targets Rammed 2 | . . . . . 2 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 331 | . 331 . . . . 7 . . . 21 Average Temperature 71 | . 77 . . . . 4 . . . 8 Received Heat Transfer 870 | . 177 . . . 144 54 . . . 495 Effects 1 | . 1 . . . . . . . . . Interference 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . Heat Transferred 605 | . 605 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 179 | . 179 77 . 104 138 116 . . . . Initial 58 | . . 37 . . . 58 . . . . Average 47 | . 69 76 . 12 54 44 . . . . Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 3 1 . . 2 1 . . . . Investigation 4 | . 2 1 . . 1 . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 2 | . 1 . . . 1 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 60 | . 19 3 . 3 13 7 . . . 15 Peak Tracking Total 11 | . 3 3 . 3 9 3 . . . 11 Tactical Retreats 4 | . . . . . 1 1 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 5 | . 3 . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 6 | . 2 . . . . 1 . . 3 . Max in Single Turn 1 | . 1 . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 5 | . . 1 2 . . 1 1 . . . Terminals 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 7 | . . 1 2 . . 3 1 . . . Successful 4 | . . 1 2 . . . 1 . . . Failed 3 | . . . . . . 3 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . 1 . . . . . 2 . Terminals 3 | . . . . . . 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 4 | . . 1 2 . . . 1 . . . Record 1 | . . . 1 . . . . . . . Open Door 2 | . . 1 . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 5 | . . 2 . . . . . . 3 . Largest Group 3 | . . 2 2 . . . . . 3 3 Highest-Rated Group 71 | . . 41 41 . . . . . 71 71 Highest-Rated Ally 31 | . . 31 31 . . . . . 31 31 Total Orders . | . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . . 15 Total Damage 262 | . . . . . . . . . . 262 Kills 5 | . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . 1 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 5238 | 19 1256 340 430 1001 177 867 274 110 538 226 Spaces Moved 5646 | 11 664 196 267 616 300 1569 531 218 851 423 Core 60 | . . . . . . . . . . 60 Treads 1754 | 11 664 196 267 616 . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3832 | . . . . . 300 1569 531 218 851 363 Fastest Speed 50 | 160 160 160 160 160 50 50 50 50 50 50 Average Speed 84 | 160 160 160 160 160 50 50 50 50 50 50 Slowest Speed 160 | 160 160 160 160 160 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 7 | . . . . . 1 4 . . . 2 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 59 | 2 85 44 61 95 40 45 65 47 88 80 Regions Visited 10 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . 1 . . 2 2 3 . Spaces Dug 19 | . . . . . 3 16 . . . . Terrain Destroyed 43 | . 3 . . 21 3 16 . . . . Melee 19 | . . . . . 3 16 . . . . Projectile . | . . . . . . . . . . . AOE 24 | . 3 . . 21 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total 5919 | 12 756 213 271 627 315 1622 539 218 910 436 Wait 37 | . 5 2 . . . . . . 20 10 Move 5623 | 10 663 195 266 615 298 1560 530 217 850 419 Hop 7 | . . . . . 1 4 . . . 2 Pick Up 34 | . 14 4 2 3 1 5 2 1 2 . Fast Attach 16 | . 2 . . . 1 8 1 . 2 2 Attach 12 | . 6 . . . 4 1 1 . . . Detach 9 | . 3 . . . 2 2 . . 1 1 Swap 17 | 2 4 3 . 1 1 1 2 . 3 . Drop 46 | . 6 4 3 3 2 18 3 . 5 2 Fire 61 | . 53 5 . 3 . . . . . . Melee 27 | . . . . . 4 23 . . . . Ram 1 | . . . . . 1 . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . 2 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 20 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 3) 315 | -10/Materials | Build established: Mutant 703 | -10/Materials | Discovered new exit (range 15) 816 | -10/Materials | Discovered new exit (range 14) 1245 | -10/Materials | Core integrity fell below 50% 1268 | -10/Materials | Discovered new exit (range 6) 1276 | -10/Materials | Entered Mines 1298 | -10/Mines | Identified exit to Materials 1320 | -10/Mines | Met a Derelict shopkeep closing up shop 1556 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1556 | -10/Mines | Discovered new exit (range 5) 1588 | -10/Mines | Assembled infested the area 1616 | -10/Mines | Entered Exiles 1616 | -10/Exiles | Accompanied by 2 allies 1646 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1657 | -10/Exiles | Met 8R-AWN 1683 | -10/Exiles | Met EX-HEX 1728 | -10/Exiles | Met EX-BIN 1747 | -10/Exiles | Aligned with FarCom system 1749 | -10/Exiles | Given EX-Vault access code 1785 | -10/Exiles | Opened EX-Vault 1816 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1880 | -10/Exiles | Found Flying Fortress v7 1962 | -10/Exiles | Met EX-DEC 2026 | -10/Exiles | Discovered new exit (range 14) 2046 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2046 | -10/Exiles | Entered Mines 2077 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2093 | -9/Mines | Learned Materials terminal intel 2130 | -9/Mines | Discovered new exit (range 11) 2157 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2366 | -9/Mines | Discovered new exit (range 16) 3047 | -9/Mines | Entered Materials 3047 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3048 | -8/Materials | Loaded intel: 12 terminal locations 3214 | -8/Materials | Discovered new exit (range 5) 3224 | -8/Materials | Entered Factory 3224 | -7/Factory | Evolved 2 slots: Utility x2 3766 | -7/Factory | Build established: Infiltrator-Gladiator 3977 | -7/Factory | Discovered new exit (range 8) 4091 | -7/Factory | Entered Lower Caves 4272 | -7/Lower Caves | Found DCF Scrap (14 items) 4291 | -7/Lower Caves | Learned location of 1 exit from Factory 4349 | -7/Lower Caves | Discovered new exit (range 18) 4365 | -7/Lower Caves | Entered another Lower Caves area 4370 | -7/Lower Caves | Identified exit to Factory 4394 | -7/Lower Caves | Build established: Gladiator 4468 | -7/Lower Caves | Discovered new exit (range 16) 4475 | -7/Lower Caves | Entered Zion 4510 | -7/Zion | Discovered new exit (range 10) 4543 | -7/Zion | Gained Derelict followers 4579 | -7/Zion | Learned 8 Factory zone layouts 4596 | -7/Zion | Found Prototype Device 4596 | -7/Zion | Identified Phasing AFG 4666 | -7/Zion | Given the Hacking Drone Bay 4835 | -7/Zion | Rebuked by Imprinter 5011 | -7/Zion | Discovered new exit (range 3) 5011 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5013 | -7/Zion | Entered Deep Caves 5013 | -7/Deep Caves | Accompanied by 3 allies 5137 | -7/Deep Caves | Z-Facility disabled 5153 | -7/Deep Caves | Found Prototype Protection 5153 | -7/Deep Caves | Identified Zio. Heavy Carapace 5168 | -7/Deep Caves | Found Zio. Heavy Carapace 5172 | -7/Deep Caves | Attacked by Z-Imprinter 5204 | -7/Deep Caves | Lost 5 parts (1p3u1w) 5208 | -7/Deep Caves | Build established: Mutant 5222 | -7/Deep Caves | Spotted AG-77272 5231 | -7/Deep Caves | Spotted AG-66221 5233 | -7/Deep Caves | Core integrity fell below 50% 5235 | -7/Deep Caves | Core integrity fell below 20% 5239 | -7/Deep Caves | Destroyed by AG-66221 with Assembled Focal Cannon Last Messages --------------- 05152_ Discarded Adv. Melee Analysis Suite. 05152_ Dropped Imp. Medium Armor Plating. 05153_ Acquired Prototype Protection. 05153_ Identified Zio. Heavy Carapace. 05157_ Zio. Heavy Carapace destroyed. 05164_ Imp. Reaction Control System destroyed. 05167_ Mak. Power Source destroyed. 05168_ Acquired Zio. Heavy Carapace. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 05173_ 15-GH0(z) destroyed. 05173_ Zio. Heavy Carapace destroyed. 05209_ Flying Fortress v7 destroyed. 05209_ Dropped Powered Hammer. 05229_ AG-77272: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 05234_ Microactuators destroyed. 05235_ AG-66221: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????##???????????????????????????????????? | | ????????? ??????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ????????""" ?????????????????????????????????? | | ????????" ####????????????????????????????? | | ????????" # # ????????????????????????????? | | ????????"" # # ????????????????????????????? | | ????????" # ?###????????????????????????? | | ????????"" # ?# #????????????????????????? | | ????????" ?# #????????????????????????? | | ????????""" ?# #????????????????????????? | | ????????" G ## #????????????????????# ??? | | ????????" # #####??????????????## ??? | | ????????" @ #????????# ???## ??? | | ????????# ###????????# ???# ??? | | ?????????" ##??????????# ### ??? | | ?????????" ] ###???????????# ? ???? | | ?????????" #??????????## ?? ??## | | ?????????" I#####????????## #### #?## | | ????????""M #?# #???????## ## ### | | ????????# ### ####??### | | ????????# # #### | | ????????# "#?## | | ????????# = ### | | ????????# =*= * # | | ????????# * ###??### | | ????????# * * ##?????# "### | | ????????# * #?????## #??? | | ????????# * #???##?### #??? | | ????????# #??## ##?# #??? | | ????????# = * ** #??# ## ##??? | | ????????"" = #???# ##???? | | ?????????" =* #???## ##???? | | ?????????" #????# ##### | | ?????????" * ##???## | | ?????????" = #????## | | ????????# == = #?????" | | ????????" #?????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 1200 Propulsion Shielding 66 Melee Speed Boost 40 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneIonicAutobeam Manual? 0 Play Time 00:59:45 Cumulative 112.4 hours Start 2025.01.25 @ 12:50:43 End 2025.01.25 @ 13:48:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8405026e-1bee-47b1-a27e-169865202ab6